Hearthstone changes its game rules – Does it have to be?

The reason for this is that Hearthstone processes steps sorted by areas. First, all actions on the battlefield are resolved, then the actions in the player’s hand, and finally, those in the player’s deck.

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The change now provides that Hearthstone internally creates a “list” of where cards and effects were before an action. If such overlaps occur, an effect (like Bolvar’s) will no longer be triggered.

According to the developers, these changes may seem small on the surface, and the typical “casual player” probably won’t notice them. Pros and frequent players will now have to prepare for many interactions to work differently than they have for the past few years.

Hearthstone Prince Keleseth Full Artwork

 In the forums and on Reddit, these changes are received with mixed feelings. Some are happy that the game is becoming a bit more predictable and logical. Others criticize that many of the “cool” moments that Hearthstone was previously praised for are being destroyed. After all, the “crazy” moments were often the most memorable.

Cortyn says: To be honest, I am not thrilled about these changes. The first case has repeatedly led to funny complications. Randomly playing a Wild Pyromancer or another minion with lingering mechanics was a great appeal of these spells. If these fun moments are now gone, it takes a lot of the Hearthstone fascination for me – even if this is probably an important step from an eSports perspective.

What do you think of these changes to the gameplay mechanics? Are they wise steps that result in fewer strange moments? Or should the game be left as it is?


By the way, starting tomorrow, the new Hearthstone hero Nemsy Nimmertot will be available! – Here’s how to get her.

Hearthstone is making some changes to the gameplay mechanics. We ask ourselves: Is it necessary?

In a game with so many different cards like Hearthstone, there can be some strange interactions. Many card effects interact with each other, sometimes in frustrating ways. Blizzard is tweaking the gameplay mechanics in the October update and has released a video that explains most of the changes clearly. But is this necessary? Is it really essential to change some of the core mechanics after many years?

But let’s first address the two changes:

  • Card effects will only be activated if the card is already in play at the time the effect is triggered.
Hearthstone Interaction Change Pyromancer

What sounds complicated has been illustrated by Blizzard with a clear example. The Priest spell “Mind Games” summons a minion from the opponent’s deck. If that minion is the “Wild Pyromancer”, then the effect is also triggered: “Deal 1 damage to ALL minions after you cast a spell.”

This will change in the future. A card effect, like that of the Pyromancer, will only be triggered if it was already in play at the time of the effect. Thus, the described example will no longer deal 1 damage to all minions.

This makes the effects of such spells more predictable and removes at least some of the “random factor” from the game.

Each game zone will be handled individually

The second rule change applies to fewer cases but always felt a bit “strange”.

  • Cards can no longer “trigger” in multiple game areas at the same time

As an example, Blizzard mentioned Bolvar Fordragon. This minion gains +1 attack whenever a minion dies, as long as Bolvar is in hand. However, if you miss Bolvar’s “Deathrattle: Return this minion to your hand”, it led to a strange interaction. Bolvar died, returned to hand, and gave himself +1 attack – even though he was not in hand at the time of his own death.

The reason for this is that Hearthstone processes steps sorted by areas. First, all actions on the battlefield are resolved, then the actions in the player’s hand, and finally, those in the player’s deck.

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The change now provides that Hearthstone internally creates a “list” of where cards and effects were before an action. If such overlaps occur, an effect (like Bolvar’s) will no longer be triggered.

According to the developers, these changes may seem small on the surface, and the typical “casual player” probably won’t notice them. Pros and frequent players will now have to prepare for many interactions to work differently than they have for the past few years.

Hearthstone Prince Keleseth Full Artwork

 In the forums and on Reddit, these changes are received with mixed feelings. Some are happy that the game is becoming a bit more predictable and logical. Others criticize that many of the “cool” moments that Hearthstone was previously praised for are being destroyed. After all, the “crazy” moments were often the most memorable.

Cortyn says: To be honest, I am not thrilled about these changes. The first case has repeatedly led to funny complications. Randomly playing a Wild Pyromancer or another minion with lingering mechanics was a great appeal of these spells. If these fun moments are now gone, it takes a lot of the Hearthstone fascination for me – even if this is probably an important step from an eSports perspective.

What do you think of these changes to the gameplay mechanics? Are they wise steps that result in fewer strange moments? Or should the game be left as it is?


By the way, starting tomorrow, the new Hearthstone hero Nemsy Nimmertot will be available! – Here’s how to get her.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgames.de

PUBG Oktober-Update: Das ändert der letzte Patch vor dem 1.0-Launch

The new update for PUBG (PlayerUnknown’s Battlegrounds) decreases item spawns on the starting island and fixes bugs.

PUBG is receiving its likely final live server patch before the big launch of version 1.0. In the patch, the developers address the weapon distribution, which they find too unbalanced. Additionally, there are a few bug fixes that affect, for example, the burning plane at the start of a match. You can find out what changes in the patch notes.

PUBG Update Patch Notes in October

The developers of the battle royale shooter PlayerUnknown’s Battlegrounds are working hard to release the PC version 1.0 and the Xbox Game Preview later this year. For this reason, no further patches for the live servers are expected in the near future. At least, that is how the developers plan it.

PUBG Mk14 EBR

Meanwhile, important features such as climbing and diving are being tested extensively on the test servers. However, there is still one last live patch, which is already on the test servers. It is planned to go live in a few days and will bring the following changes to the game:

  • Gameplay
    • Decreased item spawns on the “starting island” to adjust the item balance in the northeast of Erangel.
  • Bug Fixes
    • The fire animation from the starting plane has been removed. This occurred when a player entered the plane who had been set on fire by a Molotov cocktail.
    • A bug was fixed that allowed players to hold a primary weapon and the frying pan at the same time.
    • A bug in spectator mode was fixed that caused weapon UI icons to flicker.

Better Loot in the Northeast?

The decreased item spawns on the starting island explained briefly: These changes to the starting island refer to the island after the countdown has ended. So when the match actually starts and you jump out of the plane.

PUBG Start Island

It is possible to reach the starting island in the northeast of the map after the match begins. While there aren’t tables full of weapons, there is still loot. This loot or its quality has now decreased and has been adjusted on the main island in the northeast. So you can probably find more useful stuff after the patch.

What else will change in PUBG over the next few weeks is explained by the developers in a community post. Soon you will be able to test diving and climbing!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Steamcommunity

MMORPGs with subscription – Which ones are already available in 2017? Which ones are still coming?

The subscription was once the common payment method for MMORPGs, but nowadays very few games use it. We take a look at the remaining subscription MMOs.

MMO fans want to engage with an online role-playing game for a long time, so MMORPGs need a constant stream of new content. This has to be funded: A subscription model ensures a steady flow of money for the developers. However, such a model is hardly used today.

