In World of Warcraft the Hallow’s End has begun, bringing numerous new rewards and changes this time …
Just don’t lose your head
If you have gotten used to the Hallow’s End in World of Warcraft in recent years, you might be surprised by all the changes this year. To help you keep your head, like a certain rider from the Scarlet Monastery, we have summarized the changes for you.
New Daily Quests in the Garrison
Players will notice the biggest changes in their garrisons. A new NPC offers 4 Daily Quests. The tasks are relatively easy, and the four mission objectives are very close together. By completing the quests, players receive Creepy Supplies. These can be exchanged for various rewards next to the quest giver, allowing you to decorate your garrison festively.
The various packages not only serve appearance purposes but also attract new battle pets to your land or even attackable spiders that may drop the toy Bag of Spectral Spiders with some luck.
Two expensive but impressive costumes
If you want to make an impression, you can once again buy the costume of the Lich King Arthas this year. It costs 200 Sweet and Sour, but has 50 charges, each lasting an hour. If you find the old Frost Throne invader outdated, you can alternatively secure a costume of Deathwing in human form for the same price. Especially players who have already collected all the other rewards from previous years may be interested in the costumes.
Another costume toy can be farmed in the area of the Daily Quests. The various enemies have a 1% chance to drop the Coin of Many Faces. This toy allows you to choose a different appearance once per day for an hour. According to the developers, there are hundreds of different possibilities!
… and don’t forget Pepe!
Achievement hunters should make a quick stop at their garrison, as it’s necessary to discover the little bird Pepe with his costume for a new Hallow’s End achievement. In the Alliance version of the garrison, he waits in the graveyard, on the grave of Ray D. Tear (a nod to the canceled raid that was originally planned for WoD). In the Horde garrison, Pepe waits behind the mines on some rocks.
With a Pepe on your head, the day is much more beautiful.
The Hallow’s End event is still active until the morning of November 1st, so there is plenty of time to collect all the rewards. If you don’t have enough Sweet and Sour for all the rewards, you might want to send a secondary character for collecting.
This is an AI-powered translation. Some inaccuracies might exist.
Whether gaming, image and video editing, office work, or watching videos. A monitor is essential for that. However, each application area has different requirements for the device.
TN, MVA, PVA, IPS, TFT, LED, and 4k or Ultra HD are just some of the terms one encounters when choosing a monitor. They are also often used as a substitute for televisions, as they now offer the same functions thanks to HDMI or Display Port. Special variants like 3D devices or curved monitors are also available. For better understanding, we explain relevant technical terms – for example, we also address the difference between Hertz and FPS. Finally, as usual, there are the purchase recommendations.
It is perfectly understandable that one eventually loses track of what all of this means. For this reason, this article will deal with exactly this topic.
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The Panel: TN, VA, and IPS
Left: TN panel in deactivated state Right: TN panel under voltage 1 – backlight 2 – separation layer 3 – polarizing filter 4 – color layer 5 – liquid crystal layer. Source: cyberport.de – Panel Technologies
The panel contains liquid crystals, which rearrange through electricity. Depending on the arrangement, they only let certain colors through. This creates the image we see. Many possible techniques are available, including: TN (twisted nematic), MVA (multi-domain vertical alignment), S-PVA (patterned vertical alignment), and S-IPS (in-plane switching).
TN is the most widespread, as it is both inexpensive to manufacture and has a very good response time. Furthermore, its power consumption is low. However, the downside is that one should only look at the device from the front. From the side, changes in contrast and color can be noticed.
Source: Marvin Raaijmakers [CC BY-SA 2.5 (http://creativecommons.org/licenses/by-sa/2.5)], via Wikimedia Commons
The panel consists of two crossed polarizers, with the liquid crystals in between. The incoming light from the backlight is now linearly polarized. This means: the direction and vibration of the light are largely constant. Thus, it can no longer pass through the second polarizer, as it is rotated by 90°.
