PUBG takes over one of the most lucrative features from Fortnite!

PlayerUnknown’s Battlegrounds (PC, Xbox One, iOS, Android) will introduce a so-called “Event Pass”. This is essentially the same as the Battle Pass in Fortnite, which allows you to earn new rewards regularly.

PUBG goes Fortnite: In PlayerUnknown’s Battlegrounds (PUBG), you earn points after each match, which you can use to buy loot boxes. However, the developers want to introduce a new rewards and progression system.

The new system is to be called “Event Pass”. They seem to have taken inspiration from their major competitor Fortnite, specifically the Battle Pass!

Event Pass as a new progression system

What is an Event Pass? The Event Pass works similarly to the Battle Pass from Fortnite. You purchase it once per season and can then unlock various tiers on the pass. For each tier, there are goodies like skins and emotes.

pubg-titel-001

Free2Play version available: There is also a free version, which only offers temporary rewards. However, if you purchase the paid premium pass within the season, your progress will be credited accordingly, and you will permanently receive everything you’ve earned so far. At the end of the pass, every player – including Free2Play customers – will receive a special item.

How long is the pass valid? According to the PUBG developers, a season is supposed to last about four weeks.

What does it cost? The price of the Event Pass is set at 9.99 US dollars. The Euro price will be announced soon.

New map to be promoted

When will the Event Pass come? The new pass is set to be released on June 22, 2018, simultaneously with the new island map Sanhok. The new map will also be further promoted through the pass.

PUBG sanhok Übersicht

Weekly tasks: Similar to Fortnite’s Battle Pass, you will receive daily and weekly tasks and challenges for the Event Pass. Some of these will be specifically tailored for Sanhok. This should help the new map gain some attention.

Events Pass instead of DLCs

With the Event Pass, Bluehole is responding to the requests of many players. They wanted a different rewards system than the previously available loot boxes with random loot.

PUBG Sanhok Titel2

Additionally, the developers have announced that they will continue to not plan any paid DLCs and instead focus on free new maps and the Event Pass.


This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Polygon

Chronicles of Elyria: Chat and Rabbits Bring the World to Life Before Alpha

The developers of the upcoming MMORPG Chronicles of Elyria are working on preparing Alpha 1 to give players a first glimpse of the highly anticipated online role-playing game.

chronicles of elyria landscape

The work is progressing

Alpha with voxel graphics. The Alpha version of Chronicles of Elyria represents a special version. Because it uses voxel graphics. A very simplified representation of the game world, without the graphical elements that will be used in the “real” version. This should allow the alpha testers to focus on thoroughly testing the game systems.

Chat and stability are important. Even though VoxElyria is not yet a fully-fledged game, the testers should still be able to utilize social interaction. The development team is currently working on the chat system. In addition, work continues on the client and server structure to enable a stable experience, with good performance.

Bunnies-Elyria

The work on the regular version continues. While the voxel alpha is being prepared, the team is also working on further developing the graphics engine of the “regular” game and building the world. Currently, its top priority is to populate the world with life. It should be an impressive experience to explore the areas. For this purpose, bunnies have now been modeled and integrated into the game world. Because flora and fauna should ensure a believable game world. Additionally, the team is also working on plants such as trees and bushes and oxen that pull carts. All of this will also be tied to the lore of the MMO.

Chronicles of Elyria still has a long way to go. With the current work, the VoxElyria alpha is slowly coming into reach. A release date has not yet been announced. However, it seems that it won’t be long before fans receive a first glimpse of the promising MMORPG – even if only initially with voxel graphics.

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Source(s):
  1. MassivelyOP

Closers removes the annoying “Fatigue System” – Fans divided

One of the most criticized features of the anime MMO Closers is being removed – the Fatigue System. This fun killer is known from browser games and hinders players from constant progress. However, fans are not unanimously cheering.

No More Restrictions for Progress in Closers

Closers Online Launch 3

What is the Fatigue System? In Closers, your hero has a sort of exhaustion level. He can only complete a certain number of missions per week. Such a system may be familiar from browser games like Shakes & Fidget. With stamina potions or VIP status, one can complete more missions. This system led to fierce criticism from players. It is seen as a pay-to-win element and greatly restricts the fun of the game. Many hate such systems from other games like ArcheAge.

The developers are responding. The development team announced after the criticism that they would overhaul the system. However, they have now decided to remove it entirely. With the upcoming update, which will be released on July 3, you will no longer consume stamina. You can explore as many dungeons as you want and are no longer time-restricted in finding the best loot. The team states that this decision is based on player feedback and leads to a better gameplay experience.

Player opinions are divided. Some players in the official forum welcome the decision, as it allows them to experience the content with more characters. Others, however, have concerns about the impact the changes will have on the economy. They believe that gold bots could proliferate in Closers.

Closers Violet

New Heroine Violet Joins Closers

A new heroine is joining the game. Moreover, the update that will be released on July 3 will also introduce the new heroine Violet. She combines her phase-force powers with powerful sword attacks, heating things up for the enemies in Closers.

The developers of the anime MMO Closers have a lot planned for this year, which they will detail in the roadmap.

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ARK: Everything about the new DLC Extinction – release date, price, content

ARK: Survival Evolved receives its third major expansion “Extinction” for PC, PS4, and Xbox One in November. The major update offers you more story, new dinos, and some curious items. Here you can find all the available information in the overview: features, price, and release date.

Release date: Extinction launches worldwide on November 6, 2018, for PlayStation 4, Xbox One, and on Steam.

Extinction takes place on Earth and advances the story of ARK: In Extinction, Earth will be barely recognizable. Survivors will find a mix of prehistoric monsters and futuristic technology. It is unclear whether players are in the past or the future. Survivors will have to unravel this mystery. The beginning and end of ARK: Survival Evolved are said to be on Earth.

The Earth is infected with “Element”: Another feature of Extinction is the “Element” that contaminates the Earth. Survivors will encounter a corrupted ecosystem that has altered some dinos as well. They seem to have developed a kind of hive-mind mentality due to the corruption. This makes the animals untameable. Survivors are advised to be cautious, as the altered dinosaurs behave extremely aggressively.

