In Final Fantasy XIV there is a new PvP mode called Rival Wings with update 4.15. In this mode, two teams of 24 players each compete against each other to destroy the enemy core. The concept is very reminiscent of a MOBA game like League of Legends (LoL).
Patch 4.15 is here and with it comes, alongside the new music feature of the Bard, the long-awaited new PvP game mode Rival Wings. In this mode, two teams – Team Falcon and Team Raven – consisting of 24 players each face off. The goal of the new game mode is to destroy the enemy core.
However, the cores are not defenseless. You first have to destroy the enemy towers that maintain a force field. Only then can you dismantle the tower. On your way to the core, three different types of Mechs will assist you that you can summon and then control. Additionally, smaller Mechs regularly run in as cannon fodder, drawing the towers’ fire towards them.
The entire game principle is reminiscent of MOBA games like LoL, DotA2, or Heroes of the Storm. In those games, you also need to strategically advance and gradually overcome the enemy’s defenses with skill and hordes of minions.
In Rival Wings, there are also cannons that allow you to shoot at the enemy from a distance. So it’s similar to certain maps in Blizzard’s MOBA Heroes of the Storm.
Battlefront 2 heated the emotions of players with Pay2Win accusations, loot boxes, and microtransactions. Then the microtransactions were suddenly removed. Is there a phone call between the heads of Disney and EA behind this?
A huge shitstorm has erupted around Star Wars Battlefront II in recent days. The reason was microtransactions modeled after FIFA 18. The progression of Battlefront 2 was designed around acquiring or earning the boxes.
Anyone who wanted everything in the game would have to grind over 4,000 hours or invest over $2,000 in loot boxes, according to some fans’ calculations.
On the day of the release of Battlefront 2, EA apparently took action and removed the microtransactions from Battlefront 2 for the time being. However, there is also said to have been a phone call with the head of Disney…
Does the shitstorm around Battlefront 2 damage the Star Wars brand?
The mega-corporation Disney is not only known for amusement parks and cute animated films. The company also owns the rights to enormously successful franchises such as Marvel and Star Wars. Furthermore, Disney is concerned about its good reputation as a family-friendly corporation. It does not want to be associated with unpleasant things like gambling.
A major shitstorm around a Star Wars product – especially shortly before the release of Episode VIII – is therefore unlikely to be in the company’s interest. Players have already spread the information about the alleged exploitation and the loot box gambling. The goal was likely to prompt Disney to intervene to protect the brand’s good reputation.
In any case, the situation caused increasing waves, and finally mainstream media such as Stern in Germany and CNN in America expressed negative views on Battlefront 2 and microtransactions for loot boxes in games.
Did Disney rein in EA?
Therefore, many players currently suspect that Disney is behind the disappearance of the microtransactions. During the latest AMA (Ask Me Anything, an open question round) of the developers on the subject, EA still insisted on the microtransactions, even though they hinted at alternative progression methods.
However, at launch, the microtransactions were suddenly gone. According to the site Venturebeat, there was reportedly a phone call between Bob Iger, the CEO of Disney, and Andrew Wilson, the head of EA, prior to this. Sources familiar with the situation reported this.
Shortly thereafter, the microtransactions in Battlefront 2 were suddenly removed.
For many players, it is clear that Disney has reined in EA to prevent harming the reputation of their brand. Others, however, see the (temporary) disappearance of the microtransactions primarily as a victory for the fans, who protested loudly and for a long time until EA relented. After all, many players saw a line crossed with Battlefront 2 and fought vigorously against it.
What happens next with the microtransactions?
However, those who read the statement from DICE and EA regarding microtransactions know that the transactions are supposed to return at a later point. The only question is whether it will be only selected items and cosmetics for real money or whether the disliked loot box system will come back in the form it was originally planned.
In The Division, a new event has started today, on November 17th. There is double loot on HVTs!
While update 1.8 is still weeks away, you can make use of the waiting time to grab plenty of loot on the upcoming weekends. Massive is hosting weekend events where you can earn double rewards.
It all kicks off this weekend.
HVT Event in The Division
The event this weekend has already started, it began today at 1 AM. It ends on November 20 at 1 AM.