Final Fantasy XIV

The advantages of a subscription

Operating the servers, customer support, and developing new content costs money. With a Buy2Play game, where customers only pay the purchase price, the studio would not be able to cover ongoing costs. A subscription, on the other hand, provides a steady stream of revenue.

Players pay the monthly fee and can play for it and receive updates. Previously, when there were no in-game shops, players were completely satisfied with such a subscription. Pay once a month, and you could play as carefreely as you wanted.

EVE Online Rubicon

A subscription also has disadvantages

However, a subscription also comes with disadvantages. For example, the pressure one feels to play as much as possible, so it is worth paying the subscription fees. This “must” can detract from the enjoyment of the game. Moreover, you do not want to subscribe to every online game that you would like to play.

However, you don’t want to limit yourself in the titles you want to play. With Free2Play games or Buy2Play titles, it is different. Here, you simply enjoy a bit more freedom. Hence, the subscription has become increasingly unpopular in games over time and is now only used in a few MMOs. We show you which ones.

The currently largest subscription MMORPGs

Even if the subscription is no longer as popular in the MMORPG sector today as it once was, some high-profile games still use this model. And it works very well for them.

WOW Goblin Warrior Artwork

World of Warcraft

Blizzard’s MMORPG still relies on subscriptions. Although there is a free trial through which you can try the MMO, this trial version has many limitations. So if you want to enjoy the full game, you must subscribe at a rate of 12.99 per month.

Additionally, there is a relatively low purchase price for WoW. This gives players access to almost everything in WoW. However, the currently active add-ons, currently Legion, must be purchased separately.

WoW Legion Dreadlord

There has been an optional in-game shop for some time, where you can buy pets or a boost to level 100, for example. However, this is not strictly necessary to enjoy the game. WoW was released at a time when the majority of players were accustomed to this payment model. Since WoW was able to gain a very large and loyal player base, the subscription is still accepted by fans today.

World of Warcraft transports you to the fantasy world of Azeroth, where you can experience adventures with friends across multiple continents. PvP takes place in special battlefields. The quest and story aspect is central to WoW.

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The next pages continue with subscription MMORPGs that you can already play or that are currently being developed. Subscription MMORPGs are currently experiencing a small renaissance.

This is an AI-powered translation. Some inaccuracies might exist.

Warframe: Guide zum Credits farmen 2017 – So werdet ihr reich!

In Warframe, you need a lot of credits in addition to other resources. Only then can you keep your weapons and equipment up to date. How to quickly get a lot of in-game money is explained in our guide on farming credits.

In Warframe, it is primarily about the constant hunt for loot. In missions, you receive resources and blueprints, from which you then build new Warframe suits and weapons. However, the universal currency of credits is also sorely needed if you want to fully develop in Warframe.

How to get a lot of credits

You can find credits pretty much everywhere, but the yield varies greatly. Therefore, there are good credit-farming missions and not-so-good ones. Here you will learn how to get credits particularly quickly and with relatively little effort.

Keep in mind that there are certain Warframes and weapons that give you more credits. These are:

  • The weapon “Secura Lecta” makes enemies drop more credits. You get Secura Lecta if you maintain a good standing with the Syndicate “Perrin Sequence”.
  • The skill “Effigy” from the Warframe Chroma, which makes dead enemies drop more credits
  • The upgrade “Stealing Swarm” for the skill “Tentacle Swarm” from Hydroid, which also makes enemies drop more loot, including credits
Warframe1

In the following paragraphs, you will learn in which three missions you get the most credits.

Farming credits in Akkad on Eris

A good method to farm credits is the mission in the region of Akkad on the planet Eris. It is a Dark Sector defense mission against the Infestation at levels 35-45:

  • For the mission, you receive 4,400 credits upon success, plus the Dark Sector bonus of 18,000
  • You can complete the mission with some skill and the right setup in 3 to 3.5 minutes. This way, you can easily get half a million credits an hour.
  • If you farm the mission solo, it is enough to hold the mission objective for 5 waves and then extract
  • Your setup is pretty much irrelevant, but you can get through the fastest and most profitably with Nova and Secura Lecta or Banshee.
    • With Nova, make sure you have a negative power rating, then the enemies will be faster and can be quickly chopped up with Secura Lecta. You’ll be swimming in credits!
    • Also cool and even faster is a setup with Banshee. Here you can deal massive area damage with the skill “Soundquake” and complete the mission in just under 3 minutes. However, keep in mind that you will then get fewer credits, as you usually won’t knock out enemies with Secura Lecta.
  • Another big advantage of this map is the useful tile set. This makes the map very small and the enemies’ paths to you are always direct. Ideal for quickly taking them out and farming their credits
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Farming credits in Hieracon on Pluto

Another good farming spot for credits is the mission Hieracon on Pluto. It is a Dark Sector excavation mission against the Infestation at levels 35-45:

  • For the mission, you receive 4,400 credits upon success, plus the Dark Sector bonus of 20,000
  • You can complete the mission with some skill and the right setup in 3 to 3.5 minutes. This way, you can usually get around 540,000 credits an hour, possibly even more if you’re lucky with the drops.
  • If you farm the mission solo, it is enough to complete the first excavator and then leave. This way, you can finish the mission in about 3 minutes.
  • Basically, all setups that you can handle are okay. But there are a few particularly useful builds:
    • The combo of Chroma and Secura Lecta brings many bonus credits
    • Frost with Secura Lecta and focus on the skill “Snow Globe” (this way, he can take a lot of damage and calmly take out enemies)
    • Vauban with focus on the skill “Bastille”. This captures and restrains enemies. This noticeably relieves you when defending the excavator.
  • Make sure that if possible, you use excavator A, which often drops additional credit boxes for up to 3,000 additional credits!
  • The map throws a lot of enemies at you in a small space. Ideal for farming massive credit drops with Secura Lecta.
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Top credit farming spot – Index farming on Neptune

The most effective method to get credits is the Index arena on Neptune. However, unlike the missions mentioned above, you cannot simply enter the Index. To participate, you must first complete the quests “The War Within” and “Glast Gambit”. However, to enter the arena, you must first invest money and choose a risk level:

  • Low risk allows you to invest 45,000 credits and offers a profit of 75,000
  • Medium risk allows you to invest 60,000 credits and offers a profit of 135,000
  • High risk allows you to invest 75,000 credits and offers a profit of 200,000
warframe2

However, to reap this sweet profit, you must collect points in the arena and defend them against enemies. Each point reduces your health and shields. If you carry too many points, you will eventually be one-shot. Luckily, there are two Warframes that can be well fortified through upgrades:

  • Rhino: The skill “Iron Skin” increases your health and armor. These values are not reduced by the point debuff in the arena. So upgrade these skills and you will have a tanky Warframe that easily rocks the Index mission.
  • Nezha: This nimble Warframe can excellently protect against damage with the skill “Defensive Halo”. The health points of the summoned fire ring are also not affected by the debuff. Therefore, with Nezha, you can absorb damage and still deal decent damage.

