The Division: Dieses Waffen-Talent ist so stark, dass es buggy sein muss

In The Division, clever agents have discovered a weapon talent that grants you enormous advantages. Is it bugged?

The strength of your weapons significantly depends even with the best weapons in The Division on the talents they possess. All high-end guns (except sidearms) have three talents that usually come randomly. The named weapons always have three fixed talents.

Currently, the community is highlighting the talent “Predatory”: This seems to be way too powerful to have been intended by Massive.

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Is the “Predatory” talent buggy?

According to the description, the talent regenerates a certain percentage of health over 5 seconds – usually around 13% – as soon as you eliminate a target. When the talent is activated, you also regain health – but significantly more than one would expect.

Based on the description, it is usually assumed that about 13% of your health is regenerated during this 5-second period. However, some agents have now observed that the percentages refer to the health of your enemies.

division-bullet-king

Since the bulky elite brutes have significantly more health compared to us agents, players receive a correspondingly large amount of health back after a kill. Especially in the highest Dark Zone class and in challenge modes, this talent helps you enormously to stay alive. After all, you mostly encounter enemies here that can take quite a bit of damage.

By the way: The talent effect is not stackable. If you eliminate two targets in quick succession, the regeneration does not increase to about 26%. You have to let the 5 seconds run out first.

Apparently, the Predatory talent also comes with an additional benefit: As long as the 5 seconds have not expired, the active talent can even revive you when you go down. Overall, it seems to be a crazy talent that grants you enormous advantages.

But is that intended? Many agents are sure: No, it can’t be. Regaining nearly all health after a kill is just too good to be true. The talent strongly smells of a bug.

So far, there has been no statement from Massive on this. The Predatory talent is also not listed in the list of known issues for The Division.

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WoW: Legion – Talente sollen “wichtige Entscheidungen” sein, nicht nur Farbe des Effekts bestimmen

The choice of talents in World of Warcraft: Legion is intended to actually become a real “choice” again. Blizzard is experimenting a lot in the beta.

The eternal promise of meaningful talents

If there is one major theme within World of Warcraft that has significantly changed with every expansion, it is the talent system of the various classes. Legion will be no different. During the alpha test of the next addon, the talent trees were shuffled around a lot. Blizzard explained the reason for this in a lengthy forum post:

They did not want players to choose between 3 very similar talents in each row. If all 3 talents are AoE abilities that differ “only in color”, the correct choice is not important. A similar problem existed with control abilities, for example with priests: here, players could also only choose between different kinds of control, making the decision not difficult and, above all, not “important”.

WoW Legion warrior furor
The agony of choice – this is how talents should be.

For a while, they turned this around drastically in the beta. However, Blizzard is also backpedaling here and admits that they may have gone a bit too far:

“In many cases, we had talent rows where the choice between talents was from different ends of the spectrum. This was the case with the Arcane Mage at level 15, where you could choose two talents that increased damage against a single target and one that benefited AoE damage significantly. That was not a real choice but just a simple query of whether you selected the right talent for the right situation, and the difference was so significant that you felt punished for choosing the wrong talent.”

WoW Legion Mage Arkan

In the meantime, they have changed the arrangement of the talents a bit again, so that the selection should be more exciting and each talent has its justification, is fun, without being superior to all other talents.

“In any case, we do not want to return to a world where a talent row only consists of which color of an AoE spell you choose. We decided to arrange things so that there are more choices between “generally useful” and more specialized talents. Hopefully, this will blur the lines between “theoretically the best talent” and the others, and the talent that you ultimately select does not feel like a wasted point.”

Finally, Blizzard adds that these changes to talents will also mean a variety of further adjustments across the entire game. In the coming weeks and months, many more patches can be expected to further change existing and new systems until the desired effect is finally achieved.

What else is changing with the upcoming expansion Legion in World of Warcraft, you can see in this post.

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Destiny: “Rise of Iron” – New hints that it will be the autumn expansion

There are new indications that the fall expansion will be called Destiny “Rise of Iron”.

On May 31, Bungie trademarked the name “Rise of Iron” by submitting a corresponding application to the United States Patent and Trademark Office (USPTO). IGN discovered the relevant document. This reinforces the signs that “Rise of Iron” will be the name of the upcoming Destiny expansion.

A few weeks ago, promo material surfaced online suggesting that this development was already in the works. One image showed a figure in golden armor wielding a flaming axe and wolf companions with the headline “Rise of Iron.” Guardians have since speculated what this might mean, whether the figure in the image is Lord Saladin or another.

On Thursday evening at 7:00 PM our time, a “reveal” livestream is scheduled. We should then learn what “Rise of Iron” is all about. We will accompany the stream on Mein MMO with a live ticker.

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Source(s):
  1. IGN

Skyforge: Holt euch einen Roboterbegleiter mit Cybernetic Alliance

The new big update Cybernetic Alliance has been released for the MMORPG Skyforge and with it, a new robotic companion finds its way to your side.

