A new event allows players of WildStar to collect various decorations that can be used to build their own spaceships.
Grinding Expeditions for Spaceship Parts
From December 9th to December 18th, WildStar hosts a new in-game event, the Space Hunt. For this purpose, two traders from Ekose have settled in Illium (Dominion) and Thayd (Exiles) and offer special vouchers in exchange for Eko particles, which can then be exchanged for housing decorations. The Eko particles are a reward for all expeditions as long as they correspond to your level. For level 50, this means that all expeditions in experienced mode are available to you.
The Ekose traders are available for just about a week.
If you bravely battle through the mini-instances, you can secure numerous spaceship parts to create your own model on the Skyplot. If you’re not that creative, you can simply replicate the standard models of the different flyers – they still look quite nice. The event is also suitable for earning a few quick platinum coins! If you have no use for the Eko particles, you can sell them to your fellow players so they can exchange them for vouchers themselves.
Real Money Instead of Expeditions
The purchasable boxes may contain exclusive items that are not available anywhere else.
If you have no time or desire to hack your way through the various expeditions for the needed Eko particles, you can simply pull out your wallet. Simultaneously with the event, there are various boxes in the in-game shop that can contain the same rewards and additionally offer the chance of some extras.
Special NPCs and unique soundtracks for the right atmosphere in housing should provide enough incentive to invest a euro or two in NCoins. The boxes can also be paid for with the currency Omnibits, which can be earned in the game.
The latest wing of the Explorer League brings new cards for Hearthstone – Murloc fans can rejoice!
Sir Finley Mrrgglton and his Crew
After the Explorer League expansion of Hearthstone took a break last week due to Thanksgiving, it returns this week. Tonight, on the night of 03.12.2015, the 3rd wing “The Fallen City” opens. This provides exciting boss battles and new fodder for deck builders, we give you a quick overview of the newcomers.
The Army of Murlocs
A total of 4 out of 10 cards are Murlocs or interact with them, which is not surprising considering that Sir Finley Mrrgglton accompanies players through this part of the adventure. For only 1 mana, he lets you discover a new hero ability – this could allow shamans to forsake their totems or priests to reach for the fireball. The “Mini Fin” is the counterpart to the Murloc, but interacts well with other Murloc cards.
One of these cards is Return of the Valued Ones (“Anyfin can Happen”), a Paladin spell for a hefty 10 mana, summoning up to 7 Murlocs that have already died in this game! The last Murloc card is Famous Fin Buddies (“Everyfin is Awesome”,) a shaman spell that grants all friendly minions +2/+2 and becomes cheaper the more Murlocs you control.
Vicious Snakes and Other Creatures
Rogues get the “Pit Snake” as a new card for only 1 mana, which so far most pros have rated as quite useless. The “Giant Toad” fits wonderfully into many Druid and Hunter decks, and with its death rattles, it will surely take down at least one opponent on its way down. The “Gorillabot A-3” expands the list of existing mechs and uses the new keyword “Discover” to bring another mech into your hand.
The “Sea Witch of the Naga” stands at 5, as she not only has 5/5, but also changes the costs of all your other cards to 5. Druids will snag the “Jungle Moonkin”, a double-edged sword, as it increases the spell damage of both players by 2. Lastly, Hunters receive the new trap “Dart Trap”, which is triggered when the enemy uses their hero ability. It then deals a solid 5 damage to a random opponent.
With the opening of this wing, the new cards are also active in the Arena and can appear, as usual, when crafting your deck.
Vodafone and Kabel Deutschland are now implementing their plan to throttle download speeds after a daily download volume of 10 GBytes.
Update 22:00: As SpiegelOnline reports, Vodafone Kabel has taken a 180° turn. They are now distancing themselves from the throttling; they no longer want to know anything about the 60 GB limit. The throttling was said to be a pilot project that failed. It seems that the strong reaction online over the past few hours has led to this turnaround.
