Battlecrew Space Pirates: 20 Steam Codes to win for the 2D Overwatch

Battlecrew Space Pirates is a fast-paced 2D action game in the style of Overwatch. If you want to enjoy the unusual and fun game for free, you can win one of 20 keys for Steam here.

At Gamescom 2016, we had the opportunity to try out Battlecrew Space Pirates and the unusual game mechanics of a sidescroller with the team-oriented shooter gameplay of Overwatch immediately convinced us. It was just a blast to blast other players into oblivion as a sword-swinging tiger, a tough cyber pirate, or a money-hungry fish and steal their loot.

Battlecrew Space Pirates – Win Free Access

Meanwhile, you can purchase and play Battlecrew Space Pirates on Steam, but why buy something when the same thing is available for free? We have organized 20 Steam keys for the pirate spectacle for you and would love to share them.

To enter, you just need to sign up through the embedded form here, and with a little luck, you might win one of the codes. Those who activate multiple entries increase their chances of winning. Participation in the competition is possible until March 3, 2017, at 4 PM, and the lucky winners will be notified as soon as possible via the provided addresses. Good luck!

Battlecrew Space Pirates Steam Giveaway

This is an AI-powered translation. Some inaccuracies might exist.

The Division: Update 1.6 – Patch notes are known, launch trailer released

Patch notes for the update 1.6 of The Division have been released. The launch trailer is also available.

One day before the release of 1.6 and “Last Stand”, Massive announced the patch notes for the upcoming content delivery. Most of the new features were already known in advance, as they could be extensively tested on the PTS.

While the “Last Stand” DLC introduces the 8v8 game mode and a new raid, update 1.6 comes with a Dark Zone expansion, exotic items, the legendary difficulty level, microtransactions, and numerous adjustments and bug fixes. You can find the 5 most important changes of 1.6 at the provided link.

The Division 1.6 and Last Stand – Launch Trailer

Ubisoft has just released the launch trailer for Last Stand and 1.6. It showcases the new features mentioned above with moving images:

Patch Notes for Update 1.6

We will embed the full patch notes from the Ubisoft website here. Over 3000 words await you:

Game mode “Last Stand”

  • SHD tech data relays with operational information have been left in the Dark Zone after the JTF had to withdraw. Rogues are after this data relay and are trying to gain access to them. Engage in PvP battles with 8 against 8 players and secure the data before they fall into rogue hands.
  • Fight for three tactical key positions on one of the 4 Dark Zone maps.
  • To gain a tactical position, the group must control three objectives at the operation site. Once the tactical position is secured, the group earns points.
  • The first group to achieve the required results wins.
  • To lead your group to victory, you can activate powerful fortifications and use tactical boosters.

New Raid – Signal Lost

  • Signal Lost takes place in a civilian television studio that has been taken over by the Rikers.
  • Here, you will venture into three different wings and face unique combat scenarios. Each encounter is designed to encourage the group to play tactically and make the best use of character builds.
  • Each wing features its own challenges and rewards. Completing all of them will unlock the boss fight where you can prepare for the strongest resistance.

Update 1.6

The following content, changes, and bug fixes are available for free. Update 1.6 will be released on February 28 for PC, PS4, and Xbox One.

Gameplay Adjustments

Dark Zone Map Expansion

  • Explore three new areas in the north of the Dark Zone. Face powerful enemies and explore the dangers that lurk around every corner.

Dark Zone Leaderboard

  • Earn rewards in the Dark Zone by participating in weekly and monthly activities that are tracked for the Dark Zone leaderboard.
  • See how you rank compared to other players in the Dark Zone based on your performance in leaderboard activities. They change every week and month and are reset thereafter. All tracked weekly and monthly activities count towards your total score. The higher your score, the better the rewards when the leaderboard resets.

Dark Zone Contamination Events

  • Virus contamination in the subway under the Dark Zone is rising, making the areas even deadlier. The Cleaners have been attracted by the rising contamination. Players must keep an eye on their health as the virus ravages them in the battle against the powerful Cleaners. Clear each subway station in the Dark Zone of the Cleaners to receive additional rewards.

Legendary Difficulty

  • Face the elite LMB operatives armed with superior gear and advanced tactics.
  • The legendary operations remove all narrative options and focus only on the combat interaction.
  • Each legendary operation features a single checkpoint approximately halfway through.
  • The legendary difficulty is only available in world rank 5.
  • Available Operations: Napalm Production Site, WarrenGate Power Plant, Times Square Power Relay.

Additional options for character customization (microtransactions)

  • Discover more ways to customize your agent with new weapon skins, backpack skins, new clothing, and new emotes.
  • Visit the premium vendor in the terminal to unlock premium prestige items. The inventory is restocked weekly.

Combat

  • The time to revive a teammate has been extended from 3s to 5s.
  • Bleeding no longer prevents sprinting. Instead, movement speed is reduced by 20%. Further effects will restart the timer.
  • First Aid Kits can now be used while at full health, clearing the character of all status effects.
  • Stability when hip-firing has been drastically reduced while moving.
  • Increased penalties for hip-firing: weapon spread is increased. Stability and recoil are also affected.
  • The player camera is now influenced by hip-firing, reducing the field of view the longer you shoot.
  • There is now a short cooldown between combat roles.
  • Damage for body shots has been slightly increased in PvP (the change does not affect PvE. Headshot damage remains unchanged).
  • Visual feedback was added when the player uses a First Aid Kit.
  • The PvP damage multiplier is 0.42. This applies to Last Stand and the Dark Zone.

Last Stand: Gear Normalization

Upon entering a match in Last Stand, the values of the characters are modified to ensure better balance in player versus player combat.

  • Gear items:
    • Automatic upgrade to gear score 256.
    • The main attributes (firearms, stamina, electronics) are upgraded to the maximum value of the equipped items’ existing attributes.
    • All bonuses from gear and performance mods are raised to their maximum.
  • Weapons:
    • Automatic upgrade to gear score 256.
    • The talents are unlocked based on the normalized main attributes.
    • All bonuses (including mods), damage, and attributes are increased to maximum values.
  • All players are set to an armor reduction of 35%. This armor reduction is influenced by talents and skills.
  • Player talents, gear bonuses, and weapon set bonuses work as usual.

Dark Zone

  • Players can now fast travel between the roadblocks in the Dark Zone.
  • Players no longer lose Dark Zone experience and currency when they are killed in the Dark Zone unless they are rogue.
  • Supply drops now reward Dark Zone experience as well.
  • Koreatown is no longer a landmark.

Armor and Resistances

  • Armor is no longer a major bonus to gear and has been replaced by health.
  • A base health has been added. Depending on the world rank, you will automatically receive a certain base health.
  • A new bonus “Resistance to All” has been added, granting the character resistance to all status effects.
  • Older items (pre-1.6) with health bonuses will be replaced with a resistance to all.
  • Resistance to all caps at 60%.
  • Resistance to status effects now reduces the effect instead of granting a chance to resist the effect. This means that 10% bleed resistance reduces the damage from bleeding and the duration by 10% instead of granting a 10% chance to negate the effect.
  • If the status effect is applied repeatedly at short intervals, the character builds a natural resistance to that status effect. In other words, status effects now have diminishing returns when applied to a player more frequently.
  • If a player manages to achieve 100% resistance to a status effect, they are fully immune to it.

