First place in the Steam fight – PUBG overtakes Dota 2!

The Hunger Games are popular and mean that PUBG is now overtaking Dota 2. Will the shooter soon break the first million?

Currently, PlayerUnknown’s Battlegrounds is one of the most popular video games on the market. Even though it is still in Early Access, the battle royale shooter already has a large fan community, which keeps setting new records.

Now Battlegrounds has even surpassed the incumbent Dota 2 in terms of simultaneous players on Steam!

PUBG on the way to player record

With this achievement, many gamers did not expect it to happen “so quickly”. PUBG leaves Dota 2 behind and takes the number 1 spot on the weekend for games with the most simultaneous players.

This is special because Dota 2 is a free-to-play game owned by the platform holder Steam, Valve. In contrast, PUBG is in Early Access, and players have to pay for access to the game.

With over 800,000 simultaneous players, PUBG is at the top this weekend. Two weeks ago, Battlegrounds had about 600,000 simultaneous players and has increased so significantly in just a few days.

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The next big goal for the battle royale shooter is likely to be the step to the first million. Do you believe PUBG can reach one million simultaneous players? If so, how much time do you give the game?

Constant Increase

The numbers for PUBG continue to climb, and many players are getting into the survival game. This is clearly reflected in the statistics on SteamSpy. In the following image, we show you the peak numbers of simultaneous daily PUBG players. The list starts with 186,700 simultaneous players at the end of May and goes up to August 26 with over 810,600 simultaneous players. A solid performance.

PUBG Steamspy Zahlen

New content on the way

To ensure that the numbers continue to rise and PlayerUnknown’s Battlegrounds does not become boring, new content is already planned. The developers have provided first impressions of a new map that we can expect soon. It features a lot of sand and many facing houses that invite to fights from window to window. More about the new PUBG map can be found here.

PUBG Desert Map
Source: Polygon

At the big Gamescom event, there were some discussions about the winner’s tactics. He hid instead of participating in large fights and won $15,000

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Source(s):
  1. Gamespot

The Division: Are all enemies uniting against us? – New puzzle hints

Massive is currently playing a game with the community. Mysterious clues could point to future content in The Division.

What are the developers of The Division up to? Since Friday evening, they have been posting strange tweets every few hours through the official Twitter account. These tweets feature images of enemy factions, mysterious codes, or strange quotes. What does it all mean?

We reported on this “puzzle” yesterday, on August 27. The community speculated that the released codes could refer to Central Park. There might be a map expansion to the north in the future, possibly with update 1.8. It was also curious that the title image on the Twitter account displayed the logo of the Rioters – an enemy faction in the game.

Now there are new clues and speculations.

division-rioters
Here you see the symbols of all factions

Not only the Rioters, but all factions play a role

Last night, the title image was changed: The symbol of the Rikers, an X, was visible. This afternoon, on August 27, the logo of the Cleaners is displayed. It is likely to switch to the LMB symbol tonight or tomorrow.

New codes and new quotes have also been revealed in the last few hours.

On Reddit and also in the comments under our article yesterday, many agents suspect that the codes could be coordinates for story missions. Currently, the code is 1517-857/1844-3057. In the game, these two coordinates are near the Lincoln Tunnel and the General Assembly. If these codes point to story missions, it could indicate that the story will be advanced in the near future.

In March 2017, however, Massive announced that there would be no new story missions in Year 2. But they know that players are eager for a continuation of the story. Therefore, Massive is trying to incorporate as many narrative elements as possible in Year 2. The second expansion, update 1.8, is supposed to deliver this content.

What could happen in these narrative elements is likely hinted at by the quotes that Massive is currently tweeting. A popular speculation is: The enemy factions are teaming up to destroy the Division agents.

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There are several reasons for this speculation. Massive posted these quotes:

  • “We were busy with our own affairs” – Could hint that the factions have been pursuing their own goals so far and that this will now change.
  • “It is time to show the Division who truly rules New York. We.” – An image of the Rikers was posted with this.
  • “The enemy of my enemy is my friend” – The factions have a common enemy, namely the agents.
  • “It is the Division that keeps us from success”
    division-codes

In addition, Massive is currently focusing on the factions with the various title images. Something will surely happen with them in the future.

By the way: The community developer Hamish Bode shares all these tweets and always writes a question mark above them. He was already asked yesterday if even he did not know what was going on. In response, he only wrote a winking smiley.

When Massive will reveal what they are teasing here remains to be seen. Presumably, it concerns update 1.8. We will see.


Here you can find our first article about this puzzle: The Division is about to make a big announcement! – What is Massive teasing?

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Still 2017? Royal Blood could change the way you play your MMORPGs

Royal Blood sets sail and is heading full steam ahead towards release in the West. This AAA MMORPG for mobile devices aims to launch before Lineage 2 Revolution this year and usher in a new era.

Gamevil promises a full-fledged MMORPG that is supposed to be much closer to a PC MMORPG than anything the market has offered so far. Particularly interesting for us: They want to pioneer with Royal Blood in the West. Aiming to be the first to release a NextGen mobile MMO in Europe and America. A clear challenge to the competition.

In Asia, mobile MMOs like Lineage 2 Revolution and Lineage M are causing quite a stir, regularly announcing revenue and player records. TERA M and Black Desert Mobile are also in the starting blocks. The mobile market for MMOs is booming in Asia, and online role-playing games are experiencing a second spring.

This is also changing the orientation of some MMO companies and the way we play MMORPGs. The gaming landscape is changing: NCSoft is losing significant revenue with PC MMOs, while mobile games are gaining.

Royal Blood Character

An impressive turn for the dusty MMORPG genre. Can the trend also continue in Europe and America? Given the local smartphone usage, this is quite conceivable, even if the MMO culture in Asia is different (and the internet in Germany is supposed to be getting better slowly). The mobile giants like Tencent are still hesitant with release announcements for the West. Only with Lineage 2 Revolution was “late 2017” targeted. With Royal Blood, they may already be a step ahead.

Full-fledged MMORPGs with everything that comes with it – Release likely end of 2017

In a conversation, David Mohr, the Europe head of Gamevil, told us that around 100 developers are currently working on the title. The game has been in development for nearly 3 years. These are AAA dimensions, not like some comment sections claim, “cheap productions with a few employees looking for quick money.” But when will the fun begin? “Hopefully this year (…) end of 2017,” David Mohr revealed to us in the interview.

Royal Blood Graphics

But what sets Royal Blood apart from previous representatives like Order & Chaos Online, which with their simplistic gameplay mechanics and lackluster graphics are still far from being a full-fledged mobile supplement to a conventional PC MMORPG? The skepticism among core gamers is still large. The following points should reassure the critics:

  • “Massive MMO” with hundreds of players in an instance
  • Raids with dozens of players and powerful loot
  • Deeper classes, greater progression
  • Realm vs. Realm PvP with 200 players and 3 vs 3 arena PvP
  • High-quality graphics and an open world with public events, crafting, and additional occurrences
  • Side activities like fishing

Will that work? We asked the creators some critical questions from the community in the following video interview. And there are fresh gameplay scenes regarding the mentioned features.

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By the way: You only need a Samsung S4 to enjoy Royal Blood.

Are you currently bored? 5 recipes for MMORPG fans.

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Total War Arena: Anspielbericht von „Total War trifft World of Tanks“

Total War Arena combines the gameplay of a Total War game with that of World of Tanks. But does that work? Jürgen took a closer look at the latest game from Wargaming and Creative Assembly at Gamescom 2017. Read here whether it’s worth it.

