The voice actress of the new Overwatch hero responds to criticism: “This is a fight worth fighting for”

Overwatch wants to show the world how it could be, and not how it is. But with the latest hero, they are failing. Even the voice actress speaks up.

The latest hero in Overwatch 2 – which will soon just be called Overwatch again – is quite hot because she plays with fire. But aside from that, her appearance does not match what was previously seen in cinematics and other media. Her face is currently a major point of criticism in the community and has been the subject of ongoing discussions for days. Even the voice actress behind Anran, the streamer Fareeha, has now spoken out and clearly states: The community should express what they do not like, because the developers are listening.

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Overwatch shows 5 new heroes coming with Season 1: Conquest

What is the problem with Anran’s face? After Overwatch 2 brought the latest hero Anran to the live servers as part of a spontaneous playtest, it didn’t take long before there was some criticism. However, this was not due to her abilities, but to her appearance. Especially her face is being harshly criticized.

The problem here is that it does not correspond at all to her previous design, which had already been seen in comics and cinematics. In those, she had a slightly more angular chin and a clearly defined nose – both of which have disappeared in her in-game design, making her face look almost identical to that of Juno and Kiriko, who conform very much to the “typical” Asian beauty ideal. This is also referred to as the Same Face Syndrome.

The face does not match what Anran actually is

What did the voice actress say? In the Overwatch subreddit, the voice of Anran, the streamer Fareeha, spoke out. She shared her view of the situation and explained that she also “misses the Anran” that had emerged in the cinematics and comics, but was lost when translating into a game character. The current design does not match her personality or what she actually embodies:

This is a look that does not match her personality. She looks like the younger sibling. She looks tame and gentle. Somehow, as a fire heroine, she looks gentler than the gentlest, peacekeeping support heroine in the game.

I have seen all your redesigns and secretly bookmarked them. But I wanted you to hear this: These concerns are important. This is a fight worth having. Worth discussing. Because I believe that the more we speak out about the things that really matter to us, the more we see these things reflected in the world around us – the more we see our values reflected in the world around us.

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Later she explained that she had shared all of this with the developers as well. They encouraged her to be completely honest and voice all the criticism she has. Therefore, it seems that the issue is also important to the developers – after all, Overwatch is now known for having a lot of heroines and heroes that do not correspond to the more “traditional” beauty ideal of their respective cultures and thus often appear interchangeable.

It is not my position to decide what can and cannot be done. But I want you to know that I am addressing this issue, hoping that we will see the version [of Anran] that we all wish for. And I want you to do the same. With courage. With kindness. With hopium.

Because Overwatch is not an exploration of how the world is. It is an exploration of how the world could be. Right?

Within just a few hours, the post had already gathered over 7,000 upvotes – clearly resonating with the player base.

The community gives her support: In the community, Fareeha’s statement is being received quite well. Most fans are glad that she apparently has a direct line to the developers and can voice their concerns. Some of the comments include:

  • “Dude, she backed up all her points with the way she approached this. Just wow. She is her own PR team.” – insomniaLetMeSleep
  • “I wouldn’t expect any changes in the short term, but it’s good to know that the voice actors have a direct line to the developers. I hope they listen to her and the community.” – nath999
  • “I wouldn’t be surprised if Anran’s face was simply a management decision and had little to do with the developers who created her. So it’s nice to see that the voice actress also joins in on the concerns.” -spinningmous

Ultimately, most people agree that it will not be possible to change Anran’s face before the full release in a few days. If the developers really decide to make changes, it will likely take several weeks or months to see such changes.
Aside from this controversy, Overwatch is currently experiencing a surge – and that is due to 3 decisions that Blizzard has made.

This is an AI-powered translation. Some inaccuracies might exist.

Thanks to a gadget, my miniatures finally look better because it eliminated one of my biggest mistakes

When painting miniatures, whether for Dungeons & Dragons or Warhammer, there are various gadgets that can make the hobby easier if you’re willing to invest the necessary money. MeinMMO editor Caro also worked for a long time with simpler methods to paint her miniatures, but a purchase finally helped her with one of her biggest problems – and it doesn’t even have to be expensive.

I have been painting miniatures for almost a year since discovering the hobby through Dungeons & Dragons. Besides the miniatures, brushes, and paints, I have been rather sporadic in acquiring other utensils. I had an old mat, used my regular desk lamp as a light source, and cardboard from old packages as a palette.

That was completely sufficient to find out if I wanted to invest more time in the hobby or not. However, after almost a year, I can say: Yes, it’s just really fun.

I want to improve, finally see differences in my first attempts, which is why I took a closer look at my biggest problems (literally).

One of my biggest problems to this day is that I use too much paint when I want to fully cover a miniature without too much gray primer showing through. Everywhere, whether on Reddit or YouTube, it’s preached: Dilute. Your. Paints. Otherwise, you’ll lose too much detail. Unfortunately, this proved to be a huge hurdle on my scrap paper.

That’s exactly why I decided to invest in a gadget that would help me overcome this painting sin. And during the first test, I found that I was already grateful after 5 minutes that I made this decision.

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Die Armee der Emperor’s Children im Tabletop von Warhammer 40.000

Thanks to a Wet Palette, my figures can finally smile

First, I want to explain to you why a Wet Palette is such a lifesaver when you have a problem with too thick layers of paint.

A Wet Palette, also known as a moisture palette, ensures safe transport and keeps the paints fresh when you take a painting break, as it protects against evaporation. On the other hand, the moist substrate ensures that the paints do not dry out and can be easily mixed with other colors or diluted with water.

A Wet Palette, regardless of the provider, always works the same way: In a shallow container, there is a moisture-retaining, sponge-like layer. This must be saturated with water before a moisture-permeable membrane is placed on top, which will ultimately hold the paint.

To illustrate this, here is my Wet Palette:

Wet Palette
On the left, you see the container plus the foam, on the right, the thin paper. My Wet Palette has an extra compartment for speedpaints and washes.

With the moisture from the sponge under the paper, I can dilute my paints much more easily without them being absorbed by the material, as was the case on the cardboard. Already on my first attempt, in which I started with a primer, I could see how much easier it was for me to maintain thin layers. Instead of making my miniatures mute as if with wallpaper paste, I could still see a lot of detail even after two layers. They actually have a face!

Miniature Comparison Thin Layers
On the left, you see one of my first figures, on the right an unfinished but current figure, which thanks to the thinner layers has more detail.

From my experience over the last two weeks, the paints remain moist for at least 2 days, with larger amounts even 1–2 days longer. This not only saves me paint but also allows me to correct mistakes at any time when I later paint over a wrong spot without having to sacrifice fresh paint for a small splash.

If you want to save money, you don’t have to miss out on the luxury of a Wet Palette

I was ready to buy a ready-made Wet Palette. I own the XL Wet Palette from The Army Painter, which is so large that I can share it with the whole table when painting with friends. I really didn’t compare it to other palettes; it was simply the one available in the store.