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Ark-Survival-Evolved-Titan
In Extinction, survivors encounter new large monsters, the Titans. These are meant for veterans.

New Dinos and Bosses: Veterans defeat Titans in Extinction

The update introduces new creatures that differ from classic dinos.

Titans: As the name suggests, these are gigantic monsters. They are said to dwarf even giants like the Titanosaurus. These monsters are intended to provide an endgame challenge for veterans. Therefore, they will not roam freely in Extinction. You will need to find and seek them out at fixed locations. Wildcard described the Titans as “mini-bosses,” which sounds ironic given their size. This suggests that an even larger boss awaits the survivors.

Enforcer: This synthetic dino can scale walls and perform quick, short jumps using a teleport. It is not yet clear whether this dino needs to be crafted or tamed. However, survivors will be able to ride it, allowing players to utilize fast teleportation.

ARK-Survival-Evolved-Enforcer
The small Enforcer is shown here on the left.

Gasbag: This creature can float like a balloon. Survivors can load the animal with resources like a pack donkey and use it for transportation. Gasbag is just a working title.

ARK-Gasbag

New Items: Freeze Your Dinos and Carry Them Like Pokémon

Extinction also offers some futuristic items.

Scout-Concept

Scout: These flying drones serve as scouts. Survivors can see through TEK binoculars what the drone sees, providing a better overview of the map. This is practical for exploring the area before entering danger. Wildcard may also want to add a feature to equip drones with bombs.

Item Balloon: This item functions similarly to the dino “Gasbag.” With it, you can easily transport resources and send it to a place of your choice. It is unclear whether other survivors can pop these balloons and steal your valuable resources.

Item-Ballon

Cryochambers to Freeze Dinos: With Extinction, you will be able to freeze all creatures into small ice cubes. You can simply carry them in your pocket. The ice cubes will slowly melt in your pocket. Wildcard also stated that this could be a way to easily trade dinos with one another.

Extinction Map Features New PvE Mode: Tower Defense Against Element

The map is riddled with corrupted Element: Survivors will encounter this Element everywhere, contaminating the Earth. It is depicted as dark, black spikes growing from the ground. This infection also affects the living beings and gives them a “hive mind,” like in a beehive. They will become a collective.

New PvE Event: Survivors will fight against large waves of infected dinos. In doing so, players try to collect as much of the element as possible. The creatures wish to consume the element, and the survivors prevent them from doing so. Wildcard described this mode as a kind of “tower defense.”

Mechanics from Aberration will be adopted: Survivors will have the opportunity to utilize some features from the last expansion Aberration. Players will be able to climb, glide, and use zip lines to navigate the map.

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Extinction will be part of the Season Pass: Here are the costs

Price: The DLC is included in the Season Pass of ARK: Survival Evolved, which costs just under 45 euros. Anyone who purchases the Extinction expansion without the Season Pass pays about 20 euros. Release is on November 6, 2018, for all platforms.

Watch the trailer for the new expansion Extinction here Here you will get a first look at the Titan, the new dinos, and items.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: These are the new “Order Hall Bonuses” in Battle for Azeroth

In Battle for Azeroth, there will be strong bonuses for WoW players to earn. We show you what advantages you can unlock throughout the expansion.

With World of Warcraft: Battle for Azeroth, players are drawn away from the Broken Isles and into the new areas of Zandalar and Kul Tiras. This means characters must also say goodbye to the improvements of their Order Halls that they have built up over the past two years.

However, with the upcoming expansion, there is once again a similar small “talent tree,” where war resources can be spent to grant certain bonuses.

WoW Battle for Azeroth Mein MMO

After all, you can once again send champions on missions in Battle for Azeroth and occasionally visit the “mission table” to grab a few additional rewards. The necessary war supplies can be found in treasure chests or received for completing world quests.

The unlockable bonuses for war supplies

At each level, you have two options to choose from, which we briefly introduce here:

Level 1

Requirements: Level 114, 15 war supplies, and 4 hours of research time

  • Seafarer’s Hearth: Reduces the cooldown of your hearthstone by 50% when you use it in Kul Tiras or Zandalar.
  • Swift Landing: After using a flight path, your mount speed is increased by 20% for 5 minutes.

Level 2

Requirements: Level 118, 3 war heroes, 100 war supplies, and 1 day of research time

  • Upgraded Troop Barracks: Increases the maximum number of available troops by 2.
  • Troop Portal Network: Troops from Stormwind / Orgrimmar can now be recruited instantly.

WoW Wallpaper Horde Heroes Battle for Azeroth

Level 3

Requirements: Level 120, 10 completed island expeditions, 1 day of research time

  • Island Plunderer: Increases the number of sailor doubloons found in island expeditions by 20%.
  • Island Archeologist: Increases the duration of shrine effects by 20%.

Level 4

Requirements: Level 120, 5 war heroes, 200 war supplies, 1 day of research time

  • World Azerite Detector: Grants a chance to receive additional Azerite upon completing world quests.
  • Local Transportation: Upgrades the flight master whistle. You can return directly to Boralus / Zuldazar if you use the whistle immediately beside a flight master.

WoW Wallpaper Alliance Heroes Battle for Azeroth

Level 5

Requirements: Level 120, 5 war heroes, 200 war supplies, 1 day of research time

  • Warfront Resourcer: Grants you to gather resources in warfronts 15% faster.
  • Warfront General: Increases the effectiveness of troops near you in warfronts by 15%.

Level 6

Requirements: Level 120, Revered with 3 reputation factions in Kul Tiras / Zandalar, 500 war supplies, 1 day of research time

  • Alliance / Horde Ambassador: Grants additional war supplies for completing emissary quests.

Overall, the bonuses have some parallels to those of the Order Halls, so players do not have to part with their familiar comforts for long.