Original article:
Those who download a lot via P2P or file hosts may now be surprised, especially if they are customers of Vodafone or Kabel Deutschland. Because both companies are starting immediately to drastically reduce download speeds when a limit of 10 GBytes per day is reached. A corresponding clause has been in the contracts since 2012, but both companies have only enforced it so far when a data volume of 60 GBytes per day was exceeded. Now it will apply already at 10 GBytes.
Throttling also possible for MMORPGs
Vodafone’s company spokesperson Thorsten Höpken explains: “We can confirm that we have started the technical implementation in the first regions at the beginning of November and that this will be completed in a few weeks.” They will gradually continue to bring more connections under the new regulation. These will be throttled to 100 KBit/s after 10 GBytes per day, which is only supposed to affect file-sharing services. Downloads will then only be possible at around 12.5 KByte per second.
This could also become problematic for MMORPG fans, as many MMOs rely on P2P – for example, when downloading new and large updates. This also counts and will be affected by the throttling. In addition to peer-to-peer, the typical “one-click hosts” and net news are also affected.
Vodafone explains the measure as follows: “This measure is beneficial for the vast majority of our customers, as the available bandwidth in the network is distributed fairly among all customers for an optimal surfing experience. We want to prevent excessive data consumption by a few users from leading to bottlenecks for the vast majority of other customers.”
So, if you play MMORPGs that rely on P2P and are a customer of Vodafone/Kabel Deutschland, you might face an unpleasant surprise. In games like Star Citizen, one can expect 30 GB patches, 100 GB of game volume. Even The Elder Scrolls Online quickly reaches double-digit GB ranges.
Only file-sharing services based on peer-to-peer (e.g. BitTorrent), Usenet news, or one-click hosting are affected by the regulation.
The vast majority of services are not affected by our regulation. These include internet surfing, video streaming and video-on-demand (e.g. YouTube, Netflix, Twitch, Amazon Prime, media libraries, YouNow), emails, social networks, photo and video sharing, video, audio and text chat, online backup. Commercial providers’ peer-to-peer downloads (e.g. game downloads from Steam, Origin, Blizzard’s Battle.Net or Windows updates) or peer-to-peer based video streaming (e.g. Zattoo or SOPCast) are not affected on the other hand.
This is an AI-powered translation. Some inaccuracies might exist.
Always cruising through space in a clean polished spaceship is boring. Therefore, you can make your ship dirty with the upcoming update of the MMORPG EVE Online.
If a spaceship has been traveling in space for years, it should show it. Over time, dirt and dust accumulate, so you can see how many years a ship has been in service. This feature will be introduced with the upcoming update in the MMORPG EVE Online, which will be released on December 8th.
However, the ships need to be properly polished first. After that, you can dirty them at will. There will also be an option to clean your ship repeatedly, allowing those who prefer to hunt in freshly washed ships to do so. But that’s not all, as another feature will be added to the hulls of your ships.
Kills and More
If you shoot down other ships in EVE Online, you can be proud of it. However, this has not been visible from the outside until now. That will change with kill marks. Whenever you are directly responsible for the destruction of another pilot, you will see a corresponding mark on the hull of your ship. This way, you can show everyone else what you have already achieved, and it shows from the outside whether one should take you on or not.
The style of the markings is determined by the origin of the ship: For example, if you fly an Amarr ship, its kill marks will be displayed in the Amarr style. Additionally, you can look forward to modified graphics for gravitational fields, improved local repair effects, impressive new flames from your engine thrusters, 13 new ships, and improved logos on every ship and station when the update is released on December 8th for the MMORPG EVE Online.
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The retail chain GameStop complained to its investors that Star Wars Battlefront had sold worse than expected. Electronic Arts sees it differently.
The sales giant GameStop stated in a comment to its investors that it shifted some of the blame to Star Wars Battlefront and held it responsible for potentially weakening numbers even in the winter quarter. They had “high expectations,” lowered the expectations for the release, and even these “lowered expectations” Star Wars Battlefront still underperformed.
