Destiny, WoW, WildStar: We play MMOs to show off our achievements

MMOs must be designed so that players can brag about their achievements in them. We will explore this steep thesis using three examples: Destiny, World of Warcraft, and WildStar.

In our special feature, we address three questions that resonate in the MMO scene:

  • Why did WildStar fail?
  • Why do major US magazines write about seemingly trivial player achievements in Destiny?
  • And what on earth is Blizzard thinking with the tweeting in World of Warcraft?
David Georgeson

The drama surrounding Everquest Next has its silver lining: The head of the entire EQ franchise, David Georgeson, the guy with the ponytail from the Landmark video, found himself suddenly without a job. By itself, that’s nothing great, okay. But Georgeson used his free time to write a series of articles for the US site mmorpg.com about how an MMO must be structured to succeed. And it’s not just anyone writing, but an industry veteran who really knows how things work.

MMOs must be designed so that players can brag

The most interesting among many theses: An MMO must be structured so that players can brag about their achievements. That they tell their friends about their performance in the game and gain respect for it. And for that, it is essential that those they tell about their successes know the game.

With “I was the first to solo kill the big Pumuckl on our server”, only someone who has been thoroughly beaten by the big Pumuckl before will be able to relate and understand what a dangerous bastard the big Pumuckl is and what a feat it is to defeat him. Okay, Georgeson wasn’t talking about the Pumuckl, that’s my addition, but the idea hopefully is clear!

Now, “players play to brag” is one of those theses that players understandably first reject: Much like Porsche drivers reject the idea that they must compensate for something.

No, one plays for the community, for the story, for the great design ideas, the social components, one isn’t easily manipulated by a little trinket, the ego is fully under control – and they drive the Porsche because it’s a really good car. At most, one might say: “Yeah, there’s some truth to that idea, but that applies to others, not to me.”

Let’s take a look at this thesis using three games. How is it with “successful” games, where everyone knows the big Pumuckl, how does it work with not-so-successful games, and how is it with WoW. And one might have to agree, perhaps gritting their teeth, that there is something to the idea and that it even explains why some games are so successful and others are not.

The current Pumuckl: Crota in Destiny

Destiny Crota

Destiny is currently a game that is so big and played on so many levels that the biggest triumphs are duly recognized. When, for example, the US site Polygon, which would much rather talk about sexism in video games, the indie boom, and Amiibos, now reports that a player solo completed the final boss Crota, readers may ask: “What’s up with that? Isn’t anything happening in other games? Aren’t there any extraordinary achievements?”

And the honest answer is: Sure, but it’s just less interesting.

Almost every player faces Crota in Destiny. In the 6-member group in normal mode, then later on “hard”. Even the “normal” player is aware of the difficulties that Crota presents. And therefore, they can assess the achievement of doing it alone on “Hard” when they themselves are struggling nicely in the significantly easier “Normal” mode in the 6-member group.

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Here, the pursuit of glory works wonderfully. There is a massive player base that can accurately assess what lies behind an achievement. And the idea of being that one who is at the center of such a story once motivates and drives players. And it’s not just for the glory that there is acknowledgment. Anyone who takes Crota down in a particularly creative or funny way can expect a global pat on the back.

This holds true on a smaller scale as well: Those who share a really good Crucible round in Teamspeak or how they carried their team in the Nightfall earn respect. That feels good. MMOs do not take place in a vacuum, but in a social structure and for that, other players are needed.

The nostalgia Pumuckl: In World of Warcraft, EVERYONE tells you what they have achieved

World of Warcraft achievements

I’ve often encountered the phenomenon in World of Warcraft myself. There, it almost always had a nostalgic component. Most players don’t tell you what they’ve done recently or even in the last two years in WoW, but they talk about what they achieved in the golden days.

Six years ago, one told me about what he had achieved four years earlier in Classic WoW, at a time when you had to pull a wagon through Azshara and practically kite a skyscraper-like end boss to death over hours with a cotton ball to complete such a legendary, epic quest that Blizzard, after thousands of players lost their minds over it, graciously decided to nerf or better yet, remove from the game.

Otherwise, it’s common in WoW to argue about how long one has been there and how long one has played a class to project authority.

This likely stems from the fact that very few in WoW can actually show something and most of it comes down to how patient and persevering one has been. Many achievements in WoW result not from skill, but from patience.

World of Warcraft character

Blizzard has established and ritualized the “showing off” to such an extent that it’s no longer fun, and one has to go to great lengths to still be something special: Everyone has their pets, mounts, titles, was there for some special kill, has seemingly achieved something.

