Doubleagent, the WoW panda with decision-making difficulties, is leveling up again. He has already taken the first step on the way to level 110.
So, who of you still remembers the panda player “Doubleagent”? To refresh your memory: the quirky panda could not bear the thought of having to join either the Horde or the Alliance at the end of the starting area – and therefore simply did not do it.
A starting island just for Doubleagent
However, since one cannot leave the starting area without making a decision, he is still sitting there today. Doubleagent does not miss out on leveling up; he has already reached the maximum level in previous expansions. How does he do it? He collects herbs. Tons of herbs. Although all the peacebloom only provide a very, very small amount of experience points, that doesn’t stop the pandaren from slowly picking his way towards the maximum level again. In the meantime, Doubleagent has also reached level 101 – completing the first step of “Legion”. 9 levels are still missing, which probably amounts to several tens of thousands of peacebloom that the pandaren still has to stuff into his pockets.
Somewhat bitter, however, is that his leveling gear, which he used to receive at least a small bonus in experience points, no longer helps him – as its effect ends at level 100. The upcoming 9 levels will thus be very, very laborious for our pandaren double agent. It can be assumed that he will not make a decision even during the cycle of Legion.
By the way, anyone who wants can check the progress of “Doubleagent” in the Arsenal of World of Warcraft, which has been functioning again for a few days – at least for most.
This is an AI-powered translation. Some inaccuracies might exist.
In December, the first free DLC for Battlefield 1 is already available – A free map is now known.
Until just a few days ago, one could gain a first impression of the game during the open beta phase of Battlefield 1. In the meantime, 9 maps have been leaked, which were found in the code of the alpha version. Whether these maps will be present in the actual game is unknown. However, the official “Battlefield 1” website has now provided information about the new map Giant’s Shadow.
Battlefield 1 free update coming in December
The new map revolves around the battle at the Selle, which took place in the cold autumn from October 17-25, 1918. The war shifts there from the trenches to open land. The wreck of a massive airship casts its shadow over the battlefield. On the map, infantry and tank battles can occur in both open fields and along the riverbanks. You can already get an impression of this map in the official artwork.
In the background, you can see the airship wreck that is mentioned in the map description. Next to a weapon and a spade, you can see that the soldier has a good supply of (presumably) anti-tank grenades. The map description also states that a tank train can still turn the tide of battle. So be prepared for exciting clashes when you play on this map.
This map will be added to the game as part of a free update in December. Therefore, you do not need a Premium Pass for this map. Battlefield 1 will be released on October 21 for PC, PlayStation 4 (with PS4 Pro), and Xbox One.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, the arrival of the Exotic vendor Xur is taking place today, September 16th. What does he have on offer this weekend?
In the last few days, quite a lot has happened in the Destiny universe. On Tuesday, Private Matches went live, allowing you to create and play Crucible matches with your friends, or hold entire tournaments. eSports are now possible on PS4 and Xbox One.
Additionally, since the introduction of Private Matches, a heated “Ghost Hunt” on the PvP maps has been underway, as a Ghost fragment is hidden on each map. Some dead ghosts have particularly tricky locations, like in the Rustlands or the Burning Shrine.
But today, we will first welcome the Exotic vendor Xur. Even if he may not have weapons or armor pieces that you still need, you at least have the chance to stock up on Three of Coins before RoI.
All about Xur in Destiny on September 16th, 17th and 18th on PS4 and Xbox One
When does Xur arrive? When does Xur leave?
Xur appears on Friday, September 16th, at 11 AM. He spends the weekend with the Guardians in the Tower or the Reef, offering his wares. On September 18th, he will take his leave. Also at 11 AM.
Where is Xur? What is his location this weekend?
Xur has certain locations where he hangs out on these days. We will update you with his location shortly after 11 AM. Today, he is supposed to be at the Speaker, in front of the big door. ProNDC will guide you:
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If you like Murlocs, this year’s BlizzCon has cool pets for you. But there are also awesome rewards waiting in the other games.
The BlizzCon attracts not only thousands of players to America every year but also countless others to their screens who watch Blizzard’s showcase via livestream. Every year, updates for World of Warcraft, StarCraft, Overwatch, and all other Blizzard games are presented.
