The hero shooter Gigantic (PC, Xbox One) must postpone its release to 2016 and therefore lay off employees.
Gigantic is planned for Windows 10 and Xbox One, and now they have informed the players in a blog: We are aware that we must move the launch time frame to 2016. As a startup, our funds are limited. If we need to extend the production time without sales, we are also forced to allocate our resources differently, to stretch them. Therefore, we had to part ways with 16 employees with a heavy heart.
This is painful, but they remain determined to deliver Gigantic in the best possible quality.
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The news about the layoffs had already reached the US site Massively Overpowered. Former employees had reached out on Twitter for new job opportunities.
I’m sad to say that I was one of 16 laid off from Motiga. If you know of any CM work, here’s my linkedin https://t.co/haLcp2Mshk
The military MMO World of Tanks is now available on the Playstation 4 in an open beta, but beware: a massive download is required.
As reported by Dualshockers, the Playstation 4 beta of World of Tanks is a heavyweight. With an initial download of 1.979 gigabytes, players are first lulled into security, before the heavy artillery comes: 36.81 gigabytes are downloaded in the background.
A new pet in World of Warcraft serves a good purpose. The proceeds help terminally ill children.
The playful kitten with a hunger for magic
At more or less regular intervals, Blizzard works with the “Make-a-Wish” foundation to fulfill a great wish for children with life-threatening illnesses. This year, the new pet “Glowing Paw” serves this purpose and can now be purchased in the Battle.net shop.
Until the end of this year, all proceeds will go to the foundation. To promote the campaign a little, Blizzard has also provided the purring mana addict with its own trailer.
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Glowing Paw costs 10€ in Europe. If you have no use for the playful kitten yourself, you can also make a pet collector from your friend list happy, as the pet can also be gifted through the shop page. What is better than donating for a good cause and at the same time making a friend happy?
This is an AI-powered translation. Some inaccuracies might exist.
This is due to the “Kit” of the Sunbreaker: The Super is already strong, and its support abilities further enhance it. This makes the Super too powerful and the Titan is not only a hammer-throwing killing machine but also extremely difficult to take down.
Many of its attributes related to the Super are now being weakened. Bungie says it is the first time they are making significant changes to class balance – also the first time they felt they had to.
However, Bungie assures: We are not ruining the Sunbreaker. It is still strong, just not as powerful as it is now. Additionally, the other two Titan specs will receive buffs: the Defender (Bubble-Bro) and the Striker (Punch-Bro).
Longer Arms, Faster out of the Blocks for All Titans
For all Titans:
Bungie increases melee attack range by 12.5%, from 4 meters to 4.5 meters. The Titan should feel like a melee fighter overall, as they diagnosed Tyrannosaurus Rex arms on him and want to counteract this. Also, the initial speed of Catapult is increased by 5%, so the Titan gets moving faster.
Titan Melee: Extend Titan Melee range (+12.5%)
Catapult Lift: Faster Initial velocity (+5%)
Sunbreaker becomes more vulnerable during Supers and support abilities are weakened
For the Sunbreaker, damage reduction during the Super is reduced by 9%, and the hammer will fly 1.3% slower.
Additionally, the bonuses that further enhance the Super will be lowered. Thus, “Flameseeker” will have 25% weaker tracking and will no longer provide +1 Recovery and +1 Agility. Those are now on Fleetfire (Agility) and Firekeeper (Recovery). Cauterize will have a 3-second cooldown, Forgemaster a 20% weaker radius multiplier for splash damage.
Sunbreaker
Melee
Sunstrike: Decrease DOT Time (6.5s ->5.5s)
Super
Hammer of Sol: Reduce Damage Resistance during Super (-9.09%)
Hammer of Sol: Slow Hammer travel speed by (-1.32%)
In the MMO shooter Destiny the PvP event Trials of Osiris has been active since Friday evening, December 4th. This time it’s a paradise for snipers.
Until Tuesday morning, the best 3-player teams of Destiny will face off in the Trials of Osiris. In a deathmatch, it’s about which team has a survivor left at the end.
