8 upcoming Asia MMORPGs in review: Which ones are worth it for you and which ones should you avoid

Grind Fest World of Jade Dynasty

Bellatores

Because you are not the hero of the world in Bellatores, you can expect a hard grind and slow progress, similar to games like Black Desert Online. There are no fixed classes; instead, you level the skills and weapons you actively use.

The role of your character depends on the equipment you equip. You can also roam the game world as a heavily armored mage.

Important for the title, in addition to classic tab-targeting, is collision detection. You can block other characters by standing in their way. This is crucial because, in the endgame, you can also physically hinder other factions.

Start video
Bellatores: Neuer Trailer zur geschlossenen Beta des MMORPGs auf Steam

In the endgame, everything revolves around guild politics, economy, and massive realm-vs-realm sieges fueled by the conflict of the five noble houses. Dungeons and raids are not meant to be instanced, meaning you can be attacked and ambushed at any time during a fight.

The title is still in development, so a departure from this hardcore concept is possible, especially since the feedback from the last test phase was negative and could prompt the developers to rethink.

A Game for Hardcore Gamers

Bellatores has chosen a niche for itself: hardcore players. For those for whom the power struggle of guilds and domination over the virtual game world are paramount, this could be just the right fit. With the slow progression in the traditional Korean MMO style, guilds become even more important to organize collective advancement.

If you enjoyed sitting in Discord with 280 players to command the attack on the great fortress in Throne and Liberty, you will also feel at home in Bellatores. At the same time, the game’s PvP system is less focused on mass and more on tactics, which means that not one boss fight per day becomes the epic battle, but in the end, the faction that snatches a boss away from other players most frequently wins.

Not for PvE Gamers

Even with the only moderately successful Throne and Liberty in the West, it quickly became clear that hardcore PvP is a niche that many players cannot sustain their interest in for long. This was also the feedback from Bellatores during the first beta, as compared to the TnL known here, there are even fewer dungeons and quests.

Open-world PvP and ganking are the order of the day, which therefore rubs many players the wrong way who simply want to stroll through the MMO world, quest, or grind. Additionally, there are severe performance issues that need to be resolved before release to ensure that the planned mass battles run smoothly.

Continue on the next page.

This is an AI-powered translation. Some inaccuracies might exist.