What is special about the event? You will receive double rewards for taking out HVTs.
High Value Targets are the high-ranking targets
The HVTs are the high-ranking targets, for which you need to collect target data through “Search and Destroy missions. Then bring the target data either to the Officer for daily high-ranking targets or to the Officer for weekly high-ranking targets. Both are located in the Operations Base terminal.
The HVTs grant a variety of rewards: from experience points to Phoenix Credits to high-end weapons and gear sets. They can also drop Exotics.
What else is coming before update 1.8?
Update 1.8 is expected to be released in early December. Since major updates are always deployed on Tuesdays, one might consider December 5. In other words, there are still about three weeks until we can expect new content.
To bridge the waiting time, there will also be an event next weekend (starting November 24) where there will be double rewards. The requirements for this event are not yet known.
In FIFA 18 Ultimate Team, the Player of the Month for October, the “Premier League Player of the Month”, is known. It is Leroy Sané from Manchester City. Check out the player card with the rating here!
Every month, EA Sports selects a “Player of the Month” from the Premier League. Previously, 7 candidates who showed strong performances on the pitch during the month are nominated. Then, a winner is determined through a public vote and the opinions of Premier League experts and club captains.
This “Player of the Month” then receives a purple-gold special card in FUT 18, which you can earn through Squad Building Challenges.
On November 17, EA Sports announced the Player of the Month (POTM) for October 2017. It is the German professional Leroy Sané from Manchester City.
In October, he scored three goals and provided three assists:
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POTM in October – How to get the Player of the Month card
The standard card of Sané has an overall rating of 82. Now he receives this special card with an impressive 86 and outstanding stats. With extremely high pace and strong values in dribbling and shooting, the left winger can certainly strengthen numerous Ultimate Teams: You have two options to play with this POTM card:
Leroy Sané – SBC: You complete a total of four Squad Building Challenges to finish the entire Leroy Sané SBC group. The group reward is a permanent, non-tradable POTM card of him.
Leroy Sané as a loan player: If you only want a loan player card of him, you can complete the corresponding SBC for that. Only one SBC is required. Sané’s POTM card will then be available to you for 20 matches.
In Squad Building Challenges (SBCs), you create a team using your own player cards. This team must meet certain requirements. Then you submit the team and receive a reward for it. The submitted player cards are then gone.
These Squad Building Challenges are live for two weeks starting now (November 17). If you are looking for solutions for the SBCs, you will find them on the futhead page. Solutions from the community should be listed here over the coming days.
A Clarion Call is a limited-time event that grants XP bonuses. If you complete certain tasks, you’ll earn additional experience points.
As Bungie announced last week, Guardians do not have to wait until Season 2 to participate in such an event. The first Clarion Call will actually take place this weekend.
In the meantime, we also know what the event is called in German: It has the cumbersome name “Clarion Call” event.
What the first Clarion Call offers
The Clarion Call is a kind of weekend event:
It starts on November 17th at 7 PM (Friday)
It ends on November 20th at 7 PM (Monday)
During this time, you can earn doubled XP in all sorts of activities. If you want to quickly acquire Glimmer Engrams without spending money, now is your time.
You must play the activities with at least one member of your clan.
It doesn’t matter if you are already a member of a clan or if you join one during the event.
With this Clarion Call event, Bungie aims to create additional incentives for Guardians to organize themselves into clans. Months ago, the developers shared that the big goal is to minimize the number of Guardians wandering alone through the Destiny universe.
If you play Destiny 2 solely solo, you won’t benefit from this first Clarion Call. However, in the future, additional Clarion Call events will take place that do not require clan membership.
Due to Star Wars Battlefront 2, the topics of loot boxes and microtransactions are currently a major issue in the gamer community. What do you think about it?
Anyone currently searching the internet for articles and posts about Battlefront 2 will read less about the gameplay, the heroes, or the weapons from the Star Wars spectacle. Instead, a completely different topic is in the spotlight: loot boxes!
Since it became known that almost all game progress in Battlefront 2 depends on loot boxes with a random factor and that you have to grind for over 4,000 hours if you want to unlock all game content without spending real money, the shitstorm has been unrelenting.
