Destiny: Offer and Position of Xur, the Agent of the Nine, on January 16.

In Destiny, Xur is the man around whom everything revolves. On Friday, January 16th, he appears in the Tower with a selection of exotic weapons and armor, the really good stuff.

Xur has become so popular and important that he has achieved a sort of “internet fame” that others wish to benefit from. There is an account on Twitter pretending to be a “key Bungie employee.” All week, he tweets only about being in “extremely important” meetings discussing what good Xur would have on Friday.

“Hmm! Let’s give them Icebreaker! I want Icebreaker, but my colleagues are for Red Death. What do you think?”

“Oh, I don’t want to say anything. I just came from a meeting, and I can only tell you, save strange coins!”

Destiny Moon Screenshot

Just to be clear: People like that do not work at Bungie; they just want followers and attention.

We also receive messages asking if we would already reveal what Xur has on offer (You can tell me, please! I’m a good boy!). And why we always wait until the very last moment before we reveal it…

It is impossible to predict exactly what Xur has in Destiny.

Everything about Xur, the Agent of the Nine, on January 16th, 17th, and 18th in Destiny

When does Xur come to the Tower and when does he leave?

Xur arrives at the Tower on Friday, January 16th, at 10:00 AM German time. Xur leaves the Tower again on Sunday, January 18th, also at 10:00 AM.

Where is Xur? What is his location?

Xur is located by the vendors of the Crucible.

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What’s up with the numbers on the exotic armors?

Exotic armors have varying high values for Strength, Intellect, and Discipline – even if they are otherwise the same item. This is referred to as a “roll.” The higher it is, the better it is. There is no data yet on where the limits for the “new” light-level 36 items lie; we dealt with the old limits in this article.

What does Xur have for Warlocks, Titans, Hunters in Destiny this week?

Xur has this week the exotic sniper rifle Icebreaker for 17 strange coins on offer. The Icebreaker is currently considered the second strongest PvE weapon in Destiny, while it is much less sought after in PvP. The special twist: The weapon regenerates its ammunition automatically, but cannot be reloaded for that. It is the ideal sniper to find a position, take six shots, and switch to another weapon. Especially in the previous raids and in Nightfall strikes with the solar damage modifier, the Icebreaker has been and is in demand. And Guardians are willing to do strange things to get it.

Destiny-Icebreaker-1601

For Hunters, Xur has the exotic Achylophage Symbiote available for 13 strange coins. With 104/112 Discipline.

Destiny-Achylophage-Symbiote-1601

For Titans, he has the exotic DLC helm The Glasshouse (Glass House) available. He wants 13 strange coins for it. The helm has a value of 113/122 in Intellect, which is a very strong roll. The Glasshouse has never been offered by Xur before.

Destiny-The-Glasshouse-1601

Warlocks can buy the exotic DLC helm Obsidian Mind (Obisidan Mind) for 13 strange coins from him this week. He has that for the first time as well. The helm has two values: 49/53 in Intellect, and 50/54 in Strength.

Destiny-Obsidian-Mind1601

Xur is not selling an Engram this week. His selection is considered the best in the last months.

Which exotic weapons and armors can Xur upgrade this week?

We deal with upgrading exotic items in Destiny through Xur in this article. He can basically upgrade everything except the Vex Mythoclast. Upgraded new weapons deal 14.5% more damage than their old version.

Destiny-The-Last-Word-0901

For the exotic weapons, he offers upgrades for the following guns:

  • The pulse rifle Bad Karma
  • The hand cannon The Last Word
  • The arc fusion rifle Plan C
  • The solar fusion rifle Infinity
  • The arc machine gun Thunderlord
  • The solar rocket launcher Gjallarhorn
Destiny-Light-Behind-Nemesis-512

For the exotic armors, the following items can be upgraded this week:

  • The chest armor Lucky Raspberry of the Hunters, with impressive 154/166 Intellect
  • The Achylophage Symbiote, a Hunter helm, with 95/103 Discipline
  • The Mark of Alpha Lupi, a Titan chest, this time with 127/133 Intellect
  • No Plan B, gloves for Titans, with rather poor 77/83 Strength
  • Light behind Nemesis, a Warlock helm with 101/109 Strength
  • Skull of the terrible Ahamkara, another Warlock helm with 108/118 Intellect
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Destiny: Crota’s End gets its Hard Mode – the date is known, the loot too

In Destiny, the hard mode of the raid Crota’s End starts on January 21 in the evening. Four new legendary weapons, the exotic auto rifle Necrochasm, a shader, and a ship will be up for grabs. Well, there will also be some surprises. Bungie has learned from experience.

We predicted it yesterday: The Weekly Update on the night from Thursday to Friday only had one topic at Bungie: The hard mode of the raid Crota’s End will open.

The hard mode is said to be tougher than last time

A patch is supposed to come as early as Tuesday to prepare the raid. The next update, therefore, is patch 1.1.0.4.

On Wednesday evening, German time, around 7 PM, the “hard mode” of the new raid in Destiny will open. This is an unusual time. It is also expected to be a manual start. Delays may occur.