With the Warframes described above, you can easily farm the low risk level solo and complete a mission for 75,000 credits in about 5-6 minutes. Do that about 10 times and you’ll get at least 750,000 credits per hour.

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With some skill, you can also solo a mission in the medium risk area. Then you can earn over a million credits an hour! However, make sure you have a well-built Warframe and a solid weapon that can kill level 60 enemies.

High-risk missions yield even more loot but are actually only intended for well-coordinated groups.

Here you can play Warframe for free

So if you’re just looking for quick credits, the easy to medium missions are totally sufficient.

Other good methods to farm credits in Warframe

In addition to the top methods mentioned above for farming credits, there are also other good ways to earn money in Warframe:

  • Basically, all Dark Sector missions because they give good extra credits. But be aware that they shouldn’t take too long.
  • Daily raids last about 30 minutes and also give massive credits, but you need a group
  • Also, make your daily “Sorties”, which always give you good money

Do you know any other good farming methods in Warframe? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Warframe-Forum
  2. Steam

Climbing & Diving Coming – Soon you will be able to test new moves in PUBG

Important moves like jumping over fences and climbing into houses are coming to PlayerUnknown’s Battlegrounds (PUBG). The testing phase for this will begin soon.

There are only eleven weeks left until the end of 2017. The development team is now presenting the roadmap for PlayerUnknown’s Battlegrounds that they want to implement over the next eleven weeks. They are discussing the launch of PUBG, climbing features, and plans for the test servers.

PUBG Launch and Test Server Plans

The team from PlayerUnknown’s Battlegrounds is working hard to finalize the implementation of PC Version 1.0 and the Xbox Game Preview by the end of this year. They are currently internally testing new parkour features like climbing. Testing will also include the new desert map, new vehicles, and a 3D replay function.

In addition, they are working on optimizing and stabilizing the game. The poor optimization is frequently criticized by the community.

The Path to PUBG Launch

The developers are focusing on creating the builds for PC 1.0 and Xbox Game Preview. Therefore, there will be no more patches for the PC in the coming weeks (except for this week’s update). The team explains:

“On PC, we are focusing on creating a stable launch build. We are not planning any patches for the live servers, except for this week.”

PUBG Woman

However, features like climbing will soon be available, which will have a significant impact on PUBG. Therefore, they want to test the climbing function for at least a month. The team is providing test servers that will be active three times in phases. They will test content and features that are not yet on the live servers. This is intended to provide a solid foundation for the official launch.

Test Server Plans – When Will Climbing Be Available?

So far, the team assumes there will be about three test phases, each with the following focuses:

  • Phase 1: The focus here is on testing climbing and diving features
  • Phase 2: Further tests for climbing and diving. In addition, tests for new contents and features are planned.
  • Phase 3: New contents and features like the desert map will be tested.

The contents and features on the test servers are to be tested for at least 2-4 weeks. It would be difficult to provide a stable platform if the contents are quickly transferred to the live servers. To allow the team to test these contents thoroughly, they will not be available on the live servers for now. The time will be used for extended testing.

PUBG Climbing

You will then be able to try out the new climbing and diving features at the end of October or the beginning of November. The developers will share more information regarding the schedule later.

PUBG Season Start Delayed Again

The team has worked longer than planned on optimizing the leaderboards. This means that the start of the new season has now been moved to October 20. The start was recently scheduled for October 17 but apparently needs a bit more time.

Did you know? Up to 13,000 cheaters are banned from PUBG daily.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Steamcommunity

WoW: Record! 7000 pink gnomes ran against breast cancer

Once again, the pink gnomes in WoW ran against breast cancer. This time, the fundraising goal was exceeded fourfold!

In World of Warcraft, there is a lovely tradition on the American server Scarlet Crusade that captures attention year after year. The “Running of the Gnomes” event is being held for the 8th time and aims to raise awareness about a serious issue: breast cancer.

The whole thing works like a charity run in the real world – you create a small gnome and run the predefined route together with many other players. At the end, you make a donation that is then sent to the Cleveland Clinic and benefits research on the Tuohy Vaccine.

WoW Running of the Gnomes 2017 1
Image Source: Imgur

More than $16,000 for research

This year, the goal was to raise at least $4,000 – that was the target for the event. Last year, they achieved impressive earnings of $5,500. However, the actual result this year was much higher! With $16,295, they set a new record.

The number of participants also increased drastically. In 2016, there were “only” around 2,900 gnomes who embarked on the pilgrimage, while in 2017, the number jumped to more than 7,000 pink heroes from Gnomeregan. This also caused the server Scarlet Crusade to experience temporary outages – so many players in such a small space was simply not planned.

WoW Running of the Gnomes 2017 2
Image Source: Imgur

In 2017, the event was honored by Blizzard for the first time. The developers turned the event into a micro-holiday that could be experienced on all servers. Like in the original, there were several checkpoints leading from Dun Morogh down into the Stranglethorn Vale. This was accompanied by hundreds of NPCs standing along the way cheering on the runners. However, there were no actual “in-game rewards” for this – as is the case with almost all micro-holidays.

Did you participate in the Gnome run, even if it was just at the micro-holiday? And what do you think of such events? A good thing or does it have no place in games?


Have you seen what will happen to Silithus soon? There are some changes coming…

This is an AI-powered translation. Some inaccuracies might exist.

The Xbox boss plays Destiny 2 but is frustrated with his power level

Finally, the Xbox chief comments on the upcoming PC version of Destiny 2. He is upset that Bungie does not allow him to play his Destiny 2 character on PC now.


Note: We cannot verify the statement that Spencer played over 700 hours of Destiny. According to “Time Wasted on Destiny,” it is 323 hours, which is still considerable. It is also quite possible that Spencer plays Destiny on multiple accounts.

Phil Spencer is a big Destiny fan who enjoys playing with the community. However, his power level keeps him awake at night.

“The ultimate Destiny experience is only on PlayStation!”

With such statements, Sony and Activision advertise when it comes to the PlayStation exclusive content. Due to a marketing deal, content was added to every major Destiny release that only PS Guardians have limited-time access to. Xbox users (and now PC users) have been and continue to be disadvantaged.

destiny-2-hüter-pvp

That Destiny is still fun on Xbox is personally proven by Xbox chief Phil Spencer. Months ago, he revealed that he spent over 700 hours in Destiny. As he now states in an interview with GameSpot, he also regularly logs into Destiny 2.

What is Xbox chief’s power level and what weapon does he covet?

Phil Spencer makes no secret of his gamertag on Xbox, which he shares from time to time on Twitter and other social media. He simply calls himself P3.

