Patch 7.3.5 of World of Warcraft is live. We provide you with an overview of what has changed in Azeroth.
With the end of the maintenance work today, January 17, 2018, the latest update of World of Warcraft has arrived on the live servers. In this article, we want to give an overview of Patch 7.3.5 and reveal to you what has changed in Azeroth.
The Scaling World
The biggest change of the patch may seem like a true blessing to avid players and twinkers. Since today, all zones in World of Warcraft scale with the player’s level to a certain extent. Just like in the areas of Legion, the enemies now scale with up to a certain level. For example, Westfall scales from level 10 to 60, giving you plenty of time to explore the zone with all its quests.
Since today, the last wing of Antorus, the Burning Throne is also accessible. Those who defeat Argus can then travel to Silithus and complete a new questline that will introduce the transition to the next expansion “Battle for Azeroth.”
A New Battleground
Patch 7.3.5 also includes the new battleground, the “Seething Shore.” However, the 10vs10 PvP area will only be released in the coming weeks, when the story of Silithus has fully unfolded.
In the Eververse, you can obtain the exotic emote “Six Chambers” as well as the emote “Good with Hat” for Glimmer. Additionally, an ornament for the Sturm, an ornament for the Wardcliff Coil, and the exotic Ghost shell “Victorious Shell” are available.
Ikora Rey has meditations on Burning, Chosen, and Deadly Trials. Above her, there is still an incorrect waypoint.
Don’t forget to choose a faction with the faction leaders.
A “little trolling on the internet” can have severe consequences. In Canada, a spammer who disrupted the streaming platform Twitch now faces 10 years in prison.
In the vastness of the internet, different laws apply than in the real world. For many, the internet is even a “lawless zone” – no matter what others say. That this is slowly but surely changing and also leading to penalties is something a man from Canada will now experience firsthand.
The user behind the name “Apple” had made a negative impression on the streaming platform Twitch last year – and that is still an understatement. He apparently set out to ruin the day for as many streamers and their viewers as possible and organized several spambots for this purpose.
These programs flooded the chats of over 1000 streamers with more than 150,000 messages, up to 700 messages per minute.
But it’s not just about the sheer spam; it’s also about the content of the messages. These were often insulting, racist, and often linked to pornographic content, sometimes even involving children.
Mstym, one of the affected streamers.
Here are some excerpts from the messages that Apple sent with his bots:
“Death to all Jews, death to all Jews”
“Allah hates gays KappaPride”
“We want to see gameplay and not these big tits”
A Canadian court is now taking on the matter. The person behind “Apple” faces up to 10 years in prison, as reported by the US site Kotaku. Apple has not yet issued a defense.
Twitch employees needed 200 hours to uncover the alleged perpetrator
Twitch only discovered the identity of the accused after obtaining a court order, which put pressure on sites like CloudFlare and Whois Privacy. Apple wanted to conceal his identity with the services of such sites. It is said that employees from Twitch spent 200 hours trying to uncover the identity of the spammer.
This is not the first incident involving Apple that a court has to deal with. Last year, the Supreme Court of Canada ruled that Apple may not develop or distribute any software that harms Twitch channels and their chats.
What do you think of these penalties? Is it good that the internet is gradually being enforced more strictly and that not everyone can do whatever they want anymore? Or should it be viewed “lightly” because it is “only online”?
This is an AI-powered translation. Some inaccuracies might exist.
Epic Games, the creators behind Fortnite, are once again taking action against an alleged cheater. This time, it’s not directly about cheats that should give him an unfair advantage, but about the in-game currency V-Bucks.
We have already reported that Epic Games has legally pursued various cheaters who have created or distributed cheats. These cheats were meant to give players an unfair advantage in Fortnite: Battle Royale.
According to Epic Games, such cheats undermine the gaming experience of Fortnite for everyone and harm the integrity of the game.
Now, they have a different type of villain in their sights: and this is directly related to the developers’ profit. The accused is alleged to have stolen from the company.
Exploit is said to have generated free premium currency
Epic has filed a lawsuit in California. A man from New Zealand is accused. He is alleged to have developed an exploit that allowed players to obtain V-Bucks for free.
V-Bucks are the premium currency of Fortnite and are used to purchase loot boxes in the game, known as Llamas. In Fortnite: Battle Royale, V-Bucks are used to obtain skins.
Fortnite says: Those who create this currency ultimately steal money from us.
Exploit was then showcased and promoted on YouTube
Epic believes they have found the culprit: He developed an exploit for Fortnite Battle Royale that allowed players to obtain V-Bucks without paying for them. He then created a video, uploaded it to YouTube, and showcased and promoted his exploit.
Epic managed to get the video taken down from YouTube, but now wants to go further.
They are suing the New Zealander for copyright infringement and breach of contract. They demand compensation and that the accused destroy all copies of Fortnite and Fortnite-related works.
3 lawsuits against cheaters already settled out of court
One of the most powerful items in World of Warcraft is being nerfed. The end of the Picollo of Flaming Fire has come. Cortyn mourns.
There are only a few fragments in World of Warcraft that I associate with the “good old days” of Classic. One of them is my Mage’s Tier 0 set, of which I am still very proud. Another is the trinket “Neltharion’s Tear” that I obtained from Nefarian back then – it was the first item for me with a “flavor text”, meaning a yellow description under the item.
The last piece from that time is the Picollo of Flaming Fire.
For everyone who is not familiar with the item: The Picollo of Flaming Fire was a trinket back then. It had no stats and only a “Use” effect: All players within a certain radius around the character would start dancing.
When I first heard about this item in Classic, I did everything to get the Picollo.
I stayed up all night and fought – often alone – through Stratholme. I pulled groups, defeated a single enemy, and then fled from the instance. This reset the group, I reentered the dungeon and repeated the process. Over and over. Continuously. Until I reached the rare mob Hearthsinger Forresten and after well over 20 kills, he finally handed me his Picollo.