Without voltage, the liquid crystals are arranged in a screw shape and “twist” the light. As a result, everything passes through the second polarizer, and the spot appears white. Under voltage, the crystals align vertically. The higher the voltage, the less light can escape, making the area increasingly darker. The only question remaining is how the colors are displayed. A pixel consists of 3 subpixels that use color filters for the basic colors red, green, and blue. Mixing these colors creates additional colors.
Source: LG Electronics
MVA panels offer a very good viewing angle and better contrast values. However, their response time is worse. Therefore, this variant is suitable for image editing but not for gaming. Furthermore, their power consumption is significantly higher as they require strong backlighting.
There are some technical similarities to the TN panels. There are still two polarizers and liquid crystals that twist when under voltage. However, their neutral position is already vertical. This means that without voltage, no light passes through, and the spot appears black. The second difference is that the pixels are subdivided into 3 more subpixels, achieving the advantages mentioned earlier. Additionally, there is S-MVA, which achieves a better response time through eight instead of three additional subpixels.
S-PVA has largely replaced regular PVA panels today. They represent a consistent further development of the (M)VA technology. They offer the same advantages, and their response time is significantly better. In return, their power consumption is even higher. Technically, there are hardly any differences.
Left: IPS panel under voltage Right: IPS panel in deactivated state 1 – backlight 2 – separation layer 3 – polarizing filter 4 – color layer 5 – liquid crystal layer 5 – electrodes. Source: cyberport.de – Panel Technologies.
S-IPS is superior to TN devices in many aspects. Colors are represented more intensely, and the viewing angle is wider. Their response time is slightly less but better than VA panels. In contrast, it is the other way around: better than TN, worse than VA. Their power consumption is higher than that of all other devices. The same applies to the price. In the mid-price range, S-IPS will be inferior to S-PVA panels. In the higher range, however, one can definitely consider them, depending on personal preferences.
As the name suggests, the liquid crystals are not screw-shaped but aligned in a plane. The polarizers are no longer crossed. Under voltage, the crystals lie parallel and horizontally, thus absorbing all light. The less power supply there is, the more the crystals rotate by 90° and allow more light to pass through.
The Backlight: LCD, TFT, LED, and OLED
When choosing a screen, one eventually confronts these three common abbreviations: LCD (liquid crystal display), TFT (thin-film transistor), and LED (light-emitting diode). Since LC stands for liquid crystals, only this method has been discussed in the previous text. TFT is a special variant of the LCD. They have now adapted so that there is no difference between them. In LED, light-emitting diodes are used instead of fluorescent tubes, which are smaller and more energy-efficient. However, since more modern LCD/TFT displays are equipped with light-emitting diodes, they are increasingly similar.
Thus, these three terms are usually only relevant for older devices. More important is the position of the lighting. If it is installed at the edge, this area shines particularly bright while it gets darker towards the center.
In the image: The OLED structure. Source: oled.at
In contrast, OLED (organic light-emitting diode) works differently. Between two electrodes lies a luminescent layer. Under voltage, electrons and defect electrons (positive charge carriers) move towards each other and recombine to form an exciton. This releases photons, generating light. For this to be visible, one of the electrodes must be transparent. Devices with OLED displays are more energy-efficient, have higher contrast, are cheaper to produce, and have significantly better response times. However, their greatest disadvantage is their short lifespan.
The Connection: VGA, DVI, HDMI, and Display Port
VGA is the analog connection and reduces image quality. The graphics card outputs a digital format, which has to be converted into analog because of VGA. The monitor then converts the analog back into the digital version. To save this trouble, DVI is more sensible, as it is a digital interface. This means that nothing needs to be converted.
HDMI can also be found on some devices. It is also a digital connection that additionally transmits audio signals, allowing these devices to have their own speakers. Accordingly, this connection is often found on modern televisions. The disadvantage of this connection is that it is very small and thus wears out more quickly.