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What do you think about this system being reused? A good thing, or would you prefer to get rid of these passive bonuses?

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Fortnite: After the hype about the meteor, the rocket must now bring a second map

In Fortnite, it seems they are preparing a major coup for Season 5. However, this time, it doesn’t really impress anyone, believes our author Schuhmann. The same trick does not work twice. Fortnite needs a new, a second map.

Meteor keeps Fortnite on its toes: At the end of the last season in Fortnite, players were only looking at the sky. Because there was a meteor visible, coming closer and closer. Players wondered: “What happens when it hits?” Many thought it would destroy the Tilted Towers and announce a massive change in the game. Some even hoped for a second map for Fortnite. After all, that was also the path that competitor PUBG had taken: By now, PUBG is working on its 4th map.

fortnite-meteor

Meteor comforted after season end

Super coup despite lull phase: The meteor was a brilliant idea. Fortnite runs out of steam with each season. At the end of the two and a half months of a season, the diligent players have long completed the battle pass and do not play as often. The meteor was a highlight that kept the game exciting nonetheless. The speculation surrounding this meteor and what it brought gave the game a splendid boost during a typically dull phase.

Season 4 has been going on for a long time: In Fortnite, we are now also at the end of Season 4 again, and Epic is planning something: A countdown on a rocket has appeared. The rocket is supposed to be launched on Saturday, but the excitement of the meteor is missing this time. The same trick twice? It won’t work the same way as before.

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Same trick twice? That won’t work

Absurd theories: There are only a few theories circulating about what the rocket is actually doing. Some believe it could flood the map and fulfill ancient Inca prophecies. However, hardly anyone expects significant changes to the map. The rocket is also hidden. No one has it in their sights like the meteor back then. And once again, there’s a bit of a lull in Fortnite.

Story needs to unfold now: For several months, Fortnite has been telling a story about superheroes and their battles behind the scenes. But the story has so far had too few impacts on the game. The map has barely changed in weeks. While there are new puzzles like the mysterious hatch, they do not give players a reason to engage with it.

Fortnite-Luke-02

Meteor hype: After the hype surrounding the meteor was so enormous three months ago, but in the end hardly anything came out of it, players are slowly getting tired of the speculation. Many now want to see a significant change and no longer want to hope for weeks for something that then doesn’t happen.

https://twitter.com/TwoEpicBuddies/status/1008706924114784257

Fortnite needs a 2nd map: The idea of regular map changes is nice, but many experts and players now wish for a 2nd map for Fortnite. Because even though the meteor kept the players on their toes, the trick will not work a second time. If the rocket doesn’t result in significant changes this time, such gimmicks will be even less taken into account in the future. Even the new modes released regularly will not be enough in the long run to keep Fortnite fresh.

What do you wish for from the rocket and from Fortnite?

There are indeed ideas for such a 2nd map in Fortnite. Even if so far nothing has come of it:

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This is an AI-powered translation. Some inaccuracies might exist.

How to play Bless Online in German – Guide

Bless Online is unfortunately not yet playable in German. Currently, the focus is on the English translation, which is not yet 100% completed. Fans have set themselves the goal of translating Bless Online into German on their own.

Update from 23.07.2018: The fan translation is no longer being worked on. You can still download the files.

Is Bless fully translated? The German translation project is still a work in progress. However, community members Tesla24 and Maddwed update the translation files almost daily and add progress in their forum post at Bless EU.

Important: The community project is not officially recognized by Neowiz. You download the translation files at your own risk.

Bless Server Selection German

Easy to install – set Bless to German

To install the translation on your computer and set Bless to German, you just need to copy and overwrite a few files.

How to install the translation:

  • Open the folder C:Program Files (x86)SteamsteamappscommonBless OnlineBLGameLocalization. Your Steam installation folder may be in a different location.
  • Create a copy of the folder “GER” and rename it to something like “GER Original”.
  • Download the translation files from the Github page of the fan project.
Bless Online Translation Installation Path
  • Unzip the file and open the folder “Deutsche-Bless-Online-Uebersetzung-master”
  • Copy all individual files, but not the folder “PCSKILLINFO”.
  • Paste them into the folder “GER” under the path C:Program Files (x86)SteamsteamappscommonBless OnlineBLGameLocalization.
  • Start Bless Online via Steam and select “German” as the language in the launcher.
    Bless Online German

Keep the translation up to date

How to update the translation: Regularly check the Github page of the project and download the latest translation. Proceed as described above.

Bless Map German

Tip: If you download the Github tool for the desktop, you can press the “Clone or Download” button on the Github website and then select “Open in Desktop”. Then choose “Fetch Origin” in the tool, and the program will automatically update the necessary files in the Github folder.

Then you simply copy these files into the “GER” folder and overwrite the old files.

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The Division 2: Developers talk about Survival, Raids, and PvP

During the appearance of The Division 2 at E3, Creative Director Julian Gerighty and Game Director Mathias Karlson openly chatted in an interview with YouTuber Skill Up about raids, PvP, and a possible comeback of Survival.

At E3, Ubisoft and Massive Entertainment offered visitors the opportunity to test a demo of The Division 2. YouTuber Skill Up was also able to conduct an interview with Creative Director Julian Gerighty and Game Director Mathias Karlson.

They answered questions in detail and even hinted at a possible comeback of the Survival mode. They also commented on other old features, such as the Resistance mode, Underground, and PvP. We summarize everything for you.

DLCs – One of the biggest lessons, according to the Creative Director

Problem with paid DLCs: One of the biggest insights from the past, according to Julian Gerighty, was that the DLC system from The Division 1 was a mistake. This model with season pass and time exclusivity for PC and Xbox One divided the community and had negative effects.

This mistake should definitely not be repeated.

Year 1 free: That this statement is serious is shown by the plan for the first year of The Division 2: 3 DLCs with story expansions, new areas, and additional features are planned, completely free of charge.

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The Division 2 Content Year 1

You should be able to dive into the open world of The Division 2

The developers repeatedly emphasize how important the game world in The Division 2 is. Not only will it be about 20% larger than in its predecessor, but it should also offer much more life and be more dynamic.

