The MOBA League of Legends is one of the most successful eSport titles – Recent player numbers also show this.
When thinking of eSports, there is usually no way around League of Legends. Not only the viewer numbers show how popular the game is around the world. According to recent information from Riot Games, LoL has 100 million users playing the game each month. This was stated by the heads of Riot Games, Marc Merrill and Brandon Beck, to Polygon.
The loyalty of players is important for success
One of the most important factors of an online game is the community. It is crucial when it comes to feedback or game suggestions that could improve a multiplayer title like League of Legends. Riot Games has been around for 10 years now. To celebrate this, there are gifts for the LoL community, which is responsible for the success of the title with their loyalty.
The Riot heads do not like to talk about player numbers, which is why they have rarely disclosed them in recent years. The last number of monthly active players dates back to 2014, when there were “only” 67 million players. In 2 years, the game has gained about another 33 million monthly players. For comparison: Dota 2 has about 13.5 million players per month. By now, League of Legends has become so interesting that football clubs such as Schalke 04 is entering the LoL eSports.
With these numbers, one should consider that League of Legends is a free-to-play game and that you do not need to subscribe to play it. Therefore, player comparisons with World of Warcraft or similar games would not be particularly meaningful. Just because the game is free does not mean that it does not generate revenue. For example, you can purchase various champions or skins through the in-game shop and add them to your account. League of Legends was the highest-grossing video game in 2015.
We are excited to see what League of Legends will offer in the future. A new game client is planned, which will better match the game with its new appearance.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, we look at what tasks the week brings. A weekly mission is missing.
Normally, we report on the ISAC mission here, which has reliably gone live every Thursday for the past months. Ubisoft published a weekly “ISAC transmission” on YouTube that conveyed the seriousness of the situation.
This week, however, it’s different: Both in-game and on the Ubisoft account, there is no sign of the ISAC mission. We currently cannot tell you what is going on. It is possible that the video will be provided later and the mission goes live after today’s maintenance work.
Last week, the enemy “Asher” gained the upper hand and gave Simon an ultimatum: Either he brings him into the ISAC system, or Esmay and her sister will be killed. As was announced a few days ago via Twitter, the big finale of these ISAC missions was supposed to take place today. So far, however, there is still no sign of it.
The Strategic Mission This Week
However, the Strategic Mission is reliable. It appears fresh every Tuesday and grants you 30 Phoenix Credits as a reward if you can complete four tasks within this week.
The individual tasks are:
100 hits on weak points: Hit enemies at their weak points.
15 specialized items dismantled: Dismantle items of green quality or higher.
50 Cleaners eliminated: Go into the Dark Zone and eliminate the enemies there.
10 operations completed: Master 10 major operations on the difficulty level “Hard” or “Challenging”.
If the video for the ISAC mission is provided later, we will embed it here during the day.
Today, concrete information about Update 1.4 from Massive is also expected to be released. We will report on this promptly.
This is an AI-powered translation. Some inaccuracies might exist.
If fans truly love certain game content, wonderful creations often emerge. We have one of these WoW trailers here for you.
Often it is not the creations of the actual developers of a game, but the fans themselves who give the game content their own special touch. Those looking back at the old “T5 content” in World of Warcraft, namely the various raid instances of “The Burning Crusade”, might furrow their brows, especially as a newcomer. How could all of this ever be epic or even challenging?
The Youtuber Hurricane has taken on the old content and, with modern machinima techniques, some sound effects from the boss fights, and captivating music, has wrapped the old raids in a new cloak. Especially veterans from the “good old days” over 10 years ago might find themselves dreaming while watching this video.
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Especially the pulsing of the mana forges in the Netherstorm or the warping of the Fortress of Storms sent a little shiver down our spines. But maybe you just have to enjoy indulging in nostalgic memories for that.
If you look around a bit more on the Youtuber’s channel, you’ll discover some other trailers for content patches from past WoW expansions.
This is an AI-powered translation. Some inaccuracies might exist.
Today, the MMO shooter Destiny is experiencing server downtime. During this time, you cannot log in.
Bungie announces maintenance today, during which you cannot play Destiny. Also, our “Mein-MMO” tournament cannot take place during this time.
At 4:30 PM our time, the preparations will begin. You will not be able to sign up anymore.
At 5 PM, you will be removed from all activities if you are still playing any. So make sure to finish your mission beforehand.
