Lost Ark: Huge Action MMORPG Plans Beta in the First Half of 2016

The action MMORPG Lost Ark has completed its first tests and is now planning more. The game is considered one of the most interesting new titles in the MMORPG market.

Lost Ark is being developed with the Unreal Engine 3 and with great effort. Initial trailers and videos have also caused a stir here in the West.

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It belongs, like Lineage:Eternal and some other games, to the new wave of “action MMORPGs,” which are oriented towards games like Diablo 3.

Lost Ark first appeared to the public in 2014 and has now completed its first focus group tests.

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According to the developers, it is planned that Lost Ark will enter its first closed beta phase in the first half of 2016. More information about the game is to be released then.

It is surely one of the interesting current Asian titles and here in the West, some are hoping for a port and are watching Lost Ark with great interest.

More about Lost Ark: 

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Source(s):
  1. 2p.com

Guild Wars 2 launches Heart of Thorns with 7 million accounts

Now it’s time! Heart of Thorns, the first expansion of the MMORPG Guild Wars 2, has launched and ArenaNet is releasing some interesting information about it!

GW2 Guild Wars 2 HoT_09_2015_Wyvern

We will report about the content of the Heart of Thorns expansion elsewhere, so we will focus here on the information provided by ArenaNet. On one hand, the game can now look back at more than 7 million accounts worldwide. According to an infographic, there are many more entertaining facts about the MMO. It reveals that players have explored the world 1,863,654 times.

Since November 2014, player numbers in PvP have increased by 135% and 712,153,959 fighters have been defeated in the PvP arenas (In this context: Guild Wars 2 Interview: GW2 wants to be an alternative to LoL and CS:GO in eSports).

If you received one Euro for each death, you would be richer than the Queen of England. 67,000 times a day, the capture points in WvW change hands and more than 3 billion supplies, which represent the currency in WvW, have been spent so far. If these were bricks, you could build a building larger than the Great Wall of China.

223,484,104 gifts have been sent through the game’s postal system – an amount that could delight all the inhabitants of Brazil and Chile. ArenaNet is also proud that players have spent over 1.4 billion hours in the game, which is almost as long as there have been humans on Earth.

Guild Wars 2 Heart of Thorns Infografik

New adventures await you!

GW2_HoT_Hylek_Verdant Brink_Environment

Mike O’Brien, co-founder and president of ArenaNet, is also excited about the launch of the Heart of Thorns addon: “For ArenaNet and the Guild Wars 2 community, this has been a year we will all remember. With the announcement of Heart of Thorns as the first expansion for Guild Wars 2, we excited our fans. Since then, player numbers have steadily increased. Our community is known as one of the best and friendliest MMO communities.

Many of our experienced players gathered in the starter areas to welcome new players on the weekend when the free-to-play model of the main game Guild Wars 2 launched. We are excited to see how our rapidly growing community continues to thrive. We hope that our players enjoy the next part of the journey of Guild Wars 2 that the Heart of Thorns expansion has in store for them.”

If you are active Guild Wars 2 players, you will surely dive into the adventures of the Heart of Thorns addon from today and continue the story that now leads you into the jungle of Maguuma to take on a dangerous Elder Dragon. Let us know your impressions of the addon in the comments.

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Destiny: Xur, Agent of the Nine, Offer and Location on 23.10.

In the MMO shooter Destiny , the vendor Xur arrives in the Tower or the Reef on Friday, October 23. What exotic weapons and armor does he bring?

Last week, Xur was highly anticipated: He had Glass Needle for the first time in his inventory. What you can do with the Glass Needles and how to use them, to further optimize your armor pieces, we revealed to you last week in a small article.

The biggest change coming up is the switch to winter time. This means Xur is coming today for the last time in six months at 11:00 AM. From next week on, he will appear at 10:00 AM in the Tower or the Reef.

With all the new activities in the coming weeks, that might not be so noticeable. Friday no longer belongs to Xur. Tonight the Hard Mode of the raid will start, and next week the modified Trials of Osiris in Destiny will kick off again.

Destiny-Xur

All about Xur, the Agent of the Nine, on October 23, 24, and 25 in Destiny

When does Xur arrive and when does he leave again?

Xur arrives on Friday, October 23, at 11:00 AM. He leaves on Sunday at 10:00 AM – due to the time change, that’s one hour earlier than usual. However, the old noodle face still operates for 48 hours.

Important: Next week he will arrive at 10:00 AM.

Where is Xur? What is his location?

Xur is in the bar in the hangar.

What’s up with the numbers in parentheses?

