Free2Play-MMOs Trove and Defiance with the largest player growth at Trion Worlds

At MMO studio Trion Worlds, they continue to celebrate the success of Trove. But they also have only praise for Defiance.

In an interview with “Develop,” Trion Worlds CEO Scott Hartsman talks about the success of his games: He particularly highlights Trove . This is no surprise: The “Minecraft meets World of Warcraft meets Voxel” project boasts impressive numbers, started as a mini-project, and has now surpassed the 1-million-player mark.

Trove Launch Screenshot

It is surprising how well the MMO shooter Defiance is performing according to Hartsman. Defiance is the game in the portfolio that has benefited the most from the Free2Play transition. It now has more “new organic users” than any other game in the stable – except Trove. Hartsman attributes this mainly to the console versions on PlayStation 3 and Xbox 360. These consoles bring some challenges with them: While on PC, you can constantly patch, there are time windows and delays on consoles.

Console players love Free2Play titles

Console players love to just hit play and start – without any payment barriers. The competition today is much larger, with offline games, online games, and mobile titles. In terms of numbers, there are now 100 times as many games as in the years from 2001 to 2004. In this context, a subscription poses an additional barrier.

Defiance

While Hartsman does not reject the subscription model, he has no “religion” about it. If it is clear that a subscription model is the best for a title and he believes it can provide the game with a long, happy life, Hartsman is immediately on board.

In a statement late last year, Hartsman attributed the success of Defiance to the MMO shooter boom triggered by Destiny.

Also in the offering from former Sony Online Entertainment, it was surprisingly noted that the Free2Play MMO DC Universe Online was a success model. As with Defiance, consoles were cited as crucial to the success.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Develop

Armored Warfare after not even a week off in the next early access phase

Also in September, the military MMO Armored Warfare is going into Early Access. The last phase was not even a week ago.

Normally, a  “Closed Beta” remains active for months, and some games in Early Access are simply permanently playable. Alternatively, one can rely on another system: a beta weekend or an Early Access phase is a special occasion that is only used very sporadically and that fans are very eager for.

In “Armored Warfare”, the Russian/American answer to the tank giant World of Tanks, there is Early Access for a while every month. Only selected players or those who have purchased a founder’s package are allowed in.

Since September 3rd, we are now in the fifth Early Access phase, the servers are running 24/7 until September 20th. The fourth Early Access phase ran from August 13th to August 30th. There was a half-week break between both phases, and the progress from Phase 4 is carried over to Phase 5… indicating that the system is a bit strange.

If you want to know more about Early Access and what Obsidian Entertainment has changed this time, you can find information on the game’s homepage in German.

This is an AI-powered translation. Some inaccuracies might exist.

Dragon Nest: Summer update brings Lancer to Europe!

In the action RPG Dragon Nest, there’s now a new class available in the European version: The Lancer is playable from now on.

With Lance and Shouting

The new melee class of Dragon Nest, the Lancer, has been playable in Europe for a few days now. The most outstanding feature of the new class is probably its ability to knock enemies off their feet, thereby leaving them vulnerable to your attacks, but its visual effects are also impressive – not to mention the typical high-pitched anime-style voice.

If you couldn’t wait to plunge into battle with the lance, you can still benefit from a special event (dragonnest.eu) until September 9, which includes increased starting capital. In a short video, Actoz Soft Europe (formerly Shanda Games) introduces the newcomer (with a very creepy laugh at the end):

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Alongside the battle-hardened blonde, a tournament mode has also been introduced, which is supposed to heat up the PvP significantly.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.com

Destiny shows mercy in PvP, compassion in PvE

In Destiny with 2.0 a mercy rule is introduced to end bad PvP matches early. Bounties that promise exotic items will also be simply completed on Tuesday – basically as a gift.

As of Tuesday, Lord Shaxx’s saying “The Crucible is no place for mercy” is no longer valid. Because that is exactly the kind of mercy rule that is being introduced.

No exact details are given, but it is about ending Crucible matches early when it becomes apparent that one side is immensely stronger and scoring many more points.

Destiny-Blade

When such an extremely one-sided match becomes evident, Lord Shaxx will end the match from the outside. No one can be assigned to such a game anymore. Players will receive their “normal” rewards after 10 seconds and the battle will be over. Winners of such matches can even earn new medals.