But are loot boxes really that bad? This topic is currently being controversially discussed in our editorial team. Here are two opinions:
Jürgen says: “Loot boxes are a lot of fun and provide motivation!”
In my opinion, loot boxes are actually a great thing and are always associated with nostalgia and good feelings for me. Even as a little boy, I loved unboxing packages.
Especially when I didn’t know what was inside, I felt even more anticipation. And when the box contained a gift I had always wanted, everything was perfect! That’s how I felt on Christmas 1992 when I unwrapped my first SNES and until then didn’t know if my parents would actually give it to me! I was so happy!
Just like I felt under the Christmas tree back then, I feel every time I open a loot box in a game. I always look forward to cool cosmetics and mounts that I want to try out immediately.
Therefore, I actually have nothing against such boxes in games. I just want the option to pay for the boxes with in-game currency or unlock them through achievements. That then gives me extra motivation to face the grind in the game.
Robert says: “Loot boxes promote envy and gambling addiction”
Loot boxes are now a central element in many titles. They are increasingly placed prominently in the game. Even though the loot boxes have so far only contained cosmetic items in full-price titles, I view them critically because, on the one hand, they can promote gambling addiction and, on the other hand, target the envy of other players.
This is also demonstrated by the fact that you can now watch other players open these boxes. Here, psychological tricks are deliberately applied to promote players’ buying behavior. When – as is now the case in Star Wars Battlefront 2 – slight pay-to-win mechanics are also involved, this no longer justifies the purchase price of the game.
In my opinion, loot boxes represent a cheap substitute for content that should actually be present in an accessible form in the game itself. For this reason, I fundamentally reject loot boxes.
What do you think about loot boxes? Participate in our survey!
But enough opinions from the Mein-MMO editorial team. We want to know how you feel about this controversial topic. For this, we have prepared a complex survey together with our colleagues from GameStar and embedded it here. Have fun participating! We are already excited to see how the result turns out!
P.S.: Currently, we are not giving ratings at Mein-MMO, but that might change soon if there is a desire for it, which is why we are also interested in your opinion on possible ratings.
In Pokémon GO there has been a new wave of EX Raid invitations. These are supposed to take place next week. Have you received an invitation?
Those who want to catch special monsters in Pokémon GO have the opportunity in EX Raids. In these rare boss battles, players can currently face Mewtwo. However, one must receive an invitation from the game to participate.
These special raids have been tested for a few weeks now. New invitations were distributed just a few hours ago.
Invitation to Mewtwo Raids on November 26
In the new wave of invitations, both beginners and experienced trainers will receive a ticket for the battle against Mewtwo. According to initial reports, the new invitations are available worldwide. The battles will take place at sponsored and “regular” gyms.
As a requirement, we know that one must have successfully raided at the gym where an EX Raid takes place beforehand.
Source: Reddit user Slappyy1
Players are wondering how the selection for invitations is made. Is it random, or is there more behind it? Niantic remains silent about it. So far, the EX Raids are still in a testing phase.
How long Niantic intends to maintain this testing phase is unclear. Since hardly anything changes in the raids (the raid time window is again 45 minutes), it is not known what the developers are still testing. Just recently, the Pokémon GO team stated that some improvements are supposed to be made to the EX Raids.
Will Niantic perhaps reveal news about the EX Raids? Are the tests finally coming to an end? We hope that there will be official news in the coming hours.
Overwatch has a dedicated and perhaps slightly quirky community. Between cosplays and fanfictions, there is a fan who controls the heroes with crazy items – like now with a Fidget Spinner!
In Overwatch, some players already have trouble playing the game properly with a mouse and keyboard. The fast pace of the hero shooter doesn’t make it any easier. How about looking for controllers that aren’t really meant for gaming?
Fidgenji Spinner!
The YouTuber and streamer Rudeism has taken on this challenge. Time and again he brings amazement, admiration, and laughter to the community. He has made it his mission to play Overwatch as… strangely as possible.
In his latest project, he has wired a Fidget Spinner in such a way that he can control the already difficult-to-master hero Genji with it! At the moment, only throwing shurikens works, the controller is still in development:
Rudeism: The Master of Microwaves, Dance Mats, and… Bananas?
