Rift switches to the wardrobe system from Guild Wars 2; WoW and TESO are still hesitating

Rift switches to the wardrobe system from Guild Wars 2; WoW and TESO are still hesitating

The Free2Play MMO Rift is changing its wardrobe system, and the new one looks very much like Guild Wars 2.

Guild Wars 2 has introduced some features, especially in the inventory and trading system, that make you wonder why not all MMOs have adopted these by now. Players can easily dismantle armors and permanently save their “appearance” in their account. They can later make other armors look like this. This saves the hassle of “storing” cosmetic armor pieces just for their appearance. You have a kind of showcase that you gradually fill with options, and this showcase even tells you what is still missing: Collector’s heart, what more do you want?

Many players wish for such a system for their MMO as well. Especially in World of Warcraft, the GW2 wardrobe system has gained some fans. The idea of the showcase has been implemented in WoW for some time – even The Elder Scrolls Online has now gotten a taste of it and has adjusted its inventory accordingly.

Rift-3.2.-Garderobe

Now the Free2Play MMO Rift is switching to such a wardrobe model. There is an article from a fan site that has already caught a glimpse of the next patch 3.2. Everything here is still “heavy-alpha” and “under construction”, but it looks very much like it.

In a live stream, much of what the fan site suspected has now been confirmed. It seems that such a system will come with patch 3.2.: Colors as well as weapon and clothing styles can soon be saved account-wide. The showcase system will then indicate what is still missing.

Please steal: Perhaps the best, secondary idea in the MMORPG genre in 2014.

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Mein MMO says: The question is: When will all the other MMORPGs finally implement this too? Or does someone really have fun hoarding dozens of costumes in all kinds of bank spaces or on twinks and forgetting them? With new content and events constantly introducing more of these, the problem will become bigger and more annoying over time. You want to be an adventurer, not a warehouse keeper.

Source(s): Riftgate, Massivelyop
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