With this change, the aim is to:

  • reduce the amount of bad matches
  • prevent players from leaving early
  • prevent players from being assigned to such a hopeless match in the middle
Gnade-Medaille

This mercy rule will likely apply relatively rarely, as can be read, and never in the Trials of Osiris or in the Elimination mode. It should also be rare in the “every man for himself” Rumble. It most often takes effect when a game threatens to become extremely one-sided in its early phase and is about to have a score difference of over 10,000.

The mercy rule seems to be active starting Tuesday. With patch 2.0, many things are supposed to change in Destiny.

And exotic weapons from bounties for PvE players

PvE players should especially be pleased about an inconspicuous passage in the last Weekly Update. “Unfinished exotic bounties from year 1 will be automatically completed at their respective vendors on Tuesday.”

This means that anyone carrying one of the annoying, incomplete bounties in their inventory, at the end of which the Thorn or another great weapon awaits (with the Thorn not being as strong on Tuesday), will receive this weapon on Tuesday without having to do anything for it. These are basically free exotics for anyone who has such a bounty.

Destiny-Lord-of-the-Wolves

This also applies to the three exotic weapons from the Elder Monogram, as has recently been confirmed again.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie.net

Devilian: Alpha launched – for friends, family and founders who pay 150€

The action MMO in the best hack & slash style Devilian is entering the alpha phase. Family, friends – and anyone who has purchased access can participate.

Become a friend – for just $150!

https://www.youtube.com/watch?v=PoxB7dwNgjw

Those who are tired of endlessly waiting for Devilian can finally indulge their gaming instincts. For a few days now, the Friends & Family alpha has started, which only selected individuals have access to. If you are not among the lucky chosen ones from Trion, unfortunately, you will be left out – unless your wallet is well-filled. If players decide to purchase a Founder’s Pack, they also gain access to the current alpha phase, but only if they opt for the most expensive offer. The Obsidian Pack costs a whopping $150 – if you have the money to spare and can’t wait to play the game, you should go for it. All others might as well wait a little longer until they can try the game with their inner devil.

In the end, Devilian will be free – that is, Free2Play – and thus available to all willing players.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamesn.com

World of Tanks: Sumo Wrestlers arrive with Patch 9.10

In World of Tanks, heavy Japanese tanks invade with patch 9.10. Wargaming affectionately calls them “sumo wrestlers.”

Immediately, 9 heavy Japanese tanks make their debut with patch 9.10. They will be encountered at almost all tier levels, which is expected to make the game overall smoother and more varied.

With the “sumo wrestlers,” one should not expect to be the first at any point on the map, but instead, one will roll carefully, heavily armored, and then clean up. The Japanese heavyweights are exactly what one imagines a “heavy tank” to be: slow, extremely heavy, and quite unstoppable.

What else changes in patch 9.10, such as map availability, onboarding for new players, and team battles, you can read directly here at Wargaming or you can watch the trailer:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.

SWTOR: KotFE brings changes to the Jedi Knight and Sith Warrior!

In Star Wars: The Old Republic, a lot is changing with the expansion Knights of the Fallen Empire across the various classes. A first look is taken at the Jedi Knight and Sith Warrior …

May mobility be with you!

SWTOR expansion
Jedi and Sith receive some upgrades – they are meant to dominate the battlefield.

In order for the Sith Warriors and Jedi Knights to fully unleash their combat potential in the upcoming expansion Knights of the Fallen Empire, they will be slightly revised in the near future. The most outstanding feature is probably their new ability Madness Sprint (Sith) and Blade Blitz (Jedi): The character sprints 20 meters straight ahead, dealing weapon damage to all enemies in the way and increasing the defense chance during the animation by 100%, but has a relatively high cooldown time of 45 seconds. With a new passive talent, this ability can even be activated while incapacitated and removes movement-impairing effects. The goal of this introduction is to grant the Jedi/Sith greater control over the battlefield and to make them less “kiteable” in PvP – as some ranged fighters could make the elite of lightsaber wielders look quite outdated.

Changes to the passive talents of all classes

SWTOR - New Class System
To avoid a massive increase in character strength, talent points will be given later.

