ArcheAge: Terror der Tiefe ist live, Leviathan los

In the sandpark MMO ArcheAge , the new patch “Terror of the Depths” has been released.

In ArcheAge, patch 1.7b is now live, in Europe the Korean “major patch 1.7” has been split into two halves. 1.7b mainly brought the “Leviathan,” a world boss that remained undefeated for a long time in the original and caused a lot of excitement and action. We have already introduced you to the grand event in this article.

https://youtu.be/7p31q-TSvPo

Also in “Terror of the Depths”:

  • The new area “Mirror Steppe“, which is centered around fishing, more specifically ice fishing
  • Two new house types, the Tower Castle with 44×44 and the Tide Bungalow with 28×28
  • An event where players hunt the Leviathan with the first character logged in that day using a huge crossbow. The event runs until July 7th, and upon successful completion of the quest, players receive 2 legacy items from the Leviathan
  • A loyalty bonus for regular players is also active until July 7th – they receive badges for mere presence

Here are the patch notes, if you scroll down a bit, you can also find them in German.

This is an AI-powered translation. Some inaccuracies might exist.

World of Warcraft: Master Plan – the most important garrison add-on for 6.2

Yesterday, the new Patch 6.20 was released for World of Warcraft. For a short time, players had to manage their garrisons themselves. Scandalous. Here is the Master Plan Add-On for 6.2

“The most important update, and of all things, it doesn’t work!” complained players yesterday. Many WoW players have not seen the follower mission in the garrison as Blizzard created it for a long time but rather through the lens of “Master Plan,” the probably trendiest add-on in World of Warcraft.

It automatically skips the follower’s flash fights, assembles teams that you send on missions, and turns five minutes of “work” into one minute of “clicking.”

WoW-Master-Plan

And players had to do without this thing for nearly 24 hours. Scandalous. The reason was likely that Blizzard was still working on the garrison content until the last second, so the add-on creator couldn’t deliver a working new version right away for the 6.2 launch.

The dry period of “Do it yourself” is now over. The Master Plan add-on has received an update and now works with 6.2. And yes, the new Master Plan also supports Battleship, the latest garrison fun with exciting browser game flair from Blizzard.

Players should make sure to delete the old versions of Master Plan in the “Interface” folder and then copy the new ones freshly into the folder.

Here is the download.

This is an AI-powered translation. Some inaccuracies might exist.

The Elder Scrolls Online: After Patch Chaos – TESO postpones next 5-hour maintenance

In the fantasy MMORPG The Elder Scrolls Online, a scheduled 5-hour maintenance of the account and login system for PC, Xbox One, and PlayStation 4 has been postponed. It is now set for Monday, June 29th.

That would have been too much after the chaos yesterday and would have caused further trouble. Originally, a five-hour maintenance of the account and login system for The Elder Scrolls Online was planned for today, Thursday, June 25th. It was supposed to take place between 3 PM and 8 PM our time.

Crown-Scroll-TESO

Players on PlayStation 4, Xbox One, and PC would not have been able to log in to the game during this time. However, those who were online could have continued playing.

After there were already 4 hours of compulsory downtime for each half of the console player base in the last two days in the afternoon and also yesterday there were issues for PS4 players due to a huge download, this maintenance will not take place today.

The maintenance has been postponed to Monday, June 29th. It is set to occur between 4:30 PM and 9:30 PM our time.

But Server Down on June 25th for Xbox One

Update: On June 25th, there will now be an unscheduled maintenance for Xbox One. This is unrelated to the maintenance on Monday. It concerns connection issues specifically in Shadowfen. The maintenance started at 7 PM and is said to last “a few hours.”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Zenimax Forum

This is what Star Wars: Battlefront looks like on PC

For the upcoming multiplayer shooter Star Wars Battlefront there is now a 30-second clip for PC.

At E3, Electronic Arts showcased the new Star Wars spectacle “Star Wars Battlefront” primarily on the PlayStation 4. But it is also supposed to be released for PC. And to keep PC gamers excited, they tweeted a short clip giving players a taste of what to expect.

Currently, there are rumors that AMD will use Star Wars: Battlefront to promote its new generation of graphics cards.

At EA, they are certainly aware of the game’s strengths, as they also tweeted a short clip showcasing the sequence that received the most applause at E3: Jet Packs.

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Source(s):
  1. pcgamesN

Destiny: Bungie gives in, but gives away nothing: $20 extra package brings digital collector’s content

In the MMO shooter Destiny , Bungie has now responded to fan criticism by offering the digital items of the Collector’s Edition for purchase separately.