The bulk of rewards comes from the loot contracts. Those with a 9-0 on the card can still pick up rewards on Mercury. Additionally, at 5 and 7 wins, there are special legendary items for all who achieve these milestones.
This map was created by the redditor knightsmarian.
At rank 5, there is the helmet from Osiris’s armor set, while the rank 7 reward is the hand cannon.
Among the most popular sniper rifles are the Eirene, the “Empty Look”, and the Beyond. We have already presented all three weapons.
This is an AI-powered translation. Some inaccuracies might exist.
The latest Hearthstone bosses in the 3rd wing of the Explorer’s League are tough – we reveal to you how to defeat the heroic bosses in “The Fallen City”.
Help little Finley out of trouble
Since last night, the latest wing of “The Explorer’s League” is open. In the now 3rd part, the fallen city, it is all about the little Sir Finley Mrrgglton, who needs help out of a perilous situation. While the bosses in normal mode do not pose much of a challenge, this changes drastically in the heroic version. We provide you with some tricks and tips to survive the three enemies unscathed.
Lord Slitherspear on Heroic – How to defeat the Naga head chef
The first major beta update expands Paladins with a new character and improves the starting conditions for newcomers.
The hero shooter Paladins: Champions of the Realm receives its first major beta update with so many changes that they could fill several pages in the forum. Particularly noteworthy is the new character, the frosty sorceress Evie, and the revised level system. For newcomers, the entry experience increases, as the starting decks of all characters have been massively improved.
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The first newcomer to Paladins is a true glass cannon and gifted illusionist. Evie is the wonder child of the archmage of Stonebriar, defying her master by binding the ice fury Xerses to herself forever. This process not only granted her great power but also bestowed her with immortality, though it led to her banishment. Since then, she has wandered the north, and no one knows why she has come to Crosswing Hold now – and no one dares to ask her.
As a weapon, Evie uses her Frost Staff. The projectiles don’t fly very far, but they explode and deal damage in a small area.
Illusion creates a copy of Evie that lasts for 6 seconds and attacks enemies, dealing 40% of the damage of its summoner.
With Blink, Evie can teleport a few meters – as is typical for mages – always in the direction she is facing. This works upwards into the sky or onto elevations as well.
She swings onto her broom temporarily with Soar, which gives her increased movement speed and is perfect for fleeing from dangerous situations or chasing fleeing enemies.
Her cards allow her to focus either on dealing devastating damage with her weapon or creating a variety of illusions. With the right cards, it is possible to have up to 5 illusions active at the same time. Since each copy deals 40% of Evie’s damage, they can often take out entire groups of enemies by themselves.
However, Evie herself is very fragile. If she is focused and her abilities are on cooldown, the young sorceress quickly bites the virtual grass.
Changes to the Starting Decks
Many cards have been changed and now have a different rarity than before.
To give newcomers a great gameplay experience right away and let them feel the impact of the most powerful cards, the starting decks of all characters have been revised. Every champion now starts with 4 common, 1 rare, 1 epic, and 1 legendary card.
At the same time, the rarity of many cards has been changed to better reflect their strength. Those who have already played in the beta benefit even more from these changes – as they will have the new cards in addition and will have many duplicates. These can be exchanged in “Card Crafting” to obtain new cards.
Level System Expanded to Level 10
Significant changes have also been made to the level system. During a match, heroes level up significantly faster, often reaching level 5 within just a few minutes (which grants them access to the legendary card). However, players continue to accumulate experience points thereafter, and at each level-up, one of the previous cards can be exchanged to further customize the playstyle.
Leveling up is now significantly faster – all can try their legendary cards within just a few minutes.
This should also be heeded, as at levels 1-5 the cards only provide half of their passive bonus (health points and extra damage). It appears that it is possible to always replace selected cards with “themselves” if desired. This keeps the selection of abilities the same and only increases the passive bonuses.