Rudeism has already presented many projects of this kind. In Overwatch, he played the supporter Symmetra and controlled her with microwaves. However, his performance with Winston was particularly crazy: He played the gorilla with bananas! And he did it quite well.
In World of Warcraft, the streamer was even honored in the game with his own NPC because he plays it with dance mats. So it is certain that his project with the Fidget Spinner and Genji will also come to a cheerful conclusion!
Benedict says: Cool idea, and this annoying toy fits quite well with Genji. Of course, only because of its shape… It’s amazing how well Rudeism can also implement his creativity practically. A true fan and tinkerer!
What do you think? Is a Fidget Spinner as a controller appropriate for the cyborg ninja? Would you try it, or rather stay away from it? Leave us a comment!
This is an AI-powered translation. Some inaccuracies might exist.
Battlefront 2 faced heavy criticism from players because the entire gameplay progression was based on loot boxes. These boxes were also available for real money and contained gameplay-relevant features. Now EA is backing down and removing the microtransactions from the game.
Star Wars Battlefront II recently caused a massive backlash. The reason was the controversial loot boxes. With them and a lot of effort, players could unlock Star Cards in the game and become stronger.
This brought players to arms, as they suspected Pay2Win behind the boxes and complained that such microtransactions have no place in a full-price game.
EA backs down, no microtransactions at launch
The whole mess escalated further, and an investigation was already initiated in Belgium. This is to examine whether the RNG loot boxes might constitute illegal gambling.
In the end, all of this was probably too much for EA, and they decided to simply remove the microtransactions from the game on the day of the release of Battlefront 2! And that just hours before the official release.
In a statement from developer DICE on Twitter, it says that they listened to the players’ criticism and will therefore remove the crystals – the real money currency – from the game.
Will microtransactions return after Christmas?
So did the opponents of loot boxes and microtransactions win? Not really, because in the DICE statement, it was also said that they want to thoroughly adjust and balance the game first and then reintroduce the microtransactions at a later point.
This immediately stirred up the community’s anger again. A thread emerged on Reddit warning that one should not give in to EA now and buy the game. Because after Christmas, the transactions will come back, and EA just wants to save the Christmas business.
If you really want to hurt the company and thereby persuade them to change their mind, one should also not buy Battlefront 2 now! The thread had already received over 150,000 upvotes at the time of this news …
In the mystery MMO Secret World Legends, update 2.1.4 has recently been released. The highlight of the update is the new “Anima Allocation” system. With this, you can customize your hero as you wish
In most MMOs, your heroes are clearly assigned to a specific role. Tank classes have a lot of health and can take a beating but deal less damage. Healers are usually weak and fragile. DPS classes often stand out by also being unable to take hits, but they deal significant damage.
If you prefer a more balanced hero, you often end up disappointed. However, with the last update 2.1.4 in Secret World Legends, a feature was added that allows you to customize your stats in detail.
Customize your character with Anima Allocation as you wish
Thanks to the new “Anima Allocation” system, starting from level 20, you can open a menu where you can freely set the focus of your hero between three corner parameters. These three extremes are:
Damage
Survivability
Healing
With the cursor, you can move your focus freely somewhere between these three attributes. So, if you want a tanky healer, you set your focus point somewhere between healing and survivability. A pure DPS hero, on the other hand, would be at the very top corner at damage.
Depending on your orientation, your stats will change, and since the system costs nothing, you can experiment as much as you want. The function is only disabled in combat.
New Talisman System as a complement to stat adjustment
With the new Anima Allocation, the system of talismans is changing. These accessories previously provided fixed bonuses to certain stats. With the new stat system, the talismans are changing, and instead of giving a bonus to certain stats, they only have an abstract power level.
Depending on your stat orientation in Anima Allocation, the power level provides bonuses to other attributes. For example, a talisman focused on survivability provides a significant bonus to your defense value and hit points. However, the same talisman focused on healing would greatly boost your healing abilities and neglect the other stats.
Also cool: To experiment even better, the cost to remove glyphs and sigils from your equipment has been reduced by 80 percent. This discount is valid until November 27.
Today, on November 17th, Xur is coming first. Let’s see what the Agent of the Nine brings.