Those are the values of this armor piece in intellect, discipline, and strength. They can vary within certain parameters.

What does Xur have this week in Destiny? What is he selling?

Xur is selling a chest engram this week. NO weapon. He wants 19 strange coins for it.

Destiny-Himmlisch-kriegerisch

For Titans, he has the new helmet “Heavenly Warrior” (34/49 INT; 33/48 DIS) with him. It costs 13 strange coins like all armor pieces.

Destiny-Maske-des-dritten-Mannes

For Hunters, he sells The Mask of the Third Man (32/47 INT, 32/47 STR).

Destiny-Schaedel-des-schrecklichen-Ahamkara

Warlocks also get a helmet: The Skull of Dire Ahamkara (64/79 Str). The helmet is new; it has not been available in the Year 2 version until today.

As a Legacy Engram, there is once again: heavy weapon. Remember: Only Year 1 weapons with Year 1 stats can come out of it.

Important: From the chest engram only “Emblems of Alpha Lupi” can be obtained for Hunters and Titans at the moment. Other exotic chest armors for both classes are currently not in the game.

The Warlock has a broader selection. Among his possible engram hits is also the Alchemist’s Garb. For exotic armor engrams, it’s crucial to clarify with which class they are decrypted.

This is an AI-powered translation. Some inaccuracies might exist.

Hearthstone: Co-op mode discovered!

A long-standing wish of the Hearthstone players seems to be coming true. There are concrete hints of a co-op mode.

Card Chaos as Teaser?

Since the release of Hearthstone, the calls for a co-op mode have become increasingly loud. No wonder, the raid encounters for multiple players already radiated a special power in the physical Warcraft TCG and provided entertaining evenings. After many rumors, half-truths, and assumptions, the data miners from HearthPwn have now succeeded in extracting the first concrete evidence and clues from the game data. The message conveyed by these images is clear: A co-op mode will come at least in the form of a card chaos.

Hearthstone Cocop tavern brawl
A Mechagnome, two attackers – will this be the co-op mode?

In addition to the typical title image of a card chaos, where two players face a boss, the card of the boss and its abilities have also been extracted. Gearmaster Mechazod has the card text “Mechazod wins if he defeats one of you”. While this alone isn’t proof, one of his abilities makes it clearer. Double Zap reads as follows: “Deals your attack damage to both players.”

It is to be expected that more about the concept of co-op variations will be discussed at this year’s BlizzCon, perhaps even entire adventures will be created around the principle of a group. We will know more about it in about two weeks.

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Source(s):
  1. 2p.com

Guild Wars 2: Heart of Thorns begins – this is what to expect!

Today is the big release of Guild Wars 2: Heart of Thorns. Check out the upcoming features and content!

The Wrath of the Dragon

Finally, October 23rd has arrived, the day when the first expansion of Guild Wars 2 sees the light of the digital world. Heart of Thorns is packed with fresh content for hungry players and offers new elite specializations, vast areas, a wider PvP selection, raids, and numerous other activities. We have listed the most important features for you once again.

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The Jungle of Maguuma

The central story aspect of Heart of Thorns undoubtedly takes place in the new, huge areas of the Maguuma Jungle. The dragon Mordremoth has awakened from his long slumber and summoned the Sylvari, his servants, to bring the world under his claws. Not only have many Sylvari betrayed the former members of the Pact, but the loyal seedlings are now viewed with suspicion and the number of innocent casualties is high. Many new creatures await in the jungle, such as the Awakened, who have long served the purposes of Glynth…

Guild Wars 2: Maguuma
In Maguuma, many surprises await the players.
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Destiny: Trials of Osiris have a date, the hard mode of the raid is supposed to be “tricky”

In the MMO shooter Destiny , the Trials of Osiris now have a date and the hard mode is outlined.

At midnight, there was the latest weekly update from Bungie and it covered three topics: PvP, PvP, and the raid.

New patch in November for Destiny aims to enhance disappointing Crucible rewards

First up was the frustrating Iron Banner from last week. Here, Bungie says: We have found a bug that caused legendary items to drop too rarely in the Crucible. This also applies to the Iron Banner. Bungie wants to fix this so that there are better rewards both in the Crucible and in the Iron Banner.

For November, the next patch is announced, which aims to ease some bounties that are too hard. Daily Crucible bounties should wrap up in a few matches, and weekly bounties should take a bit longer. The questline from Shaxx, meant to push newcomers into the Crucible, will be shortened. They probably went overboard with that one.

