For the Korean Black Desert , two additional classes’ Awakening weapons have been revealed – catch a first glance here!
Plum gets spear, the Blader a katana
In the West, fans are eagerly looking forward to the release of Black Desert on March 3, 2016, while significant developments are already underway for the Korean original version. In the game’s homeland, all classes are gradually receiving so-called “Awakening” weapons, which can be unlocked at a high level. These drastically change a class’s playstyle and provide variety with new abilities and a cool design after farming to just below the maximum level.
As the latest addition to this system, the Plum and the Blader (the female and male swordsman) have now been presented with their Awakening weapons.
The Blader receives two weapons to wield simultaneously: a polearm reminiscent of a halberd and a katana. The Plum completely focuses on her spear, which she uses to pierce her enemies with swift thrusts.
It will likely take several months before these weapons make their way into our version of the game – as the Western release is still on the agenda first. And the two classes in question are (still) not intended for the Western release. Just like the Kunochi and Nija, they are still missing.
Ah, life as a dragon would be so beautiful. One could glide through the air and battle with other dragons! The new MMO shooter Time of Dragons allows you to do that.
However, dragons also evolve over time and it is so retro to just breathe fire. Therefore, the dragons in the online shooter Time of Dragons also use modern lasers and rockets to take their enemies out of the sky!
Dragons with Lasers!
In the game, you take on the role of a dragon rider who rides on the back of various dragon serpents into battle. Each dragon has different abilities, making teamwork important. In a group, each player must use their dragon according to its abilities. This makes it easier to defeat opponents. You can also upgrade your dragons with various weapon systems, including powerful rocket systems or homing lasers. This way, each dragon becomes more powerful over time.
http://youtu.be/G6KdXuHdIWk
PvE and PvP in a Science-Fantasy Scenario
Time of Dragons is an online shooter. That means battles are a daily occurrence. You fly in formation with your friends and fight in both PvP battles against other dragon riders and against PvE enemies. The world represents a mix of fantasy and science fiction, which is also evident in the fact that you encounter spaceships while gliding over ancient ruins. You also follow a story centered around the war between two opposing peoples.
If you find the concept a bit strange, you should still give Time of Dragons a chance, as it is offered asa Free2Play game on Steam. So you can simply give it a try for free and join in on some battles to see if you like it.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter The Division there are hints about the third and final faction: The Last Man Battalion are absolute professionals. It is likely modeled after mercenary companies like Blackwater.
So far, there are two known opposing factions in The Division:
the Rikers, escaped violent criminals
and the Cleaners, crazy guys who burn everything down.
the normal Looters are more like “generic enemies.”
Private armies are also a sensitive topic in the real world
The Last Man Battalion is, it seems, a “private security company.” This is a type of firm that employs people who could be called mercenaries. Such companies have been frequently seen in movies or TV shows over the last 10-15 years – or they have been the subject of documentaries, wild conspiracy theories, or news reports.
In the real world, many ex-military work in such companies. These companies are hired by other firms or even states to take over quasi-military tasks, to protect corporate property, enforce their own interests, and similar.
http://youtu.be/BQ2WJ-0PRHI
These “private military companies” were in the public spotlight during the Iraq War and involved in several scandals. Especially the company “Blackwater” made headlines, even though they notoriously try to avoid publicity.
The question with such private armies is always: Who controls them? Who decides on their deployment? Who keeps them in check? In the real world, they have a reputation for ensuring that whoever can afford such elite troops holds the power in a region.
The Last Battalion – sounds like final bosses
In The Division, such a private military company, the “Last Man Battalion,” is likely hired by wealthy New Yorkers to provide protection. But perhaps they also have their own goals. One thing is clear: these are top-trained and well-equipped enemies.
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All Guardians are currently asking about the MMO shooter Destiny : What comes next? What does the future of Destiny look like? Bungie remains tight-lipped and instead surprises with a call for help.
“We need your help! Help us improve Destiny!”
This help looks like this: Selected Guardians have recently received emails in which they are allowed to answer a few questions. Bungie wants to know if you still enjoy Destiny.
The enjoyment factor is rather low for the recipient of this email.
This question comes across as surprisingly direct and is also very revealing: Destiny has recently fallen out of favor with its fans. Guardians want to know what the future of the game looks like – but Bungie is still tight-lipped.
Smaller events, like the Crimson Days, are rather viewed with skepticism or dismissed with disinterest. Therefore, it is not surprising that The Division is drawing a significant amount of attention as an upcoming MMO shooter. It’s time for Bungie to reveal what’s next; because then the game can once again be a lot of fun for all Guardians. Currently, it is collecting dust on many shelves.