Double Murloc and Classic Diablo
Those who are present live or watch via the stream (and thus own a “Virtual Ticket”) receive several bonuses that can be redeemed in the various games each year. Blizzard has now announced what goodies there are for the year 2016.
Players of World of Warcraft receive two Murlocs. The “Wrathbringer Murky” and “Cavalry Murky” – either in red or blue, so both Alliance and Horde have their own Murloc (see title image).
Overwatch players can look forward to an exclusive skin for the Omnic Bastion, which now haunts the battlefields in the typical Blizzard colors.
Also in Diablo 3, there is a “new” pet that should remind veterans of many nights spent playing. The little Diablo is visually based on the first version of the base game.
For card fans of Hearthstone, there is an exclusive card back “Welcome to the Tavern,” which captures the typical flair of the in-game tavern.
Friends of Blizzard’s MOBA, Heroes of the Storm, also receive a special mount this year. The Nexus Tiger carries all heroes safely into battle (but only winners back out).
Only the rewards for StarCraft 2 have yet to be revealed. As Blizzard is currently considering new DLCs with emotes and skins, something like that could be on the horizon for fans – but we’ll have to wait and see.
What do you think of these in-game goodies? Is there something exciting for you that might even justify purchasing a Virtual Ticket for about 30€? Or is it all just “stuff” that no one needs?
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, Massive will adjust the “Time to kill” and the “Time to be killed” with Update 1.4. This is to make the agents more powerful again.
In the last State of the Game and with a detailed report on the official Division page, the developers outlined how a major current issue will be addressed: Currently, the agents are vastly outmatched by enemies. They can take and deal an extreme amount of damage.
Only a small fraction of all agents can handle this difficulty – those who invest a lot of time into the game and can optimize their gear and stats. For the majority of agents, however, the game is not fun. The opponents are simply too powerful.
Moreover, you need specific gear sets and builds to maximize your character. There are hardly any options available. If you want to be top-notch in the endgame, you need certain equipment. The game offers no flexibility.
“Time to kill” and “Time to be killed” will be adjusted
According to Massive, a lot of data has been collected recently. Now they can shorten the time to kill an enemy and extend the time to be killed by an opponent.
For this, they showed various graphics. In the following, you see how the “Time to kill” currently changes, depending on the difference between your character level and the enemy’s level. “0” means both are at the same level:
In the endgame, starting from level 30, this curve (orange) becomes extremely steep, indicating that the enemies become overwhelmingly strong. Level 12 (blue) is used since it is the “normalized” level. This is the “base” for all balancing efforts. In the upper graph, the agents have “normal” gear, meaning not optimized.
Subsequently, the developers threw around some numbers showing that currently there is too big a gap between “bad” and the “best” agents. It is said that the damage output difference at level 30 with 163 gear in certain situations can be around 264% between players, and damage resistance up to 250%. This does not take talents or skills into account, which make this gap between players even larger. The following diagram should illustrate this significant gap:
Furthermore, they report that mods at level 30 can increase damage output by up to 40%, while at level 12 only by 6%. Damage resistance through mods can be seven times more powerful at level 30 than at level 12. The mods also need to be adjusted in the endgame.
How will the problem be solved?
Overall, the “Time to Kill” and “Time to be killed” curves in the endgame should converge towards those at levels 1-29. The upper orange curve should become similar to the blue one. For this, Massive showed two short videos demonstrating how they can change with Update 1.4:
The time to kill is expected to be halved. An enemy (level 33) could be taken down in half the time.
The time to be killed will be three times longer than before (enemy level 33).
You can see the short videos here from minute 5:35:
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In the following, you will see how the difference between the current state and the state after Update 1.4 is expected to look. It should be noted that after Update 1.4, there will be no enemies at levels 34 and 35:
The summer is coming to an end and Niantic reflects on the past months that made Pokémon GO so great.
The release of Pokémon GO was more than 2 months ago. Within a short time, the “Augmented Reality” game became the largest MMO of all time. During this time, from the release until today, the developers received many stories from players. In a blog post, Niantic shares how proud they are of the positive experiences the game has led to.