The problem lies in the fact that many “important titles” and “mounts” are still easily obtainable years later. Cross-realm play has dissolved the classic structures that forced players into the confines of a server and a community. In the past, you knew who was at the top on your server, but not anymore.

“Glory” and “achievement” still play a role in World of Warcraft: even if a “World First Kill” in WoW today doesn’t receive the same recognition as it did when it was the Lich King. Back then, the names of those involved in the top guilds were known, and they enjoyed a sort of “celebrity” status. We seem to have moved away from that today. Streamers now take on that function, not necessarily the best players anymore.

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Maybe WoW is a good example of what happens when developers try too hard to force bragging in a game so that everyone feels they have achieved something. The success, however, undoubtedly vindicates Blizzard.

The no-name Pumuckl in WildStar: When a boss falls that no one knows, is the MMO dead?

WildStar Raid Boss

The glory system was likely the downfall of the MMO WildStar. Many pondered (including us for hours) why the game had so little success and indeed, Georgeson’s thesis could be responsible for that.

WildStar wanted hardcore players. More than anything else, they want their achievements to be recognized. What good is achieving a World First if no one cares?
On the fan site readycheck, there was an open chat during WildStar’s early days where you could eavesdrop on the conversations of players. For months, two raiders who had switched from WoW to WildStar enthusiastically discussed the hardcore approach, then increasingly disillusioned about WildStar’s raid scene. And the death sentence could be read in one of the last chats.

They wanted to go back to WoW and were looking for a strong raid guild. But the raid achievements in WildStar over the past months were of no interest there.

A blow to the ego. Being one of the few hundreds who were tough enough to take down a boss in the sci-fi MMO means nothing when no one cares, even though it was incredibly hard.

If you look at the subreddit for WildStar today, you find plenty of kill videos of bosses. Here, not just the first “special” kill counts, but players simply post a neat achievement of their guild.

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It’s understandable to crave recognition: While the World First video by Paragon in the last raid tier reached 770,000 clicks on YouTube, the World First of Ohmna, the final boss in WildStar, was viewed by merely 24,000 souls.

So we are ego monsters… what’s the big deal?

It’s undeniable: There’s more truth to Georgeson’s thesis than any of us would like to admit. But it’s not so bad. Humans are driven by a desire for recognition.

And if MMOs are a mirror of our society: Why should it be any different here?

Perhaps, critics have alleged for years, they make it too easy for us to gain recognition, reward us generously for minimal effort, and shower us with the successes and gratifications we so often seek in the real world but fail to achieve.

And perhaps, one might say, there’s a danger in that: That the constant bombardment with small successes and triumphs, as WoW practices, feels so good, appeals to us so much. But it indeed feels good to us and we like it so much – who could resist this lure in a world where a “well done” is so rare?

Blizzard, at any rate, seems to believe in its successful model: With 6.1, every player can now tweet their achievements.

Destiny is orienting itself to the WoW success model: Why not introduce player titles for special achievements alongside the Grimoire cards? The path from “natural bragging with rare achievements” to the sense of accomplishment for everyone seems to be laid out. Although even now, the constant rewards with special items or the prospect of them explains the extreme addictiveness of the game.

And WildStar? It’s currently undergoing a transformation and wants to reward players much more often and frequently. When WildStar was being developed, the developers listened to the players. They demanded brutally tough performance checks, and only the toughest should have a reason to brag about their accomplishments. If they had been honest with themselves, they might have said: Give us something to brag about, but… don’t make it so hard.

This is an AI-powered translation. Some inaccuracies might exist.

RIFT: Big Carnival Party to Celebrate the 4th Birthday

Exactly four years ago, Trion Worlds opened the portal to the fantasy MMORPG Rift. To celebrate the 4th anniversary, the chosen ones from Terlara are throwing a carnival party with new masks, companions, treasures, and much more.

Anyone who still can’t get enough of the carnival can now participate in the festive celebrations of the chosen ones until March 18. Whether in Sanctum or Meridian, there are numerous festive activities for a joyful atmosphere during the anniversary.

Here are the features at a glance:

A ton of vouchers

  • Fill your stock of carnival vouchers through daily instant adventures and impress the crowds in Sanctum and Meridian with tales of your heroic deeds.
  • Discover new carnival piñatas in instant adventures in Goboro Rift. Each one is packed with loot including special piñata prize bags!
  • Need more vouchers? John Titan is always looking for exotic materials from the Plane of Water for his trade in Telara. Collect Translucent Garments, Legendary Furs, Thalasite Crystals, and more to earn vouchers for them.
  • Additionally, a new mount, the Twisted Carousel Sheep, is available in limited edition in special treasure chests!