Another option is Display Port. It offers the same functions as HDMI, and additionally allows USB signals to be transmitted. The speed is higher, production is cheaper, and it requires less electronics. This means that even flatter displays are needed. Apple’s Mini Display Port allows larger screens for notebooks.
When it comes to these connections, it is important to ensure the graphics card has such a connector. And one should be able to do without VGA by now.
3D and Curved Monitors
The 3D technology has existed for several years and has been very disappointing. Initially, one needed special glasses. Different images are displayed on the right and left eyes, from which the brain calculates a three-dimensional effect. Nowadays, there are variants without glasses, but these require an exact viewing angle, similar to Nintendo’s 3DS devices.
Currently, the disadvantages outweigh the advantages. Glasses absorb some light, the graphics card has to calculate everything twice, and the devices are very dependent on viewing angles. Problems may also arise in games, especially shooters. You see two crosshairs, and while software can generate a 3D crosshair from it, it may be considered cheating by the game, leading to bans. Additionally, the quality is not particularly good even with many devices. For this reason, 3D technology is currently just a gimmick.
Critically, curved monitors were received when they appeared. They are primarily aimed at relieving eye strain and improving spatial perception. You can find additional pros and cons in this article: Curved Technology: Is it Worth it to Invest in Curved PC Monitors?
On page 2, we will discuss response time, input lag, resolution, and refresh rate, among other things.
This is an AI-powered translation. Some inaccuracies might exist.
In Final Fantasy XIV, the major relocation of the EU data center has been successful. The servers are reportedly located in Germany.
This went quite smoothly. Initially, 5-7 days were planned for the server relocation. Then it was estimated to take 34 hours. They finished a bit earlier. This morning, the servers in Europe came online.
Especially pleasing for us Germans: Initial tests show excellent pings. The servers are, if you can believe the tracers, located in Germany and are hosted by a company based in Düsseldorf, which has a branch in Frankfurt.
In Frankfurt, the servers of several providers are now located. The megaservers of The Elder Scrolls Online are also based here. Therefore, it could be that Final Fantasy chose this central location for Europe and Germany as well. Another popular location for Europe servers is, by the way, Amsterdam.
Until the Patch 3.1 at the beginning of November arrives, Final Fantasy XIV players will be able to enjoy the “Halloween” event. This is set to start on October 22.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , a new update is being released today following maintenance work. Therefore, you should also postpone the Weekly Nightfall Strike.
Bungie advises: Wait with the Nightfall Strike until the patch this evening
Today, on October 20th, at 7:00 PM our time, a patch for Destiny will be released for Xbox One, Xbox 360, PlayStation 3, and PlayStation 4. This patch is supposed to increase the rewards for the weekly Nightfall Strike. Therefore, Bungie advises against starting the week as usual with the Nightfall (to darken, as some say), but to wait until this evening when the patch has arrived.
Patch inbound! You’ll want to save your Nightfall until you download it. https://t.co/wrhxLFtISQ
Weekly Nightfall Strike on October 20th is Dust Palace
The weekly Nightfall Strike has been heavily criticized. It is considered too hard for the little loot it offers. Some have even (sacrilege!) suggested skipping it altogether. Let’s see if it will really be worth it with the patch this evening.
This week, it’s in the Dust Palace – which was previously only available for PlayStation players. Modifiers are:
Small Arms – Damage from primary weapons is increased
Chaff – Radar does not work
Berserk – This is the new Angry, enemies cannot be stopped even by hit effects
This week, the witch Balwûr is wreaking havoc in Oryx’s Courtyard with her Ogres as T3 Boss.
In the fight against her, the ground is full of poison. A safe zone spawns. The trick is to go with the group into these safe zones, kill Acolytes, which spawn further safe zones, and deal damage to Balwûr. Only in the safe zone can you inflict damage on Balwûr and the Acolytes.
At this point, we show you videos on how to tackle the current challenges this week. Well, we can do without an exciting video of someone pulling the patch, tears in our eyes.
