The game Let’s Build a Dungeon, which will be released for Steam, lets you develop your own MMORPG. However, it must not only make your players happy but also those who could cut off your funding.
What kind of game is it? Let’s Build a Dungeon is primarily a management simulation. In it, you take the lead of a development studio and must develop an MMORPG that is not only enjoyable to play but also financially successful.
The game is being developed by the indie studio Springloaded. They have already gained experience in management simulations with Let’s Build a Zoo. Let’s Build a Dungeon will be released on Steam, but there is no release date yet.
At least the announcement trailer already gives a first glimpse into our developer daily life:
What does the trailer show? You begin your career by founding a studio – where, is up to you. Local factors like rent, internet quality, and transport connections will influence the work on your game.
Once your office is finally set up, you will first browse through resumes: After all, you need programmers and designers, among others, to bring your dream MMORPG to life. Once you have assembled your team, the actual development can begin.
Let creativity run free
What kind of online role-playing game should it be? When designing your MMORPG, you can really let loose. You not only place every single item in the game world yourself, but also determine what kind of game it should be and how players can interact with it.
Do you want to create a peaceful farming simulation instead? That’s possible. Do you want raids with boss fights, loot, and different classes? No problem. You can even dive into your own game for a short perspective change.
At the end of the day, however, your game should also generate revenue if you want to keep investors at bay. They won’t be too pleased if the release – and thus monetization – of your game keeps getting delayed just because you want to offer the best possible gaming experience right from the start.
Anyone who does not want to deal with the whole management aspect can create worlds and stories in creative mode without the pressure from investors and fans and share them with other players.
The studio has delivered not only a very popular management simulation among fans with Let’s Build a Zoo, but also an accidental bestseller. Players on the Nintendo Switch have used a trick to get the game at an absolute bargain price.