Players had complained that to access special digital items, they had to purchase the “Collector’s Edition for $80,” which included the base game and the two DLCs they already owned. When asked whether it would be possible to offer these items separately, a Bungie employee replied: “Anyone who wants the digital content of the Collector’s Edition can have it; they just need to buy the Collector’s Box.”

And with this statement, a shitstorm began, which after nearly 72 hours prompted a response from Bungie.

Smith: “I sounded like an ass”

Initially, the spokesperson of this statement apologized. Those who knew him, according to Luke Smith, would know that he was direct, had edges and corners, and tended towards sarcasm. However, for most who would have read the interview, he was a stranger.

And if he imagined any developer talking about a game that mattered to them in such a way, he would also think: “What an ass.” But this time, that ass was himself. And he deeply regretted it, explained Game Director Smith, whose interview with Eurogamer had triggered angry fan reactions, a lot of criticism from the media, boycotts, petitions, and the calling of Taylor Swift.

$20 for shaders, emotes, and class items

Destiny-Digital

The “digital content of the Collector’s Edition,” which was previously reserved for veterans, is now available in a special bundle for $20. This includes three armor shaders, three special emotes, and three class items.

Now, it is enough to purchase the “$40” expansion and this $20 package to at least be “digitally” on the same level as buyers of the $80 box or the $80 digital Collector’s Edition. The physical Collector’s Edition itself includes many other “tangible” items, which are not available this way.

Destiny-Collector's-Edition

What’s special about the digital items?

Even though the conversation with Eurogamer mainly revolved around emotes, i.e., gestures, (If I could show them to you now, you’d be throwing money at the monitor). Most guardians are likely hot for the exclusive class items.

These class items were previously purely cosmetic (for the hunter, for example, it was a cloak). They did not affect gameplay. With “The Taken King,” that will change. Class items can now also gain values and abilities, as Bungie states. The three here are supposed to grant an experience bonus and are suitable for “fresh guardians” or new subclasses to level up faster.

With “The Taken King,” there will be more special class items and emotes.

Veterans get additional goodies

Veterans who have been in the game for a year will be rewarded further. With these shaders, the Sparrow, and the emblem. They are included with the “digital The Taken King” expansion. Additionally, it will soon be revealed what else has been prepared for veterans. They should feel like “VIPs” in the game, considering all they have done for the Tower.

Destiny-VIP

Expensive gesture of reconciliation

Mein MMO says: Effectively, this changes nothing for most players. Many will continue to purchase the digital expansion for $40, and that will be that. Those who really want the three “digital status symbol” items can now pay $60 instead of buying the physical Collector’s Edition for $80 and receiving “tangible” gimmicks and a nice box.

For $40, they get the expansion (with digital items). The “somewhat more exclusive” other digital items will cost another $20.

Destiny-Taken

However, it may be that the “price gap” is significantly larger for us Germans. Here, the box Collector’s Edition is more expensive and costs around 100 Euros. Here, most would probably have ordered the “digital Collector’s Edition” for 80 Euros. Compared to the “digital Collector’s Edition,” the new $40 + $20 package is simply 20 stones cheaper. Comparing these versions shows a “significant improvement.”

Nevertheless: This is precisely the “dangerous path to microtransactions,” that has been feared. That digital items, which essentially “have no real value,” are put on a price tag. This is a path that some games are taking. To “truly have everything there is,” a financial extra effort is required, which is disproportionate to what one pays for actual gameplay content. In this case, fans literally begged for it to be offered this way.

But oh well – those who really want these digital contents “save” $20 compared to buying the “digital Collector’s Edition.” However, the price for this supposed exclusivity is pretty steep.

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. bungie.net

World of Warcraft: The new patch is supposed to solve old problems

In the current patch 6.2 for World of Warcraft, a lot has changed. Not only have preparations been made to enable flying in the current expansion Warlords of Draenor, but measures have also been taken to bring players out of the garrisons and into the world. Ion Hazzikostas, the Game Director, explained in an interview with PCGamesN why these steps were necessary and what they aim to achieve.

Why flying is now allowed

Flying is a nuisance for many. Others cannot imagine a life without a flying mount. Now a middle ground has been found.
Flying is a nuisance for many. Others cannot imagine a life without a flying mount. Now a middle ground has been found.

There have been major discussions about flying in WoD. It is quite easy to determine that the world has been developed with the mindset that players could never take to the skies: Players would have to wait in hard-to-reach places, rare enemies must first be found, and many secrets need to be solved on foot.

“Flying is great for player exploration freedom, but it undermines large portions of gameplay”, Hazzikostas states. Everyone who has been playing since earlier expansions knows the examples: If a boss stands at the end of a well-guarded camp, you simply fly over his minions, take out the main boss, mount your griffon, and disappear again. While this is highly effective, the developers could have saved the design of the entire camp in this case.