Since then, I have always kept the Picollo in my inventory. Often it remained unused for several weeks, but occasionally it came into play and made everyone in the vicinity dance.
Even when the Picollo was transformed from a trinket into a toy, it always had a place in my hotkeys. For me, it was and still is a piece of “WoW history”.
Picollo of Flaming Fire can only be used in groups now
With patch 7.3.5, Blizzard introduces a small change that I do not like. Other players will no longer be affected by the Picollo of Flaming Fire unless they are in the group of the Picollo’s owner.
I find it hard to put into words why this change affects me so much.
The Picollo of Flaming Fire was simply a constant in World of Warcraft that could make any place (at least temporarily) a little sillier, funnier, and more positive.
No matter if it was in the auction house of Ironforge, in front of the crowded entrance to Blackrock Spire, or in front of the bank of Stormwind. Whenever someone pulled out the Picollo of Flaming Fire, you had to roll your eyes in exasperation, but couldn’t help but grin at all the dancing characters.
But apparently, the complaints became too loud, feeling wrong to see your own character forced into such reactions. While I can absolutely understand that from a roleplay perspective, it still makes me sad to know that the time has passed when the entire auction house was happily dancing.
Rest in peace, my beloved Picollo of Flaming Fire. Tonight we will dance one last time in the auction house. You will never be the same again.
Capcom introduced a PS4 Pro Edition styled after Monster Hunter World that is available in limited quantities. It was previously unknown whether the PS4 Pro with the head of Rathalos would also come to Europe. It has now been confirmed that it will be released in Europe and thus also likely in Germany.
In Japan, the special “Monster Hunter” controller will be offered independently of the console bundle. It is not yet known whether this will also be the case for Europe.
Whether in the game or within the community, online or in “Real Life,” there is a lot happening in Final Fantasy XIV. Here are 15 curious facts about the MMORPG from “Square Enix”:
1. Foxclon’s Stinky Nickname
In the Japanese community, Toshio “Foxclon” Murouchi, the right hand of the producer, has the nickname “Morbol”.
In FF games, a Morbol is a plant monster that smells terrible. This not-so-flattering title was earned by the Head Game Master for the avatar he uses in the official forums.
However, it doesn’t seem to bother him, as he wore a Morbol hat at an FFXIV event in Kobe that could even make Morbol noises.
2. The Generous Community
The FFXIV player and YouTuber Denmo McStronghuge, along with community figures like Mr. Happy, Larryzaur, and Very Merri, raised around $21,500 in a charity stream for the victims of Hurricanes Harvey and Irma in America.
Players from the community were invited to participate in the Lalafell parade with their freshly created Lalafell characters or to attend the event as spectators. There were also trivia quizzes and raffles with FFXIV merchandise as prizes.
The food and drinks served there are based on their names and appearance from monsters and items in the MMORPG. The Moogle ice cream is shaped like a Moogle, and the White Mage Cure cocktail is accordingly milky-white. The prices on the menu are listed in Gil, the traditional FF currency, which correspond to a 1:1 conversion in Yen.
4. The FFXIV Rock Band “Primals”
The sound designer and composer of FFXIV, Masayoshi Soken, along with the Japanese Localization Lead, Michael-Christopher Koji Fox, founded the band “Primals.” The name is a reference to the summons in FFXIV.
With the founding of the band, Soken followed in the footsteps of his mentor, the most popular composer in the FF series, Nobuo Uematsu, and his band “Black Mages”. The band plays rock arrangements of the FFXIV music featured on the official soundtrack CDs “Duality” and “Astral to Umbral.”
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5. “A Stage Reborn” – A Theater on the Diabolos Server
A group of players from the Diabolos server decided to express their passion for theater and acting in FFXIV. The guys and gals from the team built a stage in their guild house and regularly practice their plays there. They use all sorts of tricks that the game offers them.
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Their first project was the play “I Want to Be Your Dove” from Final Fantasy IX. It received enthusiastic responses from the community. Initially, only one performance was planned, but the demand for audience was so great that it turned into four. The fans of the theater troupe even created new characters on Diabolos for this, and the performances were even attended by SE employees.
6. Yoshida’s “Fortune Teller” T-Shirts
It is a popular theory among fans that the T-shirts Naoki Yoshida wears during his presentations at fan festivals always contain a hint about the unannounced jobs. For instance, he wore a Batman shirt at the 2014 fan fest, which fans interpreted as a hint at the Dark Knight job.
At the 2016 fan fest, it was the shirt with a Scarlet Witch motif that pointed at the Red Mage. When asked if it was intentional, the producer grinned: “Maybe I just like wearing superhero shirts.”
7. The “Great Goobbue Wall”
Shortly before the 1.0 version of the game was taken offline, the developers staged an apocalypse scenario for the remaining players during which hordes of monsters flooded the capitals. To prevent this, players summoned their Goobbue mounts to create the “Great Goobbue Wall” in front of the gates of Ul’dah, blocking the way of the monsters.
8. The Running Gag of the Dead Dragoon
After the launch of FFXIV: A Realm Reborn, the Dragoon job became infamous for its long animation locks. Bad timing when using abilities often led to Dragoon players ending up dead on the ground.
Although the developers adjusted the animations a long time ago, the Dragoon continues to be humorously referred to in the community as Loldragoon,Lolgoon, or Floor-Tank.
9. Yoshida – The Troll
During the Producer’s Letter in April 2017, fans begged to finally show the benchmark for the upcoming “Stormblood” expansion set to release in June. In Japanese, the benchmark is abbreviated as “Benchi” (bench), and Yoshida reacted with agreement… and showed a picture of a bench on stream.