Our friend Nexxos has videos on the Nightfall Strike Dust Palace and on Balwûr in German:
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An impressive cinematic from Demon Seals shows how expensive the production of trailers is, how long it takes, and what purpose they serve.
The last piece is missing
In the last few decades, storytelling has become an incredibly important element of games. Understandably, because it allows players to emotionally engage with events and develop a greater interest in the game world and thus in the game itself, which can almost directly translate into financial gain for the developers. It makes perfect sense that a lot of money is spent on capturing the story when a greater success is anticipated from it.
Such investments often produce impressive trailers, as is the case with Demon Seals. The following trailer cost nearly 2 million dollars to produce:
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From the initial planning to the completion of such a video, it takes 2 years in this case. This probably also explains why many studios can rarely respond to the request for “more cutscenes”, like in World of Warcraft, as the costs and duration of production are simply immense.
This is an AI-powered translation. Some inaccuracies might exist.
Heart of Thorns is at the starting line and the developers of Guild Wars 2 are talking a bit about the difficulties and amusing things of development.
Who needs players when there are turrets?
The first major expansion to Guild Wars 2: Heart of Thorns is just around the corner for release. After the developers have tried to reveal their plans and goals for individual content in numerous blog posts over the past months, they have seemingly now moved on to discussing the more amusing aspects of development.
While the goal for the guild halls was obviously to create a retreat for all players where social content is the focus, the implementation of this goal was fraught with some difficulties.
Dara Potocska talks about a bug that caused turrets in the guild arenas to attack each other instead of the players. She filled the entire arena with turrets and waited to see what would happen. The summary: Nothing and no one survived.
Darren Mason reveals how much he immediately fell in love with the arena. “When I saw a fear turret pushing a player off the platform, I liked the arena instantly. It was hilarious.”
But it wasn’t always funny and easy. Link Hughes was under a lot of pressure from fans’ expectations after the guild hall feature was announced at PAX South. “The audience cheered for almost eight seconds. I was really excited and nervous myself.”
Whether all this excitement was worth it and whether the guild halls are now the feature that fans have been wishing for a long time, you can find out for yourself in three days, as the expansion Heart of Thorns will be released on October 23.
This is an AI-powered translation. Some inaccuracies might exist.
The action MMORPG Marvel Heroes 2015 is undergoing a rebranding in December, becoming Marvel Heroes 2016 and gaining numerous new features.
Who wants to still be called 2015 in 2016, that would be totally off! In December, Marvel Heroes 2015 will become Marvel Heroes 2016, the game of the future so to speak. But you don’t just hire a graphic designer to slap a logo on, rather there are numerous additional features planned.
The most notable is an “optical update” of the really old heroes that have been around since the release. Then, they fulfill the community’s biggest wish and roll out controller support. They are introducing new arch-enemies with the Skrulls in the “Secret Invasion” storyline and the titan Thanos. And then they also have Steam achievements, leaderboards, and much more.
They seem well-equipped for the time in December and beyond at the superhero MMO creators Gazillion.
This is an AI-powered translation. Some inaccuracies might exist.
Do you like Bungie’s selection? Do you like ours? Or do you have your own favorites? Maybe the Engram shower? Let us know in the comments. And if you have a great video that we should check out, send it to us via the Mein MMO contact form. It’s like the Bat-Signal … just very different. I better stop before the guy with the slow clapping comes back!
One more to close:
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But that’s not all: Controller support for the PC is coming, especially for X-Input controllers (i.e. Xbox gamepads). To do this, you connect the controller, switch to gamepad mode in the menu, and then have the same interface on PC as console players.
Heavy armor in the new Orc style.
An astonishingly frequently requested feature has also made it into the update: With the patch, TESO players can dye their shields.
Only 501 points can be spent, but newcomers receive them faster
The most important change with the Orsinium patch concerns the Champion Points. The cap is set at 501. If you have more Champion Points, you can no longer spend them. You will receive a respec, can then distribute 501 points, but no more. Currently, less than one percent of all TESO players are said to have reached this cap. Champion Points can be earned beyond 501, but not spent. Earning them becomes increasingly difficult the more you have achieved.
