Camelot Unchained: Beta date and presentation of the first classes!

During their last livestream, the guys from City State Entertainment (CSE) not only presented the first of ten class trios from Camelot Unchained (CU), but also talked about the upcoming beta and its launch date.

The Healer You Can Trust

The first class trio presented this weekend is a hybrid healer archetype called Devout, which includes the following three classes: Abbot (Arthurians), Helbound (Viking), and Blessed Crow (Tautha Dé Danan). These classes can heal as well as deal DPS, and they also possess good defensive capabilities, making them not so easy to defeat.

Camelot Unchained Abbot Helbound Blessed Crow
Abbot, Helbound and Blessed Crow

Although all three classes fulfill the same role within groups, the three hybrid healers – like all other class trios – will not be mirror classes and will differ significantly in gameplay.

It seems that the Abbot is some kind of agile melee healer, while the Helbound appears to be a ranged healer who can quickly switch between dealing damage and healing. The Blessed Crow, on the other hand, offers a completely different kind of gameplay mechanics and seems to be a more stationary healer whose abilities are connected to a magical cauldron that may function like a totem.

When skill points are assigned, all three hybrid classes can be fully specialized for damage or healing. However, the developers advise to aim for a combination of both to fully unleash the potential of the classes. And don’t worry, there will definitely also be “full-fledged” healers and DPS in Camelot Unchained, not just hybrid classes, as the popular “Holy Trinity” of tank, healer, and damage dealer will be retained.

An overview of the three classes, with a brief background description, examples of abilities, and some of the class-specific banes and boons, a system of advantages and disadvantages, similar to what’s known from pen-and-paper role-playing games, will also be part of the retro stats system of the DAOC successor.

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The Roadmap to Beta: Winter Is Coming!

The reveal of the Devout trio was not the only major announcement of the evening. After the class presentation, Mark Jacobs and his team also discussed the start of the first phase of the beta, which had to be postponed a few weeks ago.

The beta is set to begin this winter, granting access to not just Beta 1, but also to Beta 2 players for testing. Before everyone gets their hopes up for an early Christmas gift, Jacobs made it clear that 2015 is no longer feasible. Players should expect the start of the beta to be more towards the end of March 2016, and be pleased if it happens earlier.

Camelot Unchained Landscape

Before the launch, there are still some tasks to be completed. Next week, the team wants to release a kind of roadmap listing the “big ticket items” that they want to have completed by the first day of the beta. This includes, among other things, a rudimentary crafting system, an initial progression system, and the continued development of new technology responsible for the automatic generation of the landscape.

Moreover, Mark Jacobs assures players that they will neither rush the beta nor the release, nor cut features for beta and release. However, they also do not want to unnecessarily prolong the development of Camelot Unchained. Therefore, there will no longer be any new content stretch goals, only those that aim to gather more money for hiring new developers. Because it is very important to him and the team to not only stick to the timetable but also deliver good quality.

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More about the PvP MMO can be found on our overview page for Camelot Unchained.

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SWTOR: Removal of the 4 Base Attributes and More Group XP

With the next patch, much will change in Star Wars: The Old Republic. The 4 core attributes will disappear, and groups will now receive more experience points.

The Force Finds a Way

There are only a few days left until the expansion Knights of the Fallen Empire for BioWare’s Star Wars: The Old Republic celebrates its launch. The game is turning many things upside down. It also changes the fundamental systems. Class-specific attributes will be abolished, group players can look forward to noticeably more experience points, and companions can – in theory – soon run around naked after their ladies and gentlemen.

Mastery – the New Value for All

Currently, it seems to be in vogue to simplify and unify the various character attributes of MMORPGs further. After WildStar, SWTOR is now also taking this step and saying goodbye to Strength, Willpower, Agility, and Accuracy. The 4 attributes are replaced by Mastery; it serves the same purpose but now has a uniform name for all classes.

SWTOR KOFE
The core attributes are being replaced by Mastery. This allows for more armor choice for all classes.

Also, the Wave Value finds its end with KotFE: It will be integrated into the critical hit value, so the chance of a critical hit will increase along with the damage of these attacks. However, the effectiveness of the value has been adjusted and reduced, as it now fulfills two purposes at once. By the way: If a spell would hit critically due to a talent, the excess value is added to the damage of the attack. This attribute is designed to never be useless.