Bungie expects the maintenance to be completed around 6:30 PM.
The specific changes being made have not been stated. Presumably, the developers are just adjusting the stability of the servers. As soon as Bungie releases information, you will find out here.
The latest hero from Heroes of the Storm has been released. We show you Alarak, his abilities, and the spotlight video.
Since the night before last (09/13/2016), the red Protoss Alarak has arrived in the Nexus of Heroes of the Storm. As the leader of the Tal’darim, he commanded a large part of the Protoss in StarCraft for a long time. In Heroes of the Storm, he is now an assassin with some special tricks up his sleeve.
A Tal’darim trapped in the Nexus: Alarak
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His passive ability is Sadism and automatically increases the damage he deals to enemy heroes.
Discord Strike deals high damage in a small cone area after a short delay and silences enemy heroes.
His most versatile ability is probably Telekinesis. This attack can be freely targeted within a large radius to either push enemies or himself in the desired direction.
The Energy Surge hits a far-off target and additionally all enemies that are in between Alarak and the primary target. As a special bonus, Alarak is healed for a large amount based on the damage dealt.
Alarak’s first heroic ability is Deadly Charge. Alarak needs to channel the attack for a while, but then dashes a great distance forward, dealing high damage to all enemies in his path. The longer Alarak charges the spell, the further he can charge forward.
The second heroic ability, Counterstrike, puts Alarak in an “Immunity” state for a short time. If he is attacked during this time, he releases a shockwave afterward that deals massive damage to all nearby enemies.
Besides his abilities, Alarak has one more unique feature. As the only hero so far, he has the option to choose his second heroic ability at level 20. The extra ability is defaulted to the “D” key and gives him significantly more freedom.
In our Destiny tournament for the launch of “The Rise of Iron”, the participants are confirmed, who will compete in the quarter-finals.
Wow! It’s amazing how many clans registered for the tournament yesterday. This shows us: If everything goes smoothly in this tournament, we will soon hold another, larger tournament. And dear Xbox Guardians, we are of course thinking of you as well.
We just let the drawing decide, so now the 8 clans are confirmed that will battle it out in the quarter-finals.
The Quarter-Final Matches
Quarter-Final 1:
Clan: The Army of Lights PSN: Heisenberg1887
versus
Clan: Blutsturm PSN: Druschder
Quarter-Final 2:
Clan: Himmelswaechter PSN: mit_milch
versus
Clan: Dees Nuts Army PSN: crizzbozz
Quarter-Final 3:
Clan: quite Simple PSN: Lakenyu
versus
Clan: League 4 Kings PSN: Estructions
Quarter-Final 4:
Clan: KillerhasenKommando EU PSN: Seahawk_666
versus
Clan: crispy crits PSN: Gooseman233
You have until 9/16 at 11:59 PM to play your match. Get in touch with the respective clan leader (provided PSN ID) to discuss what time all players should arrive. We recommend scheduling it after work, between 5 PM and 10 PM.
Note: Today there will be maintenance from 4:30 PM to 6:30 PM. So please schedule a later time.
The result should be sent by both clan leaders (preferably with a screenshot) to the following email address: [email protected]
Once all results are confirmed, we will announce the semi-final participants on the morning of 9/17.
We will proceed as follows:
Semi-Final 1: Winner QF1 vs Winner QF2
Semi-Final 2: Winner QF3 vs Winner QF4
Play fair and treat each other with respect. If incorrect results are sent via email, it will lead to the exclusion of the clan from all future tournaments.
Have fun.
This is an AI-powered translation. Some inaccuracies might exist.
Today, on September 15th, the weekly maintenance work takes place in The Division. During this server downtime, there should be information about the October Update 1.4.
If you plan to really get started on a Thursday morning in The Division and clean up in the post-apocalyptic New York, you are poorly advised. Because every Thursday maintenance works take place. The servers are down for several hours.
It is the same today. At 9 AM, the servers will be shut down. The server status is offline. The downtime is expected to last about three hours, so you can play again around 12 PM.
Information about the Update 1.4 comes today
During today’s regular maintenance work, nothing changes. No changelog will be provided. Massive is only working on the servers in the background.
During this work, usually around 11:30 AM, a livestream is held, the weekly “State of the Game.” A few days ago, it was promised that concrete information about Update 1.4 will be mentioned, which is supposed to completely overhaul the player experience in the future. We will report on this promptly.