ARG is not just a flying pet that stands by your side and which you can customize. ARG can help you collect loot. So you no longer have to bend down to pick up all the loot, just let ARG do it. However, to unlock the robot in the game, you must first complete the quest “Symbols”.

skyforge d2 distortions

A robot that has a lot to offer

You should definitely have ARG by your side, because besides the things mentioned above, the robot has another  useful trick. It can resurrect you after a lost battle. Additionally, it entertains you during your adventures and occasionally provides useful suggestions.

To give the little guy a particularly stylish appearance, you can still participate in a special promo campaign until June 15 here. ARG is expected to be able to gain additional abilities in the future. One can be curious about what else is to come.

New challenges for high-level players

The big update Cybernetic Alliance also introduces the D2 distortions, which pose a significant challenge even for experienced players. A revision of the equipment system and class balancing is also part of the update, along with several other things. If you are looking for new challenges in the MMORPG Skyforge or have always wanted a flying robot as a companion, then check out the contents of the Cybernetic Alliance update.

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More news about Skyforge:

Skyforge: Big patch “Cybernetic Alliance” is coming, soundtrack now online

Skyforge: Finally! – Action MMORPG receives controller support with new update

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Source(s):
  1. MassivelyOP

Overwatch: Level-Guide – Das sollte man über Level und EXP wissen

Leveling in Overwatch is quite simple. Or is it not? We explain some nuances of the game’s leveling system.

A leveling guide for Overwatch? What should that include? Yes, I asked myself that same question. Nevertheless, there are a whole lot of factors to keep in mind if you want to level up in Overwatch as quickly as possible.

Level-Ups – What does it actually do?

Overwatch Lootbox Opening Animation

Players are rewarded with experience points for playing Overwatch, which are needed to reach new levels. Basically, the level says little about a player’s skill, but it has a significant impact: loot boxes. After every level-up, the player is rewarded with a box containing all kinds of cosmetic goodies, from profile pictures to emotes and even new character skins. “Effective” leveling is therefore worthwhile for everyone who likes to stand out a bit from the crowd.

Experience Points – What are they for?

In general, the experience gained in Overwatch depends on exactly one factor: time. The longer a match lasts, the more XP both teams receive. In addition, there are also further rewards for players when certain conditions are met. The composition of the experience points is as follows:

  • 3.40 XP are awarded per second in active play (waiting/preparation time does not count)
  • Medals give 50 XP (Bronze), 100 XP (Silver), and 150 XP (Gold). Players can earn this bonus for only one medal each – so a maximum of 150 XP in a round.
  • Completing a match earns 250 XP
  • A victory additionally brings 500 XP
  • Consecutive games grant 200 XP
  • Playing in a group (2-6 players) is rewarded with 20% bonus XP.
  • Additionally, the “first win of the day” grants 1500 XP.

Prestige – Resetting the Level

overwatch-bot2

The first high-level players have already achieved it in recent days. Leveling “ends” in Overwatch when reaching level 101. After that, the player is reset back to level 1 and receives a new border around their picture, so everyone can see how much they have already accomplished in the game. The advantage: resetting to level 1 also resets the required experience points! The first “new” levels will therefore fly by, which also accelerates the gain of new loot boxes.

General Tips for Leveling

  • Always play in a group. The 20% bonus XP is calculated on almost all points.
  • Do not leave the queue after every round just because someone in the group wants to open a loot box! Rather, play several matches in a row, as only then do you receive the “Consecutive Match” bonus. That’s only “240 XP” (in a group), but can lead to several level-ups in the long run.
  • Never stretch out a match if you are winning! If you can win, then do it. Usually, the “bonus” for additional time is smaller than just winning quickly, collecting the winner bonus, and starting a new round.
  • From level 23, the required experience points no longer increase – each level-up then requires 22,000 XP (up to prestige).
  • Never leave games early. Who flees from a match too often incurs a penalty of 75% on all experience points – making “effective leveling” almost impossible for a while.

For more news, guides, and articles about Blizzard’s hero shooter, visit our Overwatch game page.

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The Division: Oops, did Amazon reveal the date for the first DLC “Underground”?

In the MMO shooter The Division, a date for the first DLC is circulating.

So far, only two free updates have been released for The Division. That should change soon. There are three paid updates planned, which will be made available either individually or via a season pass. The first two are supposed to be enjoyed exclusively by “Xbox One” players for one month before PC and PS4 players join in.

division-year-one

But at Ubisoft, the schedule has slipped. Last week, the Challenge Mode for the second Incursion was supposed to be released. That did not happen. There is also no official information yet about when to expect the first DLC. It was actually scheduled for June, but since the “May” DLC isn’t even fully out yet, that could get really tight.

However, here comes the retailer Amazon into play. Because it lists “Underground” on Xbox One as playable starting from June 28 at 12:00 AM.