This is an AI-powered translation. Some inaccuracies might exist.
Final Fantasy XIV is doing financially well. The financial report highlights the game. The player numbers seem to look good.
Square Enix has presented the financial report for the last 3 quarters: a nine-month period ending on December 31. And everything looks very good, all numbers are on the rise. They have significantly increased revenue from April to December 2015 compared to April to December 2014.
Square Enix has generated a total of 258 million euros more in net revenue over the 9 months than in the same period in 2014. This brings the net revenue to 1.16 billion euros.
Positive mentions include console games like Rise of the Tomb Raider and Just Cause 3. Also, the increased focus on smartphones with titles like Mobius Final Fantasy, Hoshi no Dragon Quest, and Final Fantasy Brave Exvius seems to be paying off for Square Enix. They aim to reach customers where they are and develop for various lifestyles.
Final Fantasy XIV and Dragon Quest X receive extra praise. With the ongoing revenues and the sales of the expansion on disc, both MMORPGs could continue their “strong performance”.
With Legion, artifact weapons for all classes are coming to World of Warcraft. However, a profession also receives a special piece: an artifact for anglers.
The Powerful Fishing Artifact
One of the core aspects of Legion, the next expansion of World of Warcraft, are the artifact weapons, which exist for every class and specialization. However, a secondary profession also gets such an artifact: The Fishing Rod. The extraordinary fishing rod comes in several different designs, which can presumably be unlocked just like the other weapons through various gameplay content.
A video from wowhead reveals what the fishing artifacts will look like later in the game.
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When it comes to fishing, there are several artifact powers available. You can either increase the catch chance for certain fish in Legion, teleport directly to the next school, or extend the duration of baits. As a special treat, there are fun features: If you want, you can transform into a fish underwater or deal increased damage to water creatures – very important when being attacked while fishing by lost sharks.
Whether other professions will also get artifacts is currently uncertain, as only fishing really has usable equipment. However, it would make sense to have an artifact for archaeology – because to be honest, what fits better together than artifacts and archaeology?
In the online card game Hearthstone, the legendary card Reno Jackson causes a stir. Is it too strong?
“Cortyn, Cortyn, Cortyn! The evil Reno Jacksons are beating me in Hearthstone.”
Yes, I’m sure you can vividly imagine the little shoe man jumping around in a rage when the sound of impending defeat echoes over the board in the form of “We will be rich!” Essentially, I can somewhat understand the shoe man, as Reno Jackson is an absolute fun-killer.
But mentioned briefly: Reno Jackson is a legendary card for 6 mana with stats 4/6. As a Battlecry, it says, “Restore your hero to full health if your deck has no duplicate cards.”
What Reno Jackson brings to the game …
But before I elaborate on the card, I want to be fair and mention its positive aspects as well. Ben Brode, one of the game’s lead designers, is correct in saying that Reno primarily rewards decks that rely on many different cards. In reality, most decks consisted of only 15 cards, each in duplicate – with the exception of any Legendaries.
You have to give Reno credit for breaking out of this “rigid” deck structure and sparking new creations with ease.
… and what he takes
For me, however, Reno’s downsides clearly outweigh the positives. In the developers’ vision, Hearthstone is seen as a puzzle where pieces gradually fit together. An eternal back and forth until one side can ultimately shift the tide of battle to achieve victory. So what bothers me about the puzzle piece Reno Jackson? It’s simple: it destroys the puzzle.
When Reno is played, he effectively performs a small “soft reset” as he restores the player’s maximum health. Combined with a somewhat decent board clear, it’s as if nothing ever happened. What’s particularly cruel about the card from my perspective is that this can happen multiple times. Simply taken back to hand with a Pandaren or the junk “Rewinder,” Reno is ready to turn the game again for a second time.
Is Reno Jackson too strong?
There he is grinning…
The question of whether the card is too strong can be answered with a simple “Yes” for me. My opinion is certainly not the final word of wisdom (is that the saying? Surely!). The reasoning is also relatively simple and is reflected in 2 different facts.
Reno Jackson justifies building an entire deck around him
While there are other Legendaries where it’s worthwhile to build at least some other cards “around” them, never is the entire deck designed for or so massively influenced by that.
https://www.youtube.com/watch?v=JMOdHHZlzkE
The effect is too powerful not to involve a random factor.