New festive loot for the 4th birthday

  • 4 masks and a Sea Leviathan balloon
  • Companions: Wind-up Horse Valmera Whelp and Party Duck
  • Cape for the 4th birthday and carnival weapons!
RIFT Mount Carnival

Alaf!

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Source(s):
  1. riftgame.com

Final Fantasy XIV: How to get to the Gold Saucer?

In Final Fantasy XIV the new area “Manderville Gold Saucer” was opened with patch 2.51, but how do you get there?

Right now with the free week for veterans, many players are surely logging back into Final Fantasy XIV after a long time and want to visit the “entertainment island” Gold Saucer to try Chocobo races or take a chance atTriple Triad. But at first glance, it is not so easy to find your way there, and many are asking: “Where is Triple Triad? How do I get to the Chocobo race, where is the fun island?”

With these three steps, you should have no problem finding it:

  • Portal to the desert capital Ul’Dah in Nald’s crossroads.
  • Near the portstone, there is a level 15 quest giver “Wealthy Young Man” who gives you the quest “On to the Fun”.
Final-Fantasy-XIV-Golden-Saucer-Way
  • Now you can simply take the lift up to the airship, redeem the quest, and you’ll be in Manderville.
Final-Fantasy-XIV-Liftboy

For this to work, you need to be level 15 and have completed one of the three main scenario quests. By the way, the free week for veterans in Final Fantasy XIV lasts until March 9.

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Aura Kingdom: Colorful graphics meet extensive gameplay; with starter package

At first glance, Aura Kingdom appears to be a colorful anime-style game. However, it has more to offer than one initially perceives. Thanks to impressive landscapes and diverse stories, this MMORPG can appeal not only to anime fans but also to MMO lovers.

We managed to convince Aura Kingdom expert Alice to introduce us to the free-to-play MMO in the following guest post.

Those who follow the story of the non-player characters (NPCs) and read the dialogues will quickly realize that the developers of X-Legend have placed great emphasis on loving design. Quirky as well as striking characters, including the Black Knight Reinhardt or Lady Scuddy from Skandia, are just an example of the complete localization by the official publisher Aeria Games.

The variety of classes in Aura Kingdom offers everyone the opportunity to explore the game world of Azuria in a very individual way. As in many other titles, choosing the first class is a tricky matter; however, players can choose a second class for their character starting at level 40. Apparently opposing combinations like Paladin and Bard are not uncommon. Who wouldn’t want to be the tank of the group while having self-healing abilities?

The selection between 12 different classes, each with characteristics like melee and ranged combat, healers and mages, or summoners and swordsmen, proceeds smoothly during character creation thanks to additional videos and descriptions.

The player is never alone

Another feature is the number of different companions that players can constantly have with them. These include pets, available in both animal and human form. They either increase the healing rate or complete the player’s little family. Some classes can also summon additional helpers. The Necromancer, the newest class in the game, can use his scythe to permanently deploy three of his six companions in battle. The Bard, on the other hand, can summon a powerful fire elemental to assist him in combat.

Aura Kingom Monster

The powerful Eidolons also accompany the player and represent the flagship in Aura Kingdom. They assist adventurers in battle and grant them very useful bonus stats starting at a certain level. There are 40 different Eidolons, many of which can be permanently obtained, for example, through a guild, instances, or by means of “Archaeology”. Over half of the available Eidolons can be earned solely through achievements in Aura Kingdom.

The diverse regions of Azuria

During the leveling phase, players traverse 15 different and equally interesting areas. Thanks to the NPCs on-site, one learns many background information about the respective zones and what tasks await there. In each area, there is at least one instance with 4 difficulty levels, primarily used for leveling. In addition to the ever-present search for advancement opportunities, players in Aura Kingdom also have the option of learning to fish or digging up the areas as an archaeologist to collect valuable archaeological coins with some luck. Refining new equipment and brewing potions is also available to players during the leveling phase.

http://youtu.be/625UkMQMPSM

Those now on the way to the endgame and towards the current highest level 80 can let loose in four additional instances, invest their achievements in improved stats, or conquer the challenging but popular Sky Pillar with friends! There, 20 floors need to be climbed within 2 hours to unveil secret treasures. As the floors are continuously expanded throughout the game, the Sky Pillar has already earned the reputation of the “100-floor high pillar”.

Aura Kingdom therefore offers significantly more than its anime aesthetics and invites every role-playing enthusiast to take the plunge into the game at no necessary cost.

  • Curious players can receive a starter package worth €30 under this link, which makes starting in the world of Azuria much more pleasant and equips the player with numerous valuable items.