This sounded so negative that Electronic Arts felt the need to release a statement. EA said GameStop’s comments were “interesting” and “a bit surprising.” They see no weaknesses in the title and are confident that they will meet the high expectations set forth to analysts, investors, and Wall Street.
These are the “marketing beats” EA hopes for:
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At least there are “marketing beats” coming up. This likely refers to the movie. EA probably hopes that the film will help the game Star Wars Battlefront earn significant revenue again. Electronic Arts had expected to sell 13 million units, but they didn’t comment on the numbers.
Analysts had already stated to the US site Gamespot regarding the numbers that weak sales at GameStop could result from the fact that digital sales are increasingly rising.
Black Friday in the USA had other winners
In this context, an interesting statistic was compiled by Infoscout based on the purchasing behavior of 250,000 Americans who use their apps. According to this, the big winner of Black Friday in US retail was the game “Call of Duty: Black Ops 3.” It received 10 cents from every dollar spent on video games. Star Wars Battlefront only ranked 13th in the statistics.
This is an AI-powered translation. Some inaccuracies might exist.
The Great Gatsby thanks the allies, competitors, and others who helped him come up with the successful tactic.
The typical comment from Destiny players upon seeing the video: And I can’t even do it myself often enough with 5 others!
Mom, Mom, look, I’m not even looking!
The boss before Oryx, son Crota, has not been a benchmark in Destiny for a long time.
Players keep coming up with crazier methods and impose harder handicaps on themselves to defeat him spectacularly. After the “Rock Drums”, it couldn’t really get much harder and more humiliating for Crota: Now a player has managed to do it blindfolded, that is, without seeing anything.
Well, with such weak performances, Dad Oryx probably won’t regard his son with any eyes anymore, right?
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The lead developer of Guild Wars 2 defends eSports with strong words – it’s about the future of the game itself.
Those who bet against eSports are betting against Guild Wars 2
With the expansion Heart of Thorns, Guild Wars 2 not only focused on exciting adventures in the jungle of Maguuma, but also implemented concrete plans for eSports. However, not all fans agree with this. Many fear that the emphasis will be too heavily placed on the professional scene, leaving other projects, such as bug fixes for the main game, by the wayside.
Colin Johanson, the game’s lead developer, has now countered these accusations on reddit.“Despite some crazy accusations, the PvP Pro League is mainly a matter for our marketing team and has virtually no impact on our developers.”
From a marketing perspective, eSports in Guild Wars 2 is a great success.
For everyone who hopes that the PvP league is doomed to fail, Johanson even had some harsher words. “If you want to see the game fail, I wonder what you are doing here at all. But betting that the league will be a failure is the same as betting that Guild Wars 2 will not continue to grow.”
With a stronger focus on PvP, they also promise to release a new patch once per quarter, mainly aimed at balancing the individual classes. While this is an improvement over the current approach, many players feel that this is still not enough. They believe that balance is never “perfect” and that more flexible adjustments should be made, such as every 3-4 weeks.
Just a few days ago, the first official PvP season in Guild Wars 2 started, enticing with prize money of up to $200,000 and also providing amateurs with incentives in the form of in-game rewards.
The latest patch of SMITE is out and gives us plenty of hot skins – sexy succubi and conceited divas are waiting.
To have a hot Christmas …
Since Tuesday, patch 2.19 of SMITE is available, featuring the slightly sinful name “Divas and Demons”, which certainly lives up to its title. Alongside numerous cool skins, there are also a lot of balancing changes to rein in the latest player preferences in the meta.
Sexy succubi and iron beetles
Rawr! Welche der beiden Damen darf es denn sein?
Egal, sie kommen im Doppelpakt!
The definitive highlight of the update (no discussion allowed) is the two demon skins that Serqet is granted. “Demonsoul” and “Ebonsoul” differ only in color, but also come in a bundle for 600 gems and are available for a limited time. Who hasn’t always wanted to spread the sweet poison of love as a succubus?