Gear Talents

  • Renewal now grants 40% resistance to all status effects for 10 seconds when a First Aid Kit is used.

Gear Stats

  • The gear bonuses have now been shifted on various gear items.
    • – Bonus has been removed
    • + Bonus has been added
    • = Bonus remains

Chest

    • – Damage to elite
    • – Damage from elite
    • + Skill haste
    • + Enemy armor damage
    • = Health
    • = Health on kill
    • = Exotic damage mitigation
    • = Total resistance

Backpack

    • – Skill haste
    • – Resource gain from individual skills
    • + Weapon stability
    • = Health
    • = Critical hit damage
    • = Skill power

Mask

    • – Damage to elite
    • + Enemy armor damage
    • = Critical hit chance
    • = Health on kill
    • = Exotic damage mitigation
    • = Skill power
    • = Total resistance

Gloves

    • – Damage to elite
    • + Enemy armor damage
    • + Skill haste
    • = Critical hit chance
    • = Critical hit damage
    • = Health on kill
    • = Assault rifle damage
    • = LMG damage
    • = Marksman rifle damage
    • = Shotgun damage
    • = SMG damage
    • = Pistol damage

Kneepads

    • – Damage to elite
    • – Damage from elite
    • + Enemy armor damage
    • + Skill power
    • = Health
    • = Critical hit damage
    • = Exotic damage mitigation
    • = Total resistance

Holster

    • – Damage from elite
    • = Pistol damage
    • + Critical hit chance
    • + Reload speed
    • = Health
    • = Skill haste

Further changes to stats:

    • Enemy armor damage is now a major bonus rather than a minor one.
    • Damage to elite is now a minor bonus rather than a major one.
    • The damage from elite units has been halved.
    • Pistol damage on gloves has been doubled.

Improvement

Due to all these changes to gear stats, here are the details on how existing gear will change following this update.

  • If you had a (non-improved) armor bonus, it will be converted to health.
  • If you had an improved armor bonus, the improvement will be reset and you will receive the bonus that the item had when you equipped it.
  • If you had a (non-improved) health bonus, it will be converted to resistance to all.
  • If you had an improved health bonus on knee pads, the health will remain.
  • If you had an improved health bonus on a chest piece and did not have an armor roll on that piece, you can re-roll the health.
  • If you had an improved health bonus on the chest piece and an armor roll on that piece, the improvement will be reset to avoid having 2 health bonuses.
  • If you had an improved health bonus on another gear piece, the improvement will be reset.
  • If you had an improved skill haste bonus on your backpack, the improvement will be reset.
  • If you had an improved pistol damage bonus on your holster and the holster was acquired after update 1.5, the improvement will be reset.
  • If you have an improved enemy armor damage or damage to elite enemies and the item was obtained after update 1.5, the improvement will be reset.
  • Improvements to exotic weapons will be reset.
  • Unique talents on exotic weapons cannot be improved.
  • Free talents on exotic weapons that do not have a unique talent (Liberator, Centurion, Eir, and Hildr) can be improved.
  • Note that if an improvement is reset, the money spent on it will be refunded based on the costs in update 1.6. Since the improvement now has a cost cap, you may receive less money back than the original cost of the improvement.

Character Talents

  • In motion has been reduced to 15%.
  • Combat buddy has been reduced to 30%.
  • Rescue Med has been reduced to 20%.
  • Adrenaline no longer causes overhealing. Instead, the immediate healing from First Aid Kits is replaced with a healing over time effect that continues to work when damage is taken.

Skills

  • Changes to skill power:
    • The skill power curve has been altered, resulting in less efficient skills at low skill power, but more efficient skills at high skill power.
    • Skills now scale with the world rank you are currently playing in, as we have implemented an “expected skill power”.
    • A reduction in returns does not occur until skill power reaches 450,000.
    • All skills have been adjusted to this new scaling.
  • The gear bonuses from skill haste have been increased by 100%.
  • Skill haste now has a maximum of 50%.
  • Sticky Grenade
    • The mod Flashbang has been changed to create only a flash effect.
    • The mod Proximity Fuse has been replaced with Disruptor, which has an EMP effect. The explosion radius has been increased to 9 meters.
    • A delay and warning have been added for the application of the sticky grenade. This means that sticky grenades, aside from the Disruptor, no longer explode immediately but after a short delay.
  • First Aid
    • The defibrillator now heals in 2 stages. First, a strong heal occurs, followed by a healing over time effect.
    • Doping Syringe: The damage reduction bonus has been reduced from 50% to 15%.
  • Turrret
    • The Taser Turret will no longer deal damage and will only stun the enemy.
    • Basic Skill and Active Sensor: Range has been reduced from 35m to 25m.
    • All mods except Taser: Base health has been reduced by 25%.
    • All mods: The influence of skill power on health has been reduced.
  • Mobile Cover
    • All mods: Base cooldown has been increased by 33%.
  • Impulse Device
    • The influence of skill power on critical hit chance and critical hit damage has been reduced.
    • Tactical Scanner
      • Critical hit chance increased by 20%.
      • Critical hit damage reduced by -11%.
  • Fortification
    • Damage reduction increased by 33%.
    • Reduced impact of skill power on damage reduction.
    • All mods: Base cooldown has been increased by 9%.
  • Seeker Mine
    • All mods: A damage modifier has been added in PvP that weakens the effectiveness of all PvP activities. The multiplier is set to 40%.
    • The base cooldown is at 17%.
    • Multi-Mine
      • The wobble effect has been removed. Explosion damage has been reduced, but bleed damage has increased.
  • Supply Station
    • All mods: The radius has been reduced from 8m to 7.5m.
    • Life Saver: Revive time has been extended from 3 to 5 seconds.
    • The healing triggers of the Supply Station have a cooldown of 1 second.
  • Individual skills:
    • The exhaustion effect that sets in after using an individual skill has been extended from 30 to 60 seconds.
    • Players can no longer activate an individual skill while still under the effect of the previous application.
    • The cooldown of individual skills is now influenced by skill haste.
    • Tactic Link
      • The damage bonus is reduced to 10% in Last Stand. (This change is not effective outside of Last Stand where the bonus remains at 30%).
      • Weapon stability will now be influenced by the fire rate bonus.

Gear Sets

  • D3-FNC
    • 4-piece bonus: When used, the ballistic shield no longer has an active skill mod. The weapon is no longer deprived of critical hit chance.
    • The character automatically switches to the sidearm when the SMG runs out of ammunition.
  • Reclaimer
    • 2-piece bonus: +30% more range for the Supply Station.
    • 3-piece bonus: +50% longer duration of the Supply Station.
    • 4-piece bonus: All mods of the Supply Station activate simultaneously.
  • AlphaBridge
    • 4-piece bonus: Now grants only the third (free) talent of the unequipped weapon instead of all three. All talents ignore the unlocking bonuses.
  • Tactician’s Authority
    • 2-piece bonus: +15% skill power
    • 4-piece bonus: Now uses the skill power buff when using the skill instead of after 10 seconds.
  • Banshee

    4-piece bonus:

    • As a rogue, ammunition is fully replenished every 30 seconds. Damage from non-rogue players is reduced by 10%. (no change)
    • If not rogue, damage to rogue players is increased by 10%. The bonus increases by 20% for 10 minutes after a kill by a rogue agent.
  • Deadeye
    • 4-piece bonus: Now only works with scoped view.