Not just a pastime – Activities in the open world: They want to create activities for The Division 2 that are not just mere busywork; they want to make it believable and thus create a better experience.

New checkpoints: Part of this are the new checkpoints in the game world. You can assist civilians in capturing them, but you must also fear that they can be retaken by hostile factions. This is intended to be a kind of meta-game that runs independently of missions and story.

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Will The Division 2 be easier? Not if the developers have their way

During and after E3, concerns arose that The Division 2 might be simplified for casual players. The two developers do not see it that way. They are merely trying to make the different elements more accessible.

Expansion of RPG elements: At the same time, they want to expand the RPG elements in depth and breadth, creating more opportunities for players. Part of this are the new brand sets, which should also allow for the creation of individual builds.

These will exist alongside a feature that was already present in the predecessor: gear sets! The developers repeatedly confirm that gear sets will definitely be present in The Division 2 and will also benefit from the brand sets.

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Raids as an endgame activity for hardcore players

There was no concrete information about raids, but it was emphasized that these are created exclusively for hardcore agents and represent the ultimate challenge.

The raids will be significantly different from anything played before in The Division:  Paying attention to what is happening on the battlefield in front of you will not be enough. It’s about discovering how to proceed best. Exploration seems to play a role here.

The raids are part of the endgame focus that Massive has committed to The Division 2.

The Division 2 Capitol View

Resistance, Last Stand, Underground – What will happen to features from The Division 1?

Many players are already wondering which elements from the predecessor will also be included in The Division 2. Specific details cannot be provided, but Gerighty did state: Not all features from The Division will be present at the launch of The Division 2.

This is apparently not possible, as many of these modes were developed over the course of 2 years of development for The Division 1 and therefore require a lot of time.

The Division 2 will be much larger at launch: At the same time, they emphasize that the successor will be significantly more extensive at release than The Division 1 and in every respect. Game world, activities, story – everything should be more extensive.

Same team as with The Division 1: This does not mean that there is no chance for old features and modes. They simply do not yet know when these will come or whether they may already be included at launch in slightly modified form.

The same development team is at work and will therefore know what changes will be necessary to bring them back into the game.

What about Survival?

Gerighty expressed himself a bit more directly regarding the Survival mode, which, in his opinion, did not receive enough attention due to the aforementioned DLC model, as only a portion of the players had access to it.

What was Survival again? In Survival mode, you must fend for yourself without your regular equipment through a blizzard in Manhattan to reach the Dark Zone. Hunger, thirst, and sickness will challenge you. You can at least temporarily hold this off with medicine and food, but sooner or later the virus will take you down.

Therefore, you need to find better equipment in time and advance into the Dark Zone to extract yourself along with important information about the disease.

Survival could come to The Division 2 “someday”: Gerighty himself is a big fan and loves the stories that can arise through Survival. He would be “very surprised” if we do not see this mode in The Division 2 someday.

The Division 2 Camp

The balancing in PvP

Again, there is no concrete information on PvP modes or the Dark Zone.

Balancing – An important point for the developers: They want to deliver a similar player experience in both PvP and PvE and are using all available tools to achieve this. At the same time, they want to elevate the experience of the Dark Zone to a new level.

So far, there is no final system; everything is still on the table. Possible variants could include a complete separation of gear into separate PvP and PvE values. Normalization, as has been the case in the Last Stand and Skirmish modes, is also an option.

Currently, everything is open and in development.

You can watch the full interview of Skill Up and the Division developers here.

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What do you think of the developers’ statements? Can you live with the (at least temporarily) missing features from the first part?

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WoW: War Mode on RP Servers? A Crazy Idea

The war mode of WoW: Battle for Azeroth works a little differently on RP servers. Cortyn reveals why this is not a good idea.

This is the new war mode: With World of Warcraft: Battle for Azeroth, there are no more PvP servers. Instead, the war mode awaits. Here, you only encounter players who are also marked for PvP and receive a small reward in the form of additional experience points. A good system that can hardly be criticized – if it weren’t for the special case of role-playing servers. I would like to explain in this post why I consider the system here to be flawed.

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Special Features on RP Servers

Role-players are protected: Role-playing servers are a special feature in World of Warcraft. Players on these realms are largely shielded from other players and, for example, see only teammates from their own server in the major cities. This makes sense, as it prevents “non-role-players” from ruining the day for role-players and disturbing their roleplay. However, this also applies to the war mode!

This is what happens when you activate the war mode on RP servers: From now on, if you switch to “PvP mode” on an RP server, you can only see players from the same server who have also activated PvP. On “normal” realms, you mix with players from other servers. The system automatically ensures a fair balance between the two factions – but not on RP servers.

WoW High Elf Grinning

Aside from that, there are no significant restrictions. RP servers can also team up with players from all other realms through the group finder or manual invitations.

“Role-Player Protection” Makes No Sense in War Mode

No role-playing in war mode: The strongest argument against a war mode on RP servers is that role-players will not use the war mode for role-playing anyway. The RP community will not risk being cut down by non-role-players at an RP event, which is why most (if not all) RP events take place in the normal phase and not in the war mode variant.

wow-pvp-kolumne-erelya-ravencourt

But even role-players don’t only role-play: They also quest, complete dungeons, or may want to have a proper fight in PvP. This will not be possible in a fair manner when the war mode only includes players from the same server. On my server, about 67% of the players are on the Alliance side while 33% are on the Horde side. This means that in the war mode, there will effectively be twice as many Alliance players as Horde players – the Horde will almost always fall behind due to the sheer mass of Alliance players. A balanced PvP environment looks different.

On other servers, this would not be the case. Here, players with characters from other realms end up in a phase, ensuring that there is always a rough balance between Horde and Alliance. In theory, the conditions are balanced.

RP Servers Particularly Attractive for Non-RPers

Another problem, power leveling tourism: Due to the seclusion of role-players, these servers become particularly attractive leveling opportunities. You simply join the numerically superior faction and level a character in war mode – there is hardly any serious threat here.