In Aphrodite’s latest appearance, there is clearly inspiration taken from Lady Gaga, as her “Diva” skin resembles the pop singer more than just a little. As part of the Odyssey, “Steel Scarab” skin from Khepri, transforms our favorite dung beetle into a large robot – to protect his teammates, of course.
Lastly, a new skin from Chronos awaits in the New Year’s chest. “Father Time” turns the ruler of time into an old man – if you like it, go for it.
God Adjustments
In addition to the countless skins, there are some adjustments to the gods to further manage balance. The biggest changes occur – as expected – with Chiron, who has clearly left his hunter colleagues in the lurch. The damage of “Training Exercise” is reduced, the cooldown of “Masterful Shot” is increased, and the slow is set at 25% on all ranks.
Hel is in trouble – she heals a bit too well.
Even the Nordic goddess Hel feels the nerf hammer, as the ability “Repulse/Inspire” experiences an increase in cooldown from 10 to 12 seconds and the healing now only benefits 30% from magical power (previously 50%). Khepri receives his third adjustment in a row, with his “Rising Dawn” further clipped and reduces the damage taken by hit allies by 10% less at every rank. Sol’s “Stellar Burst” costs 10 more mana points and the slow now only lasts for 1.5 seconds (previously 2 seconds). Finally, the damage from Xing Tian and Xbalanque is slightly reduced.
In the MMO shooter Destiny , long maintenance work is scheduled for Thursday, December 3rd. The servers will be unreachable this evening. Is there a patch?
As Bungie announces, extensive maintenance will take place on December 3rd.
Starting at 6:00 PM German time, players should no longer be able to log in.
From 7:00 PM, the servers for Playstation 3, Xbox 360, Playstation 4, and Xbox One will be taken offline for maintenance. Destiny will no longer be accessible.
The maintenance is expected to last approximately three hours. Destiny is expected to be operational again at 10:00 PM our time. However, such maintenance work has often been delayed and extended in the past.
Destiny will be undergoing maintenance tomorrow 12/03/2015 starting at 9AM PST. Expected completion is 1PM PST. https://t.co/Ocy0lEVMfq
Is there a patch or update for Destiny on December 3rd?
No information is available about a patch or update. Community Manager DeeJ tweeted on Monday that the date for the December update has not yet been announced, only ruling out that the patch would come on Tuesday.
Update 11:25: There is certainty, one of our readers has been in contact with DeeJ. He says: These are just maintenance works. The only update that will come today for Destiny will be the Weekly Update, the letter to the community.
.@nymus_arno No, Sir. Tomorrow is just for maintenance. I’ll have a weekly update for you, though, about the December Update.
The December update is likely to arrive next week or the week after. Then 15 exotic items will come into play, there will be adjustments to weapon balance and probably also a rework of the Titan class. We will keep you updated if there is still a patch or update coming to Destiny.
Update 21:12: Destiny is back online. It happened a bit faster than expected.
In the MMO shooter Destiny, the challenge mode for the Warpriest went live yesterday. This leads to the first true 320 Guardians.
We have waited a long time for this, and now there are at least 3 Guardians with a light level of 320, the maximum value: 2 Titans and 1 Warlock have achieved this according to Destinytracker. To reach the round dream value, each equipment slot must have an item with 320 light.
Since yesterday, the artifact with 320 light is available. Just like weapons with guaranteed 320 light value. Before, one had to hope for such items.
Surprisingly: The items are now not only available “guaranteed”, but also quite easily.
Double Lottery Tormented the Guardians in Destiny – Now It Is Light
Because Bungie is being very generous with the Warpriest challenge mode. They had previously been stingy with rewards. Players have been complaining about a double lottery since the Taken King. Destiny has to first spit out the item that Guardians want (or at least the type of item), and then it has to come with a high light value. Otherwise, the loot is worthless.
The closer one gets to 320, the stingier the system becomes. Of course, if you have 310 light, you can be happy about any item, whether it has a light value of 311, 312, or 318. But as you go higher, the “hits” in the fun loot bingo diminish.
