Destiny accepts RPG elements, promises 6, 7 hours of story, more Nathan Fillion

In the MMO shooter Destiny , they want to improve storytelling with “The Taken King”. The new story is said to last six or seven hours. Bungie has accepted that Destiny has RPG elements.

A new interview has been released with the developers of Destiny, Luke Smith and Mark Noseworthy. This time the focus is on storytelling.

Dinklage was replaced as the voice of the Ghost because he is too busy

In the interview, it became clear why they parted ways with Peter Dinklage as the voice of the “Ghost”. It was not due to his work, but because Dinklage simply didn’t have time due to acting commitments. Nolan North, on the other hand, is a professional video game voice actor; he can be called and told, “Next week – this and that!” and he would have time, he would be available.

The now more frequent “Ghost-time” is intended to be used for a new gameplay mechanic where players can have the Ghost analyze an interesting object in the world and say a few lines about it. That will be completely optional, just a bit of background about the world, similar to the Grimoire cards, but in-game.

Destiny-Eris

Gameplay mechanics for raids remain the same, but are presented differently

Bungie sees such smaller changes as the key to improved storytelling. For example, they now indicate who the voice belongs to that is currently speaking with a small icon in the upper right corner.

They have changed the approach. Although they are still essentially an “action sandbox,” they have also accepted RPG elements now. A year ago, they would have been afraid of that.

They would have listed everything as “raids”, but now they are making quests out of them, with an interface, quest givers, and story elements. The gameplay mechanics don’t change much, but it feels completely different.

They will be using characters from year 1 as personnel, to whom players, even if they had little text, have already established a relationship and gotten to know.

Destiny-Taken-King-Cayde

Cayde-6 will become more important because Bungie is fond of Nathan Fillion

One of the most important characters will be Cayde-6, the contact person for Hunters in the Tower. He is voiced by Nathan Fillion (Castle, Firefly) and Bungie is thrilled with him: “Nathan Fillion is just awesome.” In the base game, Cayde-6 whispers to a Guardian, “Take me with you.” And this tiny whispered line is the basis for Cayde-6’s larger role in “The Taken King.” He is someone who longs for action again.

In “The Taken King,” Cayde-6 is supposed to play a “laid-back, daredevil” counterpart to the more somber Eris Morn. Both are Hunters, but they approach their job in very different ways.

About six to seven hours of story from beginning to climax is promised by Bungie in the interview, with cinematics and a rounded story. The actual interview is backed up by plenty of gameplay material that fans and Destiny experts are already analyzing on Reddit, focusing on every little detail, especially hints about new exotic weapons.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

You can watch the interview directly on Game Informer.

This is an AI-powered translation. Some inaccuracies might exist.

Guild Wars 2: Elite specialization of the Revenant teased!

Like all professions in Guild Wars 2, the Revenant also receives an elite specialization in Heart of Thorns – and story fans are quite excited…

A Dragon Lady with Good Intentions

According to a Twitter message from the official Guild Wars 2 account, Revenants in Heart of Thorns will receive an elite specialization that should bring tears to the eyes of many lore fans. It looks like the new class will continue the legend of Glint. Just to remind you: Glint was a guardian and had been a friend to all living things for a long time. Although she was under the control of the Elder Dragon Kralkatorrik, she helped the mortal races to be ready when the dragons return. Despite her efforts and the support of the guild “Destiny’s Edge”, she couldn’t escape her own death at the hands of the Elder Dragon.

The shield certainly looks impressive visually.
The shield certainly looks impressive visually.

As it currently appears, her legacy continues in the form of the Revenants and creates great anticipation, as it is very likely that the specialization will rely on a shield that is visually influenced by the crystal form of the dragons and looks simply stunning.

Throughout the week, the developers plan to reveal more details about Glint and the elite specialization.

This is an AI-powered translation. Some inaccuracies might exist.

No TES VI due to The Elder Scrolls Online and Fallout 4

At gamescom, Pete Hines, Vice President of Bethesda Softworks, was asked when a new entry in the single-player series of The Elder Scrolls could be expected. His answer is likely to disappoint many fans of the series.