All info about Xur in Destiny 2 on November 17th on PS4, Xbox One, and PC
When does Xur arrive? – Time
Xur appears every Friday at 10 AM during the winter time. He disappears on Tuesday, November 21st, at 10 AM. In the meantime, you can visit him and browse his inventory.
Xur’s currency – Legendary fragments
In Destiny 2, Xur requires the currency “Legendary fragments”. You can obtain them most quickly by dismantling legendary items or Exotics. They may also be found in other sources, such as vendor engrams.
Where is Xur? You can find Xur at this location today
Xur has certain positions where he likes to stay over the weekend. This time he is located on Titan in “The Rig”.
Offer and inventory of Xur – List of items with prices
Weapon: Hard Light – Auto rifle for 29 Legendary fragments
Hunter: Lucky Raspberry – Chest armor for 23 Legendary fragments
Titan: Synthoceps – Gauntlets for 23 Legendary fragments
The dark Warlocks in World of Warcraft will soon cast spells more beautifully. However, it will still take some time until then …
With Patch 7.3, most casters in World of Warcraft received brand new animations. Priests can now take off quite elegantly while casting powerful healing spells or indulge in the madness of the Voidform, while Shamans majestically summon the powers of the elements.
However, one class was painfully forgotten: the Warlock. As the only spellcasting class, they still have to deal with outdated animations while their raid colleagues are shining in new glory.
In the Developer Q&A with Game Director Ion Hazzikostas and Community Manager Josh Allen, a variety of questions about the future of the class were answered.
Warlock animations in the Pre-Patch for Battle for Azeroth
New Warlock animations are already in development. If everything goes according to plan, Warlocks will receive their new animations with the Pre-Patch for Battle for Azeroth – that is, the major Patch 8.0, which will be released a few weeks before the new expansion. Current speculation suggests that this will happen in late summer 2018.
Warlocks can also look forward to some additional changes, at least if they have dedicated themselves to Demonology.
This specialization has only moderately satisfied Blizzard, which is why the developers want to revise the Demonology Warlock. The main problem was that the feeling of being a “great master over the demons” was not properly conveyed. This will likely mean some changes to talents and abilities.
Are you looking forward to the new animations for Warlocks? Or rather, the rework of Demonology?
In Destiny 2, the Iron Banner has a release date in November 2017. This is the last chance to earn the Iron Banner badge from Season 1.
Next week marks the start of the second Iron Banner in the history of Destiny 2. PC players will enjoy this monthly PvP event for the first time.
Here are the key details about the Iron Banner in November:
It starts on November 21 at 10 AM (Tuesday, during the Weekly Reset)
It ends on November 28 at 10 AM, a week later
The game mode is Clash. In this mode, there are no additional objectives to fulfill; you just shoot each other.
What are the rewards in the Iron Banner?
By playing the Iron Banner playlist, you earn Iron Banner tokens. You can exchange these with Lord Saladin for Iron Engrams, which contain the special Iron Banner gear.
This is what the armor pieces look like:
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You can also earn tokens through daily challenges.
Additionally, there is a seasonal milestone. If you master this milestone, you will receive the “Shadows of Radegast” badge:
This emblem can only be earned in Season 1, which we are currently in. Since the Iron Banner in November will be the last Iron Banner in Season 1, this is your last chance to earn the emblem. Bungie emphasizes this.
In Season 2, the Iron Banner returns with new rewards and new ways to earn them. It is already known that players will be able to purchase weapons directly from Lord Saladin and that there will be ornaments for the Iron Banner gear. Read more information about Season 2 here.
How do I participate in the Iron Banner?
The Iron Banner is a monthly PvP event that can essentially be described as an additional quickplay playlist with special rewards. Each event features a mode from the quickplay playlist (this time it’s Clash). The mode changes from event to event.
Here are the participation requirements:
You must complete the story of Destiny 2 and have access to the Tower.
Then visit Lord Saladin in the Tower. He is located on the building of the Gunsmith.
Then start the Iron Banner playlist in the Crucible overview.
Further information:
You will fight in teams of 4 against each other – a 4v4 like in all PvP modes in Destiny 2. In Destiny 1, the Iron Banner was 6v6.
Power Level advantages are disabled.