In the forums, the discussion rages: Have they made it too easy for the players? Is the challenge mode, which was rather simple, worth this great loot? Or are only the 1% complaining while the rest is happy: Finally more loot. What do you think?
This is an AI-powered translation. Some inaccuracies might exist.
In the patch notes for the upcoming patch 17.1., there are all sorts of “normal” changes, quality-of-life changes. Minas Tirith is getting a crafting hall. In PvP they are changing this and that. Some complain: This is terrible. Others say: Finally, you are doing something right, it’s great.
One change, however, is particularly noteworthy and surprising. They are introducing two new cash shop items.
The Blessing of Valar brings a character to level 95.
The Blessing of Valar (Upgrade) raises a character that is already over level 51 up to 95.
At the moment, we do not yet know the final prices. One can assume that the “Upgrade” will be cheaper than the normal blessing.
In the video from the test server, it is also set up a bit differently than in the patch notes. There is a buff at level 50 for 3995 Turbine Points, a buff at level 95 costs 5995. That would be approximately 35 Euros for the “small” buff and 45 Euros for the “large” buff.
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It does not seem very kosher to outsiders. The abstract problem associated with this: Instead of making leveling more enjoyable and keeping old content attractive enough for players to enjoy tackling it, players are made to pay for not having to play.
This is an AI-powered translation. Some inaccuracies might exist.
Juvty Worlds and Mein-MMO.de are giving away 100 keys for the sandbox MMORPG Wild Terra!
The sandbox MMORPG Wild Terra is somewhat reminiscent of Ultima Online. From an isometric perspective, you explore a vast game world where you can essentially do whatever you want. Survival aspects are at the forefront, allowing you to build your own structures and even create your own kingdom that you will need to manage.
Wild Terra is currently in an early access phase. If you are interested in the game concept, you now have the chance to win one of 100 keys! A key grants you access to the early access of the game and five premium days. Even after the early access, you will still be able to play with your key.
To participate in the giveaway, you just need to enter a valid email address in the Godankey field and hope for some luck in the draw.
How to redeem your Wild Terra key!
If you are among the winners, you can redeem the key in the following way: 1. Visit the site: http://www.playwildterra.com/ 2. Download the game client from this page: http://files.playwildterra.com/ 3. Install the game and then start it. 4. Register for an account and then enter your key.
German is spoken
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The MMORPG Wild Terra is also available in German. However, updates are released regularly, for which translations are also needed. The developers are therefore looking for gamers who might be interested in collaborating on the translation so that the German texts can be published promptly. Those interested can apply via this email address: [email protected]
The giveaway runs through Godankey, and data will not be stored for commercial purposes, but only used for the draw – it ends on December 6, 2015, at 2 PM. You should then check your inbox to see if you are among those selected at random. Participation is free, and legal recourse is excluded.
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The current card chaos in Hearthstone sets new standards in complexity – the decks evolve with every turn!
Update: The Tavern Brawl has been put on hold. It was active for a while at first, but it has been inactive since around 19:30. Blizzard is working on connection issues.
Our apologies – This week’s Tavern Brawl is currently delayed as we work on a resolution for disconnection issues.
Update 23:50: It is now running again. Blizzard apologizes for the stability issues in Europe. It is not due to the server, but because the card chaos goes live in Europe first. These many problems are inexcusable, however. They want to test even more rigorously in the future.
The choice of hardships – what do I want to play with?
Exactly at 5 PM today, on December 2, 2015, the card chaos of Hearthstone started its next round. Under the name “Deck, switch yourself!” the developers are creating a new mode that is so complex this time that it even works only with its own help texts.
At the beginning, each player chooses a deck, which only determines the hero power. However, the deck contains only four cards in the first turn! At the beginning of each turn, you “discover” three new cards, but you can only choose one of them. This card then goes to your hand and later back to the deck. This way, players gradually build up a small collection. Because that alone wouldn’t be chaotic enough, at the end of your turn, the hand is completely exchanged – you draw new cards from the deck.