Fallout 4
The entire Skyrim team is currently primarily working on Fallout 4.

Pete Hines explained that we will have to wait a long time for the announcement of the next game from Bethesda. This is partly because the entire team is currently focused on the completion of the post-apocalyptic RPG Fallout 4 and only then can they properly begin development on a new game. Secondly, this is also due to The Elder Scrolls Online.

The focus is currently on ESO instead of a new single-player RPG

The Elder Scrolls Online: Tamriel Unlimited is an important game for Bethesda. A lot of time and money has been invested to develop a long-lasting The Elder Scrolls experience for PC and consoles. They plan to support the MMORPG with new content for a very long time.

The Elder Scrolls Online

The decision makes sense, as this would create competition for themselves. If The Elder Scrolls VI were to be released soon, many ESO players might leave to focus on single-player adventures. Bethesda logically wants to prevent this. Fans of The Elder Scrolls should play ESO for as long as possible. This is likely also in the interest of Zenimax Online, the developer studio that handles the online branch.

The Elder Scrolls VI or something else?

Elder Scrolls Skyrim

For this reason, it would not be surprising if Bethesda were to focus on another game before The Elder Scrolls VI. Perhaps a new brand aimed at fantasy fans, while not detracting from ESO. It is also unclear what timeframe Pete Hines’ words “a long time” exactly encompasses. We therefore suspect it may take more than a year until a new Bethesda game is announced.

As seen with Fallout 4, an announcement does not necessarily mean that fans will have to wait years for the completed game. Fallout 4 was unveiled in early June 2015 and is set to release on November 10, 2015. Fans can look forward to what Bethesda will develop next and when it will be released.

Oops, unfortunately this affiliate widget is no longer available.
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dualshockers.com

Destiny: Drevis, Skoriks, Mecher-Orbiks-11 and more – here are the loot captures of this week

In Destiny, there are again 6 bounties from Petra Venj starting the week of 11/8. You will be going against Drevis, Skoriks, and Mecher-Orbiks-11. With these video guides, you will find the way.

This week, there are again 6 bounties in Destiny, all starting with Petra Venj, but they differ in their nature.

The bounties for the Queen in Destiny in the week of 11/8.

There are two bounties for the Queen this week, you take the bounty from Petra Venj, then go to the Public Event we are presenting to you, and wait there for the message “A wolf pack is on a hunt.” Now you participate in the Public Event, complete the objective you are there for, receive an aether key, and open an aether chest with it.

Drevis, the Wolf Baroness

The first objective leads you against Drevis, the Wolf Baroness in Destiny. She is located on Earth, at the Forgotten Coast.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Mecher-Orbiks 11

The next bounty in the name of Her Majesty for you to Mecher-Orbiks-11. He is at the Ishtar Cliffs on Venus.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The wanted bounties from Petra Venj in the week of 11/8 in Destiny

The wanted bounties are significantly simpler. They also start with Petra Venj, here it’s just about tracking down and eliminating enemies.

Skoriks, the Archon Slayer

It starts with Skoriks, the Archon Slayer. You will find him on the Moon, where he has his own story mission.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Queenbreaker Captain

The Queenbreaker Captain (yes, the German localization with another shining moment) can be found on Earth, in the under-zone Dock 13.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The Silent Rippers

The least favorite bounty: The Silent Rippers are also active this week. Unpopular because you have to kill them three times and restart the mission for that. Annoying.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The Howling Raiders

And the last bounty this week takes us to the Hall of Whispers on Venus. We are going against the Howling Raiders.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

We hope that with these bounties at a glance, we have hit your taste. If you still have bounties from last week, 4/8, that you want to complete, take a look at this article.

This is an AI-powered translation. Some inaccuracies might exist.

The Elder Scrolls Online: Maintenance for Xbox One and PS4 on August 11th and 12th.

On 11th and 12th August, maintenance work will be carried out for the current-gen consoles, PlayStation 4 and Xbox One, in the fantasy MMORPG The Elder Scrolls Online.

A pattern seems to be emerging for The Elder Scrolls Online. Every two weeks, the mega servers for consoles undergo maintenance. This happens simultaneously in North America and Europe. Unfortunately, this falls during a time in Germany when some players want to play in the afternoon.