Bungie warns: They have learned some new tricks to make the raid more challenging. There will be fewer opportunities for raiders to heal themselves, and the enemies will be tougher. The new baseline level is now light level 33.

Destiny DLC Screenshot2

The hard mode in Destiny in practice

The hard mode in Destiny is an opportunity for Guardians at the top of the food chain to test their skills and gear against “even tougher” enemies.

In practice, it works like this: Guardians who only do the “hard mode” will receive loot “twice” from each boss, once for a “normal” kill and then for the “hard” kill. For example, there are known screenshots of Atheon, the final boss, where someone immediately got two exotic weapons.

Destiny-Fang-of-Ir-Yut

The hard mode in Destiny is already a challenge in itself because Guardians deal significantly reduced damage with an unfavorable light level difference to the target.

What loot is available?

The main part of the loot consists of the four new primary weapons with elemental damage, which can drop from the final boss Crota:

  • The hand cannon Word of Crota, Void damage
  • The pulse rifle Oversoul Edict, Arc damage
  • The scout rifle Fang of Ir Yût, Arc damage
  • The auto rifle Abyss Defiant, Solar damage

They reach a value of 300/331 and are particularly sought after for the weekly nightfall strike and other activities. Each of the four weapons also has a bonus against certain enemies in Crota’s End. We have already introduced the weapons in more detail in this article.

The highlight of the raid will be the exotic auto rifle Necrochasm. It is the next evolution of the “white rifle” Husk of the Pit, which can then become the Eidolon Ally .

Destiny-Necrochasm

Crota now drops an item that turns the auto rifle into the exotic Necrochasm: The Crux of Crota.
In the image, the Necrochasm deals Arc damage, but unlike the Vex Mythoclast, it has no “strange” damage value, but remains at 331. Whether it can ultimately take the place of the Vex Mythoclast as the “new king weapon in Destiny” will remain to be seen.

What else is there in the Destiny raid?

There will be a new shader with the beautiful name Glowhoo. And a new spaceship will also drop, probably from Crota: Bane of the Dark Gods is the gem that also serves as a model for the cover image.

Fame and recognition are also up for grabs. Bungie has announced that they will elevate the first raiders to a virtual podium.


And speaking of Bane of the Dark Gods, on Friday, January 16, Xur will be back: Destiny: Offer and position of Xur, the Agent of the Nine, on January 16.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Weekly Update

H1Z1: Experience the first hours of H1Z1 in the stream (if the servers are running)

When H1Z1 started in Germany, it was almost midnight. You can experience the first hours of the new zombie MMO from Sony Online Entertainment live in the stream.

The Early Access was scheduled for 7:00 PM. It was postponed several times. At around 11:40 PM, the first players could start downloading the game. Initially, only the starter pack was available. It was priced at €19.99, which was quite unfavorable for Europeans. The premium pack arrived on the stream a little later, costing €36.99.

The difference between the two packs is the number of crates, keys, and event tickets. With the event tickets, you can access the Battle Royale servers. With the keys you open the crates. And in the crates are “skins”, other models for equipment in the game. However, you have to find this equipment on your own.

SOE relies heavily on streamers, to promote the game during Early Access and hopefully make it popular. They have even named some servers after them. This is noticeable during the initial hours. Numerous channels are going live, and viewer numbers are skyrocketing. Some German streamers are also present on Twitch with H1Z1 (the largest German streams had between 1,400 and 1,700 viewers shortly after midnight, the largest international over 70,000).

However, the nearly 200,000 Twitch viewers are only looking at the loading screen in the first minutes. There are, as expected, problems with the login. Also, the official stream scheduled for midnight is still inactive at 0:20. The login servers are reportedly being “reconfigured” according to a tweet from Adam Clegg, suffering from heavy traffic.

H1Z1

Meanwhile, the H1Z1 team published a letter to the fans, making it clear that the game is still in an early stage and no one should be discouraged by the initial experiences.

Especially with the textures, they are at the beginning, and they want to significantly improve the “military gear” and the balance. The player model is at about 30%, and SOE aims to deliver female characters soon. And of course, there are bugs, bugs, and more bugs.

We are linking to one of the larger streams here, so you can experience the full “We’re waiting for H1Z1” feeling live. On Friday, January 16, we will embed the stream from our friends at ProNDC; by then, the servers should hopefully be running.

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SMITE: World Champion gains 1.3 million richer, Final in video; Patch brings new God!

The guys and girls at Hi-Rez had suspended their regular patches for a while, as last week the first official SMITE World Championship took place, featuring a prize pool of a whopping 2.6 million dollars!

The American team “Cognitive Prime” managed to prevail in the last of 5 decisive matches, securing the majority of the prize money (1.3 million!) for themselves. But even for the runner-up, the trip was worth it, as the European team “Titan” returned not as winners but with 500,000 dollars.

SMITE WM Infographic

Anyone who wants to watch the exciting and decisive battle for the championship can do so in the following video:

http://youtu.be/kd3k4cAB690

Patch introduces new God: Hou Yi

Quietly and secretly, after the World Championship, a new patch was released and deployed to the live servers. In addition to the new hunter “Hou Yi”, fans of Hel and Cupid can look forward to new skins, and followers of the assassin “Awilix” can breathe a sigh of relief as she receives her long-needed buff.