For the MOBA League of Legends, the new Champion “Ivern” has now been introduced via video.
A few weeks ago, attentive players noticed sounds on the PBE server that hinted at a new Champion in League of Legends. As has been correctly suspected, the mysterious voice in the forest is indeed a new Champion. For a short time now, these voices can also be heard on the live servers when walking through the woods. Now, Riot Games sheds light on the mystery and shows in a video who this voice from the forest belongs to.
Immediately upon joining League of Legends, the new Champion Ivern gathers Karma points. If you are an animal friend and the thumbnail of the video makes you doubt whether you really want to hit play: Don’t worry, the little wolf puppy is safe – Ivern is looking out for him!
The friendly tree seems to have good intentions and is not considered a villain. With his ability that he initially uses, he likely has a CC effect that can hold other opponents. Towards the end of the video, it appears that he creates bushes. If that is an ability of Ivern, the harmony with Champions like Rengar, Teemo (and Garen) would be interesting. However, this is purely speculation – Riot has not yet revealed any official information about his skills.
What do you think of the video featuring the friend of the forest? Is Ivern a Champion to your liking?
This is an AI-powered translation. Some inaccuracies might exist.
Riders of Icarus will receive a major new update called “Rift of the Damned” in September. It will feature new regions, dungeons, and an increased level cap.
On September 28, a new update for the online role-playing game Riders of Icarus will go live with “Rift of the Damned”. It will include the following new features:
The new zone “Tritael Rift”, a region with floating chunks above the sea. This was caused by a catastrophe in the country’s past. The entire zone is in the air and can only be explored by flying mounts .
New quests will have us fighting alongside the Pegasus Knights.
The level cap will increase to level 40.
Starting at level 39, a new dungeon called “The Breach” will also be available. We can expect evil spirits and two tough bosses there.
The new region will also introduce new creatures. Therefore, we can stock up on mounts and go hunting for hours. Additionally, there will be special animals that cannot just be ridden and tamed easily.
Richard Garriott and Starr Long talked about the selective multiplayer RPG Shroud of the Avatar and specifically about the “Player Generated Content”.
Currently, the team is focusing on the MMO aspect of the game, which brings some challenges that we will address shortly. The MMO part is intended to be as robust as possible, offering players a lot of freedom due to the sandbox nature. The economy in the game is completely player-driven. There is a limited amount of gold in the game world, and players craft all items themselves, creating a circulation of goods.
Work is still underway on the economy
However, this system is currently struggling with some teething issues. Because 10 percent of the players hold 90 percent of the gold in the game. This means that 90 percent of all players are poor, and especially newcomers find it very difficult to establish themselves in the economy. The developers want to address this, but they are not revealing how yet. This is displeasing to the top 10 percent, as they believe that life has always had rich and poor people. After all, they worked hard for their wealth.
However, they do not want to change crafting since a flood of items would completely ruin the economy. Meanwhile, they are also working on many new game systems, including treasure maps that players can create themselves, as well as book covers, and they want to revamp the UI and work on multiplayer-friendliness. Meanwhile, Richard Garriott explained in an interview that while he thinks the story he wrote for the game together with author Tracy Hickman (Dragonlance) is very good, it nonetheless ends after several hundred hours.
Players should create their own quests
Therefore, they want to give players much more options to tell their own stories and create their own quests. Later, players will be able to give NPCs dialogues and place monsters. Already, it is possible to write notes and distribute them in the world, allowing other players to experience small quests through them.
The highly controversial system of introducing open PvP in certain areas of the game – including quest areas – and thereby “forcing” players into PvP is being closely monitored. They do not want a situation like in the early days of Ultima Online in these areas, where players who do not want to engage in PvP but rather follow the story and complete quests or gather resources are constantly attacked and thus lose interest in the game. If this occurs, they want to react immediately.
The MMO dilemma
As mentioned at the beginning, they are currently focusing on the MMO part of the game, which has a negative side effect: Especially new players who were not part of the Kickstarter campaign in 2013 think that Shroud of the Avatar is an MMORPG. The other game modes, such as the single-player mode, confuse these players, and they do not understand why great importance should be placed on quests with decisions and real consequences. But that is exactly what has been announced and seems to put the developers in a dilemma now.
They do not want to anger MMO fans by introducing game systems that go against the sandbox aspect, but they also cannot simply ignore the announced features and completely change the game. Because many also expect a complete single-player RPG. However, many of the features no longer align with how SotA has developed. For example, quests with consequences can be mentioned. Especially in housing areas like towns, the instances cannot be changed due to housing.