  • The TESO servers for Xbox One will be unavailable on Tuesday, 11th August, starting at 12:00 PM.
  • The servers for The Elder Scrolls Online on PlayStation 4 will go offline on Wednesday, 12th August, at 12:00 PM.
  • PC players do not have to expect any maintenance this week.

It is not yet known how long the servers will be offline. The last maintenance lasted approximately between three and five hours.


If you’re looking for something to read while you wait, we recommend our well-curated ESO-themed page.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Strike of Twilight, Prison of Elders, Variks and Patch on 11.8.

In the MMO shooter Destiny there is a new rotation on Tuesday, August 11th, and a patch might also be coming.

It seems like there could be the patch today on the 11th, which is supposed to bring the “Husk of the Pit” back into the game. Other changes are also expected. This could lead to maintenance tonight. However, there are no exact details yet. Currently, it is running under “If everything goes well.”

There’s a lot going on in the world of Destiny at the moment, with new information coming out almost every day. This afternoon, we plan to publish an article about the new, improved storytelling with The Taken King. But for now, let’s get to the bread and butter of Destiny, the weekly reset.

Weekly Nightfall Strike against Aksor

Archon Priest Aksor is up again. This is now the third time in four weeks. The modifiers are Solar Burn, Sidearms, and Arc Burn. Fatebringer seems to be a good choice.

Heroic Weekly against Omnigul

Omnigul, about whom not even Bungie knows her stance on Crota, is active. The modifier is Brawler, Guardians deal increased melee damage.

All about the Prison of Elders in Destiny for the week of August 11

Destiny-Qodron

Say “Hello” to Qodron in the 32 Prison

Qodron and his buddy, the silver Goblin, are waiting for the Guardians in the 32 Prison of Elders. We have prepared a guide to Qodron here.

  1. Vex/Jump – Grenades have a significantly lower cooldown
  2. Vex – Void Burn
  3. Fallen/Brawler – Guardians deal increased melee damage
  4. Vex/Sidearms – Primary weapons deal double damage
  5. Vex/Chill – All ability cooldowns are increased
Kaliks-Reborn-Destiny

Kaliks Reborn graces us with his presence

In the 34 Prison of Elders, Kaliks Reborn is hanging around with his “I annoy you by healing myself” gimmick. We have revealed how to take Kaliks down in this guide.

  1. Cabal/Specialist – Special weapon damage doubled
  2. Fallen/Switch – Enemies deal increased melee damage
  3. Fallen/Airborne – Players deal more damage when in the air
  4. Fallen/Exposure – Guardians’ shields are increased, but do not regenerate
  5. Fallen/Grounded – Players take more damage when in the air
Destiny-Skolas

What can Skolas do this time?

In the 35 Prison of Elders is once again the Kell of Kells, Skolas, imprisoned.

This week, these modifiers are active: Catapult and Angry.

  1. Hive – Exposure/Brawler – Guardians’ shields are stronger, do not regenerate/Melee damage of Guardians is increased
  2. Vex – Grounded/Airborne – Guardians deal more damage while in the air, but also take more
  3. Cabal – Catapult/Arc Burn – grenade cooldown is reduced, Arc damage significantly increased, also for the enemies
  4. Fallen – Specialist/Juggler – Special weapons deal double damage, enemies do not drop ammunition for the weapon they were defeated with
  5. Fallen – Chill/Sidearms – Abilities have an increased cooldown, damage dealt with primary weapons is increased
Destiny-Variks-Haendler

What does Variks have this week?

Variks is selling a machine gun and gloves this week.

The machine gun “Chains of Orbiks-Fel” comes with Void damage, Perfect Balance, and has a chance to stun Fallen Captains.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The three gloves from Variks have the following stats in addition to 42 Light:

  • for Titans 56 INT, 53 STR
  • for Warlocks 100 INT
  • for Hunters 53 DIS, 57 STR

All three pairs of gloves have the following perks: A chance to generate Orbs of Light when defeating Fallen in melee, increased grenade range, faster reload speed for special weapons.

Are there tips, tricks, videos, or guides for the challenges in Destiny this week?