Destiny-TrialsofOsiris

These changes and the patch are expected before Thanksgiving. This year, it falls on November 26. Does Oryx know when the pagan U.S. holiday with millions of dead turkeys is otherwise celebrated..

Trials of Osiris are returning

The Trials of Osiris, the big PvP event, will return next week: It starts again on October 30. The start was postponed due to the Nightstalker exploit.

The hard mode of the King’s Fall raid kicks off tonight, October 23, at 7:00 PM.

Hard mode of the raid in Destiny is expected to be challenging

Destiny-Zaehne

While they don’t want to reveal the individual details of the Hard Mode of King’s Fall yet, they say: “We have something in store.”
This time, they designed the “Hard Mode” as the standard, and dialed back for the normal mode. The hard mode of the raid in Destiny will not simply be “hard” by increasing the level but is expected to include more mechanics, more things for Guardians to pay attention to.


Destiny-Xur

Noteworthy will be – with a bit of luck – the inventory of Xur, who is appearing today, Friday, at 11:00 AM in the Tower or the Reef. This will be the last time for a while that he comes at 11:00 AM. Starting next week, he’ll materialize with a faint smell of fish and chips at 10:00 AM. Either way, we will welcome him.

By the way: Tonight, we will accompany a group of Guardians live-streaming into the depths of King’s Fall! For anyone who isn’t prepared to try it out themselves, it’s certainly a good opportunity to be front row when a few guys with heavy weapons bite the dust on Bungie’s latest creations.

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Source(s):
  1. Bungie

5 things that Chronicles of Elyria does differently from other MMORPGs

The fact that the upcoming MMORPG Chronicles of Elyria differs from other genre representatives is well known. The developers are now presenting five points that clarify these differences.

Chronicles of Elyria Alter
  1. Chronicles of Elyria is dynamic and immersive: Things that can change in a world do change. This is especially evident in that the hero can age and die. Therefore, one should plan their adventures in the world beyond their current hero.
  2. Heroes must be truly heroic: Only those who take risks in the game will truly go far. It is possible to become the most respected blacksmith or a feared assassin. However, to achieve this, one must take risks that can shorten the lifespan of the character. Therefore, every decision should be well considered, and one should be aware of the pros and cons.
  3. Crafting SkillChallenge
    A mix of personal skills and talents:
    In other MMORPGs, you become a good blacksmith by watching a bar fill up. This is different in Chronicles of Elyria. Your own reflexes, good hand-eye coordination, and dexterity play a crucial role in how good your hero is and how quickly you can improve. In battles, for instance, the critical factor is when you swing a sword and gauge the right moment. If you want to create a particularly good gemstone, you will need a certain level of dexterity that depends not only on the character’s skill values but also on personal abilities. So it is a combination of the game character’s skill values and personal skills.
  4. Chronicles of Elyria - Wueste
    Stories and events:
    Chronicles of Elyria relies on an AI for the stories and events in the game, which constantly monitors the state of the world and reacts accordingly. For example, if you accumulate riches, kill another player, or get lost in the desert, the AI will weave a story around it. A player-driven economy, a limited number of resources, and destructible environments ensure constant changes in the game world. Local or regional conflicts can arise, where every player has the chance to influence the course of history.
  5. Chronicles of Elyria Charakter mit Rucksack
    Realism:
    Everything has consequences in Chronicles of Elyria. If one wanders into the wilderness without preparation, they will quickly realize that they cannot go far without water and food and may fall prey to wild animals or bandits. If you want to send a message to another player, you must hire a courier. But whether or not you can trust them is uncertain. Moreover, you can build your own dynasty by starting a family and expanding your power and wealth through it. This goes as far as founding your own kingdom – or living the life of an adventurer. All of this is entirely in your hands.

As you can see, the developers of the MMORPG Chronicles of Elyria have set themselves high goals, and if everything goes well, we can expect a very interesting role-playing game. In the following articles, you will learn more about this extraordinary game:

P.S. It seems you have a great interest in the title. The view counts for CoE on Mein-MMO.de are significant.

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Source(s):
  1. massivelyop.com

WildStar celebrates the hoverboard with racetracks

WildStar celebrates the invention of the hoverboard with a small in-game event. You only have a few days to participate!

Action around the Hoverboard

Wildstar hoverboard 2

The hoverboards are extremely popular in WildStar. Some time ago, the developers brought numerous housing objects that allow players to create their own skate parks. The feature of perpetual sprinting has also boosted the hype around the hoverboard, as racing around is even more fun now.