But there are also some adjustments regarding the generality of the classes. To prevent an inflation of character strength, characters now receive their passive talent points a little later: Basically, all talent points have been moved back by 6 levels. Previously, there was a point at level 11, but with KotFE, you now have to play until level 17. Only the last talent point is moved back only by 5 levels – from 60 to 65.


For more information about the upcoming expansion, such as first story spoilers and changes to companions, you can find it on our topic page.

This is an AI-powered translation. Some inaccuracies might exist.

Golden Joystick 2015: Looks bad for the MMO genre

The nominations for the Golden Joystick 2015 are here – and there are hardly any MMOs among them.

Anyone who strolls through the gaming world with open eyes knows that MMORPGs in the mainstream have long been in a crisis. Since 2014, when The Elder Scrolls Online and WildStar were released, no major game has been planned. Everquest Next might still be in the works, but there’s little news about it.

The nominations for the Golden Joystick, perhaps the most important gaming award, present a particularly dismal picture this year. There are only a few games nominated that could at least broadly be described as MMOs.

Titles like Bloodborne, The Witcher 3, or Dragon Age: Inquisition dominate.

The Witcher 3 Wild Hunt

Categories like “Best MMO” or “Best Online Game” have completely vanished from the nomination process. “Best Multiplayer Game” still exists, but even here, football games like FIFA 14, party games like Splatoon, or once again Bloodborne are represented. Games in this category that we cover include Blizzard’s MOBA Heroes of the Storm and Destiny “House of Wolves.” Admittedly, mentioning MMO for Destiny raises eyebrows. And considering MOBAs part of the MMO genre is also a rather adventurous idea.

These are the only games we’ve covered that still somehow appear in the subcategories. The Companion app for Destiny gets a nomination for “best innovation,” Bungie and Blizzard are both nominated as best studio, Destiny is running under “Game of the Year,” and HotS is nominated for “PC Game of the Year.”

Two Hearthstone players, Forsen and Reynad, receive nominations for eSport Personality of the Year, but that’s about it.

Heroes-of-the-Storm-Kael'thas
Can’t cast spells either: Heroes of the Storm hero Kael’Thas.

Particularly discouraging: On the list of the 15 most anticipated games, there isn’t a single MMO title. Only Star Wars Battlefront can earn a nomination among the games we cover. However, one couldn’t keep their eyes open enough for it to be considered an MMO.

This year’s Golden Joystick Awards are no longer awarded by “CVG,” Computer and Video Games. The British gaming site, which emerged from a long-discontinued print magazine, closed its doors in February. At that time, it was the oldest “gaming media brand” in the world. It didn’t help.

Gamesradar+ is taking over now. On their site, you can cast your votes for the Golden Joysticks 2015.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Digital Spy

Destiny: Next week there won’t be a Dawn Strike

In the MMO shooter Destiny , next week will be very different than usual. There will be no activities like Nightfall Strike, weekly heroic Strike, or Daily Heroic Strike.

No Nightfall Next Week

Normally, Tuesday at 11:00 AM is the reset time for Destiny. A new Nightfall for the week is determined, and a weekly heroic Strike is chosen. This will be suspended next week. There will be no weekly or daily activities, according to a post from Bungie.

It is still a bit unclear how this will exactly work. Bungie mentions that there will be no activities this week and that this is related to Patch 2.0. It is possible that the reset might not happen at all. However, it could also be the case that it is active for a few hours and then blocked with the patch. We do not know exactly when the massive Patch 2.0 will be released.

Destiny-Weekly

What You Can Do Instead of the Nightfall

If you are upset about Bungie’s decision, you can console yourself with the fact that the patch will change a lot. Players who have not yet reached a light level of 34 with a Guardian will have the opportunity to gain the required experience in the new leveling system.

Also, the “Crucible Preview” event brings variety with the 2 new modes Rift and Mayhem. There will also be a new interface, numerous quality-of-life changes, and an interesting new game system with Armsday at Banshee-44.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Bungie Shows Two Subclasses in Action

And something completely different. Bungie posted short clips of two new subclasses on Twitter; the Titan is still missing:

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie.net

Marvel Heroes: Layoffs at Gazillion

As reported last week, there were layoffs at Gazillion, the developers behind Marvel Heroes 2015.

Last week, a former employee of Gazillion tweeted that he is thinking of his former colleagues. Many were laid off and are now seeking jobs in the game industry.