This leads to quests having no consequences. An arsonist, for example, will never go to jail or an NPC will never be able to die. However, many expect this from the announced “Single-Player narrative structure with decisions and consequences”. How the team plans to manage this is still the big question.
The launch trailer for the “Rise of Iron” expansion has been released for Destiny.
Yesterday, Bungie tweeted that the launch trailer for the upcoming fall expansion will be released today at 19:00. They also released a short teaser featuring Lord Saladin elegantly swinging his axe. Now the wait is over: Here it is, the trailer for the launch of “Rise of Iron”.
Wolves, Lord Saladin, and many foes
The trailer features both cinematics and gameplay footage from RoI. Towards the end, all new content that you can expect soon is listed. Here you can watch the trailer.
Update: Here is the German version:
https://youtu.be/Ct7VxMwTFXA
The original version:
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RoI launches on September 20th for Xbox One and PS4.
To make the wait until then fly by, you can participate in our “Mein-MMO” tournament that we are holding to celebrate the release of “Rise of Iron”. There are cool prizes to win!
This is an AI-powered translation. Some inaccuracies might exist.
In Legion, players celebrate the return of many mechanics that have long been banished from the game world in World of Warcraft. An important aspect is the shoulder enchantments that have found their way back to Azeroth. However, these do not increase your character’s striking power, but give a chance for additional loot.
The various shoulder enchantments of Legion
But which shoulder enchantment should one choose? It depends on the character’s professions and what is needed. The shoulder enchantments essentially ensure that players have access to the crafting materials of other professions. Tailors, for example, not only need materials from enchanting but also rely on leatherworker goods and herbs. Each shoulder enchantment ensures that additional bags are occasionally obtained when looting.
We have prepared a list of all shoulder enchantments along with their origins for you.
Blessing of the Gemseeker
The undead night elves have some nice items on offer.
With this enchantment, opponents occasionally drop bags containing gems. The yield varies each time, ranging from a few green gems to several blue ones.
The Blessing of the Harvest provides you with various herbs from the Broken Isles and can also include various fish that are perfect for the cooking profession. Especially important is that the bag occasionally contains Felwort.
Faction: The Dreamweavers (Friendly) Location & NPC: Sylvio Faldorn (Val’Sharah)
Blessing of the Butcher
In addition to stonehide leather and stormscale, the Blessing of the Butcher mainly brings various cooking materials in the form of different meats from Legion. Additional reagents like leyblood may also be included. Occasionally, it even rewards you with a Felhide.
The enchantment of the Nightborne provides large amounts of Ancient Mana, thus eliminating some farming time. Additionally, all enchanting materials can be contained in the bag, as well as numerous elixirs, potions, and flasks.
Faction: The Nightborne (Friendly) Location & NPC: First Arcanist Thalyssra (Suramar)
Blessing of the Recycler
Primarily, Fel-slate and Leystone ore are obtained with the Blessing of the Recycler. Occasionally, green armor pieces or gray junk that promise a solid gain may also appear.
Faction: Valarjar (Respectful) Location & NPC: Valdemar Stormseeker (Stormheim)
Blessing of the Blood Hunter
The Wardens supply you with blood from Sargeras – but only if your reputation is right.
Those who constantly lack blood from Sargeras should obtain the enchantment from the Wardens. The “Loot of the Blood Hunter” contains up to 5 units of the blood that can be used in almost all professions.
Faction: The Wardens (Respectful) Location & NPC: Marin Bladewing (Isle of Watchers – Azsuna)
Blessing of the Plunderer
The last blessing is not available from a faction but can be crafted by players with the enchanting profession. This blessing ensures that you occasionally loot additional units of Shal’dorei silk – usually between 10 and 40. However, the enchanters must first complete the quest “Friendship Terminated,” which they receive during their professional quests.
Since yesterday, the demo version of FIFA 17 is available on PS4, PS3, Xbox One, Xbox 360, and PC. Numerous players are now checking the football simulation thoroughly. So are we. Our boss will show you what he can do with the controller at the end of the article.
Many FIFA fans were looking forward to a relaxed evening yesterday, where they finally wanted to test the eagerly awaited “FIFA 17” demo. However, this plan fell through for a large number of players. The demo went live at 7 PM on most platforms, followed by extensive store issues, making it so that the necessary data could only be downloaded very slowly or not at all.