To celebrate the tradition of the floating board (and to introduce some somewhat silly-genius lore into the game), a special event is currently taking place in WildStar. There are a total of 3 hoverboard racetracks distributed across Nexus, inviting players to complete daily quests in the form of races. Rewards include exclusive costumes, decorations, and unique titles like “Zero”, “Muddy Head”, and “Milk Face”.

Wildstar hoverboard 4

The quests are available from a new quest giver in the contract corner of your capital city, but can also be accepted directly on-site in Whitevale, Celestia, and Deradune. The event lasts only until November 26th, so if you want to get the rewards, you should hurry.

Back to the Future … ?

If you still haven’t quite understood what the current fuss about the hoverboard is all about, I can recommend this short episode of the Tagesschau. Maybe you’ll find the little reference they included:

https://www.youtube.com/watch?v=80uvnDrmLdM

So, does it ring a bell?

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Final Fantasy: Halloween, new 3.1 instance and soon all creatures will be able to fly

In Final Fantasy XIV a new instance was introduced in 3.1. Furthermore, Halloween is celebrated, and soon all mount will be able to fly.

All Saints’ Day – the Final Fantasy answer to Halloween

Since this morning, the festival “All Saints’ Day” is active in Final Fantasy XIV, which will last until November 4.

During the event, players can earn all sorts of “Halloween-themed” rewards, including a Witch’s broom and a Pumpkin butler. There is a 4-piece costume set in orange and purple.

All Saints’ Day in Final Fantasy XIV is celebrated under the beautiful motto “When monsters sharpen their teeth and children reach for something sweet.”

FF14-Allerschutzheiligen

The Saint Mocianne Arboretum and the hard version of Pharos Sirius

The two “new” instances, coming with Patch 3.1. in early November, were introduced today. The actually new dungeon is “The Saint Mocianne Arboretum.” It is suitable for 1-4 players of level 60. An item level of 170 is required. It is a botanical research garden that has … gone out of control.

FFXIV 3_1 Sirius

The enhanced dungeon “Pharos Sirius (hard)” is also coming with 3.1. Goblins have taken up residence here. 1-4 heroes with an item level of at least 170 can face the threat.

Additionally, a very interesting piece of information comes from Japan: With Patch 3.1 it is now possible to fly on mounts that are actually ground-based. Details are, admittedly, lost in Google Translation. It might also be that this is only possible in a specific area, but the screenshots are enticing, don’t you think?

FFXIV Flying Mounts Chocobos

Read more about the fantasy MMORPG Final Fantasy XIV, the game with the flying Chocobo, on our topic page.

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Destiny: Déjà Vu – Two-person team defeats Oryx with “old tricks”

In the MMO shooter Destiny, the 6-man Raid boss “Oryx” was defeated by a duo. They relied on old tricks.

“The Legend Himself” is a clan that aims to achieve successes like this: They defeated the Raid boss Oryx in pairs.

In doing so, I remembered an old trick, which already brought Atheon to ruin: We just die at a point where the mechanics would be too difficult to counter, and revive ourselves like Lazarus! You play the Warlock variant. Sunsinger.

One of the clan members figured it all out; he couldn’t do it alone, so he brought a friend along. Together they managed to destabilize Oryx with “Touch of Malice”, preventing the death ray and ultimately able to kill him.

Those who already know the fight against Oryx will surely appreciate the video better; for everyone else, it’s at least an impressive example of “The Ogre Must Die!”

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Video Guide for Oryx: How to Defeat the Boss in King’s Fall

If everything is too fast for you, our friend Nexxoss (Level 5!) explains the fight against Oryx in Swiss style (i.e., sloooowly) in this video:

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Wow, Overwatch and HotS soon with voice chat?

Blizzard’s battle.net software may soon support voice chat. Will we soon be able to talk in HotS, WoW, and Overwatch?

“Kael’thas, you noob are dead again!”

The data miners from mmo-champion have found hints in an upcoming version of the battle.net client that Blizzard will soon offer voice chat. The data suggest a corporation called Vivox, which is already responsible for the voice chats in EVE, World of Tanks, TESO, and H1Z1.

It would therefore be possible for players in Heroes of the Storm (and all other Blizzard games) to critically question their colleagues about why they are playing so badly again. The phrase “Just a setback!” will certainly be heard much more often.

Heroes-of-the-Storm-Kael'thas
A bit of pseudo-RP in voice chat can’t hurt.

The voice chat’s second chance?

WoW-Illidan
There was already a voice chat during Burning Crusade – but nobody wanted it back then.