Hou Yi, Defender of the Earth!

The hunter from the Chinese pantheon is, according to legend, responsible for the fact that we now have only one sun in the sky and not ten – the other nine he shot down from the sky. Since then, the last sun bows to his will and only shines to an extent that makes life on Earth bearable. In Smite, Hou Yi is a hunter and his ability kit makes him particularly shine against assassins like “Loki”.

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His passive ability “Suntouched” grants him immunity against critical hits for three seconds after he has suffered such a hit – and that without cooldown. A new, interesting mechanic brings his ability “Ricochet”: Hou Yi fires a charged arrow that bounces off walls and thus becomes even stronger. This allows him to shoot “around corners” or even land multiple hits “over the wall”. His “Hunter’s Mark” allows him to mark enemy gods and still see them on the minimap even when they are in stealth. By the way, the mark also deals additional damage. The ultimate “Sunbreaker” rains down 9 suns, dealing damage to enemies in a large target area. The combination possibilities of these abilities make him a true counter god to stealers!

Skins and Emotes: The highlight is Solstice Hel

In addition to countless emotes that have found their way back into the game (including a dance for Serquet), there are also a few new premium skins. For Europeans, “Baby Fuwa Cupid” might seem a bit strange, but “Solstice Hel” should be well received. The two-faced goddess this time takes the form of a forest nymph, once for summer and once for deep winter – of course with a correspondingly funny voice pack in which the two personalities wonderfully insult or complement each other.

SMITE Baby Fuwa Cupid Hel Skin

Awilix – More Control

This time there was only one balancing change; otherwise, the focus was solely on fixing bugs. The ability “Summon Suku” from Awilix now moves 50% faster and also knocks up enemies hit from the side. This allows the assassin much more control and especially more opportunities to prepare in order to then draw in the knocked-up enemies with “Gravity Surge”.

In the near future: New Conquest Map

A small glimpse into the future was granted in a new trailer. The somewhat outdated graphics of the “Conquest” map will be polished up and given a new appearance. This trailer shows the battlefield in all its glory:

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When exactly the graphic update for the most popular Smite mode will happen is still unknown, but it will likely occur at the latest with the release of the Xbox version of the game – the beta is also around the corner. A developer video was also released a few days ago:

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H1Z1: Here is the official, really fresh trailer for Early Access

For H1Z1 there is a new trailer to enjoy for Early Access.

The Early Access is set to launch today, Thursday, January 15th, at 9:00 PM on Steam. And on this occasion, Sony Online Entertainment has provided a fresh trailer.

Recently, one was posted on many gaming sites, but that was intended for the E3 six months ago. Not fresh, but rather a bit outdated, it had to serve as a placeholder on Steam until the new one was ready, deceiving some colleagues.

Here is the fresh trailer now. It shows the life of a young man (internally this skin is called Ivan) before the zombie apocalypse and in contrast to his current, somewhat less comfortable daily routine.

This is an AI-powered translation. Some inaccuracies might exist.

Action-MMO Neverwinter is coming to Xbox One in spring, registrations for February beta start now

The action MMO Neverwinter is coming to Xbox One in spring. For players with an Xbox Gold membership, it will be free to play.

From February 5th to 8th, Perfect World is planning a beta for Xbox One, for which you can register at this link now.

Neverwinter takes place in the “Forgotten Realms,” a setting from the world of Dungeons and Dragons, which some may recognize from Baldur’s Gate, Icewind Dale, or the single-player series Neverwinter.

It is a free-to-play game with strong action elements and a focus on group play in instances. Among today’s MMO titles, it comes closest to a type of dungeon crawler.

If it, like many games from Perfect World, continues toreceive criticism for asking too much money for premium items, it has managed to establish itself in the free-to-play PC market.

In China, the home market of Perfect World, the console version of Neverwinter was already released at the launch of Xbox One there. The game itself is thoroughly Western and feels very connected to the Wizards of The Coast and Dungeons and Dragons.

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Evolve: “We only make the game, we do not sell it”

The asymmetrical MOBA Evolve has received a lot of criticism after revealing the DLC plans yesterday. One of the co-founders of the Evolve studio Turtle Rock Studio addresses the criticism from fans. Times have changed.

Ouch, Turtle Rock probably didn’t expect that. The excitement of players for the new “Evolve” noticeably cooled yesterday, after a jungle of DLCs, different versions, and paid additional content was revealed.

Evolve Screenshot

Much criticism of the plans and prices

After all, the base game costs nearly 50 euros. When players then have to reach for their wallets again after months to spend 7.49€ for another hunter or even 14.99€ for a monster, it meets with incomprehension.

Especially in a market where players are currently learning to wait a half or full year until the “ultimate edition” or “game of the year” edition eventually goes over the virtual counter during a special promotion for a fraction of the original price – including all DLCs and expansions.

Evolve-the-last-4-hunters

“No one has to buy the DLC”

In a long post in the official forum, one of the co-founders of Turtle Rock Studios, Phil Robb, now responds to the fans’ criticism. The response can probably be summarized as “We are subject to the laws of the market.”