In the meantime, the download and installation of the demo should have been completed on most platforms, so that today the major test phase can really begin until the launch of the main game on September 29.
On the Internet, for example on Reddit, there are already countless user reviews, which paint a mixed picture. Some fans shower the game with praise: The passing is great, the physics engine is ingenious, and the shooting mechanics are really cool. The improved player intelligence is immediately noticeable and the graphics, enhanced by the Frostbite engine, are extremely impressive.
However, the slow pace of the game is often criticized. Special moves, for example, take too much time. It also takes longer than before for a player to turn around. Consequently, some gamers are not happy with all the new features.
Of sluggish players and goosebumps moments
Ttime says: I played around ten matches in the demo today. I actually wanted to do this yesterday, but the store let me down. So, I reluctantly went to bed earlier than usual to discover the features of FIFA 17 rested.
I let the pleasant humming of my console sound in the early afternoon, started the demo, and played through both modes available: Kick-off and “The Journey”. I’ll start directly with three things that stood out to me positively:
The graphics are amazing! You can see the sparkle in the players’ eyes, the stadiums look great, the cutscenes in “The Journey” mode are fantastic – compared to FIFA 16, there is a significant jump here.
The gameplay has improved in many aspects: You can create a nice passing game, numerous new animations are noticeable within a few minutes, player intelligence is visible through new AI movement patterns – I think the player control “feels” really good in FIFA 17. You can read my detailed review of FIFA 17’s gameplay here.
However, there was one thing I particularly liked.
The Journey – The highlight of the demo
The story mode! The brief excerpt that you see in the demo makes you really want more. You, or rather the football talent Alex Hunter, are initially in the locker room with stars from Manchester United, then watch the match against Chelsea from the bench – by the way together with Ibrahimovic – and you will be substituted in the middle of the second half. The coach gives you instructions that you have to fulfill, and off you go.
After the match, you conduct an interview where you can either give cool, hot-headed, or “balanced” responses. The events on the pitch and your appearance in the interviews determine the course of your story.
I personally liked the story mode in the demo the most so far. This seems to have great potential to tell an emotional story of an aspiring football professional. When the trailer for “The Journey” played after the demo content, I even got goosebumps for a brief moment. So I’m looking forward to it!
PENALTY SHOOTOUT – Up into the clouds with the ball
However, there are two things that I would like to address critically:
The players do indeed feel sluggish – which I think particularly affects defensive work. I found it extremely difficult to get the ball in the first games. You can barely keep up with the opponent, and when you reach them, the ball is already elsewhere. However, I observed myself adjusting to this better in the last few games.
The adjustment process from FIFA 16 to FIFA 17 seems to be underway! In the last game, I finally swept the opponent off the field 5-0 on “Pro”. And I also noticed: The more I get used to FIFA 17, the better I find it and the more fun it is!
My current (still) second problem: The set pieces. Especially the corners and penalties have been significantly revamped, which I currently have no idea how to handle. Hardly any penalty went where I would have liked it to be. In three games, I deliberately played for a draw to practice the penalties. Only in the last penalty drama did I leave the pitch successfully. Otherwise, I looked terrible from the spot. But I will probably get used to that as well, just like the cursor for the corners, which, although unusual, opens new possibilities.
Otherwise, I can’t complain. Overall, I really like the game. My conclusion is positive. So far, I have only had to struggle with the referee’s decisions twice. With the goalkeeper, almost not at all. But as always with the FIFA titles: Only after dozens of games can a comprehensive judgment be made. Especially since this is also “only” a demo and the developers will still tweak some things until the release.
Compared to FIFA 16, a lot has been done. Year after year, EA Sports has brought their FIFA series a little closer to real football, but the jump from 16 to 17 is definitely bigger than the jumps in recent years.
First impression in the video
Together with colleague Julius Busch, our boss now shows you his first experiences in the “FIFA 17” demo. In addition to an exciting duel, some set pieces can be seen. How will the two fare?
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The upcoming online role-playing game Bless seems to be larger than expected for the new publisher Aeria Games. Therefore, plans for beta testing have been postponed for an indefinite period.
Bless has recently been taken over by publisher Aeria Games and is set to be released here in Europe and the USA. But when this will happen is still completely uncertain, as those responsible at Aeria Games have apparently underestimated the sheer size of the project. Therefore, there is still a lot to do, and Aeria Games cannot offer any release or beta dates for Bless in the near future.