However, if you don’t want to invest more money in a hobby that is already not one of the most affordable, you don’t have to miss out on a Wet Palette. You can also build one from items you find at home.

All you need is a plastic container (often the lid is sufficient) as a holder, a sponge cloth from the household section as a moisture reservoir, and baking paper as a membrane on which you can apply your paints.

In this video from RookieBrushes on YouTube, you can see what a DIY Wet Palette can look like: 

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I am still at the start of my young but hopefully steady path to becoming a true miniature artist and would greatly appreciate your tips and tricks. Whether regarding the Wet Palette or other useful gadgets you have discovered while painting.

I have faced (and still face) some initial difficulties that can really take away the optimism of ever getting better at a new creative hobby. But I am not the only one with this feeling: A miniature newbie wants to give up the hobby due to ‘ugly’ results, but the community knows the words that really help at the start

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Players of Arc Raiders wish for a lobby without PvP losers, players propose unusual solution

The community of Arc Raiders continues to discuss the allies and opponents assigned through matchmaking.

Why does matchmaking cause discussions? Arc Raiders is an extraction shooter with PvE and PvP components. When you meet other players in a round, they can reveal themselves at any time as helpful allies or deadly threats.

Due to the enormous popularity of the game, not only hardcore players are roaming the servers, but also many genre newcomers who particularly enjoy the cooperative experience of Arc Raiders. When these two very different player types meet in a round, frustration is often the result.

However, the matchmaking of Arc Raiders is not supposed to randomly throw players into a common lobby. The allocation is rather meant to be based on a complex system that evaluates player behavior. In other words: Those who play peacefully end up more often in lobbies with like-minded individuals. If you shoot other players in the back, this can happen more frequently to you in the future.

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PvP lobby despite peaceful gameplay?

What is the reason for the current discussion? The “Aggression-based Matchmaking” of Arc Raiders does not always operate transparently. On Reddit, player ACR_Legends is currently complaining:

I would like to spend my free time not constantly having to kill other Raiders or being taken down by toxic losers. God forbid, I have other games designed specifically for PvP!

His wish: He wants to end up back in lobbies with people “who have a job”. He sarcastically refers to the fact that the PvP enthusiasts of Arc Raiders supposedly spend all day in front of the PC and thus do not have a “real life” with a job and family. The 3,435 thumbs up and more than 870 comments indicate that ACR_Legends is striking a nerve in the community.

  • Gloomy_Breadfruit92 knows the problem, but from the other side: “I’m a total PvP maniac and shoot at anything that moves. But lately the game has only put me in pure PvE cuddle lobbies. So you’re not alone.”
  • Ok-Advance7158 believes something was changed in the system: “I was previously a thorough PvE player and now suddenly end up in PvP lobbies. I guess the game is changing. Sad, isn’t it?”
  • Main_Agency6787 has an unusual solution proposal: “If you just take out all the other unfriendly players in your lobby, it will become a peaceful lobby of its own accord. Then you can loot and relax in peace when there are still two minutes left on the clock.”
  • PepegaClapWRHolder agrees: “That guy gets it: First take everyone out, then you can be friendly – and poof, you have a peaceful lobby just for working people.”
  • Familiar_Picture_565 sees the problem with the players affected: “My [lobby] is still very peaceful. You absolutely must not harm anyone if you want to go to the friendly lobbies. This includes not taking people down with the hammer while you’re extracting.”

What are your current experiences in Arc Raiders? Does the “Aggression-based Matchmaking” work? Share it in the comments! The developers of the game, by the way, place a strong focus on the cooperative PvE experience: ARC Raiders will not promote PvP in the future, therefore refraining from a well-known system: “It’s not about shooting other players”

This is an AI-powered translation. Some inaccuracies might exist.

Baldur’s Gate 3 is getting a TV series – But one Larian boss doesn’t like that at all

For Baldur’s Gate 3, it’s soon heading to TV screens. However, not everyone is pleased with that, as it could distort the gaming experience.

It is still hard to put into words just how great the success of Baldur’s Gate 3 really was. After all, the game managed to bring the rather niche genre of CRPGs into the spotlight for many gamers and captivate entirely new players for this type of game. A success that also led to Baldur’s Gate 3 getting a TV adaptation, led by Craig Mazin, who has already adapted The Last of Us for HBO.

But one of the heads of Larian, the developers behind Baldur’s Gate 3, has serious concerns.

Before the Baldur’s Gate 3 series, Craig Mazin worked on The Last of Us:

Start video
The Last of Us Season 2 – New Trailer Shows Horror and Emotions

What will the new series be about? The series for Baldur’s Gate 3 will not tell the story of the game but will start with the “after” – that is, after the end of the game, when the threats posed by Gortash, the great mind flayer brain, and the parasites have already been dealt with. We will see how the heroes of the game evolve and where their journey takes them after.

But this very aspect is something that not everyone likes, such as Michael Douse from Larian.

What does Douse criticize? Douse has been quite skeptical in his announcement on X, stating that he will have a “Crash Out”, meaning he wants to vent his thoughts thoroughly. In further posts, he explained to the community what this is about: A series that adapts Baldur’s Gate 3 and continues afterward could have a rather strange aftertaste.

This is because the series will have to canonize certain events – meaning to make them “official” – events that players may have made entirely different choices on. This would turn a particular playthrough into the “true playthrough” and could diminish the gaming experience for fans.

Moreover, he is concerned that the creators of the series may not succeed in capturing the tone of the game source material, which would not sufficiently honor the work of the developers on the game.

Later, he added: “Our stories have been born from strong camaraderie and determination. I watched [the team] as they wrote and continued to write, and through respect for the audience and the [source] material, they created the best stuff I’ve ever played. I hope that [the TV series] allows the same level of thoroughness.”

Larian’s CEO is more relaxed and excited about the series

However, Swen Vincke, the CEO of Larian, looks significantly more relaxed. He spoke with Craig Mazin and explained on X that Mazin “asked if he could come to the developer studio to talk with us.” From the conversation, Vincke concluded that Mazin is a big fan, which gives him hope. He further explained in another post:

We have worked incredibly hard to ensure that Baldur’s Gate 3 lives up to its legacy. The characters and stories are the result of many teams working together, and I believe I can speak for everyone when I say that they think it’s cool and hope that the next project will be embraced with the same amount of passion.

The endings of [Baldur’s Gate 3] were created to serve as narrative soil for new adventures. There are many directions this could take.

Are you looking forward to a series of Baldur’s Gate 3 from the creators of The Last of Us? Or do you believe that a game as big with so many decisions and different endings cannot be meaningfully continued in a series without alienating many fans?
If you’re feeling a certain emptiness after Baldur’s Gate 3 – this game could fill it.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. deadline.com

Highly rated MMORPG on Steam celebrates new player record, now fighting against overcrowded servers

During the early access phase on Steam, Project: Gorgon flew under the radar of many MMORPG fans despite strong reviews. With the release, that changes now, but it brings new challenges.

