Valorant: New Patch 0.50 is huge – changes weapons, agents, maps

Valorant: New Patch 0.50 is huge – changes weapons, agents, maps

Valorant receives Patch 0.50. It’s quite extensive, as the patch notes for the shooter show.

What’s in Patch 0.50: Two weeks after the last update, another patch is on the way. According to the developers, “it’s so intense that I can already see the wiki writers sweating.”

And the patch notes show: A lot is actually changing. This affects agents, weapons, maps, and several bugs.

What’s in the patch notes for 0.50?

Changes to weapons: The “recovery times” for all assault rifles have been adjusted. If a weapon is fired multiple times before the “recovery time” is over, the rifle becomes less accurate. Single shots and bursts will be more efficient.

Additionally, the base accuracy while walking has been slightly reduced. Sustained fire while moving has been too strong, especially over long distances. More changes are expected in the future.

Furthermore, machine guns will be adjusted. They were too weak compared to similarly priced weapons. Therefore, the Ares will be reduced from 1700 to 1600 credits, and the shot deviation during sustained fire will be improved. Further individual changes to the weapons can be found in the official patch notes (via playvalorant).

valorant weapon Ares
The Ares now costs less in Valorant.

Changes to agents: The agents Sage, Cypher, Omen, Brimstone, and Phoenix are all part of the patch. Their abilities have been adjusted:

  • Sage: Slow Sphere now lasts 7 seconds instead of 9 and slows by only 50% instead of 65%
  • Cypher’s Cyber Cage no longer slows enemies that pass through. The spy camera now has an increased cooldown of 45 seconds, which should make losing the gadget more painful.
  • Omen: The smoke duration of Shrouded Step is increased to 15 seconds, along with projectile speed and cooldown.
  • Viper: The radius of Contamination has been increased.
  • Brimstone, Phoenix & Viper: Area abilities now have greater height, making it harder to jump over them. Contamination, Fireball, and Molotov now inflict faster tick damage.

Moreover, the prices of several skills have been adjusted. The credit cap is reduced from 12,000 to 9,000.

Valorant Shooter Sentinel Sage
Even the agents like Sage here were not spared from changes.

Changes to maps: All maps have been slightly adjusted, such as in these examples:

  • On Split, barriers have been partly moved, and textures improved.
  • On Haven, you now suffer negative effects when leaving the play area. This is to avoid exploits.
  • On all three maps, Cypher’s camera exploit has been removed.

In addition, there are plenty more adjustments and bug fixes, both to the user interface and the HUD, as well as directly in the game. Valorant should run smoother as a result.

In the future, Valorant is expected to continue to improve. Recently, streamer shroud even predicted a long life for Valorant.

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