Division-Untergrtound

And if you put the whole thing in a larger context, it actually fits quite well.

The week after next, from June 14 to 16, is already E3 in Los Angeles. The big reveals usually happen at the press conferences of the major players in the days right before the event.

The Ubisoft trade fair trailer also featured The Division. So it is quite possible that they will present the DLC there in LA. And what should they present if not “Underground?” It all seems to fit. The Ubisoft press conference is on June 13. From our perspective, it’s at the best broadcast time, in the evening at 9:30 PM.

Despite everything that suggests that June 28 will kick off “Underground” at least for players on Xbox One, it should be noted: The date is not officially confirmed.

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What is known so far about “Underground” can be read in this article.

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Source(s):
  1. PcGamesHardware

Star Trek Online: The graphics update for the port to PlayStation 4 and Xbox One

Star Trek Online is launching on consoles soon, and the game’s lighting has been revamped. See here how this affects the environments.

Interiors required a lot of work

Star Trek Online Before-After Light 1

With the transition to a console version, Star Trek Online needs to be improved a bit to appeal to a larger audience with its graphical style. The lighting of the individual areas is particularly important for this process, as light and shadow make up a significant part of the atmosphere.

The developers reveal how the lighting system was transitioned. Fundamentally, the entire “Star Trek Online” can be categorized into three different types of areas: space, outdoor areas, and interiors. While space and outdoor areas hardly needed any work and still looked good after the transition, this was not the case for the interiors. Many lights seemed out of place and made the environment look more silly than truly “beautiful”.

A lot had to be redesigned manually to make the game zones look appealing again. The developers also provided a few screenshots with “Before/After” comparisons. Just see for yourselves the effect.

The full article about the lighting, with lots of details from a developer’s life that mere mortals can probably only understand if they beseech 7 computer science students for insight on a full moon night, can be found in our sources.


For more news and articles about the Sci-Fi MMORPG, visit our Star Trek Online game page.

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Destiny: The Lost Seven – the story of the missing, “new” Exotics

In Destiny there is still no sign of seven Exotics.

We first introduced them in September, just before “The Taken King”: the 18 new exotic armor pieces for Year 2 in Destiny. Because 18 pieces were already visible in Bungie’s public database and people thought: Sure, these are the ones that will come.

7 of them are still awaited. And some feel betrayed by Bungie. We take a look at the history of the “lost seven.”

With the Three of Coins came the Exotic rush…. But something was missing

When “The Taken King” was really there, madness broke out. Players realized how powerful the “Three of Coins” were and that they could quickly and easily acquire Exotics – much faster than in Year 1. However: Strangely, many of the new exotic armor pieces that had already been seen in the database could not be found in the game. 9 of the 18 armor pieces simply did not exist. And some decoded 5 engrams and it always turned out the same thing. Many already thought the system was simply bugged.

Draksis-Destiny
Had to take a hit

Later, Luke Smith, the Game Director, said he wasn’t afraid of this “Three of Coins” hype, because he knew exactly which items could be obtained and which could not: Only the players themselves had no idea, as Bungie had never said which Exotics were actually in the game.

The database, as we know at the latest since then, cannot be trusted.

On the next page: When will the new Exotics finally arrive?

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Overwatch Guide: 7 Helden-Kombinationen, die richtig rocken!

Overwatch is a team shooter and should be played as such. Lone wolf Rambo types are not welcome here. However, certain combinations and hero combos work better than others. Therefore, we have compiled a few particularly cool combos in our guide.

There are currently 21 heroes in Overwatch and each has its own strengths and weaknesses. However, some heroes become particularly strong when playing alongside one or two specific other characters. We present 7 good combinations. Also, don’t miss our guide for hero counters!

Take them all down! – Reinhardt and McCree

Cowboy McCree does not like to be rushed. Not even during his ultimate, with which he delivers six headshots after a bit of preparation. However, during this phase, he can be easily interrupted or taken down himself, and the nice ultimate is wasted!

Overwatch Reinhardt Artwork

Therefore, he needs a buddy who distracts the enemies and optimally prepares for the headshot. And this buddy is Reinhardt! The futuristic knight from Stuttgart can safely guide McCree behind his shield into the combat area and with his own ultimate, slam all enemies in the vicinity to the ground. By the time they get back up, McCree can leisurely trigger his ultimate and take everyone down!

Rough Riders! – McCree and Lucio

As already mentioned, McCree moves rather sluggishly. His low speed is a significant disadvantage for the cowboy, as he often can’t take cover in time to reload his six-shooter revolver.

Overwatch Lucio1

Therefore, the lively DJ Lucio is a good partner for the grim gunslinger. Lucio is not only fast as the wind, but he can also offer this speed boost to his teammates in the vicinity. And McCree benefits greatly from this.