What is the current status of the MMORPG? Although Project: Gorgon has long been one of the highest-rated MMORPGs on Steam, the low player numbers (a maximum of 653 concurrent players) never reflected the positive reviews from fans during the early access phase.

With the launch on January 29, 2026, this has changed at least on a small scale. Last night, the indie MMORPG managed to attract 3,145 players to the servers simultaneously. This has never happened for Project: Gorgon before! Most of the new reviews are positive, keeping the overall rating at “Very Good” with 86 percent positive.

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Project: Gorgon – Steam Release Trailer

A player surge that must be managed

What problems is the MMORPG facing? In the few negative reviews on Steam, buyers often complain about weak performance or drops in the frame rate. Both issues are exacerbated by the current player surge that is pushing the servers to their limits.

Shortly after the launch, the developers had already released a second world, Dreva. Since this also struggled under the load shortly after, the developers are now announcing further measures on Steam:

  • The free demo version of Project: Gorgon will no longer be available for Dreva.
  • A third server, Strekios, is now live.
  • The AFK timer has been reduced from 15 minutes to 5 minutes, so players are removed from the servers faster when inactive.
  • A new zone for characters levels 1 to 15 is intended to further mitigate the surge and improve the gameplay experience in the early hours.

What makes Project: Gorgon unique? The MMORPG priced at 24.50 euros aims to transport genre fans back to the times of EverQuest 1 and Asheron’s Call. There are no predefined classes. You decide for yourself which skills you want to learn, combine, and master.

The combat system relies on classic tab targeting. A strong emphasis is placed on exploring and learning about the world and its rules. If you catch fire, for example from a fire spell cast by an enemy, you can jump into a river to extinguish the flames.

You can even leave your footprint in the world: Write a letter or a book to establish yourself as a poet or author. When you sell something to a merchant, they will offer the items for sale to all other players.

Besides Project: Gorgon, many other multiplayer games will also celebrate their release in 2026. We have listed all known releases so far in an overview. Whether cooperative, competitive, MMO, or MMORPG, you will find what you are looking for: New MMOs and multiplayer games 2026: These are the releases you can look forward to

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon Pokopia and The Last of Us have a damn cool thing in common

At first glance, Pokémon Pokopia looks like a harmless game, but behind the new title could hide a tragic backstory. When you look at the details, there could be a post-apocalyptic world behind the cozy game.

Not long now, and the latest Pokémon spin-off will be released on the Switch 2. Pokémon Pokopia is at first glance a cozy game where you must rebuild a seemingly destroyed world. You play as a Ditto disguised as a human and use various Pokémon to realize your construction projects.

But what kind of world is this? In the context of the game, fan theories often discuss whether it could be a post-apocalyptic version of the known Pokémon world. This is damn plausible, as shown by details that can also be found in games like The Last of Us.

Start video
With Pokémon Pokopia, Nintendo mixes two of its most popular franchises for the Switch

Peace, joy, and pancakes? It resembles games like The Last of Us

When you look at individual elements of the game, the world presented in Pokopia seems a bit suspicious. The most significant feature is probably the destroyed city, which can be seen in a longer insight from Nintendo on YouTube.

A broken Pokémon Center is overgrown with plants, and in the upper trailer, you can see a broken Pokédex that must have been lying there for a while. And honestly: When would a trainer lose their Pokédex? This strongly resembles classic visual elements of the post-apocalypse.

Thinking of The Last of Us or Planet of the Apes: New Kingdom, overgrown structures of the world before the apocalypse are a sign of nature reclaiming. The human world then appears as an ancient civilization that no longer exists, contextualizing the plants and nature differently.

In Pokopia, humans are also not really a topic anymore. Ditto transforms into one, but in the aforementioned YouTube video, Professor Tangoloss explains that it has been a while since it has seen humans. However, they must have lived there; otherwise, there wouldn’t be any broken buildings.

As Game Rant reported, a leak about a Pokopia prototype surfaced in 2023. It also mentioned what happened to some cities in Kanto (the region of the first Pokémon games). Some cities were just craters, flooded, or burned – like after an apocalypse.

Thematically, it also fits that the Pokémon here are taking care of rebuilding the world. Like animals that, in a post-apocalypse, slowly begin to inhabit the cities and other areas again. Again, the comparison to The Last of Us fits. Animals from zoos or the forest ventured more and more into the abandoned cities. This made the world of The Last of Us feel so alive, even though there were undead everywhere.

The Pokédex looks like it has been lying there for years or decades

Even the new Pokémon seem suspicious

Another important element concerning the post-apocalypse theory are the displayed new Pokémon. At the end of the YouTube showcase, new variants were shown.

On the one hand, there is a color eagle that presumably hasn’t been cleaned for a long time and is drawing on a canvas that stands on a broken tile floor. Professor Tangoloss is also present, who has a HM or TM on a tentacle and apparently knows a lot about the world. This could still somehow be explained, but the other two Pokémon are more suspicious.

The prominent mascot Pikachu has a new variant: Schlappchu. It simply looks like the ghost of a Pikachu. You first see it sleeping and then it seems to generate light with its electricity. While there are ghost Pokémon in Pokémon, the regional variants (like Alola) that change the type look different and have different details in design. Schlappchu seems to be just the ghost of a Pikachu.

Here you can see the sleeping ghost mouse:

Something must be wrong here!

Interestingly, in Pokémon Red and Blue, there was already the ghost of a dead Pokémon. In the Pokémon Tower in Lavender Town, players encounter the ghost of a Knogga, which probably died while protecting its young. One can assume that something happened to the Pikachu.

Another interesting Pokémon is the Snorlax that is seen at the end. It is completely overgrown with moss and is called Mooslaxo. Considering the sleeping nature of Snorlax, it’s like the overgrown buildings: Apparently, no one has woken it up, and the plants have simply spread out.

Could a post-apocalypse be thematized in the game? That is probably quite unlikely. Since it is a spin-off and gameplay-wise oriented towards cozy games, one can assume that the parallels to a post-apocalypse will likely only be hinted at or visually represented.

Games like Pokémon Colosseum have already shown a different world in the past, one that with its western setting looks almost like Fallout, but even there, the background of the world was never really thematized. If you want to play other games until the release on March 5, we have a ranking for you: The 7 best Pokémon games if you don’t want to be a normal trainer

This is an AI-powered translation. Some inaccuracies might exist.

Streamer from Sauercrowd dies 13 times, fights to level 60: “Such perseverance deserves respect”

A Twitch streamer has been (unintentionally) fighting for the title of “Worst Player of Sauercrowd” in recent weeks. Now he has a happy ending and the respect from the community.

Which streamer is it? Pummelfee86, whose real name is Lars, comes from Bremen and has his own pub for 11 years. When he is not behind the bar, he plays video games. Since April 2021, he has been sharing his hobby on Twitch with interested viewers. He has accumulated over 47,000 followers by November 2025 (Source: twitchtracker.com).