Which brings us back to the “puzzle” situation. There are almost always ways to play around a devastating effect. These can be secrets, holding onto certain cards, or simply a tactical planning of the next moves.
For Reno, there is no (or none that I know of) way to bypass the effect. The only variant is to fill the opponent’s deck with cards – something that only a Rogue with “Under the Coliseum” or a Warrior with multiple plays of “Iron Colossus” could achieve.
How can we fix the problem? Does Reno need a nerf?
Here too, I have a simple answer: Yes. Reno has absolutely no downsides; he influences the board in a unique way without leaving any chance of failure – except for an unnoticed Auchenai Soulpriest.
In my opinion, Reno desperately needs a component, a certain random factor, like the Joust mechanic. It can also be something more reliable, but there should at least be the theoretical chance of failure – until then, I consider Reno too strong… even though I rejoice every time he defeats a face hunter. Additionally, he made this song possible.
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All I can do is hope that the next expansion will address this problem. What do you make of the whole thing? Is Reno too strong? How do you deal with him?
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard Hero Shooter Overwatch is starting another closed beta in just a few days. Here’s how to sign up.
As Blizzard reveals in its infinite wisdom, the beta for its latest game Overwatch is returning on February 9. This isn’t wildly surprising; the continuation of the Overwatch beta was expected in January, and it was then moved to February.
This time new features include:
a completely new progression system
two new maps and a completely new game mode
some balance changes
and a variety of “private game modes”, including the ability to pit AI against each other
http://youtu.be/gBjdq-Tfddk
Anyone who had access to the beta before the long break will also be back this time. With all these new contents, a whole lot of fresh players will be invited as well.
The MMO shooter Destiny will undergo several hours of maintenance today, February 4th. The February patch is expected to be deployed.
Update 10:35 PM: Destiny is back online. Half an hour earlier than expected. We will provide updates on the changes that will become active next week. Here are the planned changes.
Update 8:55 PM: There will be no patch notes this evening; they will arrive next week with the February update. This has been confirmed. However, there will be information about “some fixes and changes,” as shared by community manager DeeJ on Twitter.
Update 6:50 PM: Maintenance is in progress. Everything went according to plan. No new information has been provided yet. The end of downtime for Destiny is still expected to be 11:00 PM. More information is likely in the next few hours. We will keep you updated.
Those who have been following our site for a while know at the sight of the title image: Scheduled maintenance is coming for Destiny. The servers will go offline.
Starting at 5:00 PM, players will no longer be able to log in. The server downtime itself begins on Thursday, February 4th, at 6:00 PM and is expected to last until around 11:00 PM. Destiny will be unplayable for 5 hours on Xbox 360, Xbox One, PlayStation 3, and PlayStation 4.
Destiny will be undergoing maintenance tomorrow 2/04/2016 starting at 8AM PST. Expected completion is 2PM PST. https://t.co/Ocy0lEVMfq
For many, the most important question is: What exactly will change?
Is the February update coming and what will it change?
Bungie has not provided specific details on what will happen during the 5 hours. However, it is likely that nothing will change in the player experience of Destiny this evening. Experience teaches us that.
Additionally, the February patch is expected to bring “quality of life improvements for Guardians.” What exactly that entails will be presented tomorrow evening in the Weekly Update. More information will be available on that.
.
Most people do not expect major changes in February. They will likely come later. Bungie promised after this “small event” the largest game content since “The Taken King” – changes to weapon balance are probably also to be expected. With the still missing exotic weapons and armor, one can also expect at least in parts. But all of that is still speculation.
If you want to use the time to fantasize about possible new Exotics, check out this article:
The Free2Play action MMO Marvel Heroes has completed its annual relaunch and is now branded as Marvel Heroes 2016. Big things are being announced.
The reasons for the relaunch of the Diablo-like Marvel Heroes have been explained some time ago. They had a weak start back then, made a lot of changes to the game, but felt: No one is interested anymore. The press only came for the release and then forgot about us. Since Marvel Heroes continuously expanded the game, there were also no major cuts that would have prompted new reports – they developed the action spectacle linearly, constantly bringing updates, but no major expansions.
So they simply said: We are no longer Marvel Heroes, we are now Marvel Heroes 2015 – the press came, there were great reports, and then more players came in.
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Once you start with the year-number thing, you have to stick with it
Now they have a problem: Who wants to be called “Marvel Heroes 2015” in 2016? It’s just like watching the apocalypse movie “2012” today and feeling: Man, that’s old.