Gravity kills! – Zarya and Pharah, Tracer, Junkrat, Hanzo, etc.

The bear-like Russian Zarya has both the worst and the strongest ultimate in the game. The ability is only bad when Zarya is traveling alone because the ultimate only holds enemies in range at a specific spot for a few seconds.

Zarya Overwatch

This only rocks if you coordinate the ultimate with your teammates, who then send in their own ultimates afterward. Preferably ults that take a long time to prepare and deal high area damage, especially Pharah’s barrage. But Tracer’s sticky bomb, Junkrat’s exploding tire, and Hanzo’s dragon strike are also very effective.

Flank Terror! – Zenyatta and Reaper

Reaper is a truly devilish character who strikes from ambush and can appear at any time in the enemy’s flank via teleportation and shadow form and cause terror there. However, Reaper is not very durable and lacks healing ability for prolonged operations.

Overwatch Reaper Screenshot

However, the “healing-over-time” from the robo-Zen monk Zenyatta is ideal for Reaper, as he can still be healed while in shadow form, and Zenyatta’s Orb of Discord makes marked targets take 50 percent more damage. This allows Reaper to quickly eliminate even extremely strong opponents, and thanks to Zenyatta, he can also survive to continue doing so throughout the game.

Death Trap! – Bastion, Torbjörn, and Symmetra

Want to secure a position really well? Then use this trio and turn every position into a death trap. Because Torbjörn builds a very powerful turret that, together with Bastion in stationary mode, secures the main attack route optimally. But what about the flanks? Here comes Symmetra into play. The Indian architect and elite fighter can build small turrets and place up to six of them anywhere.

bastion overwatch

Preferably on walls behind doors and passages. This is often enough to weaken or even kill weak flank fighters like Tracer or Reaper. Additionally, you will notice when your turrets are destroyed that the enemy is coming from the side and can easily launch a counterattack.

Sudden Death! – Hanzo and Widowmaker

Hanzo’s dragon strike is a real killer attack that can wipe out entire teams. Unfortunately, the dragon itself is very slow and usually seen coming from a distance. However, the dragon can also pass through walls and obstacles and can suddenly strike at entrenched enemies. If only you knew where they were hiding…

Overwatch Hanzo

Hanzo can indeed look a little through walls with a sonar arrow, but the effect duration is usually too short to really send the dragon on its journey effectively. However, if Widowmaker is there and enables wallhacks with her ultimate for a long time, Hanzo can aim really well and launch a surprise killer attack while the enemy team gathers in supposed safety behind a wall to attack.

The Russian Death Star! – Zarya, Mercy, Zenyatta

This combination is a bit complex but very powerful. Because the Russian bodybuilder Zarya has enormous damage potential, which must first be built up. For this, she must first take damage with her shield to unleash multiple times that damage with her particle cannon.

Overwatch Zarya
Zarya really has the firepower!

As the damage shield only lasts a short time, she also needs healing. This is where Zenyatta comes in with his healing orb, providing Zarya with a nice “heal over time” and marking her current opponent with an Orb of Discord. And so that Zarya can hit even harder, Mercy is always floating together with them, who also enhances Zarya’s performance with her damage boost. When the enemy then goes for the supposedly defenseless supporters, Zarya gives them a shield and gains even more charge for her cannon.

If we calculate this all together, a fully loaded Zarya has a damage output of 160 damage/second, gets 30% more from Mercy, and the target suffers a total of 50% more damage from Zenyatta’s orb. This means:

160 (fully charged Zarya) x 1.3 (Mercy) = 208 damage/second x 1.5 (against opponents with Orb of Discord) = 312 damage/second!! This means Zarya can grill even an army of Roadhogs, Reinhardts, and Winstons in a few seconds and since she is well protected by shields and healing effects, she can keep firing without being shot down!


That’s it for our combo ideas. Do you have any in mind that you would like to share with us? Then please write them in the comments. And check out our theme page on Overwatch, where we have gathered all sorts of other tips and guides to Blizzard’s hero shooter.

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The Division: All reset times in overview – When does what happen?

In Tom Clancy’s The Division there are many different resets. However, these do not all occur on the same day, but are spread throughout the week.

When was the vendor reset again? When are the weekly rewards available again in the raids? And on which day do new weekly high-value targets actually arrive?

Division-Yesterday

Beforehand: All these resets occur on different weekdays. This can be quite confusing for many agents. Therefore, we are now listing an overview with all important resets in The Division.