Siege machines are now more vulnerable during the journey and can only destroy a maximum of one gate before being destroyed themselves. This artificially lengthens matches, but often leads to exciting comebacks when a team seems to be losing.
Finally, there is now a punishment system for players who are AFK during the match. Unfriendly players can also be reported after a match and may face sanctions after multiple offenses.
The changes are partly massive – but HiRez wants to experiment here.
Mein-MMO says: It feels like leveling up is now too fast, and often you reach level 2 after just taking the first shot. However, this is a very early beta version, and HiRez has announced that they will try many “crazy things” to see how the gameplay experience changes. Evie fits well into the group of champions and offers many customization options thanks to her cards to play her in different ways – an advantage that some other characters have not had yet. Especially the punishment system for AFK players was important – previously, there was hardly a match where a player didn’t drop out.
December brings numerous in-game events in SWTOR – there is no time to catch your breath!
Paving over content drought with events
The disappointment after the developer live stream a few days ago was significant. Fans will have to wait until February 2016 for the next chapter of “Knights of the Fallen Empire”; only then will the story continue. To prevent boredom among players until then, December has been filled with plenty of in-game events. Plenty could basically also mean “all”, as there is hardly any break.
08.12 to 15.12: The Relics of the Gree
15.12 to 22.12: The Rakghoul Plague
15.12 to 05.01: The Life Day
18.12 to 01.01: Double Experience Points
22.12 to 29.12: Bounty Hunter Week
There is a lot to do before the main story continues in February.
While most events take place in familiar form, there are slight changes for Life Day. All items from previous years will now be available for event currency, including cartel market items like the Life Day orb. However, there are a few fresh items available on the market, as a tank that can shoot snowballs has already been teased.
Apart from these events, SWTOR is celebrating its fourth anniversary. Those who log into the game between December 8, 2015, and January 5, 2016, can look forward to a small gift for their characters.
Star Wars: The Old Republic caused some unrest in recent days with the announcement that bonus story chapters would only be available to subscribers. Cortyn (that’s me!) thought this was enough of a scandal for a Whine Wednesday.
This is an AI-powered translation. Some inaccuracies might exist.
The Telesto is one of three “normal” exotic weapons that came with the Taken King – the others are Primus and Zhalo Super-Cell. The Telesto is not tied to any quest.
It can be found in exotic engrams for special weapons from Year 2, as a random reward from Nightfall Strikes, Oryx, or in the King’s Fall Exotic chest. And Xur can sell it.
What makes the Telesto special?
Halo counterpart: The Needler
The Telesto is a fusion rifle and deals Void damage. Many fans have compared it to the “Needler” from the Halo series. The weapon comes with rather weak stats, relatively low range, only 4 shots in the magazine, and the impact could be higher. Additionally, fusion rifles are generally unpopular.
However, these stats can be deceiving, as the unique perk “Unplanned Reprieve” causes fusion projectiles to stick and detonate with delay: This means that both range and impact do not matter for this part of the damage – similar to the cluster rockets from Gjallarhorn back then.
Other strong perks on the weapon include:
“Spark of the Harbinger” – Multikills with this weapon generate Light Orbs for your allies (double kills create one spark, quadruple kills create two).
Battle Runner: Kills with this weapon grant a temporary sprint bonus.
If you choose Improved Battery, the magazine increases to 5 shots.
How good is the Telesto in PvE and PvP?
In PvP, the weapon can be overlooked. It’s fun to use, but not suited for the core idea of the Crucible in Destiny: The one who dies first loses. With the Telesto, you often go down just before your opponent while they die from the explosion: That’s not an ideal result: It’s preferable for the other to die while you happily bounce away to find the next target.
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In PvE, however, you should definitely give the weapon a try. Against “small enemies”, known as trash mobs, you can provide your allies with plenty of sparks. Thanks to the bonus damage from the explosion, Telesto is also a weapon with surprisingly high bite against strong champions in Destiny.