As a bonus, there was the composer Masayoshi Soken sitting on it.
10. Final Fantasy XIV in the Guinness World Records
FFXIV scored two world records at the Fan Festival 2017 in Frankfurt. The first was for the longest credits in an MMORPG. This was due to the names of all players who financially supported FFXIV during the 1.0 version, the so-called legacy players.
The second record was for having the most original music pieces in an MMORPG. The composer Masayoshi Soken was particularly pleased with this record.
11. Singing Talents at Square Enix HQ
Many of the songs in FFXIV are sung by Square Enix employees. Mainly by Localization Lead Koji Fox, whose voice we can hear in songs like “Locus” and “Rise” from the Alexander raid.
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Moreover, the songs of Lakshmi and Ravana were sung by regular SE employees. In an interview, composer Masayoshi Soken stated that he finds it impressive how Koji Fox continuously discovers such talents among the staff.
12. Final Fantasy Easter Eggs
For fans of the FF series, Final Fantasy XIV is a huge toy box full of references to other entries in the series. Some are obvious, like the Magitek mount that many fans should recognize from FFVI. Others, however, are well hidden and can only be noticed by true connoisseurs of the series.
For example, the red symbols of the main villains of FFXIV, the Ascians, were borrowed from the FFXII summons like Matheus and Cuchulainn. Players have tried to make a complete list of all Easter eggs, but since more are added with each patch, the thread eventually came to a standstill.
13. Producer Yoshida’s Fear of Flying
The director and producer of FFXIV, Naoki Yoshida, claims to suffer from severe fear of flying. It is therefore impressive that he flies several times a month across the world to attend various events and conventions.
For instance, he flew from Japan to China last August, during the Fan Festival celebration, and then went straight to Germany to perform on stage with fans at Gamescom before returning to Japan.
14. Raubahn Extreme
The incident known in the community as “Raubahn Extreme” occurred during the Stormblood launch and was based on a bug that occurred when starting a fight.
The instanced solo fight began with the NPC named Raubahn, and the high influx of players in the first hours and days after launch caused players to be kicked from the instance and unable to progress in the story. While the developers frantically tried to find a solution, players formed
Conqueror’s Blade (PC, PS4 version planned) is a mix of action game and strategy. Those who want to try it out can play the Closed Beta in January. Additionally, the developers explain the vibrant world you can conquer.
If you’ve always wanted to combine wild battles like in For Honor with the large-scale battles from a Total War game, keep an eye on Conqueror’s Blade. In it, you play a general from Asian or Western medieval armies. However, you don’t lead your troops comfortably from a command hill. Instead, you need to participate in the frontline as the leader.
The Closed Beta of Conqueror’s Blade is set to start in January 2018. The start date is now known: It is January 26. Registration is possible via the official Conqueror’s Blade website. In the game, you can then set off with your army and conquer the world at your leisure.
The world “Big World” of Conqueror’s Blade is not a static map with fixed values. Instead, it is a dynamic simulation modeled after the real world. You have to find resources for training and maintaining your troops. Depending on the terrain and season, there are different types of raw materials.
Also cool: Depending on the terrain and incline, you will progress faster or slower. To make the map as realistic as possible, the developers studied maps and terrain of the real world thoroughly.
In FIFA 18 Ultimate Team, the TOTY midfield players are well-known. You can grab these three top cards from the Team of the Year starting today.
Let’s go to Round 2 of the TOTY phase in FUT 18!
After the forwards of the TOTY were released yesterday, on January 15th, they will be replaced today by the TOTY midfield players. These three players will receive upgraded “Team of the Year” cards:
Modric – 96 Rating
De Bruyne – 96 Rating
Kanté – 95 Rating
These three players are available starting at 7 PM for 24 hours in the packs. They replace the TOTY forwards, who will no longer be in the sets from that point on. Tomorrow, on January 17th, the defenders + the goalkeeper will be released. We suspect that the entire TOTY will be in packs afterwards – at least that was the case in previous years.
What could the complete Team of the Year look like in FUT 18?
Here’s a look at predictions for the other possible TOTY cards. The large fifauteam community voted diligently last week, so these candidates may also land in the official TOTY:
Goalkeeper:
David de Gea, Manchester United (overwhelming majority with 60% of the votes). Buffon follows with 30%.
Defenders:
Sergio Ramos, Real Madrid (18.3%)
Marcelo, Real Madrid (11%)
Leonardo Bonucci, Juventus Turin / AC Milan (8.6%)
Antonio Valencia, Manchester United (8.2%)
Midfielders (fully consistent with the official TOTW):
Kevin De Bruyne, Manchester City (19.9%)
N’Golo Kanté, Chelsea (16.6%)
Luka Modric, Real Madrid (15.1%)
Forwards:
Lionel Messi, FC Barcelona (23.4%)
Cristiano Ronaldo, Real Madrid (22.8%)
Neymar, Barcelona / PSG (13.9%) – Neymar did not make it into the official TOTY, but Kane did. He received 9% of the votes and landed in 4th place.
Once the TOTY players are available, you can pull them from packs for a limited time, as long as you’re lucky. There will be special pack offers during this time. After that, it will only be possible to acquire the TOTY players on the transfer market, where they will fetch high prices.
It applies:
Once the TOTY cards are in the packs, the standard cards of the respective players can no longer be pulled from the packs.
A set must contain rare gold players to have a chance at a TOTY player.
If you own a standard card of a TOTY player, nothing happens to that card. If you want a TOTY player, you have to pull it from packs with luck or buy it on the transfer market.
The chances of pulling a TOTY player are exactly the same as the chances of pulling that respective player’s standard card at another time.
The 3rd faction rally is approaching in Destiny 2. Three factions are fighting for victory – and for a special weapon. We predict: The winner is already determined.