Pokémon GO brought together various players
At the beginning of the blog post, an email is cited that the developers received from an older “Pokémon GO” player. Kelly from Ohio wrote to Niantic:
This little, simple game has done me a lot of good. Since my husband passed away about 2 years ago, I have lived rather secluded from the rest of the world. I was “the woman who lives in the house at the end of the street.” Since I started playing the game, I go out every day and step out of my comfort zone. This morning I went to the park and walked for 30 minutes. I should mention that I usually use a cane or walking aid when I move. I am actually embarrassed about that. But the people I met were not interested in my walking aid at all. They smiled and wished me a good morning. They were looking for the Pikachu I was also chasing. They did not laugh at the disabled old lady who was limping along. They smiled at me and made the sun seem a little brighter for me. Thank you for this wonderful new game and the new zest for life that comes with it.
Such stories show how much a game can change the lives of many people. As summer comes to an end, Niantic would like to thank the players for the enthusiasm they showed for Pokémon GO. Since its launch in July, the game has been installed several hundred million times. Pokémon GO is already available in more than 100 countries, and these may not be all of them. For example, work is being done on a release in India. These high numbers exist even though not everything in terms of gameplay that the developers plan has been implemented into the game yet.
The developers were most inspired by the feedback from players of all ages and lifestyles. Pokémon GO has had a positive impact on the lives of many people. Niantic made it their mission to bring players discoveries, movement, and connections to the real world. That this mission has been so well implemented makes the developers happy.
The positive stories motivate the developers
In the blog entry, it is stated that various stories reach Niantic daily. These told how the game changed trainers around the world and impacted their lives. Players who now play in the real world became healthier and got to know their neighbors. There are some cases where the game helped trainers cope with social anxieties and depression. The developers heard stories from trainers all over the world. Among them were great stories like Kelly’s, who found new zest for life through Pokémon GO. There were also self-organized events that were organized for a good cause. All these stories kept the developers motivated and helped them through sleepless nights.
“Thank you for your unwavering support! We have some plans for this autumn.”
Have you also experienced such wonderful stories through Pokémon GO?
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, graphic bugs are being addressed and the exact release time of Rise of Iron is announced. Meanwhile, a virus is providing more XP.
Bungie reported last night with the latest information. Enough has been said about Rise of Iron, the launch trailer was the last ace up their sleeve. Now they want to talk less and listen more to the adventures of the Guardians.
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Next week on Monday, just before Rise of Iron, two hotfixes: 2.4.0.1 and 2.4.0.2 are to be released. In these hotfixes, they aim to fix the “grain effect“, which has been bothering some Guardians since 2.4.0: a graphic bug.
Additionally, they want to resolve issues with revive timers, quest tracking, and volume.
There are still some other issues with 2.4.0 currently: The Warlock helm “THE STAG” is currently not obtainable from the blueprint collection, the Chroma Grimoire card is not available for new players, and “QUAIL” errors are appearing in private matches. Bungie has a complete list of “known issues with 2.4.0.
What time does Rise of Iron release exactly?
Rise of Iron is set to go live on September 20 at 11:00 AM our time.
Also, Bungie ominously hints that they are aware of unauthorized tech mites in the crucible.
Last night, some of our readers reported – and Guardians were also alert on Reddit – that three “buffs” were circulating in the crucible: Brilliance 3.2, Prestige 2.6, and Glory 2.0. All three buffs grant higher XP and a reputation boost. More on that later.
Fans of the dark survival MMORPG The Black Death are eagerly awaiting the new update, which is slightly delayed.
The developers apologize for this and explain that the update can be expected in a few weeks. With this, the profession of the knight will be unlocked, which arises from the blacksmith. One must first be a blacksmith in order to unlock the knight. As a knight, one vows to protect the weak, which is no easy task in the world of the MMO. Additionally, one can verify the identity of another player to determine if they are truly the person they claim to be. Only knights can use plate armor and heavy weapons.
Be mindful of what you eat!
The second new class will be the outlaw, which can be unlocked via the beggar. As an outlaw, one can rob other players and pretend to be someone else. Each class will also be equipped with a new skill tree, allowing players to utilize new abilities. Additionally, work is being done on the new health system. Previously, one could contract the plague, and the illness would worsen until the player died. The new system, however, functions a bit differently.
Every action affects the body. For example, if one eats a rotten apple, they will subsequently vomit. Entering an area where the plague has broken out will cause headaches. The developers can introduce new diseases and changes to the player’s condition at any time. The MMORPG The Black Death is currently playable in an early access version.