Even though fusion rifles have few friends, the Telesto is worth a look for the experts at PlanetDestiny and belongs to the weapons that a Guardian of the world should carry. When Void-burning is active in the Nightfall strike, it can really shine.
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It is definitely a recommendation to buy. It may not please everyone and is not among the “must-have exotics” like Zhalo Super-Cell, Black Spindle or Malevolent Touch … but it’s very close.
This is an AI-powered translation. Some inaccuracies might exist.
After the recent rework of the marksmen was a complete success, developer RiotGames is already planning further improvements to the game League of Legends.
Gradually, they want to take on the different roles that can be played in LoL and make them more current. As “RiotMeddler” has now confirmed, the role of wizards will be the next to receive an update.
Help for the slow-footed wizards in LoL is coming
“Especially the champions who are not very mobile are to be reworked,” it says in the forum post.
This will certainly please some players. In the current LoL meta, especially mobile champions are favored, making it difficult for our slow-footed wizard friends.
Brand is a good example here.
He is very strong (especially with the new masteries he has received a small boost)
Has a stun
Has various combinations through abilities
Is very strong in team fights
Perhaps something could be done about the combinations of abilities to give him a bit more mobility.
Other wizards, such as Malzahar or Anivia, have fundamentally very strong abilities, but often are only playable in rare situations due to a lack of mobility.
Fortunately, Riot also sees this problem and wants to do something about it.
When will the wizard update for LoL come?
The wizard update will take some time, as the highest priority according to Meddler is currently the “Preseason” and the “Winter Joy Event,” during which you can get free skins.
The first changes to wizards are planned for February or March 2016 on the PBE servers. However, this is not a fixed date to rely on. It all depends on whether they start with just a few champions that they update or a whole bunch, like with the marksmen changes. If it’s more champions at once, this update will be pushed further back.
What will happen to the AP items?
The items with ability power will also be improved/updated as part of the wizard update.
However, this will not be as big a change as with the items for the marksmen. This is because the AP items, especially after Patch 5.13, have a much better standing than the marksmen items before their update.
This is an AI-powered translation. Some inaccuracies might exist.
The online shooter Star Wars Battlefront keeps the suited men at Electronic Arts busy. They acknowledge problems but also rave about its enormous potential.
For hardcore gamers, Star Wars Battlefront may not be deep enough
“Embrace your critics,” one knows at Electronic Arts. As CFO Blake Jorgensen admitted at an investor conference in Europe, there is some truth to fan claims that the game lacks depth. As Jorgensen states, Battlefront was intentionally designed to be “accessible”.
Star Wars Battlefront is a first-person shooter but also one of the few shooters rated for teenagers. So they wanted to design Battlefront so that an 8-year-old can play with his father or a 20-year-old can play alone.
Jorgensen admits: For hardcore gamers, it may not have as much depth as they want in a game.
EA believes: Sales will turn out just fine
At another conference, EA’s COO, Peter Moore, gave a different picture of Battlefront. This time it was not about gameplay but about sales.
After all, the movie will be released soon, consoles will be under the Christmas tree, and in January people will redeem their gift vouchers… they are optimistic that sales will remain strong over Christmas and New Year.
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Moore promised to support Battlefront for at least a year with many expansion packs. He cited Battlefield 4 as an example and role model. BF 4 had a rough start, recovered, stabilized, and became an important part of EA’s portfolio. Millions of people still play it every day. Such a future is also envisioned for Battlefront.
Moore believes that in a year, they will look back at the expansions for Battlefront and conclude that the season pass helped maintain and increase player interest, resulting in more game sales.
The mammoth project Star Citizen is slowly coming together. A new trailer gives the curious a taste.
Yesterday, the 2015 Game Awards were held – the mastermind behind Star Citizen, Chris Roberts, presented a new trailer for the game there together with Mark “Luke Skywalker” Hamill. Hamill will play a role in the single-player campaign “Squadron 42”.
The new trailer shows Alpha 2.0, which is currently available for some backers on the test server. The trailer provides another glimpse into the big question: “What if these many modules with different gameplay elements really are completed and work together?”