Today, on January 16, 2018, the third group fight in the history of Destiny 2 starts. This is the first rally of Season 2, which offers new rewards.
What is special about this event: The Guardians join at the start of a faction (Dead Orbit, Future War Cult, New Monarchy) and then fight for their cause for a week. They dive into various activities, collect faction tokens, and exchange them for engrams. The faction that drops the most engrams at the end wins the group fight and rewards a victory weapon. The victory weapons of the other factions remain undisclosed.
Which faction is expected to win the 3rd group fight?
The first faction rally was won by Dead Orbit, the second rally went to New Monarchy. And in the third rally, the Future War Cult will emerge as the winner!
Why is that? We conducted two surveys in the past weeks asking which faction you will support this time:
The second time last weekend, after the new date for the 3rd rally was announced. With over 2200 votes, the Future War Cult now won somewhat more clearly with 30% against New Monarchy with 26%. Dead Orbit received 19% of the votes:
In the previous faction rallies 1 and 2, we conducted surveys that correctly predicted the outcomes. However, the results of the third rally were not as close. Dead Orbit received nearly 50% of the votes in the first rally, while New Monarchy reached exactly 50% in the second rally.
This time, the factions are separated by only a few percentage points, so there may still be a surprise winner. But at Mein-MMO, we naturally trust our readers and confidently predict: The Future War Cult will take home the victory of the third rally.
All info about the third faction rally in Destiny 2
The faction rally starts on January 16 (Tuesday) in the evening (after maintenance)
and ends a week later, on January 23 at 6 PM.
Participation requirements:
Must have at least character level 20
Complete the campaign
Once the rally starts, you must play the faction rally introduction milestone
After that, you join a faction. Each character can join one faction
The new rewards:
From this rally, you can earn ornaments by completing specified objectives. You do not need “drop luck” for this. These are the ornaments:
Dead Orbit:
New Monarchy:
Future War Cult:
The faction that drops the most reward packages after one week wins the rally. The winning faction, and only the winning faction, will then release a victory weapon. These are the victory weapons that you can receive at the end – all are auto rifles:
Dead Orbit:
New Monarchy:
Future War Cult:
If you are a member of the winning faction, you receive the victory weapon for 1000 Glimmer. But all other Guardians can also purchase this weapon – but for 50,000 Glimmer.
Hori is launching an officially licensed wireless controller for the PS4 from Sony. Its design is reminiscent of the bulky Xbox One gamepads.
The topic of “controllers” divides console players:
While some swear by the classic PS4 DualShock with the central analog sticks and will not accept any other gamepad layout at home,
others prefer the “bulkier” Xbox controller with the offset analog sticks.
It’s often said that such controllers in the Xbox layout fit better in hand – ultimately, that is probably a matter of taste.
For all of you who are gaming on the PS4 but like to have something more in hand and prefer asymmetrical analog sticks, Hori (Japan) has now developed the controller “Onyx”.
What can the Onyx controller do?
The Onyx controller is an officially licensed product from Sony. According to the PlayStation blog, the controller is compatible with all PS4 systems, including the PS4 Pro. Onyx was designed to offer all PS4 players a wider selection so they can find the controller that fits their unique playstyle, according to Sony.
The somewhat bulkier controller offers all the basic functions of a regular DualShock 4. Here are the special features listed:
Wireless
Ergonomically shaped
Large grips
Bluetooth connectivity
Dual vibration motors
Asymmetrical sticks
Onyx has been on the market since January 15, 2018. It costs around 60 euros, similar to the standard PS4 controller.
Here you can find an Amazon offer for Oryx:
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That Onyx closely resembles the Xbox design is, of course, not something Sony mentions. But no one can really dispute that…
By the way, Hori has also developed an officially licensed set of mouse and keyboard for the PlayStation 4. You can read more about it here:
Today, on January 16th, Update 1.1 was launched on PS4, Xbox One, and PC, showing that the developers of Star Wars: Battlefront 2 quickly respond to criticism. Furthermore, according to the patch notes, players can look forward to new content and especially a better balance.
In this context, especially well-established elements are being improved and complemented by new modes. For example, the Blast mode can now also be played on the beautiful map Crait. The last part of the map, the mine tunnels, offers excellent terrain! Team Deathmatch on red and white ground? That was exactly what I was missing! And I mean that quite seriously.
Iden Versio is blown up
The heroine of the campaign, Iden Versio, is now playable not only in ground battles but also in Starfighter Assault. For this, she hops into her agile, custom-modified TIE/In Fighter, which boasts special abilities:
Afterburner: Provides a temporary speed boost. Good for dodging enemy missiles.
Laser Barrage: Rapid fire that deals high damage.
Double Proton Torpedoes: Fires two proton torpedoes that track the target and deal high damage.
Inferno Leader: While active, all enemies in the vicinity are revealed to allies and receive increased damage.
The corresponding star cards are also provided, which enhance the relevant abilities. Additionally, players can achieve further milestones with the new space battle heroine, such as by repeatedly eliminating opponents through barrage fire.
A balancing act
More important than the now broader positioned Iden Versio and the Crait Deathmatches is probably the balance. In the past, this has often been criticized. Specifically with the weapons CR-2 of the Assault and Blurgg of the Officers, players could cut through enemies too easily. As announced, these have now been nerfed.
The Wookiee warriors, Boba Fett, and Finn will also be weakened to create a better game balance. Lastly, a few known bugs have been fixed. Now all abilities of Finn and the Officers should really respond accordingly to all affected units.
The gaming experience should now be much more pleasant.
Leveling is fun again since patch 7.3.5. We will tell you which WoW areas you should explore in peace on the Horde side.
With patch 7.3.5, Blizzard made some major changes to the game world of World of Warcraft. All zones in Azeroth, the Outland, Northrend, Pandaria, and Draenor will now scale with the character’s level.