“For a while, players accepted that gameplay took place on the ground. But when they became aware that they might never take to the skies again and use their hard-earned flying mounts, it quickly turned into dissatisfaction.”

A compromise had to be found that grants players the ability to fly while ensuring that new content is perceived as intended by the developers.

The solution seems nearly perfect: Players must first complete an achievement that requires them to conquer nearly all content in the game world on foot. This forces everyone to engage with the story, the world, and its secrets at least once before they can – if they want – skip all areas on alt characters.

The end of solitude (in the garrison)

garrison-5-full
The garrison was a universal solution – and led to a world without player interaction.

A large part of the innovations in patch 6.2 encourages players to engage more with the game world again. While all professions could previously be mastered in the cozy halls of their own garrison with little to no contact with other players, the heroes now have to dive into the jungle themselves.

“Much of the content of patch 6.2 aims to bring players back into the game world. Things like professions and crafting items, which could previously be managed in isolation through the use of garrison buildings and missions, now require players to venture into the Tanaan Jungle to craft the most powerful items.”

Furthermore, Hazzikostas states: “We want to ensure that we do not lose sight of what an MMO is all about at its core: interactions between players in the open world.” It is precisely these possibilities for cooperation that are emphasized with the new system of weekly events. A good example is the Timewalking, which makes old instances more attractive at regular intervals by providing decent loot and a solid challenge. For this, the strength of the players is reduced so that the player experience is about that of 2 or 3 expansions ago. It also does not matter whether one player in the group is level 97 while another is level 86. “It is a small step to break down the barriers that prevent players from playing together.”

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The shipyard – more risk, less obligation

World of Warcraft Ship Destroyer Horde
The shipyard is supposed to be more exciting than the followers, but at the same time less time-consuming.

Despite the significant criticism, there are also many players who do not want to do without the garrison anymore. This target group was also to be satisfied without binding them endlessly to their main base and blindly repeating the follower system. For this reason, there is the shipyard, where every mission also represents a risk. “Unlike followers, ships are expendable. They are built in the shipyard, but if a mission fails, they can be lost permanently. New ones must then be built to replace the old ones.” Of course, the rewards from these missions are also a bit higher, for instance, rare pets await successful fleet commanders. “Players will not feel like they have to return every 30 minutes to send the ships on a new mission.”

It has been ensured that players have to make difficult decisions, for according to Hazzikostas, much has been learned from the behavior in the follower missions: “Players go to great lengths to eliminate every risk. If the success chances of a task are at 96%, then a player will undertake all sorts of unpleasant, time-consuming things to reach the additional 4% and ensure that absolutely nothing can go wrong.”

Hellfire Citadel: One of the coolest raids in a long time

WoW Archimonde
In the Hellfire Citadel, alongside Archimonde, many well-known demons from the past also await.

Of all the new content introduced with the latest update – whether it be pet battles, the Tanaan Jungle, timewalking, or the shipyard – the Game Director is most impressed by one rather classic element: the new raid.

“The Hellfire Citadel is one of the coolest raids we have ever developed. It has something for everyone. It is a mix of nostalgia for fans of the old demon raids, with some well-known bosses from the past and very creative new mechanics. Our team really broke all the chains this time when building this gigantic orc citadel that is now infused with demonic energies.”

Those who want to get an impression of all these things should just log into World of Warcraft – the patch has been live since yesterday.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamesn.com

Evolve: New Huntress Lennox available and free skin for all

On Tuesday the latest patch for Evolve was released, featuring not only the first female Assault Lennox but also a small bonus for loyal players. Balancing adjustments were made, and numerous bugs were fixed.

Lennox, the Iron Maiden

Evolve Lennox
Lennox does not get pushed around. Not by men, not by monsters.

With the nearly 5 GB update, Lennox has been introduced to the game. The good lady has built her own mech from the scrap of Shear, with which she now goes monster hunting. The exosuit offers her several advantages and enables playstyles that distinguish her significantly from the other hunters, such as being unmovable from many attacks and being able to “stick to the monster” for a long time. We reported on her abilities here.

Balancing, Bug Fixes, and a Goliath Skin

The biggest balancing change concerns the time a monster needs to “evolve.” The time window has been reduced from 11 seconds to 9, allowing for faster evolutions and giving monster players the opportunity to ascend to the next phase even in riskier locations.

Goliath Frostbite Skin
All current game owners will receive the skin for free.

Those who already own Evolve can look forward to a new Goliath skin. This one is called “Frostbite” and gives the melee monster a blue texture and greenish eyes. The developers want to thank fans for their loyalty with this.