Robb explained that no one should feel compelled to buy the DLC. It is not mandatory. They still had many ideas for additional hunters and monsters that they could no longer implement in the game. Instead of throwing them away, they decided to develop them later. However, that costs money. It has to come in somehow.

As we got closer to finishing Evolve we ended up with designs for a bunch of monster and hunters that we just didn’t have the time and money to make. Instead of throw them all out, why not put together a budget to make them as DLC?

No one is forced to buy this DLC. They will pay attention to the balance. New monsters and hunters should not be stronger than the old ones. Furthermore, they enrich the game for “non-buyers” as they can play against the monsters and hunters.

Evolve

The market has changed

Robb subtly pointed out that at Turtle Rock they are not responsible for such decisions. They developed the game, and publisher 2K Games is now taking care of how the game enters the market.

Ultimately, TRS makes the games, we don’t sell them…and as the developers we’ve done our best to make a game that people want to play.

Back in the old “Left4Dead” days, Turtle Rock Studio had a team of 13 people and was under the warm blanket of Valve, who didn’t care much about profit. Today they are seven times larger, had to grow, but are still relatively small and swimming with the sharks. The industry has changed, so has the starting position. However, they still see themselves in the same role as before and are trying to establish themselves in this very tough business and develop great games.

I like to think we’re still the same down to earth guys we were then, trying to make great games in a very tough industry.

With all the bundles, they give players options. And options are never a bad thing.

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World of Warcraft: 6.1 makes you dance

Some details about the upcoming World of Warcraft Update 6.1 are already known. Now further details have been made public: For example, the colorblind settings will be introduced, as well as the jukebox, which will turn your garrison into a dance club.

Next Raid and Heirlooms

First of all: The release of the next raid, Blackrock Foundry, is not related to Patch 6.1. The WoW developers made this clear once again on Twitter. We have already compiled the release schedule for Blackrock Foundry for you. There are also news regarding the heirlooms, the level items. Similar to toys, pets, and mounts, there will be a new interface window for them. All your heirlooms will move there with the release of 6.1 and you can access them with every character.

WoW 6_1 heirlooms

Rock the Jukebox

Soon your garrison will be lively, as with 6.1 you can decide which music plays. A list of soundtracks has already been published (see source below), but it is still unclear how individual tracks can be unlocked. One thing is already certain: Nostalgic players will be pleased, as many songs from old dungeons, such as Zul’Gurub or the Black Temple, are included. While the jukebox caters to the ears, the colorblind settings cater to the eyes. These will also be included in Patch 6.1 to support colorblind players.

WoW Colorblind UI
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WildStar: “No more biting”, WildStar will become lighter, more manageable, nicer – and bigger in 2015

SF-MMO WildStar presents its plans for the year 2015. The focus is on becoming more accessible and not being perceived as a “hardcore” game. Especially solo players want to be offered something. And WildStar is set to grow, grow, grow.

WildStar

WildStar had a difficult year 2014, for 2015 Mike Donaetelli has now drawn up a roadmap that is supposed to consider solo players more. They want to design more shipboy missions. These are scenarios also for solo players. With a level 6 mission “The Horror of Fragment Zero!” they want to catch players early and introduce them to the system, which was probably a bit too hidden until then.

They are also keeping an eye on the so-called “casuals”, occasional players. They intend to promote game content that can be consumed in 30-45 minute units and announce a new “contract” system for this. Fun is the priority here (and the loot!).

They want to revise the group search tool. This should show everything in the future, as previously they had hidden a few secrets, such quirks Carbine probably does not want to allow anymore in 2015.

Moreover, the developers want to give WildStar players the opportunity to further individualize their characters. Housing is expected to be made accessible earlier. They are still proud of it, but probably some left before they could reach it.

WildStar 2015

Furthermore, Carbine also intends to reconsider the endgame zones, to avoid “combat fatigue”. This occurs when players have to complete too many strenuous battles in a short time.

Solo players should be able to enjoy a stronger “immersion”. This occurs when players fully dive into the adventure. They want to make another change to the reward system.

For raiders, it will be somewhat less “hardcore” in the future. The 40-man raids are history, the existing 40-man raid will be converted into a 20-man. The 40-man raid was under-accepted. A third 20-man raid is also planned. Just like a new dungeon, the Protostar Academy.

WildStar Protostar Academy 2

The academy is intended to serve as an introduction for newcomers into group play and have a tutorial character.

The ultimate protospiels, a second new dungeon, will present endgame players with a challenge.

At Carbine, they are working to avoid giving the impression that they have forgotten their roots and repeatedly talk about targeting a “variety of players and playstyles” and wanting to listen to the feedback and voices from the community.

Moreover, they want to “invest further in the game.” Thus, WildStar is not meant to become a discontinued model, but to grow, grow, grow.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. WildStar

Destiny: Old Gjallarhorn vs. New Gjallarhorn – Is it worth upgrading at Xur?

In Destiny there are new versions of exotic weapons since the expansion “Darkness Awaits” that go up to a damage value of 331. How much more damage does the rocket launcher Gjallarhorn deal in the test?