The Total War series of games is mainly known for the following things:

  • Complex strategy, turn-based on the world map, real-time in battles
  • Accurately portrayed historical settings such as the Middle Ages in Europe or Japan, antiquity, or the colonial era
  • Extensive unit lists
  • Long sandbox campaigns
Total War Arena Screens 07

What one does not expect from a game with “Total War” in the name is a free-to-play online game in the style of World of Tanks, where you engage in brief skirmishes with dozens of other players. But that is exactly what Total War Arena is.

Total War Arena: What is it really about?

Unlike the major Total War games like Rome II or Empire, Total War Arena is not a grand strategy game, but an online game where 10 players on a team face off against an equally sized opposing team. Each player chooses one of currently three factions before the battle begins. There are:

  • Romans, who primarily score with infantry and artillery
  • Greeks, who rely on strong but immobile hoplites
  • Barbarians (currently Germans and Celts), who excel with light units and high mobility
Total War Arena Screens 08

Each faction has several leaders, from which you also choose one. The commanders are historical figures such as Germanicus, Julius Caesar, King Leonidas of Sparta, or the Celtic chieftains Vercingetorix and Boudica. Each leader has their own special skills, such as a particularly strong infantry attack or improved artillery.

Total War Arena: The Units – From Legionnaires to War Dogs

In addition to the leader, you can assemble a squad of three units, which are divided into 10 levels, called “tiers.” At Tier 1, you face unwashed barbarian scum, Roman militias, and poorly armed citizens. If you fight often with a unit, it gains experience points and you can finally unlock the next tier.

Total War Arena Screens 11

With each tier, the troops become stronger and better, so at the mid-levels you уже get usable troops like Legionnaires, tribal warriors, and hoplites. In the end, there are really tough soldiers like the famous Spartan Royal Guard. Especially cool: You can further upgrade your existing troops, for example with better helmets or stronger weapons.

Each unit is also assigned to a type. There are:

  • Infantry in various forms, from light skirmishers to heavy hoplites, who are particularly good at holding positions.
  • Cavalry, which is particularly mobile and performs devastating flank attacks.
  • Archers who fight from a distance and can hide well.
  • Artillery, which fires devastating volleys from a distance and thus puts even well-fortified units in distress.
Total War Arena Screens 06

Additionally, there are all sorts of special gimmicks, such as the new war dogs of the barbarians. If you have these martial dogs with you, you can send them against the enemy before an attack to break formations and make them vulnerable for later attacks.

Total War Arena – A Celebration for Team Players

Once you have chosen your units, the battle can begin. Together with your 9 teammates, there are 30 units per team in play (which means about 3,000 men!) and you must wipe out the opponent or seize their base. For all this to succeed, you must feel like part of a large army and not like a single fighter.

Total War Arena Screens 01

It’s useless if you charge blindly ahead with your cavalry only to be ambushed by a better-coordinated opponent. This mistake was made by an enemy in our test game at Gamescom 2017, who completely overlooked that we had plenty of archers and our own cavalry hidden, allowing us to take a valuable unit from the enemy with little effort.

Total War Arena – Gameplay for Multitaskers

Total War Arena Screens 10

To avoid making such a mistake yourself, you must always keep an overview. Not only of your own three troops but also all the other 27 units in the team and the currently visible enemies.

So if you have a problem with multitasking, you should better keep your hands off Total War Arena, because unlike in the previous games in the series, you cannot conveniently activate the pause function and study the battlefield in peace.

Total War Arena rewards daring, attention, and tactical skill.

Total War Arena Screens 04

In terms of controls, Total War Arena plays like a typical Total War game. Your units march to where you click and attack opponents if necessary. It is also important in which direction they look. A thick phalanx is of no use if the opponent attacks your hoplites from the back. However, if he attacks from the front, the long spears effectively diminish the first row of enemies.

Total War Arena: Closed Beta Nights Already in September

If you want to get a picture of Total War Arena, you can play as much as you want starting September 1st for eight weeks.

Here you can sign up for the Closed Beta of Total War Arena.

Jürgen’s Conclusion on Total War Arena

Total War Arena Screens 03

I love Total War and I love World of Tanks and similar games. Therefore, Total War Arena should actually appeal to me a lot. And it does, I love the setting of antiquity and I look forward to leveling my wild barbarians and sturdy hoplites until I can eventually play 300 (the Thermopylae map is already available).

But then I dread the wildly assembled random matches, in which I have to struggle with 9 other clowns who all think they are the new Caesar but are only fit to be straggling Varus (whose nemesis Arminius is also available).

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The colossal chaos that arises when 30 uncoordinated troops flounder aimlessly on the battlefield seems quite frustrating to me. Even the worst chaos rounds in World of Tanks should be harmless compared to that. On the other hand, Total War Arena could be a lot of fun with a well-rehearsed team. So I should probably start drumming up support for the game with my pals.

Also interesting: Total War Arena: Free2Play spin-off is an addition, not a replacement

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Destiny 2: So ist es in einem Lost Sector! – Verlorener Sektor Gameplay

Gameplay of a Destiny 2 Lost Sector has been released. Here is what it looks like!

Lost Sectors are new open-world activities in Destiny 2. Already during the gameplay premiere in May 2017, when Bungie presented the four new worlds, Lost Sectors were introduced as enemy dungeons featuring unique bosses that guard treasures.

To enter a Lost Sector, you do not need to load a new instance, as is the case with strikes or story missions. Instead, you can access these activities without loading times when you encounter them during your open-world exploration. They are optional activities – similar to public events. You can tackle them, or you can simply walk past them.

The site Dualshockers was able to extensively play Destiny 2 in the European Dead Zone. The author stumbled upon a Lost Sector. Here is some gameplay material from it. But beware – spoilers!

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What to Expect in this Lost Sector

The idea behind a Lost Sector is already known: You discover a sign in the open world that indicates a Lost Sector. When you see this symbol, you know that something is nearby.

destiny lost sector
Sign of a Lost Sector

Then you search the area for the entrance that leads you into this sector. Inside, you will encounter several enemies and a boss. Defeat the boss. He will drop a “Cache Code”, allowing you to loot the treasure chest. After that, you can leave the Lost Sector and continue exploring the world.

In the gameplay video, you can see a Lost Sector in the EDZ. It is located inside a building. The author states that he was just in a public event when he discovered the symbol for the Lost Sector. He went deeper into the building where Fallen awaited him.

destiny-2-calzar

The boss in the sector is named Calzar. He is a “Scarred Captain” who can take quite a beating. Once defeated, the fireteam received the Cache Code. In the chest was a blue armor piece, an EDZ token (which can increase the reputation with the new character Devrim Kay), as well as 700 Glimmer. “Lost Sector looted” appears on the left side of the screen.

Dualshockers concludes: Lost Sectors are “short and sweet”. The fights may not last long – depending on your level – but the Lost Sectors are satisfying because it is exciting to delve deeper and explore them. And there’s loot to be had.

According to Dualshockers, Lost Sectors are displayed on the target map, yet they are not easy to find. The entrance needs to be discovered first. It should also be possible to repeat them after a certain time.

Lost Sectors exist on all worlds – and there are numerous of them. In Destiny 2, you have plenty to discover.