Once a character reaches level 65, Endurance grants them more health points than before. This leads to a significant increase and is intended to particularly impact PvP, where battles are currently ending too quickly – at least in the eyes of the developers.

PvP skirmishes last longer due to significantly increased health points at level 65.
PvP skirmishes last longer due to significantly increased health points at level 65.

Group Play and Companion Clothing

Group play has always been a tricky thing in MMORPGs. While you want to reward players on one side for teaming up, you must ensure that experience gains within a group are not so rapid that no one wants to play solo anymore. SWTOR has clearly moved away from the difficulty of this issue: All group members now always receive the maximum amount of experience points, as if they had defeated an enemy solo.

Twilek in Star Wars: The Old Republic

Finally, there is a change for the companions: They will no longer draw any power from their own equipment and can therefore be equipped completely independently of attributes and other “useless frills” so that players can focus on the important things: the visual look! It won’t be long before we see numerous Vettes in the typical Twi’lek outfit – so quite naked.

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Destiny Guide: What exclusive weapons and armors are only available in Strikes?

In the MMO shooter Destiny there are items that can only be obtained from bosses in certain strikes. Which ones are they?

Update: Here you can find all strike-specific items since “Rise of Iron.”

Verzehrender-Schlund-Destiny

In Destiny, the developers have been brainstorming lately, trying out new ideas. They want to limit the role of randomness when it comes to what items players receive.

Therefore, they rely on quests, provide guardians with class-specific exotics, and experiment with infusion instead of rerolling fresh mechanics.

One of the new ideas from Destiny: Specific items drop only from bosses in strikes. Which ones are they? What can you expect? We can already reveal this much: There are six weapons and some really good-looking armor pieces!

Destiny-Barons-Ambition

These strike-exclusive items in Destiny for Playstation 3, Playstation 4, Xbox 360, and Xbox One likely cater to players’ desire to “be special” and “have items that not everyone has.”

It’s not even that hard to get the items. You don’t even have to play the highest versions of the strikes to obtain the specific items. However: The items come with randomly selected attributes. There is no rerolling like before. To get a truly useful version of an item, you will probably need to go into the strikes more often and rely on luck.

You will learn more on the next pages!

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Guild Wars 2: Guild Halls are getting sandbox PvP arenas!

In Guild Wars 2, players will soon have new ways to eliminate differences: custom arenas can be built!

Morituri te salutant!

With the Heart of Thorns expansion, Guild Wars 2 brings back the long-awaited guild halls to Tyria. In the latest developer blog, one of the most important features of these halls was discussed: the arenas. Here, players can host their own PvP tournaments or other events and even design the battlefield themselves!

Guild Wars 2 Tier 1
In the guild arenas, you can let loose – and fight to your heart’s content.

What needs to be done?

To start building their own arena, players must visit the NPC “Castor Roar” (which is definitely the best name for a PvP commentator) and assist him with a small quest. At the end of this quest, the guild gains access to a circular arena with a spectator stand. At the same time, 2 more NPCs appear, each assigned to a team: red or blue. When players speak to the characters, they become a member of the respective team and can enter the arena. What this will bring? That’s up to the players! PvP tournaments among rival guilds, arena fights for the amusement of the masses as an RP event, or a big showdown for who has the meanest little plant (Sylvari) on the server.

Walls, jump modules, and traps - PvP friends can unleash their creativity.
Walls, jump modules, and traps – PvP friends can unleash their creativity.

The sandbox elements

Because a circular arena alone is not enough to keep players entertained for long, and to stimulate creativity, it doesn’t stop there: The arena can be modified! Numerous pillars can be placed to define the existing combat area, and jump pads can also elevate the fights to multiple levels.

The deadly abyss at the edge of the arena can be secured and fenced if necessary. While ordinary decorations from the guild halls cannot be placed, there are otherwise hardly any limits to the design possibilities. Through various upgrades, it can even be further expanded: In addition to a third team, a deathmatch mode can be unlocked!