This much EXP is needed for a Champion Point. The blue line counts, the orange one has been abandoned, it was significantly harder for players above the cap.
For players who have significantly fewer Champion Points, it will be faster. Fresh veterans can now earn their first points up to 10 times faster than before. Later, this bonus will diminish.
In the future, the plan is to raise the “Champion Points” cap via patch and adjust the curves accordingly.
PvP arenas requested, next trials promised
This new information was shared during an ESO Live show. In the Twitch chat, fans consistently and vehemently demanded the introduction of “PvP Arenas.” This seemed to be a coordinated action. No information was provided regarding this.
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In the realm of MMORPGs, and also in indie games, changes happen from time to time. Last week, some things were revealed that not all players might approve of, as changes are often viewed skeptically.
Darkfall Online
What is going on with the hardcore sandbox MMORPG Darkfall Online? Two companies are vying for the rights to the game. Big Picture Games and Ub3rgame want to secure the license – but it is for the old version. Adventurine will continue to manage the current game Darkfall: Unholy Wars. Big Picture Games aims to revive the old Darkfall via a new version called Darkfall: Rise of Agon. They plan to gather the costs for the licensing fees through a Kickstarter campaign.
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Ub3rgames’ version of the MMO will be called Darkfall: New Dawn and will be developed by a team of MMO experts. Who ultimately gets the license is uncertain. The background is that many Darkfall fans want the original version back, but the developer Adventurine can’t manage two versions and therefore wants to focus on Unholy Wars. By awarding the license of the first Darkfall version to another studio, they could hit two birds with one stone.
EVE Online
A change that some fans might not be happy about could be looming for the space MMO EVE Online. CCP Games is aware of the problem that newcomers are struggling to keep up with veterans and can hardly catch up at all. Therefore, they are currently considering whether veterans could sell unnecessary skill points to newcomers. This could allow newcomers to level up faster, and veterans could make productive use of the skill points they aren’t using. However, criticism of this system is already on the rise, as many players fear it could evolve into a Pay2Win system.
The announcement of the transneural skill packages, through which players can buy skill points for money, was met with even more negative reactions. Here, too, the term Pay2Win is in the air. However, it is already possible to buy a fully trained character for EVE Online on the bazaar. Such changes are always difficult to sell to a tightly-knit community like that of EVE Online…
Gloria Victis
The sandbox MMORPG Gloria Victis received a major update that introduces several changes to improve immersion in the game. For instance, rain affects equipment. Bowstrings that get wet lose their elasticity, making it less effective to shoot with the bow in the rain. Additionally, a hunger and thirst system is being introduced. This will also elevate the status of craftsmen who prepare meals for other players so they can strengthen themselves for their adventures.
Speaking of adventure, the new Spirit system will have a high significance, as in such a dark and brutal world as that of Gloria Victis, only the true heroes who have the necessary “spirit” to confront the atrocities in the world can survive. The more spirit a hero possesses, the more it helps their nation gain power. Because the more true heroes a nation has, the more powerful it is. This positively affects the players belonging to that nation, for example, by finding more resources or gaining more experience points.
Camelot Unchained
This change will likely please many fans of the MMORPG Camelot Unchained. By reaching a stretch goal during the ongoing crowdfunding campaign, stealth skills are now making their way into the game. However, they want to integrate the stealth skills carefully into the game. They should not be overpowered, so there shouldn’t be a “stunlock” and players cannot be constantly hidden. It will also not be possible to remain “invisible” all the time. For archers, there will be a sort of camouflage mode that must be used wisely.
Scouts are invisible, but they do not kill in this mode. Instead, there are Veilwalker/Veilstalker, which represent more of an assassin type. They want to work together with the community to integrate stealth into Camelot Unchained in a way that is fun and not frustrating, and always remains part of the overall concept. However, how far they go with this also depends on the further funding of the game.