Throughout the day, we will present you with some video runs against this week’s challenges in Destiny.

Nexxoss is tackling the Nightfall, also not overly exciting: three times in four weeks Aksor – with the current burns it’s a quick, but also dangerous round.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The challenges are designed for teams of 3 people. Automatic matchmaking is not supported, except for the weekly heroic strike. Therefore, you will need to find your fireteam yourself. Tips on how to find players for Destiny on Xbox 360, PS 3, PS4, and Xbox One can be found in this article.

This is an AI-powered translation. Some inaccuracies might exist.

Neverwinter introduces a quasi-subscription and rewards program

The Free2Play MMORPG Neverwinter introduces a quasi-subscription and a rewards program, a VIP program. This allows players to purchase premium game time. The more often they do this, the higher the bonuses.

Neverwinter explores new revenue sources: The VIP program is the latest idea going live today with the Strongholds AddOn.

For every month of premium game time purchased (a kind of quasi-subscription), players receive not only 30 days of premium game time but also 100 VIP points. These are just enough to level up a VIP rank.

The 30 days of game time and rank points are given at the moment the package is activated. Players do not lose their VIP rank, even if they do not pay for a month, only the VIP status. The bonuses are deactivated, but can be activated when payment is made.

Anyone who buys for 30 days, takes a break for 84 days, and then buys another 30 days will have the benefits of VIP rank 1 in the first paid month, then no benefits for 84 days, and in the second paid month the benefits of VIP rank 2. If someone buys 90 days of VIP immediately and redeems it immediately, they will enjoy the benefits of VIP rank 3 for 90 days.

Throne-of-Boo-Neverwinter

The higher the VIP rank, the higher the specific in-game bonuses and discounts on items from the Wondrous Bazaar, and additionally, players gain access to the Moon Mask and can claim certain items every day if they log in.

Further convenience is included: Anyone who purchases and redeems game time for a year in advance can summon a bank portal and enjoy these bonus months at full VIP rank 12 for a year.

You can read the exact benefits of the “quasi” subscription, the VIP program in Neverwinter, here at Cryptic-Games.


If you want more information about today’s Strongholds patch in Neverwinter, we recommend this article: Developers can’t stop raving about new strongholds

This is an AI-powered translation. Some inaccuracies might exist.

MMO studio Funcom ready for investors, buyers, merger after LEGO crisis

The struggling Norwegian MMO studio Funcom is ready for anything. After a failed relaunch of the MMO LEGO Minifigures Online, bankruptcy is looming, and new strategic options are set to be explored.

We recently reported that things are serious for Funcom, even more serious than usual. The studio has been part of the MMO market for many years. It has released games like Anarchy Online, Age of Conan, and The Secret World that still have their fans today. But they are all aging, and fewer people are playing them. They were never real hits.

After the sales flop of The Secret World, which launched against Guild Wars 2 and Diablo 3 from a seemingly hopeless position, the team downsized and pinned its hopes on smaller projects like LEGO Minifigures Online. But that too did not bring the hoped-for success, even after a relaunch.

With a message, they inform investors that they are “exploring new strategic options,” ready for further investments, a merger, or an acquisition.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Funcom
  2. mmorpg

Destiny: Video of the Week entertains about the weapon review craze of Youtubers

In this week’s MMO shooter Destiny, a satirical video has been crowned. We are contributing two Crucible clips from the German community.

Bungie shows humor, since the new Community Manager took over and selects the videos.

This time there is a fun review of the pulse rifle Heaven-and-Hell-Pilgrim, which makes it to the video of the week. Because everyone knows, to be a real Destiny YouTuber, you need videos about loot (Xur), videos on how to get the loot (Nightfall rewards, engram openings) and reviews of that loot (weapon reviews!).

This time the YouTuber tackles the testing part. The reviewer first checks whether the weapon shoots straight on all planets (Yep!) and how easily one can blow oneself and a Sparrow up (Not bad, but Gjallarhorn does both better!). The source of the yellow numbers when firing is only briefly a puzzle for him: Of course, it’s a hidden bonus that Bungie has built in to allow the hopelessly outmatched Hunter to deal at least a little damage. Otherwise, he would be completely humiliated compared to Titan and Warlock.