The rocket launcher Gjallarhorn is the most coveted weapon in Destiny. A YouTuber has looked into how much more damage the new version (with 331 base damage) does compared to an old version that was not yet with Xur, which has 300 base damage. Both weapons in the test are “fully upgraded.”

The Gjallarhorn is a special case among exotic weapons because it not only deals damage with the main rocket, but also with the 8 mini-rockets around it (the Wolfpack Rounds, also known as cluster rockets). But there are no surprises here, they also deal the increased damage.

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The test was conducted when the Guardian was at light level 31, targeting 30 enemies. The light level should therefore have no influence on the calculation.

The “old” version of the Gjallarhorn deals 908 damage points upon impact. The 8 rockets deal 267 damage each. This results in a total damage of 2882.

The “new” version of the Gjallarhorn deals 1039 damage points upon impact. The 8 rockets deal 306 damage each. This results in a total damage of 3299.

The result of the test confirms the trend shown by other exotic weapons as well: compared to the old exotic weapon, the damage of the new one increases by 14.5%. This is certainly noticeable.

Numbers are often a tricky matter in Destiny because Bungie doesn’t want to provide players with too much information here. But at least the question of upgrading seems to be clarified: Yes, upgrading exotic weapons in Destiny is worthwhile in every case.


We deal with upgrading exotic weapons at Xur in this article.

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Final Fantasy XIV: 12 hours of maintenance for Patch 2.5 on January 20th

Final Fantasy XIV is undergoing maintenance for 12 hours to prepare for Content Patch 2.5.

The Patch 2.5 for Final Fantasy XIV will be a big deal and big deals are taken seriously at Square Enix. The servers are scheduled to be down for maintenance for 12 hours. This will take place overnight from Monday, January 19th to Tuesday, January 20th. The servers will be down from midnight. The maintenance work should be completed by Tuesday at 12:00 PM German time.

Patch 2.5 will also deliver three new instances. Two of them are “Hard Modes” of already existing dungeons and one is new. The new instance “Keeper of the Lake” will likely be part of the main scenario.

What else Patch 2.5 brings is already presented here, along with a spectacular trailer: Final Fantasy XIV: Update 2.5 ‘Before the Fall’ presented in the new trailer

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Source(s):
  1. Lodestone
  2. massively

Black Desert: Mass Assaults – This is what sieges look like in Black Desert

In Black Desert, one begins with a test run for the game’s sieges.

The so-called “Large Scale” PvP, which means battles between players with more than, let’s say, 40 participants, is a typical component of the Asian MMOs that are coming our way in the next few years.

Black Desert has – like ArcheAge or Bless – such a “battles and sieges” mode planned, where many players clash and battle for the ownership of a fortress.

At the beginning, the guilds do not have any fortresses but are competing for one. The guilds can place a large tent and two smaller ones that serve as respawn points, and then they can fight until only one remains. That one takes possession of the fortress and defends it in the next round.

In Black Desert, the first such battle will take place on January 17 on only one server. If everything goes smoothly, the mode is set to be available on the remaining Korean servers starting January 24.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. steparu
  2. massively

World of Tanks: Fortresses took a lot of work, but were worth it, probably also financially

In World of Tanks, players seem satisfied with the strongholds from the Stronghold update. Tank drivers involved in clans played more, their battles are more intense, and clan members likely reach for their wallets more often.

In a conversation with gameindustry.biz Natallia Pershyts, the Product Manager of World of Tanks, spoke about the stronghold mode. It was revealed how important it is for WoT to get players into clans. Currently, they’ve succeeded with 30% of players.

The team battles between clans are said to be more intense and challenging. Especially for the clan leader, the commander, more strategically demanding tasks fall here. Playing in a clan requires different skills, players must learn teamwork and tactics, and therefore also spend more time than other gamers.

The strongholds in the “Stronghold” update, a type of base-building feature for clans, cost Wargaming a lot of work, and the team had some trouble, but the result was worthwhile.

Apparently, according to gameindustry.biz, World of Tanks also expects a higher willingness to pay from players integrated into structures.

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World of Warcraft: The next raid, Blackrock Foundry, and world boss Rukhmar will be available on February 4th.

In the MMORPG World of Warcraft (WoW), Blizzard has now announced when the next raid, Blackrock Foundry, will open.

Similar to the last raid Highmaul, Blackrock Foundry will open in intervals.

  • On February 4th, Blackrock Foundry opens on NORMAL and HEROIC. The world boss Rukhmar is now also circling through the peaks of Arrakh.
  • On February 11th, the raid opens on MYTHIC.
  • On February 18th, the first wing of the raid finder opens. It features Gruul, the Dragonkiller, and the Smelting Furnace.
  • On February 25th, there’s the second wing of the LFR with Hans’gar and Franzok, Flamebinder Kar’gaz, and Kromog.
  • On March 11th (so there’s a 2-week break in between), the third wing opens with the bosses: Beastmaster Darmac, Commander Thogar, and “the Iron Maidens.”
  • Another 2 weeks later, the last wing will be tackled, on March 25th, the LFR heroes will face Blackfist.