Interesting: Destiny 2 PC Beta: Start, preload, keys, codes, open beta – All info

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Source(s):
  1. dualshocker

Verbesserungen für Dorf-Spieler in Pokémon GO geplant

Good news for Pokémon GO players in the countryside. Niantic has not forgotten you and continues to plan to improve your gaming experience.

Pokémon GO has a problem: the difference between rural and urban players.

Players looking to collect items like Poké Balls or potions visit PokéStops or Gyms. However, these are much more common in cities than in the countryside. This makes it easier for trainers in urban areas to access Gyms and items. A clear advantage in location for urban players.

But Niantic has not forgotten the trainers in rural areas. The big goal is to equalize the gaming experience in Pokémon GO for rural and urban players.

More Stops and Gyms in the Countryside in Pokémon GO

Rural players in Pokémon GO have long been frustrated by their disadvantage in the game. The game developers at Niantic also state that there are problems in this area of the game.

On Reddit, NianticGeorge provided information about the current issues and what improvements are planned for the future.

User Shinigami483 expressed a desire for more “love” from Niantic for rural players. To this, NianticGeorge responded:

“Shinigami, we have not forgotten you [rural players], and we are working on [improving the situation]. To understand what we are working on, we look at the history of Ingress.” Ingress is an app that Niantic developed before Pokémon GO and operates with a similar technology. There, players go to portals instead of PokéStops and Gyms.

Ingress Screenshots

“Ingress never had a problem with rural players like Pokémon GO does. This is partly because portal submissions were allowed for a long time, and players could create them in their surroundings if none existed.

This game mechanic required a lot of work, but that was okay for a game of Ingress’s scale,” writes NianticGeorge.

Pokemon Go Starter Pokémon Bulbasaur Squirtle and Charmander

“Pokémon GO installed players in many places where Ingress was never played. The number of players is so large that we couldn’t just activate portal submissions and hire a team to oversee them. Instead, we needed a solution suitable for such a large game as Pokémon GO. “Operation Portal Recon” was developed.

Many players reported the benefits of OPR in their communities. However, I would say that OPR is still in its infancy and could have even more influence on rural players.” So the developers at Niantic still see potential here.

pokemon go blastoise

“This sounds very optimistic now, but I would say that the game conditions for rural and urban trainers will equalize over time. We are already working on the problems of finding a raid team in rural areas. However, it’s still too early to announce anything more specific in this regard,” writes NianticGeorge on Reddit.

These are positive prospects for the future. The gaming experience in the countryside should not only be improved but raised to almost the same level as in the city.

Niantic cares about rural players and has already made improvements

In another Reddit thread, user vidoardes writes that Niantic doesn’t care about rural players, and Pokémon GO will probably never change in this area.

In response to this statement, NianticGeorge referred once again to the planned changes for finding raid teammates. He also writes

“I don’t share your opinion that Niantic does not care about rural players. We have already brought significant improvements to the game:

  • OPR has significantly improved access for rural players.
  • The sponsored locations have also improved the game for trainers in the countryside. (We know we still need more sponsors in these areas)
  • The ability to now also get items from Gyms has helped many rural players who complained about having too few Poké Balls.
  • The number of Gyms has increased so you can battle in more locations.
  • Additionally, changes have been made regarding the distribution of Pokémon.
Pokémon GO Anniversary Title

“That’s not to say that our work here is done,” says NianticGeorge. “On the contrary. I can’t emphasize enough that we still have a lot of work ahead of us. No matter how frustrating this situation is. Just because we don’t have an immediate solution doesn’t mean we aren’t working on it. Everything will get better.”

Banning wave – Spoofers are being kicked from Pokémon GO!

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WoW: Emissary Quests are reset – Claim rewards quickly!

In WoW, with Patch 7.3, the emissary quests will be reset. Those who want the rewards should hurry now.

The Patch 7.3 of World of Warcraft will be rolled out next week. This means not only a journey to Argus, but also many changes to the gameplay within the old mechanics.

WoW Argus Dalaran

The emissary quests are also affected by some changes. Community Manager Ornyx announced in the official forum that with Patch 7.3 Shadows of Argus on August 30, the emissary quests will be reset. In plain language, this means that all 3 quests from the previous days will disappear and there will be three completely new quests. Started and unsubmitted quests will be reset.

So, if you want to benefit as much as possible from the patch, you should complete all 3 emissary quests on Tuesday, August 29 to grab the reward chests and 1500 reputation points each.

With the patch on Wednesday, August 30, there will be 3 new emissary quests.

This reset was likely necessary because with Patch 7.3 Shadows of Argus, new factions are being implemented into the system, such as the Army of the Light on Argus. It is therefore possible that an emissary quest for the new factions will be available from the first day.

Will you prepare for the reset? Or have you long stopped caring about the emissary quests?


You can learn what Patch 7.3 brings in our post about the patch notes.

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A high-quality hero shooter for mobile? Paladins Strike is coming

Paladins is going mobile! At Gamescom, Hi-Rez Studio announced that the MOBA shooter will be available in a full version for Android and iOS. Here, too, you will be able to customize your champions individually and compete in a 5v5 arena match. You can already sign up for the alpha and test the mobile shooter.

Paladins is a hero shooter that heavily incorporates MOBA elements. With a sophisticated card system, champions can be customized and tailored. The cards adjust the abilities or weapons of the characters. This way, the heroes can be played slightly differently in each match, gaining more mobility or damage, for instance.

The customization system has also made its way to the mobile version, allowing the heroes to be individually designed in their abilities as well.

Paladins Strike1

Paladins is coming to Android & iOS – Top-Down gameplay adapted for mobile devices

This hero shooter is now being brought by Hi-Rez Studio to mobile devices as Paladins Strike. Paladins will be released as a full version for Android and iOS:

  • Real-time matches 5v5 in an arena
  • Champions can be customized
  • 15 champions known from Paladins can currently be played with exactly the same abilities as on PC and console.

For example, the crazy winter witch Evie can swing onto her weapon and hover over the heads of her opponents. Also, Bomb King has all his explosive toys with him and turns into a bomb with his ultimate ability – just like in “real” Paladins.

The controls have been adapted for mobile devices, but do not take away from the gunplay or abilities:

  • You control and move the champions with your thumb in the lower left corner of the screen
  • The abilities can be found in the lower right corner. Here, you just need to tap the icons of the abilities to activate the skills
  • Approximately in the middle area of the left half of the screen, you have the opportunity to adjust the champions’ abilities during the match.

Paladins Strike – Gameplay Impression – The Mobile Version is catching up to Console and PC

Leya says: At Gamescom, I had the opportunity to talk with Hi-Rez’s CEO “Lionheart” and let him show me Paladins Strike. I played the mobile version on the test map against bots but was able to try out all available champions. There are currently 15 heroes in the alpha version.

I was really amazed at how smoothly the gameplay ran and had fun competing against the bots with the heroes. Only a few changes were actually made to adapt Paladins for mobile devices:

  • The MOBA elements are somewhat more limited than on console and PC. However, this fits the mobile version, as Strike is more the quick shooter for on-the-go play, like on the bus or in the doctor’s waiting room.
  • It is played in a top-down view, instead of first-person. You look down upon the action from a bird’s eye view. Still, it feels like a full-fledged shooter. For mobile, this is nice because the control matches movements with the left thumb and hero actions.
Paladins Strike 5v5

Most of all, I was impressed by the graphics, which actually in some aspects look even better than on console or PC. The characters look better in some cases and their movements appear more realistic.