These are the reset times in The Division

Resets are carried out on the following days:

  • Vendor reset: The exciting vendors of high-quality items in the endgame are all supplied with new goods on Saturday at 2 AM. This includes the special equipment vendor in the operations base and the vendors in the safe houses of the Dark Zone. For some vendors, such as the appearance vendor at the base, the timers reset daily at 2 AM.
  • Daily missions on Hard and Challenging: These are reset daily at 2 AM.
  • Weekly assignment (Strategic Assignment): Every Tuesday at 2 AM.
  • Weekly assignment (ISAC assignment): Every Thursday at 2 AM.
    division-circle
  • Weekly raid rewards (Clear Sky, Falcon Lost): These can be looted again after Tuesday at 2 AM (according to in-game time). However, many agents report that these reset on Monday at 2 AM.
  • High-value targets: The daily high-value targets reset every day at 2 AM, while the weekly high-value targets – and thus the high-risk targets – reset every Friday at 2 AM.
  • The weekly maintenance takes place on Thursdays from 9 AM to 12 PM. Occasionally, new content or hotfixes will be available after 12 PM.

In the forums of the worldwide internet, these various reset days encounter misunderstanding. Some agents believe it would be much clearer and more transparent if all resets occurred on only one weekday.

Theories as to why Massive chooses so many different days for resets are also being actively proposed and discussed. A popular theory is that this way, the developers want to encourage agents to log in more often to see what’s new. However, there are no official reasons.

What are your opinions on the many reset days in The Division?

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Source(s):
  1. Reddit

Final Fantasy XIV: Patch 3.3 brings more instances, Hildibrand and automatic gear switching

The major patch 3.3 for Final Fantasy 14 is coming soon. We tell you what to expect in the update.

New Dungeons and more from Hildibrand

final_fantasy_14_3-3_revenge_of_the_horde_fields_of_glory_shatter_pvp_5

On June 7, there will be extended maintenance for Final Fantasy XIV, as the team from Square Enix deploys the new patch 3.3. As usual, there will be new quests, fresh instances, and plenty of new challenges that players must face to get the best gear.

The patch 3.3 of Final Fantasy XIV, titled “Revenge of the Horde,” has a lot in store. A “brief” glimpse of all the new content that will come with the update can be seen in this extensive trailer:

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Players should also pay special attention to the Gear Set System that will also be introduced. This means it is no longer necessary to endlessly search for the right armor pieces in the inventory after changing specialization – the system will now take care of this entirely on its own, eliminating the need for long searches.

In addition, there will be some new quest lines with the popular Hildibrand, who sends players on new adventures – basically everything is as usual yet somehow new. It’s Hildibrand after all.

If you want to get a complete impression of the patch, you should read the full patch notes – but they are quite lengthy.


For more news, information, and details about patch 3.3, you can find it on our Final Fantasy XIV game page.

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Allods Online: Now fully integrated into Steam

After a long wait, Allods Online is finally available in English on Steam. Fully upgraded to Patch 7.0.

Allods now on Steam with fresh Achievements

Since 2010, the Russian version of Allods Online has been available on Steam, but now the English game version has finally been updated. This means players can finally experience Patch 7.0 “New Order” in English and enjoy (or dread) the Steam achievements that can now be completed.

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From the developers “Team Allods”:

“After the successful launch of the latest expansion – 7.0: New Order – which is currently enjoying the first of many new waves of content, the timing could not be better. It will take a while for the next content to arrive, so players can now try Allods Online on Steam and benefit from all the advantages it brings.”


For more news and articles about the colorful steampunk MMO, you can find them on our Allods Online news site.

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Source(s):
  1. massivelyop.com

The Black Death: Raubt Spielern das Gold mit dem neuen Update

The MMORPG The Black Death received a new update, allowing you to relieve other players of their gold.

Other players’ gold would surely look better in your wallet. Therefore, you can now take all the gold from defeated players in the MMORPG The Black Death in PvP. However, this works the other way around as well, so you should be careful not to be defeated when carrying a lot of money. Because you might end up broke after a lost battle.

The Black Death Laketown
Talk to other players

The new update for the alpha of the MMO also introduces voice over IP. This means that you can now communicate directly with other players through a headset and no longer have to type everything out. The developers explain, however, that this feature is not fully optimized yet and there may still be issues.

. In addition, the AI of the opponents has been improved and you can now fight against new variations of bandits as enemies. Furthermore, you have the option to buy a house, and during your travels, you’ll meet a wandering merchant from whom you can buy various items.

The Black Death is getting more complete

The town of Bywick has been revamped, and the destroyed village of Ashview received a backstory. Additionally, the developers are already working on a new town with Laketown and the roads between the locations have been updated. You will also encounter more wolves in the wilderness, and every bug has been fixed.

The dark MMO The Black Death is thus taking on a more final form, even though it is still in its alpha phase, which you can participate in by acquiring the Early Access version on Steam. However, the online game is still far from finished.

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Iron Sight: Check out the futuristic MMO shooter in the trailer

NEOWIZ Games is planning a Closed Beta for their brand new MMO-FPS title “Iron Sight”.

The Closed Beta of Iron Sight will start in South Korea on June 14 and will run until June 19. Apparently, the ambitious MMO shooter from South Korean publisher NEOWIZ Games is making progress in development, so a beta version can now be presented.