The next patch of WoW: Legion is on the test server. Lots of new content awaits players in Karazhan and the surrounding area.
World of Warcraft: Legion has been out for barely two weeks, but the developers are already making significant progress in pushing out new content. No wonder, considering they once again had a “big mouth” and promised that this time there would be no content drought. To ensure that these are not just “empty words”, Patch 7.1 “Return to Karazhan” is now available on the test servers, packed full of new content.
Karazhan as a Mythic Dungeon for 5 Players
The biggest piece consists of Karazhan itself and the surrounding area, meaning the Pass of the Dead Winds. Since the invasions on Azeroth are merrily ongoing, the Legion has taken over the zone. Players must complete a quest line to gain access to the Mythic Dungeon Karazhan.
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At the same time, the storyline is progressing in other locations. In Suramar, new quests are unlocked each week, leading to the opening of the Night Fortress, the raid instance, over the course of 9 weeks. This is accompanied by new world quests and, of course, plenty of story.
Lastly, a small “interim raid” is being implemented, the Trials of Valor, which addresses the story of Helya and Odyn. They have quite a dispute, and players once again must ensure clear messages (i.e., kill one of the two).
World Events Beyond the Broken Isles
Since the concept of world events and scalable content has been well received by fans, the development team is now expanding these mechanics. The island of Alcaz (near Theramore) is being revamped, so players can find out what the crazy Dr. Weavil is up to. He was crucial for the opening of Ahn’Qiraj last time – and that was nearly 10 years ago.
Also new is a fresh pet collector achievement for the raid instances from “Wrath of the Lich King” – the collection hunt in old raids thus enters its 4th round.
But aside from the new content, there are numerous changes to the game systems. For instance, the “Prestige” system in PvP is being adjusted so that players no longer forget their honor talents when they level up a prestige rank. In exchange, players now receive gold and artifact power at the respective levels.
A somewhat complete list of all changes can be found in our sources, although not everything is known yet. Furthermore, this is the “first version” of the patch, which may undergo several changes before release.
This is an AI-powered translation. Some inaccuracies might exist.
The MMO shooter Destiny will not receive a graphic patch at the launch of the PS4 Pro in November. However, this is not ruled out for the future.
November 10, 2016, is the release date for the PS4 Pro. This more powerful PlayStation 4 is expected to deliver a more intense gaming experience thanks to enhanced graphics. You can read what is included in the Pro version here.
Several already released games will receive a free graphic update, allowing you to play them in all their glory on the new console, such as Uncharted 4.
Whether Destiny will also receive enhanced graphics in the future is still uncertain. But a possible update should definitely not be expected too soon.
Bungie is looking into it
In an interview with GameSpot, Bungie states that there will be no “PS4 Pro” support for “Rise of Iron”. When asked if Pro support would come in the future, they said that there is nothing to announce today, but they will definitely look into it.
This sounds like PS4 guardians shouldn’t expect it too soon. Other Activision games will receive updates directly at the launch of the PS4 Pro: Call of Duty: Infinite Warfare, Modern Warfare Remastered, and Call of Duty: Black Ops III.
Currently, Bungie is facing different graphic issues than a potential Pro support. Since update 2.4.0, guardians have been complaining about a “grain effect” in the game. This significantly affects the gaming experience in some situations. With the launch of “The Rise of Iron Lords” approaching in just a few days, a hotfix should be provided quickly, so that nothing stands in the way of clear vision in future adventures.
Skyforge will receive the next major update Ascension which will not only introduce a new progression system and improved gameplay but also a cool class called Outlaw. However, you have to unlock this class first – or buy the “Outlaw Collector’s Edition” and start playing as a gunslinger right away!
The gunslinger character “Outlaw” is definitely one of the coolest innovations in the Skyforge expansion Ascension, because who wouldn’t want to play a laid-back pistol-wielding character wearing a cowboy hat and duster, who also possesses divine superpowers and a pair of high-tech firearms? However, like all advanced hero classes, the gunslinger must also be unlocked through gameplay progression.
For eager players who are itching to shoot on the release day of the expansion, there is also the convenient “Outlaw Collector’s Edition”. This unlocks the Outlaw immediately and includes some additional goodies:
10 days of premium gameplay
500 Argents
100,000 Credits
Gunslinger Costume (with hat and duster!)