As is known, in December the Sauercrowd event of the German Twitch scene started. Among those participating was Pummelfee86. However, the streamer did not progress far while leveling up. Level 12, Level 9, Level 12, Level 16 … he had his first four ghost healer visits before New Year’s Eve. On the hardcore servers of WoW Classic, this always means: starting over!

Start video
WoW Classic: The Hardcore Servers Are Here!

The Grueling Fight at Level 60

How did the event go for Pummelfee86? At the beginning of the new year, things did not look better for the streamer. Up until January 12, 2026, Pummelfee died a total of 13 times. His characters never got beyond Level 26. Only the Sauercrowd participant HACI has died more frequently during the event (16 deaths, most recently on February 7, after a kamikaze pull, Source: Twitch).

Unlike HACI, however, Pummelfee was able to learn from his mistakes and adjust his playstyle. From then on, he often played in a group to hunt for experience points together.

Additionally, luck was on his side. The numerous “Close Calls” clips on sauercrowd.gg demonstrate that Pummelfee’s virtual life in Azeroth was constantly in danger despite the team-building measures.

In the end, however, Pummelfee was rewarded for his perseverance. With the quest “Morganth”, he reached the maximum level 60 with his hardcore warrior. The relief and joy of the streamer were palpable on Twitch: “Awesome thing. […] Crazy, crazy, crazy. This is crazy. […] It’s so cool to hit 60 in Elwynn Forest. This is where it all started. I spent a lot of time here.”

How does the community react to the success? Although only a few other players were present at the time, many viewers congratulated the streamer live in the chat. Additionally, part of the community is celebrating his success on Reddit.

  • Sorst writes there: “Haha, I thought he had stopped because no death clips were coming anymore. Much respect for him always getting back in.”
  • UseRevolutionary8971 adds: “The way it looked at the beginning, I never expected that. GZ!”
  • itzDnns explains: “Here you can see what a learning curve is. With HACI, however, the line always stays the same.”
  • koomGER jokes: “Seriously: he can achieve anything, right? If he ever wants to be president or a millionaire, he’ll make it happen.”
  • Nimu0815 celebrates: “I am really happy for him. Such perseverance truly deserves respect!”

Currently, Pummelfee’s follower count stands at just over 44,600, which is below his peak of November 2025. This decline is due to a significant drop in numbers in December 2025 by 3,671. However, since January 2026, the figure has been rising again. Other participants are among the clear winners of the event: 10 big winners of Sauercrowd – for these Twitch streamers, the adventure in WoW Classic Hardcore has already been worth it

This is an AI-powered translation. Some inaccuracies might exist.

Blizzard believes they have underutilized Warcraft – the community says: Oh really?

Is Blizzard using its biggest franchise too little? At least, that’s what a head of World of Warcraft believes, and wants more.

World of Warcraft is doing well, perhaps better than it has in a long time – not referring to the latest chaotic patch, but in general. Every few weeks there are new contents, the next expansion is on the horizon, and plans are already in place far into the future.

Nevertheless, Blizzard believes that Warcraft has been underutilized. Because leading figures like Holly Longdale think this way, we can probably expect some changes soon.

Start video
WoW: Housing-Cinematic in WildStar style

What was said? In an interview with The Game Business, Holly Longdale, Executive Producer and Vice President of World of Warcraft, shared her views on the Warcraft franchise:

It is a fantastic IP. In my humble opinion, it has been underutilized, and I want to bring it to as many people as possible. And that means evolving what Warcraft means, what it is, and where it’s going. We want it to be accessible.

This “underutilization” of the Warcraft IP obviously leaves many questions open. What is Longdale referring to? Is she only talking about World of Warcraft, or is the plan to expand Warcraft as a whole? How could that look like?

There are many games related to Warcraft – What does Longdale mean?

The community is amused: At least in the WoW subreddit, people seem to view the interview excerpts with humor and apparently believe that Warcraft has been utilized quite extensively. The comment from Rondine1990 with over 3,000 upvotes states:

What if we make a card game out of it? Oh, and a strategy game could also work well, with all the heroes. And since there are already heroes… why not also a MOBA? I’m sure that could get so huge that you could even bring in heroes from elsewhere… wait a minute!

These are, of course, references to the Warcraft-inspired titles of recent decades, such as Hearthstone, Warcraft Rumble, and Heroes of the Storm. All of these are games that either have Warcraft as their basis or are at least heavily inspired by it.

For this reason, some find it hard to understand how it’s supposedly been “underutilized,” since there have been several attempts at games. But perhaps Holly Longdale wasn’t even talking about games.

How could the Warcraft franchise grow further? One idea that has been floating around for years and is repeatedly discussed by the community is the implementation of a Warcraft series – whether as a live-action series (similar to The Witcher), as an animated or anime version (like Castlevania), or in an animated style (like Arcane). The community’s hunger for such a series is large, especially after the movie was rather mediocre.

Whether and how Warcraft will evolve remains to be seen. However, we are quite sure that at BlizzCon 2026 in September, we will receive some new information. Perhaps by then we will already know where the journey is headed – and whether we can look forward to entirely new games or other media.
The same interview also discussed that WoW could soon have a community of retirees.

This is an AI-powered translation. Some inaccuracies might exist.

Here are 5 legendary dwarves from Warhammer Fantasy who defy entire armies with their stubbornness – And three evil traitors

The Dwarfs are one of the most popular races from Warhammer Fantasy: Stubborn like few others, but also loyal and incredibly tough. Therefore, we want to introduce you to five legendary Dwarfs – and three absolutely hated traitors.

[toc]

At first glance, the Dawi, as the Dwarfs from Warhammer Fantasy call themselves, fulfill all the known stereotypes: short and stocky in stature with long beards, Dwarfs are master miners and blacksmiths. Their cities carved into mountains reach deep into the world’s mountain ranges, which are their homeland.

As with every race from Warhammer Fantasy, these well-known stereotypes are portrayed extremely exaggerated, both the positive and the negative: 

  • Dwarfs are incredibly stubborn and headstrong, and are also vengeful. They value tradition above all else and worship their ancestors as gods, vehemently resisting too much progress and change.
  • However, they also possess a strong sense of honor: Dwarfs are loyal until the end. The greatest disgrace for a Dwarf is to break an oath. The only way to make amends for this loss of honor is for many a honorable death in battle.

In the upcoming list, we will introduce you to five Dwarfs with legendary status, including great kings and mighty warriors. After that, we will show you three Dwarfs who are eternally hated as traitors to their people. Our main source for the lore is the Lexicanum, a fan-made online wiki based on official material, but also lore that is referenced in Total War: Warhammer 3.

Thorgrim Grollbart

Thorgrim is the High King of the Dwarfs and thus ruler over all Dawi. He is a descendant of Grungni, whom the Dwarfs worship as a god, and is extremely wise. He goes into battle on a throne carried by four Dwarfs.