Spencer mentions that he has his fireteam open in Destiny 2 and his Xbox Live party open for everyone so that anyone can join him for some gaming. However, he also has to kick some players occasionally. The reason: His power level is still too low.

He himself has a power level of only 237, which is too low for some endgame activities, such as the raid. You have to be at least 260 for that. Regarding this, the Xbox chief jokes: That his power level is not high enough for the raid keeps him awake at night.

destiny-2-hüter-titan

Currently, Spencer has a power level of 241 on his P3 account. That’s still not particularly high, but Spencer is also quite busy. In recent weeks, he was in Tokyo, Brazil, and on the East Coast of the USA, he reveals in the interview. By the way, he plays as an Awoken Titan.

The weapon that Spencer currently desires the most is the MIDA Multi-Tool. He liked this scout rifle very much in Destiny 1, which is why he wants it in the sequel as well.

Finally, the Xbox chief comments on the upcoming PC version of Destiny 2. He is upset that Bungie does not allow him to play his Destiny 2 character on PC now.


Note: We cannot verify the statement that Spencer played over 700 hours of Destiny. According to “Time Wasted on Destiny,” it is 323 hours, which is still considerable. It is also quite possible that Spencer plays Destiny on multiple accounts.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GameSpot

Zentauren, Minotauren, Meerschweinchen – die 3 Tier-Rassen von Crowfall

The upcoming MMORPG Crowfall is continuously receiving new content that needs to be tested. Now, developer ArtCraft has introduced the last three races of the game!

Crowfall is currently in the alpha phase and shows steady development, as new features are constantly being added. Backers at the appropriate level are allowed to participate in the 24/7 tests.

Now the developers have introduced the last three races that will be playable at launch: the Minotaurs, the Centaurs, and the Guinecean. This brings the total number of races in the game to 12.

Crowfall-female-half-elf-ranger.jpg

The three new races are animal beings, some of which originate in mythology. Appropriately, the post on the website is titled “Meet the Monsters”.

The Rune Stones

In Crowfall, races are not simply assigned to characters. They have “rune stones” that symbolize the race (and also other things like class or discipline). All characteristics available through the choice of rune stone are listed on it.

Character creation thus proceeds in such a way that an amorphous mass becomes an avatar by adding rune stones. An extraordinary approach that, however, achieves the same effect as the conventional one.

Crowfall Into the Breach

As MMORPGs are becoming increasingly “diluted” in the view of the Crowfall developers, they are particularly proud of this system. It is intended to give the races more identity and make them something that clearly stands out from the others.

In addition to the rune stones, each race receives a so-called “passive bloodline”. This is a passive ability that belongs to the race and does not consume any of the three slots that would otherwise be used for them.

The Centaurs

Crowfall male centaur legionnaire

The horse-people race is probably the most well-known of the three. They are represented in some form in almost every fantasy game – in Crowfall, the Centaurs will also be playable. The Centaurs are a warrior race, prepared for battle from birth, and have dominated most of the game world in their past.

The rune stone of the Centaurs grants:

  • a bonus to constitution.
  • an additional slot for horseshoes (essentially a second slot for shoes).

The Centaur bloodline grants:

  • Master of the Path: increases movement speed outside of combat by 25%.
  • Kickback: When attacked from behind, the Centaur has a chance to kick back, dealing damage to the enemy behind him.
Crowfall Runestone Centaur

In addition to the passive bonuses, Centaurs can choose from four active abilities to enhance their powers (Power Tray):

  • Dodge: Dodge in WASD direction with the right mouse button
  • Wild Charge: The Centaur charges forward, reducing the armor of each hit enemy, decreasing physical damage resistance by 20% for 15 seconds.
  • Strength of the Legion/Hippocratic Oath: Switchable powers. Only one of the two can be active. Strength of the Legion increases the attack value of group members by 75. Hippocratic Oath increases the support power of group members by 75.

Centaurs can become Knights, Champions, and Clerics.

Minotaurs

Crowfall minotaur myrmidon

Minotaurs are represented just as frequently in MMORPGs and are often playable. The stocky people with bullheads are known for their brute strength and resilience. In Crowfall, they were held as slaves by the Elves.

In the “Celestial War”, they were able to gain their freedom. Since then, they live on the fringes of civilized society.

The rune stone of the Minotaurs grants:

  • a bonus to dexterity.

The Minotaur bloodline grants:

  • immunity to stuns from frontal attacks.
Crowfall Runestone Minotaur

The active abilities of the Minotaurs:

  • Jump: Dodge with a jump in WASD direction.
  • Bloodthirst: For 6 seconds, all damage taken is healed. Afterward, 50% of this damage taken is inflicted again over 6 seconds. Shares a cooldown with the “Berserker” ability of the Myrmidon.

Minotaurs can become Hunters, Champions, and Myrmidons.

Guinecean

Crowfall Guinecean Hamster Duelist

Guinecean represent an unusual race of anthropomorphic rodents. They are human-like giant guinea pigs. According to legend, the goddess Gaea granted the gift of logic and language to their purely animal ancestors at the moment of her death.

The people are characterized by their spirit of exploration, intelligence, and curiosity. They seek contact with foreign cultures and have founded an advanced civilization based on research and diplomacy, not aggression and conquest.

Crowfall Goddess Gaia Gaea

The rune stone of the Guinecean grants:

  • a bonus to dexterity and intellect.
  • an increase in the survivability stat (increases the value of consumed food).
  • an additional ring slot (thus a total of 3).

The Guinecean bloodline grants:

  • Jumping and using stamina does not consume food bar.
  • Double jump.
Crowfall Runestone Guinecean

The active powers of the Guinecean:

  • Jump: Dodge with a jump in WASD direction.
  • Guinecean Burrow: Switchable power. Can be activated to make the survival table active. The character is considered hidden until deactivated. Consumes stamina. If the character takes damage, uses a power, runs, or exhausts stamina, the effect ends.
  • Gunpowder Bullets: The maximum range of all ranged powers increases by 5 meters for 30 seconds. All “pistol” powers additionally hold the target.

Guinecean can become Knights, Clerics, and Duelists.

Since all races were originally planned as monsters, initially only the male gender was intended for all. However, due to high demand and a Kickstarter goal, a female version for Centaurs is at least possible. For the other races, it may follow.

Crowfall female Centaur legionnaire

Do you like the races or do they not fit at all with Crowfall? Write us a comment!

The team’s advisor has recommended that MMOs kill their kings! Will Crowfall succeed with this?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Crowfall
  2. mmorpg.com

WoW: Silithus is permanently changed – This is what happens to the old quests!

Silithus in World of Warcraft is undergoing significant changes. We reveal what is happening with the old quests and NPCs.

The next update of World of Warcraft, Patch 7.3.2, primarily introduces the new raid Antorus, the Burning Throne. In this, the story of Legion reaches its final chapter, as the final boss is none other than a true Titan from the planet Argus.