In addition to these changes, numerous bugs have been fixed, including issues that prevented players from finding each other when searching for “Evacuation” matches. You can view a complete list here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. evolvegame.com

HearthStone: The Crazy Bomber in the Interview

The series of commercials for Blizzard’s card game HearthStone seems never-ending. The two latest clips showcase the insane Bomber doing what he does best: killing everything except his enemies.

There is only “Ka” and “Boom”!

The first spot features the “Madder Bomber” in his finest hour, spreading a lot of random damage. Anyone who has played HearthStone knows: “Random” is just a synonym for “Anything is possible, but nothing useful”.

https://www.youtube.com/watch?v=CjQ-ULJfYjk

The second spot presents the typical interview recap from sports events. Our Goblin faces the questions from journalists, mostly regarding his improvement areas and future predictions. As expected, this section has also become extremely entertaining.

https://www.youtube.com/watch?v=7EoHdum-6cU
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Guild Wars 2: The new Lion’s Arch in bird’s eye view

With the latest patch, the center of the game world of Guild Wars 2, Lion’s Arch, has been rebuilt and is once again available to players in all its glory. ArenaNet has also provided a small flight tour.

The reconstruction is complete

Although Scarlett Briar was defeated a while ago, the scale of her attack was noticeable for quite some time. Lion’s Arch lay in ruins and the fate of the former metropolis was uncertain for a long time. Now the craftsmen (and developers) have taken heart and filled the central hub of Tyria with life and plenty of new protective mechanisms.

Enjoy the small flight tour and keep your eyes open, as some developers may be roaming around Lion’s Arch these days.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. guildwars2.com

Destiny: A maintenance is unexpectedly scheduled for this evening (Patch Notes 1.2.0.4.)

In the MMO shooter Destiny there is supposed to be maintenance tonight, June 24th. It is not known whether a patch or an update will be applied. Players are expected to lose connection, and the servers will likely go offline.

That’s really unusual: There were six hours of maintenance on Monday night, without any changes to the player experience.

For tonight, Wednesday, June 24th, from 7:00 PM our time, further “scheduled maintenance” is planned. Around 7 PM, players will be kicked from Destiny.

Meanwhile, players should refrain from starting activities that last beyond 7:00 PM, as it may lead to disappointment.

At the moment, there is no information on how long the maintenance will last or whether a new patch or update will be applied during this time. Perhaps we will learn more in the coming hours.

Update 6:30 PM: They expect one hour of downtime. Destiny servers are expected to be unreachable from 7:00 PM to 8:00 PM our time.

Update 8:00 PM: They have extended the maintenance window by one hour. It will now last until around 9:00 PM.

Update 8:55 PM: Maintenance is over. Destiny should be running again.

Patch notes in English, this is what the hotfix from June 24 – 1.2.0.4 does.

The patch notes are now available. They are quick to tell:

  • They change weapons that transition from the demo along with their owners into the “real” game. They had 402 damage before, now only 365.
  • Passage coins for the Trials of Osiris can no longer be in the chest at the Lighthouse; there is now a chance to receive them after a match loss.

Is Destiny doing anything about the PR disaster?

Destiny light

Optimists can hope that Bungie does somethingto counteract the PR disaster that has been raging for 48 hours. Something should happen in that direction on Thursday evening.

Moreover, today an article from Eurogamer revealed that they want to bring new Taken versions of the two strikes, Dust Palace and The Undying Mind, for both Xbox One and Playstation 4 as soon as The Taken King is released and the Playstation exclusivity for Year 1 content is lifted.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Eurogamer

HearthStone: Card Chaos – Banana Edition

The card chaos of HearthStone is back for a second round! The mode is available again for a few minutes – with new rules that ensure exciting matches and guaranteed entertainment.

King Mukla in Banana Frenzy

Banana Chaos HearthStone
It was so clear who would get the moldy one…

While last week players could slip into the roles of Ragnaros or Nefarian to demonstrate the superiority of their boss decks, this time you get to build the decks yourselves. You can choose from all the cards you already own and assemble a deck as usual. But now comes the twist: Every time one of your minions dies, you receive a banana! Occasionally, you will also receive special bananas, such as the Swap Banana, which reverses the health and attack of the target.

With these special rules, many exciting decks can be crafted again. Especially if you have many cards that trigger specific effects with spells…

Keep in mind that the new rules are only available for 4 days. A classic card pack awaits you for your first victory!

This is an AI-powered translation. Some inaccuracies might exist.

The Elder Scrolls Online: Huge patch annoys PS4 players – instead of 500 MB 15 GB

In the fantasy MMORPG The Elder Scrolls Online, a 15 gigabyte patch is currently irritating users on the Playstation 4. 

The maintenance is taking place separately for the new console versions of TESO . The Xbox One was yesterday, and today the Playstation 4 players are expected to receive a new patch.