So they applied the “Hello! We’re new now!” trick again. And to give people something to watch, there were some new features accompanying the recent relaunch as Marvel Heroes 2016.
The release of Black Desert is approaching and interested parties have the last chance to secure the pre-order packages.
Black Desert will officially be released on March 3, 2016, after a long wait. A few days earlier, on February 26, the sale of the pre-order packages will end. So now is the last chance to secure one of these packages. Although the packages can still be purchased later, many of the pre-order bonuses will disappear forever – let’s take a closer look at what is included and how much they cost.
There are a total of 3 different variants of the pre-order packages, priced between €30 and €100. We will go into detail on the three packages and show you what you get for your money.
The smallest pre-order package – The Traveler’s Package
For €30, the Travelers Package awaits you, with which you secure a small number of additional contents (besides the base game).
So there are 3 coupons for housing items from the shop
3 random colors for dyeing armor
1 character modification ticket (for later adjusting the appearance),
3 single skill resets (for redistributing skill points)
and a steel tool box for professions.
In addition, there are the bonuses that are exclusive to the pre-order:
24 hours head start
A special title (not known yet)
Reservation for family and character names
1 additional character slot
The middle way – The Explorer’s Package
Whoever lets €50 wander across the virtual table gets the Explorer’s Package with all the benefits of the first package, but significantly more of most things, the following changes are added:
The number of housing coupons, dye boxes, and single skill resets increases from 3 to 5 each
A Tier 3 horse (for shorter travel times)
A permanent horse whistle to call the horse over long distances
A free choice from the wide range of pets (that loot for the player)
There are the following changes to the pre-order bonuses:
48 hours head start
2 additional character slots
1 exclusive weapon skin
The premium variant – The Conqueror’s Package
If the previous packages are still not enough and you’d like to part with a €100 bill, then you should consider the premium variant, the Conqueror’s Package. This includes all previously mentioned bonuses and the following changes:
10 housing coupons, dye boxes, and single skill resets each
A Tier 5 horse (instead of the Tier 3 variant)
2500 pearls (the currency for the in-game shop, worth €25)
And lastly, again the exclusive bonuses that are only available during the pre-order:
96 hours head start
3 additional character slots
1 exclusive costume
These costumes are waiting.
Lastly, it should be noted about the horses that while they are “nice”, they do not provide any advantage in the endgame. Therefore, they are not “pay-to-win”, but rather a nice comfort feature that allows you to save some time early on.
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Ultimately, whether to purchase a package is something each player must decide for themselves. Here is the link to the official shop page, where you can take a closer look at the offers.
The head of ARK: Survival Evolved, Jesse Rapczak, talks about plans for framerates on the console and the release on the PS4.
ARK: Survival Evolved has turned into a long-term success. The survival MMO captivates fans on PC and Xbox One. However, players on PlayStation feel left out. In summer 2016, Ark is set to be released on PlayStation 4. Currently, it is not playable there.
Ark is not playable on PlayStation 4 because Sony has no early access program
Because Sony, much to the disappointment of Ark developers and its fans, does not have a program where titles can appear before their completion. While many PS4 fans of Ark wished for such an early version for PlayStation 4, there is currently no chance for that. Ironically, the PlayStation will benefit from early access to the Xbox One version. While they are different systems, much of the experience from the Xbox One port will significantly help the PlayStation port.
“All the feedback we get on Xbox is great and helpful – for every console version we release.”
This comes from an interview with the Ark developers with the US site Gamespot. We summarize further highlights of the conversation.
“We are far from done!”
In the interview, it is stated that the development of the title is far from complete. They still have to implement over a third of the features, including, for example, the backstory of the island told in various ruins and records. This is a system of which they currently have almost nothing in the game and definitely needs to be added until completion.
However, the focus is currently on the gameplay features – these must be finished and acceptable before tackling the “smaller” things that bring the game to life.
Story awaits in the ruins – and there are supposed to be boss fights as well.
Goals for the framerate – how will the issues be resolved?
In another question, they wanted to find out if there are concrete plans for performance on consoles – such as a resolution of 1080p or 60 fps.
“We have no specific goals(…), but we definitely don’t want the game to feel like it does at launch.”
However, the team still has many hurdles to overcome, as a fully destructible environment and up to 70 players simultaneously are significant challenges that will take time. It is likely that some cuts will have to be made in the graphics (as can already be seen in the comparison of the game versions), but the main goal is smooth, fun gameplay – perfect graphics are only a secondary priority.