The combat gameplay as a concern
According to a forum message from Aeria employee Carsomyr, there is still a lot of fine-tuning to be done on the Bless project, as many aspects are not yet optimized for a release in the West. Especially the combat system and performance during large battles are far from optimal:
The Korean developers of Bless, Neowitz Studios, are currently working on performance improvements during large siege and street battles in the game.
Particularly, the combat system is currently concerning the developers. It is not at the level of a modern MMORPG and plays rather sluggishly and feels vague. Neowitz aims to quickly remedy this and enhance both the action and the tab-target controls.
In addition to these obvious challenges, Aeria Games wants to make further adjustments for the Western market. However, the specific changes were not revealed in Carsomyr’s post in the forum.
What do you all think about Bless? The game is considered a great MMORPG hope from Korea, but how do you see it? Would you play Bless or do you have reservations about Korean imports? Let us know by commenting!
This is an AI-powered translation. Some inaccuracies might exist.
Presumably, Android Gear users will soon also have the opportunity to play the game on a smartwatch. Pokémon GO Hub has found interesting clues through data mining that suggest a version of Pokémon GO for Android Watch.
“Complete and ready for release”
During data mining, the official Android version 0.37.0 was used and examined. The team at Pokémon GO Hub noticed that an Android Wear version is already fully developed. Here you can see the complete list of findings:
The Android app includes a brand new “pokemongoplus-project” related to Android Wear.
The code implementation is marked as Complete and ready for release.
The Android Watch will communicate with your Android smartphone via Bluetooth.
Communication between the smartphone app and the Android Watch will be AES encrypted.
Pokémon GO Plus works in the background. This means that you don’t have to have the app open on your phone while playing on the watch.
Many different Android Watches are supported. The code scans for specific features of the watch.
Some Android Wear devices are compatible with iOS. The collected data suggests that an Android Watch can be combined with iOS.
Source: Pokemongohub.net
The data in the image shows what functions can be reported on the watch while the app is running in the background. This includes tracking and catching Pokémon, but also receiving one or more items. Additionally, you will be notified if you run out of Poké Balls or if your inventory is full.
This data looks promising and we are curious when the “Pokémon GO” developers will announce the support for Android Wear with an official statement. Recently, the developers introduced the new buddy system, where you can earn additional candies for your Pokémon .
This is an AI-powered translation. Some inaccuracies might exist.
In Black Desert Online comes today, on September 14, 2016, finally the second Awakening Weapon into the game. This time, the dark Sorceress gets to enjoy an extremely cool scythe!
After the Awakening weapons for the sandbox MMORPG Black Desert Online were already announced at Gamescom 2016 and just recently the Warrior received his faithful two-handed sword, now the next hero is up. Or more specifically, heroine, because thanks to Genderlock only women can be Sorceresses. However, they are even more excited because the Awakening weapon of the dark fighter is a cool scythe!
With the scythe, the Sorceress can perform area attacks particularly well and come across as a total Bad Ass. In addition to the scythe woman, there’s also a new world boss creature named “Ancient Kutum” and the hunt “Khalk” is coming as well. At the time of this news, the servers of Black Desert Online are offline due to maintenance, but around 3:00 PM Central European Time they should go online again and all Sorceresses will cheer!
The official patch notes can be found at the specified link on the Black Desert Online website.
This is an AI-powered translation. Some inaccuracies might exist.
Faeria is a strategic online collectible card game, and to help you get started, we are giving away a whole bunch of voucher codes worth a whopping €1,722 in collaboration with the Abrakam developers at Entertainment!
In Faeria, we duel our opponents with cards, but unlike in Hearthstone by Blizzard, we also have a game board that is more than just decoration. This allows for tactical and strategic combinations that can lead us to victory in very different ways.
If you want to try the Free2Play card game Faeria, but everything seems too slow, and you lack Pandora Coins? Then try your luck and participate in our contest. With a bit of luck, you could win one of 300 codes, each giving you 4 booster packs with cards and two Pandora Coins. Each package is worth €5.74, and all 300 codes combined are valued at €1,722!
To participate in the contest, you only need to enter a valid email address in the field below. Multiple entries are not permitted – but feel free to tell your friends and acquaintances about this action if you want to play together! The deadline for participation is Sunday at 6 PM, September 18, 2016. After that, the keys will be drawn, and the winners will be automatically notified via the registered email address.