After it became clear that his tweet turned into news, the ex-employee added: This is not a story, no news, there’s nothing to report here.

However, his former employer Gazillion admitted to the same questions: Yes, there have been layoffs. These occurred as part of a “restructuring”. No details were provided. Players should not worry, they are healthy and will continue to deliver great game content.

Marvel Heroes Hulk 2

Mein MMO says Aside from the fact that the gaming industry is known to be “volatile” (a nice word for “people are frequently hired and laid off”), one can see from this example how today’s news world operates. The ex-employee probably really didn’t want journalists to spin a news story out of it that would leave a negative aftertaste for the former company. However, anyone today in any official, prominent, or insider position who tweets can just as easily write a press release.

The gaming news sites are now structured in such a way that they encourage their readership to send them exactly such tweets or other news. Or the journalists themselves follow dozens of people on social networks.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg

Blade & Soul: First info on the action combat system

Blade & Soul discusses in more detail the subtleties of the combat system, focusing on quick reactions and countering.

Action and Reaction – A Wild Back and Forth

Although Blade & Soul has been available in Korea for some time, it will be released in Europe in the near future. After the founder packs were offered a few days ago, there are now talks about initial impressions from the combat system. On the Blade and Soul website “The Basics of Combat”, the basic functionalities of the various abilities are primarily in focus.

Blade and Soul combat 1

A peculiarity of Blade & Soul is that, similar to the telegraph system of WildStar, attacks always affect all targets in a certain area. Completely independent of how many enemies are in the target area, all suffer damage or are stunned.

blade and Soul combat 2 stun
You are on the ground? No problem! There are several reaction possibilities – if you hurry!

The importance of quick reactions is demonstrated by another example. If your character is knocked down, your skill bar changes and you can react in different ways. With a quick movement, your avatar could get back up and roll aside or parry the opponent’s follow-up attack and send them to the ground in response, making them vulnerable to your follow-up attacks. This back and forth continues until one side emerges victorious. What reads relatively slowly is intended to be played quickly and intuitively, leading to exciting battles.

For those wanting to learn more about the combat system of Blade & Soul, they are encouraged to watch the developers’ livestream on Twitch on September 9 at 7 PM.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Enjoy the Trials of Osiris – these will be the last ones

In the MMO shooter Destiny , the PvP event Trials of Osiris will be taking a break.

“Enjoy the Trials of Osiris, these will be your last for now, until their triumphant return later this year!” tweeted the head of the Trials, Derek Carroll. By the way, this week is “Black Shield” – here we have tips for the map.

Destiny-Black Shield

According to Carroll, the Trials will now take a break to make room for the “PvP Preview” event next week and for the exciting new features, that the “Taken King” brings a week later..

It disappears, but nothing for good, Carroll reassures the excited fans. Even in year 2 of Destiny, players will again have the opportunity to get into the Lighthouse. The Trials of Osiris will return better than ever. However, Carroll could not specify exactly when. That is not in his power. But it would not take “months” (plural).

By the way, Carroll dismisses matchmaking for the Trials, as that is intended for the normal playlists. Carroll also reveals a little something: the dreaded Hunter and Warlock ability “Blink” will be significantly more pleasant in year 2, and that for the one who is on the receiving end.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Twitter

Heroes of the Storm: The new hero Rexxar in the spotlight!

The next hero in Heroes of the Storm will be Rexxar. A new video showcasing his abilities and playstyles has now been released.

A classic hero of the Horde

It has been some time since Rexxar was introduced as a playable character for Heroes of the Storm at Gamescom. Just now there is finally a new “Spotlight” video showcasing the Hunter and his animal companion Misha. Like some other heroes, Rexxar consists of two character parts – himself and his bear, which he cannot control directly but must manage in other ways.

Rexxar and Misha are inseparable - a perfect symbiosis.
Rexxar and Misha are inseparable – a perfect symbiosis.

But who is this powerful Orc anyway? First and foremost: He is not a real Orc. Rexxar was created from a union of Orc and Ogre but is fortunate to benefit only from the advantages of both races. He possesses a high intellect that allows him to tame multiple animals and simultaneously has the raw strength that an Ogre brings to battle. He became famous, among other things, for founding Durotar, where he assisted Thrall – those who do not know these scenes should pack away Warcraft 3 from the shelf.

