CoD Cold War: New Update 1.06 changes 12 weapons – Patch Notes

CoD Cold War: New Update 1.06 changes 12 weapons – Patch Notes

On Friday evening (November 20), a major patch for Call of Duty: Black Ops Cold War went live. MeinMMO shows you the extensive patch notes, including the changes to 12 weapons and a lot of bug fixes.

What is going on with CoD? Developer Treyarch makes it clear in the first week after release that their pace for weapon adjustments is significantly higher than that of the predecessor Modern Warfare.

Already on Thursday (November 19), the strong MP5 received a nerf and Friday evening saw further weapons being adjusted, many of which were popular among fans after release. Additionally, the creators of Black Ops Cold War bring a lot of balance fixes, of which MeinMMO showcases the most important.

CoD Cold War: Update 1.06 from November 20 with Patch Notes in German

When is the patch coming? The update was already live on Friday evening, November 20.

How big is the patch? The size varies somewhat depending on the platform. Reports suggest:

  • ~ 5 GB for PC
  • ~ 6 GB for PS5
  • ~ 11 GB for PS4
  • ~ 11 GB for Xbox

What does the patch bring? Treyarch published the patch notes in a blog post on a Treyarch website, and they are quite extensive.

Content of the Launch Week Patch

  • Weapon adjustments for 12 guns
  • Scorestreak adjustments
  • Stability improvements
  • Bug fixes
  • Improvements for the zombie mode
  • New settings
  • Announcement of the new Trello board
cod cold war weapons mp5 setup title
Recently, the MP5 had to process a nerf. Now there are further adjustments.

Weapon adjustments with 1.06

The adjustments to the weapons are particularly exciting. A few of the strongest weapons after release are on the list, and the developers also provided additional information on the nerf of the MP5:

  • Assault rifles

The FFAR 1 now has increased recoil. Additionally, the damage has decreased (from 28 to 27), and the damage range has been reduced by 34% (the first damage zone is now 25 meters instead of 38 meters).

  • Submachine guns

The MP5 has 33% less range (patch from Thursday). The developers also tweaked the bullet trajectories. The recoil itself is not stronger, but it should now be harder to keep the bullets on the enemy, especially when they are further away.

  • Tactical rifles

All weapons of this class have been overhauled. The strong M16 now has 15% less range (from 25.5 m to 21.5 m). Its “sprint-to-fire” time has been reduced, while its “walk while firing” speed is lower. The time between bursts is now higher, and its laser and some barrel attachments have been overhauled.

The AUG will receive the same adjustments to attachments and burst fire as the M16. Its range has also been reduced by 20% (from 38 m to 30.5 m).

The Type 63 now has a higher fire rate, and fire rate bonuses on its attachments have been overhauled. The same applies to the DMR 14.

  • Light machine guns

The M60 benefits from a buff and now has a higher damage range, as well as better movement stats.

  • Sniper rifles

The changes affect all 3 sniper rifles: Pelington, Tundra, and M82. The “sprint-to-fire” times are now noticeably shorter. With this, the CoD developers want to counteract a movement mechanic that allowed players to bypass the initial aim blink of the sniper rifles. The displayed “sprint-to-fire” value in Gunsmith is currently not correct. They are working on that as well.

The attachments of individual weapons received some fine-tuning to make them play more individually. Additionally, the weapons should now feel more powerful because they have a greater impact on your movement while firing.

  • Pistols

The Magnum revolver receives a significant buff. The fire rate is now higher, and the damage range also increases. Additionally, there is better visibility after the first shot has been fired.

  • Shotguns

The Gallo SA 12 is slightly weaker and deals less damage in its damage range of 5.8 to 7.7 meters.

cod cold war weapons m16 without attachments
The strong burst tactical rifles now have less range.

Extensive scorestreak adjustments with 1.06

There have been significant changes to the scorestreaks, especially regarding the points required.

  • Combat bow – ammunition decreases from 5 to 4
  • Supplies – cost increases from 1,800 to 2,000
  • Turret – cost decreases from 2,000 to 1,800
  • Napalm strike – cost increases from 2,100 to 2,500
  • Aerial patrol – cost decreases from 3,200 to 2,700
  • Artillery – cost increases from 2,500 to 3,000
  • Cruise missile – cost increases from 2,600 to 3,500
  • War machine – cost increases from 3,500 to 4,000
  • Attack helicopter – increases from 4,000 to 4,500, more bullets per shot, higher health, less camera shake upon hits, shorter duration
  • VTOL – cost decreases from 8,500 to 8,000
  • Helicopter gunner – cost increases from 6,000 to 6,500 and less weapon movement while firing

This results in 11 of the 16 streaks receiving changes, and some of the best scorestreaks are now significantly more expensive than before.

cod cold war scorestreak war machine
The grenade launcher “War Machine” is now considerably more expensive.

Extensive list of bug fixes from Update 1.06

The patch notes show a multitude of fixes that Treyarch brought into the game with the patch. The most important ones are showcased here:

  • Friendly fire system in Hardcore mode now properly reflects damage after 3 team kills
  • In Search & Destroy, you sometimes unintentionally took longer to plant the bomb than the intended 7.5 seconds
  • Issues with the spawn system were fixed, which caused players to spawn beneath the ground
  • The time a shot enemy takes to count as an elimination for you has now been extended
  • Finishing moves only worked better on certain surfaces
  • More than 20 reasons for a game crash have been fixed

Adjustments to the zombie mode

Also for the crazy zombie PvE mode, which throws countless undead at you, several changes have been implemented in the game. This includes more bug fixes, as well as balance adjustments:

  • General paths of the zombies have been improved
  • Enemies now attack you more often from unexpected spots outside the map
  • Some exploit locations are no longer accessible
  • Stability has increased and some reasons for game crashes related to perks have been fixed
  • Many issues with incorrect displays, incorrectly spawning weapons, with the gunsmith, the mystery box, and loot are on the list

Other adjustments with Update 1.06

There were some issues with the various progression systems, and the CoD developers improved on those as well. Additionally, there is even a new setting:

  • The aim response curve is now adjustable in the settings
  • Various weapon camos could sometimes not be equipped, including the rarest camos in the game
  • Stickers on weapons sometimes did not appear correctly
  • Crosshairs could sometimes sit incorrectly in the sights
  • Visual issues in split-screen mode were addressed – split-screen mode remains temporarily disabled for the zombie mode

This list only provides a glimpse of the most important content. For a full overview, check out the complete patch notes in English on treyarch.com. The changes are indeed extensive and eliminate numerous errors that players discovered in the first week since release.

Furthermore, the developers show what they are currently working on and presented their Trello board, which outlines further adjustments for the future.

cod cold war camos diamond
Some of the rarest camos were sometimes unavailable due to a bug.

Especially regarding the speed and scope of balance adjustments, the developers of Treyarch this year seem to be taking a different path and bringing much more than Modern Warfare did last year.

It will be exciting to see how this continues in the coming weeks and months. If you have any further questions about the new CoD, check out our FAQ for Cold War. Here, MeinMMO addresses key questions, such as about crossplay or upcoming content.

Source(s): Treyarch
Deine Meinung? Diskutiere mit uns!
3
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.