Loot

  • Named high-end items are now exotic:
    • The quality now comes with a new color.
    • Exotic weapons have been removed from the vendor’s high-end weapon inventory.
    • Updated sources for exotic items: Some sources have been moved. We have also added more sources for the acquisition of exotic items.
    • Exotic containers have been added to the game. They guarantee an exotic item when opened.
  • The maximum for Phoenix Credits has been increased from 2,000 to 5,000.
  • The rag collector’s crate in the operations base now scales with your world rank.
  • The weekly assignment containers now guarantee an exotic item.
  • The exotic items available at vendors have become slightly more expensive.
  • Parts of gear sets have become slightly cheaper to align with high-end item prices.

Crafting

  • Improvements are now no longer limited. This means that a stat for improvement can now be improved as many times as the player is willing to spend money on it. The costs will initially increase until they reach the maximum.

Weapons

  • The base damage of all weapons has been reduced to accommodate the reduced damage mitigation resulting from the armor changes. (Note that the health and damage of NPCs have also been adjusted to maintain the time to kill and the time to be killed before 1.6)
  • SMGs now have a critical hit chance with a maximum of about 22%.
  • Cool Head has a short cooldown to prevent it from being triggered repeatedly by automatic weapons.
  • L86
    • The base damage has been increased by 4%.
    • The damage drop-off at longer ranges has been reduced by 40%.
  • Talent Thrifty: The last bullet of a magazine deals 10% more damage. (instead of 60%)

Named Weapons

  • All named weapons are now of exotic quality.
  • Exotic weapons now feature a unique talent in the 3rd free slot. The other two talents are randomly chosen from the talent pool for that weapon type.
  • Exotic weapons obtained before update 1.6 will now receive the unique talent, and the remaining talents will be randomly rolled.
  • Exotic weapon talents will not transfer over with AlphaBridge to the other weapon.
  • Exotic talents cannot be improved. Please refer to this information if you need more information on improving older items.
  • Exotic weapons have received a unique item description.
  • Some exotic weapons now function as gear sets: the unique talent unlocks when two specific weapons are equipped.
  • FAMAS is now an exotic weapon and Uncomplicated is now the unique talent. It has been renamed from Bullfrog.
    • The base damage has increased by 11.7%.
  • Tommy Gun
    • Carefree: Damage while shooting from the hip is increased by 11%.
  • Medved
    • Focus: Fires heavy rounds instead of shotgun shells.
  • Hungry Hog
    • Greedy: Killing a target increases damage by 10% until fire is ceased. Multiple kills can increase the bonus up to 5 times.
  • Tenebrae
    • Lights Out: Destroying a weak point on an enemy resets the cooldown of skills for you and your group members. The talent has a cooldown of 10 seconds.
  • Pakhan
    • Pakhan: Each kill increases the next reload by 20% more bullets available.
  • Liberator & Centurion (Weapon Set)
    • Free Republic: Each shot with the Liberator grants +5% headshot damage with the Centurion. The maximum is 200%. Kills with the Centurion grant +10% more fire rate for all weapons for 10 seconds.
  • Valkyria becomes Hildr & Eir (Weapon Set)
    • Valkyria: Each hit with Hildr increases critical hit damage by 1% up to a maximum of 30%. The bonus decreases by 1% every second. This bonus applies only to Eir.
    • Hildr cannot land critical hits.
  • Cassidy
    • Dual Barrel: The double trigger fires both barrels in quick succession.
  • Urban-MDR
    • Base damage has been increased by 65%.
    • Distracted: Damage is increased against targets affected by status effects by 18%.
  • Warlord
    • Hard Bandages: Damage taken while shooting is reduced by 20%. Damage is applied after fire is ceased.
  • Thompson M1928
    • Carefree: Damage while shooting from the hip is increased by 11%.
  • Damascus
    • Quick Draw: When the weapon is drawn, weapon damage is increased by 20% for 2 seconds. Then, weapon damage is reduced by 20%.
  • Golden Rhino
    Golden Rhino: Increases wobble by 200%.
  • Historian
    History repeats itself: Each bullet burns into the target and detonates 2 seconds later for 700% of the weapon’s damage.
  • Caduceus
    • Caduceus: Every critical hit heals you and your group for 1% of the user’s skill power. This talent has a cooldown of 2 seconds. A player can only be healed by one Caduceus at a time.
  • Midas
    • Midas: Each bullet you hit reduces your damage by 1% and the damage of your target by 1% up to a maximum of 20%. The effect reduces by 5% each second.
  • Showstopper
    • The base damage has been increased by 11%.

Open World

  • Civilians now always offer reconnaissance data when you help them.
  • Collectibles now reward players with more XP when picked up from level 30 onwards.

Survival

  • Crafting high-end pistols no longer costs Division Tech.
  • Contents of the Survival container updated: It no longer contains an item weighted towards weapons from Survival, but a more general reward. Exotic items can now also be included as a bonus with low probability.
  • Reviving fallen players now costs a First Aid Kit.
  • When searching for players in PvP Survival, players are now guaranteed to land in a solo instance if grouping is not possible.
  • Players can no longer “loot and kill” other fallen players in PvE Survival.
  • Supply near various hideouts has been rebalanced.

Underground

  • Killing NPCs now grants Underground XP instead of normal XP. This means players no longer earn normal XP while playing underground.
  • Underground containers now guarantee two items instead of one. Exotic items can also be included as a bonus with low probability.

Raids

  • The weekly reward for all challenging and heroic raids has been increased.

Gameplay

  • [PC Only] Some improvements and bug fixes have been made on PC for gamepad support.

Fixed Bugs

  • A bug where consumables were not consumed in Survival mode or in normal gameplay has been fixed.
  • A bug where the game displayed the error outside of the playable area in DZ06 has been fixed.
  • A bug where the BO did not properly display the protection bonus of the Hunter’s Loyalty set when two or more players activated the 4-piece bonus in close proximity has been fixed.
  • A bug where players accidentally consumed consumables while scrolling through the emote wheel has been fixed.
  • A bug where the Impulse Master skill did not always trigger an alert for enemy opponents has been fixed.
  • Some situations where the ballistic shield became unusable have been corrected.
  • A bug where the Recovery Link did not trigger correctly has been fixed.
  • A bug where players were unable to do anything for several seconds after using a skill has been fixed.
  • A bug where UI QuickNav function did not work properly has been fixed.
  • A bug where the quality of crafting materials did not properly scale with the world rank has been fixed.
  • A bug where players got stuck in an endless loading screen on PlayStation®4 has been fixed.
  • A bug where weapon talents did not activate when the character’s attribute values were equal but not higher than the requirements has been fixed.
  • Some lag issues when using First Aid have been fixed.
  • A bug where the talent Energetic did not function properly has been fixed.
  • A bug where players were able to take consumables endlessly has been fixed.
  • A bug where the weapon talent Competent did not function with some skills has been fixed.
  • A bug where the weapon talent “Cool Head” shortened the duration of consumables has been fixed.
  • A bug where NPC audio no longer worked after a Survival match was completed has been fixed.
  • A bug where a favored item was mistakenly marked as junk has been fixed.
  • A bug where NPCs often aimed perfectly has been fixed.
  • A bug where mods were randomly removed when logging back into the game has been fixed.
  • A bug with Mobile Cover where the talents Specialist, Competent, and Able remained active even when the cover was destroyed or the player switched covers has been fixed.
  • A bug where the player lost input function when closing the inventory has been fixed.
  • A bug where the cooldown of individual skills did not update in the UI of group members when outside range has been fixed.
  • A bug in the Chroma Shift setting has been fixed.
  • A bug where the crafted enhanced magazines of level 34 had lower values than intended has been fixed.
  • A bug where the talent Agile could not revive a fallen player has been fixed.
  • A bug where enemies were stuck behind a door in a mission in the Garment District has been fixed.
  • A bug where Brycce Thompson randomly repeated one of his lines even when the player had completed the respective mission has been fixed.
  • Some occurrences of FPS drops and freezes have been resolved.