This feature seems perfectly suited for the community to create their own content. If the building space is not enough, there’s no need to despair: The developers are already working on an update to offer another, larger arena. But even now, teams of up to 20 players can easily have their fun.

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The Lord of the Rings Online: Update 17 brings Minas Tirith, Patch 16.5 removes pies

In the fantasy MMORPG The Lord of the Rings Online the year 2015 is so far marked by restructuring. Patch 16.5 takes care of minor details.

The theme of The Lord of the Rings Online this year: The move of the servers to new hardware and the server mergers. The specific events in The Lord of the Rings Online in 2015, in the game itself have been relatively quiet for half a year: the last update 16 brought Osgiliath, which came in the spring.

This week a smaller patch, 16.5, was released that addressed small comfort changes and bug fixes amidst all the major issues.

So city services from the shop now last six hours instead of one hour as before. The mysterious pie from the farmer’s festival will be removed from the inventory upon task completion and the entrance to Haudh Nogbenn should no longer float above the ground. That was just a selection, you can read the full patch notes here.

With all the changes happening in the background, a bit of normalcy is quite nice.

HdRO-Minas

Update 17 brings Minas Tirith

The next major update 17, Minas Tirith, is planned for late autumn. On October 2, the patch notes for the test server Bullroar were released, marking a sign of life.

Update 17 brings 3 regions, two epic battles, a new crafting tier, an expansion of the legendary weapon system, and much more. This will certainly be presented in detail in the coming weeks.

We have linked the first images and patch notes in the sources.

It looks like soon at The Lord of the Rings Online, people will be talking about something other than server mergers. The matter of Mount Doom still needs to be accomplished.

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World of Tanks destroys Paris and Berlin with 10.0

With World of Tanks, version 10.0, the “Rubicon” update, a milestone is coming. In a teaser, Paris is laid to waste.

The real Paris was largely spared from the destruction brought by World War II. In the teaser trailer for Rubicon, that is now being rectified: The Eiffel Tower must fall.

What does the teaser for 10.0 tell us?

The upcoming update 10.0 will bring two historically significant maps, Paris and Berlin, and with “Rampage”, a new mode where players can enter with reserves and switch to other vehicles.

Rampage-WoT

Additionally, as seen in the teaser, players will soon be able to order airstrikes. The game engine will also be improved, a PvE tutorial will be introduced, and much more. A lot has been planned for the anniversary.

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WildStar: Community Sends Pizza Instead of Complaining

In the SF-MMO WildStar , a small part of the community sent pizza to the stressed technicians in the office, while the vast majority unleashed their frustration.

WildStar Chua

WildStar was supposed to be the “Feel-Good” story of the week. After the Free2Play relaunch as WildStar Reloaded, they finally have the players they had been longing for months. But the servers couldn’t handle it, resulting in lags, huge queues, and major problems.

Some players who wanted to check it out are upset: Installed, logged in, 18 hours of queue, immediately uninstalled! Or: Now the Free2Play players are ruining everything for us! I pay and should be stuck in the queue!

Amid all the understandable frustration, it is forgotten that there are also people on the other side working hard. And that far beyond the normal limits. A WildStar technician posted that he had worked 52 out of the last 65 hours and desperately needed a break.

But not everyone forgets the other side over their own anger. Part of the community, the role-players, has this empathy. The WildStar roleplay community took a moment for the devs, passed the virtual hat around, and sent the developers some pizzas instead of frustrated messages.

Nice gesture, as the developers will not only feel a warm feeling in their stomachs due to the pizza, but also feel a bit of the community’s love. In the meantime, backup servers for WildStar are online. Whether this went a bit quicker thanks to the carbohydrate-and-love boost or not might not even be that important, or what do you think?

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Echo of Soul: Patch brings new class Occultist

The fantasy MMORPG Echo of Soul will soon have a new class, the Occultist.

With all the annoying news about Echo of Soul, here is a positive message that also affects gameplay. As announced several times in the past weeks, the Western version of Echo of Soul will soon receive its sixth class with the Warlock, the Occultist.

It is set to happen on October 14. Then Episode 1.5 will be released.