Only during the test against a blade of Crota does it fail because it has a really big sword and the reviewer is scared.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

After so much irony, we are humorlessly contributing this Crucible montage by Nexxoss, who was out with Falkenmond and Felwinter . It is quite uncompromising and impressive what we get to see.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

This video reached us from our community: A sniper montage from the Crucible, featuring some impressive shooting streaks. So, the best homemade fare.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Did you see a special Destiny video this week that you would like to recommend to us? Then let us know in the comments. If you also managed to create a special video in Destiny and want us to feature it: Send it to us via the contact function, we will check it out. Promise.

This is an AI-powered translation. Some inaccuracies might exist.

World of Warcraft: With Transmog, a gnome becomes a famous plumber

The transmogrification in World of Warcraft allows for many interesting combinations, but one player has given special expression to his love for Nintendo characters …

It’s me, Mario!

If one wishes, they can give their WoW character a very special appearance through the transmogrification system. Whether noble, heroic, or revealing, with a little effort (and a lot of instance visits), anyone can make their avatar look however they want. On the server Kel’Thuzad, a player has now succeeded in creating a relatively accurate replica of a popular Nintendo character. But see for yourselves:

wow mario transmogrification

It is not only remarkable that the appearance has been quite well captured, but also that he managed to secure the name “Mario” – it is virtually taken on every server. The combination of gnome, Whitemane’s cap from the Scarlet Monastery, and some other easily obtainable items perfectly match the look of the Italian plumber. This is rounded off by the guild “Super Mario Bros” and a ravasaurus hatchling as a companion (of course, Yoshi).

All that remains is the question of where Luigi and Peach are roaming in World of Warcraft …

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

What would a Pikachu in Hearthstone look like?

Hearthstone continually inspires fans to create their own creations – one, however, has gone too far, having created over 700 Pokemon-Hearthstone cards.

Catch them all

Fans are often very creative when it comes to developing fictional content for their favorite games. The hearthpwn user pomonkeypo has unleashed his love for Hearthstone and combined it with his long-time joy for the monster collection game Pokemon. He has created a unique Hearthstone card for every Pokemon, which not only showcase new and exciting mechanics, but also have a well-thought-out balancing.

Pikachu would have an exciting mechanic - but of course, he is the favorite of all fans.
Pikachu would have an exciting mechanic – but of course, he is the favorite of all fans.

Anyone who dives a little into their childhood memories knows that even the first set of Pokemon contained over 150 different monsters, but now there are well over 700!

Just based on the mechanics that pomonkeypo has come up with, the collection is already worth a look, and I wouldn’t be surprised if some of those ideas actually appear in a future Hearthstone expansion – albeit not as Pokemon, but as characters from the Warcraft lore.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. hearthpwn.com

The Elder Scrolls Online: How difficult will the Imperial City be?

The fantasy MMORPG The Elder Scrolls Online will receive an important new addition with the Imperial City in the coming weeks on PC, PS4, and Xbox One, but how difficult will it be?

In a blog post, Zenimax once again discussed the Imperial City and talked about what they had in mind during the planning. This time, Zenimax introduced the “Arboretum District”. Some fans of the series remember it from Oblivion. However, in The Elder Scrolls Online, you are many centuries before that time, and the district is overrun by Daedra who are burning books there.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Imperial City designed for 2-player teams, beautifully unforgiving

The blog post explains how they learned from the past and how internal playtests helped shape the difficulty of the Imperial City. The Imperial City is designed for groups of two players. Good solo players can also play alone, but the city feels unforgiving.

TESO-Imperial City

During internal tests, it was also noted that the city was too full of monsters, so the number was reduced to also give space for PvP. Additionally, they increased the respawn time of the monsters, so they stay dead longer.
However, they removed the so-called “Leashing” mechanic, which ensured that monsters would only chase players for a while when they fled. This is no longer the case. The introduction of large monsters that specialize in clearing large groups of players also brings a dynamic element in.