This allows new characters to experience quest areas in their entirety and complete the story of each zone without the character’s level already being too high.
The most beautiful leveling areas on the Horde side
But which zones in World of Warcraft are worthwhile? Which stories are worth reading the quest texts and actually stopping for the little NPC events?
After all, many players don’t read quest texts at all but just hammer “Accept” and travel to the marked location on the map. But some missions are definitely worth reading!
In this article, we want to briefly introduce you to the areas with the most beautiful, exciting, or funniest questlines – today in the version for the Horde.
The Silverwood (Level 10-60)
The Silverwood is all about Sylvanas’ war against the Worgen. On behalf of the Dark Lady, the remaining Gilneans are rounded up, systematically killed, and resurrected as undead to serve the Forsaken of the Horde. Not only is the area dark, but also the story that is told here is very grim. You are rewarded with a finale that involves the survival of a leader of the Horde.
The undead prepare their plague – Sylvanas cleans up in Gilneas!
Hillsbrad Foothills (Level 15-60)
The conquest continues directly in the Hillsbrad Foothills after the Silverwood. It remains grim, and some mini-areas are quite cruel, but here you will find more amusing quests and funny NPCs. Players even become quest givers themselves and assign missions to all sorts of “cliché” characters. Among them is “Kagbuhn”, a somewhat bumbling undead who keeps needing help.
Not a common sight: an undead psychiatrist treating orcs with PTSD.
Desolace (Level 40-60)
Desolace was devastated even before the Cataclysm, and that hasn’t changed since then. However, some exciting missions await players who dare venture here. One mission involves protecting the last egg of a red dragon from Deathwing. In another place, some “onlookers” want to describe in detail how Deathwing’s attack was executed (from their perspective) – namely, on a motorcycle with a hot blood elf in each arm. That’s how it was, for sure!
These three guys have very exciting stories about their personal fight against Deathwing.
Azshara (Level 10-60)
Goblins are a funny bunch with all kinds of experimental drives. If you give them too much freedom, it ends up like in Azshara. Labs are set up everywhere, and the area is being exploited. Besides funny inventions, there’s also a wacky love story here. Who would have thought that dragons would fall in love with spirit healers?
The goblins have reshaped Azshara – and even built a whole city here!
Stonecrag Mountains (Level 20-60)
Under the leadership of Warchief Garrosh, not everything was bad. Or was it? You will experience how cruel and precise the war machinery of the Horde can be in the Stonecrag Mountains. A conquest campaign awaits you, where you climb through the ranks of the Horde and extinguish the life forces of the nasty night elves and their trees.
The elf forests are swiftly dealt with.
Grizzly Hills (Level 63-80)
In Northrend, no area can match the beauty of Grizzly Hills. The music and surroundings invite you to linger and are somewhat detached from the scourge of the undead that usually plagues Northrend. Besides the beauty of the area itself, there are also interesting questlines. Such as the rise and fall of a rogue orc leader and the dark secrets of the Old Gods that lie beneath the surface of the forest.
You can let your soul relax a bit in Grizzly Hills.
Zul’Drak (Level 64-80)
In Zul’Drak, the story from Grizzly Hills continues. You witness a great betrayal and then have to operate in a long questline disguised as a servant of the Scourge. Alongside a meeting with the Lich King himself, some cool “showdown” battles await you. Troll lovers will particularly enjoy it here, as there are many details about the trolls’ background story.
The Scourge is on the rise in Zul’drak.
The Jade Forest (Level 80-90)
The Jade Forest is the starting point for the journey to Pandaria. The Horde and Alliance both want to conquer the new continent – this conflict is brewing in the Jade Forest. However, the Horde’s version is a bit more atmospheric because you get to know the crazy people of the Hozen and even chase the missing prince of Stormwind. Coupled with the first signs of the Sha, strange monsters that cause negative feelings to arise.
It’s idyllic in the Jade Forest – and yet many dangers lurk.
The Blasted Lands (Level 84-90)
Completely devoid of any joy is the Blasted Lands. Here lives the insect-like race of the Klaxxi, making players the “Awakener” who awakens the mighty Paragon Klaxxi. You learn a lot about this strange species and the magical properties of amber. Additionally, a large part of the quests is voiced, and at the end, there’s even a strong revelation that might shock some players.
The Klaxxi breed strange creatures.
No matter how you plan the leveling phase of your new Horde character – you should definitely take the mentioned areas into account, as they contain many interesting or funny stories!
You can find a general leveling guide for quick leveling in 2018 here:
The Korean sandbox MMORPG Black Desert Online is more successful in Europe and the USA than in its home country of South Korea. This is extremely unusual.
Black Desert Online is a sandbox online role-playing game from South Korea that was released in 2014. The MMORPG launched in Europe and the USA in March 2016.
Interestingly, Black Desert Online is more successful in the West than the Korean version.
In November, a presentation for investors from the developer Pearl Abyss was released. Among other things, there was an interesting graph regarding revenues in the third quarter of 2017.
According to the graph, 56 percent of the quarter’s revenues came from America and Europe. Only 18 percent of the revenues were generated in South Korea. The remaining 26 percent of the sales came from the rest of Asia.
The ideal game for the western market
Such success of a Korean game outside the home country is extremely unusual. Normally, Korean games, like Dungeon Fighter Online, generate the majority of their revenues at home. Black Desert, however, was graphically much more sophisticated than most Korean games at the time. Therefore, many players had inadequate computers. The same applied to the extremely popular PC bangs in Korea. For Pearl Abyss and publisher Kakao Games, the great success in the West is a good thing.