Albion Online
The lore of the upcoming sandbox MMORPG Albion Online has been slightly rewritten, as author Peter Newman joined the team. The backstory now tells that the king of the Old World launched an expedition to the newly discovered land of Albion to establish a foothold there. Unlike the Old World, mythical creatures and magic exist in Albion.
A second expedition was sent after the first failed. This consisted of the Royal Army, which was more loyal to the king than the criminals from the first expedition. The Royal Army reached Albion five years before you arrive there in the game, so you will see their achievements. The backstory of Albion Online will also be released in novel form. The author Peter Newman is currently working on a first book.
Another MMO from Korea is making its way to the western world. HeroWarz is planning a release in Europe and America.
Lots of Explosions
In recent weeks and months, more and more MMOs have been making their way from Korea to the West, and HeroWarz is taking that step next. At first glance, HeroWarz looks like a Diablo 3 with significantly more explosions. In South Korea, it was briefly in the Top 10 of game hits.
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Players can choose from several classes that significantly differ in their abilities. The game offers numerous PvP opportunities alongside PvE aspects and regularly receives fresh content updates.
According to the Publisher KOG Games, they are very excited about the Western release, because “the game was a huge success in Korea. (…) We know that the game will appeal to the western market, and we can’t wait to share more details with you.”
One of those details would likely be a release date, as there is none yet.
This is an AI-powered translation. Some inaccuracies might exist.
The western version of the Korean MMORPG Echo of Soul has received new game content with the Occultist and Patch 1.5.
Last week it happened: The Occultist, the new class for Echo of Soul, was released. This is the Warlock in English. He comes with his own starting area, Kardilla. From level 7-8, he will join the other players in Memoa.
Anyone who has leveled an Occultist to level 60 by October 31 will receive the exclusive costume “Red Set of Vengeance (right).” A small hint from Aeria Games: Play him.
The two dungeons Destroyed Kardilla and Crimson Fortress also came new to EoS. Additionally, new levels are being added to the Infinity dungeons, the next PvP season is starting, and some new items and vendors are being introduced.
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In the upcoming MMO shooter “Tom Clancy’s The Division“, solo players should be able to survive if they are willing to adapt their playstyle.
In a video interview from South Africa, Community Manager Hamish Bode answers questions. When asked about the commitment to release DLCs for The Division, he did not make any promises, stating only that they plan to support The Division for a long time.
Players could also go solo if they wanted to. It would probably be advisable to adapt the playstyle a bit, focusing more on long range and becoming a multi-tasker. In groups of up to 4 agents, everyone can specialize more.
In the MMO shooter Destiny , the raid designer revealed some secrets from the development period of the raid “The Vault of Glass”.
The story of the raid “The Vault of Glass”, the vanilla raid of Destiny, has now been extensively discussed in a podcast. It turns out that it was originally supposed to be called “The Glass Throne”, but that was quickly vetoed: Glass Throne sounded too much like a toilet.
In this early phase, the small team agreed on other things: It became clear where the raid was located, at a key point on Venus. This also made the main enemies, the Vex, clear. And they agreed on the overarching theme of the raid “Descent”.
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At first, outside of the raid team, they only knew about the entrance
Initially, “The Vault of Glass” was a big secret even within the studio. A small team within Bungie worked in isolation on it, telling “outsiders” only as much as was absolutely necessary. When they then needed a video, they told the video department: We will only show the entrance! And in the end, the door opens, and that’s it!
Understandably, they reacted with raised eyebrows. This door, the entrance to the raid “The Vault of Glass”, also played a role in the next step. When they first went public, at least “internally”, and introduced the rest of the Destiny team, they only showed the beginning and said: Find out how it works.
Here they slowly noticed that they had something special when the Destiny employees passionately tinkered with how the damn door opened.
Not just action, but also quiet moments for Guardians to bond
As a special feature in raid design, the head of the whole thing, Luke Smith himself, sees the transition from action to quiet moments. After very action-packed boss fights with many adds, they would then include a “quiet passage”, like a jump puzzle. This provides players with laid-back moments where everyone laughs at the one who just can’t get it right.