Split-screen mode: Networking with up to 8 players
Another aspect they want to expand in the coming weeks and months is the split-screen mode. Here they want to offer even more options – while it remains at 2 players per console, those who wish can network multiple consoles and play with up to 8 players on a local server. They want to be a “family game” and maintain a sense of community that has increasingly disappeared from gaming in recent years.
Many pay attention to a stylish appearance and want to be fashionably dressed – even the zombies in the MMO H1Z1. Meanwhile, a change in the cash shop is frustrating players.
Daybreak announced that they are currently testing a new patch on the test server of the zombie survival MMO H1Z1. This allows the undead to choose their clothing and animation set upon respawn. This is intended to make zombies look even more unique and behave somewhat differently than their fellow undead. You will no longer encounter similarly looking zombies that move in the same way, but there should be more individuality.
The update also overhauls the jumping ability of the character, the handling of ATVs, and reduces the damage of the AK-47 rifles. Motorcycle helmets will be upgraded, and explosions will look nicer. Crosshairs are customizable.
Changes to Lockboxes in H1Z1
It was also announced that Lockboxes can be purchased in the in-game shop. They will no longer be locked. The boxes can be bought in packages of 5, 10, 20, and 50 pieces. Some packages also include a special box that contains a rare item. This is always a skin for items.
This change is upsetting for H1Z1 fans. The prices are simply too high. It is significantly cheaper to just buy keys and receive the Lockboxes from other players. Additionally, there is still a lot left unattended in the game, so changes to the cash shop are always received poorly. Whether Daybreak will make further changes is unknown.
In the MMO shooter Destiny , a group of cheaters has been banned from the Crucible again. Additionally, new matchmaking rules are in effect – but only for one mode.
Things are happening behind the scenes in Destiny. Once again, “cheaters” have been banned. However, unlike traditional punishment, they are not tarred and feathered and chased out of town; instead, they cannot play the mode in which they were caught for a while.
Cheaters caught in the Trials of Osiris
Often, these are people who cheat using a so-called lag switch, which allows them to deliberately induce lag. Every honest Guardian hates such behavior and often accuses players who haven’t done anything wrong.
In the Trials of Osiris, steps have been taken. Bungie states: We do this all the time, we are always on the hunt for cheaters, but we don’t announce it every time. This time, however, we do! Ha.
Once again, a group of them has been caught. Bungie warns: Be nice or our Security Team will throw you out.
Play nice out there! Our dreaded Security Response Team just issued restrictions from Trials of Osiris to first time offenders for cheating!
A small mode in Gaul is resisting the prevailing matchmaking rules
Update. Since Thursday morning, around 2:00 AM, the new “lag-free” settings are now active in Rumble and the main playlist Control.
At the moment, Bungie is experimenting with the matchmaking settings for Destiny, after they were sneakily altered. Many attribute the increased lag and decreased enjoyment in the Crucible to these changes.
Last week, new settings were active in Iron Banner that considered connection quality more than usual. Now, however, the “old rules” are back in effect everywhere.
In Tom Clancy’s The Division, the testing phase ended on Tuesday. We now want to focus on the strongest weapons that were available in the beta. They will likely play a dominant role in the main game.
What does an MMO shooter need, whether FPS or TPS? Right – it needs decent guns! In the closed beta, some of us could already shoot with a few weapons and get a feel for the weapon handling and the kick of the respective shooter.
Most of you probably couldn’t hold every single weapon from the closed beta in your hands; especially the strongest weapons remained out of reach for many agents – unless you invested a lot of time.
Similarly, very similarly to Destiny, we find in Ubisoft’s MMO shooter weapons of various ranks, each marked with a specific color.
White stands for Worn, Green for Standard, Blue for Specialised, Purple for Superior, and Yellow for High-End. As expected, the rule of thumb is: the higher the rank, the stronger the weapon.
The High-End Weapons of the Closed Beta
In the closed beta, there were two weapons of the highest rank:
“Caduceus” (Assault Rifle)
Caduceus was only available at the vendor in the Safe Room. The weapon was available there for 3056 DZ currency – which isn’t too little when you consider that you drop some of it with each death. And the more you carry, the more you lose.
Furthermore, Rank 8 and Dark Zone Level 12 were required to purchase the weapon. Whether these requirements will still apply in the main game is questionable.
The weapon comes with these perks:
Coolheaded: A headshot reduces all skill cooldowns by 2%.
Restored: When you eliminate a target with this weapon, all negative status effects are cleared.
Self-preserved: Critical hits with this weapon heal the user for 0.8% of the damage dealt.