Many thanks to Aeria Games for providing us with this package.

Manique Aura Kingdom

By Alice “Manique” Schonert, Level 72 Dervish/Nayar

To improve Manique’s talents and strength, all my stamina is required, as information on the best equipment is not that easy to find. Now, I can take down several enemies at once with a single blow. Her skills and my sense of justice help defend the villagers of Azuria!

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Destiny in Shotgun Fever – the best shotguns and what to do with them

In the MMO shooter Destiny, a change in weapon balance means that the previously unloved shotguns are now fully in vogue.

Orange is the new black and shotguns are the latest craze in Destiny. They deal 100% more damage in PvE. Against anything that is not another Guardian, as Bungie puts it. It was known that the change would come for almost a month. How much it would change the gameplay, was only known since Wednesday evening. Guardians everywhere are rummaging through their vaults, pulling out their shotguns, blowing off the Mars dust, and joining the shotgun hype train.

Destiny-Felwinters-Luege

Universal Remote, Felwinter’s Lie and Swordbreaker

This was further intensified by the fact that on Friday Xur had the “Universal Remote” on offer, a shotgun that fits in the primary slot, while all other shotguns occupy the special slot. This means: Players can roam around with two shotguns.

In fact, it had already been a good month for shotguns in Destiny before the buff. In the Iron Banner, “Felwinter’s Lie” was available to earn and it already came from the vendor with such intense traits and perks that experts were raving about it. The raid shotgun “Swordbreaker” is now also quite popular after the buff.

The Vanguard weapons “The Comedian” and “Secret Handshake” are also regarded as alternatives worth a look.

Destiny-Schwertbrecher

Now it gets personal in Destiny

The special thing about the new playstyle is how close you get to the enemies. Previously, most Guardians in Destiny preferred a long-range style with Icebreaker, Black Hammer and other strong sniper rifles. With the new shotgun craze, everything is done up close and personal. This creates a new gaming experience.

It will be exciting to see if the Guardians will also give in to the craze during the Nightfall next week, as Arc damage Sepiks Prime is expected to be active starting Tuesday, if the rumors are to be believed.

We have three examples for you of what Guardians are currently up to in Destiny. There is a “shotgun run” through the old raid Vault of Glass:

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Glimmer farming is currently in fashion, here we have particularly spectacular Warlock run. It’s not just in the shotgun, but also in the Obsidian fever. How the farm spot works, we explain in this article.

http://youtu.be/TWWXBOL_D6w

With the shotguns, as before, PvP can still be excellently played. Here is the Felwinter in action:

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The Elder Scrolls Online: Take a screenshot of your character, 1.6 brings skill reset

In the fantasy MMORPG The Elder Scrolls Online, the massive Update 6 is set to arrive early next week. The developers recommend taking screenshots of the current talent distributions, as there will be a reset.

Update 6 will leave little stone unturned in The Elder Scrolls Online. The talents will be revamped, the balance turned upside down, and with the Champion System entirely new skill trees will grow in Tamriel (or better said: new star constellations will emerge).

Take another good look at your heroes in TESO

TESO

Therefore, with Update 6, as it has been revealed, there will be an automatic skill reset, so players can and must redistribute their points. In the forum, a Zenimax employee recommends taking screenshots of the current build since the reset will occur upon login.

Once Update 6 goes live, we will automatically reset all skills and attributes due to all the gameplay adjustments being made. Taking a quick screenshot of your current build is definitely encouraged since this reset will occur upon login.

Especially for a rarely played twink or if one hasn’t been active for a while and does not remember the details, this is likely recommended. With Update 6 changing so much, it would benefit everyone to revisit the nuances of their class.

At the moment, Zenimax still expects that Update 6 will arrive at the beginning of the first week of March.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. TESO Forum

Black Desert receives an elegant melee fighter with Korean flair called the Blader

The sandbox MMORPG Black Desert has received its sixth class, the Blader.

The Blader is the sixth of eight planned classes that Black Desert was supposed to launch with. The two remaining classes are the Wizard, a sorcerer, and the Valkyrie, a female tank character with support abilities. Currently, Black Desert Online is still in an extensive Open Beta, which is essentially a soft launch.

The Blader (also sometimes referred to as Samurai) represents an interface between the martial arts traditions of Japan, China, and Korea. The developer particularly emphasized the Korean martial arts roots in interviews. The Blader can choose between bow or sword, allowing him to become either a ranged or melee fighter. In summary, he could be described as a type of “light melee class,” a role typically filled by rogue classes in Western MMORPGs.