WoW PvP Arenabattle

This situation makes RP servers particularly attractive for players who have nothing to do with RP at all, and this needs to be avoided.

The Solution: Cross-Realm with War Mode Activated

Remove the limit in war mode: Because one should not only complain, I also want to offer a simple, obvious solution: In war mode, RP servers should be mixed with players from other realms. This would solve two problems at once.

  • First, there would be no incentive for non-RPers to level on a role-playing server – the threat would be the same.
  • Secondly, role-players who want to engage in proper open-world PvP would have a fair chance and would not have to struggle with an imbalance of factions.

There would be practically no disadvantages, except that the “RP player bonus” when leveling in war mode would disappear. But role-players would surely be happy to forgo that if they are not bothered by further nuisances.

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What do you think about the war mode on RP servers? Did Blizzard handle this well? Or should the developers adjust this further?

This is an AI-powered translation. Some inaccuracies might exist.

In Fallout 76 you can hide with Stealth on the minimap

While it was initially said that all players in Fallout 76 are constantly visible on the minimap, Bethesda now explains that there are indeed ways to hide.

Fallout 76 Wanderer 2 Title

And you can hide!

Crouching makes you invisible on the map. When you crouch in the game, it automatically activates the stealth mode. You not only sneak, but also become invisible on the minimap. This allows you not only to hide from other players if you want to avoid PvP, but also to ambush other players who can no longer see you on the map. So far, it sounded like all players were permanently visible on the map.

No Griefing. Even though there are now hiding spots and you can basically be ambushed by PvP players, there is still to be no griefing. The game has a protection mechanism that prevents another player from attacking you repeatedly. It is therefore not possible to keep attacking the same player over and over.

Fallout 76 Firefighter Title

Bases disappear with you

Your base is safe. Even your base, which you build in Fallout 76 together with others, cannot be easily destroyed. Many players feared that the base would become an easy target when the builders log out. You would return to find only ruins. However, that is not how it works. When you log out, your base disappears with you. When you log back in, the buildings reappear. This means a base is not defenseless when you are not in the game.

Bethesda wants to place great importance on fairness. Fallout 76 should, despite Open PvP, never lead to frustration among players.

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Source(s):
  1. PCGamesN

No one understands what Destiny 2 is really planning with the new weapon slots

With the first information about the revised weapon slots in Destiny 2, Bungie caused more confusion than clarity. A new tweet from the developers raises even more questions and leaves fans puzzled. However, this has sparked more heated discussions about the topic.

Fans want new weapon slots: With the Forsaken expansion and the accompanying update 2.0.0 coming on September 4, 2018, one of the most anticipated features for Destiny 2 – the changes to the weapon slots.

Information leaves many questions unanswered: Official information is currently quite scarce. At E3 2018, Destiny 2: Forsaken was already playable by some press representatives. This revealed some details about the revised slots. Also, in the “This Week at Bungie” blog on June 14, new information was provided by Bungie.

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von Sven Galitzki
Destiny 2 Forsaken 16

However, the previous details left many questions unanswered. With the information from the TWaB, the studio caused more confusion than it could clarify some aspects. A new tweet from the developers now raises even more question marks and heated debates among fans.

Changes to the weapon slots – “Everything rotates – regardless of the year”

On Twitter, the question arose whether, under the new weapon slot system, one will be able to use their IKELOS shotgun (currently a Power weapon) in the energy slot or if the Year 1 weapons will remain bound to their current slots. There have recently been numerous speculations about this.

Bungie’s Sandbox Design Lead Josh Hamrick answered this question with the words: ” Everything moves – regardless of the year. More details will follow very soon.”

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These questions are still unanswered: With this, Hamrick caused even more confusion and sparked numerous new discussions and speculations regarding the upcoming changes to the weapon slots:

  • Which weapon types can now be placed in which slot?
  • Does the damage of the current Power weapons change if they are used in another slot – and if so, how?
  • How does the ammunition behave then?
  • What about exotic weapons like the Legend of Acrius or the Sleeper Simulant? Do they remain bound to the Power slot?
  • What about swords?
  • And how will the slots now be officially designated?

These are just a few examples of questions from the community that are now being vigorously discussed on Reddit and other platforms.

Because even if Bungie did not succeed in answering important questions with this tweet, the studio has definitely achieved one thing – they remain on everyone’s lips.

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von Micha Deckert

What do you think the changes to the weapon slots will ultimately look like? What details are important to you? And what do you personally wish for?

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Source(s):
  1. Reddit

New ban wave in Pokémon GO mainly kicks out bots

Many trainers have been banned following the release of update 0.107.1 for Pokémon GO A new wave of bans apparently targets spoofers or bots.

Pokémon GO accounts banned: On Reddit, some trainers report that players were banned in Pokémon GO after installing the new update 0.107.1. A new wave of bans has apparently thrown many bots out of the game.

Spoofers also affected?

New update: A few hours ago, Niantic released the new update 0.107.1 for Pokémon GO. Data miners have already decrypted what is hidden in this update – the summary with new Alola forms and the Aqua Tail attack for Pokémon GO can be found here.

Mainly bots affected: According to various reports on Reddit and Discord servers, some bot accounts were banned following the release of the new update. These are accounts that were previously used as bots for live maps, leveling services, and other prohibited purposes.

Pokémon GO Psyduck confused

Some spoofers affected: A few reports show that spoofers are also affected by this wave of bans. Spoofers are human players who use third-party software to transmit a false location to Pokémon GO. So they can be in Hamburg, but in the game, they appear in Florida.

Android and iOS affected: In the past, there have been waves of bans that targeted only a specific operating system. This time, both Android and iOS have been hit.

Players want more bans for spoofers

Ban wave well received: The news about the ban wave is well received by players of Pokémon GO. On Reddit, one can read comments like “I thought ‘wave’ meant a new wave of EX Raid invitations. But a ban wave is good too.”.