And it should be mentioned that this weapon deals decent damage!
Cassidy (Shotgun):
The Cassidy is available at the same vendor for 3081 DZ currency. This shotgun is therefore a little more expensive than the other high-end weapon. It cannot be modified.
It comes with these perks:
Responsive: Damage is increased by 5% when standing within 10 meters of the target.
Commanding: Each kill during an active “Signature Skill” extends its duration by 7%.
Meticulous: With each kill, there is an 11.5% chance to refill the magazine.
Especially Meticulous is said to not be very helpful, according to some users, as the weapon simply doesn’t deal enough damage to eliminate opponents quickly. Since you only have ztwo rounds in the magazine, you have to reload very often anyway. This perk does not deliver nearly what it promises.
These two weapons were the rarest and most powerful in the closed beta of The Division. What role they will play in the main game remains to be seen. But especially the Caduceus already has some fans among the agents.
Have you already ventured into the Dark Zone with one of these weapons? What did you think of them?
This is an AI-powered translation. Some inaccuracies might exist.
The sorceress Li Ming enters the Nexus of Heroes of the Storm and brings the Moon Festival.
Last night from February 2 to February 3, the latest hero “Li Ming” was released in Heroes of the Storm. With the release of the new assassin comes the Moon Festival, as well as some balancing changes that we want to briefly address.
The Sorceress from Diablo 3 – Li Ming
Li Ming comes from the Diablo universe and now completes the roster of heroes from “Diablo 3”. As befits a sorceress, she is an assassin specializing in dealing as much damage as possible in a short time. She is particularly supported by her passive ability “Critical Mass”, which resets the cooldown of her abilities each time an enemy hero is killed. We have already discussed Li Ming in more detail in this post.
The Moon Festival Begins!
The Moon Festival is a multi-week event, similar to the counterpart in World of Warcraft, where players can purchase special skins in the shop. Additionally, there are two new quests that can earn further rewards. Every day, a Monkey King can be killed before the game starts to earn 100 gold as a bonus reward. Learn more about it in our news about the Moon Festival.
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Two heroes have received a major overhaul regarding their talents, allowing for significantly more options and enabling more than just a “good” build.
Nova was challenging for the developers, as she is popular among players. While newcomers can be easily eliminated by Nova, she has been way too weak in the professional scene to be a serious addition. Numerous talents have been removed and replaced with new ones – now Nova can no longer place 2 Holo Decoys, but rather one that lasts up to 12 seconds and deals 40% of her damage. Additionally, skilled players are rewarded, as consecutive hits from the Sniper increase her damage by up to 50% – until she misses once.
Nova has undergone a fundamental overhaul.
Rehgar will be slightly stronger in offensive power but will lose some healing capacity. This is mainly due to the talents being shifted, requiring players to often choose between different healing options. It is no longer possible to select numerous healing talents. The developers hope for a somewhat more aggressive playstyle that would also fit an Orc Shaman.
Additionally, the damage of the Arcane Punisher on the map “Hell Shrines” has been reduced by 20%, and towers now deal 50% more damage to players to be a greater threat again.
In the dino MMO Ark: Survival Evolved, a mod is now evoking nostalgia for the cult series Stargate Atlantis.
The creators of the survival MMO Ark Survival Evolved are big fans of mods and ensure that their game is mod-friendly and accessible. For this and their communicative nature, the studio Wildcard is loved by fans. The modding community shows their appreciation with creative ideas.
Especially the large fanbase of Stargate Atlantis is actively discussing and indulging in nostalgic feelings for their series, which was canceled in 2008. While some note that the portals are neither from Stargate nor from Stargate Atlantis, but rather more of a hybrid between both.
This is an AI-powered translation. Some inaccuracies might exist.
The new season of League of Legends is now a few days old and is causing a lot of frustration. With these champions, Korean top players are fighting their way up in LoL.
The reason for the current frustration of many players in LoL is the placement games, where it is decided which league & division you are assigned to. The system for this is currently quite critical, and so it can easily happen that if these 10 games go poorly, you have to work your way out of the Bronze League, even though you were ranked in the Gold League last season.
To play your way out of this league, one often looks for champions that are currently considered “op”. The problem is that these champions are usually banned. At this point, we take a look at the Korean ranking. In Korea, some champions (very successfully) played are not permanently banned on the EU-W servers.