The Outlaw Collector’s Edition costs 29.99 Euros as a pre-order, and those who buy it later will pay 10 Euros more for a total of 39.99 Euros. All contents of the package can only be used with the release of Ascension. You can purchase the Gunslinger Collector’s Edition on the official Skyforge site at the specified link.
This is an AI-powered translation. Some inaccuracies might exist.
The new PvE mode of SMITE is now live. Players fight against enhanced variants of the known gods.
A few days ago, we reported that SMITE will soon establish its own PvE mode to attract a larger audience. Especially those who do not enjoy PvP skirmishes should find their (Free2Play) fun in the new mode “Xing Tian’s Mountain”. Now the game mode has arrived on the live servers.
Old gods in new clothes
The battles are relatively quick and showcase a cool new side of already known gods. Apart from the various mythical creatures, such as ogres or minotaurs, players also fight against souped-up versions of known gods.
The spider Arachne has placed countless webs with small minions on the map, while the god of the sun, Ra, incessantly fires his death ray into the group. To succeed in the battles, not only skill and coordination are required, but also wise planning when purchasing items – for the strategic use of an active item can easily determine victory or defeat.
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Anyone who has turned their back on SMITE or has never given the game a chance should take a look again. The best players are anyway awaiting a spot high up on the leaderboard. However, those who “only” survive a few rounds will also be rewarded with chests and skins that can only be earned during this event.
The new game mode is part of the “Odyssey 2017”, which again tempts with numerous rewards in the form of skins, voice packs, and other cosmetics. Therefore, this mode will only be available temporarily – likely until January 2017 when the event ends.
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 17 we take a look at the FUT cards of all players from FC Bayern. Their ratings are displayed on these cards.
On September 29, 2016, EA Sports’ football simulation FIFA 17 will be released. This brings numerous new features that fans are eagerly anticipating. The story mode “The Journey” is particularly enticing: it is currently playable in the demo version of FIFA 17.
But the “Ultimate Team” mode of FIFA 17 is also highly anticipated, especially among fans of virtual online football. In FUT 17 you will find thousands of new cards with fresh ratings that are suitable for your Ultimate Team. EA Sports has now released the player cards of all the stars from FC Bayern. You can find their respective player ratings on these cards.
FC Bayern Munich is one of the clubs available in the demo version of FIFA 17. Keep in mind that not all player ratings are current in the demo. For example, Thomas Müller only has an overall rating of 85, while in the full version of FIFA 17 he has a 87.
The player cards of all demo clubs can be viewed on the official “EA Sports” page .
What do you think of these ratings?
In this article, we take a look at the best 50 players in FIFA 17 . Among them are some of the Bayern players mentioned above.
Perfect World and Cryptic Studios are pleased to announce that more than two million players are now playing the MMORPG Neverwinter on the Playstation 4.
In total, 12 million players are reported to own Neverwinter on PC, Xbox One, and Playstation 4. However, there are no figures available regarding the active player counts. The two million players on PS4 have now been reached in celebration of this version’s two-month “anniversary” of release. This is of course celebrated in-game with the following events:
Perfect World and Cryptic Studios also announce several milestones that players have reached since the PS4 version released on July 12. These include:
Over 2 million players on Playstation 4
Over 12 million adventurers across all three platforms (PC, Xbox One, and Playstation 4)
3.2 million characters created, of which 30,000 have already reached max level
1.6 billion minutes of Neverwinter gameplay on PS4
50 billion Astral Diamonds earned
18 million mounts received
11,000 guilds created
Players enjoying Neverwinter on consoles can look forward to the upcoming release of the new expansion “Storm King’s Thunder.” The new adventure is set to be released this fall for Playstation 4 and Xbox One, while PC players can already experience it.
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In For Honor there are currently three Closed Alpha game modes. The most personal gaming experience is said to be provided by the Duel mode, as only two players compete against each other and it all comes down to one’s own skill with the weapon.
For Honor offers a complex, yet intuitive sword fighting gameplay, where the combat skills of the respective players are crucial. Therefore, the 1vs1 Duel mode among all three game modes in For Honor also presents the greatest challenge, as here we must win three out of five rounds against a human opponent to claim victory. Each round takes place in a different location, which brings certain advantages and disadvantages. For example, when the hefty Viking in the final round once again knocks us off the castle wall with a body check into death.
