Diablo 3: New Zone Graydeep Island in Video – Drives You Crazy

In Blizzard’s hack and slash Diablo 3, a new zone called Grey Depth Island will soon be coming. It is said to drive players mad.

A video now provides a glimpse of Grey Depth Island, the new zone that comes with patch 2.4. The fresh patch is expected by the end of 2015 or the beginning of the new year.

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Once, there was said to be a great empire on the island. But today, only ruins remain. Anyone who set out to search for the fallen high culture met their demise, whether it be to madness, death, or both.

The theme of Grey Depth Island is the madness that grips the hero. It is not a pretty isle with palm trees, volleyballs, and campfires, but a rugged coast where countless ships have perished. Death and decay hang in the air – and should the lonely wanderer not succumb to madness, the beasts may tear him apart.

Diablo3-Einsam

Alone at Night in the Woods

According to Blizzard, the model for Grey Depth Island is a region in the northwest of the USA, where one of the developers grew up, revealing that more shipwrecks lie in the “Graveyard of the Pacific,” a coastal section between Oregon and Canadian Vancouver than anywhere else.

For the island’s atmosphere, Blizzard chose a simple thought: Alone in the woods at night. To fittingly integrate the zone into the world of Diablo 3, it has been placed far off the beaten path: A trip to the zone is meant to become a horror story. One finds diaries of a traveler who walked the path long ago that one now treads oneself. On the journey, one is to uncover the secrets of the zone, diving deeper into its mysteries with each page of the diary.

DIablo3-Hirsch-Insel

Or one can simply run through the zone, complete their loot run, and then go on their way, Blizzard pragmatically explains.

We have explored which demonic forces might play a role on Grey Depth Island in this article.

This is an AI-powered translation. Some inaccuracies might exist.

Guild Wars 2: Forget all Christmas giveaways! Ours is fluffier!

We are giving away two big packages just in time for Advent, with which you as fans of Guild Wars 2 can really take off – try your luck!

Let creativity flow!

Hohoho! Uh. Well, we missed Nikolaus Day and it’s a bit too early for Christmas, but that shouldn’t stop us from giving away some prizes, right? You love gifts, so there’s no good reason to withhold them from you!

Guild Wars 2 CE
A Collector’s Edition of Guild Wars 2 for Christmas? Try your luck!

There are two big packages to win, which will surely please every fan of Guild Wars 2.

  • The first prize includes: The large Guild Wars 2 Collector’s Edition (worth nearly €220), which includes:
  • Guild Wars 2 Game
  • Metal collector’s box
  • 25 cm tall Rytlock figure
  • 112 pages book about the making of Guild Wars
  • Picture frames and portfolio with art prints in its own folder, CD with Best of Guild Wars 2 soundtrack
  • 5 digital items

as well as a cute Quaggan plush toy and a class T-shirt of your choice (you can see the different designs here in the GW2 store).


Quaggan Guild Wars 2
Kuu! Quaggan likes you.

The second winner receives: A Quaggan plush toy and also a class T-shirt of your choice from the GW2 merchandise store.

And now to the main point! How can you grab the two packages? Since I have been entrusted with the task, I can tease you a little as I please.

So pay attention: We expect from you a little rhyme or a small poem of at least 4 lines. The only restriction is that the poem must have something to do with Guild Wars 2. You can freely indulge in the lore of the game world, an encounter in PvP, or the endless hunt for a legendary weapon – as long as the context to Guild Wars 2 is obvious.

Guild Wars 2
Concentrate all your forces and be creative – the prize is worth it!
The two winners will be randomly selected from all participants, BUT: Among these two winners, the more beautiful contribution (subjective opinion of the editorial team) will decide who takes first and who takes second place. Only one comment is allowed per participant – multiple participation (or copying contributions from other participants) will lead to exclusion from the raffle. The deadline for participation is 15.12.2015 at 14:15! You can find the terms and conditions for participation here.

Good luck and be creative – I will judge harshly!

This is an AI-powered translation. Some inaccuracies might exist.

SMITE: New patch revises Ne Zha, brings Clash as a fixed mode

The next SMITE patch is on the horizon and brings numerous revisions, mainly of a cosmetic nature.

Lots of Small Things

Currently, the newest patch for SMITE, “The Reborn Prince” is still on the test server, but it looks very likely that the changes will transition to the live servers next Tuesday. In addition to a long-overdue remodel of Ne Zha, the update mainly brings buffs for Ravana and Clash as a permanent mode.

The Little Lotus Prince

Smite Ne Zha Remodel

The assassin Ne Zha is one of the oldest and most popular characters in SMITE. This is partly due to his quite unusual playstyle, as the only ultimate in the game features a small minigame where the left button must be pressed in quick succession at the right time to achieve a critical hit.

However, the androgynous Lotus Prince (who is often mistaken for a girl) shows his age, as his graphic appearance is lacking and can hardly compete with the newer gods.

The developers could not let this slide and have completely renewed Ne Zha. But don’t worry, the young gentleman still wears his typical clothing and has not become significantly more masculine.

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There will be no changes to Ne Zha’s abilities; they just look nicer than before.

Drunken Actors and Clattering Mechs

Every SMITE patch naturally includes several new skins, which this time vary from “pretty silly” to “pretty cool.” Starting off is the Brynhildr skin for Bacchus. He has evidently discovered his feminine, acting side – or was simply very drunk again.

Chiron receives his first Tier 2 skin shortly after release with the Chevalier skin, which adds a helmet and some armor elements to his standard appearance.

Finally, all tank fans can look forward to a robot; the Siege Engine skin awakens the spirit from the machine and burns enemies with a pretty hot oven.

Clash and Buffs

Additionally, the beta of the latest game mode Clash will end, making it a permanent option. The developers are satisfied, as are the players – as desired, the new map is a perfect symbiosis of Arena and Conquest, with many group skirmishes and sufficient tactical elements to separate the professionals from the amateurs.

Smite Clash Statue
Clash has been well received by players – it is currently becoming a favorite mode.