The abilities at a glance

In Heroes of the Storm, Rexxar is a ranged warrior who can both tank and deal damage. Let’s take a look at his abilities:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
  • With Misha, Attack!, his passive ability, Rexxar can determine the two stances of Misha. In the first, she remains passive near her master and stays out of fights. In the second, she supports Rexxar in battle and attacks enemies. By cleverly activating the two stances, one can keep Misha out of area effects or block enemies’ path.
  • The Spirit Swoop sends out one of Rexxar’s scouting birds, which briefly slows down all affected targets and deals minor damage to them.
  • Misha, Charge! causes the bear to charge forward in a short, straight line. In doing so, she overcomes all enemy heroes, dealing minor damage and stunning them for a brief moment. If Misha is currently in passive stance, she will automatically switch to attack stance.
  • The third ability is Mend Pet. It is similar to the Hunter’s ability from World of Warcraft and restores a large portion of Misha’s hit points over a few seconds and also has a short cooldown.
Rexxar has powerful control effects in his arsenal.
Rexxar has powerful control effects in his arsenal.

Also, the first heroic ability Bestial Wrath should be familiar to hunters. Misha receives a massive damage buff for several seconds and becomes a real threat to the opposing team. She simply devours weak Assassins with her bear hunger.

  • The second heroic ability Unleash the Boars summons a wild boar for every enemy hero, which relentlessly charges at them. If it reaches its target, it deals minor damage and slows it down for a while. A massive control effect that can prevent enemy teams from fleeing or advancing.
  • Not much is known about the talents of both yet, but it’s interesting that Blizzard continues to experiment with new heroes, as there has never been a ranged warrior before.

    This is an AI-powered translation. Some inaccuracies might exist.
    Source(s):
    1. kotaku.com

    Star Wars Battlefront: Beta is expected to show this third planet alongside Hoth and Tatooine

    The beta of the online shooter Star Wars Battlefront is expected to show at least a third planet.

    At the presentation of the beta for Star Wars Battlefront , Electronic Arts has already confirmed two game modes and the planets on which they will take place:

    As confirmed by a DICE employee, the volcanic planet Sullust will also be a location for the beta. What exactly will happen there is still unknown. It is quite possible that players can indulge in the third beta mode “Drop Zone” on Sullust. However, Star Wars Battlefront has not yet presented what this mode will look like.

    The registration for the beta has not yet started. EA warns against registering for it on fraudulent sites.

    This is an AI-powered translation. Some inaccuracies might exist.
    Source(s):
    1. reddit

    WoW: Legion – This is the level to start Demon Hunters and many more pieces of information

    At DragonCon, a few new details about World of Warcraft: Legion were announced. Find the latest information about the Demon Hunter and more …

    DragonCon Brings New Info

    Jonathan LeCraft, a Senior Game Designer from Blizzard, was present at DragonCon. He held a dedicated panel about the upcoming expansion of World of Warcraft and revealed fresh information from Legion. Although this information is only current snippets from the alpha version and should be taken with caution, they still provide initial hints about the direction things are heading.

    The Demon Hunter – Late Entry into Hero Life

    Demon Hunters are very special - and have a few unique advantages.
    Demon Hunters are very special – and have a few unique advantages.

    As it stands, Demon Hunters start at level 98. This would mean that they would reach approximately level 100 with their introductory questline and thus seamlessly enter the events of Legion without having to catch up on “old” content first. This makes sense considering the lore of the Demon Hunter and the fact that they were not involved in the Draenor campaign. As the only class in the game, Demon Hunters will be able to use the new weapon type “Glaives” and there are currently no plans to disable their double jump in any form of gameplay content. The “Inner Demon” transformation will only last for a short duration, so it won’t be a permanent change.

    Class Changes in Legion

    Almost all classes will receive updates.
    Almost all classes will receive updates.

    Also interesting are some new details about the various classes and how they will be changed in Legion.

    • Survival Hunters will receive a harpoon attack that can impale enemies and pull them in, similar to the Death Grip of Death Knights.
    • The Rogue Class Hall now hardly resembles a sewer anymore. Among other things, there are treasure chests there – but who expected anything else from Rogues?
    • Most talents will be revised or at least receive new names to fit the original idea of a class better.
    • Some classes will receive a new resource, so Shadow Priests will have “Insanity” in the future.
    • There will be no new major glyphs.