There are no Iron Banner bounties and also no rank – only Iron Banner Engrams.
Normal matchmaking.
Will you be participating in the Iron Banner next week?
For MU Legend there are gift packages that will help you get started in this action MMO reminiscent of Diablo. We have received a number of such packages and want to pass them on to you. Find out here what you need to do.
MU Legend is an action-packed MMO that is inspired by action RPGs like Diablo 3. So you run as one of four classes through a fantasy world and slay monsters. The creatures leave behind valuable loot for you. With that, you will become even stronger and can slay even more monsters.
In addition to the Diablo gameplay, MU Legend offers a lot of MMO features, including PvP duels and large-scale battles between guilds. There are also quests and a complex leveling system. Furthermore, you can team up with other players and go monster hunting together.
1,000 gift packages to win for MU Legend
So that you can get started optimally in MU Legend, we have here a few gift packages from the publisher Webzen for you. The packages contain the following goodies:
3 days of premium playtime
3 days of a type-A costume
3 days of “Constellation Wings”
10 “Holy Recovery Potions L”
To receive such a package, you must complete three of the actions that are available in the window here. Once you have done that, your code for the gift package will be displayed here. However, only one code per user is possible, and there are only codes available while supplies last. The codes are valid only until December 31, 2017, and only one code per account can be used.
The latest Overwatch heroine is live. We tell you what Moira can do and what Patch 1.17 has brought!
Fans were disappointed when there was no redeeming patch for Overwatch this past Tuesday. However, the developers were only waiting for the start of the “Free Weekend” of Overwatch to add the latest heroine to the game.
Patch 1.17 of Overwatch is now live on PC and Patch 2.23 on PlayStation 4 and Xbox One. The patch brought several balance changes, primarily introducing the new healer Moira.
Moira is considered a rather “evil” character, as she must siphon life energy from enemies if she wants to heal effectively.
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Another important point in the patch is the renewed revision of Mercy. Her resurrection now has a cast time of nearly 2 seconds during which she is significantly slowed. This means Mercy must better choose the moment of resurrection, or the rest of the team must actively protect her. Besides that, her healing and damage boost beams have also been visually revised, so the different effects are now more easily recognizable at first glance.
You can find out what else has changed in Overwatch in the extensive patch notes below.
Overwatch Patch Notes 1.17 / 2.23
General Updates
General
The option “Leave Match as Group” is now also saved for future matches.
Arcade
One of the arcade places now changes daily to include a variety of game modes, including “Limited Duel”, “Low Gravity” and “Capture the Flag”.
HERO UPDATES
Ana
Biotic Rifle
The damage has increased from 60 to 70.
Lúcio
Lúcio now has an effect above his head in spectator mode that indicates which song he is currently playing.
Mercy
Caduceus
Mercy’s healing and damage amplification beams are now visually better distinguishable from each other.
Resurrection
Cast time increased from 0 to 1.75 seconds.
Movement speed is now reduced by 75% while casting.
Can now be interrupted if Mercy is knocked back, stunned, or hacked.
Valkyrie
While Valkyrie is active, Resurrection has no cast time.
While Valkyrie is active, the casting of Resurrection does not reduce Mercy’s movement speed.
Winston
Barrier Projector
Now has a hit point indicator.
User Interface
General
Several visual adjustments have been made to overhaul the HUD in spectator mode, including an improved spectator user interface, a redesigned unit frame, and an animated ultimate display.
Fixed Bugs
General
A bug has been fixed that caused player portrait frames not to load in the hero selection or overview during matches.
A bug has been fixed that prevented players from adding spectators to a deathmatch from the custom game lobby.
AI
A bug has been fixed that prevented bots from being revived when moved to another spot or team in the custom game lobby.
A bug has been fixed that prevented Sombra bots from hacking medkits.
A bug has been fixed that affected the movements of AI Bastion when defending point A on Eichenwalde.
A bug has been fixed that prevented AI heroes from defending point A on certain maps.
Heroes
A bug has been fixed that caused Ana’s secondary weapon to light up bright when viewed in the hero gallery.
A bug has been fixed that caused Ganymede not to make the intended sounds when Bastion’s beach buggy skin was equipped.