Fewer quests to keep the main thread intact

TESO-Ogrim

In the past, it is believed at TESO, there were so many quests that even the developers sometimes lost track. This has now been reduced. There will be 7 quests and it is still ensured that each area has its own story. For this purpose, they created an NPC, the Dragon of the Blades, who will serve as a pivot point between the areas.

Learn more about the Imperial City in our report from Quakecon: Everything about the Imperial City from Quakecon – Armors, Monsters, Dungeons

The Imperial City will be released on PC on August 31, and on consoles in mid-September.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Zenimax

World of Warcraft: Legion – Finally more customization for the druid forms!

With the new addon World of Warcraft: Legion, there are many new customization options for weapons. Especially Druids have cause for joy …

Of Frost Kittens and Flame Bears

All classes receive artifacts - which would not be seen by Druids in many forms. So far!
All classes receive artifacts – which would not be seen by Druids in many forms. So far!

The appearance of one’s character has always been an important matter in World of Warcraft. At the latest since transmogification, WoW players can relatively freely determine the design of their avatars – except for Druids in animal form. No matter how stylish the clothing may be in the regular form, once the Druid switches to cat or bear form, nothing remains visible. While there are some customization options for the cat, nothing of the equipment is seen. This is of course logical, as what would a wildcat do with a large scythe in its mouth?

With WoW: Legion, this changes! There are artifact weapons for all classes that can be adjusted in both strength and appearance. Druids are catered to in that the weapons now have effects on their animal forms. As an example, the “Claws of the First Saber” were mentioned: In their normal form, they give the horde cat metallic front legs, while adjustments allow for a complete coloring of the cat, for instance.

wow artifact fuids

In total, there should be as many Druid customizations as for all other artifact weapons as well – so we can look forward to fire, frost, and corrupted kittens, and Druids finally have a way to show off their equipment even in animal form.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. blizzardwatch.com

Guild Wars 2 receives new legendary weapons, time-consuming Mastery lines, mentors, and much more

The fantasy MMORPG Guild Wars 2 will receive three new legendary weapons with the “Heart of Thorns” expansion. The 7 new Mastery Lines will take a lot of time to complete, and with the Mentor comes a Mastery Line meant to serve the community and provide small advantages to individuals.

As IGN reports, three new legendary weapons are coming to Guild Wars 2 with the “Heart of Thorns” expansion. More are expected to follow as the story evolves.

Guild-Wars-2-Fliegen

One of the new “Mastery Lines” will make it easier to craft legendary weapons at all. 7 of these time-consuming Mastery Lines will be newly introduced to players giving them something to do long after reaching the maximum level.

7 Mastery Lines come with Heart of Thorns

Three will be set on the old continent:

  • Fractal Attunement Mastery will bring new dailies, new buffs, and challenge modes
  • Legendary Precursor Mastery will assist in crafting legendary weapons
  • Pact Commander Mastery will be created by helping new players, which will provide a speed boost in cities and “Auto-Loot” as well.

The four “Maguma” Mastery Lines revolve around gliding in the jungle, the lore of the new races there, and allow players to summon special bosses.

Guild-Wars-2-Alien

According to Colin Johanson, it is currently unclear how long it will take to reach all 39 Masteries. As it stands, it will take far longer than leveling from 1 to 80.

Mentors can run faster, auto-loot, and do much more

The “Pact Commander Mastery” was introduced in the latest Point of Interest. The mentor mode will be removed from PvE, and will function similarly to the Commander in PvP. The entire Mastery focuses mainly on giving players more opportunities to help, support, and be “helpful” to one another. This aims to reward players who are already so helpful and friendly to newcomers by giving them small advantages.

With this Mastery, the intention is not to make players “more effective”; there are other Masteries for that, but to make their lives a little more pleasant. ArenaNet hopes to strengthen the community with such a move by not only punishing bad behavior but also rewarding the good.

Benefits include a speed bonus, more EXP from crafting, access to a special vendor, faster revives for players below their level, and an auto-loot feature.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.

Heroes of the Storm: Change in Package Prices – and a small Gold Gift

In Heroes of the Storm, there will be some changes to the package offers in the shop in the near future – which will greatly benefit some buyers.