Spoiler: I have ruthlessly lost.
This sounds incredibly complicated, and it is in implementation as well. It will surely take several games to get the hang of the subtleties and tricks of this mode.
It is also important to mention that for the first win in the card chaos, there is a free classic card pack. The cards from it either complement your own collection or can be used in the form of Arcane Dust to craft desired cards. A game in this mode is worthwhile for both veterans and newcomers.
This is an AI-powered translation. Some inaccuracies might exist.
Black Desert introduces a new PvP system where villains end up in prison if they are slain by “good” players.
Bad Guys in Jail
While in the West we are expecting the release of Black Desert next year, and the features for launch are already being prepared, work is still ongoing on the original version of the game in Korea. The latest update includes major changes for the continent of Valencia, where the existing “Karma” system is being slightly modified to encourage more conflicts between players.
Those who mow down innocents see their karma plummet.
Until now, the karma value indicated how righteous a player was – if one had neutral karma, one was safe. However, those who regularly committed crimes, such as getting caught stealing, saw their karma drop quickly into the red zone. This makes it quite dangerous, because if a player with negative karma is slain by their righteous counterparts, they can lose enchantments, gems, and other items in the process.
In Valencia, the “PvP-friendly” zone, these punishments are eased and expanded with some other ideas. Those who diligently send other players to the nearest cemetery still ensure that their own karma level continues to drop. Slowly but surely – depending on how many innocents one murders – the character becomes an outlaw. Exactly these players are the right prey for “good” heroes who like to possess positive karma.
If the lawbreaker is slain, they respawn in prison and must work in the sulfur mines until their debt is settled. Depending on how “bad” their karma was at that moment, this can take a while. But don’t worry: Skilled players can attempt to escape from prison early.
In Arequipa, the law enforcers live – people with negative karma are attacked by the guards.
Along with this prison comes two new cities where the bad guys and the good law enforcers both have a safe haven to plan their next misdeeds or redemption offensives. In both cities, there are special quests that can only be completed if one behaves either particularly “good” or particularly “bad”. There will be plenty of incentives to fully explore one side to the extreme.
This is an AI-powered translation. Some inaccuracies might exist.
In The Elder Scrolls Online there was a significant patch this week for PC, Playstation 4, and Xbox One.
PC Patch Improves Performance in Cyrodiil
Performance issues have been plaguing The Elder Scrolls Online. The PC has always been a frontrunner, receiving the “current” patch approximately two weeks before Playstation 4 and Xbox One. This is because console patches must first be approved by Microsoft and Sony.
For PC, the latest patch was released yesterday, promising improvements to performance in Cyrodiil. Some buffs now only work for group members, no longer for everyone around.
The performance issues in Cyrodiil have been troubling TESO for a long time. Let’s see if the fix finally provides relief and alleviates the problems. Additionally, armor now degrades by 33% due to “normal wear and tear.” There is no change regarding degradation from dying.
The Xbox One patch was released yesterday, and the one for Playstation 4 will be applied today, on 2nd December. At this moment, there are only patch notes available for Xbox One, but the one for PS4 will likely be the same patch.
Here the issue with long loading screens for players who have “completed many quests” is being addressed. Some had already joked, saying, “In the time it takes to load, at least I have time to take care of my family… or read an 800-page novel.”
All fans of the MMORPG Skyforge can be excited, as with today’s update “War’s Onset”, the Pantheon Wars are introduced in the MMORPG Skyforge.
Every god needs a temple, but there are not many of these objects, referred to as “Heavenly Temples” in Skyforge, in the game. Therefore, starting today, the Pantheon Wars for the Heavenly Temples will begin. These wars are divided into different phases:
Each war season lasts three months and consists of several activities that last a total of 28 days:
The Qualification Phase – 24 days – with the very first qualification phase only lasting 17 days due to time differences between Europe and North America.