The only change to the classes (besides a bug fix for Ah Puch) is a larger rework of Ravana, who will now have significantly more damage potential. The changes to his abilities are as follows:

  • The passive ability Chain of Blows now grants Ravana a shield for 8 consecutive automatic attacks equal to 6% of his max HP. This is stackable up to 3 times.
  • Prana Onslaught now has increased range, and the base damage has been increased by a whopping 50%. At the same time, this ability now scales 15% better with physical power and slows enemies at all ranks by 25% for 2.5 seconds.
  • The 10-Hand Shadow Fist can now be used to heal an unlimited number of opponents; the old limit of 3 minions and 1 god has been removed.
  • The Ultimate Mystic Rush no longer targets a fixed opponent but must be aimed at a ground target. This means the attack can miss, but damage has been increased by nearly 150%! The scaling with physical power also increases from 35% to 100%.

For more information about HiRez’s action MOBA, visit our SMITE page. If you prefer shooters, you might also want to take a look at Paladins, which draws heavily from SMITE.

This is an AI-powered translation. Some inaccuracies might exist.

MechWarrior Online: Free2Play-MMO now on Steam; proclaims the Age of Ascendancy

The Free2Play MMO MechWarrior Online is now available on Steam. Reason for the president to declare a new era. In 2016, MWO is expected to progress even faster.

The MMO with the giant machines, the Mechs, is now playable on Steam. Developer Piranha Games uses this important step to say: “Now we are really starting to roll.”

They want to maintain the increased pace of development and deliver even in 2016. Next up is an important improvement with “Faction Play.” They urge the community to guide the new Steam players and help them understand the complex nuances of the game. Because no matter how many tutorials are developed, at its core, MechWarrior Online will always be a complex game.

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Meanwhile, MechWarrior Online has 19 maps, 350 Mechs, and offers a lot to enjoy. In the title image, we have included the 4 Origins IIC Clan Mechs. Highlander, Orion, Hunchback, and Jenner are expected to be added to the game on December 15.

For half a year, MechWarrior Online has had EU servers, and especially in Germany, the Mechs are traditionally popular.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MWO
  2. MO

Destiny: Trials of Osiris on December 11 – and a small subclass guide for the PvP event

In the MMO shooter Destiny the Trials of Osiris will restart on December 11th. We have everything you need to know and a small guide to the subclasses in the Trials.

Until Tuesday morning, 3-player teams will compete in the Trials of Osiris. It was played on the map “Drifter”, which came new with The Taken King – that is the Fallen ship, which was partially taken over by the Hive.

Destiny-TrialsofOsiris

A relatively small and unusual map should present players with new challenges – perhaps prepare shotguns and close-range weapons, while others say: Yes, but also take scouts for the outer areas.

The bulk of rewards in the Trials of Osiris come from the bounties of Brother Vance. There, the packages await in bronze, silver, and gold. The really hardcore players play flawlessly and receive a master primary weapon on Mercury and the chance at an exotic item.

With 5 and 7 wins, there are special rewards for the players again:

  • With 5 wins, there is a chest armor
  • With 7 wins, there is the rocket launcher

Tips, Tricks, and Ideas for the Trials of Osiris in the Video Guide

Our friend Lightningsoul provided us with this video, in which he explains how to win in the Trials of Osiris in Destiny. What are the best subclasses and items for them? What should you pay attention to? What are the little tricks to achieve flawless?

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Overwatch: What does additional money cost? Blizzard uncertain about microtransactions

What does Blizzard say about plans regarding microtransactions in Overwatch? Jeff Kaplan responds.

Approach still uncertain

The Overwatch beta is currently on winter break, but fans are already speculating wildly whether there will be an in-game shop that might offer microtransactions. It definitely will not include new heroes, as Blizzard has already announced that upcoming heroes and maps will be added to the game for free. In an interview with Eurogamer, Game Director Jeff Kaplan addressed this very topic.

Overwatch Dva 2
Various skins for money? At least not the plan for now.

“At this moment, what matters to us is not how we can monetize the game, but how we can design the game so that as many players as possible can have a great time in it.”

That sounds like a typically vague Blizzard statement that goes a little further.

“We have not yet conclusively decided whether there will be additional [microtransactions] after launch. One reason for this is that we want to see how the launch goes, how successful it is, and what kind of player base we will build.”

Mein-MMO says: This interview does seem a bit strange. After all, it is already known that there will be special skins for various heroes, like in the Origin Edition. Therefore, it is only a matter of time before other characters will also receive skins, although “receive” might not be the right word here. It would indeed be more than surprising if you don’t have to put down a euro or two for most skins.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamespot.com

Evolve: New Medic E.M.E.T. is coming, two robotic hearts tick in its chest

At Evolve, the 5th Medic is coming soon – a robot with a personality disorder that can revive all dead hunters!

The humans are dead, send more robots!

The 4v1 shooter Evolve’s second season pass is currently on its final stretch. Turtle Rock Studios has now released a new trailer and simultaneously provided information in the forum about the abilities of the 5th Medic who will be deployed on the planet Shear.

E.M.E.T. will be the second robot to join the suicidal team of hunters. Like all other hunters, this tin can has quite a few screws loose and likely carries two personalities in its programming – see for yourself:

https://www.youtube.com/watch?v=qPbLOEYvXO4

His abilities will likely get under the monsters’ skin in advance, as he could easily rival his colleague Lazarus. Let’s take a look at his arsenal:

  • The Replay Cannon fires a marking arrow at the target. Subsequently, E.M.E.T. fires several rockets that follow the path of the marking arrow and cause moderate damage.
Evolve Emet huge medic
E.M.E.T. – Not quite suitable for children in his language.

The Respawn Beacon is particularly powerful. It can only be activated once a hunter has died. If the beacon remains for 30 seconds, all fallen hunters will respawn at it. The beacon can only be placed if the next landing ship takes longer than 30 seconds.