Thorgrim is also the one who keeps the Great Book of Grudges. He keeps the book constantly close by and even places it under his pillow when he sleeps. The book is of immense importance to the Dwarfs: Their High Kings have always written down every offense against their people with their blood. A grudge is only settled when the perpetrator has been punished.

Start video
Total War: Warhammer shows the dwarves and their high king in the trailer

Thorgrim’s goal is to strike every single grudge from the Great Book of Grudges. The list of offenses is long and is likely to get even longer – have we mentioned that Dwarfs are very vengeful? Although Dwarfs can live for around 200 years, even 1,000 lifetimes might not be enough to settle the last grudge.

Despite everything, Thorgrim remains determined. And he is very good at avenging offense after offense and removing them from the book while also frequently fighting at the front lines against armies of Orcs and other enemies. Of course, new grudges are constantly added because… that’s what happens in war. Do you see the problem?

This is an AI-powered translation. Some inaccuracies might exist.

One of the biggest gaming flops of 2025 swears: Evil forces sabotaged the game, but the perpetrators have been caught

An action game wanted to become the new GTA in 2025, but failed miserably. Sabotage is said to be the cause, but the culprits have now been caught.

What kind of game is it? In June 2025, the developer studio “Build a Rocket Boy” released its first game: MindsEye. Players take on the role of former soldier Jacob Diaz, who bears a mysterious neural implant in his head and confronts political corruption and corporate espionage.

MindsEye is a story-driven action game that follows in the footsteps of games like GTA: There’s a sunny big city, fast cars, third-person shooting, a cover mechanic, and of course wild chases with plenty of explosions.

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The shooter ‘MindsEye’ shows first gameplay in the new trailer

Studio claims external forces are to blame

This is what lies behind the developers’ sabotage theory: Even before the release of MindsEye, Mark Gerhard, the Deputy CEO of “Build a Rocket Boy,” stated that he was 100% sure, that players are being funded by someone to negatively react to the game on social media.

Now, Insider Gaming reportedly has a recording of an internal meeting of the studio in which Gerhardt claims they have caught “the guys” who sabotaged MindsEye as part of a million-dollar campaign.

According to Gerhardt, a “very large American company” is behind this campaign and collaborated with an influencer agency to damage the reputation of Build a Rocket Boy and MindsEye.

Furthermore, the Deputy CEO of the studio allegedly stated in the meeting that criminal charges for “espionage, sabotage, and criminal interference” would be filed against those involved.

How badly did the release of MindsEye perform? Despite the similarity to GTA the release of MindsEye resembled more of Cyberpunk 2077 than the action game from Rockstar Games.

The game suffered from severe performance issues. One point of criticism from players was also the empty open world and the gameplay described as boring. Additionally, there was a mission discussed in which a chase always went the same way – even if players themselves did not press any keys.

The players’ criticism was reflected in the player counts and user ratings on Steam – even today, they are only 42% positive. At peak, MindsEye had only 3,300 players simultaneously (via SteamDB).

The harsh criticism of the game also took its toll on Alex Hernandez, the actor of the protagonist Jacob Diaz. He said he might never work on a game again and knows that his name and face are now associated with something that “many people find quite terrible.” Read more about it here: An actor becomes the face of a game on Steam, now he worries about his future

This is an AI-powered translation. Some inaccuracies might exist.

Players seek “the boss with the most HP”, find some absurd results

Some bosses have a lot of hit points – really a lot. But which one actually has the most HP and is truly beatable?

Which boss in which game is actually the strongest? Not in terms of the damage it deals, but in regards to its hit points and how long it takes to whittle them down. Excluded are bosses that literally have “infinite” hit points or possess complete immunity. So they must be bosses that are theoretically beatable – no matter how long that may take.

There are tough bosses in the new game from some former Diablo creators:

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Darkhaven: Das neue Action-Rollenspiel ehemaliger Macher von Diablo hat jetzt einen Namen

Where did the discussion take place? In the gaming subreddit, players from all genres come together and exchange ideas about video games. Therefore, many have ideas and examples of which bosses might belong to the most powerful, whose hit points were so improbably high that while they can be defeated, it is an insane challenge.

Which bosses were mentioned? Commentators recall many games in which bosses possess absurd amounts of hit points and literally steal player time.

The comment with the most upvotes speaks of Kerafyrm. This was a very special boss in EverQuest, who could only be summoned once per server. He was supposed to be unbeatable, but the community was persistent, as spider0804 recalls:

It took over 100 players working an entire day to bring his HP near 0 before the developers despawned the boss, thereby halting the attempt.

This was a world boss that counted as a promotion for new content and was not supposed to be killable. He defeated players with a one-shot, but people rushed back in so quickly that they threw more bodies at the boss than he could defeat.

Kerafyrm EverQuest

We reported in detail on the Kerafyrm incident.

A fight in Final Fantasy XII could last for days

However, there are also mentions of games where boss HP is represented in curious ways. There, scientific notation or exponents are used, such that bosses have multiple times the hit points – often with absurdly high values. Some examples where this was the case:

  • Bosses from the Disgaea series
  • Bosses in Clicker Heroes
  • The final boss in Noita

Equally infamous are some bosses from Final Fantasy, such as the holy dragon Yiazmat in part 12 of the series. This boss had so many hit points that the fight could literally extend over several days – and that in a single-player RPG where fights usually last no more than 10 to 15 minutes.

Final Fantasy XII Yiazmat
Yiazmat is likely to have slightly traumatized some Final Fantasy fans.

This fight was so exhausting that players even programmed their characters (which was possible in Final Fantasy XII through setting up “Gambits”) and then let the PlayStation run overnight, hoping the boss would be defeated by the next day.

Do you know a boss that is even sturdier and equipped with even more hit points, but is still possible to defeat? Which bosses took so incredibly long that you’d never want to fight them again? Let us know in the comments!
If you are still looking for good RPGs with significantly more beatable foes, we have the 14 best RPGs on Steam.

This is an AI-powered translation. Some inaccuracies might exist.

Developers rake in a fortune with ARC Raiders, earning over 495 million, already working on the next hit

The developers of ARC Raiders have made so much money with the shooter that they don’t have to worry about finances and are already working on the next games.

This is known about the situation of ARC Raiders: In October 2025, Embark Studios released the extraction shooter ARC Raiders. The game quickly captivated many players and became a hit, drawing many viewers on Twitch as well. Since then, over 200,000 players have been playing the shooter simultaneously on Steam every day. The game is also available on PS5 and Xbox Series X|S.

In total, ARC Raiders is said to have over 12.4 million players. This corresponds to earnings of over 495 million euros at the purchase price of 39.99 euros. In contrast, the development of the shooter hit is said to have only cost about 64 million euros (Source: Insider-Gaming)

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Spieler in Arc Raiders schreit so laut um Hilfe, dass der Nachbar die Tür aufbricht

“We can live off the money for a long time”

This is how the developers proceed now: Patrick Söderlund, one of the founders and current CEO of Embark Studios (ARC Raiders, The Finals), has now confirmed in an interview with IGN that the speculated development costs of around 64 million euros are “not too far off,” although he does not specify an exact figure.