However, it should be noted that I have only played the test map against bots! So I cannot assess how smoothly Paladins Strike runs when engaging in 5v5 real-time matches against other players. I still need to explore how balancing works or what matches against real players feel like. But I will continue testing the current alpha version and report on it on Mein-MMO.

If you want to try the MOBA shooter for mobile yourself, you can find a link to the official Paladins Strike website here. Here you can register for the closed alpha.

Paladins Strike – Gameplay Trailer

https://www.youtube.com/watch?v=WMgwYUt2uzc

Could you imagine playing a hero shooter like Paladins on your smartphone? More and more complex games are making their way to mobile devices. Maybe you will find something that interests you in our mobile hub. 

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: Liegt die europäische Todeszone in Deutschland?

Bungie has designed the largest Destiny map ever with the European Dead Zone region in Destiny 2. But where is the EDZ (European Dead Zone) located exactly? In Germany? A detective story.

Anyone who has carefully watched the recently released video footage may have experienced a sense of déjà vu. The extensive forays through the EDZ bear a great resemblance to the Destiny Crucible map Widow’s Court.

widows_court
Crucible map Widow’s Court from Destiny 1

In addition to the gothic architecture, as predominantly found in Central Europe, the signs placed in German script all over the map testify to the origin from Germany, Austria, or Switzerland.

What geographical features does the EDZ have?

The gameplay material for Destiny 2 clearly shows similarities to the map Widow’s Court. But what features really stand out?

  • The EDZ region is heavily forested – just a sign that nature has reclaimed lost terrain over the centuries? Or has the area always been heavily forested?
  • Ruins in the style of ancient buildings in Central Europe
  • Mountains!

To correctly geographically locate the EDZ, all these peculiarities must be considered. Additionally, a mysterious salt mine provides clues, which a Guardian passes by:

EDZ_Salzwerk
A salt mine in Central Europe

Where is the mysterious salt mine?

A screenshot shows the salt mine. But where is it located? We are looking for a forested area with gothic buildings and mountains. Our search leads us to southern Germany. In Baden-Württemberg, there is a salt mine near Stetten.

Salzbergwerk_Stetten
The salt mine in Stetten

Here there is plenty of greenery, but few mountains. A false lead. However, there is another salt mine in southern Germany. Our virtual tour takes us further into Bavaria, near the Austrian border – specifically to Berchtesgaden.

Here is one of the largest and most visited salt mines in Germany. A look at Google Maps reveals lots of nature – and a river that flows close to the salt mine:

salzbergwerk-berchtesgaden-2
Google Maps view of the salt mine Berchtesgaden

It is also mountainous. The area around Bad Reichenhall in the Berchtesgadener Land could indeed be the model for the EDZ in Destiny 2. So is the Guardian’s journey leading to southeastern Bavaria?

Possible, but this area is not the only option.

Austria – Home of the EDZ?

In Austria, I also find a match – in Hallein.

There is also a salt mine, mountains, and forests. Everything that was also shown in the EDZ gameplay sessions. We could also discover a few historical buildings.

salzbergwerk_hallein
The salt mine in Hallein

Conclusion:

  • If the EDZ in Destiny has a real counterpart, it is Bad Reichenhall in Bavaria or Hallein in Austria.
  • Alternatively: There is no true real counterpart to the EDZ, but it is a construct that is only inspired by the real world.

Update 27.08.2017, 19:30:

A new screenshot has surfaced showing a sign of the A5 motorway, reading Graubünden:

destiny-2-graubünden
A sign on the A5 motorway

Graubünden is located in Switzerland, relatively close to the Italian border. The A5 motorway itself leads up to just before Basel. Graubünden itself lies on the Swiss A13 motorway. For a sign on the A5 to mention Graubünden, one must be in Baden-Württemberg, as the motorway signs in Switzerland are green.

The fact that a place from Switzerland appears on a German motorway sign that is also a good 2.5 hours drive from the German border suggests that Bungie intended to depict a mountainous landscape in the DACH region. Similarities to real locations are probably just coincidences. We could not find any salt mines in the area in question (the well-known salt mine Bad Friedrichshall is quite far away).

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Value contraction is coming – the next “Item Squish” is here

The next “Item Squish” is coming in World of Warcraft – the values in the game have become too high again.

The values in World of Warcraft have increased significantly with the last expansion Legion. It is not uncommon to encounter players with 10,000,000 hit points or to deal critical hits of a similar amount.

Have these values now become too high to really enhance gameplay? Yes, believes Ion Hazzikostas, the Game Director of World of Warcraft.

WoW Ion Hazzikostas Watcher

In an interview with the YouTubers from FatbossTV, Hazzikostas explained that a new Item Squish (“Stat Squish” or “Item Squish”) is “very likely.” The values have now reached proportions that make it difficult to get any sense of good performance. Too many zeros on a damage spell do not give the feeling of more power but trivialize the fights.

In the past, there had already been an “Item Squish” where the values of all items were drastically reduced. This was with the pre-patch of Warlords of Draenor, at the end of the expansion of Mists of Pandaria.

Old mistakes should be avoided

However, a lot has been learned from this first Item Squish and several mistakes are to be avoided. They want to take a closer look at the concept of item levels (item level), which is currently not consistent and leads to some absurd moments during the leveling phase.

WoW Illidan Cinematic

If, for example, the item level rises from 135 to 200 between Burning Crusade and Wrath of the Lich King, that actually means only an increase of 2 points of intelligence on the equipment. That feels wrong, especially when an increase of just 5 item levels at maximum level results in several hundreds of points of intelligence (or other attributes).

The whole concept needs to be revised. Although Hazzikostas does not promise this directly, a fundamental revision with the next expansion seems very likely.

It is also likely that with the Item Squish, consideration will again be given to the fact that old raids can still be soloed. An additional system is active in all the “old” content that significantly increases character power.


Hazzikostas also believes that the RNG was much worse back then than it is today.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Overwatch: Junkrat Madness – 10 Kills in 10 Seconds! The PotGs

The most kills in just one Play of the Game – 10 death blows in 10 seconds are quite rare in Overwatch!

Every week, absurd, exciting, or simply funny moments happen in Overwatch which are often captured in a “Play of the Game”. We have searched social media and picked three special highlights for you. Enjoy our three “Play of the Game” moments of the week in Overwatch!

If you are not actively standing on the payload, you hinder your own team and do not care about winning. Or do you? A Roadhog was scolded by his team to not “throw the game” and to fight with the rest of his allies on the payload. However, Roadhog is the secret star of the team, saving all his friends from certain doom. We call that “Map Awareness” of the next level!

https://gfycat.com/HandyAliveBobwhite

We have often seen posts where a single ultimate takes out the entire opposing team – that is, 6 kills in quick succession. However, (still!) more kills are possible, thanks to Mercy’s resurrection. The player Khra shows on King’s Row how to immediately negate Mercy’s ultimate. After Zarya, Pharah, and Junkrat have taken out the opposing team, Mercy comes in and brings the frustrating resurrection with her. Unfortunately, Junkrat also has his ultimate ready. Three seconds later, the RIP-Tire is already rolling down the street …

https://gfycat.com/AncientDizzyLamprey

Our last clip is a small trick that is definitely recommended for imitation to completely throw the opposing team off balance. On the map Oasis, Blitzet as Reinhardt demonstrates how to perfectly use the gravity and “slip mechanics” of the buildings to ambush the opponents. He uses his charge to storm over the pavilion from the jump pad and unexpectedly land behind the opponents. One or two ultimates later, the entire opposing team is safely in the respawn room.

https://gfycat.com/FortunateUnderstatedBlackandtancoonhound

Have you also experienced a particularly cool game scene that you captured on video? Then simply send us a link to the video (preferably on YouTube) and maybe you will find your clip in this post next week!