Because the online role-playing game Black Desert was the first major hit for Kakao outside of Korea, where the core business had previously existed. Kakao is a well-known brand in South Korea due to its popular messenger app “KakaoTalk.” Therefore, the company likely has a well-filled war chest but saw no way to become an international company with its core business: Gaming is now supposed to be the ticket to the global market.
Black Desert Online sold more than 400,000 copies in Europe and North America alone in 2016. This was far more than sold in Korea.
When Black Desert developer Pearl Abyss announced its IPO in September 2017, the worldwide revenues for Black Desert were already over 300 million US dollars.
Publisher Kakao Games aims to establish itself further in the West with Black Desert & A:IR
Therefore, Kakao Games wants to establish itself further in the West. Black Desert is just the first step. Other Korean companies have, according to Min Kim, the head of Kakao Games Europe, been too cautious and hesitant in approaching the Western market.
Kakao intends to push into the market in Europe and the USA with the motto “You just have to want it enough” and establish a reputation as a publisher of high-quality games. In Korea, Kakao has partnered with Pearl Abyss as well as the TERA and PUBG developers from Bluehole.
Project A:IR
If Bluehole’s upcoming game A:IR should also be a hit in the West, Kakao would, according to Kim, be ready to acquire studios in Europe or the USA and finally establish itself as a global publisher. A:IR is expected to be released by 2019 at the latest and is already designed for a global market.
Blade and Soul is celebrating its 2nd anniversary soon, and you’ll receive a long-awaited feature. In the new tailoring menu, you can finally customize and dye your costumes to your heart’s content.
Many MMOs have an unofficial endgame called the “Fashion Game”. This means that you put in some effort to find as many unique and elaborate costumes for your heroes as possible. These then need to be styled in original ways to be the fanciest hero or the most stylish heroine in the land.
This will soon also be possible in NCSoft’s Kung-Fu MMO Blade & Soul.
Change Colors and Patterns of Costumes – Here Comes the Pink Striped Kung-Fu Outfit!
With the upcoming update for the 2nd anniversary of Blade & Soul, a feature that fashion-conscious fans of the game have long awaited is finally arriving. Through the new “Tailoring” (Ctrl+C), you can immediately modify costumes that show a specific symbol (looks like a shirt). So far, not all costumes are available, and premium clothing from the cash shop seems to be favored.
Modifiable clothing can be adjusted in various ways. However, you can’t completely change the outfit in the tailoring menu; you can only adjust colors and patterns. But even so, a lot of customization is possible. There are, among other things, tiger stripes, leopard patterns, pinstripes, or tartan patterns. You can dye them all yourself and turn a nice blouse into a checkered hipster shirt.
New Resource “Rainbow Thread” from the Cash Shop
The new clothing feature is not free. To customize costumes, you have to first acquire a new resource called “Rainbow Thread” from the cash shop. It costs 10 threads to change an outfit, while accessories require 3 threads.
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In addition, there will be a fee in gold coins, and then the changes will be final. Changed costumes are also no longer tradable. If you no longer like the changes, you can revert them for 20 gold.
The tailoring feature will go live on January 17, 2018, for the 2nd anniversary of Blade & Soul.
Fortnite: Battle Royale is immensely successful. While PUBG is still better positioned, it does not hold that status in the West. Could Fortnite perhaps be the biggest game in Europe and the USA? At least Epic is bringing this idea into play.
Fortnite: Battle Royale was released in mid-2017 as a standalone PvP mode for Fortnite. The colorful battle royale mode had barely launched when there was already trouble with Bluehole, the studio behind the battle royale flagship PlayerUnknown’s Battlegrounds (PUBG). It was alleged that the Fortnite developers at Epic had created a copy of PUBG.
However, nothing could stop the triumphant rise of Fortnite: Battle Royale. The game was free to play. Additionally, it offered players on the consoles PlayStation 4 and Xbox One a battle royale game. And that was long before PUBG was released on Xbox.
For PS4 players, Fortnite is still the only major battle royale title available.
Fortnite: Battle Royale has over 2 million concurrent players!
The triumphant rise of Fortnite shows no signs of stopping, and player numbers continue to climb. Currently, over 40 million players have registered for Fortnite: Battle Royale. Of those, over 2 million play regularly at the same time at peak!
That’s a lot, but the big competitor PUBG now has over 3 million concurrent players. Does Fortnite’s player count only suffice for 2nd place?
Without China, Fortnite is ahead
PUBG has millions of players, but it must be noted that about 60 percent of them come from China. However, there is no Fortnite there. So if we exclude the Chinese players, Fortnite: Battle Royale would likely be ahead.
In an interview with Eurogamer, lead systems designer Eric Williamson stated, that according to some people, Fortnite is really the biggest battle royale game in the West. At least that’s what some of the folks in the office think – and that’s pretty wild.
Others even went further and said: Fortnite might even be the biggest game overall in the West!
Fortnite continues on its path to success
Mein MMO thinks: The statement about the battle royale genre is certainly valid at the moment. However, whether Fortnite is generally the biggest game in the West is open to question. After all, the MOBA giant League of Legends claims this spot with millions of players. It’s unknown how many players are playing simultaneously or how player numbers vary by region.
But regardless of whether Fortnite now “only” leads the battle royale genre or generally has the largest player base in the West: The colorful shooting continues to be on a path to success in 2018! Soon the map should be thoroughly renewed among other things.
Battle Royale mode games are very popular these days. Our author and Fortnite fan Robert has considered what such a Battle Royale mode could look like for Destiny 2.
Battle Royale games like PUBG or Fortnite: Battle Royale are extremely successful. The game principle is simple, and the tactical possibilities are limitless. If something goes wrong, a new game can be started in no time.
In such games, you are dropped over a map along with a certain number of other players. The goal: to survive as the last one standing. During a match, the playable area becomes smaller and smaller, making confrontations inevitable.