Just because the next raid opens on February 3rd does not mean that 6.1 will be released then. Blizzard tweeted:


We have a little preview of 6.1 here for you: World of Warcraft: 6.1 brings pet-hunting in old BC-raids and a lot of love for Pepe

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. battle.net

H1Z1: It’s starting!

The zombie sandbox MMO H1Z1 is expected to go into Early Access at 7 PM German time. Meanwhile, a fan trailer once again invokes the Walking Dead influences of the zombie MMO.

Typical question right now: When does it start? When does the Early Access of H1Z1 begin?

There is a countdown on Steam that seems to be confirmed by H1Z1 staff. It should start at 10 AM US local time. SOE is based in sunny California, which follows Pacific Time. That means it’s 7 PM for us in the evening. Nice release time. As everyone knows, it can get delayed with such a thing. But 7 PM is official.

1This is indicated by the game’s Steam page. And also this Vine from Jimmy Whisenhunt, who is responsible for the combat system and weapon design.

And even the boss names this time as the start date.

There will only be an English version of the game available, accessible from all over the world. Currently, the servers are only gathered in one location in the USA. Plans are in place to set up a second location in the United States and one in good old Europe. Also, the H1Z1 homepage now presents itself in a new light. The price for the starter pack will be $19.99, while the premium package will be $39.99. As for the conversion to Euros, it’s not yet known with certainty. That’s the latest update.

Meanwhile, a new fan trailer has appeared that emphasizes the “Walking Dead” influences of H1Z1. It tells the story of a survivor in the world of H1Z1 as he confronts the titular virus, seeks refuge with the military, escapes to the countryside with a group, and begins to slowly learn the harsh realities of the new world. By the way, no in-game footage was used for the trailer.

These strong influences from the U.S. hit series “The Walking Dead” seem to be something SOE does not want to deny. The genre is not something they want to reinvent.

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We will probably accompany the Early Access start tomorrow with a stream at mein-mmo.

Update: A formal greeting is indeed provided by SOE for H1Z1.

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Update 15.1. 10:30: This pic of the server list was tweeted. You can see the various symbols here. The picture actually shows a Carebear, the symbol for PvE servers, and one server is called “Smed’s Dead.” Very nice. In hardcore mode, when you die, you will also lose all your learned recipes and the ownership of all containers. They will still exist in the world but will be more assigned to the player.

Update 17:30: The start has been delayed by 2 hours. It is now planned for 9 PM.


Update 18:00: Perhaps a few EU servers will indeed come online throughout the day. SOE has now provided H1Z1 with a new trailer. It was briefly online, then they replaced it with the old one while waiting for the high-res version. The old version can still be found on YouTube:
http://youtu.be/zw7YgGH6RlM

Update 19:40: Yes … not such great news now. Smedley tweeted again when a user asked for confirmation of the 9 PM start. His response was a “So there.”

Update 20:40: It looks like it will take another hour. 10 PM seems to be the new estimate.


Update 21:25 It looks like they are sticking to the 10 PM schedule. The last patch will now be deployed to the live servers. Any remaining bugs will stay for now and are to be fixed as soon as possible.

Update 21:45: A data miner has now released the server list. There are 10 EU servers among them and 26 battle royale servers (including one for EU), one for each letter of the alphabet. Appropriately, the battle royale servers will be named using the NATO alphabet (that Charlie, Lima, Yankee stuff). Here’s the server list, in case someone wants to get in touch already. Update 21:55: And another hour pushed back. Now it’s expected to be 11 PM in Germany before it starts. 


Update 23:00: According to H1Z1, everything is ready and they are still waiting for an “Okay” from Steam. It can start any minute now.

Update 23:40: It is starting now.


Update 23:45: Early Access for H1Z1 can now be purchased. The standard version is priced at €19.99, while the premium package is likely priced at €39.99. It is currently not available yet but should follow soon. We explain the difference in the article linked below.


For information on the contents of the starter and premium packages, as well as the system requirements for the Early Access of H1Z1, click here: H1Z1: System requirements and packages for Early Access are known

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Steam
  2. reddit

Skyforge: Cryomancer in PvP tests with 32% popularity, Lightbinder with 14% comes last

Skyforge Paladin

In the god MMO Skyforge , classical battlefields are used for PvP. Recently, a large multi-day PvP event took place. The ice mage Cryomancer has emerged as the most popular class for PvP.

In the upcoming Free2Play MMO Skyforge, it seems that the English translators are still on Christmas vacation, but the Russian community continues to be supplied with information. Recently, the Russian beta has apparently focused on PvP. A multi-day event is reported, with over 4000 players participating. The most active players participated in 60 matches.

The most popular class turned out to be the Cryomancer, the ice mage. The support class, the Lightbinder, was played the least. Team Allods also notes critically that the chances of winning with the supporter in the team are significantly higher. The classes were distributed approximately as follows:

  • Mage-DPS Cryomancer: 32%
  • Melee-DD Berserker: 18%
  • The range-DD Gunner is at 16%
  • The tanky Paladin is at 15%
  • The healing Lightbinder at 14%

It seems that the balance of four classes is under control. However, the Cryomancer is a clear outlier.