The update 1.6 and “Last Stand” will go live tomorrow around noon. Expected around 1:30 PM (not 12:30 PM).


Detailed information about microtransactions in The Division can be found here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. ubisof

Shroud of the Avatar: Lord British changes his mind, defends blue glowing NPCs

With the new release 39, the developers of the selective multiplayer RPG Shroud of the Avatar introduced quest markers, which did not please every fan. Even Richard “Lord British” Garriott had to get involved in the discussion.

Richard Garriott, creator of the Ultima series, is not a fan of hand-holding in games. He has repeatedly stated that quest markers like exclamation points over NPCs and automaps spoil the fun of the game and prevent players from exploring the world and figuring things out for themselves. For this reason, he did not want such features in his new game Shroud of the Avatar.

Shroud of the Avatar - Phoenix
Blue glowing quest markers spark heated discussions

However, with the release 39 of the RPG, which was released on February 23, (optional) quest markers found their way into the game. Not in the form of exclamation points over the heads, but through blue glowing NPCs. This led to criticism from some players and heated discussions, as not everyone found this new game element bad. Accordingly, the forum was quite lively. Until Richard Garriott personally responded. He would still stand by his statement that he does not think such aids are good. However, he himself noticed while playing SotA how difficult it is to follow the quests.

It is necessary to show players where they would receive quests. However, he also admits that such a method with the blue glowing NPCs is not the ideal solution. He is an advocate of “immersion,” atmosphere takes priority for him and he understands that blue glowing NPCs can ruin that atmosphere. Even though the system is only optional and can be turned off at any time, the team is now working on a new solution. NPCs should in the future attract attention by waving and pointing at the player.

However, this is not so easy to implement, as it should still be clear in online mode that the player is the one meant and not another player running past them. Apparently, some kind of phasing is to be used here. The waving will then only be visible to the player who has this quest active – or who has not completed the quest yet.

Shroud of the Avatar Crafting
A phasing system is coming

This phasing could also be used in other areas of the game, for example, to make NPCs disappear or appear. If you save a child, you will see it standing next to its mother, while another player will not see the child if they could not save it. In this way, the development team aims to provide better solutions and a satisfying conclusion for quests. If a murderer is caught, he can be hanged for the players who completed this quest, while the NPC remains available for all those who have not yet taken on this mission.

When this phasing system will be introduced in Shroud of the Avatar is not yet clear. However, the fact that such a thing is planned should reassure all those who are waiting for exciting stories with satisfying conclusions. Episode 1 “Forsaken Virtues” of Shroud of the Avatar is expected to be released in the second half of 2017.

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More articles on Shroud of the Avatar:

Shroud of the Avatar: The Techno-Goblins are coming!

Shroud of the Avatar: Kickstarter backers angry – developers say “it’s their own fault”

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Paladins: Evie – The Crazy Winter Witch is my favorite heroine

Evie is Paladins‘ crazy winter witch who floats above worldly matters with her ice staff. Leya wants to introduce you to the frosty whirlwind.

Ice and snow are her element. Evie is known as the winter witch who fires powerful ice projectiles from her staff. Her staff serves as her fire weapon and witch’s broom, allowing her to zip away from her enemies. From the very beginning, Evie has been my favorite champion. That’s why I want to introduce her to you.

Evie is a sinful winter witch – Her backstory

Evie was a true prodigy among mages. With her rebellious spirit, she defied the archmage of Stonebriar and bound the ice spirit “Xerses” to herself forever through soul magic. This gave her the power of frost and immortality. For this sin, she was cast out and wandered further north. No one knows why she ultimately arrived at Crosswind Hold, and no one dares to ask.

paladins evie1

Evie is completely insane and wants to blow everything and everyone up

Evie is an absolutely crazy character and quickly became my great love in Paladins. By crazy, I mean that she doesn’t have all her marbles. At least that’s what her wacky voice lines suggest: “I just want a normal life, without blowing everyone up… whatever!

This bubbly witch is simply fun to play, but she is not one of the easiest champions. Her ice staff triggers an explosion in the impact area that deals immense damage. However, the projectiles are sluggish and snake in a zigzag towards their target. Intuitively, her ice weapon does not work. It took me a while to get used to her wobbly shots.

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I shouldn’t have survived this – Really!

With glide flight, you swing onto the staff and fly into the air for a few seconds. Together with her teleport ability “Blink,” the winter witch is incredibly hard to catch. When it gets particularly tight, you can wrap yourself in Evie’s “Ice Block” and think of an escape strategy.

I have had many situations with Evie where I thought: “I really shouldn’t have survived this.” It’s not uncommon for the witch to escape with just a few health points and bring herself to safety. Evie tempts me to play way too risky. Sometimes it goes wrong, but I can’t help it. It’s too much fun to peek into the chaos, shoot the support, and blink away again. Or just hop on the broom and glide away.

paladins evie portrait

Paladins without the crazy winter witch? Not on my watch!

I prefer to enhance Evie’s flying abilities and give her more speed and flight duration with my Loadout Deck.

I like to keep an eye on the battlefield from above and dive into the enemy team by unleashing Evie’s ultimate “Ice Storm.” A powerful ice tornado that deals damage to enemies and slows them down. However, I have often been taken out because I didn’t keep a good eye on the cooldowns of the escape abilities and thoughtlessly dove into enemies. Evie has low health, and with the ultimate, you need to get quite close to the enemies.

Evie’s design is just clever, both aesthetically and in terms of gameplay. It took me a while to get the hang of her and not just rush into suicide. But it was worth it for me to stick with it. And now I can’t imagine Paladins without the crazy ice queen.

Do you also have champions that truly make you swoon?

New to Paladins? Then check this out: The best champions in Paladins for beginners


Free2play: To the official website of Paladins and play for free.

This is an AI-powered translation. Some inaccuracies might exist.

Marvel Heroes: New hero wears black, is king, can blow away planets

In the action MMORPG Marvel Heroes, the 61st hero Black Bolt appears – additionally, there are numerous changes to the superhero spectacle.

Black Bolt is a genetically modified superbeing from the cosmos of the Fantastic Four. He is the king of the Inhumans and first appeared in 1965. Black Bolt has superhuman powers and a kind of “death scream” that he can hardly control. Therefore, he is bound to silence. If he unleashes his voice at full power, it can destroy planets.