What is Iron Sight?

Iron Sight will be a free-to-play online FPS shooter. The setting is based on the struggle for natural resources. The rival factions are the NAF (North Atlantic Forces) and “EDEN”.

Iron Sight

The game takes place in the year 2025 and will feature several futuristic weapons and gadgets, such as drones with various functions: these can deploy napalm bombs or EMP grenades. There will be over 100 customizable weapon types.

You will get a taste in this Closed Beta trailer:

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The gameplay elements of Iron Sight are designed to be realistic and allow for tactical approaches.

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Source(s):
  1. 2p.com
  2. MMO Culture

WoW: Legion – Mönch, das sind die Artefaktwaffen

We present to you the three artifact weapons that monks can obtain in World of Warcraft: Legion.

In World of Warcraft: Legion, much revolves around the artifact weapons. These are given to players early on and grow alongside their bearers throughout the entire expansion. Each talent specialization receives its own weapon, meaning that monks have a total of 3 artifacts available. Let’s take a look at each weapon.

Brewmaster – Fu Zan, Companion of the Wanderer (Artifact weapon for Brewmaster monks)
WoW Legion Artifact Monk Fu Zan

Background story: One of the first guardians of the Titans, Freya, was tasked with breathing life into the world of Azeroth. The first seed for this life was planted in Pandaria, where the great forest known as “Fu Zan” was born. Before embarking on her journey, she fashioned a staff from this forest, which she later passed on to the Jade Serpent Yu’lon, who in turn entrusted it to the smartest of all Hozen. This “Monkey King” hung all his important possessions on the staff, which he still carries today.

WoW Legion Artifact Fu Zan

Properties of Fu Zan: Since Fu Zan is suitable for tanks, its properties are also designed accordingly. There are many enhancements to health points, cooldown reductions, and increased damage for abilities that generate threat.

  • Everyone starts with Exploding Keg, which throws a barrel at a target area that explodes upon impact, causing damage and ensuring that the opponent’s next attack misses.
  • Dragonfire Brew enhances the breath of fire and envelops the monk in flames that deal damage to all enemies around him over the course of 8 seconds. At the same time, the damage taken by the monk is reduced by 8% during this time.
  • Brew-Stache enhances the abilities Purifying Brew and Ironskin Brew by ensuring that the monk receives 15% additional dodge chance for 2.5 seconds after activation.
  • Fortification enhances Fortifying Brew and ensures that the monk receives 25% additional dodge chance for an impressive 21 seconds after activation.

Cloudwalker – Sheilun, Staff of Mists (Artifact weapon for Mistweaver monks)
WoW Legion Artifact Monk Sheilun

Background story: The last emperor of the Pandaren received the prophecy that the Burning Legion would one day invade Azeroth, leaving nothing but devastation in its wake. To protect himself and his people, Emperor Shaohao undertook a series of trials, bringing the staff Sheilun with him. The result of these trials was that Shaohao himself became part of the land, cutting Pandaria off from the rest of the world and hiding it behind a thick veil of mists, so it could avoid the threat. For a long time, his staff seemed to have been lost until the monks of the Tian monastery found it and brought it to the Terrace of Eternal Spring.

WoW Legion Artifact Sheilun

Properties of Sheilun: The ordinary properties of Sheilun are quite classic; almost always, they simply enhance the healing of certain abilities.

  • It starts with Sheilun’s Gift, which consumes all mist clouds generated by Sheilun and heals the target for a high amount.
  • The Mists of Sheilun give all spells a chance to increase the effect of hots by 20% for 10 seconds. At the end of the effect, the monk releases a wave of mist that additionally heals all allies within a 15-meter radius.
  • An improvement of Thunder Focus Tea is Celestial Breath, which ensures that every 30 seconds, using the ability produces the Breath of Yu’lon, healing up to 6 allies within 12 meters around the monk.
  • Blessing of Yu’lon enhances the spell Rebirth. All targets of Rebirth are additionally healed for 30% of the original healing of the spell.

Windwalker – Fists of Heaven (Artifact weapon for Windwalker monks)
WoW Legion Artifact Monk Fists of Heaven

Background story: Many millennia ago, a talented smith of the Tol’vir, Irmaat, created these mighty hand blades. However, he was not satisfied with his work and wanted to enchant the hand blades with the elemental power of the wind lord Al’Akir. Al’Akir was understandably not very convinced by these plans. Instead, he enchanted the weapon with huge amounts of unbridled energy. When Irmaat wanted to use the power of the fists, his entire city was engulfed by a whirlwind, scattering the weapons in all directions.

WoW Legion Artifact Fists of Heavens

Properties of the Fists of Heaven: The properties of the Fists of Heaven are also classic. Traditionally, they increase the damage of all abilities. What’s interesting is the possibility to enhance Touch of Karma so that the reflected damage heals the monk at the same time.