The Occultist is both a melee and ranged fighter, featuring a damage-over-time role for one and damage-per-second for the other.

Occultist-EoS

Alongside him in the next patch:

  • the new starting zone of the Occultist Kardilla
  • two new group dungeons Destroyed Kardilla and Vermilion Fortress
  • and the start of a fresh PvP season with rewards of item level 140
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For more information on the other 5 classes, you can find it in this article: Echo of Soul: The classes of the MMORPG

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Dragon’s Prophet: The MMO with the collectible dragons is closing in the USA

For Dragon’s Prophet, an Asian MMO with collection factors, it is coming to an end in the USA. The service is closing.

Dragon’s Prophet is developed by the Taiwanese MMO studio Runewaker Entertainment and has been distributed in 3 regions so far. Now, the US publisher Daybreak Game Company is withdrawing. The former “Sony Online Entertainment” typically only publishes its own games.

Dragons Prophet Dragons

The servers will close in mid-November in North America. There’s not much fuss about it. They say it was a tough decision and thank the players for their support. In recent weeks, they intended to provide additional seasonal content and items. Character transfers to Europe, for example, will not be supported.

They assure that this will not affect the European and Asian versions. Here in Europe, the German publisher Infernum distributes the game. There have been significant issues in the meantime. Last October, they filed for bankruptcy, and they managed to avert bankruptcy in March.

If you want to get an overview of the game: Here is our test. Or check out the current video:

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If you want to test the European version: You can register at dragonspropheteurope.com for that.

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Destiny Guide: This is how infusion works, how to improve your weapons and armor

In the MMO shooter Destiny there is a way to improve items through Infusion by dismantling other items. Through Infusion, players increase their Light.

The mechanic of sacrificing items to strengthen or feed others is called “Infusing” or “Infusion” in Destiny. This was newly introduced with The Taken King.

This mechanic is important for later increasing in Light level. With Infusion, you can still get something good out of items that you would otherwise delete. And you can actually take items that are too weak but that you like to the maximum level.

Infusion is important for achieving a higher Light level and you can obtain a unique gear this way. Through this mechanic, all exotic and legendary weapons and armor pieces from Year 2 in Destiny can reach the maximum value of 310.

Destiny-Infusion

This is how Infusion works in Destiny

The basics are clear:

  • You sacrifice an item with a higher attack value (weapons) – or defense value (everything else) to help a weaker item reach a higher attack or defense value.
  • Beneficiaries of such infusions can only be legendary or exotic items that have the property to do so, which all TTK items have.
  • Rare (blue), legendary (purple), and exotic (gold) items can be “sacrificed.” They must be “unlocked,” in your inventory, and they must have a higher value than the item you want to strengthen.
STillpiercer-Destiny
  • The item that is “sacrificed” and the one that is “fed” must fit into the same item slot: Chest armors feed chest armors, primary weapons strengthen primary weapons. It does not matter whether the Guardian can use the item: A Hunter can also feed Titan armor.
  • In addition to the weapon or armor piece itself that is being sacrificed, you also need some items such as weapon parts (weapons), armor parts (for everything else), Glimmer (always), Light particles (legendary items), legendary marks (always), or exotic shards (exotic items). This depends on the item that is to be strengthened.
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How much stronger does a weapon or armor piece become when Infusing in Destiny?

There is still debate about the exact formula. That is where some nuances still need to be worked out.

Currently, it is assumed that legendary items become 80% of the difference to the sacrificed item stronger (if you feed a 300 weapon with a 310 item, a 308 weapon results). However, exotic items become only 70% stronger (they would only reach 307 in the example). Thus, the Light increases through Infusion.

If the difference between two items is only 6, the item to be strengthened gets the full value. However, that is still somewhat in doubt.

Some say: For Exotics, the difference may only be 4 for the maximum value. Others say it has to do with whether the weapon that is sacrificed is upgraded or not.

This video describes the Infusion of special weapons with the Black Spindle, as it comes with 300 attack value from the weapon blueprints, you can easily get any special weapon up to 300 – that is supposed to be fixed soon:

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Here is a page that calculates for you how Infusion will work in practice

A reddit user has created a page that calculates what the result of Infusion in Destiny should look like. Here is the page with the Infusion calculator.