Based on this, he explains that the studio currently doesn’t have to worry about finances: “We can live off the money that ARC Raiders has generated for a long time, and that provides financial security and job stability for the people working there.”

He then elaborates that the studio is already working on the next big projects, two new games:

We are expanding our studio, hiring new employees, want to develop more of ARC Raiders and more of The Finals. We also have two new games in development that we hope to finish one day.

Is the next hit in development? While Söderlund did not specify what these new games are, it is promising information for fans of the studio – after all, the next hit could emerge here.

Before ARC Raiders took the shooter community by storm, Embark’s debut game, The Finals, was already a major success. The Finals launched strongly in December 2023 and reached a peak of over 240,000 concurrent players on Steam alone. The shooter was downloaded over 10 million times in the first two weeks (Source: Insider-Gaming) and still has a small but active community even two years after its release.

How could it proceed for ARC Raiders? Söderlund emphasized in the interview that, of course, work on ARC Raiders will continue. This means not only new content but also the optimization of existing content, such as redesigning a map or a new area in an existing map.

Additionally, the developers have already discussed various future plans in the past, such as introducing massive ARCs or a walkable Speranza as a social hub: The developers of ARC Raiders confirm further plans for Speranza, but are waiting for “the right moment”

This is an AI-powered translation. Some inaccuracies might exist.

The new heroine Anran in Overwatch is great, only her face the community cannot bear

The new hero of Overwatch is Anran and she’s pretty hot. But one thing the community finds really terrible.

After the big Overwatch announcement of 5 new heroes and heroines, Blizzard immediately unlocked one of them in the game as a so-called “live test.” Anran brings a lot of fire into the game and heats things up for her enemies. However, one thing a large part of the community does not find so hot – because the face of the hero is a sheer disappointment for many.

Start video
Overwatch shows 5 new heroes coming with Season 1: Conquest

What can Anran do? Anran comes into play as a new DPS hero, meaning she is supposed to ensure that enemies quickly meet their demise or (in her case) turn to ashes.

  • Zhuque Fan: Anran shoots two fiery projectiles in rapid succession. If an enemy is hit by 4 projectiles in quick succession (or 2 critical hits), they are set on fire and take additional damage.
    In the alternate fire mode (right click), she can swing her fan to stoke the fire on enemies and significantly increase the burn damage they suffer.
  • Wildfire: Anran charges forward, causing burn damage to all targets she comes into contact with. Targets can be hit multiple times as long as a bit of distance is established between touches.
  • Dancing Flame: Anran becomes temporarily invulnerable, transforms into a flame, and jumps from enemy to enemy to deal damage. The more enemies are nearby that she can jump to, the longer the invulnerability lasts.

Additionally, Anran is unique because she has 2 ultimates:

  • Ultimate 1 – Crimson Ascent: Anran ascends into the sky and has a few seconds to select a target area. Then she charges to the location, exploding in a powerful flame and applying a burn debuff to all enemies hit.
  • Ultimate 2 – Crimson Return: If Anran dies and the ultimate is ready, she can activate it up to 5 seconds after her death to resurrect in place. In doing so, she explodes and sets all enemies on fire, but deals less damage than the first ultimate.
Overwatch 2 Anran Artwork
Anran’s design has become cool. Or rather hot. You know, fire and all.

How does Anran play? Anran is quite an agile DPS character who, although she cannot keep up with the speed of a Tracer, still feels comfortable at medium and close range. Her perks allow her to continually rush through enemy groups with “Wildfire” in quick succession and use “Dancing Flame” to become invulnerable while still damaging opponents. Her resurrection thanks to the ultimate even allows so-called kamikaze attacks to be a viable strategy to attack enemies a second time “from the inside.”

However, Anran also lives quite dangerously. To stoke the fire with her fan, she has to get relatively close to her target and usually has to leave the “safe” area behind the shields of her tanks.

The standard face of Anran that hardly anyone likes

One point of criticism that has crystallized in the community in recent days is the appearance of Anran, or more precisely: her face. Because this has caused some displeasure and a lot of suggestions on how to fix the problem.

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What is the problem with the face? Just a few hours after Anran was made available in the game in the form of a “playtest,” there was a flood of criticism on social media platforms like X or the Overwatch subreddit. Because as good as the general plans for Overwatch were received, one thing bothered: Anran’s face. Many view it as rather carelessly developed, as it depicts the “standard cute girl” face.

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This is criticized especially because Anran’s face was already seen earlier in a cinematic and was much more distinctive. Now she seems to many like a reproduction of Juno – and some examples where the faces were overlaid make this clear:

https://twitter.com/foxkiez/status/2019171800270402028

This is what is termed “Same Face Syndrome” and is evident in Anran’s case. Therefore, the community is correspondingly loud and wishes that Blizzard makes some design adjustments so that Anran is unique – and not just (in terms of her face) a carbon copy of Juno.

How do you like Anran? Have you already tried her in the game before she fully appears on February 10 together with 4 other heroes? Or have you long found your “mains” and are likely not to stray from them for the fiery lady? If not, then maybe the new heroine Domina is made for you …

This is an AI-powered translation. Some inaccuracies might exist.

Government awards special order to the developers of Clair Obscur: Expedition 33, recognizes: The game enriches the culture of the country

Clair Obscur: Expedition 33 is art, says the French Ministry of Culture and awards the developers a special honor.

What kind of honor is that? Sandfall Interactive, the developer studio behind Clair Obscur: Expedition 33, was honored for the game by the French government with a special award.

As the developers announced in a post on LinkedIn, they have received the so-called “Ordre des Arts et des Lettres” from the French Ministry of Culture, translated roughly as “Order of Arts and Literature.”

Start video
Clair Obscur: Expedition 33 hinterlässt bei den Spielern eine Leere

Why is that special? To receive the award, the individuals in question must meet a few requirements, such as being at least 30 years old and respecting French civil law.

With this honor, the French Ministry of Culture recognizes Clair Obscur: Expedition 33 as art, as the award is given to individuals who have distinguished themselves through their works in the artistic or literary field or through their contribution to the influence of the arts and literature in France and worldwide.

The honor thus indicates that the game has enriched the culture of France.

Has the award ever been given to game developers? Yes, but not often. In 2006, Michel Ancel (Rayman, Beyond Good & Evil), Shigeru Miyamoto (Nintendo), and Frédérick Raynal (Alone in the Dark) received the award. David Cage, the founder of Quantic Dream (Heavy Rain, Detroit: Become Human), received the award in 2014.

The developers of Clair Obscur: Expedition 33 should have slowly gotten used to receiving awards, prizes, and honors. However, they had to return one prize: Expedition 33 wins the Game Awards, but loses an already won prize because they used AI

This is an AI-powered translation. Some inaccuracies might exist.

WoW: New addon makes you proud or plunges you into a serious life crisis

How long has one actually been playing World of Warcraft? A question that not everyone wants an answer to. Because it could be uncomfortable.