  • Instead of placing turrets like his colleague, E.M.E.T. places Healing Buoys (maximum of 3 at the same time). These buoys regenerate the HP of all allies within a radius of 15 meters. If the medic uses his healing explosion, the buoys also emit a healing explosion.
  • In summary, E.M.E.T. looks like a very solid character who will turn the tide of many battles, especially with his beacon. In combination with Bucket, players can certainly expect many silly dialogues. Owners of Season Pass 2 (or the “Monster Race Edition”) can jump into battle with the bleach bucket starting December 16.

    Weekend Challenge for Slim

    While we are already on the topic of Medic: This week, Evolve is again hosting a Weekend Challenge, focused on the Medic Slim. The goal is clearly defined: the community must accumulate a total of 6500 victories with Slim over the weekend to secure his “Union Jack” skin. It doesn’t matter whether you play as Slim yourself or another character, as long as the mentioned medic is in your game. The game mode is also irrelevant, so a few quick matches in the arena can benefit the entire community.

    Evolve Slim Challenge What if you win

    If the players reach the goal, the skin will be available at the latest by December 17 for all participating accounts.

    This is an AI-powered translation. Some inaccuracies might exist.

    Hearthstone Guide: Halle der Forscher – So bezwingt ihr Skelesaurus Hex, den stählernen Wächter und Rafaam auf Heroisch

    The final part of the “The League of Explorers” expansion for Hearthstone is accessible. We will show you how to complete the Hall of Explorers on Heroic!

    Stealing the Staff from the Thief

    Last night the final part of the current expansion for Hearthstone was opened, and we will show you how to defeat the bosses there in the solo adventure on Heroic.

    In Wing 4 of the “League of Explorers,” you need to recover the staff from the Hall of Explorers, which was previously stolen by the mysterious Rafaam. He revives various creatures in the museum hall. Even on “normal,” some encounters can be quite challenging; we will tell you which decks can give you a good chance even on Heroic.

    Skelesaurus Hex on Heroic

    Hearthstone League of Explorers Boss Skelesaurus Hex

    The wing begins with a very luck-dependent battle. The Skelesaurus Hex ensures that he receives a random card that costs 0 mana in each turn with his hero ability. If you have bad luck in the first turns and face an overwhelming force of Onyxia or other monsters, you can leave the match early and try again.

    The greatest successes are achieved here with a “classic” Mill Rogue by TyDK, which makes use of the card Brann Bronzebeard. Together with the Deep Light Oracle, Three-Way Gang, and Vanishing, you can bleed the opponent out fairly quickly without suffering too many losses yourself. 2 Healing Bots provide the necessary resilience, and one or two tanks like Deathlord soak up the initial damage.

    Hearthstone Skelesaurus Gameplay
    The board after 2 turns. You may guess who won.

    Anyone who wants to cheat a little can also try with a Mage deck that contains the new card “Animated Armor” – this is often ignored by the boss. Apparently, the AI cannot yet assess this card as a real threat. However, it is only a matter of time before that is fixed.

    The Steel Sentinel

    Hearthstone League of Explorers Boss The Steel Sentinel

    If Blizzard can do one thing masterfully, it is developing bosses that make you think, “Please, no!” The Steel Sentinel is exactly such a representative. While he can only take 1 damage per attack in normal mode, the same applies to all his minions in Heroic mode. As if that weren’t annoying enough, he also has plenty of healing, armor, and divine shields. The solution to the riddle – or at least an adequate answer – is a Paladin deck by ReganisPrime, which heavily relies on minions that deal 1 damage and do so as many times as possible.

    The Knife Juggler and Call to Arms are essential cards, as are Equality and Consecration. The Tournament Medic pays off early on to compensate for the high damage the Sentinel throws at you. Cards like the Ghostly Silencer increase the effectiveness of the Juggler, and the Nerv-o-Tron is more than worth its mana.

    Even with a perfect starting hand, this fight is no walk in the park, and it may take several attempts before you have dismantled the armor into its components.

    Master Thief Rafaam

    Hearthstone League of Explorers Boss Rafaam

    In the penultimate battle, you have to face Rafaam himself. Since he is a thief, he snatches your deck and plays with it. The player, on the other hand, is provided with a deck from Elise Starseeker, which allows the challenge to be quite manageable. In addition, his hero ability is essentially “Unstable Portal” from the Mage – but it costs 0 mana on Heroic.

    Hearthstone Rafaam heroically Gameplay
    A 16/12 weapon? Can come in handy…

    Since Rafaam uses the player’s deck, you should build him a very bad deck. The Warrior deck by nickhimself, which makes use of the Cursed Blade, is excellently suited for this, as it doubles the damage Rafaam suffers. Aside from Sir Finley Mrrgglton, who replaces Rafaam’s hero ability with something worse, all cards are of rare quality, as this enhances your Rare Spear, which gains +1/+1 each time. But be careful, as Rafaam can take control of your weapon with his Bone Raptor – so make sure you made good use of it before that happens.

    Rafaam Unleashed

    Hearthstone League of Explorers Boss Rafaam Unleashed

    In the final battle of the League of Explorers, Rafaam unleashes the full power of the Staff of Origin. The particularly cool fact is that almost all previous bosses can reappear, giving you the true feeling of a worthy final battle.

    The battle itself is a real chunk, as Rafaam is immune for a large part of it. Every few rounds, he loses this immunity but summons a 10/10 minion with a particularly strong effect in exchange. As a counterbalance, you will receive a new hero ability that allows you to gain various League artifacts to defeat Rafaam one more time.

    Hearthstone Rafaam unleashed Gameplay

    The highest chances of victory are currently attributed to the Control Priest by Mephybenny. With Mind Control, you can snag particularly powerful minions in the later game, while Vol’jin, Lightbomb, and Mass Dispel ensure the necessary security in the earlier rounds to withstand the challenge with the artifacts. Sister Daryal is especially valuable, as you will want to use the hero ability every turn to keep control of the situation.