In this trailer, you can get a taste of him:

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Black Desert is regarded by us and many others as one of the great hopes for MMORPGs. We present the game and four others in our article on the most promising MMORPGs of the next two years.

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Source(s):
  1. mmoculture

Star Trek Online pays tribute to Leonard Nimoy

The MMO Star Trek Online will erect a virtual monument to the late actor Leonard Nimoy on March 5.

Last night, over 1000 players mourned Leonard Nimoy simultaneously in Star Trek Online, who achieved worldwide fame as “Mister Spock”. The memorial service took place on Vulcan. Through the instancing system, the players paid their respects in small groups to the man who has accompanied many of them since childhood. We reported on this.

Now, Steve Ricossa, the Executive Producer of Star Trek Online, has spoken out in a post on the STO forum, expressing his condolences to the Nimoy family. At Cryptic, they will not forget either the man or the character he portrayed. Ricossa announced that they will erect a monument to Leonard Nimoy in the game. This will happen during maintenance on March 5.

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Source(s):
  1. STO-Forum
  2. Polygon

Cortyn’s Top 5 WoW Machinimas

As nostalgia has been hitting me hard lately, I started digging through all my old external hard drives.

On them, alongside a significant load of nonsense that is better left unseen on the internet, there are also a lot of machinimas related to World of Warcraft. Most of them are quite old and I believe the “younger” generation may not know them.

So what could be more fitting than my personal top 5 WoW machinimas? Please keep in mind that most of the videos are quite a few years old – the machinima scene was still in its early stages back then, so some effects are naturally not as impressive as they would be today.

If anyone wonders what machinimas are: They are films created based on game scenes. Enjoy the videos!

Rank 5: Best kept Secret of the Horde

Once a year, all the great warriors of the Horde gather in Orgrimmar. They take on every path and face every danger. Why do they take these risks? See for yourself…

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SMITE: Win Bellona and “Daisy Despair”-Scylla!

Just in time for the new patch of the free MOBA Smite, we have managed to secure some keys for you again. Because we know you by now, we are giving away a total of 6 keys this time: 3 for the new goddess Bellona and 3 more for Scylla’s “Daisy Despair” skin.

Bellona – An entire arsenal of pain

The latest goddess in Smite comes from the Pantheon of the Romans and is the counterpart to the Greek Athena. Unlike her divine counterpart, Bellona is not very interested in strategies and tactics – as long as there is a good fight.

Each of her abilities activates a different weapon that she uses until she leaves the fight or activates another ability. With a two-handed sword, round shield, warhammer, and whip, it seems that most weapon types are covered. If that’s not enough, she simply impales her enemies with a war flag that empowers allies. By the way, she comes as a complete package with her alternate appearance “Battle Maiden”.

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She is a wild warrior and that with body and soul – perhaps just the right thing for you?

Daisy Despair – The terror from the depths becomes even more terrifying

As if Scylla with her four tentacle dogs was not already a nightmare for many people (unless you’re from Japan…), she has been given another skin. After the rather cute “Little Red Riding Hood”, the gruesome “Daisy Despair” skin follows, in which the dogs are replaced by creepy sock puppets.

Even the little girl herself is unlikely to win the award for the friendliest smile of 2015 with her stitched cheeks, unhealthy skin color, and the sinister gleam in her eyes. Don’t you want to wreak havoc on the battlefields with Scylla and show all enemies what real nightmares are made of?

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Has Bellona turned your head with her scourge whip? Should Daisy Despair-Scylla haunt under your bed from now on? Leave a comment under this post, tell us which of the two keys you want to win and why you deserve it! We will select 6 winners from the most creative ideas at the end of the giveaway. The deadline for participation is March 2, 2015, at 8 PM. Multiple entries will be excluded from the giveaway. Good luck!

The giveaway is closed!

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Diablo 3: WoW cult weapon Ashbringer sighted

In Diablo 3 , the “Corrupted Ashbringer,” a cult weapon from World of Warcraft, was spotted in patch 2.2.0.

As reported by 2p.com, players discovered the following weapon on the test server in the latest version of Diablo 3:

Diablo-3-Ashbringer

At Blizzard, they congratulated the finders first and then explained that they also held a “Design a Legendary” project within the team, parallel to that of the fans. The result that the developers came up with from the project was indeed the Ashbringer. Even though it doesn’t appear in the patch notes, they want to balance it and therefore ask for feedback.

Ashbringer-Diablo3

The “Corrupted Ashbringer” can summon up to 5 skeletons in Diablo 3. When the fifth one appears, the “Corrupted Ashbringer” transforms for a short time into the “Ashbringer” and deals massive Holy damage.