It is definitely worth mentioning that Blizzard had already implemented a voice chat in World of Warcraft in the past. That was during the time of the Black Temple in The Burning Crusade and remains one of the few features that are ruthlessly considered a failure by Blizzard.

The community was neither convinced by the sound quality nor did the internal chat program stand a chance against established external alternatives like TeamSpeak, Skype, or Ventrilo.

However, many years have passed since then, and solutions such as Curse Voice are becoming increasingly popular, especially in games with rapidly changing groups, such as Smite or Evolve. Whether the hints for Vivox are something concrete cannot yet be said – perhaps we will receive more information at BlizzCon.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmo-champion.com

Devilian: Action MMORPG enters the hot phase, beta starts today in the West

Today, the first closed beta phase of the Korean action MMORPG Devilian starts in the West.

Today, on October 22 at 7 PM, the moment has come: The first closed beta phase of Devilian starts. It’s basically a long weekend. It lasts until October 26 at 6 PM.

To check out the Korean answer to Diablo 3, one must either somehow obtain a beta code or get a founder package.

Devilian-Cannoneer

Adventure Instances and Matchmaking

In the past few weeks, the game has been further introduced. There will be a matchmaking feature, meaning a group search, to enter “adventure instances.” Once an instance is found, you will be teleported directly with your group in an LFG style.

The instances can be adjusted in difficulty. Players can choose between normal, heroic, and hell. A difficulty level must be completed before unlocking the next one.

With the Archdevil dungeons, further challenge levels await the players. Here, the MMO elements of the game can be seen.

The “Cannoneer” has been introduced as another class. It plays fast, is all about action, and requires the player to have a strong clicking finger.

http://youtu.be/vnGJSGgQktE
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Black Desert: Excess of Emotions!

A YouTuber presents the numerous emotes of Black Desert – as expected based on a small, squeaky girl.

Cannot process: too many emotions

If Black Desert does at least one aspect really well, it is the variety of character customization. Numerous emotes must be included, allowing players to appropriately react their avatars (read: pretty ladies) to the respective situation. Whether “Crying”, “Laughing” or “shyly smiling at the camera”, there are corresponding expressions for many emotions in Black Desert.

YouTuber Steparu continues his excellent reporting work and shows in a new video the numerous emotes based on the Beast Masters, which – as should be expected – is a rather cute girl.

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The developers’ attention to detail is also very evident here. The emotes can definitely keep up with what is otherwise offered in terms of animation quality only in single-player RPGs.


For more about the game, the content, and various classes, you can visit our Black Desert topic page.

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Source(s):
  1. steparu.com

The Demon Prince awaits players from Albion Online in the Closed Beta

In the sandbox MMORPG Albion Online, there is also a backstory currently being developed by author Peter Newman. In this story, the Demon Prince also plays an important role.

Fans of Albion Online can also engage with PvE content. This can be experienced in the closed beta scheduled for November when facing the dangers of the mysterious land of Albion. There, the Demon Prince lurks! He represents the strongest final boss of the game, created by the students of the sorceress Morgana using the soul of an ancient demon. You should only confront this Demon Prince when your hero has progressed significantly. Additionally, it is not advisable to face the Demon Prince alone!

The Demon Prince Strikes!

The Demon Prince of the MMORPG has now been introduced through a new video. This presents the abilities of this boss enemy in an interesting and exciting way. Some time ago, five heroes attempted to defeat the Demon Prince and had to experience firsthand the powers this creature of darkness possesses. In the video, the only survivor recounts what happened when they encountered the Demon Prince. The unique abilities and spells that the final boss can use in battle are presented through the story and text overlays. This is not just an explanatory video, as seen in other genre representatives. Rather, a story is told that conveys the atmosphere of Albion Online well.

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Those who register for the closed beta and get access will be able to test how the MMORPG Albion Online plays this November. Who knows, maybe you will even make it to the Demon Prince and see for yourself what this creature can do. Be prepared! More about Albion Online can be found on our news overview of the game.

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Destiny – More Mars and Europa were planned, will they come in Destiny 2?

In the MMO shooter Destiny anonymous sources provide insight into the inner workings of the massive shooter. What does this mean for the future?

Kotaku has spoken with six sources who can allegedly provide deep insights into the development and evolution of Destiny. Yesterday, we reported on the time until the release of Destiny and found explanations for why the story was so weak. But there are also many insights regarding the time after the release.

When Bungie separated from the main story, it had an impact on the entire plan for how to further develop Destiny. And it seems likely that we will see some of the “ideas” that Bungie had back then and wanted to develop in the future of Destiny.