    Professions and Items

    In addition to artifact weapons, professions should also be able to create meaningful gear - with greater importance than before.
    In addition to artifact weapons, professions should also be able to create meaningful gear – with greater importance than before.

    Many pieces of information have also been released regarding professions and the associated items that we want to share with you.

    • A single system will serve to upgrade crafted items. The current item will be destroyed in the process and will grant the resource necessary for the upgrade.
    • A new team is working on professions this time. Among other things, they are handling the associated questlines!
    • Daily cooldowns are a thing of the past.
    • Some crafting materials will only be obtainable from instances.
    • The limit remains at 3 wearable items that players can craft and equip from professions.
    • Multistrike will be removed as a secondary stat and other attributes will also be adjusted and revised.

    A Few Bits of Information on Various Topics

    There are plans for Jaina Proudmoore - but which ones, that is still undisclosed.
    There are plans for Jaina Proudmoore – but which ones, that is still undisclosed.

    Finally, several small details that players were interested in were discussed, hopping across all topics:

    • Instances will have a noticeably higher importance.
    • The park in Stormwind will not be rebuilt for the time being.
    • There are narrative plans for Jaina Proudmoore (no details were revealed).
    • The players’ inventory might be revised.

    Lastly, it was emphasized that Warlords of Draenor is not a “filler” expansion, but rather has many things built in that they want to build upon in the coming years.

    Want more about the new expansion? Then visit our theme page: WoW: Legion – All info about the new expansion.

    This is an AI-powered translation. Some inaccuracies might exist.
    Source(s):
    1. mmo-champion.com

    Battleborn: MOBA and RPG elements are to refine the Borderlands formula

    The shooter Battleborn is set to be released next year for PC, PS4, and Xbox One. Now, 12 of the heroes are introduced, and the plans are explained on how MOBA and RPG elements will enhance the FPS genre. They are likely dismissing a Free2Play model like League of Legends.

    In an interview with The Verge, one of the minds behind Battleborn talks about the plans for the unusual game: CEO and President of Gearbox, Randy Pitchford.

    For him, Battleborn follows a similar path as the flagship of his company, the Borderlands series. With Battleborn, they also aim to combine a shooter with RPG elements while ensuring that the RPG systems are nicely digestible.

    Battleborn-Skills

    Instead of 50 Hours of Character Development – 30 Minutes

    Whereas in Borderlands it takes 50 or more hours to equip a character with skills and gradually develop him, this happens in Battleborn within half an hour over the duration of a match. Pitchford mentions that Warcraft 3 and later MOBAs convinced him that this is possible.

    However, they see the development of a shooter as their strength at Gearbox. It turned out well that the MOBA concept is not bound to the “top-down” perspective, but also works in First-Person. And this First-Person perspective is still Pitchford’s favorite way to play a game as a player.

    Battleborn-Screen

    Battleborn Will Probably Not Be a Free2Play Title, Follows Traditional Sales Model

    A shooter with MOBA elements would then also be more accessible than typical First-Person Shooters, Pitchford explains, because where a newcomer in FPS combat sees no chance against other players, he at least has a few NPCs he can take down in a MOBA shooter.

    Another advantage that Pitchford mentions is the ability in a MOBA to customize heroes to one’s own needs. They also want to achieve this with Battleborn; the personal hero should be modifiable. However, they do not want to follow games like League of Legends or DOTA 2. They do not want to make money by selling hats but rather focus on a traditional sales model.

    Battleborn starts with 25 unique characters that differ significantly from each other. Thus, they also provide players with more variety in skills than the very limited skill set that FPS players are otherwise familiar with, the CEO of Gearbox further explains.

    Recommended editorial content

    At this point you will find external content from YouTube that complements the article.

    I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
    Link to the YouTube content

    12 of the 25 Heroes of Battleborn in Brief

    12 of the unusual heroes are presented in this trailer. These include Thorn, Oscar Mike, Phoebe, Orendi, Caldarius, Marquis, Rath, Montana, Miko, Boldur, Benedict, and ISIC. From the mushroom person with a penchant for knife and head throwing to the stylish killer robot, there is really everything.