Coolness simply wins:

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We also have images from the PvP event for you – but in Russian.

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Learn more about the class system and ideas of Skyforge here: Skyforge: Class system inspired by League of Legends

 

We have already addressed the PvP concept of Skyforge here: Skyforge: Structured PvP presented – classic with flair

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Source(s):
  1. Skyforge (russisch)

Hearthstone: The match will be remembered by Hearthstone hero Amaz for a while

In Hearthstone , the popular streamer Amaz recently played a match that he will probably remember for a while.

Recently, the US servers were briefly down and Amaz, perhaps the most popular Hearthstone player in the world, decided to give the Asia server a try. He hadn’t played there for a while, but had a solid deck ready and wanted to see how high he could go.

He played a Control Priest deck, exactly the type of deck with which he succeeded at Dreamhack in Sweden. He would easily handle the first fights against “Rank 25” players, the raging chickens, in his sleep. No question. “Guys,” he reminded his stream, “we’re not pushing around any noobs.”

Yet somehow there was a catch right from the first match… And against a “Free2Play” mage using only basic cards, the hero gradually loses his winning grin.

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Source(s):
  1. PC Gamer

H1Z1: Motorized Survivors – H1Z1 is working on aquaplaning and firing from the loading area

In H1Z1 , the developers introduce themselves in so-called Dev Spotlights. This time, an auto specialist was in charge.

In the last Dev Blog before Early Access, Dave Avram, one of the minds behind the car system of H1Z1, was in front of the camera and the questions mainly revolved around the motorized zombie extermination machines.

The video showcases impressive footage: For instance, when a survivor shoots from the bed of a pickup truck. Redneck style.

Also in the spotlight: An amusing bug. The vehicle takes off, but the character model remains suspended in mid-air, so to speak, a ghost driver.

Also interesting: The developer’s announcement that after Early Access, they will likely work on making the cars behave differently in bad weather. This could lead to aquaplaning in the rain or even a slippery situation on icy surfaces.

As if surviving wasn’t already difficult enough.

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More about the cars in H1Z1 can be found here: H1Z1: Cars are lockable zombie-killing machines that require maintenance

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Complaint Wednesday: Distribution of Role Players in MMOs

It’s Wednesday again and… oh, you know the introduction sentence by now, so I’ll skip it halfway. Today, I want to address a problem that affects me much more this time and call on you to be a little active.

I am hereby addressing all roleplayers and those who might at least want to take a small look into the world of emotes and character stories. Everyone else is welcome (read: must) to continue reading and may happily join one of the two mentioned groups afterwards.

The friends list after 7 years: “What? Who are you?”
WildStar

A situation that probably happens hundreds of thousands of times every day. You are running around with your character in the worlds of a game you haven’t touched for a while, and then the strange message appears in the chat: “[Serathion] is now online.”

And then the brain starts to rattle. Who the Nether was Serathion? Was he called that back then? Did I have anything to do with him?

A further click on the name reveals the associated guild “Sin Tor”. Even there, my mind seems to scream from distant memories: You know him! You somehow know him! – Sure, he’s on my friends list after all.

World of Warcraft - Blood Elves

So I was facing two options, either I remove the good man (calling “men” for blood elves might be a bit presumptuous) from my list or I engage in the embarrassing conversation where I confess to having no idea who he actually is. Luckily, I made the right choice, otherwise I would have to come up with something again today.

Unknown yet always close…

After some conversations with the previously so “ominous unknown”, we found out that we had crossed paths as roleplayers in a whole bunch of MMORPGs.

TERA beach

We frequented the same cantinas in SWTOR, participated together in some RP events in WildStar, and in TERA our Castanics shared time at the beach… well, that’s not so important, you know what I’m getting at!

There is only a relatively manageable number of online roleplayers in the German-speaking area, and they are spreading across more and more games that have come into the market over the years. This makes coordination among each other more challenging, for some games it’s just not enough to gather enough people to create truly exciting, varied RP. And if you ultimately meet the same people in every new game anyway, why should you have to rediscover each other every time? And this is where a good acquaintance comes into play…

A small but ambitious project

To provide roleplayers (and all those who want to become one) with a cross-game forum and to maintain friendships among players across games, “Rabe” has created the following forum: www.rp-foren.de

I take the liberty to blatantly promote this, as this is something I care about – bringing together the German roleplaying community. Even if the forum is still empty at the moment, please sign up if interested, introduce yourselves and your ideas, or simply ask for mentors if you’re still uncertain. And above all: If you know roleplayers, please tell them about it!

I notice that this time I was way too friendly and complained way too little – let’s see what the coming week with its Evolve beta test has to offer… until Wednesday and dare to take the plunge! We do not bite. Only in RP.

Roleplay in Lord of the Rings Online

In case you have never dealt with roleplaying or have only seen it as part of the written designation “MMORPG”, I would like to recommend some of our older posts to you. First, we offer you a good overview, what roleplaying actually is and empower you to create your first, RP-compatible character. If you are not asleep by then, feel free to take a closer look at our behavior tips for RP so that your first gaming evening does not end in a major disaster. To round out the overall package, we finally point you to the dangers and temptations that every player can encounter when engaging in lively conversations or bloody battles with other characters. Take a look, it might be worth it!