In World of Warcraft, the Ashbringer was a weapon closely associated with the Scarlet Crusade. To this day, many legends surround this “Legendary” in WoW.

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Source(s):
  1. 2p

Destiny: The mobile vault is well received, only Windows Phone users are out of luck

In Destiny, the change to the Companion App results in a short-term boost in mood. Only users of Windows Phone are left empty-handed. The Companion App does not work for them.

That was a surprise in Destiny, as small changes are usually announced months in advance. And then, many are annoyed when fixes for exotic weapons or a crucial bug fix take so long to arrive. But on Thursday evening, suddenly it was said: “Oh by the way, you can now change your inventory across characters using the Companion App!” No one expected that.

In the video, our friends from ProNDC demonstrate how this works:

http://youtu.be/HXx6c-xkG6w

Small Change – Big Impact

The change is an example of a small “quality of life” improvement that makes a significant difference in practice. This is certainly influenced by the fact that the inventory system in Destiny, with “logging in and out” and “sending items around” and “putting in the vault” and “logging in again”, especially since there were always loading screens, does not meet today’s standards. Especially in an action MMO that is so fluid and organic in its shooter segments, it felt like a foreign body. It was as if the developers did not expect players to want to play more than one character. A change was overdue. Players are now realizing how annoying the previous system was.

In contrast, the announced change that you could check your reputation at any time fizzled out quite a bit: This is no longer interesting for most users today. Especially since higher reputation levels with the factions do not make a difference.

Destiny-Felwinters-Luege
Also happy about the patch

Mobile Vault Brings New Momentum to Destiny with Weapon Patch

In contrast, the Companion App sparked joy, for example on reddit: “This is a game changer,” it was said there. Or even: “This changes everything!” Together with the weapon balance changes in patch 1.1.1., the mobile vault seems to have given a boost to Destiny, which had been lacking in recent weeks. This was also necessary: “Real content” will still take a while to arrive.

However, how long this will last is: questionable. A similarly “important” change occurred a few months ago, back then Destiny eliminated the extremely tedious farming of planetary materials, which many had previously complained about. This quickly became the new standard and was no longer anything special.

Destiny-Suros-Regime-Automatikgewehr
They here and Windows Phone users don’t really like the patch.

Aside from the automatic rifles affected by the balance patch, Windows Phone owners are currently left out in the cold. There is no official Companion App for WP, much to their dismay. While there are apps (like Destiny Stats) that have managed to replicate everything almost as well as the official app, or even better: direct access to the game is not possible with these apps.


For more on the MMO shooter, check out our Destiny topic page.

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Evolve: Developer stream shows new map, looks like a city

In the team shooter Evolve there was a brief glimpse of a new map in the official Twitch stream.

On Friday around midnight our time, an official Twitch stream by the Evolve developers from Turtle Rock Studios took place. There, they presented the load of balance changes that will affect the monsters and hunters of Shear in the first balance patch.

Evolve-new-map

As reddit users excitedly pointed out, there was also briefly a “new map” shown in the stream, at least the announcement of it. At the beginning of the stream, a glimpse could be caught. Thanks to the internet, this doesn’t get lost but remains with us as a screenshot:

On reddit, there is already discussion about what such a “city” environment could mean: Perhaps less wildlife and more of a “Godzilla attacks Tokyo” vibe.

Even beforehand, the developers of Evolve stated that new maps and game modes would be coming. Both will – in contrast to hunters and monsters – be available for free to everyone.

Here’s the link to the stream, around 3:55 you can see the announcement screen of the new map:

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

World of Warcraft: Cindermane Charger is the new RAF mount

In World of Warcraft the fiery steed, the Cindermane Charger, has now found its purpose: It will be the new “Recruit-a-Friend” mount.

The “Cindermane Charger” (elegantly translated into English as Cindermane Charger), a fiery hellsteed created by Ragnaros, has been driving dataminers crazy for half a year: The thing has been in the database since last September, but no one really knew what Blizzard was planning with it. Now it is clear: The fiery mount will be the new Recruit-a-Friend mount. Players can get it if they infect a friend with the WoW virus, and that friend gets infected enough to buy and subscribe to the game. You can find the details on the Blizzard page.

cindermane-charger-620x350

For the steed to take to the skies, the recruiting player must be in Cataclysm or other “older” areas. Draenor is still a no-fly zone.

If you want to get started right away, you might want to be a little patient until at least the RAF page is up to date.

The whole “Recruit-a-Friend” program is a bit of a thing with Blizzard, as Blizzardwatch slightly mockingly writes. In the past, it was often used as the “Recruit-a-Second-Account” program, especially when WoW is on sale somewhere; such a thing comes in handy. Then the Cindermane Charger is about as expensive as one of the cash shop mounts.