But not only lethal terrain makes the difference between victory and defeat. Instead, it is about setting the right blocks and counters. Particularly skilled players can seamlessly chain attacks into combos, allowing them to execute an unblockable strike – recognizable by the weapon seeming to glow. Such attacks can only be dodged. All this information comes from a YouTube video by Ubisoft, where Creative Director Jason Vandenberghe enthusiastically praises the Duel mode. We have embedded the video for you here. Enjoy!
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny we maintain the “Never Say Never” information policy and exclude nothing.
It is one of the most frequently expressed wishes of the fans: Bring back the old raids, so that they are worthwhile. Now Chris Barrett, the head of Rise of Iron, resonates the same sentiment in an interview: The wish is constantly present and always in the top 10.
The fans of Destiny really want the old raids back – Bungie is hearing this
Unlike before, when they were mysterious, they want to be more open and clear about Destiny ahead of Rise of Iron: They have already promised a comeback of the Sparrow Racing League. And they are also considering the old raids. Although no promises are made.
If they remake the old raids, then it means: We have less time for new things, Barrett explained. And for the fall now they want to have as much new content as possible. But they are listening to the fans and absolutely considering a revival of the old raids for the future.
If something like that comes, then perhaps in 2017. They want to get through the rest of the year after Rise of Iron with the Festival of the Lost and the winter update (with Sparrow Racing).
“We are all Destiny players ourselves and want more content to play”
Barrett also promises in the interview that the long content drought after Rise of Iron should now come to an end. In year 2 they experimented a lot, tried many things – like Sparrow Racing – and played around with them. Now they know better what works and what doesn’t. And that should also result in more content for the future.
“We are all players ourselves,” says Barrett. For that reason alone, they have a vested interest in delivering as much new content as possible: Because then they also have a lot to play in Destiny. They wished last year that more content would come.
This is an AI-powered translation. Some inaccuracies might exist.
According to Niantic CEO John Hanke, PvP battles in Pokémon GO are indeed an option. However, when the feature will come is unclear.
The “Augmented Reality” game Pokémon GO has received several changes since its release. For example, improvements were made to the tracking system and entirely new features were added to the game.
The community of “Pokémon GO” players has desired a specific feature in the game since day one. Battles! Many players want to compete against friends or other trainers to prove they are the very best. Now, the head of Niantic has commented on this wish.
More features in the future of Pokémon GO
In an interview with Techcrunch, Niantic’s CEO John Hanke discussed plans for the future. For example, certain events are expected to occur when developers implement new Pokémon into the game. Alongside these events, there will also be “player versus player” battles in the future of Pokémon GO. However, when it comes to feedback, Hanke and the developers do not solely rely on the players. Besides the community, Hanke also takes into account the wishes of a very specific advisor. In the interview, he said:
I have a 10-year-old son. He is my Pokémon expert, and we play together. He wants to play against his friends in Pokémon GO. Battles are something we often talk about. This feature will likely make it onto our roadmap.
Trainers around the world must be thinking that Hanke’sson has now earned many points. However, Hanke did not provide a specific plan for when this feature would be integrated into the game. Nevertheless, it’s nice to know that this idea is not simply being ignored but is indeed being considered. To ensure the system works properly, developers will need some time – whether we like it or not.
The newest feature in Pokémon GO is Buddy Pokémon that accompany you on your adventures. With them, you can earn additional Pokémon candies to strengthen your companions.We have summarized how the system works for you here.
This is an AI-powered translation. Some inaccuracies might exist.
The Crew, the racing game by Ubisoft, is now available for free download. All you need to do is sign up for Ubisoft’s distribution platform Uplay.
Ubisoft is giving away games for the 30th anniversary, and if you’ve always wanted to play the racing game The Crew, you can do it now for free! In The Crew, you drive around in an open world and compete in exciting races with all kinds of cars. You can also perform crazy maneuvers like power slides and drifts, and you can customize your rides to your heart’s content!
The Crew has an expansion called Wild Run and on September 29, another addon called “Calling all Units” will be released, which focuses on police chases. However, neither expansion is included in the free version.
The Crew is free, only a – also free – account at Ubisoft’s gaming software Uplay is needed. The free promotion will last the whole year and each month Ubisoft gives away another game, but each offer is only valid for 30 days, so hurry up if you want The Crew! On the official Ubisoft page, you can get The Crew for yourself and download Uplay.