Related to the topic: Our guide for Light levels in Destiny.

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The Elder Scrolls Online: Witch Celebrations in October

In the fantasy MMORPG The Elder Scrolls Online, everything is about Halloween in October, at least in the Crown Store.

Data miners had already discovered something spooky in the Crown Store of The Elder Scrolls Online a month and a half ago. Now October is here, and with it, Zenimax reveals what they plan to bring to the people this month. The TESO equivalent of Halloween is the “Witch Festival.”

As a title image, we have used the Ghostly Pumpkin Transformation. This Scarecrow strikes a similar note. Players can transform into both. It will be available from October 22 to November 2.

TESO-Scarecrow

In line with this, there is a mount called the Zombie Horse.

Zombie Horse-TESO
Imperial Battle Mages-TESO

Starting October 8, players can dress as Imperial Battle Mages …

… or as Imperial Officers.

Imperial Officers-TESO

A bit macabre: With the Soul Snatched Appearance, one transforms into one of the unfortunate souls whose soul was ripped from their body.

Soul Snatched Appearance-TESO

Information about new game content is still sparse for now: In 2015, it has been confirmed again that the DLC Orsinium will be released. There will be no increase in veteran rank associated with it, and a new trial will still take some time.

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Source(s):
  1. ESO

Star Wars Battlefront: But nothing with “Offline” in the beta

The beta of Star Wars Battlefront will not offer the possibility to play it offline.

In the meantime, the Battlefront world thought that one could also play offline in the beta of Star Wars Battlefront, which is starting soon.

Battlefront Tight

Because one mode, the survival missions, has been presented as playable offline. Here, one or two players serve the Rebels against a horde of attacking Imperial troops. These “Survival Missions” will also be playable offline in the final Battlefront. Console players can use the couch co-op to play split-screen with a friend.

However, there will be no option to play the survival missions on Tatooine offline during the beta. Players must always be online. This was reiterated on the website reddit. No reasons were provided.

The beta for Star Wars Battlefront will take place from October 8 to October 13. On Playstation 4 and Xbox One, the beta is about 7 GB in size, while on PC via Origin it will be 11 gigabytes. No registration is required.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamespot

ArcheAge, Rift: Free2Play-MMORPGs are getting more expensive

The Free2Play MMO Rift will become more expensive with Patch 3.4. This change has already occurred with ArcheAge .

Trion Worlds is adjusting the prices. Players have already complained with ArcheAge that everything has become a bit more expensive indirectly.

This is announced with the Patch 3.4 by Trion Worlds also for Rift. They are shrinking the credit packages and reducing the quantity discount for multi-month subscriptions.

Rift

Subscriptions will become more expensive …

  • The 1-month subscription remains unchanged. It stays at €12.99.
  • 3 months will soon cost instead of €35.97 €38.97.
  • The 6-month subscription will rise from €59.94 to €62.94.
  • One year of Patron in Rift is currently available for €107.88, with 3.4 it will cost €113.88.

Trion Worlds states: Current patrons can extend their subscription at the old conditions as long as it is not interrupted.

… and Credits too

Credits will also become more expensive. The package sizes are changing.

  • Currently, there are 975 credits for €5. The smallest package will now include 750 credits for €4.99.
  • The €20 package currently gives 4220 credits, from 3.4 only 3250.
  • For €50 one currently receives 11,050 credits, soon only 8500.
  • And for €100 one currently gets 24,050 credits – with 3.4 it will be 18,500.
ArcheAge

The change has already occurred last month with the sandbox MMO ArcheAge. There too, the credit packages were “standardized” and reduced (to 825, 3575, 9350, and 20350). The “quantity discount” for multi-month patron status has been reduced – the prices for one, three, or six months of patron status correspond to those in Rift from Patch 3.4.

Trion Worlds cites exchange rates between markets as the reasons for these measures.

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Source(s):
  1. ArcheAge
  2. Rift

Marvel Heroes 2015: All New, All Different – starts with a promotion

The action MMO Marvel Heroes 2015 is undergoing a revamp for some heroes.