This is an AI-powered translation. Some inaccuracies might exist.

World of Warcraft: At most 7 months break between the last WoD raid and the expansion

At World of Warcraft, the developers talked about how much time should pass between the end of Warlords of Draenor and the next expansion.

The WoW developers gathered on Twitch for a Q&A session. The discussion primarily focused on raids and dungeons. MMO-Champion summarized this discussion.

There wasn’t much new information. They are satisfied with the overall progression and balance. They have already addressed the biggest issues (bosses scale unfavorably with more players) and look calmly towards the future.

Most of the time, they explained decisions from the past: They removed the currencies from heroic dungeon rewards because it led players to farm dungeons that were too easy for them. They took out the titles for server-first kills because more than 25 players would have been involved in such a kill across all attempts. But only those who were actually present during the kill were rewarded. That was unfair.

So everything seems to be fine in WoW, based on the Q&A session.

World of Warcraft Warlords of Draenor Test

Blizzard wants to fill content gaps with raids

One topic is not exactly a point of pride: The 13 months content drought between the end of Mists of Pandaria, with the last raid “Siege of Ogrimmar”, and the start of Warlords of Draenor.

“13 months were way too long,” they say. In Warlords of Draenor there will be as many raid tiers as necessary to prevent such a gap. A large raid tier could last 6 or 7 months, but 13 is way too much.

This is an AI-powered translation. Some inaccuracies might exist.

Evolve: The first patch will disturb balance massively among monsters

In the team shooter Evolve, the developers presented details of the first balance patch late Friday evening.

Just yesterday, the first patch for Xbox One was released, which was supposed to put an end to the annoying loss of progression. The first major balance patch will really affect Evolve, shaking the foundations of the team shooter for the first time. The developers from Turtle Rock already presented an initial version of the changes on Friday evening. The patch notes are not set in stone yet, but written in pencil as a working basis, which will still be worked on. We have translated them for you into German.

The intended changes (preliminary patch notes) for Evolve

Evolve-Wraith

Changes for the Monsters

  • For the monster Kraken, the patch should ensure that it reacts more predictably to harpoons, stasis grenades, and tranquilizer darts. They should now force it to the ground.
  • The monster Wraith will be significantly weakened, especially the speed bonuses her abilities bring will be greatly reduced.

Evolve-die-letzten-4-jäger

Changes for the Hunters

  • For all Trappers, when the patch goes live: The trapping dome makes no noise anymore. Until now, it was too easy for monsters to escape at the first perceivable sound.
  • The assault character Markov loses 20% damage from his mines, and they will also be weakened in other ways.
  • Hyde, on the other hand, receives a stronger minigun and his grenades cause higher damage, although they will also be changed in their effectiveness.
  • The rocket launcher of the assault character Parnell is said to hit better while jumping and using the jetpack.
  • The harpoon trap of the trapper Maggie takes one second longer to arm.
Evolve-Caira
  • Griffin can now track monsters up to 60 meters away with Sound Spike and even locate them if they are cloaked, provided they are within a range of 15 meters around him.
  • The rocket launcher of Bucket will deal 11% more damage.
  • The rail cannon of Cabot will cause 30% less damage and will take 25% longer to reload.
  • For Val, the med cannon will now heal in a shorter time and consume significantly more ammunition. Her tranquilizer darts will now also affect Goliath and the Kraken for 10 seconds.
  • And Caira’s acceleration field will have a 15-second longer cooldown.

These preliminary patch notes can be viewed in English and in the original here. More about the team shooter can be found on our Evolve topic page.

This is an AI-powered translation. Some inaccuracies might exist.

Star Trek Online: Fans and developers mourn Leonard Nimoy

In the Star Trek MMO “Star Trek Online“, fans and developers mourn together for the “Mr. Spock” actor Leonard Nimoy. Fans are calling for a virtual memorial in the game.

As reported by massivelyop, the death of actor Leonard Nimoy touches and concerns fans as well as the developers of the MMO Star Trek Online. In condolences, players emphasize the important role Nimoy has played in their lives.

One player suggests that the developers should design a cross-faction mission that gives a dignified conclusion to Spock’s life in the Star Trek universe. Others desire a memorial outside the Vulcan space dock.

The developers honor in a letter the life and work of Leonard Nimoy, which goes far beyond the Star Trek universe. In the letter, they express their gratitude for his help in introducing the MMO to a wide audience in 2009.

At this hour, players are gathering on Vulcan in Star Trek Online to hold a memorial service. One of the massivelyop readers has provided an image of this memorial service, which we have included as a title image.