Disillusionment after the release – but the work had already begun

But in order: Bungie was quite disillusioned by the press reaction to the base game of Destiny. That they only landed at a mediocre 70 on Metacritic and thus missed out on a “substantial” bonus hurt the studio. Internally, they had expected a 90. But early on, Bungie noticed the weaknesses of the game and attuned themselves to player feedback, drawing consequences from it.

According to sources, after the “vanilla game” was released, the planned DLCs were “rebooted.” So they had to finish “Darkness Awaits” in just 9 weeks, as one source recounts.

Diablo 3 Reaper of Souls
The Diablo team came to visit. The Destiny developers took valuable suggestions.

Diablo 3 – an important turning point

In December 2014, the director of Diablo 3 came with some colleagues and gave a talk at Bungie that was described as “very inspiring”. There were many parallels between both games. Diablo 3 had also launched under difficult circumstances, had faced much criticism from fans, and then regained the trust of fans with the expansion “Reaper of Souls”.

The Diablo 3 team advised the Destiny developers that they must let players dictate their fate, and not rely too much on “chance”. While they could use the illusion of randomness, it had to be weighted “in favor of” the players. Another piece of advice from the Diablo team was to ensure that when players stopped playing a game, and they would inevitably do so, they left it with a good impression.

Between the lines, it is hinted that publisher Activision organized this visit from Diablo 3 to Bungie, hoping that Destiny could rehabilitate itself in the eyes of fans as Diablo 3 had.

Destiny-Concept-Art-Giant-Frog
Hmm … could that have been Europa? Probably not.

Comet – what would later become “The Taken King”

The next major expansion of Destiny was then planned as “Comet” and intended as a $60 expansion for September 2015. Bungie also “rebooted” this again, even before vanilla Destiny was released. The original concept for Comet still relied on the “original story”, from which they had separated, and which already included locations like the Tomb Ship.

Actually, a new planet, “Europa” was planned for Comet, and they wanted to bring the “European Dead Zone”. They also wanted to develop a feature where “multiple fire teams” would be active at the same time, so about an activity where three teams cooperated together. One source explained the mode as follows: Imagine, we are both in a fire team and fighting along a path, and at an intersection, other teams join us, and we fight together against a boss or a wave of enemies.

But none of that came to be.

Destiny-Zaehne

As early as March 2014, they “rebooted” Comet and wanted to set it in the Tomb Ship (which they had cut from the vanilla game, actually, the Rasputin storyline was meant to take place there) In addition to the Tomb Ship, “Comet” was supposed to include another location on Mars with Strikes and Raids. However, during development, they then only focused on the Tomb Ship and cut Mars.

This part, the Mars part, is now being developed by the High Moon Studios for Destiny 2 in September 2016.

Destiny Wallpaper

Great difficulties with the tools

A significant difficulty with Destiny is described as the cumbersome tools that developers work with.

If a developer wants to make a small change to a map, like moving a resource node two meters, he has to load the map overnight, which takes eight hours. If everything goes well, the next day the developer comes into the office, opens the map (20 minutes), moves the resource node (half a second), and then has to compile everything again (20 minutes).

Even though the tools are powerful and make Destiny a great-looking game, working with the engine to develop new missions and maps is extremely tedious.

Destiny Monster Action

No more 20 Euro DLCs?

The difficulties in the first year of developing two “20 Euro” DLCs and the first expansion “The Taken King” led Bungie to propose to Activision to change their approach. They would rather make one big release a year and skip the smaller 20 Euro DLCs: The idea would be to release a new Destiny title in “even years” and a “Comet title” (i.e., a major expansion) in odd years.

They want to finance the loss of DLC revenue through “cosmetic items” in the Tower.  They aim to keep players engaged with drip-fed game content in the months leading up to Destiny 2.

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Many answers, even more questions

Mein MMO says: It is important to mention again that none of this is official. However, much seems to make sense and explains surprises. “The European Dead Zone” suddenly appeared as a PvP map, Widow’s Court. Players were surprised to suddenly see a new, well-designed location “out of nowhere”. It is quite conceivable that they recycled the components for it from the time it was planned for Comet.

What the new “planet” Europa was supposed to look like is, however, a mystery: Europa is a moon. Perhaps they have already recycled that, the Cabal base from the first mission “The Taken King” also takes place in a new environment, on Phobos, which is also a moon.  Whether Europa will come back and how it fits into the new story is hard to say.