A character is currently making all the PotGs alone on the PTR – Mercy is really going off with her rework!

This is an AI-powered translation. Some inaccuracies might exist.

Mobile MMORPG conquers Asia – Lineage 2 Revolution is “Big in Japan”

The Mobile MMORPG virus is spreading in Asia. After South Korea, Japan is now also caught up in the fever of “Lineage 2 Revolution.” What will happen when the game is released here in Europe?

The MMORPG Lineage is the game in South Korea. Since 1998, this MMORPG has regularly provided record revenues for developer NCSoft. Even today, 19 years later, it remains the most successful game of the Korean giant. The successor “Lineage 2” was released in 2003 and has already been around for 14 years.

In early 2017, competitor Netmarble launched the mobile MMORPG “Lineage 2 Revolution” with the license from NCSoft. This was the sensation of the year in the mobile sector so far. It is rumored to have grossed 176 million USD in one month – and that only in South Korea.

lineage 2 revolution 02

From 0 to 1 – Lineage 2 Revolution takes over Japan

Netmarble then released the game in other Asian countries such as Taiwan, Hong Kong, and Singapore.

On August 23, Lineage 2 Revolution was released in Japan and took the island by storm. It shot to the top of the charts within a day. It is said to have taken 18 hours to reach number 1 in the App Store.

Lineage 2 Revolution is expected to be released in Europe and North America “later in 2017.” It is considered one of the first “fully-fledged mobile MMORPGs” that aims to conquer the world. Allegedly, Netmarble’s war chest is well-stocked and they want to win over the West.

Other titles like “Royal Blood” are also fighting to be pioneers in this new generation of mobile MMORPGs. Moreover, almost all established Asia MMORPGs have mobile versions in the making. Mobile games for Tera, Black Desert, Blade and Soul, and Aion are in development.

lineage 2 revolution 05

Lineage: With Mobile into the Future – Instead of Lineage 3, there are three times Lineage

The Lineage franchise is in a strange situation. Three games are competing to lead the franchise into the future:


More about Lineage 2 Revolution can be found here:

Lineage 2 Revolution: The 1st complex online MMORPG for mobile?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pocketgamer
  2. mmorpg

Destiny 2: Clan banners come with perks! – Clan seasons confirmed

In Destiny 2 clan banners have strong perks. Additionally, there will be clan seasons with rewards.

Clans in Destiny 2 are significantly more important than they were in Destiny 1. Now they not only show the affiliation with other guardians but also serve as an “in-game feature” – with a unique progression system and exclusive rewards.

There is now new information regarding this “progression system” obtained from fresh gameplay material. It has already been known that your guardians can be equipped with a clan item, as this free slot was already displayed in the console beta:

destiny-2-clan-banner
destiny-2-clan-banner-perks

Now there is one of these items to see for the first time. Here you receive a clan banner from Hawthorne. This screenshot contains exciting information:

Perks that you must unlock as a clan

Apparently, the clan banners grant you various perks. This clan banner has the following:

  • Receive additional glimmer when you loot engrams
  • More rewards in public events
  • Better rewards when eliminating cabal enemies
  • Increased chance for reputation tokens when completing nightfall strikes, raids, or the trials
  • Increased chance to receive an engram when mastering playlist activities with a clan member

However, these perks are not active immediately. You must unlock them first.

The screenshot indicates that the banner gains strength as your clan proves its power. Furthermore, there is information: As your clan reaches higher levels, new clan perks will be unlocked – every season!

Clan seasons in Destiny 2

destiny-2-clan-season

The existence of clan seasons is also shown by a look at the revamped Bungie.net page. Go to “My Clan,” where “Season 1” is already displayed.

What these clan seasons will specifically be is not officially known yet. However, it is expected that you will need to collect a certain number of points as a clan within certain time periods. The more points, the higher your clan level and the more perks and rewards will be unlocked.

On Bungie.net it states below “Season 1”:

Clans unlock character perks and rewards by reaching higher levels. The more active the clan, the higher the clan level.

Below is a bar that will reflect your clan progress. Presumably, this clan level will be reset after each season.

Interesting: There is also a second score – the “Guardian’s Oath Score”. When you play according to the rules of the Oath in the Guided Games, this score improves. In English, it’s called “Oathkeeper’s Score” – which means that you are supposed to genuinely help other guardians in Guided Games to lead them to victory. And not troll them.

How the clan rewards will look specifically is still unknown. However, there should be rewards similar to the Super Bowl. In the companion app, it states that you can earn “weekly clan engrams” for the entire clan. What else there is, remains to be seen.

This is an AI-powered translation. Some inaccuracies might exist.

Star Citizen shows Faceware – believes this is a “gaming revolution”

Star Citizen has presented its latest feature with Faceware. Mastermind Chris Roberts believes this feature has the potential to revolutionize gaming. Player-to-player communication has never been so lifelike as in Star Citizen. Patch 3.0 is also on the way.

Star Citizen is incredibly ambitious. From the very beginning, it was planned as a game that makes the most out of top-end PCs, without compromising on consoles.

Faceware Star Citizen

Player-to-player communication has never been so lifelike

A new feature has been introduced: Faceware. This is supposed to capture players’ facial expressions and emotions and project them onto their in-game avatar.

So when you’re sitting at home smiling, your avatar smiles too. If you make a face as if you’ve just bitten into a lemon, your avatar in Star Citizen makes that face as well.

No insane hardware is required at home; a webcam is enough to use the feature. However, there is also hardware developed by Faceware that further enhances this experience.

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Chris Roberts believes no game in history has used such a system before Star Citizen. This has the chance to revolutionize gaming.

The facial expressions and impressions of the players could be transferred to the avatars in Star Citizen. If you also consider that the players’ voices come from where their avatars appear in the virtual world, you would have player-to-player communication that has never been so lifelike.

Star Citizen is facing a huge Update 3.0 – or maybe not

At Gamescom, Chris Roberts reiterated in a conversation with PCGamer that one can expect the big Update 3.0 to happen between September 4th and September 8th.

However, GameStar reports: There are still so many bugs in 3.0 that CIG will wait until October to release the update. Currently, October 9th is stated as the target date in the developers’ schedules.

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3.0 is supposed to mark a milestone in the history of Star Citizen because it brings the individual modules together. Roberts talks about how 3.0 represents the shift from “We have some parts of the game” to something that is “closer to an Early Access game.”

Star Citizen: Trailer 3.0 – This is what it’s like to land on the moon

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamer
  2. gamespot

Diablo-MMO Lost Ark starts in significantly larger 2nd Closed Beta

For years, many have been waiting for Lost Ark, a kind of Diablo with more MMORPG elements. Now the game is approaching the second Closed Beta, and there is new information. In the second Closed Beta, players will embark on an exploration journey. They will find much more world in CBT2 than in the first Beta.

The Long Wait for the Release of Lost Ark

Lost Ark was first shown to the German audience three years ago in initial teasers. At the end of 2014, a highly regarded video article appeared on GameStar.