These champs are favored by Korean top players in League of Legends
Top Lane – Trundle and Poppy are popular
The player “트 할” was already ranked No. 1 in the Korean ranking for a short time and is currently ranked 4th. The champion he has a win rate of 61% with in 104 games is Trundle.Especially against Fiora, who is currently popular on our servers, he likes to play this champion. He chooses attack damage runes in the red slots, and everything else is armor runes. As his first item, he builds “Ravenous Hydra” as quickly as possible.
2. In 10th place in the ranking, we find the top main player “의 심”. He plays a champion that is also popular on our servers but is currently not permanently banned – Poppy! With 91 games, he has a win rate of over 60%. After her rework , Poppy seems to be popular and strong.
3. Fun fact – In 36th place is the player “Saal”, who has 20 games with Tank-Karma on the top lane. A must-have item here is, who would have thought, “Eradication of the Frost Queen”. His win rate with her is 65%.
Jungle – Elise is the Korean jungle queen in early 2016
Currently in first place in the ranking is “Lehends”. In Season 5 he was still a Support/Shen+Irelia main but has now discovered Elise for himself. With 38 games, he has a win rate of 74%. The player “Give Love ToT”, also an Elise player, has won over 70% of his 94 games played with the spider.
2. Currently ranked 3 in the ranking is “현웅쁘” – He has played 49 games with Nidalee and has a win rate of 71%!
3. Not particularly surprising – Lee Sin. Also a popular pick of “Lehends”, when Elise is drafted. A 68% win rate in 28 games is already impressive.
4. “OK” – the player “람머학개론” has mastered the “rolling” and has already played 170 games with Rammus. He even has a decent win rate of 59%.
Mid – Zed and Twisted Fate dominate the mid lane
Currently, in the top 25 of the Korean ranking, there are hardly any mid lane players. The only “real” mid laner, who thus has his main role in the middle, is the quite well-known player “Dopa”. He is considered one of the few who can measure their skill level with “Faker’s”. In the middle, he plays Zed (79% win rate in 47 games) and Twisted Fate (74% win rate in 38 games).
By the way, against a Lulu in the mid, he chooses the champion Veigar as a counter. In the 5 games he has played so far with Veigar against Lulu, he has not died a single time.
ADC – Variety among the carries in League of Legends
The role of the marksman on the bot lane offers the most variety in terms of popular champions. The rework of this role seems to have been very successful.
Ezreal – “Roarz” with a 70% win rate in 20 games is currently ranked 5th. On the EU-W servers, Ezreal is also becoming more popular and is often played with the “Blue Build”.
Corki – Currently in 7th place with a win rate of 72% in 29 games is “oyixA”. Corki is also very popular among other players. For example, “네임드 Gankzero” has a win rate of 67% in his 73 games with this champion.
Kalista – The player “지훈법사” has a win rate of 67% with her in 75 games played.
Lucian – Lucian is also popular in Korea but struggles to reach a win rate over 60%. “캡틴뚜비” has played him 27 times so far and has a win rate of 63%.
Kog’Maw – What is almost impossible on the EU-W servers, “vzl존브론즈헬퍼v” achieves on the Korean servers. A win rate of a whopping 79% in 77 games with this champion – truly remarkable!
Support – Few clear favorites in the difficult support role
The role of the supporter is currently the least represented in the top 25 of the Korean ranking. This is mainly because players who choose support as a main role also play another main role to climb the ranks. Nevertheless, there are noteworthy champions.
Alistar – Rarely played on the European servers, he seems to be a hidden gem in Korea, given that the player “캡틴뚜비” has a win rate of 75% in 36 games with him.
Janna – She is rather considered a passive supporter but can often save her team’s life or the game. With a win rate of 73% in 40 games, “엔페시아” is currently one of the best Janna players in the Korean ranking.
This is how the pros do it: Playing champions in phases
What can be clearly seen from the gameplay history of individual players is that they play their champions in phases. This means that when they have, for example, 2 main champions, they do not switch between them every game. Champion A will be played for 5 games, then come 7 games with champion B, and then another series of games on champion A. This way, they learn the limits of each champion better and can more easily see the match-ups against others.
Special thanks go to Reddit user AFCEasy for collecting and providing this data.
This is an AI-powered translation. Some inaccuracies might exist.
Your journey will take you to Hews Fall. The inhospitable area and the scorching heat, along with seasonal floods, make it only habitable for a few. Even bandits avoid the area due to the lack of ambush spots. Prince Hubalajad, also known as Hew, tried in vain to settle the land about two thousand years ago. Since he failed, the land, once known as Khefrems Boot, was renamed Hews Fall.