A bug has been fixed that caused the icon for Mercy’s ultimate ability not to display as intended when hacked by Sombra.
A bug has been fixed that caused Roadhog’s chain hook to stick to enemy players longer than intended.
A bug has been fixed that caused a glitch in Widowmaker’s knee when jumping.
A bug has been fixed that caused the toy robot to inflate in Zarya’s emote “Mystical Gift” when she destroyed it.
A bug has been fixed that prevented Junkrat’s rip-tire from being used as intended while jumping.
Maps
A bug has been fixed that caused the wrong phase of the maps (e.g. the Sanctum on Nepal) to display during hero selection on the maps Nepal and Lijiang Tower.
A bug has been fixed that caused the progress indicator not to display for a short time when players reached checkpoints on escort and attack/escort maps.
A bug has been fixed that caused the targeting interface for Doomfist’s Seismic Slam not to work as intended when targeting the rotating rotor blade of the turbine near the last point in Junkertown.
A bug has been fixed that caused some objects to fly differently than intended when shot at in Horizon Lunar Colony.
Have you tried Moira yet? What do you think of the latest patch?
If a warlock in World of Warcraft plays his cards right, he can keep a dozen players in check.
By cleverly exploiting the game mechanics, players in World of Warcraft can occasionally trigger effects that the developers certainly did not intend. This was demonstrated recently by the Alliance on the US server Moon Guard when a blood elf warlock entered their capital.
However, instead of quickly meeting his end, as is often the case with individual opponents in PvP, the warlock withstood the attacks of his enemies. Even a group of five players could not defeat him.
Talent choice makes warlocks nearly unkillable
The solution to the puzzle lies in a clever manipulation of the game mechanics and two talents:
Absolute Corruption ensures that the spell Corruption lasts indefinitely.
Demonic Armor provides a strong shield whenever the warlock deals damage.
Additionally, a level 110 player deals extremely high damage to opponents of very low level. Individual ticks from DoTs can cause several million damage here.
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That is exactly what the warlock exploited against the target dummies of the Alliance! Once afflicted with Corruption, the warlock was healed for several million health points every second. As long as he did not stray too far from the dummies, he could essentially be healed indefinitely.
The Alliance tackled this “raid boss” several times and needed several minutes each time to finally take down the warlock. A small video shows a snippet from the many fights that the warlock – and his opponents – experienced.
A cool idea that brings fun, or a clear bug that needs urgent fixing? What do you think?
Arena of Valor is a kind of mobile version of League of Legends (LoL). In Asia, the title as “Honor of Kings” helps the giant Tencent drive revenue to dizzying heights.
If a game is so popular that the Chinese government enacts laws to prevent an addiction epidemic among children and adolescents, then that is something special and somewhat concerning.
The mobile MOBA “Honor of Kings” was honored in China with this title in July 2017. That is the flip side of the coin. The front side, the popular side of Honor of Kings: The mobile MOBA is incredibly successful. How popular the game is can be seen in the business figures of the China giant Tencent.
2.2 billion US dollars with mobile, 84% increase compared to the previous year
With mobile games, Tencent has already made a lot of money in recent years, but in Q3 2017, Honor of Kings took it to the next level. Tencent attributes a large part of the enormous growth in mobile games to the MOBA. The game has over 160 million registered users.
In total, mobile games have generated 2.2 billion US dollars for Tencent. An increase of 84% compared to the previous year.
Tencent generates more revenue than these 4 giant publishers in the West
The revenues from Tencent’s PC games like LoL also skyrocketed in Q3.
In total, the quarter was incredibly strong for Tencent. Revenue from PC and mobile games has risen to 4.95 billion US dollars. As Asia expert Daniel Ahmad notes, this is more than Activision Blizzard, Electronic Arts, Take Two and Ubisoft combined in Q3 2017.
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Interestingly, these higher revenues come with a shrinking player base. The number of monthly active users has decreased by 3.8%, according to the figures.
Destiny 2 is now available for download and installation with update 1.10 / 1.0.7. Here are the patch notes for PS4, Xbox One, and PC.
On Thursday, November 16, update 1.0.7 went live on all platforms, and update 1.0.7.1 went live on PC.