In Marvel Heroes, his incarnation looks like this:

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Marvel Heroes received numerous changes with the last patch:

  • the hero and team-up unlock process now only runs through the unlock window, no longer through the vendor Adam Warlock. However, this does not change the functionality or prices. Players can still unlock heroes using the in-game currency Eternity Splinters.
  • summoned allies have been completely revamped, drawing their powers now more from the stats of the player who summons them – no longer from specific “Summoned Ally” bonuses
  • there are changes in story chapters 4, 7, and 8 – the chapters have been revised
  • item slots 1-5 and the entire itemization of Marvel Heroes have been adjusted – for example, it concerns which item class gets how many affixes
  • numerous costumes have been revised and redesigned
  • furthermore, numerous other adjustments to game mechanics have been made – especially the animation time of many abilities has been reduced and can now be canceled earlier

You can find the complete patch notes for Marvel Heroes in English in our sources. There are long, long patch notes


Marvel Heroes has recently received “the biggest update yet” and is still dealing with the aftermath. Especially veterans had quite a few things to complain about regarding the details. We haven’t heard anything recently about a potential port to PlayStation 4 of Marvel Heroes:

Marvel Heroes: From Flop to Really Good Action MMO

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Patch Notes

Black Desert: After 2000 hours of grinding, the first player is at level 62

This is what happens when there is no level cap. In Black Desert, the first player to reach level 62 in our version.

Black Desert does not have a level cap in that sense. Up to level 50, it goes relatively quickly, the first players were there just a few hours after release. After that, it gets tough and tougher.

Now the first player has reached level 62. At least the first one in our version for Europe and North America. The character’s name is “Bigandshiny.”

Here you can experience the moment in the video:

In the corresponding “Isn’t it crazy, he made it” thread on reddit, players discuss how he did it.

The answer is unremarkable: He grinded the “Pirates” spot endlessly. This is also the spot that is described in popular leveling guides as “From level 55, you live there”.

Grinding, Grinding, Grinding – and then a little more grinding

The player himself says it took about 2000 hours. Leveling from 61 to 62 alone took five months. He has “hardcapped” 2676 skill points. The highest player in the Korean original version is also level 62.

When asked, why he did it, he answered that he enjoys setting difficult tasks for himself and accomplishing them. So the classic “I climb mountains because they are there.”

He has of course set a next goal: level 63. And he has already reached 0.74% of the required EXP for the new level. The rest will be a walk in the park.

Bigandshiny is a Wizard by the way.

A change of place and spot will probably not happen. The experts in the thread say: Even with the new region Kamasylvia, which is supposed to come soon, the “Pirates” remain the best farming spot. We wish: Good luck!


How things are going with Black Desert and four other MMORPGs at the moment, you can read in our State of Play. There we feel the MMORPGs out:

State of Play: Where do the MMORPGs WoW, ESO, GW2, FF14, and Black Desert stand at the beginning of 2017?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit
  2. 2p

My MMO Video News on 27.2.: Featuring For Honor, Wildlands and Black Desert

Last week, the gaming world turned its attention to the open beta of Ghost Recon Wildlands. What else has happened in the world of online gaming? In our video news, you will get an overview.

From February 23 until this Monday, the open beta of Ubisoft’s Ghost Recon Wildlands was live. Many curious fans took a look at the open-world game, where you must face the Santa Blanca drug cartel. However, the beta did not run smoothly. Connection drops and error messages plagued the players.

Ghost Recon Wildlands is not the only topic in our video news: Life is Feudal has started its closed beta, Black Desert is getting a new class, Albion Online has a release date, and in For Honor, we take a look at possible new heroes. Refaser has prepared the news in the video for you:

Here you can find timestamps and links to the reports for further reading:

What were your highlights in MMO news last week?

This is an AI-powered translation. Some inaccuracies might exist.

Hellion: Ab ins All – Early-Access-Version gestartet

The indie studio Zero Gravity has launched the Early Access version of the online space survival game Hellion.

In Hellion, you arrive as a colonist in a solar system and find that some catastrophe has destroyed all preparations for colonization upon arrival. You have no choice but to try to stay alive somehow. Unlike other survival games, you are exploring in the vacuum of space here and must try to build your own station and a spaceship from debris. You will find useful items everywhere that help you create everything you need to survive.

hellion ship
Exploration, Building, and Survival

In the Early Access version, your task is to salvage destroyed modules from space stations to convert them into a functioning base. You need to mine resources that you can turn into fuel, food, water, or air, as well as components for crafting. Additionally, you will set out to search the destroyed stations and ships for information on what has happened in the solar system before your arrival. You will also find useful items during your explorations.

However, you must contend with the hostile conditions in space. Your air supply runs low quickly, and moving in the weightlessness of space is also not easy. Alone, you will find it hard to survive, which is why you should team up with other players. But be careful, not everyone is friendly, and PvP is possible everywhere.

Many Updates Planned

The Early Access version of Hellion is set to be continuously developed. Updates are already in the works, allowing you to build your own spaceships from modules and customize your equipment. Space battles are also planned, and you will be able to mine resources on gas giants. Hacking to bypass security systems and much more is also in development.

The Early Access version of the online game Hellion is now available for the price of 22.99 Euros on Steam.

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More articles about Hellion:

Hellion: Life and Death in Space – Early Access Start Date Revealed

Hellion: How to Survive the Vastness of Space in the New Sandbox MMORPG

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MMORPG.com

Gigantic: Wie im Fasching! Neues Update treibt’s bunt!

Gigantic, the already quite bizarre MOBA from Perfect World, gets even weirder with the current update. You will receive a new pink heroine and purple-pink special weapons among other things.

Today, on Rose Monday, it is Carnival everywhere in Germany and in the MOBA Gigantic, the new update “Eternal Dawn” also has a certain Carnival flair. Both the new heroine Zandora and the fresh “Eternal Light Weapons” are brightly colored and shine in pink, fuchsia, and purple! While these colors actually refer to the colors of dawn, a pink overkill would also be perfectly suited for a carnival parade in Cologne.

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Gigantic – New Heroine Zandora: Pink Power!

The queen of Pink Power is undoubtedly the new heroine Zandora. This strong warrior is supposed to be an immortal fighter, yet somehow she resembles more of a mix between a paladin and a pony from “My Little Pony”.

Gigantic Pink

But do not be fooled! Zandora is a strong support fighter, who not only deals damage but maintains one of three useful auras with each hit. Each aura helps her and her allies in the vicinity. The three auras are:

  • Speed Boost
  • Damage Boost
  • Healing

If Zandora isn’t colorful enough for you yet, you can acquire an “Eternal Light Weapon” from level 10 with the respective hero, which will shine in bright purple and pink and enable particularly spectacular kills.

Damage Preview with the Giant Beast and Other Changes

In Gigantic, the goal is to slay the enemy giant beast. This is only possible if you unleash your own creature on the enemy’s monster, inflicting wounds. Until now, it wasn’t clear whether an attack would cause enough damage for a wound. With the current patch, the health and wound indicators now flicker appropriately when a wound is possible.