And so we can only say in farewell: Live long and prosper.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Prophet returns, says this is the Dusk strike on March 3rd

The mysterious Prophet has reported in Destiny and made statements about what the Nightfall Strike on Tuesday, March 3, is supposed to be.

In the meantime, he has already been right for the fourth time: Last week Xur right, this week Xur almost right (Syntheses missing), the last Nightfall Strike he had correct and from Tuesday, as he predicted, there will indeed be the Inferno mode. The speaker is the Japanese reddit user Megaman, who claims to have cracked the code to see today what will happen in Destiny tomorrow. Previously, these were secrets, now somehow not anymore.

Destiny-Sepiks-Nightfall

The next Nightfall Strike is supposed to lead to Devil’s Lair on Sepkis-Prime on Tuesday, he says. It will be a normal run: no Triple-Burn, no No-Burn, just a normal Single-Burn. Arc Burn is supposed to be active, along with Lightswitch and Angry. In the heroic Weekly, Lightswitch is supposed to be the variable modifier.

Meanwhile, the Prophet feels a bit hurt in his pride because the thing with the heavy ammo Syntheses didn’t work out. He says Bungie has manipulated Xur here, removed the Syntheses. In return, there was an exotic helmet engram. This came with the patch and was not accounted for in his calculations.

Destiny-Xur-Vor-der-Aenderung
This inventory is what he predicted for today – almost exactly what happened.

What other predictions are there in Destiny?

Even though he was right four times now, it remains true: Everything is without guarantee. From Bungie itself, there is still no statement on what they think about someone spilling state secrets 5 days in advance: Probably not too cool. Although there isn’t much more concrete from him. He has scheduled further PvP events for March and also set an Iron Banner for a few weeks and made some pretty vague statements about Xur’s inventory. If you would like, you can read what is known in these two articles:

Destiny: What predictions are there for Xur exactly?

Destiny: Is this Bungie’s secret event plan for March?

 
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

My MMO asks: Second chance for MMOs?

In this week’s more or less edition of “Mein-MMO asks”, we want to address a topic that most of you have probably experienced yourselves. The question is simply…

Do you give MMOs a second chance?

The expectations for a new MMO are often high. Typically so high that they cannot be met at all. While you might be frustrated with larger bugs in the first month, you can comfort yourself with the fact that the first month is basically “free”. If nothing changes in the first weeks, despite the developers’ assurances, you soon turn your back on your beloved MMO.

I often think to myself “I’ll check back in a year, maybe it will be good then”. But… do you really do that? In my life so far, I have seen a lot of MMOs, including not only well-known representatives like WoW, SWTOR and WildStar, but also some oddities, such as Scarlet Blade (and nobody can give me those 90 minutes back…).

Cortyn Castanic Tera
My Castanic Cortyn. Who wouldn’t miss her? But…

Aside from SWTOR, I have not granted any game a second chance. Although I had some of the most beautiful RP in TERA and the best housing in WildStar, I have not looked at either game since my first subscription cancellation. I cannot say for sure why this is. I miss my Castanic and I also long for the Granok tavern “Die Erstbeste”. Nevertheless, this urge is not strong enough to give these games a second chance and reinstall them. Why that is? Only the Nether knows.

And with that, I want to pass the question directly to you: Do you grant MMOs a second chance? Or is it similar to me; once the fire is extinguished, it usually stays out. Let us know in the comments, we will discuss eagerly!

WildStar Housing Bar
“Die Erstbeste” in WildStar. Will my tavern ever reopen?
This is an AI-powered translation. Some inaccuracies might exist.

Overwatch: The next hero could be a former weightlifter

Blizzard’s online team shooter Overwatch piques curiosity about the next hero, a former weightlifter.

In games that are still so early in development, like Blizzard’s Overwatch, it’s always a bit strange when new heroes are announced. Most players haven’t yet interacted with the strange existing roster. There are still many unknowns: outside of the talking monkey Winston, many likely still remember him from the trailer. But few know what the Asian archer is called or what the guy in the grim reaper outfit is like at such an early stage.

Overwatch-new-hero-March

This doesn’t stop Blizzard from mysteriously announcing the next hero with a former weightlifter. In a shadow cut, he is advertised on the cover of a fictional sports magazine – along with various tips for muscle building.

We will probably learn more about it on March 6, then Blizzard will present Overwatch and the plans for it in more detail at Pax East in Boston. It is also expected that a new map will be shown.

If you want to inform yourself about Blizzard’s latest game, we recommend this Overwatch preview article.

This is an AI-powered translation. Some inaccuracies might exist.