    With that, you have also survived this adventure! If you have mastered all battles on Heroic, a special card back awaits you. Do you still need help with the other wings? Then take a look at our other articles about the League of Explorers:

    This is an AI-powered translation. Some inaccuracies might exist.
    Source(s):
    1. hearthpwn.com

    Blade and Soul: Wenn die Mobs mehrfach klingeln – Daily-Quests

    Yes, Blade and Soul also has daily missions. But what do they bring? Are they worth it?

    Every day again …

    … maybe not the Christ Child, but the enemies of the MMORPG Blade and Soul. The official website has now published a small preview showing what purpose the recurring tasks have in the world of quick punches and sexy clothes.

    Those who hoped for a big surprise will probably be a bit disappointed. At least in the preview, the daily missions appear extremely classic and correspond exactly to what one likes (or hates) about the “Dailies” in World of Warcraft and other games.

    Blade and Soul Dailies
    One could easily mix up whether this is the quest giver or the quest target…

    A character can complete up to 40 daily missions per day and secure rewards in the form of gold, experience points, consumables, and bravery stones. They thus serve as a solid source of income to fill the typically scarce wallets, which are also urgently needed for instance visits with gold bids.

    The enemies during the daily tasks have a small chance of particularly good loot, which should increase the incentive a bit. Incidentally, one does not have to visit each NPC individually to accept the daily missions; the quests can typically be accepted all together at a bulletin board within the nearest settlement.

    This is an AI-powered translation. Some inaccuracies might exist.

    Destiny: Monte Carlo – Wie gut ist das Automatikgewehr mit Bayonett?

    In the MMO shooter Destiny , the auto rifle Monte Carlo is one of the exotic weapons. What can the weapon do and why do so many players who love close combat play with it?

    The Monte Carlo has been there since the beginning of Destiny, was a PlayStation-exclusive weapon in Year 1, and at that time was usually overshadowed by the SUROS Regime, which was suitable for every playstyle. The Monte Carlo does not do that, it only works with a close-combat-oriented playstyle. Those who want to use it like a “normal weapon” will notice little of its advantages.

    Destiny-Monte-Carlo-PS$

    Where can you find the Monte Carlo in Destiny?

    In Year 2, Monte Carlo is available in exotic primary weapon engrams, from Year 2 activities like the raid or the Nightfall, and recently also from Xur.

    The name “Monte Carlo” refers to a scientific method, where difficult problems are solved by running a vast number of random experiments. In other words: Instead of calculating mathematically how likely it is to roll a pair with two dice, you simply roll it 50,000 times and count the pairs.

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    What makes the Monte Carlo special in Destiny?

    In terms of base stats, the Monte Carlo falls into the medium-speed auto rifles, but it is not among the super-fast pea shooters. In terms of fire rate and impact, it resembles weapons like the Zhalo Supercell, the Zarinea-D, or the Ari-41.

    However, Monte Carlo can score with strong stability, very high range, and quick reload times. However, many shots must find their target and ideally land headshots, so that the Monte Carlo can quickly take down enemies. Auto rifles are simply not that strong currently.

    Destiny-Monte-Carlo

    The actual joke of the weapon lies in the perk “Monte Carlo Method”, which is also reflected in the bayonet attached to the weapon. Damage with the auto rifle reduces the melee cooldown of the holder. With melee kills, there is a chance that the melee attack is fully reloaded.

    Hip fire assists when shooting from the hip, but is not really an ideal perk; one should still aim. Recommended perks include Outlaw for range and precision, as well as Drift Control.

    The idea of the weapon is clear: shoot and strike at the same time.

    How good is the Monte Carlo in PvE and PvP?

    The Monte Carlo is a useful weapon in both PvP and PvE, when it fits a melee-heavy playstyle. The weapon’s abilities only come into play if the melee cooldown is actually used and consumed regularly. If not, other weapons are better suited.

    Ideally, one should try to achieve precision hits with the Monte Carlo at medium range, which is easily possible due to high range and good handling, especially with Drift Control. With the melee attack, additional DPS should be achievable.

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    Due to this peculiarity, players should try to shape the whole concept of their guardian towards melee combat. The Sealed Ahamkara Grips of the Hunter or the Claws of Ahamkara for the Warlock, for example, can serve as “supportive armor pieces”. Item configurations that focus on throwing knives or smoke grenades can also benefit from the Monte Carlo.

    Destiny-Ahamkara

    However, players in PvP must be careful not to be driven into a close combat situation by their own weapon that does not end well.

    Overall, the Monte Carlo is a solid weapon that does not work “right out of the box” but one has to adjust to it to bring out its full performance. In PvE it is somewhat stronger than in PvP, where the surprise attack can play a bigger role.

    Opinions on the weapon tend to vary widely. One really has to commit to it; otherwise, one quickly stashes it away and thinks: What do they all see in this thing?

    What do you think about the Monte Carlo?

    This is an AI-powered translation. Some inaccuracies might exist.

    Devilian: New Free2Play Action MMORPG has launched!

    Trion Worlds has launched the action MMO Devilian! The beta phases are over, and now everyone can dive into the dark adventures.

    With Devilian, Trion Worlds has expanded its portfolio with a game aimed at the Diablo fanbase. From an isometric perspective, you control your hero through a dark fantasy world and fight in tactical but also action-packed battles against legions of enemies. You take on the role of a so-called Devilian, a half-demon, who must protect the fantasy world of Nala from destruction by a dark god.

    Devilian Screenshot
    There will soon be a major update.

    Become a Devilian!

    You create your Devilian from the classes Berserker, Gunner, Summoner, and Shadow Hunter. Each class has special abilities that you must wisely use in combat against the minions of the dark god. Unlike in Diablo, you are not alone in the game world or just with a handful of friends. You will encounter thousands of players with whom you can either experience adventures together or compete in exciting PvP battles in an arena.

    It is also possible to create a guild and participate in large guild wars. Of course, a wealth of quests awaits you that will guide you through the world and allow you to learn more about the background of the story. As a Devilian, you also gain access to certain abilities when you switch to your devil form. Like in other RPGs, you will naturally improve your hero over time and acquire increasingly powerful gear. This way, you can also take on the ever-stronger enemies and boss monsters!