The Auction Phase – 1 day.
The Battle for the Heavenly Temples – 3 days.
Phase 1 – Qualification
In the qualification phase, players must master various PvE and PvP activities. This allows them to qualify for the silver, gold, ruby, and diamond leagues.
Phase 2 – Auctions
In the second phase, players must place bids to claim a Heavenly Temple for themselves.
Phase 3 – Battle for the Heavenly Temples
Phase 3 is the climax of the entire Pantheon War – the epic battle!
Your task during the season is to fight for resources. You will find these in Pantheon-controlled territories. With these resources, you may undertake a special global project that differs from season to season: the Wonder of the World!
Anyone who completes such a project can significantly influence the entire game. Additionally, one will receive statues and busts of their hero, who will thus be immortalized in the game. So, anyone who truly wants to make a lasting impact in the MMORPG Skyforge should participate in the Pantheon Wars, which are being introduced to the online game today with the update “War’s Onset”.
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In the upcoming MMO shooter The Division a YouTuber has found something interesting.
It was only visible for a tiny moment, but the well-known Division YouTuber “MarcoStyle” paid close attention. In a gameplay video, from a Q&A at the beginning of November, he discovered the dreaded word “Store” (it is at 0:55 in the video) directly in the interface of The Division.
This is still far from confirmed, but it seems to be an indication that the dreaded “microtransactions” will be featured in the game, also known as a “cash shop”.
http://youtu.be/nTuQb95R8YA
In doing so, a player pays money for “smaller conveniences”, whether they are cosmetics, new skins, or XP bonuses. More than this short clip in X-Files style is not known at the moment.
In the current climate of the gaming industry, such a cash shop would probably not surprise anyone, but it would likely upset some.
This is an AI-powered translation. Some inaccuracies might exist.
In Final Fantasy XIV, players are offered 96 free hours, while the new PvE content is causing problems.
Square Enix is proud of Final Fantasy XIV. That’s why they showcase it regularly. Now Patch 3.1 is out, and they say:
Former players who have not had a subscription for more than 30 days can play for free for four days between December 1 and December 31.
Among the 4 days counted: The day you log in again, and the three subsequent days until 11:59 PM on the third day after the login day. So you should start “as early in the day as possible,” otherwise you’ll have only 80 hours or so instead of 96.
Problems with Mass PvE in Diadem
Meanwhile, there is a bit of trouble with Patch 3.1 regarding the new large event-like zones. They have tried a new concept with many different groups in open PvE instances, on the islands.
And the mass PvE there does not work as smoothly as usual in the “Exploration Missions” in Diadem. In the first and so far only group of islands, groups are competing for the same monsters – this leads to conflicts. Up to 9 groups, 72 players, can land on one island together.
Players are complaining that some groups only hit the mobs and then just run away, not really helping to take them down.
Furthermore, the 8 players within a group do not always have the same goal. In a hodgepodge thrown together by the Duty Finder, there are combat classes wanting to kill monsters, but there are also gathering classes who want to do their crafting there. The gatherers annoy the hunters.
Others say: Here are people in our group who play crafting professions, they play their gatherers – they don’t bring us anything. Why should we support them here? They aren’t hitting the mobs, we’re then doing too little damage to the creatures and going home empty-handed.
This topic has been concerning the FF14 community for some time now.
A problem noticed here within a group: Half of the group wants to “gather” special items with their crafting class, doing no damage to the mob. The other half of the group wants items from the mobs, but deals too little damage to get loot because other parties are dealing the main damage:
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Auto-Matchmaking mixes fighters with gatherers – this leads to problems
There has already been a hotfix. Mastermind Naoki Yoshida spoke up last week, saying: It’s not that simple. If we come up with rules, they can be abused. This is a different concept than the content so far; everything is new now.
Yoshida assured that some problems would be solved “technically,” while for others, they hope for discussions within the group to find solutions. However, it is known that talking doesn’t always help.
