6 Totally Over-the-Top Spells in D&D That Are So Absurd They Are Good Again

Edition3.5 Edition (Book of Vile Darkness)
ClassesCleric, Wizard, Warlock (Corrupt Spell)
Level9
ComponentsV, S, M (an artifact, usually one of good nature that has been abused for this corrupt purpose), Corrupt

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How does the spell work? This spell is pure destruction, capable of making a fireball look weak. In a radius of 1 mile (yes, mile, not feet), centered on the spellcaster, this spell causes calamity to rain down – and I mean literally.

All creatures and objects in this radius take 10d6 fire, acid, or sonic damage – the type of damage is chosen by the caster. However, the caster also suffers the damage themselves.

The accompanying corruption of 3d6 Constitution damage and 4d6 Wisdom drain must also be accepted. Just preparing the spell causes 1d3 Wisdom damage, as well as every additional day this spell is held.

There is no saving throw; the damage is simply dealt and destroys all forests, buildings, and mountains. Entire populations of beings are simply wiped out.

If you want to see the world literally burn, this spell is for you – or for your next favorite villain who really wants to get back at you.

In addition to absurd spells, there are also plenty of truly absurd creatures, monsters, and opponents. We’ve gathered 10 of them that you’ll definitely want to include in your next campaign, if you don’t already know them: The 10 most absurd monsters you can encounter in Dungeons & Dragons

This is an AI-powered translation. Some inaccuracies might exist.