  • It starts with Strike of the Wind Lord, which deals massive damage to a single target and reduces its movement speed by 50% for 6 seconds.
  • Crosswinds is an enhancement for Fury Fists. Wind spirits of the monk are summoned, dealing additional damage to the target.
  • Gale Burst increases the damage of Touch of Death by 10% of all damage done during the duration of the ability.
  • Finally, Tornado Kicks enhances Rising Sun Kick so that it hits a second time for 15% additional damage.

You can view a general overview of the artifact weapons here. For further news and articles about the upcoming add-on Legion, check our World of Warcraft game page.

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The Division: How to protect yourself from sticky bombs and flamethrowers in the Dark Zone

In The Division, there is a way to protect yourself from destructive sticky bombs and flame-wielding Cleaners.

division-haftgranate

In the Dark Zone, you can make life difficult for your enemies in various ways: you can eliminate them with raw firepower and a high DPS value, you can crank up your toughness to the point where you can’t be taken down, or you can go in with brutal skill strength: A well-placed sticky bomb, and it sends other agents flying. We have already presented a sticky bomb build in The Division here.

How to protect yourself from devastating sticky bomb attacks

The sticky bomb can be modified in three ways:

  • Monster Grenade: Greater damage and blast radius. Can inflict bleeding wounds on targets.
  • Blinding Effect: The grenade explodes with non-lethal effect, blinding and disorienting all targets in range.
  • Proximity Fuse: The grenade explodes automatically when an enemy target is within range.

Especially the Monster Grenade can hit you hard and even defeat you with a single explosion.

If you want to protect yourself from it, you need to pay special attention to one value: Resistance to Exotic Damage in The Division. Exotic damage refers to any damage in the game that is not dealt by weapons or melee attacks. This includes damage from fire, bleeding, or explosions.

the-division-cleaner

Therefore: Increase this value to stand up to sticky bomb enemies. It is also extremely useful against the flamethrowers in the Dark Zone. YouTuber Daryus P now shows in a new video that reducing Exotic Damage against sticky bombs is significantly more important than toughness.

In a self-experiment, he compares a build with extremely high toughness (over 600k!) to a build with lower toughness (379k), but with a focus on Exotic Damage Reduction. He raises this value to 78%.

division-haftgranate

While he loses more than half of his health with the toughness build, thanks to the 78% Exotic Damage Resilience, only a fraction of the first health bar is deducted:

His counterpart didn’t even deal enough damage to be marked as rogue. You can see the entire attempt in the following video:

https://youtu.be/1vjEsRRjD2E

This shows: Toughness is not everything to be prepared for all the dangers in the Dark Zone. Especially the flamethrowers currently pose a problem for many agents. If you want to become a serious tank that can withstand both sticky bombs and flamethrowers, you need to focus on toughness and resistance to Exotic Damage.

How can I influence Exotic Damage?

division-exotischer-schaden

Your armor pieces occasionally provide Exotic Damage Reduction. Keep an eye out for these. Furthermore, you can influence this with mods: Some modifications offer corresponding bonuses.

Refined agents also visit the Upgrade Station in the Operations Base in the Tech Wing. With this, you can change a bonus per item for credits. Occasionally, Exotic Damage Reduction is available as a potential upgrade.


In this article, we present a build with high toughness and Exotic Damage Reduction in The Division.

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Destiny: Rise of Iron – What if this isn’t Lord Saladin?

In Destiny, there are theories about the autumn expansion “Rise of Iron.” They revolve around the mysterious Rezyl Azzir.

When the promo image for “Rise of Iron,” the new expansion for Destiny, was revealed, the Guardians’ first reaction was: “That’s Lord Saladin with a flaming axe and wolves! Cool.”

We have already presented theories based on this assumption.

destiny-guardian

However, there is another theory that says: This is not Lord Saladin at all. This is an “Iron Lord” of the Titan class, and this is their “normal armor.” They all look like this. We have only met Saladin among the Iron Lords so far and therefore think that it’s him, but that’s not the case.

The “Iron Lords” were powerful Guardians who protected the Last City before the uncertain status quo was established, of which players in Destiny are a part. Among these “Iron Lords,” there were also serious conflicts.

In this video, Player Unknown theorizes that the Titan in the promo image is not Lord Saladin.

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According to this theory, the Titan is “Rezyl Azzir,” one of the first and bravest Titans, who practiced the Chaos Fist first. Azzir is a sort of “mythological figure” within Destiny, who appears in Grimoire cards.

It could be, the YouTuber speculates, that he takes on a similar role to Eris Morn in the expansion, only not for the Hive, but for the Fallen. Then he would be a sort of “specialist” for this alien race and could serve as a central NPC for the Guardians.

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There are several pieces of evidence supporting the theory:

In the past, ghost shells and Grimoire cards have provided information about what Bungie plans next. Recently, there has been a lot of attention on “Reyzl Azzir.”