Better to end spoofers: In feedback, it is often read that players wish for bans for spoofers. While it’s nice that more cheaters have been banned, many trainers simply don’t want spoofers to remain in the game any longer.

More on the topic
Pokémon GO: New Spoofer Protection lasts only a few minutes
von Patrick Freese

What do you think? Do spoofers annoy you and do you want them out of the game, or do they not bother you? 

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The Coop Survival MMO Rend introduces the dark Stagswood

In the upcoming survival MMO Rend , you will also explore a vast game world. The developers have now introduced the area of Stagswood.

Survival and base building are important in Rend. However, to gather resources, you must also explore the world. Your journey will take you to Stagswood.

Rend Stagwood

A dark forest contains valuable resources for your base

Not a walk in the park. Stagswood may seem like a beautiful forest, inviting you for a little hike. However, you should always be aware of the dangers lurking among the tall trees and in the underbrush. But you will need to enter the forest repeatedly, as there are several tasks awaiting you:

  • Gather resources: Provide your faction with wood to construct new buildings. You can also find metal ores that you need to smelt for further processing.
  • Resources: In the forest, you will find wood and also the Skogurfrut berry. In the caves, you will mine for metal ores.
  • Strategically important: Stagswood serves as a natural boundary to your territory and is a strategic outpost from which you can launch further exploration trips.
  • Climate: Although the daytime climate is moderate, it gets cool at night in the forest, which means you will consume more energy when running and fighting.
  • Fauna: The forest is not a place for the inattentive: Glowing deer are not easy prey, and wargs and cave dwellers are licking their lips for you.
Rend Hirsch

Deer with massive antlers. Stagswood is named for the powerful deer that inhabit it, whose antlers are so large that they can even reach the treetops. While these majestic creatures often flee when they see humans, when cornered, they will fight to the utmost and use their antlers as deadly weapons. If you take down a deer, you will receive leather as a resource and its meat to create food.

Rend aims to take the survival game genre to the next level. The game is currently in the alpha phase.

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After ESO anger and warning posts, multiple MMOs kill their “spyware”

After there was terrible trouble with The Elder Scrolls Online regarding the app “Red Shell”, other online games like Conan Exiles and Dead by Daylight are also removing the app. Critics say it is spyware. The creators of the app feel misrepresented.

Fear of data theft after Facebook scandal

Bad luck: At the beginning of the month, we reported on Mein-MMO that the ESO director Matt Firor has apologized to the players. They “accidentally” activated the app “Red Shell”. The app is actually intended for marketing purposes so that providers can better tailor their advertising offerings to the target audience. But in the currently heated atmosphere due to the Facebook data scandal, the issue was sensitive. Critics refer to the app as “spyware.”

Outcry after ESO admission: How this came to light and that ESO apologized for it drew a lot of criticism. Some accused ESO of intention. The action had catastrophic consequences for the app itself and its reputation.

ESO Summerset Cinematic

Players: Nobody wants this app

Resistance is forming: As the US site Kotaku reports, players have banded together in recent weeks (via reddit) to take action against the software. They call “Red Shell” spyware and believe that many software companies have smuggled it into their games. According to them, Red Shell is a piece of software that nobody invited and nobody asked for. Red Shell snoops around on the PC and searches for data – against the user’s wishes.

To the pillory: The players have started threads on reddit and Steam and confronted the developers of various games with the accusations.

Dead by Daylight Clown so happy

Dead by Daylight developers apologize – Conan Exiles also removes app

How game developers react: Faced with this pressure, many developers profess their innocence and good intentions. For example, Dead by Daylight states that they only wanted to use the tool to check the effectiveness of the advertising campaign. They had no intention of collecting and selling data here. Many developers also say: Actually, they wanted to disable it already, but due to an error, it is still active or at least appears to be active.

For image reasons: The developers of Total War say they will drop the software now because it is difficult to convey to players that it is not used with bad intentions.

TES-Legends-03

Witch hunt: However, there are other voices. Dire Wolf Digital, who made “The Elder Scrolls: Legends,” say that Red Shell is not spyware. That is a frightening “Let’s burn the witch” word that is flying around without much information attached. Red Shell does not collect personal data. Nothing bad happens; these are just data that help developers understand how well the advertising campaigns are running.

App removed from 16 games: As Kotaku reports, the app has now been removed from 16 games, or the developers claim to be removing it from their games soon. These include games such as:

  • The Elder Scrolls Online
  • Conan Exiles (via Funcom Forum)
  • Hunt: Showdown
  • Battlerite
  • Warhammer Vermintide 2
  • Magic The Gathering: Arena
  • and Secret World Legends (via Reddit-TSW)

The games are still going: However, according to community reports, there are still many games that rely on Red Shell (via PCGamer). These include:

  • Civilization VI
  • Kerbal Space Program
  • Guardians of Ember
  • Warhammer 40k Eternal Crusade
  • SoulWorker
Conan Exiles Screenshot Conan mit Tänzern in Sepermeru

This is how Red Shell reacts: The creators of the app express disappointment over the development. They emphasize that they have never sold data. They are gamers themselves and want to work with developers to help them support their communities. They have only collected the minimum amount of data to fulfill this task.

More on the topic
ESO developers accidentally patch “spyware” into the MMORPG
von Jürgen Horn
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Source(s):
  1. kotaku
  2. pcgamer

Final Fantasy XIV is massively depriving hardcore raiders

The director and producer of Final Fantasy XIV Naoki Yoshida has announced that there will be no super-epic raids until the next expansion. The Western raider community has no understanding of this. 

The fatal content in FFXIV is characterized by its brutal difficulty, which only a few players can overcome.

final fantasy xiv ultima minstrels ballad

After the difficulty of the epic raid was reduced to win over casual and mid-core raiders, the fatal content remains the only real challenge for the hardcore community. The development of this content is now to be put on hold indefinitely.