WoW Tomb of Sargeras Cinematic End Kiljaeden Velen

Spoiler Warning: If you do not want to know how things progress with Legion, then click away quickly now.

Silithus receives “Timewalking” feature

However, the battle against Argus also has another opponent. The leader of the Burning Legion, Sargeras, will personally appear and want to get involved. The fight ends with Sargeras being captured and banished, but not before severely wounding Azeroth – as he plunges his sword into the home planet of the player characters.

WoW Silithus Scar Map

The blade strikes the desolate area of Silithus and alters it permanently. The entire area will be tainted with the “blood” of Azeroth and surely attract a lot of obscure creatures. It will likely serve as the “transition event” for the next expansion or at least continue the story thread.

WoW Time Traveling Silithus

Silithus will share the fate of several old zones that have been altered throughout the story of World of Warcraft – such as the Blasted Lands or Theramore in the Dustwallow Marshes. Essentially, the zone has evolved. However, those who still want to experience the “old” version can do so. At the entrance to the area, the Bronze Dragon Zidormi will be standing. Anyone who wishes can simply speak to the dragon lady and visit Silithus “before the wound in the world.”

The old quest lines, Ahn’Qiraj, and other enemies of the area will not be completely lost – even if time has progressed for Silithus. Those who wish can also return to the desert afterwards.

Do you think it’s good that players can still visit the “old versions” of some zones? Or should it be more consistent in WoW and a change be mandatory for all players?


Have you seen in which other games Blizzard characters have ended up? Quite a theft!

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Source(s):
  1. mmo-champion.com

Here is a list of things that Fortnite: Battle Royale wants to improve

Epic Games released a list of new features and improvements that Fortnite: Battle Royale (PC, PS4, Xbox) is set to receive in the coming weeks. 

In the coming weeks, Fortnite’s battle royale mode will see some new features and improvements. Soon, you will be able to talk with your team in an integrated voice chat. There will also be updates to the inventory and spectator mode. Epic Games is also planning to set up more data centers to improve ping and add a test server.

Here is the complete list from the Fortnite team:

Gameplay

  • Team communication including voice chat
  • General improvements for squads and duos
  • Ongoing balance and shooting optimizations
  • Improvements to map POIs (Points of Interest) and loot density
  • Improvements to the spectator mode
  • Improvements to the inventory
  • “Quality of Life” bug fixes

Controller

  • Alternative configurations
  • Controller redesign
  • Improvements to input latency on consoles
  • Improvements to aim assist
Fortnite Battle Royale 4

User Interface

  • 10′ console HUD experience
  • Improvements to the invitation system
  • Improvements to the MOTD system
  • QOL features for streamers and content creators (hiding HUD elements, etc.)

Progress

  • Statistics
  • Leaderboards
  • Cosmetics / Loadout
  • Progression
  • Mission logs
Epic is working on the cheating problem: Players cheating in Fortnite are being sued for $150,000

Engine

  • Anti-cheat
  • Console performance, stability, memory
  • Server performance optimizations
  • Reduction of download and patch size
  • Level streaming to introduce variations for cosmetics
  • Improvements to support “lower-end” PCs

Online

  • Introduction of more data centers to reduce ping
  • PTR (test server)
Fortnite Battle Royale Bus

Fortnite’s battle royale mode managed to attract 10 million players in the first 2 weeks.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. epicgames

Destiny 2: The head admits problems in the endgame, promises solution

The head of Destiny 2, Luke Smith, has commented on the current state of the game. He refers to Destiny 2 as a “collection game.”

The Game Director of Destiny 2 is Luke Smith. He has already given some information to the British print magazine Edge before the release – now he reflects on the launch in the latest issue and shares his thoughts. In excerpts, the interview has become public.

Luke-Smith-Destiny

Those who start Destiny 2 tend to stay: Players reach the endgame

Smith views it as a positive development, even a surprise, that so many players have reached the level cap and completed the single-player campaign of Destiny 2.

A remarkably high percentage of players, a shockingly large number, have reached the endgame of Destiny 2, says Smith. The team has every reason to be quite proud of that.

This means: If people enter the world of Destiny, they tend to stay.

destiny-2-hüter-drei

But what do they do in the endgame?

However: Bungie now has to ensure that players have things to do when they have played for 80 or 90 hours:

  • Are the players happy with their character?
  • Are there new things they can accomplish?
  • Do the players want to come back?

According to Smith, these are questions that Bungie needs to address.

destiny-2-hüter

Smith still likes fixed weapon perks, but…

There was much excitement in the Destiny community back then regarding Smith’s decision to forgo random perks on weapons and armor in Destiny 2. In Destiny 1, players ground the same activities to obtain the perfect version of an item, the so-called God Roll. Players were thus searching for “duplicate items. “

In Destiny 2, every item has fixed perks. This eliminates the need to search for duplicates.

Smith still believes it was the right decision to remove random rolls on weapons and gear. Smith thinks Destiny is on its way to becoming a “collection game.” This change was correct for that.

destiny-2-hüter-waffen

However, Smith understands that Destiny 2 has weaknesses that need to be addressed. Bungie still has ideas on how to make “duplicate items” interesting again.

Smith seemingly surprised by problems – solution is now a priority

Smith indirectly suggests that the problems with the endgame are now rather surprising and Bungie needs to rethink its approach to solve these issues.

For the team, it is currently a priority to get a handle on this issue: duplicates should have meaning again.

Smith says: When you release something, you consider what problems might arise. Sometimes you’re right, and everything goes according to plan. Sometimes you’re wrong, and other problems emerge that become more important.

We are currently assessing what work we need to do and are placing the highest priority on it.

destiny-2-edz-hüter

Destiny 2 as a collection game – but everyone fills their collection quickly

Mein MMO says: When the random rolls were removed, Smith stated: He had an idea to compensate for this, but he didn’t know if this idea would make it into the game at release. Apparently, this idea didn’t make it into the game, and now we have the mess.

A collection game in which there is nothing to collect.

It is the crucial question what Bungie comes up with and how it works to “make duplicates interesting again.”

Random perks should not be the solution. The current mods are not the answer either. So what is Bungie’s idea?

Apparently, Bungie was keen to get as many players as possible to play Destiny 2 for 80 or 90 hours. They succeeded. Now the question is: What do the players have to do afterward?


More on the topic: Destiny 2 lacks what many players hate: the grind

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Source(s):
  1. wccftech

Pokémon GO: Update 0.79.3 / 1.49.3 fixes curve ball stuttering

The next Pokémon GO update is already on its way to you. In version 0.79.3 for Android and 1.49.3 for iOS, bugs are being fixed again.

A new version for Pokémon GO is currently rolling out. Although patch 0.79.2 was announced on October 14, the developers surprised us on October 16 with the next update. This is supposed to fix some bugs in the game again.