Despite their uniform game idea, Battle Royale games thrive on unique elements. In Fortnite, for example, fortresses can be built, while in PUBG, there are many crafting options with mods and drivable vehicles that allow you to cover large distances quickly.
I asked myself how such a Battle Royale mode in Destiny 2 might look – the different character classes and the unique characteristics of the game certainly offer potential.
So what could such a mode look like in Destiny 2? Let’s find out!
A conceivable Battle Royale mode in Destiny 2: Guardian Wars
A Battle Royale mode needs a catchy name. How about “Guardian Wars“: Guardian Wars that allow 100 players to compete against each other simultaneously on a simulated location from Destiny’s history to crown the best Guardian – the one survivor who will lead the Vanguard into battle against future threats.
Unlike the normal Crucible, respawns are not possible; if you die, you go straight back to the lobby. The battles are moderated in a calm manner by Lord Shaxx – who ensures that everything is done right.
Destiny 2 Guardian Wars – The Locations
Admittedly, the current available locations are unsuitable for battles with 100 players. Even the PvE maps offer little potential for fights of this magnitude due to their structure.
However, this is not a problem. With a few adjustments, some locations can be transformed into perfect arenas:
The Dreadnaught, Oryx’s Grave Ship from Destiny 1, could serve as a location. The map, however, needs to be expanded, especially with regards to places where players can find loot.
The European Dead Zone is also an excellent choice. Loot is hidden in abandoned ruins and old vehicles.
The Forest of Eternity could also serve as an arena but would need to be significantly enlarged. An additional danger component would be added here – the fall into the abyss.
There are plenty of possibilities, even though the maps would need to be extensively developed and tight spots for ambushes would need to be removed. To ensure the individual rounds come to their inevitable end, a scenario describing the advance of an opposing alien race would make sense.
Thus, the siege ring in the European Dead Zone would be tightened by the Fallen, and anyone outside the safe zone would continuously take damage from enemy fire. In the Forest of Eternity, the Vex would attack us, while on the Grave Ship, it would be the Hive or the Cabal.
Loot such as weapons and mods can be found in treasure chests, on the floor in houses, or in dark corners at remote spots on the map. If you find a weapon, it already comes with ammunition. Additional ammunition can be found in ammo crates that may be scattered across the map.
In each location, the typical planetary resources can also be collected, which you can then exchange with a familiar noodle-faced character for rare gear, more on that later!
Destiny 2 Guardian Wars – The Character Classes
All classes are selectable in Guardian Wars. You can still choose a talent tree and switch the focuses at any time during a round – however, a switch resets the cooldown of your abilities.
Each Guardian has a fixed number of health points and a shield that corresponds to the element of their chosen focus. If you are not shot for a longer period, you will regenerate your health and shield again – similar to the main game.
If you are killed by an opposing Guardian, you lose all your equipment – weapons and mods, armor mods, and collected resources.
You can use your grenades and melee attacks just as in the main game, and your super ability can be charged. However, to charge your super ability, you need to defeat enemies – an aggressive playstyle will be rewarded.
The cooldown time of your other abilities is quite slow at the beginning of a round, but you can speed this up – we will cover this later.
You start each round without weapons. You wear your armor from the main game – but without any mods. You will have to find these, as well as the corresponding firearms.
Destiny 2 Guardian Wars – The Weapons and Upgrades
Unlike in the main game, Guardian Wars do not have weapons of different rarity (with one exception at the end of the article). Every player finds the same auto rifle, sniper rifle, and so on. The weapon slots correspond to those of the main game, meaning that Kinetic, Energy, and Power weapons can be found.
Mods can be used for each weapon, which will influence the weapon’s behavior. Up to three mods can be installed in each weapon. The mods differ by rarity:
Gray – Common
Green – Uncommon
Blue – Rare
Purple – Legendary
The following weapon parameters can be adjusted with the mods:
Stability, Range, Handling
Damage increase
Special perks like faster reloading or fireball
As there are only three slots available, the choice of mods should be well thought out. With increasing rarity of the mod, the influence on the weapon’s behavior increases. Thus, a legendary stability mod has a greater effect than a common one.
In rare cases, found weapons may already be equipped with a mod.
Energy weapons play an important role in your setup. If you carry a Solar weapon, you will destroy enemy shields faster if the opposing Guardian is using a Solar focus.
You can recognize this by the fact that the displayed damage number is shown in the corresponding color. If you attacked with the right weapon, the damage number glows in the color of your weapon’s element. If you attacked with the wrong element, you deal significantly less damage, and the number is displayed in gray.
Once the opponent’s shield is destroyed, you will deal damage with any weapon regardless of the element.
Destiny 2 Guardian Wars – Armor Mods and Ghosts
At the start of each round, you start with your armor from the main game, but without mods. These need to be found first. Similar to weapon mods, they are also divided into quality levels:
Gray – Common
Green – Uncommon
Blue – Rare
Purple – Legendary
You can influence the following parameters:
Grenade cooldown
Melee cooldown
Sprint speed
Mobility / Recovery / Resilience
Additionally, your equipped ghost can be improved using mods. You can enhance the following parameters with your ghost:
Improved detection of environmental sounds
Marking of planetary resources in the vicinity
More detailed radar
Destiny 2 Guardian Wars – The Sparrow
The Guardian’s popular means of transport is the Sparrow. You can use it, but only to a limited extent. To drive the Sparrow, you must find fuel.
A permanent use of the Sparrow would disrupt the balance. Each fuel unit allows you to zip around with the Sparrow for 10 seconds – perfect for avoiding a fire fight or reaching the safe area of the map.
Unlike all other items, dead Guardians do not leave behind fuel since it is volatile and must be directly refueled into the Sparrow. Since a dead Guardian does not drop their Sparrow, the fuel is gone too!