Destiny-Cabal

In contrast, the “Mars” seems to be a very logical next major area. With Mars and Cabal, there has been too little so far. Unlike the Vex (vanilla), the Fallen (House of Wolves), and the Hive (Darkness Awaits, The Taken King), they have not yet had a proper appearance.

It is reasonable to assume that there will soon be further developments with Mars and the Cabal. The “restructuring” of the story and the many shifts of game content are likely responsible for the extremely resource-thin first year. The decision to rewrite the story led to the need to redistribute planned elements: The Cabal and Mars were neglected here.

The information about the “drip-feeding content” is interesting. Because even though Bungie pushed the limits in the first year to design two DLCs and the expansion, fans expect at least as much, if not more, for year 2. If the current tools are really that cumbersome, alarm bells should be ringing for players.

Destiny-Crota-World-First

How will Destiny bridge the gap until September 2016 and the next full-price title?

Perhaps the collaboration with High Moon Studios, which is officially confirmed, will provide some relief.

How exactly they plan to keep players engaged with Destiny for a year without paid DLCs is surely the big question of the coming months. At the moment, at least something new happens every week. But the “Taken King” surprises are likely coming to an end: the last “secret” weapons have been found.

Admittedly: They still have the hard mode of the raid, 9 exotic armor pieces and the Trials of Osiris up their sleeves. But by 2016 at the latest, players will be calling for new game content.

Destiny-Warlock

Currently, there is still no data or fixed dates on how game content will continue in the coming months. Except for the distant “Destiny 2 in September 2016.” Bungie urgently needs to fill that time with substantial content.

The doubt about whether they will succeed has grown with this new information.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

LoL: Zombie skins and a hint at new champion “Illaoi”

Something is happening in League of Legends (LoL) on the test server. A Portuguese sound file announces a new champion.

The three skins currently causing chaos on the test server of LoL have now received spectacular shared splash art (title image). Fitting for Halloween, these are Slayer Jinx, Slayer Pantheon, and Zombie Nunu.

They have also received a unique login theme for League of Legends.

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A small preview comes through an oversight: A stray file on the test server announces “Illaoi,” which will probably be a new champ. The sound file is only available in Portuguese, and translated, she says something like, “I don’t like holding lectures; broken bones are better teachers.”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. surrenderat20

Guild Wars 2: Can you unlock the elite specialization without PvE?

A developer blog reveals: the elite specialization of all classes in Guild Wars 2: Heart of Thorns is also unlockable through WvWvW.

Get Elite

The launch of the Guild Wars 2 expansion Heart of Thorns is just around the corner, and the developers are throwing in a little treat for all PvP players: Anyone who wants can unlock their class’s elite specialization simply by participating in WvWvW battles and does not need to take a single step into the jungle of Maguuma. But how does that work?

Don’t want to go into the jungle? Then just go to WvWvW!
Don’t want to go into the jungle? Then just go to WvWvW!

Players need to increase their rank in WvWvW for this purpose, as that rewards them with new items, the “Proofs of Valor.” Together with honor badges, these proofs can be exchanged at the hero notarist at the starting point of the WvWvW battles, either for a “Certified Scroll of Valor” or a “Certified Scroll of Maguuma Valor.” And that’s basically the whole magic: Using the scroll completes a random hero challenge in the respective area without you having to set foot there!

Abolition of Living World Experience

All elite specializations can be unlocked solely through PvP, if desired.
All elite specializations can be unlocked solely through PvP, if desired.

ArenaNet does throw in a small dampener. To prevent PvP players from unlocking everything in just a few minutes because they hoarded living world experience before the expansion’s launch, all unused items of this kind will be converted into 50% WEP boosters.

At the same time, living world experience has been removed from the Laurel vendors, eliminating the possibility of directly boosting to maximum at the start of the expansion. No one can avoid putting in some playtime before unlocking the elite specialization.

Interesting: Guild Wars 2 Interview: GW2 aims to be an alternative to LoL and CS:GO in esports

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WildStar: Build the spookiest house and win the contest!

Carbine is hosting a small contest in line with the Night of Shadows. Which player can build the spookiest house in WildStar?

Skyplots to Fear

WildStar is currently holding its first in-game event, the Night of Horrors. During the Halloween festivities, there is a lot to do, but for those who need more, the developers are now presenting another challenge: Decorate your property as spooky as possible!

Of course, there are also prizes to be won: The three spookiest houses will win either 12, 6, or 3 months of premium status in WildStar, which not only brings all the benefits of a subscription but also significantly increases the Cosmic Points bar. Judging will be based on creativity, spookiness, and the quality of the screenshots (resolution, as well as camera angle, depiction).