These passages then served for relaxation. The Guardians talked to each other, grew closer, and here friendships and bonds formed among the raid teams. As special design moments in “The Vault of Glass”, Smith describes the “Leap into the Void” or the “Gorgon maze” – both moments where he was considered crazy when he first suggested them, but which turned out to be effective in practice.
After an action-packed battle, you suddenly find yourself at an abyss, without a clear idea of where to go next. Smith and the team hoped that in every raid group, there would be one person who would take the leap into the unknown, the “Leap of Faith”.
Speaking of leaps of faith:
http://youtu.be/9ZyQK6kUdWQ
The Gorgon maze is not just a change in the speed of the raid, but also in its mechanics. After teaching players to operate in teams the whole time, it was crucial to stay together here. And for the developers, it was also important to prove that you can create an exciting moment with silence and tension, completely without gunfire.
Weird: As inspiration for certain spots in the raid, Smith cites various influences such as “Machinegun Willy” from Double Dragon, the console classics Megaman I or Megaman II. No question, Smith has played a lot as a kid and teenager.
Is the inspiration for Oryx? Machinegun Willy from Double Dragon – at least the way to him.
For Smith, the different raids are like Golden Retrievers
Smith sees the different raids like the Golden Retrievers in his family while he was growing up. They all have similarities but are also distinct. In the second raid, “Crota’s End”, they tried to convey a dense and packed experience, skipping the quieter passages. They continually work on the formula of what makes the raids in Destiny unique.
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By the way, Smith debunked a rumor: There was never a serious plan for a raid in “House of Wolves”. They knew after “Crota’s End” that they needed more time for the next major raid and went straight to “King’s Fall”. And here they continued the story from Crota’s End.
There was never more than a placeholder graphic for a raid in “House of Wolves”.
This is an AI-powered translation. Some inaccuracies might exist.
The latest patch of World of Warcraft made a small Murloc pet available that was previously only obtainable in China. We will tell you where the little Terky is.
Grglrglmrlglgelgrl! (A Murloc Lady to Fall in Love With)
The latest patch of World of Warcraft has brought a small change that has only recently become widely known. Players can get a little Murloc lady as a pet, which was originally only obtainable in China.
If you do not yet own Terky, you should take a trip to the lands of Wrath of the Lich King, specifically to the Borean Tundra. There, you need to steer towards the ruins of the Whiplash Scourge, dive into a small underwater cave, and you can snag a white Murloc. The exact location can be found in this video from mmo-champion:
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The various Murloc pets were previously considered particularly rare and highly sought after, as most were only available for various promo events, which often were limited to specific countries. Terky could previously only be obtained with a code from iCoke in China. But it wouldn’t have been fair to keep such a cute Murloc lady away from the players, would it?
This is an AI-powered translation. Some inaccuracies might exist.
In Skyforge the Infected Territories, a new 3-player adventure, has been introduced that can only be entered during a Python invasion.
Who doesn’t know it? You walk past a sunflower and believe that the annoying creature is secretly sticking its tongue out at you! The cactus on the windowsill has been extremely suspicious ever since you played Final Fantasy for the first time, and it has a mustache. As for the Venus flytrap, it’s scientifically confirmed that it is out to get you!
In Skyforge, everything is now being done to draw attention to the underestimated problem of murderous and particularly nasty plants: In the new zone “Infected Territories,” the immortals can fight back, but only during a Python invasion. At the moment, they are quiet again; the Gorgons are up next.
In the presentation of the zone, they lightly downplay the meanest attack of the plant monsters on humanity: pollen! The plant enemies ruin every spring for us.
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Tomorrow the Early Access of SWTOR: Knights of the Fallen Empire begins. We summarize the innovations for you.