Update 1.0.7 carries version number 1.10 on consoles and is approximately 1.2 GB in size.
There is a lot included in this update. However, the patch notes are straightforward.
What changes with 1.10? – Patch Notes
This update is officially called “the update before Curse of Osiris.” It brings these three changes:
A “Curse of Osiris” announcement has been added. What this exactly means will be seen once the servers are back online, expected around 9 PM. Update: This cinematic can now be viewed in the navigator!
A problem with the “Venture Capital” clan perk is being fixed, which incorrectly rewarded you with faction rally tokens.
Additionally, there had been rare crashes during the “Taken Blight” public event. This has now been fixed.
Those were the general patch notes for 1.10. A few changes to the Companion App are also listed:
Factions and collections have been added in the progress area.
The help search has been improved.
This change brings update 1.0.7.1 on PC
PC Guardians can additionally download hotfix 1.0.7.1. This includes a fix:
A problem has been fixed that caused additional Buffalo error codes on PC.
You need to download and install the updates to play Destiny 2 again.
Recently, a lot of new information about “Curse of Osiris” has come to light. Here are our articles about it:
The MMORPG Crowfall could become a very interesting title, especially for PvP fans. But when will it be released? What’s the new date?
Crowfall actually planned a soft launch late in 2017, but that didn’t happen. There is a delay.
The developers do not want to provide a specific date for a release. As a target, they state “as early as possible in 2018.”
In any case, ArtCraft is not planning a conventional release, but a soft launch. This means that at some point, Crowfall will not perform any more wipes and simply keep the servers open. Development will still continue.
Such soft launches occur repeatedly in the MMO space. Developers then simply open the servers for an open beta permanently, eventually reaching the “no-wipe” stage, meaning progress is retained. Fans continue to play while the devs actively develop and eventually remove the designation “beta.”
The team behind Crowfall aims to create a game world that functions differently from what you typically find in MMORPGs. Each player manages their “Eternal Kingdom,” which they expand by visiting campaign worlds, gathering resources there, and facing many challenges. However, these campaign worlds will eventually be destroyed and new ones opened that offer different challenges.
Soft launch won’t be long now
It is already possible to get a taste of this game principle. The test servers are open 24 hours a day, seven days a week. Those who purchase access with a founder’s package can participate and provide feedback to the developers. As early as next year, these tests are expected to lead to the soft launch.
This year, a lot has happened in the game, which has grown from a simple PvP arena to an experimental campaign world that already reflects the basic game principle. The team could not achieve all its goals for 2017, but 2018 will also be a productive year that brings the soft launch of Crowfall.
In The Division, it will take weeks until Update 1.8 is released on PS4, Xbox One, and PC.
Yesterday, the State of the Game aired on November 16, 2017. The developers talked about upcoming “Events” in The Division, including the release of Update 1.8.
A specific release date is still missing. However, today the release window of “early December” was mentioned. Since major updates are always deployed on Tuesdays, one might consider December 5 as a possibility.
This means: It will take at least nearly three weeks until you can play the new content of Update 1.8.
Since the PTS for 1.8 closed at the end of October, most agents assumed that the update would appear 2 to 3 weeks later. The fact that it is now waiting over a month (calculated from the end of October) comes as a surprise. Several users expressed their frustration in the Twitch chat.
According to Massive’s community developer Yannick Banchereau, it takes a while to apply the finishing touches to such a large update. Every time a bug is fixed, it must be double-checked to ensure that nothing else is broken elsewhere. A lot needs to be done.
Upcoming weekends have events
This weekend, there will be a double rewards event. The HVTs will drop double rewards. These are the high-value targets you can hunt in the open world.
The following weekend, there will also be a double rewards event. More information on this will follow.
When asked why Massive is not repeating the previous global events to bridge the time until Update 1.8, Banchereau replied that they would not do this. The events will be repeated in the future, but only when more global events are in the “rotation.” So definitely not before 1.8.
Global Event 3 will start shortly after the launch of 1.8. It is definitely set to begin in December.
By the way: It is expected that there will be no “State of the Game” next week. Massive knows that agents currently only want one piece of information: the release date for 1.8. Therefore, it will probably be the next info stream only when there are truly important, new details to share.