At that time, the impression arose: It could be released at any moment – Lost Ark already looked so polished! But a release of Lost Ark is still a long way off, not to mention its appearance here in Germany. Polished and presentable in 2014 was only a snippet of Lost Ark. The game is still in development – that takes time.

Currently, the Korean “Hack’n Slay” is approaching its second Closed Beta. The first one took place in the summer of 2016. The CBT2 of Lost Ark is now set to begin “soon” in Korea, a precise date is not yet known, but the developers have started presenting the Beta.

Lost ARK: Second Closed Beta Will Offer a Significantly Larger World

The CBT1 in summer 2016 was said to have only shown the “beginning of the adventure”; now in CBT2, it will begin. In CBT2, players will be able to set out to explore the world of Lost ARK – it is much larger than what was available in CBT1.

The developer Smilegate has released a map. Here in the screen, you can see that the area of CBT2 has grown significantly.

Lost ARK New Map

An article describes a sea voyage. An adventurer sets off on a seven-day seafaring journey with a ship, experiencing adventures, encountering a ghost ship, escaping from it, exploring islands, and finding demons and treasures there.

It seems that beings called “Doki” are relatives of the treasure goblins from Diablo. They also hoard treasures. There is also mention of a mythical king Doki.

The article about the sea voyage with many screens can be found here, there is no video of the voyage, only the pics.

Lost ARK Whale

It will surely take a while before we can get our hands on Lost Ark here in Germany. Experience shows that only a few take the effort needed to participate in a Korean Beta.

Lost ARK 2beta

Update: The dates for the Beta are now known. The second Closed Beta of Lost Ark will take place from September 15 to September 25 in South Korea.

Note: The article was originally published on August 12. We have updated it with the date of the Beta.

Here you can find more about the game that so many are waiting for:

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Lost ARK
  2. steparu

„Das RNG war in Burning Crusade viel schlimmer“, meint der WoW-Chef

The randomness factor in WoW is worse than ever. Or is it? At least the WoW lead developer sees it differently.

Many veterans of World of Warcraft often fondly remember the “good old days” of Classic and The Burning Crusade. Back then, the air was cleaner, the fel was greener, and RNG was not a fixed part of the game – or was it?

In an interview with the YouTuber and streamer from FatbossTV with Ion Hazzikostas from Blizzard, many small niche topics were discussed, including one that has been a particular thorn in the community’s side since Legion: RNG.

RNG stands for Random Number Generator and is the abbreviation for everything that is decided randomly and probabilistically in the game. This includes the chance of receiving a specific item or the possibility that items are upgraded, thus becoming “Titanforged”.
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The community’s perception that WoW currently has more RNG “than ever before” is simply wrong.

Hazzikostas explains Blizzard’s approach: The number of items that an individual player receives (Personal Loot, World Quests, Bonus Rolls, etc.) has been significantly increased. As a result, the chance of obtaining at least a small upgrade from one of the many sources has risen.

Certainly, there are some points – such as legendary items – where the RNG is considered particularly annoying by some players.

In Burning Crusade, RNG was much more devastating

But back then, during The Burning Crusade, the problem was even more severe. Good gear was almost exclusively available from raids. An item like the Drachenwirbeltrophäe from Gruul made a difference of nearly 15% DPS. And that item dropped only about 20% of the time and then had to be distributed to a single player in the group. Those who simply had “bad luck” fell far behind their colleagues – much more than is the case today.

The basic feeling of the hunt for the “perfect” item is something that one wants to preserve at all costs. A currency system where all things are guaranteed would ruin that feeling and also take away the joy of finally holding the coveted object in one’s hands.

WoW - Schwarzfelsgießerei - Gruul
Yes, it’s the wrong Gruul. But you know who we mean!

Therefore, World of Warcraft has always had a share of RNG, and it was significantly higher in the past – especially with The Burning Crusade.

Do you agree with Hazzikostas’ view? Or was the RNG in WoW back then not that significant? Or did people simply not perceive it as strongly because not every detail was discussed?


In WoW, the big Patch 7.3 is now up next – the last one of Legion. Here you can find the complete patch notes.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Pokémon GO Trainer Club (PTC) Down: Anmeldefehler bremsen den Spaß aus

The Pokémon Trainer Club is down. Those trying to log in to Pokémon GO via the PTC this afternoon, on August 26, are receiving login errors.

Today, on August 26, there are login issues with the Pokémon GO Trainer Club. This service is frequently affected by login errors and has been problematic again since this afternoon. Are you able to get into the game?

Update August 26 – 19:00: Trainers can log in to the PTC again. Apparently, the issues have been resolved.

Update August 26 – 17:30: Niantic states that they are aware of the issues and are working on a solution. We hope that you can log into the game without problems soon.

Once the issues are resolved, we will update this article again.

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Pokémon GO PTC Down on August 26

Complaints on Facebook, Reddit, and other social networks have been growing louder in the past hours. The Pokémon Trainer Club has not been working properly since around 13:00 and is causing connection issues. Trainers cannot get into the game.

Players logging in with their Google accounts are not facing any issues this time. The connection problems only occur with PTC accounts. During the last major outage, Niantic already stated that this service should work more reliably soon.

There has been no official notification that the developers are addressing the current issues from August 26. However, they may already be working on a solution and will only inform once the server errors have been fixed. We will update this article if Niantic comments on the current situation.

Pokémon GO

Problems also with Update 0.71.0: The new update 0.71.0 was supposed to be rolled out, but this has now been halted. The first trainers were able to download the update and found that it causes significant latency issues. Therefore, Niantic is halting the rollout of Update 0.71.0.

This is an AI-powered translation. Some inaccuracies might exist.

Preview Test: What distinguishes Breakaway from Overwatch and Paladins?

Breakaway is a colorful hero shooter and the first project by Amazon Studios. Breakaway is currently still in open alpha and was also showcased at Gamescom 2017. But what makes Breakaway special and why did Jürgen like it so much? Find out here!

breakaway

“Not another colorful hero shooter” crossed my mind when I first saw Breakaway at Gamescom 2017. Until then, the first game from Amazon Studios had not caught my attention significantly. However, it was on my list of interesting titles at Gamescom.

However, it does remind me a lot of Overwatch, Gigantic, or Paladins, and with these three titles, fans of hero shooters are already well-served. So what does Amazon intend to do differently?

Breakaway – Hero Selection – The Usual Colorful Bunch

Together with other journalists and some developers, I got to try Breakaway. At first, everything really reminded me of Overwatch or Paladins. There is a selection of colorful and quirky heroes categorized into tanks, damage dealers (melee and ranged), and supporters. Among the selections are:

  • an Aztec sun priestess
  • a wild barbarian with claw gloves
  • a nasty demon angel
  • a Viking with an ice axe
  • a monstrosity that seems to consist only of gaping maws
  • a dark gunslinger
  • a sharpshooter similar to Widowmaker, but instead of a high-tech combat visor, wears a cyclopean octopus on her head

Breakaway – Paladins Meets Hutball

breakaway screen

Sure, cool quirky heroes are always fun and I love how developers create new combinations from the same archetypes over and over again, but I’m no longer blown away by the umpteenth version of McCree or Widowmaker. Nonetheless, all the heroes looked cool and were lovingly animated and designed.