In World of Warcraft, pride and shame can be very close together – for example, when looking at the total playtime of the account. While some boast about their years of playtime, others prefer to keep this time secret – preferably even from themselves. An addon now reveals at a glance how much you have played and which class is your favorite.

Select a MMO video…

Playtime addon is both a curse and a blessing

What kind of addon is this? The addon is called “Account Played” and does exactly what the name suggests. It shows for all characters how many days and hours one has already spent in World of Warcraft and filters this display by the different classes. This way, multiple characters of the same class are summarized to provide better insights.

For the addon to work correctly, you must log in once with each character individually after installation. Only then will the /Played data be read and added to the addon database. This may take a little while, depending on the number of characters on the account.

WoW Account Played Example
Over 2 years of pure playtime – do you have more?

What does the addon bring? The advantage of the addon: you can see at a glance how much time you have spent with which class in World of Warcraft.

The downside of the addon: you can see at a glance how much time you have spent in World of Warcraft.

You can download the addon from the curseforge page.

Depending on how long and how intensely you have played Blizzard’s MMORPG, there can be well over several hundred days listed for individual classes, so that in the end several years of lifetime add up.

This may raise the question for some whether this time could not have been filled with something more meaningful – others may be filled with pride about how long and intensely they have been involved.

Which group do you belong to? Do you like to show how long you have been playing World of Warcraft and how intensely you are addicted to the game? Or do you find the total duration so uncomfortable and burdensome that you would rather not know it at all?
If that number has already driven you to desperation, let’s continue with this: Not all great characters will survive the soul saga.

This is an AI-powered translation. Some inaccuracies might exist.

The still living MMORPG from Amazon has a new class with the perfect power fantasy, can transform into a dragon

The developers of Lost Ark have added a class to the MMORPG with a new update that every gamer would love to have in their favorite MMORPG.

What kind of class is it? The latest update of Lost Ark has introduced the “Guardian Knight” as a new class. While the name sounds like a completely generic name for a tank class in an MMORPG, it actually conceals a dragon knight with unique abilities.

Here you can see the new class in action:

Start video
Lost Ark: Trailer zur Valkyrie zeigt die neue Klasse in Aktion

Dragon awaken

What can the dragon knight do? Although the developers might mislead players somewhat with the name of the new class, it is a warrior who, equipped with a halberd, accumulates energy during combat.

Once the warrior has gathered enough energy, he can, in keeping with the motto “Dragon awaken”, flip the switch and immediately transform into dragon form. This gives him new, powerful attacks that heat up the battlefield.

This new class attacks enemies with wings, scales, and claws, before delivering devastating dragon breath damage on top. The class is not one of the typical classes in the game. It is a standalone primary class that operates independently of other types.

How is Lost Ark doing? Even though the release of the new class has more than doubled player numbers according to SteamDB on Steam, things look grim for Lost Ark right now. Player numbers during peak times in January were at their lowest ever, and the exit of Amazon Games from the MMORPG sector makes the future of Lost Ark even more uncertain.

While Lost Ark, unlike New World, will not be shut down, the initial cuts such as the removal of the German language clearly show that the MMORPG is currently undergoing budget cuts.

Even though the new class in Lost Ark looks really good, the MMORPG is currently struggling. While the MMORPG isn’t bad, players seem to be lacking the motivation to dive back into the once-hit from Korea. Meanwhile, the developers are already working on the next hit: The developers behind Lost Ark showcase their new MMORPG in the trailer, but we are left empty-handed for now

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.org.pl

Tyranids are the deadliest species in Warhammer 40,000 – A fan bakes them as an edible army

Normally, armies from the tabletop to Warhammer 40,000 consist of plastic, and the very old ones are made of tin. However, a fan had leftover dough… and simply shaped it into the very voracious beetle aliens that threaten the entire galaxy.

In the ranking of the most powerful factions in Warhammer 40,000, the Tyranids solidly hold the first place. Although the insect-like xenos with swarm intelligence are individually not the strongest, they drown most enemies with their sheer mass, literally.

They circumvent imperial defenses by simply clogging the cannons with their corpses or tossing in so much cannon fodder that the ammunition runs out. If that’s not enough, they infect imperial citizens and create symbiote cults that sabotage the Imperium from within.

The sheer mass of the Tyranids and their voracity make them one of the greatest threats in Warhammer 40,000. Allegedly, they have already destroyed the entire remaining universe, and only our galaxy is left. They leave nothing behind – everything is consumed and used for the fleet’s growth.

This is the delicious army: Tyranids are not only a dangerous faction in the lore but also one of the older and more popular armies in the Warhammer 40,000 tabletop. Popular enough that a fan baked an entire army themselves:

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He shares the post on Reddit and shows his creation: beetle aliens in all sizes on – also baked – matching bases, glued with icing and painted with colored egg white frosting. The centerpiece is certainly the gigantic Tervigon.

A total of 80 figures, two characters, and three support units make it to the table (pun intended), and all are edible, which… ironically fits perfectly with the voracious Tyranids.

For a tournament, the minis probably wouldn’t be allowed, but many users in the comments still wish for a friendly match. It would certainly be a delicious game.

Start video
Die Fraktion der Tyraniden im Tabletop zu Warhammer 40.000

“I had leftover dough after my Custodes army”

The post has received over 5,000 upvotes and more than 100 comments within a few hours. The community admires the baking art, even if one user wonders why someone would do such a thing.

In response, the creator says: it was indeed leftover gingerbread dough… from the Custodes army he had baked shortly before. Yes, he even created a whole army of gingerbread super-soldiers (on Reddit).

The Warhammer community wouldn’t be the Warhammer community if they didn’t have the perfect response: the Gingerbreadnought. Yes, someone painted their dreadnought, one of the most honorable units of the Imperium in candy cane colors and wants to have it battle against the gingerbread Tyranids. A Christmas Marine is posted along with it.

As a hobby, Warhammer inspires many fans to unleash their creativity, even if money is lacking for the original figures. The “Poorhammer” community showcases this time and again, for example with a dreadnought made completely out of cardboard or an ork army made of surplus metal plates. In the end, it’s all about having fun.

Warhammer is considered an expensive hobby and even though one spends many dozens of hours with a set – building and painting takes a lot of time – the purchase costs are initially a hurdle. Fortunately, there are some tips for saving money: Warhammer is known as an extremely expensive hobby – Here are ways to save a lot of money on your figures

This is an AI-powered translation. Some inaccuracies might exist.

“From next week on, hardware prices will rise” – PC shop warns customers, but it is not only the RAM to blame

As RAM makes computers significantly more expensive, another component is set to increase prices. A PC manufacturer is already informing its customers in advance about the rising sales prices. 

What did the shop say: The online shop PowerGPU announced in a post on X on February 4, 2026, that the prices of its products will rise starting next week. The company primarily sells high-end gaming PCs and also offers a PC configurator. 