    If you are looking for a fast-paced and action-packed MMO, you can check out Devilian now.

    https://www.youtube.com/watch?v=1rlyRN9LDNA
    This is an AI-powered translation. Some inaccuracies might exist.

    WildStar: Wie ich von einer Anfängerin zu einer stolzen Hecke wurde

    The universe – infinite expanse, infinite possibilities. As the faction “Dominion” or as a “Forsaken,” one has the opportunity to explore the cosmos. WildStar has been free-to-play for a month now, providing even more users the chance to travel to the planet Nexus in PvP or PvE mode.

    Space air, cosmic atmosphere

    [intense_blockquote color=”#ffffff” border_color=”#db0707″ border_radius=”10%” author=”Cortyn” width=”30%” rightalign=”1″]More info on the transition: WildStar: The F2P Review – better or worse than before?[/intense_blockquote]The atmosphere in Wildstar is something special for me as a newcomer. The cinematic sequences are beautifully executed and underlined with a unique sense of humor. Speaking of humor, Wildstar is also responsible for some suppressed giggles in certain quests. Who hasn’t wanted to ride on a rhinoceros-like creature to, well, make certain animals just pop? Okay, probably nobody. But it’s really fun! From level 10 onwards, you can afford riding animals. First, you need to buy your driver’s license.

    WildStar Companion

    Once you’ve traveled a bit around the world, you learn something about the background story. The Dominion faction and the Forsaken are at odds, and in the role of a Forsaken, for example, I do everything to establish my new home on the planet Nexus. This prevents the other faction, the Dominion, from clear-cutting trees or coldly igniting small, sweet forest inhabitants.

    Factions, races, classes, paths….

    WildStar: Races and Classes

    Within the factions, different races with various abilities and characteristics live. Among the Forsaken, besides humans, there are the Aurin (a cute rabbit-like race), the Granok (tough guys and equally robust female stone beings), and the Mordesh (who are basically zombies but don’t want to be called that).

    More on the topic: WildStar: Forsaken vs. Dominion – Really a battle between good and evil?

    WildStar Chua
    Chua…sneaky, but somehow cute!

    If you prefer to roll around the world as a little hamster in a ball, you might choose the Chua. It’s said that they are just as sneaky and dangerous. Of course. As a Mechari, you become a robot and develop into a merciless killing machine. The Cassians are basically chosen humans who founded the Dominion in the past and thus do not belong to the Forsaken.

    I started as a Draken, the wild race of the Dominion.

    Besides the races and factions, you also choose classes like the Arcanist (for those who like to defeat enemies or heal friends from a distance), the Assassin (to sneak and ambush enemies), or the typical warrior (with sword and such).

    To customize your character, there are many paths you can take to explore the world of Wildstar in your favorite way. As a Scientist, I analyze the flora and fauna, collect various objects, and scan them with my flying bot. Or would you prefer treasure hunts on high mountains and oversized plants? Then I’ll become a Scout and plant my flag at still undiscovered locations.

    WildStar Combat System

    Challenge… not passed!

    So far, everything sounds good, but there were a few things that negatively stood out to me. For example, the suddenly popping challenges. A time window appears at the top automatically, along with information about what needs to be done. But at that moment, I might just want to turn in my quest or do nothing at all. I then hear: Challenge not passed! Thank you, but maybe I didn’t want to do that at that moment.

    I confess as a Forsaken…

    As a Draken, I no longer roam the planet Nexus, but have decided on the team of the Forsaken and the race of the Aurin. Don’t laugh, these are serious, plushy bunnies. I must admit that while I quite liked my first character, I’ve grown a bit bored with the one-sidedness of the quests around the motto: “Talk to me, then collect this and that, take down the enemy, come back, and collect money and gear.” At the beginning of my journey in the Dominion faction, this was not the case. But since level 15, in my opinion, I can’t escape such tasks anymore (Maybe it’s just the area?).

    That’s why I thought about testing the Forsaken side and seeing if the quests and worlds on the other side of the factions are expressed the same way. And now I have to confess as a follower of the Forsaken that I understand this faction much better.

    WildStar Free to Play Assassin

    In my first hours of play, I saw how the Dominion destroyed the forests and couldn’t understand why I was ever part of that side. So my Draken Assassin at current level 22 will probably be put on hold for a while, and my Aurin has already reached level 15 in just a few days. So far, no sight of boring “Kill this and that” quests.

    New impressions, new adventures as… a hedge?!

    So I continued my way hopping along with a new animal companion. I transformed into a golden bird in a village and glided through the air.

    WildStar Companion

    And Wildstar continues to surprise me: Through daily login rewards, for example, I “won” a sniper hedge. Wow, cool. What is that? As I am, I have to click on everything and everyone, and then I didn’t plant a hedge as I thought. I turned into the hedge myself and then spent ten futile minutes trying to transform back. Meanwhile, I sat in front of my notebook and had to laugh.

    Wildstar compared to…?

    During my first hours in Wildstar, I automatically recalled World of Warcraft and compared the two MMOs. In some aspects, the two are quite similar (in WoW, you fly with a strange creature from A to B, in Wildstar, you take a taxi). In Wildstar, as in WoW, there are numerous tasks to complete one after the other, as well as companions and mounts.

    WildStar Combat System

    The combat system, on the other hand, differs: In WoW, you rely on the tab targeting system, whereas Wildstar uses a more active system with evasion and targeting. Overall, it feels completely different to me because in World of Warcraft I never really felt like I was part of a bigger whole. I was thrown into a world at the beginning, could chat with the nearest person, received a quest, and tried to exchange my rags for better armor.

    WildStar Character

    Wildstar, on the other hand, gives me the feeling from the start that my character is making an important contribution on the planet Nexus. I start in a spaceship, and my mission to land on the planet is explained. Even if the NPCs sometimes seem a bit confused or don’t respond when addressed, I prefer them to the somewhat lifeless characters in WoW.

    In line with that: World of Warcraft vs. WildStar: Which game is worth more?