    Battleborn is set to be released on February 9 for PC, Playstation 4, and Xbox One. To our article about the beta registration, click here.

    This is an AI-powered translation. Some inaccuracies might exist.

    Destiny: Court dispute provides insights into development history – 5 parts planned, 2 times postponed

    In the USA, a lawsuit regarding Destiny has ended. The long-time chief composer of Bungie, Marty O’Donnell, sued Bungie. Details about the development history have come to light.

    Venturebeat reports on the recently concluded lawsuit regarding Marty O’Donnell. He had been with Bungie for a long time, co-founded the company, composed the music for Halo, and was also responsible for Destiny. Initially, it was planned that his music would accompany all Destiny titles.

    O’Donnell composed a symphony with 8 movements together with former Beatle Paul McCartney and recorded it in early 2013. It was planned that this music, called “Music of the Spheres”, would be used for all Destiny parts.

    http://youtu.be/qkNBJsx3WLs

    The Cause of the Frustration: Activision did not use O’Donnell’s music for the E3 trailer

    Problems arose, as it became known, in the run-up to E3 2013. It became clear that Activision would not use O’Donnell’s music for the E3 trailer. They also showed no intention of releasing it as a “standalone” work, which was very important to O’Donnell.

    Instead, Activision created the trailer themselves and used their own music. For O’Donnell, this was a sign that Bungie was no longer the “community of brothers” it once was and that Activision was interfering too much in the creative process, causing the development studio to lose its independence. Bungie seems to have agreed to some extent with this. Bungie CEO Harold Ryan vetoed it, but Activision overruled it.

    Recommended editorial content

    At this point you will find external content from YouTube that complements the article.

    I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
    Link to the YouTube content

    Apparently, there were a number of internal conflicts afterwards, and the atmosphere between the chief composer, the company, and the colleagues worsened. If O’Donnell had resigned voluntarily, he would have faced huge financial disadvantages; he would have lost his shares in Bungie, which he was entitled to as a co-founder.

    Reports from the court indicate that team members complained that O’Donnell was not delivering as much as they expected from him. Additionally, it became increasingly frustrating to work with O’Donnell.

    Bungie believed that O’Donnell was prioritizing his personal interest in releasing the Destiny soundtrack over the company’s interests.

    This is the trailer BEFORE the E3 trailer:

    http://youtu.be/jS1BM9XRgvw

    The Ruling Favors the Chief Composer

    O’Donnell received poor ratings and contested them. His contract was ultimately terminated and his shares in the company were revoked, so that no one would be present at board meetings who would cause trouble. Later, Bungie’s lawyers at least stated this as a reason.

    Apparently, not everything was above board: for example, his accrued vacation was not paid out. Bungie was concerned that O’Donnell wanted to release the music for Destiny on his own and used the money as “leverage.”

    Now a ruling from an arbitration court is available. It favors O’Donnell. He will be significantly compensated financially and will regain his shares in the company. How much money he ultimately receives is unclear, as Bungie is not a publicly traded company. In a separate lawsuit, O’Donnell was awarded the money for the vacation days. That amounted to $95,000.

    http://youtu.be/RAOyJ05HeRg

    The Trial Reveals Insights About Destiny

    Interestingly, during the trial, some details came to light:

    • Destiny was planned as a 5-part series, which was documented in a contract between Bungie and Activision on April 14, 2010.
    • The original release date for Destiny I was September 24, 2013; afterwards, it was postponed once to March 2014 before reaching the actual release date.
    • In August 2013, the story was significantly reworked, which caused the delay.

    These are many details, that fans already suspected, but taking them officially from the court documents is certainly something different.

    This is an AI-powered translation. Some inaccuracies might exist.

    Guild Wars 2: Next stress test focuses on PvP!

    At Guild Wars 2, the next stress test for the upcoming expansion Heart of Thorns is coming up. Once again, the focus of the testing will be the Borderlands of WvW skirmishes.

    The Borderlands with new defense bonuses

    From September 8 to September 10, a number of willing testers can dive into the new Borderlands map of World vs World PvP. The number of candidates has been drastically increased: Those who have not yet received an invitation should check their email inbox and also take a look at their spam folder.