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MMORPGs and single-player RPGs essentially belong to the same genre – role-playing games. Yet, there are fundamental differences. Therefore, today’s question is: Can an MMORPG also be a good single-player RPG?
Many MMORPGs can be played well alone nowadays – at least up to a certain point and if one does not want to do all content like raids. Neverwinter can, for example, be completely played alone at least at the beginning. Even in The Elder Scrolls Online, you rarely need help from other players for the story content.
But does this mean that these games are also good single-player RPGs? If you were to remove all other players from the MMO and make it playable offline, would a Neverwinter or a The Elder Scrolls Online automatically be a good single-player RPG that could be compared to Fallout 4 or The Witcher 3: Wild Hunt?
Something like this is attempted by the development studio Portalarium with Shroud of the Avatar. The game aims to appeal to both MMO fans and single-player players and even offers an offline mode. Will this offline mode play out like, for example, Fallout 4?
Many mechanics of MMORPGs are significantly different from those of single-player RPGs. For example, the respawning of opponents. In an MMORPG, it is actually essential that monsters respawn because other players want to defeat them as well. In a single-player RPG, on the other hand, the focus is more on the feeling of wanting to achieve something and having a lasting impact on the world – and this includes, for example, being able to free a forest from all the bandits living there, so that merchant caravans can pass through unhindered.
Another example is combat systems – while in an MMO latency always plays a role, making active, action-based combat systems difficult to implement, a World-of-Warcraft-like system in a single-player RPG is rather boring.
Andreas thinks: Single-player role-playing games and MMORPGs differ in many game mechanics. Building a single-player game on an MMO framework is at best difficult, as one would always feel like playing an MMORPG where simply there are no other players.
Conversely, it would surely be the same: Simply adding other players to Fallout 4 would not make the game an MMORPG. A game that wants to be both has a hard time satisfying both communities. Essentially, one would have to develop two separate games. Otherwise, both modes suffer, and perhaps neither community is satisfied.
What do you think? In your opinion, is it possible to easily turn an MMORPG into a single-player RPG simply by being able to play it offline? The idea would be, for example, that you could still continue playing an MMO in this way even when the servers are shut down. What do you think? Share your opinion in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
TESO recently ran an advertising campaign: A million reasons to play Elder Scrolls Online. Now it becomes clear: There is more to it.
From December 3rd to January 10th, a sweepstake is taking place at TESO. You can enter the sweepstake via an online form (link leads to the campaign page). Then you just have to log in to The Elder Scrolls Online at some point during this campaign period to be entered into the drawing.
The grand prize is 1,000,000 US dollars, paid out over 20 years – no interest (ha!). Additionally, 1,000 other players will receive 3,000 crowns each to spend in the game’s shop. Participants must be over 18; unfortunately, the sweepstake does not apply to Austria, but does apply to Switzerland and Germany.
This is an AI-powered translation. Some inaccuracies might exist.
The Alpha of World of Warcraft: Legion has been updated. The first two zones of the addon can now be explored.
Highmountain and Stormheim beckon!
For a few weeks now, the first alpha version of World of Warcraft: Legion has started. So far, there has been little to see there, basically just the first half of the starting area of the Demon Hunter. A few days ago, the server was updated with the latest version of the game, which now allows access to the two zones of Highmountain and Stormheim!
A large part of the Vrykul lore takes place in Stormheim. Here you will find not only the dungeon “Halls of Valor”, which is practically WoW’s counterpart to the Nordic Valhalla, but also a lot of background information on the Valkyr, who are among other things responsible for the current immortality of Sylvanas Windrunner.
Highmountain looks idyllic – but the appearance may be deceptive…
In Highmountain, a splinter faction of the Tauren has settled, which can be recognized by their rather oddly-shaped antlers. Dragon fans might also get their money’s worth, as Neltharion (better known as Deathwing) once lingered here during his time as the Aspect of Earth and its guardian. What secrets await in Highmountain and whether Furorion will have something to say there will surely be revealed in the coming days.