As these were the first of the “console patches” and due to the technical specifics requiring two mega-servers to be patched, in Europe and America, Zenimax could not provide a time window for when the maintenance work would be completed. Ultimately, both days took about four hours. The maintenance work therefore took approximately the same duration on both systems.

The patch, which was decisive for both systems, mainly included bug fixes and corrections.

TESO Church

The Elder Scrolls Online: Fans are Angry

However, while reports indicate that Xbox players only had to download 500 MB yesterday, Playstation players are facing a patch over 15 gigabytes in size. Many fans are angry about this and are venting their frustration in the TESO forum, on reddit, or on Twitter. The fact that players are pulling only relatively low numbers despite a large bandwidth intensifies this anger.

The Elder Scrolls Online

At the moment, Zenimax remains silent about the fans’ anger. Although the TESO Twitter account responds to questions from fans about what is in the patch, referring to the patch notes. However, it did not comment on the enormous download size.

TESO players on reddit suspect that there are issues with Sony that necessitated downloading the “entire patch”. This has occurred in other games as well. There is currently no official statement from Zenimax on this.

Update: There is now a statement. It only states that the patch is large because it contains patches 1.01-1.03. They will comment further on this later.

Update 20:30: There is another statement. Zenimax says they are aware of how frustrating it is to download such a large patch. This is not ideal. They want to ensure that future Playstation patches are not so “cumulative” but significantly smaller.


By the way: Further maintenance works for Playstation 4 and Xbox One are scheduled for tomorrow, June 25th. Logging in will not be possible from 3 PM to 8 PM. However, those who are already logged in can continue playing.

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Skyforge: We are giving away 100 tickets for the beta – Your place in Olympus awaits

In the fantasy MMO Skyforge, the fourth Closed Beta is currently running. We from Mein MMO are giving away 100 beta accesses.

The fantasy MMO with a science fiction touch, Skyforge, is among the most interesting MMORPG titles of 2015 and 2016. It is heavily lobby-based; with just a few clicks, you are in the middle of your next adventure or at least in an adventure instance.

This dynamic and arcade-like foundational core of Skyforge is also reflected in the class system: Your character can almost seamlessly switch between different classes. The abilities can be developed in a multilayered skill tree until it ultimately leads to god status. The combat system is regarded as the highlight of the game alongside the aesthetics; depending on the play style of your class, the dynamics of various challenges change.

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Win 100 tickets for the Closed Beta of Skyforge

With the fourth Closed Beta, the Allods team is determined to show what they can do. They have significantly improved the client’s performance, achieving an average of 30% more FPS; more classes are now available to players at the start; a group finder is active, so no one has to wander through dungeons solo unless they want to. The beta will last until June 30, and in the summer, the game is expected to enter an Open Beta.

In collaboration with the developers, we can now offer you 100 beta tickets for the current Closed Beta. The giveaway runs until this evening and ends at 8 PM. To participate, simply register at godankey. Then wait until around 9 PM and check your emails to see if you have been randomly selected. No data will be stored, only anonymized for the giveaway.

Update: The giveaway is over!


If you want to find out more about the game, check out the Skyforge theme page or the following articles:

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Destiny: Boycotts, Petitions, Rewards and Taylor Swift

In the MMO shooter Destiny, players are struggling with the aftermath of a disastrous interview. The PR damage is significant.

We reported on the interview of Game Director Luke Smith with Eurogamer yesterday morning. Smith’s statements gave the impression that Bungie had no understanding of the fans’ problems. Their anger is directed at the pricing policy and the various contents of the versions of “The Taken King“, Destiny’s latest expansion set to be released in September.

The Game Director seemed to show no understanding of this, and his statements were perceived more as an affront. For instance, Smith said about the coveted new emotes that come only with the expensive Collector’s Edition: If players saw them, they would “throw money at the monitor.” And they could get them if they really wanted to by purchasing the Collector’s Edition.

The fact that veterans already own large parts of the Collector’s Edition and actually only want a fraction of the new Collector’s Edition, namely the digital contents, did not seem to concern Smith.

Destiny-Fireteam

Social Platforms: Shitstorm

Since then, a shitstorm has been raging on social platforms like reddit. A “collection thread” was created to gather the hundreds of harsh comments under one roof. This “mega thread” has now accumulated 2400 comments. Many users express outrage, feeling unappreciated as customers. It seems as if Bungie considers players to be “cattle,” who would pay regardless of what is set before them.

Additionally, the article on our site that discusses the interview has now over 400 comments: And the prevailing sentiment is quite clear.

The interviewer from Eurogamer, Tom Phillips, tweeted that the interview took place in a good atmosphere. It was the most enjoyable interview he had at E3. For once, he didn’t have to talk to a “media-trained robot.”