In the post, the company explains that they have been informed that prices for SSDs and other parts are supposed to have risen again. As a result, the current stock on the website is cheaper than upcoming inventory. The company does not specify which other parts are affected in the post. 

Customers should expect a price increase starting next week, on February 9, 2026, and prepare for higher prices. The company states that the reason for the post is their desire to remain transparent with their customers. 

How one individual manages to destroy an entire company in just 60 seconds, you can see in the following video: 

Start video
Chef ruined his company in 59 seconds on Twitch – What happened to him?

Not only RAM is getting more expensive

Why are hardware prices currently rising? AI and data centers are currently consuming large amounts of RAM, using up a significant portion of the current stock. This leads to tighter availability and in turn drives up the price of the component. 

But not only RAM is getting more expensive; SSDs are also expected to become costlier as a result. According to a statement from the market research firm TrendForce on the British news site Reuters, the available DRAM capacities are further deteriorating in the first quarter of 2026. 

DRAM is a specific type of RAM chips that are found in higher-priced SSDs and can provide faster access times for data. 

The reason for the poor availability of DRAM, according to the company, is the persistent demand from AI and data centers, which is shortening the global memory stock and thereby increasing the price. Ironically, Nvidia itself, which invests enormous sums of money in AI, could be the savior for gamers. 

Users are annoyed but not surprised

What does the community say about it? Most users are now accustomed to the constant price increases but are still annoyed by the current market situation: 

  • Gijiji14 writes (on X): “This price increase makes me angry.”
  • J says (on X): “Just when I wanted to buy an SSD too.” 
  • slickyeat explains annoyed (on Reddit): “What else is new, damn it?”

Thus, PC enthusiasts and gamers are again at a disadvantage when searching for parts or a PC. How long the price increases will last and whether the market will recover is also uncertain. Be careful when ordering hardware, or you might end up like another user: Player orders cheap SSD, seller cancels the purchase to sell the product a day later for three times the price.

This is an AI-powered translation. Some inaccuracies might exist.

The Top 10 Doctors from Scrubs – JD can’t even be the most popular character in his own series

The countdown to the new episodes of “Scrubs” is on, and we wondered who the most popular doctors are among many – so far. And the main character JD didn’t make it to the top 3.

How did this ranking come about? We consulted the website keywordtool.io for this ranking. The site tracks search queries via Google. Information about the past 12 months for a specific query as well as similar or related queries can be accessed.

To ensure comparability, we specifically searched for worldwide search queries related to the doctors. The period was the full past 12 months, and we wanted to know globally.

Of course, there are many more than just 10 doctors in Scrubs. Due to low search queries for side characters like the crazy Dr. Hooch or Dr. Bartface, we focused on the 10 most popular.

[toc]

Start video
Scrubs shows in the 2nd teaser for the revival that J.D. and Turk can still joke around after 16 years

10. Dr. Doug Murphy

The ranking starts with Dr. Doug Murphy with only 720 search queries in 12 months. Johnny Kastl portrays the absolute unlucky character from Scrubs. He debuts in the first episode alongside JD, Turk, and Elliot. However, his patients die more often than they leave healed.

Throughout the series, he discovers his talent for pathology: because so many patients have died due to his own mistakes, he easily recognizes even the wildest causes of death. He repeatedly provides situational comedy when he stands with body bags in elevators or hallways.

9. Dr. Denise Mahoney

Eliza Coupe portrays Dr. Denise Mahoney. She has made it to 9th place with 1,600 search queries. She debuts in Episode 1 of the eighth season as an intern. For JD, it is particularly distressing how emotionless and cold Denise appears to her patients.

However, she pushes through, and by season nine, she finally becomes a doctor and trains her own interns.

8. Dr. Kim Briggs

Dr. Kim Briggs is a urologist, the mother of JD’s oldest child, and ranks 8th among the most searched doctors from Scrubs with 1,643 search queries. She first appears in episode 23 of the fifth season and is played by Elizabeth Banks. In fact, Kim has been working at Sacred Heart longer than JD and Turk – they just never noticed her.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Scrubs Fandom Wiki

Diablo 4 revives one of the best leveling features from Diablo 3, but is really annoying

In Season 12, a feature returns to Diablo 4 that allows you to farm XP. The first players are testing it out and say: It not only looks unappealing, but is also very distracting.

What is the feature all about? With Season 12, Blizzard introduces a so-called Killstreak system in the ARPG, which veterans will likely remember from Diablo 3. If you slay many monsters within a short timeframe, a Killstreak counter starts. As long as the timer runs, you earn points with each additional kill. The more monsters you kill in that time, the more XP you gather – and the level you reach also gives you extra XP.

Currently, players are testing the new features from Season 12, which will be released on March 10, 2026, on the PTR (test server). However, the “new” Killstreak system is not well received so far.

Season 12 is a kind of transitional season until the new DLC Lord of Hatred, which will be released on April 28, 2026:

Start video
Diablo 4 shows its new expansion Lord of Hatred with Mephisto in the trailer

“Oh great, more pixels on the screen”

How is the feature being received? On Reddit, Diablo fans are not enthusiastic. In a thread on the topic, a user even writes that the new Killstreak counter is ugly and very distracting. He hopes for an option to hide the display or at least change its position. Over 800 upvotes indicate he is not alone in this opinion.

Many players already find the screen overloaded with effects and symbols. Now, another element is added that obstructs the view. Users like AeonChaos demand to keep the thing away from the center of the screen – the top or bottom edge would be a much better choice. Prestigious_Bus1573 also dryly comments: “Oh great, more red pixels on the monitor.”

Some also note that the display in Diablo 3 was much more elegantly done and did not ‘clutter’ the screen as much. In the screenshots, you can see the Killstreak feature in direct comparison:

Will it stay like this? That remains to be seen. The PTR is precisely for such cases – to test features and provide feedback to Blizzard. It is therefore very possible that the developers will tweak the system by the start of Season 12. You can submit feedback through the feedback tool in the game (found in the menu under “Report a Bug”) or through the Diablo 4 PTR forums (in English).

This is what MeinMMO author Nicole says about it: I started the PTR to try out the feature with a Paladin. After just a few minutes, I was indeed annoyed by it. The display pops up right in the field of view and blocks the view of loot and effects. The Killstreak symbol is a bulky construct of the kill count, a red chain, a black box, and changing texts. After a short time, I had enough and closed the game.

I remain hopeful that Blizzard takes the community’s feedback seriously and improves things before the release. There is still time since the PTR runs until February 10 at 19:00 CET.

In line with the Killstreak system, Blizzard introduces the “blood-stained items”. These new items are directly linked to your Killstreaks: their affixes scale with your current Killstreak level and thus create increasingly stronger effects the more monsters you slay. Additionally, there will be new seals for endgame activities that will have the Butcher relentlessly hunt you. You can find out more about this here: Diablo 4 rewards you with rewards in Season 12 for taking down enough enemies in a short time

This is an AI-powered translation. Some inaccuracies might exist.