Square Enix is working on it but needs a little more time. They are considering that simply “hitting” is no longer enough, but you also need to deal a percentage of damage to receive loot. They are still struggling with a “kick system” because it could mean that “bidders on an item” could be removed. Furthermore, the gathering professions should also be able to do something; they cannot just be removed for kicking. It’s all quite complicated.
The best solution would probably be to separate gathering and combat professions so that they do not end up together in matchmaking. However, this is technically difficult, at least in the short term with Patch 3.1. Those who are bothered by this are recommended by Yoshida to manually seek a group.
Well, hopefully, returning players won’t have to deal with these difficulties.
This is an AI-powered translation. Some inaccuracies might exist.
The military MMO World of Tanks lets players open doors. And the mini version Blitz is also coming for Windows 10.
You have to come up with something to not go under in all the competition. Tanks as reindeer wouldn’t really work. At World of Tanks, a calendar has been prepared for Christmas. Every day, a different door opens. Now the first 2 days weren’t really gifts, but “special offers” that were only valid for one day.
Soon there will be 2 World of Tanks for Windows 10 – the big one and a small one
Valid for longer than just 24 hours will be “World of Tanks Blitz”, which is the mini version of WoT. Blitz was designed a year and a half ago: Intended for mobile devices, it found success on iOS and Android.
Now Wargaming is releasing the game in a Windows 10 version. Windows also powers some mobile devices – but you can also control it from the desktop cockpit with mouse and keyboard if you’re craving 7-vs-7 action, so to speak, like pocket tank billiards. Or you just stick with the big version.
There is currently no date for the Windows 10 port of Blitz.
This is an AI-powered translation. Some inaccuracies might exist.
Actually, I wanted to vent today about all the crazy people who, once again, fought over a few percentage points off during Black Friday and sent others to the hospital. Luckily, you are spared from this, as the underdog Star Wars: The Old Republic steps in to create another topic of rage after the weakening of the companions. This time it’s about real money and story – the very things that make Star Wars so great.
Cortyn’s wrath is boiling, as befits a Sith Lord.
What has happened?
Last night, the developers of Star Wars: The Old Republic invited to a livestream to talk about the future of the game and to make a “big announcement.” The disappointment in the chat was quite large when it turned out that the reveal was just a bonus program for loyal subscribers.
Anyone who pays for the game every month will be rewarded with small gimmicks, such as special weapon skins, exclusive companions, or other “fluff” that brings prestige but does not hold back core aspects of the game. And no developer would come up with the idea of also including story chapters in such a program. … or would they?
The story chapter featuring HK-55 is only available if you subscribe for more than 6 months.
Rewards for longtime players – Exclusive story
The stream yesterday really angered me. I rarely come across developers this hypocritical. With statements like “With the rewards system, we want to thank all players who have been playing SWTOR as subscribers for years and have accompanied us for almost 4 years now”, I almost had my feminist good-human soy milk come back up.
While that sounds nice in theory, I do have a question for the joker: If you care so much about the loyal fans, why don’t you thank the loyal fans who have been around for 4 years, instead of those who will be from now on? The current plans state that only players who have a continuous subscription from January to August will enjoy the “bonus chapter.” So additional story.
No, SWTOR’s rewards program is anything but a thank you to the “loyal fans.” It’s a horrible, deceitful method to entice players into a subscription, as otherwise, they are simply deprived of what they love about SWTOR – story.
Flashed – The announcement has greatly diminished the desire for SWTOR.
Personally, this angers me. While many fans might think, “I’d rather have a permanent subscription, otherwise I can’t see certain content,” I have the exact opposite reaction. “Without a permanent subscription, I can’t see the whole story when I jump back in later – I’d rather not see it at all.” Yes, my interest in SWTOR has just drastically decreased. But hey, if enough people complain, it might do something. I certainly won’t be subscribing for 7 months – not even for a single month now.
Will you do it? Or do you think these rewards are actually good? Let me know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.