    Equally, the character creation in Wildstar is more detailed. Adjusting the nose bridge, chin width, chin depth. Well, for those who find it too much and cumbersome to customize their character as individually as possible, they can choose pre-made designs. Still, there is the option to tinker to your heart’s content.

    Now you are informed and up to date. Now it’s your turn: Do you want me to continue testing Wildstar and report again on my adventures – among other things as a sniper hedge? Or should I rather try another game? “Level up” would be a fitting name for a new article series…

    This is an AI-powered translation. Some inaccuracies might exist.

    MMO des Monats Dezember 2015: Armored Warfare

    The military MMO Armored Warfare is our MMO of the month for December. What makes the new game special?

    From now on, we will introduce one MMO or MMORPG once a month that we want to recommend to you this month.
    For December, there were several candidates:

    Black Desert Blade Soul mix

    Thus, “the new Korean MMORPGs” Black Desert and Blade and Soul are slowly being prepared for launch – but they are only playable for a few days throughout the month.

    In the established MMORPG Guild Wars 2 there’s plenty to explore, not only due to the Free2Play conversion but also because of the expansion Heart of Thorns.

    Armored Warfare – the tank game with RPG ideas

    However, we want to recommend a completely different game for December and that is Armored Warfare. It is a military MMO with various progression systems.

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    From an RPG perspective, one could say: there are tanks (funny enough, they are literally tanks), which can take a lot of damage but are slow.

    Then there are fast but lightly armored vehicles that act as scouts and can flank enemies.

    In addition, there is artillery, so to speak support, that fires from the 5th or 6th line.

    It plays out like a combination of a shooter and chess; patience and smart positioning are more important than fast aiming and firing under pressure – though that also has its moments.

    Armored-Warfare-Kommandanten-Progression

    5 reasons why Armored Warfare is our MMO of the month for December

    Armored Warfare is still very fresh. It is in an open beta, and most of you probably haven’t played it yet. Moreover, it is currently being rapidly expanded and developed.

    Armored Warfare is a hidden gem. The game barely appears in the media, and there’s not much advertising. What people say about the game is overwhelmingly positive.

    Armored-Warfare-Konfiguration

    Armored Warfare is fun. The graphics and sound are up to date. Racing through desert landscapes, slightly veering left, and taking down 3 mud buildings has its charm (even though it’s actually terribly bad). The tank duels are also tactically quite clever and create thrilling moments with adrenaline. It’s hard to find a better way to kill 5-15 minutes at the moment than with Armored Warfare.

    Armored Warfare is free. Anyone can download the game and jump in without paying anything – only those who want to progress faster can spend money for that.

    Armored-Warfare-zwillingstanks

    Armored Warfare is incredibly satisfying. The game’s progression system provides great appeal. After the first matches, you can replace your tanks with “newer” ones. The models can be upgraded to a certain extent and then replaced with their historical successors. It feels a bit like unlocking “new classes” in an RPG.


    Interested in trying it out for yourself? At aw.my.com you can sign up, download Armored Warfare and play it.

    This is an AI-powered translation. Some inaccuracies might exist.

    Mein-MMO fragt: Brauchen Games ein Fortschritt-System?

    This Friday, we want to know from you whether games always need a progress system – or if it works well without one?

    Is Progress the Future?

    Everyone has probably experienced such a situation: The level bar is almost full. You should have been in bed a long time ago, but there’s just this one quest left to finally reach the next level. And then one more task, so you have a little “bonus” to start with tomorrow… and suddenly two levels are done and the night is over. In the past, almost only RPGs had such a progress system; nowadays, it has been extended to almost all games.

    Smite Serqet Demonsoul Header
    In SMITE, not only the account gains experience, but every single god also gains “followers”.

    There are not only account progressions with rewards but also for different characters, such as in SMITE or Heroes of the Storm. Even shooters like Star Wars: Battlefront come with a ranking system that unlocks new outfits and other toys. But do games actually need that? Shouldn’t games be able to impress simply because they are fun?

    Cortyn says: Maybe I sound a little like the grandpa telling stories from the trenches of the war, but when I first really got into gaming, there was little progress in most games. Sure, RPGs are a big exception; development has always been an integral part of the gaming experience.

    Star Wars Battlefront Vorherrschaft Massenschlachten
    Even shooters like Battlefront always have a progress system – is it even possible without one?

    But let’s take some more banal classic games like Counter Strike or Warcraft 3. I’ve played both games at LAN parties (does anyone remember those?) over and over again without ever needing a level bar that tells me after each match that I’ve come a little closer to my goal X. No, in the past I played these games because they were fun.

    If you look at comparable games today, like Overwatch or Paladins, players are demanding exactly such systems. In the comments, you often read things like “Nowadays, a game simply needs that, otherwise I won’t touch it.” Have we really become so banal? Do we always need more bars that unlock some nonsense? Don’t we play anymore just because something is really fun? I don’t want to believe that.

    Paladins Heroes Champions
    Paladins will soon have mastery levels for all characters – one should be able to see progress.

    From my point of view, games should more often refrain from such imposed mechanics – if the game is fun, there is always something to do.
    P.S.: Shooters back then were never “boring” or “monotonous” – playing against friends was always enough motivation.

    But enough about me, let’s get to you! Do modern games necessarily need a progress system to remain interesting? Would you miss it if games returned to their “core”, the pure fun? Let us know in the comments and engage in lively discussions!

    This is an AI-powered translation. Some inaccuracies might exist.

    TERA: New class Storm Fury conquers the USA, Europe will follow soon (Update!)

    In TERA , the Brawler has now been unleashed – it won’t be long until it slaughters its way through the enemies here as well – probably as a Stormcry.

    Big Fists, Much Behind

    This week, it was time for at least a part of the TERA players. The Brawler has been patched into the game, and all those who currently play under the banner of En Masse (especially in America) can dive into battle with the new ladies.

    In addition to the new class that can primarily deal damage and attack enemies with heavy attacks and counters, two new dungeons and new armor are awaiting players. The trailer already gives a first impression of the Brawler, who apparently doesn’t get along very well with another lady – see for yourself.