    Guild Wars 2 Objective Upgrades

    Not only the shape of the new map is being tested, but also recent changes, such as a new interface that has been added to the various conquest objectives. Here it can be seen, among other things, how long a specific objective has been under the control of a guild and which defense bonuses have been unlocked. In a rather lengthy developer post, various bonuses are discussed, as well as their requirements and benefits. Anyone who wants to participate in the feedback should study the post in its entirety to gain a better understanding of the changes.


    Heart of Thorns, the first expansion of Guild Wars 2, is coming on October 23. You can find more information on our topic page.

    This is an AI-powered translation. Some inaccuracies might exist.

    Diablo 3: Are new recipes coming for the Cube, controller support for PC, an expansion?

    During the hack ‘n slash Diablo 3 an AMA took place on Reddit. Will there be controller support for PC sometime and what changes will come with the next patch?

    In Diablo 3, the new patch 2.3 is in full swing and captivates countless players worldwide once again to the world of Diablo, or better said to the devilish loot scheme that Blizzard has designed and perfected over the years. Blizzard has addressed the questions on Reddit. They talked about the present and then about the future.

    About the present, it can be inferred that they are quite satisfied. As for the distant future, whether they will make another expansion or something else big, they remain tight-lipped. The only thing they let slip is that they are looking forward to Blizzcon.

    Diablo3-Greed
    Greed has a firm grip on Diablo players again.

    What is already clear:

    • With the next patch 2.4, gold will become a more valuable resource again – they are also considering a “gem sink,” a way to meaningfully remove gems from the game, but have nothing to announce yet.
    • Controller support for PC is not planned and will not come, they would have to make too many adjustments; Blizzard has changed many small things in the console version of Diablo so that it plays well with the controller, they consider it impractical to implement these changes on PC.
    • Microtransactions (that’s the evil cash shop stuff) are not planned outside the Chinese version.
    • For patch 2.4, they will strengthen some of the 6-piece sets that are currently underplayed. They aim to have all sets at a similar level.
    • Bounties where players get stuck will be disabled soon, repaired, and then brought back.
    • Many fans asked about changes to recipes for Kanai’s Cube, whether the current ones could be reduced in price or changed, but Blizzard seems quite certain about Kanai’s Cube and doesn’t want to tinker with it too much; to the question of whether there are more secret recipes, they evade. They aim to introduce new recipes in the long term.
    This is an AI-powered translation. Some inaccuracies might exist.
    Source(s):
    1. reddit

    Destiny: Bar in Sacramento has exotic cocktails

    A bar in Sacramento has now mixed cocktails based on popular weapons from Destiny.

    Amid all the important information, videos, statements, and questions that Destiny faces shortly before the expansion “The Taken King” and keep fans busy, there is little room for fun and the cult around the game. But by now, Destiny has arrived so much in the mainstream that there are still amusing and cult stories about the game.

    Destiny-Cocktails

    Therefore, despite all the hustle and bustle, we want to present one of these pieces of news on the side. A user posted this drink menu on reddit with the note: “Guys, the pub around the corner is amazing.”

    The menu features the two exotic cocktails Hawkmoon and The Last Word. Next to it “Luck in the Chamber”, named after perhaps the most famous weapon perk (in German “Roulette”), and Epilogue named after the legendary auto rifle Atheon’s Epilogue. The drinks also got the flavor text of their exotic counterparts. A “value display” describes the mixing ratio and the ingredients.

    The cocktails are noble creations: The Last Word consists, among other things, of a special gin, Luxardo (an Italian cherry liqueur), the French herbal liqueur Chartreuse, and a bit of lime. It is supposed to do justice to perhaps the most elegant weapon in Destiny, the Last Word.

    Destiny-The-Last-Word

    In the reddit thread, the bar owner, a big fan of Destiny himself, spoke up. Originally, he planned to use Glimmer instead of $ on the menu, but he ultimately decided against it: the potential for confusion among non-gamers was too high.

    The Destiny cocktails are a sales success, the creative bartender says. He is toying with the idea of offering them year-round. And to the first Guardian who brings him a strange coin, he wants to treat to a cocktail on the house.

    But always remember: Don’t drink and shoot. Otherwise, the Last Word could really be the last word.

    This is an AI-powered translation. Some inaccuracies might exist.
    Source(s):
    1. reddit Destiny