Gigantic Zandora_02

Additional changes from the update include:

  • Changes to the user interface. Additionally, there are various crosshair variants
  • Teams that suffer a player loss in battle due to disconnect or leaving now receive a permanent honor bonus for more prestige and crowns
  • Health regenerates faster now
  • Focus builds up slightly faster for heroes with low HP and slightly slower for tanky characters
  • The guardians now act smarter and more strategically
  • Creatures like cyclopes and cerberuses received numerous bug fixes and adjustments
  • Lastly, most heroes in the game also received adjustments, including a fix for Pakko’s Ice Breath, where the last breath attack could cause a wound on a guardian.

Relevant to the topic: Gigantic – Less colorful, but no less silly was also the last update with the wild cuddly creature Pakko

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gigantic Homepage

Hearthstone: Deutscher Profi Lifecoach schmeißt hin – „Gwent ist einfach besser“

One of the most successful German Hearthstone players has had enough. Blizzard simply does nothing for the competitive players, he claims.

Among the most famous German Hearthstone experts is certainly Adrian Koy, who is known to most as Lifecoach. In every match, he meticulously analyzes the many possibilities and counter-options available before making his decision at the last moment.

Lifecoach is indeed a phenomenon in his own right. He earned a large part of his wealth first as a professional poker player and later in the real estate market. Then he switched to things that he enjoys more: Hearthstone. Here, too, he has a solid record, having earned over $130,000 in tournaments, placing him 9th worldwide.

However, Lifecoach has “had enough” of Hearthstone, as he himself puts it. In his view, Blizzard has been working against the competitive scene for three years and is removing mechanics that allowed for strong combos.

“Either Blizzard is unable to change it, or they simply do not want to change it.”

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However, he has already found an alternative: Gwent from the Witcher developers. In this game, it would be different. If you lose a game, it’s not due to RNG factors but simply because you played poorly. Mistakes are punished more severely, and good moves are rewarded.

“I want a mental challenge. When I develop a passion for something, I want to be able to improve at it. With Hearthstone, that’s simply not possible anymore.”

It is worth mentioning that Lifecoach has announced his retirement from Hearthstone several times before. Although this time it does sound more serious.

The RNG factor in Hearthstone constantly leads to wild discussions. For some players, it is a nightmare as it undermines strategy and sometimes turns the game into a coin toss. Other players love Hearthstone precisely because of these random factors, which always create exciting, absurd, and unforeseen situations.


An announcement for an expansion in Hearthstone is likely coming soon – at least that’s what Ben Brode with the axe suggests.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

Overwatch Update: Patch 1.8 could come tomorrow – With new hero?

The background download for Overwatch has begun and the PTR is closing. Are we getting a new hero now?

If you started your Battle.net launcher today, you will have inevitably noticed that Overwatch has begun downloading a future update. The PTR, the test server for Overwatch, has now been closed.

At the same time, maintenance work has been announced for Tuesday, February 28, 2017, between 7:00 AM and 7:30 AM – the perfect time to roll out the new patch.

The upcoming update includes the server browser, which will allow players to create their own matches under custom-defined rules and then list them to find like-minded individuals. We have already introduced some particularly absurd rules here.

New hero tomorrow – Anchora or Aetria?

Along with patch 1.8, most players expect that the next hero will be implemented in Overwatch. Although Blizzard has not made any official announcement about this, the teasers and hints strongly suggest that. However, the next hero will not be Doomfist – this has already been confirmed by Jeff Kaplan – which shifts the focus to the young inventor Efi Oladele and one of her robots. According to a leak that had predicted much before, the robot lady is named “Anchora” and is a quadruped tank.

Other hints indicate a more “human” appearing robot resembling a mecha suit from anime series. The posters in Numbani speak of a “Fashion Week” that is held in “Numbani, New York and Paris”. And – oh what a coincidence – on February 28 in real-time, the Fashion Week in Paris begins. Coinciding with the date of the patch. Perhaps “Aetria” is also a new character that will soon see the digital light of day.


Pharah’s father is not, by the way, the one we thought he was – you know.

This is an AI-powered translation. Some inaccuracies might exist.

Revelation Online: Be the First in the Game! Early Access starts this afternoon

Revelation Online, the colorful and action-packed MMORPG from My.com, launches today, February 27, into open beta and thus into the soft launch of the release version.

If you’re not in the mood for carnival today on Rose Monday, February 27, but are looking for fast and colorful Asian MMO action, you can unleash yourself in Revelation Online today. From 14:00 Between 14:30 and 15:00, the early access of the online role-playing game starts. At least, if you have purchased a founder’s package. Regular access to the beta will otherwise be available only on March 6.

Open Beta and Soft Launch

As is common with many MMOs, the start of the open beta also serves as a soft launch for the release version. Therefore, there will be no more wipes, and the heroes you create today will remain with you. However, your characters from the closed beta are gone forever and deleted.

Revelation-Online05

If you reserved a name by February 21, you can enter it today with your brand new heroes and head out. If you want to have a founder’s package: You can purchase one at the provided link. They will be available until the official start of the open beta on March 6.

Relevant to the topic: Revelation Online – The most popular classes from the closed beta!

This is an AI-powered translation. Some inaccuracies might exist.

WoW Patch 7.2: New skins for artifact weapons – Here’s how to get them

In WoW, with Patch 7.2, new designs for artifact weapons are coming soon. However, obtaining them won’t be that easy.

The artifact weapons are at the center of character development in World of Warcraft: Legion. Sure, there are still traditional loot and equipment items, but they pale in comparison to the sheer power of a well-equipped artifact weapon. As a downside, this means that all players of a specialization will run around with the same weapon.

wow artifact fuids

To compensate for this, Blizzard has designed numerous alternative skins for the artifact weapons. With Patch 7.2, each weapon will receive another variant with a total of 4 different colors.

The Challenge Version of Artifact Weapons

  • 1. Color: The base variant of the new skin is available through a weapon-specific challenge. This is a tricky quest that presents players with a few challenging tasks and is reminiscent of the “old” quest lines from Curse/ Blessing (Priest) or Lok’delar and Rhok’delar (Hunter). The exact quest lines are not yet available on the PTR, and they may not even be testable before the patch’s release.
  • 2. Color: Defeat Kil’Jaeden on heroic while wearing the challenge version of the weapon (Color 1).
  • 3. Color: Win 10 rated battlegrounds while wearing the challenge version of the weapon (Color 1).
  • 4. Color: Defeat all dungeon bosses from Legion while wearing the challenge version of the weapon (Color 1).

Talented players who seek out all types of content should acquire the new skins in a relatively short time. However, it is also possible that the various challenges are relatively hidden and, similar to the “Hidden Skins”, must be discovered in the game world.


Besides that, artifact weapons will also receive new traits. A trait can even be upgraded a whole 50 times!

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Destiny: A $10,000 Gjallarhorn – Is it still a toy?

In Destiny, the Gjallarhorn will soon be available for everyone to purchase. It comes with several features but also has its price.

The biggest Destiny fans among you will need to clear more space in the living room soon, because in 2017, you will be able to purchase some action and collectible figures for the MMO shooter – including a Gjallarhorn in “almost life-size.”