Additionally, there was a strange incident shortly after the release of the April update. A user had discovered the new ghost just minutes after the patch went live and mysteriously provided tips about the future of Destiny in Latin. The user’s name? Rezyl Azzir.

The live stream next Thursday at 7:00 PM is supposed to shed light on the situation. Bungie intends to reveal the expansion then.

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Overwatch: Loot – So hoch sind die Chancen auf Epics und Legendarys

The loot boxes in Overwatch are not as random as you think. We reveal the hard facts behind the boxes.

On average, every 10th box contains a legendary item

Opening loot boxes is one of the most enjoyable yet frustrating moments in Overwatch. But how high is the chance of getting something really cool from the loot boxes? Our colleagues at pcgamesn have looked at the opening of 500 loot boxes and came to the following values:

Overwatch loot box pcgamesn infographic

Already during the closed beta, Blizzard announced that there is no real “randomness” in their games. Just before that, it had been discovered for Hearthstone that every 40 packs contains a guaranteed Legendary – a similar system seems to occur in Overwatch as well.

On average, every 10th box contains a legendary item. By the way, the “grace period” is 24 boxes, meaning: In the 25th loot box, a legendary item is guaranteed if you had no luck in the previous 24 boxes.

There is also a similar limit for epic items, but it’s significantly lower. On average, you get an epic item every third to fourth (exactly: 3.3) box – but one is guaranteed by the 10th box at the latest.

Credits – always just a bonus

In addition to the direct rewards, credits can also be included in the loot boxes. With these, specific items can be purchased, instead of relying on pure luck. Credits come in three different amounts, depending on their rarity.

  • Rare – 50 credits (13.9% of all rare items)
  • Epic – 150 credits (33.8% of all epic items)
  • Legendary – 500 credits (13.9% of all legendary items)
    Overwatch Chest

An additional feature: Credits can never be the only “rare” (or better) object in a loot box. They are always just an addition. Presumably so that no one feels bad for having received “only” credits.

Please note that this data is not 100% confirmed, but so far there have been no statements claiming otherwise.

What has been your experience with the loot boxes? Have you received something nice or are you still waiting for “that one” skin?


For more news and articles about Blizzard’s hero shooter, check out our Overwatch game page.

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Source(s):
  1. pcgamesn.com

Monster Hunter Online auf Englisch spielen – So geht es

For a few days now, you can also play Monster Hunter Online in English. We will tell you how that works.

Monster Hunter Online – The English Fan Patch

After a wild back and forth, the group “Team HD” around Aslind Samure has kept their promise and created an English fan patch for the Chinese game “Monster Hunter Online”. Thus, European fans also have the opportunity to take a look into the game and complete their first quests, improve their weapons, and of course, make new friendships to put an end to the monster threat – and ultimately to obtain even better equipment.

How does the patch for MHO work?

If you think that installing and setting up an account is witchcraft, you can breathe easily. In just a few steps, you can create a game account and install the English patch, and then you can also download and play Monster Hunter Online from Germany.

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3 Simple Steps to Play Monster Hunter Online in English

To be able to play Monster Hunter Online, you will need a QQ account. This is quite a popular chat program in China, similar to Skype here.

  1. Follow this link, select “QQ Account” and enter all the necessary data. You will then receive a confirmation code via SMS, which you also enter.
  2. Follow this link and click the red button, after which you can start downloading the client. Then open the downloaded file and start the complete installation of the game (approx. 8 GB).
  3. Follow this link to Team HD’s page. There you can download the English patch. Use the updater and run the patch in the path where you installed the game.

That’s it – afterwards you can start the game and see for yourself how good the work is that Aslind Samure and Team HD have put into the patch.

If there are any problems during installation, it might be worth taking a look at the extensive, illustrated guide from 2p – you can find it in our sources.


For more news and articles about the Chinese game, visit our Monster Hunter Online news page.

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Overwatch: “Honest Trailer” veräppelt den Heldenshooter

Even Overwatch was not spared by Smosh Games’ “Honest Trailer”. Check out how the game is poked fun at here.

Overwatch Destroys Competition Across the Genre

After Battleborn was also mocked by the “Honest Trailer” in recent weeks, now Overwatch by Blizzard has also been hit.

Even though the video should be taken with a grain of salt, some criticisms are indeed justified and sharply formulated. Because who doesn’t know the frustration when a Bastion gets the “Play of the Game” again or watching a Torbjörn just repair his turret? The great success of Overwatch could, as mentioned in the video, even turn out to be negative in the long run. “The gameplay is so good that it could destroy competition across the entire genre” – simply put: Is there still room for other shooters alongside Overwatch?

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A little jab at Battleborn is also included – for with the release of Overwatch, most have, at least according to Smosh Games, already forgotten “the other” hero shooter.


For more news and articles about Blizzard’s hero shooter, you can find them on our Overwatch game page.

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