Over a year of waiting

Bad news for hardcore raiders: In an interview with the Japanese magazine Dengeki, director Naoki Yoshida announced that the fatal Ultima raid released at the beginning of June will temporarily be the last of its kind.

According to Yoshida, the development team gathered from the reaction of the FFXIV community that two fatal raids per expansion would be enough. For the players, it would otherwise be too exhausting to participate in the world races for the first kill.

final fantasy xiv endlose schatten von bahamut

When will the next raid come? It is expected that the next expansion of Final Fantasy XIV will be announced during the fan festivals at the end of 2018 – beginning of 2019.

This would roughly place the actual release in mid-2019. This means that raiders will have to wait over a year for the new fatal content. Originally, this type of raid was supposed to be released with every second content patch, meaning approximately every six months.

final fantasy xiv könig thordan limit break

Although the opponent of the next fatal raid has not yet been determined, Yoshida hinted that it could be King Thordan and his knights.

Fatal raids are extremely popular

The decision to drastically reduce the number of fatal raids came unexpectedly and was met with incomprehension from the Western raider community. The ultimate battles are considered by many to be the best in the whole game, and their developers have already received much praise for the design.

final fantasy xiv ultima

But the success of these raids is also strongly reflected in the viewer numbers on Twitch. The launches of the two fatal versions of Bahamut and Ultima temporarily catapulted Final Fantasy XIV into the top 10 of the most-watched games, surpassing titles like Destiny 2, Overwatch, and CS:GO.

overview twitch

In the official forums, raiders have already created several threads on the topic, in which they are asking the developers to reconsider this decision. And on social media channels, especially Twitter, voices are being raised asking for more fatal content.

A reaction from Yoshida is still awaited.


This summer, there will be a crossover with Monster Hunter: World in Final Fantasy:

Rathalos will be much more dangerous in Final Fantasy XIV than you think

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Diese 5 Dinge solltet Ihr in der Open Beta von The Crew 2 erleben

The open beta for The Crew 2 will start soon. What content is playable? What vehicles can you try out? We will show you what you can experience during the beta in the virtually reconstructed USA.

The release of The Crew 2 is already on June 29, 2018 (PC / Xbox One / Playstation 4). Reason enough for the makers around Ivory Tower to conduct one final stress test of the servers.

The open beta starts on June 21 and ends on June 25 – just a few days before the release. In a post, the PlayStation Blog addressed the activities you can engage in during the four days.

The Crew 2

What is The Crew 2 all about? You will be thrown directly into the fray as a relatively unknown driver and must make a name for yourself through racing victories in various disciplines. The developer provides everything a hobby racer could wish for in terms of rideable vehicles: from racing cars to power boats and planes to off-road vehicles and motorcycles.

In the beta, you can basically buy all the vehicles that are offered in the catalog and take them on rides. While there will be no races for many of the vehicles during the open beta, you can at least try out everything the game has to offer during free drive.

The Crew 2 Title Helicopter car
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These activities you should experience during the open beta!

1. Visit Las Vegas: In Las Vegas, you can participate in the Strip South event – a race that goes directly through the famous “Strip”. Mastering the track is quite a challenge, with traps and shortcuts waiting for drivers at every turn.

2. Explore the terrain with the Mercedes X-Class: The heavy 2.2-ton beast can be easily maneuvered through the wilderness. Whoever wins the corresponding event can claim the X-Class and take it home (virtually).

During the closed beta, the control of the off-road vehicles felt a bit sluggish. It will be exciting to see whether Ivory Tower has improved this in the meantime.

The-Crew-2-Motorcycle

3. Unlock all available vehicles: You can unlock four different vehicle classes during the beta – Street Racer, Pro Racer, Boats, and Planes. If you play the corresponding events, you will receive the first vehicles as a gift.

4. Explore the area in free play: Many landmarks of the USA have been implemented in the game. You could jump from a giant dam at the Colorado River or fly over it with a plane, explore the caves and swamps around Maine with a boat, or plow through the mud in the Hollywood Hills in LA with the motocross machine.

5. Customize your vehicles: In your headquarters in Miami, you can individually customize all your vehicles. From different spoilers and paint jobs to custom skins, you can try out a lot of things.

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The editor for custom paint jobs was already extremely powerful during the closed beta. Several community projects emerged during this time. However, it is not known whether these can still be found in the open beta.

Have you already played the closed beta and are now checking back?

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Source(s):
  1. Playstation Blog

Guild Wars 2: The 3rd Episode is Coming in a Few Days – See What Awaits You Here

The adventures in the MMORPG Guild Wars 2 continue. The developer studio ArenaNet has now announced the release date of the next episode of the living story.

Fight against the Lich!

Long live the Lich! Episode 3 of the fourth season of Guild Wars 2 is on the starting line. Later this month, you will experience the continuation of the story from the expansion Path of Fire. The Lich Palawa Joko is preparing to attack, and you must face him to stop this threat. By the way, this is what happened in Episode 2: “A Glitch in the System”.

New content. Episode 3 of Season 4 of the living story of the MMORPG not only continues the story. There are some additional new contents:

  • The Roller Beetle as a mount
  • Deepstone as a new fractal
  • The legendary war horn Verdarach
  • Domain Kourna as a new map

When is it coming? Episode 3 of Season 4 titled “Long live the Lich” will be released on June 26 for the MMORPG Guild Wars 2. Get ready for the new adventures!

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Das solltet ihr wissen, wenn ihr mit Guild Wars 2 wieder anfangen wollt
von Jürgen Horn
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  1. MassivelyOP

Fallout 76 will have survival features, but they should not be annoying

Survival and crafting play a role in the upcoming online game Fallout 76, but not to the extent that it is the case with Rust. It focuses on “softcore survival”: The features are not meant to be annoying.

No frustration: Bethesda does not want to frustrate players with Fallout 76. This is immediately evident in how the PvP system is designed. The development studio also takes a step back regarding survival elements.

Fallout 76 Wanderer

Softcore Survival without Frustration

Survival yes, but not hardcore. In Fallout 76, it will be necessary for your character to eat and drink, but Bethesda does not want to align itself with hardcore survival games like Rust.