Already in mid-February, we reported that McFarlane Toys will release a toy Titan, Warlock, and Hunter in summer 2017:

  • The Titan features “Glass Chamber” armor with Gjallarhorn and a taunt.
  • The Warlock has “Kingsfall” armor with Malicious Touch and Black Spindle.
  • The Hunter wears “Iron Banner” gear with the Ace of Spades and Thorn.
    destiny-spielzeug-hüter

The figures are about 18cm tall and cost $20 each. In an interview with Polygon, Chris Council, the brand manager of McFarlane Toys, stated that the company closely collaborates with Bungie and pays attention to many details. Many of the toy designers are huge Destiny fans.

destiny-saladin-spielzeug

However, these three figures are not the only toys that McFarlane will be releasing in 2017.

Lord Saladin towers over the Guardians

Additionally, a figure that is 25cm tall is being produced, thereby surpassing the other action figures by a few centimeters: Lord Saladin, who is equipped with his axe. This Iron Lord will cost $34.99 and is expected to be on shelves by the end of 2017.

All four figures are male, by the way. Council mentions that female action figures unfortunately tend to sell worse than the male ones. Exceptions would be characters like Harley Quinn.

destiny-gjallarwing

However, it is emphasized that this is only the first wave of Destiny figures. McFarlane Toys would love to work on a female Guardian in the future.

Gjallarhorn and Gjallarwing as toys

Furthermore, McFarlane Toys is working on two Destiny toys that are not action figures. For $34.99, a Gjallarwing Sparrow will be available, which is compatible with the Guardians (18cm). You can place the figures on the Sparrow.

destiny-spielzeug-gjallarhorn

Additionally, there is this:

If it’s not clear from the picture: This is an Iron Gjallarhorn in “almost life-size.” It is a prototype made by McFarlane for a hefty $10,000.

The retail version will look similar, but the company is still working on the materials and details. In retail, the Gjallarhorn will be sold in three parts. The final product is expected to cost $150 and be light enough for cosplay use.

On top of that, the rocket launcher can produce four different sounds, including the explosions of the main projectile and the tracking projectiles.

Gjallarhorn and Gjallarwing will be available for purchase by the end of 2017.

According to the US site Polygon, McFarlane has applied for a special permit from US authorities to be able to forgo the “orange ring” around the muzzle of the Gjallarhorn. This “orange cap” is a requirement for toy guns in the USA to prevent them from being mistaken for “real guns.” There is likely no such confusion with the Gjallarhorn – it remains to be seen whether this permit will be granted.

Is this the right “toy” for you?


The Gjallarhorn was the defining weapon from Year 1. Here, we present the most important weapons from the first year of Destiny.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. McFarlane
  2. Polygon

For Honor Faction War: Samurai Reach Knight Fortress, Are Disappointed

In For Honor, the Samurai faction succeeded in reaching the Knights’ fortress in the faction war.

The “Faction War” represents the meta-game of For Honor and is meant to reflect the global and cross-platform war between factions. Players use their war resources to defend their own territories or conquer enemy areas. The map is updated every six hours, making the front shifts visible.

Since the launch on February 14th, each faction has managed to gain dominance multiple times, which subsequently led to a collapse and the loss of conquered territories. Thus, the faction war balances itself out more or less.

for-honor-map

But a few days ago, the Samurai faction was able to celebrate a strong triumph: they managed to reach the Knights’ fortress. What happened then?

Players are disappointed – nothing happened

The great disappointment: The enemy fortress cannot be attacked, nor does any event start. After all, there are “Events” above the fortresses on the map. In short: Nothing happened at all.

for-honor-kampf

Players hoped that Ubisoft would have built in some reward for this – even if it were just a steel bonus for this time. However, the faction war continued as normal. Discontent spread on reddit. Ubisoft is accused of missing an opportunity to set another “goal” in For Honor.

Faction War – Round 1 ends soon

However, the faction war will offer an “event” again in just a few hours that fans are looking forward to. On the coming night from Monday to Tuesday, the first round of the faction war will end at 3 AM. What will happen then is still unclear.

A round lasts two weeks, and a season consists of 5 rounds. At the end of the season, there are big rewards. Additionally, a season-end by Ubisoft is used to roll out new content.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com
  2. GameStar

ESO-Morrowind: 20 Minutes Gameplay Video – From Seyda Neen to Vivec

The Elder Scrolls Online is getting a new stand-alone add-on called Morrowind in June. In it, you will once again visit the region of Vvardenfell, and you can see how it looks in a gameplay video from developer ZeniMax.

ESO Morrowind The Elder Scrolls Online

You recently got to see the first gameplay scenes from Morrowind in a new trailer for the upcoming stand-alone expansion of The Elder Scrolls Online. Now the developers at ZeniMax have gone even further: In a stream on Twitch, Creative Director Rich Lambert runs through the new regions of Vvardenfell for 20 minutes while community managers Gina Bruno and Jessica Folsom relay questions from the community.

ESO – Morrowind: Pure Nostalgia!

In the tour through Morrowind you will see the most important regions and cities of the land.

  • The journey starts in Seyda Neen, the starting region after the tutorial of Morrowind. By the way, you can still play this tutorial if you don’t create a new hero but continue with your old character. Seyda Neen was already the starting region in The Elder Scrolls 3: Morrowind.
  • Next, we head to Ald’Ruhn. During the time of ESO-Morrowind, there is a holy place of the Ashlanders here, who still live in yurts and gather around the hollowed-out shell of a giant mudcrab. This will even be accessible!
  • The highlight of the tour is clearly the stop in Sadrith Mora, where the famous giant mushrooms of the Telvanni wizards can be found. The wizard with the “biggest” one is the top dog here. You even get to see one of the bizarre mushroom towers from the inside.
  • The neat and canal-pierced city of Balmora is next on the agenda. There you will see one of the giant silt striders that take the place of the usually existing way shrines in ESO.
  • Finally, the journey leads to the city of Vivec, named after a god who lives there in person. This settlement was gigantic and complex in ancient Morrowind; in ESO, the city is just being built and is therefore far from finished. So, it won’t be easy to get lost.
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We have embedded the recording from the stream here for you. Those who want to explore Morrowind themselves will have to wait until summer. ESO – Morrowind will be released on June 6 for PC, PS4, and Xbox One.

Related to the topic: The Elder Scrolls Online – Anteater-Kangaroos and Mushroom Beetles – The bizarre flora and fauna of Vvardenfell

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Paladins OB 45: New Champion Inara “The First Woman at the Front”

During a livestream at Paladins the new champion Inara was introduced. She will be the first female champion on the frontline and seems to wield the element of earth. 

So far, the frontline in Paladins consists exclusively of men. However, it is already colorful and diverse in the frontline, as we have:

  • A laser grandpa – Torvald
  • A turtle – Makoa
  • A shining knight – Fernando
  • A dwarf building towers – Barik
  • An anti-tank and gnome – Ruckus

What Paladins is still missing, however, is a lady in the frontline. Starting with patch OB 45, Inara will support the gentlemen in front with her stone spear and barriers.

paladins fernando

Paladins OB 45: Inara – What we know about the new frontline lady

So far, we don’t know what Inara looks like, but we have already gotten an impression of her abilities and weapon. Inara briefly appeared in the champion selection on the PTR. Her planned abilities were visible here, but nothing more.

During the last Paladins stream, Inara was officially confirmed and introduced as a frontline champion. With her abilities, she manipulates the ground and stone, and her weapon also has stone elements.

Inara’s abilities – Will she be a barrier tank?

It is still uncertain whether the presented abilities will remain exactly as they are, as they have only been briefly seen on the test server. They have not been officially confirmed yet.