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Destiny Guide: The Iron Banner in January is worth it because of these 3 items – and this is how you get them

In Destiny, this week’s event Iron Banner is active, and this month, in January, it is really worth participating in the Iron Banner again. The reason is three items that we will present in this article.

This is now the fourth active Iron Banner – Iron Banner 4.0, or probably more accurately: Iron Banner 2.3.

We present it in our guide. We tell you why it is particularly worthwhile this month and how you can get the items.

Why this month’s Iron Banner is worth it

There are three items to earn that are particularly worth highlighting.

Light Value 36 Gloves

On top of that, if you reach rank 4 in this Iron Banner, you will receive a pair of legendary gloves. They have a light value of 36. You can reach the maximum light level with them.

The particularly great thing about them: They can be upgraded with Ascendant Shards. Not with Radiant Shards. With these legendary gloves and an exotic armor piece, you only need “only” two raid armor pieces and 42 Radiant Shards to reach level 32.

Destiny-Efrideets-Speer

Sniper Rifle Efrideet’s Spear

The sniper rifle Efrideet’s Spear can be obtained as random rewards from Iron Banner matches. The sniper rifle has the same base stats as Black Spindle and this thing is considered an absolute killer: very slow, incredibly powerful, a real punch.

The special thing about Efrideet’s Spear is: you can get all “random” sniper abilities with it. This also means: Arc damage or Solar damage or certain killer perks on the sniper rifle like Field Scout (increases magazine size), Spray and Play (faster reload when the magazine is empty), or Firefly (Solar explosion after precision kills).

And for a reroll, you don’t have to find Efrideet’s Spear every time, but you can always take the same weapon. Because through a special offer, you can reshuffle “Iron Banner” weapons. It costs 2 Light Shards.

Destiny-Timurs-Peitsche

With enough Light Shards, you can keep reshuffling until you have the sniper rifle of your dreams. Especially for the weekly Nightfall strike, a sniper rifle that can deal Void damage would be an excellent choice. Then the old Praedyth’s Revenge can finally retire.

The Hand Cannon Timur’s Lash

The hand cannon Timur’s Lash is basically great for the same reasons as Efrideet’s Spear. It is a hand cannon with fantastic base stats, extremely high impact (hit power). The problem with the weapon is usually the small magazine.

But with the perk “Field Scout,” you can eliminate this disadvantage. If it is on the weapon, that is. So you should reshuffle with Light Shards until you have an “ideal” roll.

You can acquire Timur’s Lash in this Iron Banner when you reach the highest rank, rank 5. Then it is available for a considerable sum.

You might want to farm Glimmer beforehand: Destiny Guide: How to farm Glimmer currently, for example, for the new weapons from the Iron Banner

Destiny-Silimars-Zorn

Tips for Rerolling

The best method is probably to get two rolls of the weapons and always reroll the weaker one until it is better than the other. Then continue with that one.

Besides these items, there are also: The rocket launcher Radegast’s Wrath (at rank 4), a legendary chest with light value 33 (at rank 3), and the legendary auto rifle Silimar’s Wrath (as a random reward).

The entire offer from Lord Saladin is presented to you by the guys from Ziro.TV in this video:

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How do I get Reputation?

Rank 5 in the Iron Banner is not as far away as it seems at first glance.

The following tips are important:

  • Buy the emblem, class item, or shader at the respective reputation levels. They provide a 10% bonus, stack together, and increase the reputation by 30%.
  • Accept as many Iron Banner bounties as possible and work on completing them simultaneously.
  • If you win, everything is great; you get 50 reputation.
  • If you lose, don’t despair; you get a coin that you can convert into 40 reputation if you win next time. It’s only important not to lose 5 times in a row. Because you can only collect 5 coins. If you are really losing constantly, play more defensively, stay in groups, guard your control points, don’t run around recklessly, and blame others even more intensely for your failure.
Destiny-Radegast-Wut

The bonus “Hardened” lasts 12 hours and grants a reputation bonus. You can request it multiple times as often as you want. The reputation bonus gets stronger each day, a day in Destiny starts at 10 a.m. German time and ends at 9:59 a.m. the next day:

  • On the first day, Tuesday, January 13, the reputation bonus is 10%.
  • On the second day, Wednesday, January 14, 15%
  • On the third day, Thursday, January 15, 25%
  • On the fourth day, Friday, January 16, (blessed be Xur) 40%
  • On the fifth day, Saturday, January 17, 60%
  • On the sixth day, Sunday, January 18, 100%
  • On the seventh day, Monday, January 19, 150%

This means: If you only have time for the Iron Banner late in the week, you need significantly fewer wins or losses than if you are out and about now.

For rank 1, you need 100 reputation, for rank 2 an additional 1200 reputation, and for each subsequent rank an additional 2400 reputation.

You need around 140 rounds without bonuses to reach reputation level 5 and to acquire Timur’s Lash. However, with all bonus items, buffs, and everything else, it is significantly less.


More about Destiny on our Destiny topic page.

This is an AI-powered translation. Some inaccuracies might exist.