Reduced Price and Gold Credits

Those who intended to purchase some heroes with real money in Heroes of the Storm and wanted to rely on package offers had to plan long-term until now. If the bundle contained a hero or skin that had been purchased before, the full price was still charged.

This is set to change in the future: If you already own parts of a package, the price of the package will be correspondingly reduced. This means that even the “Starter Pack” or the “Savings Pack: Nexus” can still be worthwhile, even if you already own some of its content.

If you already own items from a package offer, you are still left empty-handed.
If you already own items from a package offer, you are still left empty-handed.

Those who have previously purchased some items twice can look forward to an email from Blizzard and a gold credit in the game in the coming days. The amount of this credit is not yet known. Nevertheless, this is a nice gesture, as it has previously been explicitly warned on the packages that parts of the package had already been purchased.

At Gamescom, there were plenty of other announcements, such as the reveal of the Medic and the new battlefields.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamesn.com

Star Citizen: From Social Hubs, Shooters and Multicrew Ships

At gamescom, Cloud Imperium showcased three new demos of the upcoming space MMO Star Citizen. We will explain what exactly was shown.

Chris Roberts did not miss the opportunity to present the demos and was particularly proud that everything is slowly coming together. The “Social Module” was presented first. In Star Citizen, you will be able to land on planets to meet other players. This is particularly important if you want to assemble a crew for one of the larger ships. The worlds serve as hubs. The demo showcased one of these worlds.

Chris Roberts walked through the streets of a city with his character and met other game characters controlled by his colleagues. This city appeared bare and empty, but Roberts quickly explained that NPCs would be added later to bring life to the environment. These NPCs might even have malicious intentions and attack you – however, PvP is not supposed to exist in the hubs.

The Shooter Module Lives!
Star Citizen Shooter

Next, the developers presented the Shooter Module “Star Marine”, which has been hotly debated recently. Several PvP battles were shown, where participants fought against each other. Everything looked great, and it was clear that the rumors about a cancellation of the module were unfounded, but it was also evident that there is still a lot of work ahead for the developers. There were recurring animation issues, and it was not clear when an enemy was hit and when not. Therefore, the team needs a bit more time before Star Citizen can be released.

Teamplay Will Be Important!

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The third demo left jaws dropping. Teamwork was the motto, as the demo revolved around multicrew ships. In Star Citizen, there are very large spacecraft that cannot be flown alone. Therefore, a crew must be assembled. Once enough players are found, each takes on specific tasks. It was shown how some players left the ship in space to investigate a wreck. Inside the ship, each player manned a specific station. One, for instance, takes the helm, while others man the guns. The developers finally showed a space battle and how it occurred with a crew and through teamwork.

Star Citizen Gamescom Ships

Additionally, there was presentation of the size of the universe to expect in the finished game. A hyperdrive jump catapulted the ship several million kilometers into another solar system, and Chris Roberts casually mentioned that this distance could also be covered without a hyperdrive. However, Roberts also tempered fans’ expectations: not every solar system will have tasks for crews to complete, but the developers will ensure that players always have a lot of fun. They are already planning content in which multicrew ships will face off against single-man ships, which will also lead to exciting battles.

The Social Module of Star Citizen is set to be released in a few weeks, while we might have to wait until October for Star Marine. However, when the multicrew functionality will be released with Arena Commander 2.0 is still uncertain. If all goes well, fans can expect it later this year. You can watch the entire presentation here:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.

Destiny should not become a Gjallarhorn Simulator 4.0

In the MMO shooter Destiny there is currently one weapon dominating: the rocket launcher Gjallarhorn. But that won’t stay the same.

In an interview with IGN, Community Manager DeeJ spoke about “King of the Taken.” One of the main topics was the upcoming nerf of the cult rocket launcher Gjallarhorn. DeeJ explained that they don’t want a new Destiny game to come out and players to think first, “Great, more aliens I can take down with my Gjallarhorn!” Then they would certainly accuse the developers of sloppy design.

In Destiny, it’s about developing a character. Using the same weapons for 10 years doesn’t fit with that idea.