The lucky players with access to the alpha can now also create pre-made level 100 characters, but their options are still somewhat limited. For example, not all specs are available yet and not all talents are already functional in the game.
In the new zones, you can also see for the first time the new draw distance, which allows players to see significantly farther into the distance.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny on Friday, December 4th, the tentacled vendor Xur appears in the Tower or the Reef and offers his wares.
One more Friday, one more hunt for Xur – at least with the old inventory. Next week Friday, the 15 new exotic items will be in the game – although “new” is a bit of a stretch. 13 will be familiar from the first year, only the Dämmerbruch-Garnison and Tarantella, two chest pieces for Titan and Hunter, are entirely new.
The action MMORPG Devilian is in open beta and on Steam.
Since December 2nd and until December 6th at 7:00 PM, everyone can try the open beta of Devilian. This is an action MMORPG that Trion Worlds has imported from Korea.
http://youtu.be/4chS2Gs9m28
In the open beta, players can test which devil they feel most comfortable as. After that, their characters will be deleted and the real game begins: Next Tuesday with the head start for pre-orderers, and then on Thursday with the release for everyone.
The date for the patch is not revealed yet, saying “early next week”, it is expected to be Tuesday, the 8th of December (but this is still unofficial)
How the Titans will be changed will be revealed on Friday – it is said that it will affect all 3 subclasses
With the December update next week, the inventory in the cash shop of Tess Everis will change, those who still want to buy something should do it now, Bungie advises. The inventory that Tess is currently selling will move to “containers” and can still be purchased for silver, but not as directly as it is now. Rather unpredictably and indirectly.
Next week it will be Golgoroth’s turn. He will be the Challenge boss.
Short and concise. Some expect that there might be new information about Destiny g from San Francisco over the weekend – the Sony event, the Playstation Experience 2015, will take place there. DeeJ also mentions the event in the Weekly Update, saying he will be there at least. Bungie’s Sphinx does not reveal more.
But before the weekend, first comes Friday: The new information about the Titan could be exciting. They are expected to be available in the evening. Xur’s appearance in the Tower or Reef on Friday, the 4th of December, will surely be exciting as well. We will report on his inventory.
This is an AI-powered translation. Some inaccuracies might exist.
The Overwatch Beta has been declared finished for 2015. There will be no new invitations.
The Longest Server Maintenance in the World
No one probably expected this. The closed beta of Overwatch will go into hibernation on December 10, 2015. The servers will be shut down and will not be activated again until late January of the following year.
According to Blizzard, more than 900,000 games have been played in recent weeks, providing developers with a wealth of data. Community feedback has also been acknowledged, and work is actively being done on various features, such as a spectator mode or a progression system.
Big disappointment in 3… 2… 1…
Anyone hoping for beta access in the last few days can send that hope into hibernation as well, as the next invitations will only be sent out with the resumption of the beta next year.
In Star Trek Online, the Winter Wonderland is open and it is bizarre.
Since today at 18:00, the Christmas event Winter Wonderland is active in Star Trek Online – and it is nothing like you would expect. It runs until January 15 at 19:00 our time.
If you think: “Star Trek Online and Christmas? That goes together like cola and building blocks” – Yes, but in Star Trek, there is a kind of magical djinn named “Q” who makes everything possible in some way. And so, the Christmas event feels as if Tim Burton, who was on a pretty terrible mint-grope trip, was in charge of an episode of Voyager.
In Q’s Winter Wonderland, there are gingerbread people in a gingerbread village who must defend themselves against a horde of nasty snowmen – by the way, the snowmen look like they consider resistance as futile. Players can help the gingerbread people.
There are myriads of trinkets to win, including winter jackets, lollipop trees, and cryogenic stasis fields. For 1,000 “Winter Prize Coupons”, a Breen Rezreth Dreadnought Cruiser is available. That sounds more like Star Trek Online.
This is an AI-powered translation. Some inaccuracies might exist.