Destiny-Brand

Media: PR Disaster

However, no one is thanking Luke Smith for not being a “robot.”

The reactions to the interview are still angry more than 36 hours later and are spreading across the media. Gaming sites report on the anger and rage of Destiny players and explain the situation.

  • Gamespot talks about how the interview further poisoned the relationship between the community and Bungie
  • Kotaku explains why Destiny players feel screwed over
  • And Destructoid warns readers looking to read the original interview: It is painful to read. Whether one still looks forward to the expansion after the interview is questionable.

Some non-gaming sites have also taken up the topic.

  • At Forbes they wonder how the chance to show generosity towards veterans by gifting them the items as a “loyalty bonus” was missed. Instead, there are fears that Bungie might conclude that players are also willing to pay a pretty penny for such “small things” and might shift towards microtransactions in the future.
  • The British Business Insider describes it as a “PR disaster” and claims Bungie is going into “damage control mode.”
Destiny-Collector's-Edition

Bungie promises rewards for veterans, but… the Collector’s Edition is almost sold out

Destiny-Schatzkiste2

Indeed, Community Manager DeeJ assures that in the Weekly Update on the night from Thursday to Friday, they will explain to the veterans who feel cheated what they have planned for them. It will not be the same as what newcomers receive, but something “better.” In this context, DeeJ speaks of ways to honor the “veterans” for what they have accomplished in Destiny.

However, even the otherwise composed DeeJ could not resist a little sarcasm: The Collector’s Editions are almost sold out. Soon, one will likely see editions on eBay that are much more expensive than those offered by Bungie.

Now a boycott, a petition, or Taylor Swift should take action

Destiny-Anlegen

In a relatively large thread on reddit, users are calling to “take it seriously” and show Bungie that there is a problem with these decisions. Therefore, on July 7, as many players as possible are supposed to not log in to make a statement. However, critics there argue that a more effective boycott would simply be not to purchase The Taken King.

A petition is currently being circulated to be handed to Bungie and Activision to protest against the pricing policy, with nearly 29,000 signatures at this point. It calls for veterans to receive the same perks as newcomers.

And in a piece of absurdity: Also on reddit, there is a user comment stating that it is now time to enlist the help of someone who can get things done: Taylor Swift. The musician recently charmingly brought Apple to its knees and negotiated better terms for musicians with iMusic.

This is an AI-powered translation. Some inaccuracies might exist.

ARK: Exploit causes server wipe, Wildcard apologizes

In the Dino game ARK: Survival Evolved , a lot of servers were recently reset. Some players had cheated numerous weapons and completely disrupted the balance of the game.

How Humanity Conquered the World

Ark MMO Shooter Dinosaur
Even the big dinos aren’t that impressive anymore with an assault rifle.

The Dino era can end quickly: This time, it didn’t take the power of a meteorite, but rather the criminal energy of some players. On the PvP worlds of ARK, some players exploited a duping exploit – that is, the multiplication of items through a bug – to cheat virtually unlimited resources, allowing them to have inexhaustible supplies of weapons and ammunition. Both the local dinosaur population and unsuspecting players were ruthlessly overwhelmed by this wave.

Wildcard, the developers behind the game, have apologized for the incident and simply reset all PvP servers. In the future, they want to avoid similar situations, as it is painful for the developers to see “frustrated and upset players” who only want to enjoy the game. The PvE servers were not affected by the wipe.

For more pleasant “Someone is facing extinction” news about Ark, go here: So the Dodos went extinct…

 
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. massivelyop.com

Guild Wars 2: Update makes leveling more enjoyable, rewarding, and fun

With yesterday’s patch for Guild Wars 2, the game is making focused strides towards the Heart of Thorns expansion. In addition to the new skill system, leveling has also been improved through several adjustments. We will reveal how this affects gameplay.

Character Stats and Weapon Skills

Playing Guild Wars 2
New characters are now a bit more resilient and can better withstand dangers.

Especially in the starting area of the heroes of Tyria, there can still occasionally be an unpleasant surprise when being knocked down by enemies that are only one level above your own. This often had several reasons: underwater battles proved to be difficult, as you often only had access to the weakest ability and had to pay a lot of tuition; meaning: you often died in water battles. For this reason, all underwater skills are now automatically unlocked at level 8.

At the same time, the attribute gain in levels 1-12 has been adjusted. Previously, our character only gained strength with every second level-up, now it will improve with every level increase. The total amount of attribute points, however, does not change!

There are still numerous small tweaks that aim to make the leveling experience more pleasant and exciting. You can find a complete list in our sources.