However, the abilities give a good impression of what the planning is for Inara’s role. She seems to be some sort of barrier tank.

  • LMT: Stone Spear – Fires three projectiles, each dealing 350 damage in 0.6 seconds, every 6 seconds.
  • RMT: Earthern Guard – Enter a defensive state that lasts 5 seconds. You receive 50% reduced damage.
  • F: Warder’s Field – Place a stone obelisk that pulses, slowing enemies by 60% and dealing 150 damage per second.
  • Q: Impasse – Place a thin wall that grows from the ground and lasts for 8 seconds. Activate the ability again to make the wall grow to its full height.
  • E: GAE Bolg – Prepare a devastating spear throw and gain increased jump height. Once the spear is thrown, it will pierce through shields and immobilize enemies for 2 seconds in a radius of 25 units from the impact of the spear.

The translations of the abilities are not official.

Inara’s weapon and gameplay – How will the spear function?

During the stream, it was possible to take a look at Inara’s weapon. It is a spear with three sharp, floating stones at its end. In the following video from “Joshino”, some initial gameplay of Inara can be seen. Unfortunately, there is still no look at Inara herself, but the function of her weapon and abilities.

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Leya says: Inara’s spear outwardly looks to me like a ceremonial staff, and I could imagine that she is some kind of elemental priestess. Her spear and abilities suggest that she can manipulate earth and stone. Perhaps she is also a witch/mage like Evie. The winter witch Evie influences ice and snow as she wishes and also has a staff as a weapon. Who knows …

Inara’s planned abilities seem to be suitable for holding back opponents and protecting objectives. I wouldn’t want to get too close to her spear, it deals good damage and additionally has an AoE stun with the ultimate. I’m curious whether these abilities will make it into Paladins or if a lot will change for Inara. I’m definitely looking forward to the frontline lady and can’t wait to test her.

How do you like Inara so far, and what do you think her background is? With the new heroine, Paladins’ current tier list will surely shift again.


Free2play: To the official website of Paladins and play for free.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg
  2. paladinsforum

PlayStation VR: 915,000 sold – Internal expectations exceeded

The sales figures of the PlayStation VR exceed Sony’s expectations.

Many people are skeptical about virtual reality. Is this really a technology that the gaming world has been waiting for? Can VR headsets succeed in the market despite their hefty prices?

Among these skeptics was Andrew House, the CEO of Sony Interactive Entertainment. He doubted that VR would storm into gamers’ living rooms. When Sony had to decide how many “PlayStation VR” headsets should be produced, House was one of those who advised a lower number and more caution.

psvr-playstation

915,000 units sold in 4 months

As reported by the New York Times, House revealed specific sales figures in an interview: The PSVR was sold 915,000 times by February 19 (about four months after launch).

According to the CEO, Sony’s internal target was 1 million sales within 6 months. The set goal will likely be achieved.

psvr

There are no official figures from the competition, but the market research company SuperData estimates that Oculus Rift sold 243,000 and HTC Vive 420,000 units by the end of 2016.

More top titles, more players

A general problem with VR is that most games only offer short gameplay experiences. After a few hours or even minutes, the fun is already over. The market is predominantly filled with mini-games. AAA titles are scarce.

One exception is Capcom’s Resident Evil 7, which was released in January 2017 and can be played entirely in virtual reality.

farpoint shooter

According to House, it is a success: Since the release of the horror game, the average playtime for PSVR users has doubled. However, more AAA games will be needed to speak of the “breakthrough of VR”.

By the way: An interesting VR game now has a release date: Farpoint will be released on May 16. It will support the “PlayStation VR Aim Controller” – a device that aims to make controlling weapons in VR even more realistic. You can read about Farpoint in our article on the best VR games that are set to be released in 2017.


The “external” expectations for the PlayStation VR were much higher than Sony’s internal ones. Analysts had already lowered their very high sales expectations in December after the big hype around VR had not materialized in 2016:

PlayStation VR: VR as the “biggest loser” in the gaming sector

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. NYtimes

Ghost Recon Wildlands: Open Beta Ende – Die letzten Minuten laufen

Today is the last day of the open beta of Ghost Recon Wildlands – Use the last minutes in Bolivia now.

Since Thursday, February 23, players have been able to participate in the test phase of Ghost Recon Wildlands. In two regions, various story missions and side quests can be found that provide initial insights into the story of the tactical shooter. The end of the open beta of Wildlands is still today at noon, so you should quickly complete the tasks you set for yourself in the game.

Wildlands – Open Beta ends today

Last weekend, you could explore two regions of Ghost Recon Wildlands. The Itacua region was already known from the closed beta and gave players the opportunity to approach the missions with different tactics. In Montuyoc, the story continued and provided further insights into the story of Wildlands. If you have not yet completed all the missions you intended to do here, you should hurry.

  • Today at 12:00 PM is the end of the open beta of Ghost Recon Wildlands.

Then the doors to digital Bolivia will close, and you will have to wait until March 7 for the official release of the game for PS4, Xbox One, and PC.

Ghost Recon Wildlands Screenshot2

During the beta, there were errors and server issues that made playing during this test phase difficult. However, these problems mainly occurred at the start of the beta, and became less frequent over the weekend. Thus, in the last few days, one could still get a good impression of the game.

Did the beta of Ghost Recon Wildlands convince you, and will you buy the game?


This is an AI-powered translation. Some inaccuracies might exist.

Overwatch: Hacked to Death by Sombra – the POTGs of the Week

Sombra hacking is not just bad, sometimes it’s really humiliating. Just like in our Overwatch PotGs of the week.

Every week, absurd, exciting, or just funny moments happen in Overwatch that are often captured in a “Play of the Game”. We have once again searched social media and picked out three special highlights for you. Enjoy our 3 “Play of the Game” moments of the week!

Our first entry comes from player FlyingPotato, who enjoys having a bit of fun with Sombra. On the map Eichenwalde, he discovers an opposing Pharah who feels a bit too secure in the air. This one gets hacked decisively and has trouble regaining altitude. But she manages to prolong her death – but Sombra shows no mercy.

https://gfycat.com/HideousWellmadeGalapagospenguin

Anyone who plays Roadhog knows the problem. Some heroes, like Tracer, are incredibly hard to catch with the hook. Either they shove you away, teleport, or dissolve into smoke. Player Fancyhog obviously played against too many Tracers that evening, as he was able to predict their teleportation precisely. “Cheers love, the cavalry is here” – not today, Tracer.

https://gfycat.com/BigheartedIndolentConure

Sniper duels in Overwatch are either some of the most exciting or the most boring moments in the game – there is hardly anything in between. In a 3v3, rounds are usually decided quickly, but as quickly as in this case, it is unusual. Player SLM as Hanzo just comes out of the spawn room and climbs the first wall when the enemy Widowmaker swings up and prepares for the deadly headshot. But she probably won’t feel like a true winner.

https://gfycat.com/HarmoniousCraftyAustrianpinscher

Have you also experienced a particularly cool game scene that you captured on video? Then just send us a link to the video, and maybe you will find your clip in this post next week!


Otherwise, the rumor mill is currently boiling in Overwatch about the 24th hero that was likely built by Efi Oladele.

This is an AI-powered translation. Some inaccuracies might exist.