So I started a round together with three other players. It quickly became clear to me: This is not Overwatch, this is not Paladins, and this is not Gigantic! Because in Breakaway, it’s not about kills or capture points. Instead, the gameplay strongly resembles the fun PvP game mode “Hutball” from Star Wars: The Old Republic or “Chaosball” from the latest ESO DLC “Horns of the Reach”.

In the middle of the rather small playing field lies a ball. You need to grab it and throw it into a well located in the enemy’s starting zone. If you succeed, you score a point. You also get a point if the ball is in the enemy half of the field after 4 minutes of playtime. And if you completely wipe out the opposing team before any of them respawns, you also win a point. The first team to reach three points wins the entire game.

Breakaway – Fast-Paced and Tactical Gameplay

Breakaway Gameplay

Anyone who picks up the ball cannot attack or use skills. So it’s essential to pass the ball in time, because if the ball carrier is attacked often enough, they will lose the ball again. Only with good teamwork can you achieve your goal by tactically passing the ball to teammates and not rushing in as a lone wolf.

Each hero also has three skills (two offensive, one defensive) and a super ability that really packs a punch. My swift barbarian warrior and assassin Jarra could, for example, jump at the opponent or shower them with a flurry of strikes. For her defense skill, she could turn invisible and quickly escape or strike.

Breakaway – Upgrades Between Rounds

Breakaway 02

You can also place items, such as small turrets or traps – rather cruelly right in front of your own well. Between rounds, you can also improve your stats with acquired resources, like more health, more damage, or better armor penetration, just like in Paladins.

This way, you become even stronger and may gain an advantage in exciting battles. Overall, Breakaway plays very fast and still strategically, as the chase for the ball is constant.

A moment of inattention, and the enemy breaks through and must be intercepted before they score a “touchdown” in the well. It’s unfortunate if all your powerful skills are on cooldown because you wasted them in an unimportant skirmish a few seconds ago.

Play Breakaway for Free in Alpha on the Weekend

Breakaway 01

If you enjoy exciting and dynamic hero shooter action in the context of a brutal ball sport, you can pull the Breakaway client at any time and participate in the weekly recurring alpha weekends.

These free testing phases start every Friday at 02:00 and end at 08:59 on Sunday morning, our time. You don’t need a special code; anyone can participate. Since Breakaway is launched via the Twitch game library, you will additionally need the desktop app and a Twitch account.

Here’s the registration for Breakaway

Jürgen’s Conclusion on Breakaway

For me, Breakaway was a pleasant surprise just because I hadn’t had the game on my radar and was only expecting the umpteenth hero shooter. I was even happier when it turned out to be a fun sports game akin to Hutball where something is always happening and the rounds are pleasantly short and full of action.

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Furthermore, the game from Amazon already looks really good in alpha and impresses with great comic graphics and smooth animations. I will therefore keep a closer eye on Breakaway in the future and participate in various alpha weekends. Maybe we will see each other there!

Also interesting: Promising MMOs 2017 & 2018

This is an AI-powered translation. Some inaccuracies might exist.

Monster Hunter World wird Veteranen & Anfängern gerecht – Anspieltest

Monster Hunter World (PC, PS4, Xbox One) was playable for the first time at Gamescom. Our author Leya seized the opportunity and set out to track down the Anjanath to slay the beast. As a veteran of the Monster Hunter series, she was thrilled by the seamless maps and the innovations like the Scout Flies. Read here her first impressions.

Monster Hunter World is an action RPG where players take on the role of a monster hunter and slay beasts in epic battles. The titles can be played alone or cooperatively with up to 4 players.

At the core are a skill-based leveling and a deep crafting system for armor, weapons, and traps. To become the ultimate hunter, players embark on quests, where they must fight through different regions and a realistic ecosystem.

The franchise is incredibly popular in Japan and is mainly played on handheld consoles. Although the series has sold over 40 million copies worldwide, the success of Monster Hunter has primarily been limited to Asia.

That is about to change. Capcom is bringing Monster Hunter World to the West and releasing the title here on PS4, Xbox One, and PC. 

At Gamescom, I played Monster Hunter World on the PS4 and I am simply blown away. I have fallen in love with the franchise all over again and am excited about the innovations. 

MOnsterHunterWorld9

Monster Hunter captivates with epic battles and a deep crafting system

I played Monster Hunter earlier on the handheld console and simply enjoyed the series. My last title was Monster Hunter 4 Ultimate, which was released in 2015 on the 3DS in Europe.

Monster Hunter captivated me from the very first hour. I liked the epic, long battles with the creatures, which strongly resemble MMORPG boss fights. Collectors and looters like me will be fully satisfied here. Because Monster Hunter has a deep crafting system which requires various materials from the environment and from the monsters.

The franchise does not focus on a deep story and concentrates on pure gameplay and crafting. This will remain the case in World. 

In a quiet chamber, Monster Hunter World was waiting for me – I had been excited for days to finally test the new part of the action RPG. Now it was tangible on the PS4 and a large TV in 4K before me.

MonsterHunterWorld4

Monster Hunter World feels “livelier” due to new features than its predecessors

I could choose whether to start a beginner quest or one for veterans. I felt confident in the saddle and started the difficult one. It took me directly to the mission where you have to slay the Anjanath. This is the quest that Capcom introduced us to in its first gameplay video of Monster Hunter World. 

With the classic and cumbersome “Great Sword”, I set out to slay the Anjanath.

Monster Hunter World brings some crucial changes compared to its predecessors: 

  • Scout Flies that track monsters for the hunter.
  • Action-based weapons such as guns and grappling hooks
  • Direct rewards in gameplay such as the stealth cloak
  • The environment is dynamic and can be used
  • Seamless maps, the areas are no longer interrupted by a loading screen

Many veterans of the franchise feared that Monster Hunter would be “dumbed down” for the West due to these new features.

Except for the action-based weapons, I was able to experience and feel all these changes. I noticed nothing of a dumbing down of the game. The new features have merely added more dynamism to Monster Hunter and made the gameplay even more exciting.

The feeling of a living and breathing ecosystem in which I move as a player is supported by the innovations. The world feels much freer and more open than that of its predecessors, which indeed gives a sense of “open world”.

I was not pulled out of the gameplay flow by any annoying loading screens and could interact with the world around me. There are little plants or creatures everywhere that you can use for your benefit. Frogs that explode and stun, or explosive plants that blind can cause troubles for the monsters.

MonsterHunterWorld

Scout Flies track the Anjanath for me – It has never been easier to track a monster

The Scout Flies are probably the biggest change of the franchise alongside the seamless maps. The little green insects buzz around the world and find my monster. As a hunter, I have to analyze footprints or, in the case of the Anjanath, the slime trails it leaves everywhere.

As soon as I find and analyze a footprint, the flies gain experience points and can even level up. To obtain particularly strong Scout Flies, I must examine as many trails as possible. This way, the flies learn and find the creatures faster and easier.

The flies lead me from one trail to another and I can simply follow them. I have never tracked a creature in any Monster Hunter so relaxed. In the older installments, you had to mark the monsters with color bombs and faced a lengthy and tedious process. The monster could escape to any area and the color would fade after a while.

This change feels strange as a veteran at first, and I wondered: “Is this too easy for a Monster Hunter title?” However, after a while of reflecting on this way of tracking, I found my enjoyment in the flies.

They lead me through different areas, gave me focus, and how much I deviate from their trail and explore on my own is ultimately up to me.

Tracking the monsters is more relaxed through the flies and takes less time during the hunt. I actually liked that. 