The update also introduced the gain of spirit shards, which replaces the old skill point system and thus provides more clarity about the different resources. Furthermore, Lion’s Arch has now been reconstructed; after the attack by Scarlet Briar, the city lay in ruins. And the personal story has again the old order and pace as before, albeit with some minor improvements.

This is an AI-powered translation. Some inaccuracies might exist.

Complaint Wednesday: The Power of Evolve Reviews

I wish you a pleasant weekend, but unfortunately I have something unpleasant to share: Sometimes I don’t like you. For example, when you write game reviews. First, you take work away from me (which is fine), and second, you destroy things I love (which is not fine). But let me start from the beginning …

Why I don’t like some of you!

I had to tie up and gag my boss to publish this edition of the column now; through the cloth I can still hear him groaning: “Say nothing against a reader, NOTHING AGAINST THE READERS!”  (maybe I just dreamt that part). I’ll get straight to the point: You broke Evolve.

Especially the
Especially the “Season Pass 2” angers many players. Why?

Why is that? Just take a look at the Steam page for Evolve. The first thing that catches every user’s eye is the assessment from other players. And it says in alarming red: Mixed – 35% of 12,000 reviews were negative. That is incredibly off-putting. It even deterred my friends, so I had to do some demonic convincing.

Those who go to the trouble (and very few do) of reading the reviews in detail will find that almost all evaluations come from players with less than 5 hours of playtime. That’s usually how long it takes to get through the introductory phase until you actually know how to properly use the tricks and tips of a character/monster. That alone isn’t bad; I know some games that just don’t captivate me right away. However, what drives me really crazy about this, I want to illustrate with a few examples:

These are just two randomly selected reviews. In their essence, the negative comments rarely differ (not to mention that they often contain complete untruths). The consensus is always: DLCs have ruined the game. How exactly did the DLCs do that? How did content that is coming in the future take away your fun now? I can only come to one conclusion: The mere announcement of a DLC must drastically reduce the enjoyment of the game. And because 2K/TurtleRock were so honest and for a change published their future plans before the release, they had to be hated. Do you really believe that other game developers only start with DLC plans after the release? Grrrr.

“Why didn’t we play this earlier?”

Evolve Guide Fire Breath

For me, Evolve is still one of the best games I have ever played. When I get friends to join in now, I often hear “Why didn’t we play this earlier?!”

Yes, I also don’t like DLCs in principle, but unfortunately they are necessary in today’s times to continuously develop multiplayer games. Does that make a whole game bad and not enjoyable? No. Even without the DLCs, it offers fun for several hundred hours. I wish some people would think before giving a review about what the entire assessment of a game could be based on. Even if you don’t do that, I won’t leave you alone with Evolve. I will report on it until my boss unties me. And that could take a while. Ha.

This is an AI-powered translation. Some inaccuracies might exist.

Planetside 2: Free2Play shooter launches on PlayStation 4, has the Xbox One in sight

The MMO shooter Planetside 2 is finally available on the Playstation 4. The developers already have their sights set on the Xbox One.

An article from the US magazine Polygon reveals that the developers of Planetside 2 have already set their eyes on the Xbox One after the port of the shooter to the Playstation 4.

Planetside 2 PS4 Screenshot

The port to the PS4 faced little technical issues. The internals of a PS4 are now very similar to a PC, and if the PS4 version runs on a PC, it would be “really high settings,” reveals Polygon’s interview partner Andy Sites, the Director of Development. The biggest difference in the development process was probably that one needs the platform owner’s approval for the console. On the PC, things are a bit more like the Wild West.

http://youtu.be/hIy8Tnlbe-Q

User interface and controls differentiate the PC and Playstation versions of Planetside 2

Instead of the technology, it was more about getting the game feel just right: The switch from mouse and keyboard to a single controller has led to the “core game” being intact, but the way the user interacts with the game has been completely overhauled.

Some ideas were also tried out, like a tutorial zone for the first levels. They want to bring it to the PC as well if it works on the Playstation 4.

Once the work on the Playstation 4 version is complete, as Sites continues, they will focus on an Xbox One port. Ideally, they would have liked to do it simultaneously, but first, they wanted to finish the PS4 version.

Planetside-2-Robo

Planetside is a Free2Play game, does not require Playstation Plus

Even though a major German gaming site reported otherwise yesterday, Planetside 2 is also a Free2Play game on the Playstation 4. No Playstation Plus is required for it.

However, there is the option for a subscription that offers some advantages.


For the future, the developer, Daybreak Game Company, has big plans for the MMO shooter: Patch 2.0 is set to come out in September, leading to a golden future

 
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Polygon
  2. PS2 FAQ

The Elder Scrolls Online: Maintenance Work for Playstation 4, Xbox One, PC

In the fantasy MMORPG The Elder Scrolls Online things are getting complicated with the various versions, mega-servers, and consoles.