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    When will the new class Stormcry arrive? It will take a while for us

    Update: In the meantime, you can also download the patch from Gameforge or preload it. Starting December 15, it will be deployed, and the new class will be available to all players!

    Original message: Players under Gameforge will have to wait a little longer. Although the plan is still to release the Brawler – in German “Sturmfurie” – this year, they have encountered “critical issues” in Patch 37, which they are working to resolve together with Bluehole. All fans should be patient, they are working hard for a timely release of the Stormcry.

    This is an AI-powered translation. Some inaccuracies might exist.

    Destiny: Xur on December 11th – What does he have and where is he?

    In the MMO shooter Destiny , merchant Xur arrives in the Tower on Friday, December 11th. What goods does he offer this time? Are there new exotic items?

    What a week in Destiny! We had been waiting for Tuesday for weeks, which would bring us 15 more exotic items and changes to the balance – Who would have thought that the highlight of the week would not be that, but all the drama that unfolded around it?

    Bungie’s sudden inability to write in the patch notes what actually happens in the patch. A quirky bug that allowed players to bypass the most expensive item in the cash shop. Or the prevailing drama “Are you actually doing anything other than nonsense in 2016?” These topics were laid to rest yesterday, we can turn back to what Destiny is really about. No, it’s not having fun with friends, but: the loot!

    Xur can now sell a lot of new items, tons of exotic armor are back in the game, even a few more than one would actually think. Now the question: What does Xur have? And where is he?

    Destiny-Fire

    Everything about Xur in Destiny on December 11th, December 12th, and December 13th?

    When does Xur come? When is Xur gone?

    Xur arrives on Friday, December 11th, at 10:00 AM in the Tower. He leaves again on Sunday, December 13th, also at 10:00 AM.

    Where is Xur?

    Xur is located to the left of the Crucible Quartermaster.

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    Glass Needle? Is that something to eat?

    With the Glass Needle, you can redecorate armor. In this article, we explain the details.

    Where do I get Strange Coins? And as quickly as possible?

    We explored Strange Coins in this article.

    What exotic items does Xur have on December 11th in Destiny?

    Xur is selling the auto rifle Monte Carlo – we have introduced the weapon here. He wants 23 Strange Coins for it. This is very strange, as it was previously thought that he could only sell the 3 new Year 2 weapons.

    Destiny-Monte-Carlo

    For Titans, there is the Helmet of the Inner Light. He wants 13 Strange Coins for it.

    Helmet-of-the-Inner-Light-Destiny
    Unfortunately, not a current image, but from November 6th. Xur last had the helmet then.

    Hunters receive the Radiant Dance Machines.

    Destiny-Dance-Machines

    Warlocks receive the Handcuffs of Nothing. They are new since Tuesday.

    Destiny-Handcuffs-of-Nothing

    As a legacy Engram, Xur has primary weapons. Here, Year 1 weapons with Year 1 stats can drop. It costs 31 Strange Coins for the fun.

    This is an AI-powered translation. Some inaccuracies might exist.

    Monster Hunter Online: Grünes Licht für englischen Patch!

    The developers of Monster Hunter Online greenlight an English patch – if the community takes care of it.

    Joy or Sorrow for Monster Hunters?

    In a few days the Open Beta of Monster Hunter Online starts, namely on December 17. And although the game will only be available in Chinese, interest in the title is high worldwide. No wonder, the Monster Hunter series has been thrilling its player base for many years.

    The fan Aslind Samure, who has contacts with the developer team Tencent, has now reached out to them and learned some interesting things. The developers have greenlighted the implementation of a community patch that translates the game into English.

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    They even agreed to consult with the respective hobby programmers to maintain a certain level of quality. Thus, at least theoretically, nothing stands in the way of an English translation by fans, except for a huge amount of work. On his Facebook page, Samure is now desperately looking for helpers who want to assist in the implementation of this ambitious project – voluntarily, of course.

    Mein-MMO says: On one hand, this is certainly a reason to rejoice, as it at least increases the likelihood that Western fans will also get to enjoy MHO.

    On the other hand, the task sounds very gigantic for a small hobby group and at the same time greatly diminishes the chances of an official Western release. Because if Tencent itself had plans to eventually launch the game here, they would likely want to prevent a fan translation.

    This is an AI-powered translation. Some inaccuracies might exist.

    Destiny promises new game content for 2016 – not just events

    In Destiny there will be game content delivered even in 2016, not just events.

    Bungie has relieved the waiting community in the Weekly Update.

    Eric Osborne, the Marketing Director of Destiny, said: Players expected Bungie to announce “Darkness Lurking II: Darker and More Lurking” last weekend, but instead there was an event, the Sparrow thing.

    This, and the lot of talk about events lately, has made players nervous, that now nothing will come to Destiny besides events. Osborne disagrees. They have quite a bit planned for 2016: Besides events, also things that can be found directly in the “Director”, in the activity map.

    “2016 is going to be great, we are working on stuff!” Osborne had already tweeted on Tuesday. Somehow that wasn’t enough for everyone as reassurance, so they will now be clearer.

    But what's fresh before the shotgun in year 2?
    But what’s fresh before the shotgun in year 2?

    The biggest thing you’ve seen since the Taken King

    There is a big whiteboard in a conference room at Bungie. There you would find in scribbles and sticky notes the planned development for Destiny’s “near future.” Events, activities, game content, and features are listed there – designed to entertain and reward the player base in 2016.

    The first thing they will do “early in 2016” will be about as big as the “Halloween” event. But the second planned thing will be much bigger than anything seen since “The Taken King”. At the time of the second “thing”, they are also planning a noticeable update to the world and sandbox in Destiny.

    Destiny-Screen

    In year 2 they don’t want to wait 5 months between game content anymore, but deliver “new experiences” significantly faster.

    What all this exactly is, they are not revealing yet, they want to let the Sparrow event first have an effect. However, much is already planned from winter to spring – they have prepared announcements across various channels. Osborne also speaks of quarterly “sandbox” updates.