Base game Destiny, on 10/15, Atheon dies in record time – 4 of the players used Gjallarhorn:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Gjallarhorn was too often the logically only right choice

The problem with Gjallarhorn right now is that it is often “the logically only right choice” for a specific activity. As developers, it is our task to always give players several equally valid options to choose from, to present them with decisions.

Players should match their weapons to the circumstances: Who am I fighting against, who is fighting by my side, what tactical scenario am I entering? What are the appropriate tools for that? And if the only answer to that is “Gjallarhorn,” then we want players to think about it.

Darkness lurks, on 1/2, the command against Crota is: Gjallarhorns out!

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Destiny should not become the Gjallarhorn Simulator 4.0 in a few years, but players should say: “Hey, a new Destiny game is coming. What weapons will I use this time? What will be my favorite piece?”

Players in Destiny no longer thought about other weapons

There will still be missions where Gjallarhorn is the best option, but there will also be new weapons that players will like and catch their attention. Right now, Gjallarhorn casts too much of a shadow over the other weapons.

They didn’t even think about alternatives. Players didn’t give other weapons a chance because they spent the first year of Destiny blasting things with their Gjallarhorn.

House of Wolves, final boss Skolas on 5/19 – Solar Flare is active, Gjallarhorn is on!

http://youtu.be/-rNe2jbD6BQ
This is an AI-powered translation. Some inaccuracies might exist.

DC Universe Online: In the trailer, Harley Quinn, Wonder Woman, and Supergirl thrash 1940s fascists

In DC Universe Online Episode 15 is now online and is accompanied by two trailers.

DC Universe Online has switched to episodic content with this update, with Episode 15 being divided into 2 parts. Each has a trailer. In the first, “Bombshell Paradox“, 1940s versions of Harley Quinn, Wonder Woman, and Supergirl fight in a sort of World War II scenario.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

In the second trailer “Corrupted Zamaraon”, the War of Light, the somewhat esoteric storyline surrounding Green Lantern, continues. Here, heroes will be able to fight against Black Lanterns for the first time.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dualshockers

Overwatch: 2 new maps lead to Russia and Africa

At Gamescom, new maps for Blizzard’s team shooter Overwatch were revealed, where you can soon fight over the mission objectives.

Weapon Factories and Utopia

In addition to the reveal of Lúcio, there were several other innovations announced at Gamescom that await us in Overwatch. Two new locations were introduced where teams can soon compete for the respective map objective.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The map Volskaya Industries takes place in futuristic Russia and appears to be a robot factory that produced weapons to defend against the Omnic crisis. The objective on the map is to capture several control points distributed across conference rooms and outdoor areas of the company premises.

The second map Numbani depicts the future vision of an African metropolis situated at the edge of the savannah. Here, humans and omnics live together in peace and have created a utopia that overflows with technology and prosperity. It is also the setting of the intro cinematics revealed last year at BlizzCon. The objective is not only to capture a control point but also to escort the glove of “Doomfist” – which is already known from the cinematic.

The Overwatch beta is still planned for this year. During the livestream, there was a joke regarding a date that it would begin on “10. Fall” – at least it seems that fall continues to be the targeted timeframe.

In addition to the new maps, the new character Lúcio was introduced at Gamescom.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. news.mmosite.com

Dragomon Hunter: Not initially planned for the German market

The monster game with the cute graphics “Dragomon Hunter” has already gained some fans in Germany, but now there is some bad news…

No Collecting in Germany?

Fans can be discouraged so quickly. In a brief presentation, Aeria Games announced that the upcoming MMORPG with the adorable anime graphics will not be released in Germany for the time being. For now, it will only launch in England and France in the European area, where they apparently expect the highest profit opportunities. If the game is successful there, Dragomon Hunter could possibly be released in Germany at a later date. Those who eagerly awaited the game will have to settle for an English or French version until a final decision about the German market has been made.

Whether the monster hunting will come to Germany is still uncertain.
Whether the monster hunting will come to Germany is still uncertain.

Dragomon Hunter mainly appeals to nostalgia fans who enjoyed Pokemon, Digimon, and similar games back in the day. In addition to group content, there are also some social components that highlight the game, such as the possibility of same-sex marriage, which is still considered a rarity in this genre. The release in France and England is still scheduled for this fall.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. playmassive.de