TESO-Trank-blau

It’s becoming increasingly difficult to keep track. Earlier, there were two patch dates for The Elder Scrolls Online. First in the USA and several hours later for the EU TESO and the mega-server in Europe. When new patches were released in the USA, players in Europe could get a glimpse into the future and identify potential issues. And there were many of those in 2014. Sometimes Zenimax also postponed the maintenance and the new patch, putting it on hold until the identified problems were resolved.

PlayStation 4 and Xbox One have their own patch days

Now Xbox One and PlayStation 4 have been added as new systems and they also require their own “patch days.” However, there is no distinction between the EU and North America. This means that Europe receives the patch at midday. This was also the case for PC TESO initially, before separate maintenance operations were introduced and they were scheduled in Europe for the very early morning .

The current patches and maintenance for PC, PlayStation 4, and Xbox One

Crown-Scroll-TESO

The PC/Mac will not undergo maintenance this week. The version received the patch with the EXP potions last week. They are now also available as a “purchase version” in the shop as scrolls. Console players should receive these next month.

Yesterday at noon, on a Tuesday at 12:00 PM, the maintenance for the European and North American mega-servers of Xbox One began. Patch 1.0.0.5 addressed several bugs but could not solve the problem with the “invisible NPCs” that many have complained about, only mitigate it. For Xbox One, there was additional confusion as they did not want or could not set a timeframe for the maintenance, as it was the first patch on the consoles. This left many wondering yesterday: How long until The Elder Scrolls Online is back up?

Today, on the 24th of June, starting at 12:00 PM the two mega-servers for PlayStation 4 are to be maintained. The content of the patch is not yet known at this hour, but it is expected to be similar to the patch for Xbox One. Conflicts are likely to arise here as well if maintenance takes longer and no clear timeframe is provided.

The new PS4 patch is 30 times larger than yesterday’s Xbox patch: 15 GB instead of 500 MB

Update: Around 4 PM the patch for the PlayStation 4 was released. Here are the German patch notes.

And yes, this is a massive download of over 15 GB. Currently, fans are upset and discussing this. Some fans speculate that the patch was supposed to be only 500 MB. Due to an error from Sony, this huge download is now necessary. This has occurred with other games as well.

As far as we know, Zenimax has not yet commented on the issue.

In this article, we take a closer look at the massive patch: Huge patch angers PS4 players – instead of 500 MB 15 GB

 
This is an AI-powered translation. Some inaccuracies might exist.

Destiny: This Red Bull thing brings a “time-exclusive, multi-part quest” and bonus EXP

In the MMO shooter Destiny , the promotional page for the Red Bull campaign is now open. It seems that players can actually receive an exclusive, multi-part quest along with a temporary EXP bonus.

Red-Bull-Text

We reported a few weeks ago that Destiny would partner with the soft drink giant Red Bull to launch a promotional campaign, where buyers of an energy drink can receive special codes to gain bonus EXP and receive a “quest”.

Details are now clear. A supermarket employee reported on reddit that a Red Bull representative was there to prepare this campaign.
Apparently, the “codes” in question are under the seal, under the tab, and can only be read when opened. It seems that not every can contains such a code, but only offers a chance for it (typically Destiny).

Red-Bull-Dosen

Bonus EXP and Exclusive Quest in Destiny

A website is now online that clarifies what this campaign entails.

  • Red-Bull-Light
    Starting from July 1, there will be codes for 30-minute 50%-EXP boosters called “Focus-Light.”  These bonus EXP “bubbles” in the game are supposed to be redeemable until December 31, 2016. Players are expected to receive multiple of these items, but can only use one at a time.
  • Red-Bull-Quest
    Starting from September 15, players will gain access to an “exclusive, multi-part” mission in “King’s Fall.” This mission is said to be “never seen before.” It will test players’ strategies and skills in a new way. The quest is meant to embody Red Bull’s ideas of fun, adventure, and camaraderie. Other players will only be able to complete this mission starting New Year’s 2016.

The Red Bull website currently states that the campaign is exclusively available for Red Bull from July 1 to July 31 in the supermarket chains of 7-Eleven. After that, the cans with the code will be distributed “nation-wide,” that is, all over the USA. The campaign lasts until the end of September.

It is still unknown whether this campaign will also take place in Germany.

This is Mike “Flamesword” Chaves. This eSports athlete is supported by Red Bull and will provide tips on how to complete the quest when the Taken King launches. His face is also featured on the can.

http://youtu.be/s442QJA_sZE

In Germany, the supermarket chain 7-Eleven is not present. It is strong in Asia, North America, and Oceania. In Europe, it only has branches in Scandinavia.

This is an AI-powered translation. Some inaccuracies might exist.