The spookiest house wins - Make an effort!
The spookiest house wins – Make an effort!

A small tip: Visit the event vendors; they sell a lot of spooky decorations that will increase your chances of winning.

If you want to participate, you have until October 29 at 9 a.m. to register. The exact participation conditions can be found in the official WildStar forum. Let your creativity run wild and prove that you can build the spookiest property in all of Nexus!

And one more thing: Shortly after the release of the original version, spooky places emerged (and since then, housing has been continuously improved, there is even more in it!). Here you can see what was already possible last year:

https://youtu.be/aBFtyQ_2nr0
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Sword Coast Legends has launched – Our first impression

Yesterday, the RPG Sword Coast Legends launched and aims to impress with an exciting campaign in the style of Baldur’s Gate, cooperative adventures, and the ability to create your own quests. We have played it.

Sword Coast Legends is aimed at RPG fans who loved the classic Baldur’s Gate on one hand, but also created their own adventures with the Neverwinter Nights editor and played them with friends. Since October 20, the RPG has been available and is receiving rather mixed reviews. We also took a look at the game and would like to share our first impressions with you.

Shallow content

Sword Coast Legends Quest Dialog

The campaign starts with the creation of your own hero, who is created according to the – adapted – D&D rules of the 5th edition. Not all races and classes are included, which the developers will likely address via DLC or add-on. With your own character, you begin the adventure and quickly notice a few things.

On one hand: There is only one save slot per character! An absolute no-go in a single-player RPG where you’d want to try different solutions. The next noticeable thing is the animations. They sometimes appear unintentionally funny when a hero runs around without a weapon in hand as if they are holding one.

The complexity of the quests also leaves something to be desired – at least so far. So far, you kill monsters or look for people or objects. Another criticism is the heavily simplified rule system, which makes real tactics hardly necessary anymore. While in older D&D games you had to tactically choose which spells the heroes could learn and cast how many times a day, there are now cooldowns allowing you to complete a dungeon in one go. After all, each spell is available infinitely. The battles also feel very action-oriented and remind more of Diablo – and that’s despite the adventure party and pause function.

Sword Coast Legends Party Dungeon

The conversations within the adventure group currently represent the highlight of the game. The personalities of the NPCs come across well and it is just fun to listen to the characters during their arguments and discussions. Only sometimes do they not match the situation. When a hero suddenly says that it looks like a battlefield in the dungeon, but not a single corpse is visible, it raises some questions. The story around a conspiracy is developing slowly so far, yet you want to know what is really behind it, which motivates you to continue playing the story mode.

Not what one might have hoped for

Sword Coast Legends Multiplayer

The multiplayer part leans even more towards Diablo, as the action cannot be paused and you only play one hero. The creation of a dungeon or game area is somewhat disappointing, as there are simply too few options to create individual places. Everything is basically randomly generated. You can only place individual objects. The quests you can generate also lack variety. Because at the moment, it’s all about either defeating a monster or finding something. However, a session with a game master and several players is still always fun.

Sword Coast Legends Beach

All this may sound rather negative, but Sword Coast Legends is not a bad game. However, it does not reach the significantly more complex predecessors Baldur’s Gate and Neverwinter Nights.

The RPG fare is noticeably shallower, which is not necessarily a bad thing. It is therefore well-suited for beginners or when you just want to complete a quest in between. The characters you encounter are very well and interestingly developed. But those expecting a truly complex and deep RPG or hoping to create long, individual adventure campaigns with complex stories and play them in multiplayer will likely be disappointed.

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Neverwinter presents the intricacies of Underdark, including artifact weapons and huge monsters

In the action MMORPG Neverwinter , the next module, Underdark, takes you into the underworld. Everything that happens there will be introduced in a series of blog posts.

Neverwinter has complex intricacies in the details of its game mechanics, which will be revised and expanded with the next module “Underdark” .

Thus, fans of artifact weapons will no longer have to wait for the special “Double Refinement Event” to take full advantage of their weapons. Artifact weapons of rank 15 or higher will gain the new feature “Always Double Refinement”, which also applies to existing weapons.

In another blog post, the development team discusses the new “Underdark Campaign”. The details on how players can gain advantages with Faerzress and Demon Blood are explained in an extensive blog post.

Neverwinter Campaign

There is more to see with the “Demogorgon” (cover image), a demon that can swing its tentacles along the stalactites of the underworld and whose presence drives everyone insane; it has even corrupted the battlefield. What a nice guy!

This is an AI-powered translation. Some inaccuracies might exist.