Update 0.79.3 / 1.49.3

With a new update, the Pokémon GO developers aim to eliminate more bugs from the game. In social media, the Pokémon GO team announced the new update and stated: “Trainers, Pokémon GO will be updated to version 0.79.3 for Android and 1.49.3 for iOS to incorporate bug fixes.”

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There are no official details about which bugs are involved and whether the GO-Plus problems have finally been fixed.

The data miners are looking more closely: Each update is closely scrutinized by data miners. They check whether there are any further changes that Niantic did not mention. However, in update 0.79.3, there are really only bug fixes.

Pokémon GO Grass Weekend Title

The last update with version number 0.79.2 already addressed some bugs. Among other things, this included raid lobby bugs and better performance. We show you an overview of the interesting changes in 0.79.2 here.

However, update 0.79.2 also brought problems with the curve ball, which were fixed in version 0.79.3. This is shown in a comparison video by Reddit user RubyShardz. In version 0.79.2, there were stutters with the curve ball. These were significantly reduced or even eliminated in the new version.

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New attacks of Generation 3 through the update? No, false report!

There are rumors circulating on Twitter that suddenly new moves from generation 3 have appeared. Many players quickly jumped on this bandwagon and spread the message. But as it turns out, this is a false report. The user who shared the news apparently made a mistake.

pokemon

On Reddit, Dronpes from TheSilphRoad confirms that while the found lines are in the APK, they have been in the code since the first days of the game. They were not introduced by the update.

We can still look forward to the next days or weeks, as the sounds of generation 3 have now been found in the code of Pokémon GO. Together with a new Halloween wallpaper, this indicates that new monsters will appear for the Halloween event.

This is an AI-powered translation. Some inaccuracies might exist.

Blizzard sues the brazen Overwatch clone “Heroes of Warfare”

Another Overwatch clone is getting its due. The copy “Heroes of Warfare” is under scrutiny.

If a game can celebrate such great success as Overwatch, then it is only a matter of time before other developers want a piece of the pie. And why should one have to come up with a complex game with standalone characters when one can simply draw on Overwatch?

This was probably also the thought of the developer 4399 Network Co., who released their game titled 英雄枪战, which is now also available on Google Play under the name Heroes of Warfare.

Overwatch Heroes of Warfare Screenshot
Looks a bit familiar, doesn’t it?

Heroes of Warfare not only borrowed some ideas from Overwatch but largely transferred the entire game. The playable maps have the same layout as in Overwatch, and even the various characters have the same weapon kits.

While the characters look different, every Overwatch fan will recognize who is using the abilities of Soldier: 76 or Reinhardt within just a few seconds.

Of course, the game modes are identical – including the control points and “Overtime”. You can get a small impression of this from this video:

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The demand from Blizzard and Blizzard’s Chinese partner NetEase is clear: 4399 Network Co. must immediately cease operations of the game and pay Blizzard compensation for copyright infringements.

How the legal dispute will turn out and whether Blizzard and NetEase will get their rights remains to be seen.

What do you think about these Overwatch clones? Should there be strict laws and swift penalties? Or is this something that cannot be avoided and is actually good PR for the original?


Have you seen how Mercy will be changing soon? Her resurrection is being revised once again!

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Source(s):
  1. mmoculture.com

The Anthem team is excited about its own work

There is fresh information about Anthem (PC, PS4, Xbox One), the alleged Destiny competitor from BioWare. The development team has achieved a significant milestone – the puzzle is coming together.

For a long time, it has been quiet about Anthem, the upcoming multiplayer shooter from BioWare. The game was revealed at the last E3 and attracted attention with an impressive presentation.

However, particularly many pieces of information deviating from the “typical” gameplay were not received at that time. Quickly, concerns arose in the BioWare community that Anthem would not have a good story and would merely focus on multiplayer shooting action without context.

anthem ranger

BioWare has now at least indirectly contradicted that. A few days ago, the developers celebrated a small milestone when they held an internal review where everyone could look back at the work already accomplished.

BioWare expresses satisfaction with Anthem, celebrates the storytelling

Apparently, the developers were so excited about their own result that they eagerly tweeted about it.

Jonathan Warner, the game director of Anthem, revealed that they had an “overwhelming review” that would signify a milestone in the development of Anthem.

https://twitter.com/Bio_Warner/status/915024683153596416

Also present was Jay Watamaniuk, who was specifically praised by Warner for his “captivating storytelling.” Watamaniuk is a writer at BioWare and is thus responsible for the story of Anthem.

https://twitter.com/Bio_Warner/status/915025995303763968

During the review, all developers could watch the playthrough (presumably of a mission) where the work of all participants was clearly visible. Alain Baxter tweeted about it, “A highlight: seeing all parts individually at first and then recognizing how it comes together as a game.”

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How far Anthem has actually progressed is only speculation. BioWare plans a release in 2018, so they have given a relatively large time window.

Are you looking forward to Anthem? Or is everything still too vague and too far away to really look forward to it?


Anthem is guaranteed to get a beta!

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Source(s):
  1. dualshockers.com

Verschollenes MMORPG – Was ist eigentlich mit Bless Online?

How is Bless, the missing MMORPG from Korea? Better than one might think!

Bless is one of the games that has long been on the “I will keep an eye on that” list for MMORPG fans. It was mentioned in our article about the “most promising new MMORPGs expected to be released here in 2015 and 2016.” As the only game on the list, the launch of Bless has not yet occurred here in the West.

What’s going on?

Bless: Classic MMORPG with difficult starts

Bless is a classic MMORPG: two factions fight against each other in a world that resembles medieval Europe. The game has already been released in Korea and Russia, but has since been withdrawn and is set to be restructured.

bless-online-bald

While Bless had high production values, there were issues with gameplay, the combat system, and progression mechanics. Therefore, developer Neowiz withdrew the game in July 2017 and announced a later relaunch.

In the course of this, the partner for the release in Europe, Aeria Games, terminated their publisher contract and pulled out.

Neowiz has decided to bring the game to the West themselves.

What is the current status of Bless?

Bless is currently being developed in Korea, running on a “Rebuild” server. This is quite far away from us in Europe. According to information from the YouTuber Nocht, who is following the project, the rework of Bless is taking place in 3 stages. However, the 3rd season has now been completed and the rebuild project is essentially over.

In the realignment, Neowiz is addressing gameplay, progression systems, and restructuring the game.

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The latest is that the race “Mascu”, actually a beast-like race, will also receive a “human” version and thus become a childlike race. This is optional and purely cosmetic.

The battlefield “Siege of Castra” has also been transformed to become more attractive to players.

Bless-New-Race

The development of Bless in South Korea is progressing fairly well. However, according to Nocht, South Korean players are becoming less and less interested. They are now oriented towards new MMORPGs like Lost Ark or Lineage Eternal and have little interest in following a relatively old MMORPG like Bless.