This is an AI-powered translation. Some inaccuracies might exist.
To keep track of all our guides about World of Warcraft: Legion, we have created an overview for you.
With each passing day, more and more secrets of World of Warcraft: Legion are revealed. Especially as a newcomer, it can be easy to lose track, but even veterans may be overwhelmed by the numerous demands of the game.
All WoW Guides to Legion at a Glance
As we publish a new guide on various topics every few days, we want to present them to you in a clear format.
In the coming weeks and months, this post will be expanded and updated with additional guides. Look forward to various guides on hidden artifact skins and other mounts that have not yet been discovered – a bookmark might be worthwhile.
Professions and Secondary Professions
The professions in Legion have undergone some changes. Not everything is obvious – to prevent you from wandering around, here are some tips on the secondary professions.
There are many mysteries and secrets surrounding the artifact weapons, which we want to unveil for you. Expect more guides specifically on this topic in the coming weeks.
In Legion, the developers have hidden more secrets than ever before in the game. Everything that is not related to the artifact weapons can be found in this category – such as the pink “long-lost” hippogryph.
At The Division, there is information about how the endgame is being redesigned with Update 1.4.
Just now, the State of the Game took place, which lasted three times longer than usual today. The community developers spoke with game designer Drew Rechner about some changes that Update 1.4 will bring.
First, the discussion was about “Time to Kill” and “Time to be killed,” which are currently not enjoyable in the endgame. These are to be adjusted so that not only hardcore players but all agents can enjoy the game again.
It became interesting towards the end of the stream. Here, it was presented how the progression and rewards in the endgame will change.
Set your enemies with “World Brackets”
A major goal for 1.4 is to improve loot; the rewards should be more relevant. It should become easier – and more logical – to progress from one tier to the next. Currently, for example, you need loot from the Challenge Mode to even be able to play the Challenge Mode. Additionally, the solo player experience is to be enhanced.
The measure that the developers are now taking is world levels or “World Brackets” in the endgame, which allows you to determine the level of your enemies and your loot.
This works as follows: Once your character reaches level 30, a notification will appear in the game that you can now set the entire world to level 30. This affects the NPCs in missions, in the underground, in the Dark Zone, in incursions – and even in the open world.
This means that the open world will be valuable again! In other words, you can farm Bullet King again. Named NPCs will have an increased chance to drop the best loot of the respective world level. But that’s not all:
Because all enemies can drop the best loot with Update 1.4. Even “normal” NPCs can drop loot, albeit with a low probability. This is particularly interesting for solo agents, as you can run through the open world, take down enemies, and there is a chance you will receive good items.
Exception: In incursions, only bosses can still drop loot.
Important notes on World Level
In the stream, four different world levels were shown, referred to as “Tiers”. There are Tier 1, Tier 2, Tier 3, and Tier 4.
Update:
Tier 1: Loot up to score 163 – Enemy level 30
Tier 2: Loot up to score 182 – Enemy level 31
Tier 3: Loot up to score 204 – Enemy level 32
Tier 4: Loot up to score 229 – Enemy level 33
By the way: There are no enemies at level 34 or 35 anymore. Level 33 is the maximum.
Additionally: The gear sets now have the same stats as high-end items with Update 1.4. Consequently, 229 is the new maximum for all items.
Info about loot: You will receive the best loot of the respective world tier at all difficulty levels! Even if you play on “Normal”. If you play on “Hard” or “Challenging,” the chances of getting more of the best loot will simply increase. In short: At higher difficulty levels, you do not get better loot, just more frequent good loot.
The challenge mode is available from Tier 2 and the heroic mode is only selectable in Tier 4. Additionally, “Heroic” can only be selected in incursions.
Overall, this makes progression clearer and more structured. You fight your way through the endgame from one tier to the next. In doing so, you can determine the difficulty each time. If you have the skills in The Division, you can choose a higher difficulty and progress faster.
Additionally: If a buddy is in a higher tier, you can still join him. You will then also receive the better loot. There are no restrictions regarding playing together with friends.
You can also downgrade the world tiers anytime. However, you must first advance in a tier to unlock the next one.
What do you think of this?
This is an AI-powered translation. Some inaccuracies might exist.