MonsterHunterWorld Scout Fliegen

The battle with the Anjanath felt real due to the seamless maps

I followed my flies for a while and eventually arrived in a cave where I found a sleeping creature before me: the Anjanath.

Here I could have chosen different strategies to tackle the fight. For instance, I could have thrown a net on it to restrain it.

But since I had my big, clumsy sword with me, I decided on the following: surprise the Anjanath in its sleep and just hit it! This made the beast quite angry, and it grabbed me directly in its large mouth and tossed me to the ground.

As an iron hunter, however, I was not deterred and continued to hit the monster with various weapon combos. At some point, the Anjanath had probably had enough and walked away. Because in Monster Hunter, the creatures behave realistically and run away when they are more severely injured.

The Scout Flies buzzed again to show me the way to the Anjanath. I ran after it through tight tunnels and grass. Tried to catch it again and hit it.

Meanwhile, the controls felt clumsy and static, as you would expect from Monster Hunter. However, thanks to the seamless maps, the chase was super exciting and faster than I was used to from the older titles.

It felt real.

MonsterHunterWorld Anjanath

Monster Hunter World will excite many hunters in the West – both veterans and beginners

Unfortunately, my time with Monster Hunter World was limited at Gamescom. I had not even had the opportunity to test the 14 weapon types and the sophisticated crafting system.

Nonetheless, I am convinced that Monster Hunter World will be the strongest title of the franchise so far. All the changes tailored for the West support the feeling of a breathing ecosystem, and the hunts feel as real as never before. Even if the Scout Flies seemed too simple to me at first, they fit into the overall concept.

I have only seen a small part and cannot judge whether tracking the monsters throughout the game is associated with other – new – challenges. 

These changes could indeed help beginners ease into the game but do not take away from the depth of the game.

Because the battles remain highly complex, the monsters act differently, and you must learn their weaknesses. The environment is much livelier and gives you new opportunities to engage your brain. Because through the interactive plants and animals, completely new strategies arise.

I am excited after the trial and look forward even more to the release. Monster Hunter World will be released before the end of March 2018 on PS4 and Xbox. The PC version will be a bit later.

MonsterHunterWorld3

What about you? Are you looking forward to Monster Hunter World, or does the hunt leave you cold? 


New “Monster Hunter World” trailer shows 4 unknown monsters

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: How awesome is the PC version! Confessions of a Destiny noob

In this video, you can experience my reaction and response as “MMO Jesus” up close again:

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Destiny 2 was extensively playable on PC at Gamescom 2017. Jürgen ventured into the MMO shooter as a Destiny noob to see what the Destiny phenomenon is all about. You can find his impressions report here!

Destiny! No game is as popular on Mein-MMO as Bungie’s MMO shooter. But for players like me, it has always been a mystery. The reason: I have no console and therefore never got to enjoy the game and only understood train station when I heard Tom rave about it.

But I always wondered: What is so good about it? What makes Destiny so appealing?

Destiny 2 – Finally on PC!

So I was really happy when I found out that Destiny 2 is not only coming out for PS4 and Xbox One but is finally also being released on PC. At the same time, I heard all sorts of doomsayers like:

  • “This will only be a lame console port, Bungie is just throwing the PC version together haphazardly to squeeze out a few bucks from the dumb PC players!”
  • “Destiny can only work on consoles, the brilliant gunplay is designed for aim assist and would never work on PC with mouse control!”
  • “Destiny is a console game and that’s good too! You monkeys from the PC Master Race already have everything, we simply won’t grant you Destiny!”
destiny-2-schwert

This somewhat dampened my enthusiasm, but I was still curious. Destiny 2 couldn’t be that bad; after all, there are professionals at Bungie and not total beginners. And maybe they really have a heart for poor PC players like me. So I was quite excited when I got the chance to play Destiny 2 on PC at Gamescom 2017.

Destiny 2 on PC – “Click the ball!”

destiny-2-schiffe

Together with my colleagues Dawid and Leya, we waded through the crowds at Gamescom and finally found Bungie’s booth, where we finally got to experience Destiny 2 on PC. I was assigned a free PC, where I found a Hunter in the specialization “Arc Striker”.

The Arc Striker is a Guardian that summons an electrically charged combat staff as a special power and dishes out brutally. At first, I had zero idea about the game and tried for minutes to even start a game. Only Dawid’s impatient “Click the ball!” finally got me into the game.

Destiny 2 – Who, how, what? Doesn’t matter, let’s shoot first!

Destiny Trio

Right at the beginning, I was greeted by a nicely staged cutscene where some folks were talking about something. A cheeky robot, a grim woman with short hair, and a weird blue bald guy appeared in it. Then bulky ships attack and stick some kind of cuff to a large ball hovering over a city in the background.

I don’t really get anything, but still, my interest is piqued. Who are all these characters bravely resisting the attack? And who is attacking us anyway? And what is that weird ball? While I was still pondering that and stumbling through the ruins of a square, a sort of landing capsule suddenly drops next to me and a horde of huge, clumsy armored aliens descends upon me! Luckily, I have a large-caliber pistol at hand and, with a few shots, I take down the enemies.

Destiny-2-Stab-Pose

But that’s not all, the blue bald guy from the intro video is under heavy pressure and needs help! Wave after wave of armored aliens attacks him and the poor guy cowers behind a wall fragment seeking protection!

I come to his aid and a fun shooting gallery ensues. Aliens repeatedly try a storm attack and I keep mowing them down. I can finally try out my superpower for the first time and use the lightning staff to take down enemies by the dozen without resistance.

Destiny 2 – Gunplay, atmosphere, graphics – everything just clicks!

No matter if with a pistol, assault rifle or sniper rifle, Destiny 2 gets everything right in its king discipline – shooting. In Destiny, it’s known that the main objective is to blow the heads off stupid aliens, and it succeeds excellently thanks to the fluid gameplay. The mission I played was ultimately just a tube full of scripted events, but they were simply great!

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Something was always happening, aliens were landing, buildings were exploding, and in the background, more and more of the huge alien ships were pushing through the sky, pressing against the mysterious huge ball. All of this looked super thanks to the stunning graphics of Destiny 2 in 4K quality and 60 FPS on the high-end PC on site.

Superior Mouse Control

Destiny 2 Rot

The shooting comes easy. Even total noobs get in quickly, and thanks to the good gunplay, you can mow down enemies in droves. I didn’t notice any aim assist like on consoles. However, many of my shots hit, and headshots were no problem thanks to the precise mouse control.

In no time, I was through the entry mission, and when the final sequence finally came, I stood eagerly in front of the screen, hoping it would somehow continue, as I was having so much fun!

Destiny 2 – A hit on PC too!

The entry mission was enough: I went from being a Destiny noob to a passionate fan who can hardly wait for the game to finally come out on PC. I’ve gotten a taste and want to keep playing, NOW IMMEDIATELY!

Destiny-Trio

I want to take revenge on the alien scum that stole the beautiful ball, I want more weapons and shooting action! And I want to finally know what Destiny 2 is all about and what it has to do with the ball, the bald guy, and the robot joker.

P.S. Sorry to all Destiny fans for not using the correct terms. I promise to improve once I can play the game after release. Then I will happily dive into the lore of Destiny and name everything correctly!

In this video, you can experience my reaction and response as “MMO Jesus” up close again:

This is an AI-powered translation. Some inaccuracies might exist.