Information on a Europe release of Bless could come soon

Nocht expects that there will soon be information about the fate of Bless here in Europe and North America.

At the end of next week, Bless will be featured at TwitchCon in California. Nocht estimates that a release date for the West could be announced here, or at least a beta. The TwitchCon takes place from October 20 to 22.

Maybe there will finally be news about the MMORPG that seemed almost lost. Perhaps Bless will even come to PS4 and Xbox One.

We at Mein MMO will keep you updated on the fate of Bless.


More information about Bless:

Bless: The overhaul is progressing well – gameplay video shows improvements

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Destiny 2 PC: Release Date, System Requirements – All Information about the PC Version

All information about the PC version of Destiny 2 can be found here in the overview. When is the release date, what time does it start, and what are the system requirements?

Many Guardians and all PC players who want to become Guardians are already getting restless: Because the Destiny universe finally comes to PC with Destiny 2. About a month and a half after the launch on PS4 and Xbox One, the Guardian community is growing – the PC launch is imminent!

If you want to face Ghaul and his Red Legion on your computer, there are a few things to consider. This guide provides all the information about the PC version of Destiny 2 at a glance.

Release date and start time of the PC version of Destiny 2

When does Destiny 2 start on PC in Germany?

  • The official release date is October 24, 2017, at 7 PM. That is a Tuesday. This date applies to the disc version and the digital version via battle.net.

The servers will go online worldwide at the same time. If you are located outside Central Europe on that date, you can see the global start times here:

pc release

Why is Destiny 2 coming to PC so late? According to official statements from Bungie, the developers need a little more time to make the PC version as good as possible. The fact that console Guardians now have a huge head start and numerous secrets have long been solved still frustrates many PC players.

Destiny 2 on PC – Preload, Download, and Launch via battle.net

If you have purchased Destiny 2, you can start it from the launch date via battle.net or the Blizzard app. If you want to buy the digital version, the download and installation is only possible through battle.net – Destiny 2 is not available via Steam and other launchers.

You can download the required game data in advance. On October 18, the preload starts.

Important: You can now link your battle.net account with Bungie.net. To do this, visit the Bungie page, select “Register” and then connect with battle.net. This is necessary to utilize Clan features in the game, among other things.

System requirements – The necessary PC specs

Is your PC suitable for “Destiny 2”? Here are the official system requirements.

destiny 2 systenanforderungen

On the left side, you see the minimum system requirements and on the right side the recommended (click on the graphic to enlarge):

You will need 68 GB of storage space.

Looking for a PC on which you can play Destiny 2 smoothly at maximum settings? Check here: AMD Ryzen gaming PCs from Mein-MMO – Perfect for Destiny 2 on PC in Full HD and 60 FPS
MeinMMO_PC_Relaunch-MSI_Teaser

Control with Mouse and Keyboard – Key Mapping and Aim Assist

08242017_pc_beta_controls_

So you don’t bang on the keys wildly and confused when you take your first steps as a Guardian on PC, we have a graphic for controlling with mouse and keyboard for you:

The key mapping can be customized. By the way, it is also possible to play with a controller. Interestingly, you can seamlessly switch between mouse/keyboard and a connected controller.

Here’s an important topic: Read about the aim assist with mouse/keyboard and controller on PC here.

Content and Gameplay of the PC Version of Destiny 2 – 4k and over 60 FPS

The PC version of Destiny 2 will largely deliver the same game content as the console version – only the PlayStation exclusive content is missing.

When various weekly endgame contents start on PC can be viewed in this roadmap:

kalender

Here you can find two overview articles about the game content of Destiny 2:

destiny-2-hüter-pvp

Compared to consoles, the PC has several technical advantages:

Important: Crossplay and Cross-Save are not possible. You cannot play with console players (PS4 and Xbox One) or transfer your save files.

The feedback so far for the PC version of Destiny 2 has been overwhelmingly positive. With a powerful PC, the MMO shooter looks outstanding and feels excellent thanks to the high FPS numbers. You can see gameplay here:

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Is Destiny 2 worth it for PC? Tips and advice for beginners

According to reviews on Metacritic, Destiny 2 is an excellent game. Out of a possible 100 points, the MMO shooter received an average of 85 points (PS4, based on 92 reviews) or 87 points (Xbox One, based on 18 reviews). The gunplay is particularly praised – Destiny 2 just plays great.

Despite these top ratings, there is currently a lot of criticism from many users. The main reason: There is too little to do in the endgame, with complaints about the lack of variety and long-term motivation. However, Bungie has already announced improvements here.

If you are not familiar with Destiny 2 or have only little knowledge, we recommend these articles:

Destiny 2 – Buy/Pre-order PC Version

You can purchase Destiny 2 digitally via battle.net or as a physical disc version. All information about the editions, prices, and pre-order bonuses can be found here.

And here is an Amazon offer for the standard edition of Destiny 2 on PC:

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Sommer-Hit Friday the 13th erfindet sich an seinem eigenen Tag neu

A surprise hit in summer 2017 was the slasher Friday the 13th: The Game. Now in autumn, the game is even available in stores for PS4 and Xbox One. Additionally, retro content is expected to create a new hype: a large, free DLC is waiting for fans.

Recently, everyone is talking about PlayerUnknown’s Battlegrounds. This is the hit on Steam and Twitch in 2017. By the end of May, it seemed like “Friday the 13th: The Game” could become the indie hit of the year.

Summer hit 2017 despite bugs and competition

The slasher based on the cult horror franchise “Friday the 13th” started in early summer 2017, shrieking and wildly hitting around. Even the developers did not expect such a rush: 75,000 players melted the servers.

Jason Part 4

In the game, “survivors” – the counselors – have to somehow escape the killer Jason. The slasher was available at launch on PC, PS4, and Xbox One, and especially celebrated its successes on Twitch as a crazy spectacle that is also fun to watch.

Especially the brutal execution scenes offered shock value.

Friday The 13th

Friday: the 13th is now available in stores for PS4 and Xbox One

After the initial hype in May and June, things have quieted down around Friday the 13th in recent months. According to the developers, this should change again.

On Friday, October 13, the retail version of Friday: the 13th The Game was released for PS4 and Xbox One.

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DLC based on Jason 4 brings new map

Moreover, on Friday the 13th, a large new DLC was released. It is available for free! 

The DLC is based on the film “The Final Chapter” – that is Jason Part 4.

Friday-the-13th

It brings:

  • a new version of killer Jason, based on the film
  • also a new map – Jarvis House. This is the largest map in the game so far
  • and a rather confused counselor Mitch Floyd.  He is based on Chuck from Part 3 of Jason.
  • Rain
  • the “pushing,” players can use it to push others out of the way. This should help to shove griefers out of the game. They caused problems for Friday: The 13th before.