Destiny 2 Guardian Wars – High-Ranking Targets
From time to time, landing ships from alien races bring a high-ranking target into the arena. These landing ships are acoustically announced and are easily visible in the air. At the landing site, a thick chunk awaits you, dropping the best loot in the form of Power weapons and legendary mods upon its demise.
Since other players can also see where the target will land, the site will always be fiercely contested. This system allows for additional gameplay styles that are reminiscent of the public events in the main game.
Without weapons, you will have no chance of taking out these high-ranking targets, but you might be able to surprise an unsuspecting player who is just collecting the loot from their killed target.
Destiny 2 Guardian Wars – Xur
Xur has a specific role in this game mode. He occupies a random spot on the map and offers you exotic weapons in exchange for planetary resources. These exotic weapons have no mods but are meant to be stronger than weapons with mods due to their exotic nature.
Xur offers three weapons, one for each slot. His location is marked on the map and changes with each reduction of the game area.
This opens up room for interesting tactical tricks. Short on resources to buy from Xur? Then simply shoot a player who just scored a deal with Xur.
The game elements could be expanded indefinitely. Events could occur where enemies in certain sectors of the map attack each other. Analogous to the book “The Hunger Games”, certain sectors could periodically become death zones from which the Guardians must escape.
What do you think of this game mode? Would you like to see such a mode in Destiny 2?
This is an AI-powered translation. Some inaccuracies might exist.
However, a release date for Ark Park has now been announced.
Japan Release in March, German Version Coming Soon
The new release date for ARK Park is March 22, 2018. However, this date only applies to the Japan version of the virtual reality dinosaur zoo.
The local version is expected to be released soon after the Japan release. In addition to the standard edition, there will be a collector’s edition of Ark Park with a T-Rex skeleton DLC.
Ark Park is a spin-off of the survival MMO ARK: Survival Evolved. Instead of fighting for survival against other players and hungry prehistoric creatures, here you can leisurely visit a virtual Jurassic Park. The game is designed as a virtual reality application, allowing you to experience over 100 dinosaurs via VR headset.
You can also take impressive photos of the dinosaurs in the park with the “SnapMode” feature. In addition to the release on PlayStation VR, a version for HTC Vive and Oculus Rift will be available later.
Killing Dinos and Exploring the Island in Action Mode
If the virtual zoo seems too mild and boring, you can head to a more dangerous part of the park and experience wild fights. In this game mode, the dinosaurs run amok, and you have to set up defense towers in a tower defense style to defend yourself against the beasts.
Additionally, you can explore the dino island in this game mode, discover new locations, and solve puzzles.
Players followed the announcement and development of the action RPG Dauntless with great interest. However, the game is now in a crisis.
Monster Hunter World surpassed Dauntless and took a large part of the fanbase with it. Not only because MHW is a more well-known brand with an established fanbase, but also because the game simply feels significantly more advanced and plays faster in direct comparison.
Everything is just too slow
The sluggishness with which players approach monsters in Dauntless poses a problem for many fans, who continuously criticize the game’s speed on Reddit. While it may be closer to reality to swing a massive sword slowly and dodge cumbersome in armor, it does not match the fast-paced gameplay that many players are used to today. From personal experience with Dauntless, it can be said that the battles feel really very slow.
Furthermore, Dauntless has been making slow progress lately. The last major update introduced the War Pike as a weapon and brought new Behemoth monsters. However, that was already in November.
Now Dauntless was showcased in its current version at the “PAX South” gaming convention and based on MMORPG.com’s description, it didn’t really offer anything new. What was shown were the War Pike and the new monsters. That’s simply too little. Too little to stand up against Monster Hunter World, which will be released on January 26 for PS4 and Xbox One.
The interest of the players is also dwindling. The downward trend on Google Trends continues. Players see how advanced MHW is and what this title has to offer compared to Dauntless. Additionally, the developers make it difficult for fans to communicate about the game at all, as the official forum of the game is not even viewable without an account. MHW simply creates a much rounder, faster, and easier impression – even when it comes to communication within the community.
Dauntless faces an overwhelming opponent
Dauntless could only score if it manages to gain traction among PC players, which would require a release before the PC version of MHW and only works if the gameplay and content are right – and unfortunately, it doesn’t look like that at the moment. MHW and Dauntless target the same audience – players looking for an RPG where they hunt massive monsters. And MHW simply does that better, faster, and more fun.
Dauntless now has to do exactly what players in the game must do – face an overwhelming opponent in the field. How this fight will ultimately turn out, we will still see this year.
Capcom introduced a new gameplay video for Monster Hunter World (PS4, Xbox, PC). This time, the hunter is drawn into the “Rotten Vale,” where corpses pile up and a toxic gas swirls around.
In the map Rotten Vale (Rotten Vale), death lurks around every corner. Anyone traversing the vale steps on the bones and remains of rotting monsters everywhere. A yellowish gas flies through the air, causing hunters to suffocate over an extended period. The deeper a hunter ventures into the vale’s tunnel system, the more merciless it becomes.
In Capcom’s gameplay video, the hunter fights through the Rotten Vale with Sword and Shield . Until now, there has been little footage of this weapon class, as Sword and Shield appear rather unspectacular compared to other weapons.
In the video, the hunter first faces the Radobaan. The narrator in the video explains that this monster wraps itself in the bones of fallen creatures for protection. Shortly thereafter, the Odogaron arrives, which stands at the top of the food chain in the Rotten Vale. The lizard is highly aggressive and attacks the Radobaan without hesitation.
The hunter then lures the Odogaron out of combat with his shiny mantle (Challenge Mantle). His path leads him into a horde of Large Girros, which attack and weaken the Odogaron.
Monster Hunter World: “Rotten Vale” Gameplay Video
Here you can check out the new gameplay footage from the Rotten Vale.