The Harbor and the Shark Fangs
Nevertheless, many try their luck in the area, which is why the harbor Abah’s Landing has become a well-visited place where the riches of the Abecean Sea are traded. Since the trade lords of the city buy all goods from the pirates of the seas without asking questions, the harbor thrives. Here you can also find the enchanted palace of Prince Hubalajad, which is apparently under a curse.
Those who want to hide from the trade lords seek out the Shark Fang Cave. Here, outcasts find a new home, but it is dangerous due to frequent floods. Inside the cave, there is a mysterious temple, of which no one knows who built it. Currently, bandits have set up camp in the cave. The gang calls themselves the “Shark Fangs,” which is also what gives the cave its name.
A Tomb and an Abandoned Citadel – New Locations in TESO
Bahrahas Gloom is located in the heart of the peninsula and refers to the tomb of Magnifico Bahraha. Here, dreadful necromantic rituals were once held by Prince Hew’s uncle. When the prince discovered his uncle’s betrayal, he had him walled up in the tomb forever. To this day, the seals remain intact…
The citadel of No Shira was built by Prince Hew to defend Abah’s Landing. Many floods caused the foundation to be undermined, and the citadel had to be abandoned. This place still attracts visitors to the peninsula like a traveling circus or the imperial legion. Moreover, it often provides refuge to bandits.
You will visit a multitude of interesting places, when the DLC Thieves Guildreleases on March 7 for PC, March 22 for Xbox One, and March 23 for Playstation 4 for the MMORPG The Elder Scrolls Online: Tamriel Unlimited.
This is an AI-powered translation. Some inaccuracies might exist.
We’ve reached another midweek point, and while I’ve eagerly dived into the depths of roleplay, I’ve once again noticed how little I can tolerate some people. So either click away quickly or endure another session with me, where I treat myself a little.
Attention! Anyone who has no understanding of RP and can muster little sentimentality might feel out of place here. Clever know-it-all quips are always welcome, but they must reckon with the banhammer if they are unfriendly.
When IC and OOC mix …
Every roleplayer can sing a little song about how wonderful it feels to be completely engrossed in their own character. Nothing is more wonderful than the immersion when I play my Draenei/Sith/Aurin and experience their emotional world. A sad scene in the RP makes my character’s heart bleed? It’s wonderful to simply cry along! The avatar in the game is overjoyed, and I can hardly sit still in front of the PC from excitement? Fantastic!
Note to self: Create new screenshots for RP posts.
However, whenever the emotional bond becomes so strong, it can easily happen that players drift into quite negative consequences. If my character only does something because I, as a player, find it the most satisfying action (even if it doesn’t fit my character), the boundaries of “In character” and “out of character” – that is, the needs of the character and the player – quickly mix.
A golden rule: Your character may lie, you may not!
Lying and intrigue are firmly part of roleplay; they are often the driving forces behind the stories and experiences that remain in the players’ memories for months. However, the fun of the game is ruined as soon as feelings for one’s own character (or that of a fellow player) become so strong that one falls into a kind of obsession or becomes a notorious liar – mind you, not the character, but the player.
By the Nether, I could name a lot of examples that surely border on cyberstalking. Players create rogue characters and level them to 100 just to eavesdrop on the RP of others. Why is that? Well, this way one can perfectly check whether the character of player XYZ is actually loyal or likes to twist the truth.
It gets even more drastic when one also starts to badmouth a (actually very appreciated) fellow player behind others’ backs. Free according to the motto: If other players avoid my beloved character, then that person has more time for me!
Conversely, it works the other way around: Whoever claims “OOC” things about their character and clings firmly to that until the last person understands that it cannot be the truth, will soon be alone.
Yes, people can be terrible sometimes. Yes, this week I experienced a lot of what I’ve described above – from pretty much all sides. Meanwhile, I just want nice roleplay to distract myself from work. I want to lead novices to their downfall and gaze dramatically at the sea with my Draenei – without having to overhear whispering about who is badmouthing whom to impose strange demands on the RP. A little more honesty among players would really be desirable. The fun of the game truly suffers from that.
P.S.: Yes, I only used “darbt” because the word is great! It should be used much more often.
Now I’ve talked a lot around the hot porridge again, and one could probably end this well with a #JustRolePlayThings and nod along. But I still ask the players out there: How do you deal with lies in the virtual space? Is that as big a breach of trust for you as in “real” life? Or are the boundaries looser because everything is “just virtual and a game”?
This is an AI-powered translation. Some inaccuracies might exist.