We dealt with the phenomenon of the game and its unusual path to success here:

Friday the 13th: Stumbled upon a million hit – Test? Doesn’t matter, Twitch is more important

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Schau Dir hier die neue Map an, auf der Du bald PUBG spielen wirst

Are you already excited about the new Desert Map in PUBG? In the new screenshots, you can now see some details like towers and airplane wrecks.

In PlayerUnknown’s Battlegrounds, millions of players battle on the well-known Erangel Map. Professionals already know popular places like the school by heart and could navigate through the obstacles with their eyes closed. A new map is just what many players need. Finally exploring new places again and getting a visual change from the grass hills.

The new desert map resembles Mexico and offers meteorite craters, many houses, and plenty of climbing opportunities.

PUBG Desert Map Screenshots and First Insights

In August, we were able to see the first plans for the desert map in PlayerUnknown’s Battlegrounds. On Twitter, chief Brendan Greene showed a work-in-progress overview of the new map. From this, only the rough style for the new map could be recognized at first: it will be sandy.

PUBG Sand Map

In a hands-on, “PC Gamer” was able to try out the new desert map and the climbing system. The testers were surprised by many trees, cacti, and a large number of buildings. Unlike the current Erangel map, you can expect much variety on the desert map.

There are hills and ditches that are a feast for sniper enthusiasts or, on the contrary, provide opportunities for surprise attacks.

PUBG Wüste 1

The terrain differences should not only be noticeable for the “pedestrians” but also have an impact on the handling characteristics of vehicles. Differences in vehicle steering should be noticeable when driving on paved roads or off-road.

PUBG Wüste 2

There are many places to explore. This includes three old meteorite craters with small towns in them. There you will find an airplane wreck that is still burning.

PUBG Wüste 3

The testers already have a good impression of the new map, which is still a work in progress and has no name yet. Besides the map, they were also able to test the new climbing functions.

Climbing and vaulting in PUBG – After a bit of practice, it works

The climbing function in PUBG is, like the map, still a work in progress. After a few minutes of testing, the “vaulting” felt smooth and fitting to the game.

Jumping out of windows, vaulting over fences, and then climbing into the window of the next building: after a few minutes, the feature is said to be easy to use. This could help your future maps gain even more “speed” and be faster than now. So positive prospects for the future of PUBG!

A glimpse of the climbing animations in PUBG can be found in this video

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer

Zweifel am Verkaufserfolg von Destiny 2 – 40% fehlen, sagt Analyst

Doubts are rising about the sales success of Destiny 2. Allegedly, Destiny 2 is about 40% below expectations. Activision hopes for a successful PC port.

Last Friday, the 13th, several Wall Street analysts gave their assessments of the sales success of Destiny 2. And apparently the sales are significantly lower than predicted.

Destiny 2 sold less often than Destiny 1

In the USA, 50% fewer Destiny 2 boxes were sold compared to Destiny 1 during its release month in September 2014. This is what Wall Street analysts are now noting, referencing data from market researchers NPD Group.

  • Analyst Michael Olson says: “The launch month of Destiny 2 was significantly below that of the original.”
  • Analyst Michael Pachter states, “The sales of Destiny 2 are underwhelming.” They are about 37% below forecasts. Pachter believes that in the release month, Destiny 2 missed about 40% of sales compared to its predecessor.

The US numbers coincide with the figures from the UK that have been available for a month now. We reported on this on September 15.

Destiny-2-Fußball

Digital sales have likely increased

However: The current figures from the USA represent “physical sales.” It can be assumed that “digital sales” are higher than with Destiny 1 in 2014 – the digital market has become more important.

The question is therefore: “Do the higher digital sales offset the poorer physical sales?”

Experts assume: No, that is not the case. Although in 2017 more digital editions are being sold than in 2014, it’s not by a significant amount.

destiny-2-hüter

Analysts believe that Destiny 2 has sold poorly because it has only been released on two platforms – PS4 and Xbox One. The first Destiny was released on four platforms (PS3, Xbox 360 as well).

Furthermore, analysts believe that some potential buyers may still be waiting for the PC release of Destiny 2.

Activision says: PC is coming too

Activision comments on the numbers: “The first Destiny was the largest launch of a new video game franchise in history. And Destiny 2 has surpassed these numbers for digital sales and user engagement in the launch week. The Destiny universe will welcome PC players as a new community for the first time on October 24.”

destiny-2-hüter-pvp

Activision Blizzard’s stock fell by 2.3 percent on Friday, October 13. The negative forecast for the planned Overwatch League is believed to have contributed to this.

Destiny 2 was probably bought less than Destiny 1 – but played by more people

My MMO states: Activision emphasizes that more people are really playing Destiny 2 than Destiny 1. They have repeatedly highlighted that the number of simultaneously logged-in Guardians has never been greater than in the first week of Destiny 2.

However, there has been no success report from Activision regarding the overall sales numbers. Therefore, it seems that truly fewer people bought Destiny 2 than Destiny 1. That’s the subtle difference you can hear.

destiny-2-pc-zubehör

This may change with the PC release of Destiny 2 – although the recently negative sentiment could impact the sales success. Perhaps Activision Blizzard now regrets pushing the PC launch back by 6 weeks – allegedly to give the PC version the time it needs to be perfect.


Initial reactions to the prevailing negative sentiment about Destiny 2 are already available:

Bungie plans to improve the endgame in Destiny 2

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Source(s):
  1. cnbc

Warframe explodes on Steam, now belongs to the greats

Warframe has made its breakthrough with the latest update “Plains of Eidolon”. Player numbers are exploding on Steam right now, pushing the MMO shooter to 4th place in the Steam charts.

Warframe is a free online shooter by Digital Extremes, reminiscent of Destiny, which was released back in 2013. Since its release, a loyal and enthusiastic player base has developed. Warframe is rated “very positive” by 91% of players on Steam. The game has grown mainly through strong word-of-mouth.

Digital Extremes has continuously developed and improved Warframe. The developers have always stayed close to the community.

Now, in October 2017, Warframe has achieved its big breakthrough. 

Steam

Warframe climbs to 4th place in the Steam charts – now ahead of GTA 5

The last player record was 69,000 logged-in players at the same time. This record was triggered in March 2017 by the musical update “Octavia’s Anthem“.

The expansion Plains of Eidolon has caused a real explosion on Steam. With the update, Warframe was able to register almost 118,000 players at the same time. 

This record currently pushes Warframe to 4th place in the Steam charts, placing the cooperative online shooter ahead of “big” games like Middle-earth 2 or GTA 5.

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Our editor Jürgen has already traveled through “Plains of Eidolon”. The open world of Warframe scares me, but I want more!

Here you can play Warframe for free

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. steamcharts