Miss-Marvel-Heroes

The diablo-like Marvel Heroes 2015 is closely tied to the comic universe. One tries to keep up in the ever-changing Marvel cosmos over time. And there, heroes, especially those from the second tier, occasionally change their identities, getting a “reboot.”

Therefore, in Marvel Heroes 2015, “Miss Marvel,” Carol Danvers, will officially be the current version, Captain Marvel, starting in October. This costume has already existed; now it will be the new standard.

Those who own Miss Marvel will basically just receive a new costume, with the option to wear the old outfit as an alternative. New buyers of Miss Marvel will only receive the Captain Marvel costume.

This is to happen as part of an “Everything-new, everything-different” phase in October. Other heroes are also set to receive a makeover. Marvel Heroes 2015 itself will undergo this soon and reboot as Marvel Heroes 2016.


For more on the new action RPGs, including Marvel Heroes: The new generation of action RPGs: Is this still Hack’n’Slay or already MMO?

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Source(s):
  1. comicbook
  2. MO

Destiny: Secret Room Found in Raid

In the MMO shooter Destiny , players have discovered a secret room in the Kingsfall raid. However, they have no idea how they got there or how to proceed from there.

In the night from yesterday to today, strange events occurred in Destiny again.

The community has found secrets in the Destiny raid

We remember: Since the Black Spindle was found on a daily mission, half of the community has been in a frenzy: Everywhere they smell secrets. The developers encouraged players to walk in Indy’s footsteps, hinting that there is still a lot hidden, directing players’ attention to the raid.

Now Brazilian Guardians have indeed found a secret room in the raid that looks entirely like “secret.”

Destiny relic

We neither know how we got here nor what we are supposed to do here

The spicy part: How the room opens is still not clear to anyone at the moment. What can be done in the secret room is also unclear. And how to proceed from there is completely a mystery.

In the Hive ship, 6 pylons need to be lit in the correct order at a specific spot. In some configuration, they open the door to a room. Players are putting their long-time Bungie expertise on the table, saying: This must have something to do with the 7! It was the same in Halo 3; you had to play the theme song… but no one really knows for sure.

If that is somehow accomplished, a Blade Dancer with the sword has to perform a complicated jump glitch to get into this room. Then platforms form, and other players can now enter the secret room.

Destiny Blade Dancer 310

In the secret room itself, a relic spawns that can be “dunked” just like in the rest of the raid. If you do that 6 times, the players receive an Overcharge; beyond that, nothing more is known.

The US fan site Planet-Destiny has made a video summarizing what is known. They shrugged and said: This is as far as we have come. If you have any ideas on how to proceed, let us know. If more people gather data, we might solve the mystery as a community faster.

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Update: The secret sequence seems to have been figured out, at least according to a poster on Reddit. For PlayStation: 165243. For Xbox: 416523.


What does all this mean? Is the room even finished? Is it intended for Guardians to find it? We don’t know.

What we do know: There are 3 chests in the raid that have already been found and are findable. In this article, you will learn where they are.

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Aion: Patch 4.8 is rolling out, birthday celebrations are ongoing

The Free2Play-MMO Aion patch 4.8 “Winds of Destiny” has been released. Additionally, a series of birthday events are being held.

On Wednesday, it finally happened: Patch 4.8 “Winds of Destiny” was released for Aion in Europe. However, they faced difficulties at launch and had to take the servers down due to skill issues.

4.8 brings among other things:

http://youtu.be/ZZl1S8uEjRc
Aion birthday

That’s not all that is happening in Aion. With the update, a series of events have also come to accompany the sixth birthday.

Until October 14, “The Alchemist’s Gift,” “Shugo Game,” and “Atreia Lottery” are still ongoing.

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Evolve: The Month of Monsters begins with the Kraken Challenge

At Evolve, the Monster Month of October is starting, promising many free skins for all monster types.

C’thulhu throws lightning

Evolve continues the tradition of weekend challenges. The month of October, fitting for Halloween, will be entirely focused on monsters. There will be a total of 4 challenges where the community must achieve specific goals to unlock special skins.