    Sandbox updates are likely to refer to balance changes. It is also interesting that Osborne speaks of “winter to spring” – indirectly confirming what the birds are singing from the rooftops: an expansion, code-named Destiny 2, is planned for fall 2016.

    Destiny-Duo

    What does Bungie say about the 0.04% thing

    We reported this afternoon about what was going on with the number chaos during the patch. It was all up and down, patch notes had to be updated, the numbers were not reflected in the game.

    Weaponsmith Jon Weisnewski commented and said: This has all gone very badly. They had “outdated numbers” in the announcement and in the patch notes due to an error, but were using completely different ones. The developer team was already thinking about the next big thing – and nobody noticed what exactly was in the patch notes until the community raised the alarm.

    And the numbers players see in Destiny are not the “raw numbers” that developers work with – it is modified by activity, light level, difficulty, crit hits, and much more. A small change might not be enough to change a displayed damage value, but the decimals could add up significantly.

    No-Time-to-Explain-Destiny
    Since Tuesday evening 10.69% weaker.

    The latest patch notes say: Auto rifles slightly improved, pulse rifles significantly nerfed

    They have now revised the patch notes from Tuesday evening a second time.

    And indeed: The auto rifles were barely noticeably strengthened (under 1%), but the pulse rifles were significantly weakened between 14% (the slowest) and 3% (the fastest). The most popular pulse rifles like Iron Sorrow, Red Death, or No Time to Explain have lost about 10.69% damage, while Bad Karma lost 8.17%.

    Auto Rifles
    • Small increase to base damage
      • Low RoF (Suros Regime, An Answering Chord): 0.30% increase from previous base damage
      • Med RoF (Zhalo Supercell, Paleocontact JPK-43): 0.78% increase from previous base damage
      • High RoF (Arminius-D, Necrochasm): 0.04% increase from previous base damage
     
    Pulse Rifles
    • Reduced base damage
      • Low RoF (The Messenger, Spare Change): 14.23% base damage reduction
      • Med RoF (Hawksaw, No Time To Explain, Red Death): 10.69% base damage reduction
      • High RoF (Bad Juju): 8.17% base damage reduction
      • Highest RoF (Grasp of Marok): 2.97% base damage reduction
    Arminius-D
    Since Tuesday evening 0.04% stronger … Yeah!

    My MMO says: Yes, again a few snippets of information. Even if one generously overlooks the patch notes chaos, it is a bit puzzling why Bungie isn’t revealing more information about the new game content. Maybe they have a cover story like before The Taken King, promised someone an important interview. Maybe they just want to stay on PR schedule and announce nothing “great” now when the next content is more of a cosmetic event. That would be the most banal and likely explanation.

    There was one for insiders: The now also scruffy community DeeJ praises, as he says, “for inexplicable reasons” the lush facial hair of his boss Eric Osborne. Maybe DeeJ is hoping to get a career boost from the lumberjack look.


    Instead of a beard, Xur has facial tentacles. He will appear on Friday, December 11th, in the Tower (they probably won’t let him into the Reef anymore). We will be there at 10:00 AM on December 11th to welcome Xur.

    More on the tedious “What is Bungie doing if they don’t make paid DLCs” topic can be found in this article: No paid DLCs for year 2

    This is an AI-powered translation. Some inaccuracies might exist.

    Star Wars: Battlefront in cinema quality – This is what the wonder mod looks like in the video

    In the online shooter Star Wars Battlefront , the wonder mod “Toddyhancer” can now be admired in the video. Some compare the graphics to a movie.

    At the end of November, screenshots of a mod for Star Wars Battlefront left many speechless: “Is this still a computer game or already a movie?” some asked.

    Now, for the first time, there are moving images of the “Star Wars Battlefront Real Life Mod” and in the highest resolution:

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    By the way, the music is a piano cover of “Where is my mind” by the Pixies – the song became known through Fight Club – also a movie.

    The man behind the mod, Martin Bergman, previously developed a similar mod for GTA 5. According to his LinkedIn profile , he used to work for Activision. He regularly shares his mod creations on his Facebook profile.

    What do you think about the mod? Quite impressive?


    The computer game Star Wars Battlefront is available for PS4, Xbox One, and PC. While no one really criticizes the graphics, it is rather positively emphasized in tests like ours. Criticism is more directed towards relatively shallow gameplay.

    This is an AI-powered translation. Some inaccuracies might exist.
    Source(s):
    1. Gamespot

    Crowfall: The Skill System

    The MMORPG Crowfall is slowly taking on more concrete forms. The developers have now presented the skills system.

    Skills are important in an MMORPG. They define the hero, and it is possible to enhance the champions through these abilities in the direction you want to take them. This is no different in the MMO Crowfall. However, in many role-playing games, you have little freedom to develop your class.

    Each class has specific skill sets that can be improved, but this does not provide the feeling of playing a truly unique character. In Crowfall, however, this is supposed to be different.

    Crowfall_D1Gameplay

    This is how skill improvement works

    Each skill in the MMO belongs to one or more statistics such as attack power, chance for critical hits, and more.

    Multiple skills add up as follows: For example, anyone who improves the skill One-Handed Sword Combat also increases their attack power. And anyone who improves the Knight skill also increases their attack power. But each skill improves the associated statistic in a different way.

    Improving One-Handed Sword Combat increases the attack power by 0.15, while increasing the Knight skill raises the attack power by 0.25. If the One-Handed Sword Combat skill is at 100, the attack power increases by 15. If the Knight skill is at 100, the attack power increases by 25.

    The numbers are added together, and you get a total increase of 40 in attack power.

    crowfall skills

    A relatively simple system

    Skill trees also have universal “branches,” with abilities that all archetypes can use. Additionally, each archetype has class-specific abilities.

    There is also the option to increase skills passively. This way, a hero can even improve when the player is offline.

    The developers wanted the skills system of Crowfall to be deliberately accessible and not overly complex, so players can focus on the actual action.

    This is an AI-powered translation. Some inaccuracies might exist.
    Source(s):
    1. MMORPG.com