Permanent subscribers start, the rest waits another week
Those who have maintained their subscription to Star Wars: The Old Republic for the last 2 months will gain access to the latest expansion of the MMORPG starting tomorrow. All others will have to wait another week and can follow suit starting October 27 if they complete a subscription. But what does the new addon have to offer? What changes should returning players expect? We have summarized the most important points for you.
A Brief Overview – What is happening?
Although one might assume that the conflict between the Republic and the Empire has been nearing its climax in the last expansions, a previously unknown danger now arises from the galaxy. The Empire of Zakuul rises with Emperor Valkorion at its helm. He takes advantage of the fact that both factions are weakened and swiftly destroys them.
Years later, you as a player awaken from stasis and gather the last allies around you who survived the coup. You are merely a relic of days gone by. You are the Outlander,an enemy of the new government.
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As BioWare has repeatedly emphasized in recent months, the main aspect of the expansion is the story. Instead of making only small decisions during the course of the narrative that may influence side plots, significant consequences can now result from the main quest. The life and death of several characters lie in the hands of the player and their actions will have far-reaching consequences that are not always immediately apparent.
Lana Beniko returns – the arguably sharpest Sith of the galaxy (no discussion allowed).
Since it will be your very own story, most game content is also designed exclusively for solo players. While other group members can accompany you, they cannot influence the course of the quests. Those who want to experience KotFE in a group will likely be sorely disappointed. KotFE is fundamentally a solo experience, intended to build upon BioWare’s narrative masterpieces like Mass Effect or Dragon Age.
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A new advertisement for Star Wars Battlefront has appeared, which fully relies on nostalgia.
Old Aunt Melancholy has a younger cousin, Nostalgia, the longing for a better past. And since many of today’s 30-year-olds grew up with memories of Star Wars, this is a strong factor. Once a Jedi, now enslaved in a office job, and you can’t even dance for Jabba!
In the latest commercial for the upcoming online shooter “Star Wars Battlefront,” they don’t bother with tedious gameplay aspects; instead, they show the enormous gap that the “Star Wars feeling” leaves in people. In the dull office job, one longs for the past and how it used to be when all you needed was a costume and overflowing imagination to become a Jedi. The ad seems to say: Today you need a PlayStation.
What do you think of the ad?
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Guild Wars 2 enhances its combat system with some new settings to make it even more action-packed.
Crosshairs Make Everything Better
The option is not mandatory.
With Heart of Thorns, players can improve their experience in the world of Tyria (especially in the Maguuma Jungle) and make it significantly more action-oriented. A new option allows all characters to activate the action camera mode, which modifies the controls of Guild Wars 2 slightly.
Once activated, a small crosshair will appear on your screen, allowing you to aim at enemies like in a shooter. When your mouse hovers over a target, it will be highlighted so it’s always clear which enemy is currently the focus of your actions.
There are automatic aim assists (for quickly locking onto enemies), but these can be turned off if desired. The crosshair also provides useful hints, allowing you to see immediately whether the focused target is within the range of your abilities.
Guild Wars 2 thus aligns itself with more action-oriented combat systems like those in Tera.WildStar also introduced such a change with the major Free2Play patch, which was mostly positively received by players as it made the gameplay feel more exciting without disturbing the beloved core mechanics.
For more about the game and the Heart of Thorns expansion, you can visit our Guild Wars 2 topic page.
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Will there be an option for private games in Star Wars Battlefront ? A Twitter response now provides a clear answer.
No Private Matches in the Big War
The release of Star Wars Battlefront is approaching, and the developers are making a genuine effort to answer all possible fan questions in advance. A new piece of information could now cause discontent among players.
Only friends to wreck? That could be difficult…
A player asked on Twitter whether the full version of Battlefront would support private matches, meaning whether one could host private servers and only shoot blaster bolts at friends. This was unfortunately denied with the statement that Battlefront will not support this feature.
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For the sake of fairness, it should be mentioned that it was never claimed that this option would exist. Furthermore, it is still possible that such a mode will be added at some point as part of a DLC.
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