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The contest is run via Godankey, data will not be stored for commercial purposes but only used for sending out the keys. Participation is free of charge, and legal recourse is excluded.
If you receive a code, start Faeria and go to the in-game shop. There you can redeem your code and should receive your reward immediately. The game is available for free on the official Faeria website.
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The latest patch of Overwatch reduces Mercy’s chance for a “Play of the Game.” But there are more changes.
Playing as a healer is sometimes a rather thankless role in Overwatch. Either your team is just complaining because you “never heal” or you yourself are rolling from one puddle to the next because the team doesn’t care about the idea of “protecting the healer.” In any case, you’re always one thing: to blame.
To counteract this a bit, Blizzard turned the dials so that characters like Mercy would receive “Play of the Game” more often and thus get additional recognition. They obviously went overboard with that.
The latest patch, which has been active since yesterday (September 13, 2016), reduces the number of Mercy’s PotG moments, so there is now more variety again.
More changes in the latest Overwatch patch
However, some other things are also changing with the latest update:
The payload in Eichenwalde (the battering ram) now moves faster.
Reaper can now teleport to fewer “unintended” locations.
Aside from that, there is a fix intended to address that “some players received a skill rating that was significantly higher than their actual skill rating.” That is probably a pretty nice way to put it for some cases where someone with a skill rating of 0 was directly boosted to 5000.
Other bug fixes include display issues with Hanzo’s arrows, which were not displayed correctly. Additionally, an issue where Junkrat’s “Rip-Tire” (his ultimate) could not achieve statistical kills or awards was resolved.
You can find the full patch notes in the original English in our sources.
For more news and articles about Blizzard’s hero shooter, check out our Overwatch game page.
This is an AI-powered translation. Some inaccuracies might exist.
In Guild Wars 2, the second episode of the third season of the Living Story will soon start. To optimally tune into the spectacular story, there is an exciting trailer. Additionally, we will also get a new episode of the adventures of the Asura Vikki and her bird Momo, alongside all the epicness.
Guild Wars 2 does not let anything go to waste, and hardly a dragon is gone when another one crawls out of its hole begging for a beating! Because in the second episode of the third season of the Living Story, we head to the Burning Islands of the Fire Ring.
There, an ancient evil rises, and anyone who knows the first Guild Wars should remember the region well. The final of the original game took place there. In the recently released trailer for the new episode, you can already get a first impression of what awaits you there.
Tyrian Travels as a Counterpoint to Dragons and Apocalypse
But aside from the major upheavals in Tyria, there is also a much cuter way to get to know the world of Guild Wars 2. The second episode of “Tyrian Travels” has been released in the ArenaNet forum. This episodic story is about the Asura adventurer Vikki, who is searching for her little Moa bird Momo and experiencing all sorts of quirky things along the way.
The concept for Vikki and her journey originated at this year’s MomoCon, where Narrative Director Leah Hoyer and Narrative Designer Ross Beeley discussed the theme further with convention attendees. You can find the story about Vikki and her travels at the provided link.
This is an AI-powered translation. Some inaccuracies might exist.
Using GTA 5 should help prepare autonomous vehicles for real traffic – How this looks, you can see here.
Grand Theft Auto has been known for its brutal driving and gameplay style since the release of the first part of the series. Ironically, GTA 5 is now supposed to help improve software for driverless cars. The huge 3D world with its many streets, cars, and pedestrians offers situations and challenges similar to real traffic.
GTA 5 as a template for the real world?
As reported by Technologyreview, a research team from the University of Darmstadt and Intel Labs has developed a clever method to extract important training data from Grand Theft Auto. The researchers have created software that operates between the game and computer hardware. Various objects displayed in the game are classified by this software. Thus, the program distinguishes between pedestrians, cars, or other objects and items appearing in the game. Through this pattern, the software can learn to differentiate these items when they occur in the real world. We can see what such software can look like in the following videos.
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In the video, you can see how the car travels without a “driver” in the world of Grand Theft Auto. As mentioned in the comments of the video, the frequent braking is caused by a bug that has since been fixed. Driving with the simulator is now supposed to be much “smoother”.
Using a heat map overlay, the software recognizes various information regarding the distance of objects and vehicles. With the help of a GTA trainer, the developers change various weather options. This prepares the software for dynamic weather.
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