  • You do not need to feed your character every few minutes or give them something to drink
  • Bethesda itself calls the system softcore survival
  • Survival elements are meant to support the gameplay but not lead to frustration
  • There is no need to constantly check if you have enough food reserves with you
  • Nonetheless, eating and drinking are important
  • A display in the UI gives you hints about how hungry or thirsty the hero is

Crafting is also important. As seen in many other online survival games, crafting is also a significant part of Fallout 76. You can craft various items:

  • Ammunition
  • Food
  • Armor
  • Building materials
  • Weapon mods

Bethesda wants Fallout 76 to be a fluid and enjoyable game. Therefore, the company is scaling back all elements that could lead to frustration for players. We will find out how it plays at the release on November 14 or even at the beta.

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Final Fantasy XIV: Sony decides whether the Switch will get its 1st MMORPG

The MMORPG Final Fantasy XIV could become the first major MMORPG for the Nintendo Switch, and Square Enix would also like to release it on Xbox One. But Sony and the PS4 seem to be blocking these ambitions.

FF14 wants to be on as many platforms as possible: At the E3 2018, the head of Final Fantasy XIV, Naoki Yoshida, once again confirmed that they want to bring the MMORPG Final Fantasy XIV to as many platforms as possible.

These are the consoles in question: They are primarily focused on two consoles: Microsoft’s Xbox One and the Nintendo Switch.

Yotsuyu-FF14

Final Fantasy XIV will only come to Xbox One and Switch with PS4 crossplay

But there is a catch: However, Yoshida is determined that all Final Fantasy XIV players roam together in a shared world. Currently, Final Fantasy XIV runs on PC, PS4, and (partially) on PS3. Everyone here plays in a common and shared world. That should remain so, even when Final Fantasy XIV appears on Switch and Xbox One.

Final Fantasy XIV needs the green light from Sony: To bring the game to Switch and Xbox One, Square Enix needs Sony’s approval that the new versions will support crossplay with PlayStation 4. However, Sony has been reluctant for years.

ff14-4-15-02

Discussions are ongoing – Yoshida has “hope”

Discussions are ongoing: According to Yoshida, they are in continuous discussions with Microsoft, Sony, and Nintendo to find out if Final Fantasy XIV can come to Xbox One and the Nintendo Switch with crossplay to PS4 and PC. Yoshida says: He hopes he can announce something as soon as possible.

FF14-Stormblood-Rot

Sony decides whether Final Fantasy XIV remains PS4 exclusive

Situation for years: This is the same situation with Final Fantasy XIV as it has been for years. When asked about possible ports to Xbox One, Yoshida has always responded: We want to, but only if everyone can play together. Ironically, it is therefore in Sony’s hands whether players on Xbox One and Nintendo Switch can play the MMORPG “Final Fantasy XIV”. However, Sony seems to have no interest in this for economic reasons. Sony thus ultimately determines whether they want to keep Final Fantasy XIV “console-exclusive” or not.

Current topic: Due to a conflict over crossplay in Fortnite, the topic of “crossplay between all consoles” is currently more relevant than ever. Industry veteran John Smedley, formerly with Sony, believes that the problem could be solved if pressure on Sony is maintained. Final Fantasy XIV is one of the games that would be directly affected by a change in direction at Sony.

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von Patrick Freese
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  2. techradar

Destiny 2: Fans are really angry about the €10 item – Now it is also broken!

Once again, there is trouble surrounding a cosmetic Iron Banner bundle in the Cash Shop of Destiny 2. The weapon ornament from the €10 package disappears for many Guardians. Bungie has now removed the package from the Eververse and is already working on a solution.

Just recently, Bungie drew the ire of numerous fans with the Iron Banner gesture “Salute of the Lords”. The fact that this gesture was exclusively tied to the Eververse and could only be purchased with real money was met with little appreciation and understanding among the Guardians.

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von Sven Galitzki

A bug in the current Iron Banner bundle of the Eververse is causing trouble again. Bungie has already reacted and is working on a solution.

Destiny-2-fighting-lion

Wolf’s Face Ornament Bugged – Bungie Removes Iron Banner Bundle

New Iron Banner Bundle in the Cash Shop: In line with the second Iron Banner of Season 3, there was an appropriate bundle in the Eververse. The centerpiece of the package this time is the Wolf’s Face ornament for the grenade launcher Howl of the Lion in the Iron Banner style. This bundle is also tied to the Eververse and costs nearly €10.

The Problem: After purchasing the bundle, numerous fans found that the ornament could not be equipped in some cases despite having purchased it, or it completely disappears.

If you switch the ornament on Howl of the Lion, it may still be displayed in the inventory or in the vault for some fans, but not in the ornament slot of the weapon. For others, it disappears entirely. Only in the Eververse does it state that the bundle can no longer be purchased because you already own it. It is also indicated there that the ornament is already in the collection.

Clearly, this is a bug.

Destiny-2-Saladin

Bungie Has Already Addressed the Issue: Bungie quickly reacted and spoke on Twitter. It was initially stated that they were looking into the increasing reports. Shortly thereafter, the studio announced that they would remove the Iron Banner bundle from the Eververse until the problem is fixed.

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What is the solution for affected players? Affected purchasers of the bundle will receive this ornament back once the bug is fixed with a patch.

What does the community say?  Numerous fans are angry. Not only does the fact cause discontent that thematic cosmetics are once again tied to the Cash Shop instead of being earnable through the Iron Banner itself, many fans are upset that Bungie seems unable to get a handle on the bugs.

While the community now expects a quick response from the developers — but only because it involves the Cash Shop and thus money. Bugs like those with Nightfall loot, however, take much longer. This is not particularly conducive to the mood.

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von Sven Galitzki

Are you also affected by this bug? What do you think about tying event-inspired items exclusively to the Cash Shop?

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Source(s):
  1. Reddit
  2. Reddit
  3. YouTube