Starting off is the Kraken with the Lightning Strike Challenge. Throughout the entire weekend (Friday to Sunday), players have time to achieve a total of 60,000 hits with the “Lightning Strike” ability. If successful, the developers will offer 2 Kraken skins: The Frostbite Kraken is new, while the golden “Turtle Rock” skin has been obtainable in the past – for those who don’t have it yet, this might be the last chance to get it.

Evolve kraken lightning challenge

For the challenge, it doesn’t matter which role you play. As long as the monster is a Kraken and uses Lightning Strike, your participation in the challenge is guaranteed. Of course, it doesn’t hurt to willingly throw yourself into the Lightning Strike a few times – especially if the monster is named “Cortyn”.

If the community succeeds in completing the challenge, the skins will be distributed to all participants by October 8th.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. evolvegame.com

SWTOR: Players in turmoil over level synchronization

A change for the SWTOR expansion has only just been announced, and the player base is divided.

“SWTOR is dead now!”

It is always interesting to see how quickly player opinions can shift from “This is the best addon of all time” to “Oh my God, what a piece of junk”. Just three weeks before the release of the SWTOR expansion Knights of the Fallen Empire, BioWare announced a new feature that will affect all players: Level Synchronization.

In plain terms, this means that your character will always be on par with the threats in their current location. If a level 60 Sith Lord returns to Korriban, they will only be as strong as a level 5 character.

SWTOR: You are the Leader
Many players are disappointed and feel tricked. They would not have subscribed if this change had been known.

Although there are some players who welcome these changes, there is currently a real shitstorm in the official forum. The complaints are numerous, and the reasons at least understandable:

  • “You are taking away players’ ability to experience old content solo and to play the game the way they want!”
  • “I don’t want to deal with low-level mobs when I’m doing RP on old planets!” (by the way, the best reason ever)

The demand from most players is clear: Make the system optional! Anyone who wants a lower level to play with low-level friends should be able to do so. But nobody should be forced into it.

Whether BioWare will backtrack in the last 3 weeks or simply hopes that the complaints will die down remains to be seen. Many players feel cheated and rightly ask: Why has this been kept secret for so long?


More about the game, the Knights of the Fallen Empire expansion, and the story can be found on our SWTOR topic page.

This is an AI-powered translation. Some inaccuracies might exist.

Bless still has a lot of work ahead of him

With Bless, the closed beta has come to an end. Observers are not very enthusiastic.

Recently, we already gave you a first impression of the Closed Beta phase of Bless, a Korean MMORPG that had high expectations.

However, those expectations do not seem to have been confirmed during the closed beta. Asia expert Steparu has come away quite disillusioned. The combat system is reportedly nothing special, according to his report, which he again backs up with a lot of video material. This time, he was playing as a Ranger in the north.

The Ranger plays rather stationary and has many skills that need to be charged.

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However, the game has high visual appeal – the graphics and sound are excellent. The north also has different monsters and zones than the south, which was seen last time. The areas are reportedly quite distinct.

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As Steparu reports, the developers still have a lot to do either way. Over 650 bug reports have been submitted.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. steparu

World of Warcraft: October is marked by the Hallow’s End

October brings numerous in-game events to World of Warcraft, with celebrations taking place almost throughout the month!

From One Party to the Next!

For many years, World of Warcraft has brought new celebrations into the game world. While there was almost only the Lunar Festival in January about a decade ago, almost every month now has one or even several celebrations. There is particularly a lot to do in October. It continues until October 6th with the Brewfest, but is almost immediately accompanied by the Darkmoon Faire starting on October 4th.

After the wild carousel rides and petting zoo visits, players can take a breather for a week before the Hallow’s End starts on October 18th – the WoW counterpart to Halloween lasts until the end of the month.

WoW Hallow's End Headless Horseman

As in previous years, the Headless Horseman will again attack the starter areas of the various races and set everything ablaze, then hide in the Scarlet Monastery and wait for player hordes trying to steal his mount. In addition to the rewards from previous years, there are new costumes, pets, and even a small new quest line, the content of which we still have to wait for (at least it has already been mined from the game data).

The Timewalking event is currently ongoing, where players can visit the old instances of The Burning Crusade. Those who want to equip their twinks quickly should fire up the group finder a few times.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. eu.battle.net