The looting in World of Warcraft is quite fast. If you prefer it to be cumbersome, the Shadowlands expansion introduces a new feature – is it really needed?
For most players of World of Warcraft, it is a luxury that they have long gotten used to: area looting. When you kill a lot of enemies in WoW and they are at least roughly lying next to each other, you can loot them all at once and gather the loot from several corpses simultaneously.
In WoW: Shadowlands, however, this can once again be turned off.
What comes with Shadowlands? In the interface options, there is a setting to disable area looting. Once turned off, you have to examine each corpse individually and rummage through their belongings. You will find this setting under the “Interface” menu, then “Controls” – where you can also enable quick looting.
The setting currently does not work, by the way. You can select it in the menu, but it serves no purpose yet and you get the error message that you “do not have permission to make this change”. However, since the menu option can already be found in the interface, it is clear that this feature will be arriving soon.
What does this bring? The benefit will mainly come into play when tackling old content. For example, when going through old raids and pulling huge groups of enemies, you might not want all the “junk” in your inventory. By specifically looting individual corpses, it would be possible to only search the boss to claim his items and ignore the rest.
Otherwise, this feature is more for nostalgia fans who want to loot “like in the old days of Vanilla.” After all, many players enjoyed going through corpse by corpse, hoping for that one special drop. And maybe many players have indeed wished for this option and Blizzard listens to feedback.
Do you find this option cool, and will you use it? Or will this checkbox definitely never be checked in the menu?
