Today, our author Leya will be playing MapleStory 2 live at 8 PM (October 15). The cuddly anime MMORPG has become a hit on Steam and is mostly positively rated by players.
You are warmly invited to visit our streaming channel MAX and experience the colorful 3D world of MapleStory 2 here. The game took Steam by storm and has over 42,000 players. The social aspects and the diverse options for creative housing are especially praised. The stream takes place as part of our MeinMMO-Live program.
What will we show in the stream? Join me, Leya, for a casual Let’s Play. I will create a new character with you and embark on beginner quests together. Feel free to help me decide which class and appearance the character should have. I will also gladly accept suggestions in the chat on what to explore together in the stream.
When is the stream? Today, on October 15, from 8 PM to approximately 10 PM. A small extension is not out of the question.
Watch the VOD of the stream here
We have embedded the VOD of MeinMMO-Live here, as the stream has already taken place.
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What is Max? “MAX” stands for Monsters & Explosions and is a collaborative project of our live streaming channel from GameStar, GamePro, IGN, Nerdkultur, and Mein-MMO.
While waiting for the stream to start, here is some reading material to pass the time:
For the multiplayer mode of Call of Duty: Black Ops 4, you can create a custom loadout. But what should be considered? Which weapons are worth it? Two pros will reveal it to you!
The two pro gamers Apathy and Attach explain their current loadouts for the traditional multiplayer of Black Ops 4 in their videos and give valuable tips on weapons, attachments, equipment, and perks for your own creations.
Tips from Apathy: This pro gamer is the current world champion and has been among the top players in previous Black Ops games. In the video embedded above, he shows how to optimally handle assault rifles – even though he is actually more of an SMG player.
According to him, the Vapr and Maddox are good hybrids between submachine guns and assault rifles. For pure SMG gameplay, he recommends the Saug.
For other equipment in the gear slot, he recommends Stim instead of armor.
Tips from Attach: This pro focuses more on SMGs in his video embedded here in public games and recommends assault rifles more for the competitive mode.
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For SMGs, he recommends the Spitfire and the MX-9. For assault rifles, he uses the ICR, Vapr, and Maddox in his respective classes, as they are very dominant in competitive play.
He also has a class that focuses on the tactical rifle Auger. This weapon is semi-automatic and kills enemies with three shots.
Attach also uses Stim for the gear slot.
More tips on weapons and equipment can be found here:
On Twitter, an addon author published the subscription numbers of World of Warcraft. But are these numbers accurate?
For several years now, Blizzard has not released any data on how many active subscribers World of Warcraft actually has. Instead, they always list achievements in the “Earning Calls”, such as the fact that World of Warcraft: Battle for Azeroth sold 3.4 million copies by the launch day alone.
What happened? According to the Twitter account of WeakAuras, a very popular addon for WoW, Blizzard has released a new API that various users could interact with. Allegedly, savvy users were able to read the expiration date of all subscriptions for World of Warcraft. This led them to the current subscription numbers of WoW.
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What does the “leak” say? According to the original information, World of Warcraft had 3.2 million active subscribers at the launch of Battle for Azeroth; now it is supposedly down to 1.7 million, of which 25% are secondary accounts. These figures do not include Chinese players, as they operate under a different subscription model. Generally, player numbers are a big secret in MMOs. The number roughly matches the sales of Battle for Azeroth up to launch (3.4 million).
For comparison: With “Warlords of Draenor”, WoW still had 5.5 million active players (including China).
Where did the information come from? The information was then spread by the Twitter channel of the addon “WeakAuras”. However, it is also emphasized there that the data should be treated with caution, as it could simply be “bullshit”.
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How trustworthy is the information? In any case, the data should be viewed skeptically. Since the original source has been deleted, either because Blizzard intervened or because it was simply nonsense. Thus, the veracity cannot be verified in any way.
Whether the statements are trustworthy must be decided by each individual for themselves. An official statement from Blizzard will likely not be forthcoming. However, one should not treat the information as fact in any case.
Update October 15, 2018: Blizzard has since responded and revealed that the numbers are incorrect. It is therefore a fake.
This is how you stay informed: Do you want to keep up to date on WoW and be the first to experience fresh news, columns, and specials? Then give a like on our WoW-MeinMMO Facebook page!
This is an AI-powered translation. Some inaccuracies might exist.
Capcom stated in its annual report that the company wants to focus more on “Games-as-a-Service” in the future. Games like Monster Hunter World are set to follow a similar path to Destiny 2 and will be continuously provided with significant updates.
Capcom in transition: The Japanese developer and publisher Capcom will restructure its business model. The studio is known for strong titles like the hack-and-slash Devil May Cry or the role-playing game Dragon’s Dogma. The studio seems to be ready to part ways with pure offline games. Capcom’s business report states:
Capcom plans to release only 3 games per year
These games will be supported with updates for 3 to 4 years
Microtransactions will generate ongoing revenue
Monster Hunter World is already moving towards a service game, offering seasonal events with unique rewards. The images are part of the Autumn Harvest Fest.
Capcom wants what Destiny 2 has
Service games keep players engaged: Destiny 2 has strong MMO elements and follows the “Games-as-a-Service” approach. Players receive regular updates that keep them entertained in the long run. Additionally, there are significant DLCs. Regularly, ingrained game elements such as Iron Banner are revised and optimized, making the game livelier.
That’s why the comparison to Destiny 2: Of course, there are more service games that could be compared. However, Destiny 2 exemplifies the strength of a “Games-as-a-Service” title. Bungie keeps players engaged with weekly events and content rituals. But not only small content pieces give players a reason to log in regularly; DLCs or expansions also show that it gets improved over years. Players feel at home and remain loyal to the title in the long run.
Monster Hunter more like Destiny 2: Especially during the times when Destiny 2 was struggling significantly, we observed at MeinMMO that many players placed their hopes in Monster Hunter World as their new Destiny. The problem was that Monster Hunter World was never intended as a “Games-as-a-Service” title – even though it seemed that way.
Fans wanted more from MHW: The desire for regular, significant content updates in Monster Hunter World was high. Players even expressed that they would be willing to pay for an expansion with more monsters and maps.
Approximately every three months, a new monster came to the world of Monster Hunter World. For players, this was too little new content. In the case of the Lunastra, shown here in the picture, these were even monsters taken from previous installments.
Monster Hunter World has successfully tested the waters
MHW still popular: Although Monster Hunter World is not a “Games-as-a-Service” title, it is still actively played. On Steam, there are still about 59,700 active players. On MeinMMO, posts related to Monster Hunter World are still among the most clicked. Players are eager for new information about the game.
Monster Hunter World has made such a strong impact that it could have been the perfect service game if Capcom had fully committed to that approach.
MHW received more social features: In an interview with MeinMMO, the developers of Monster Hunter World revealed at the time that they appreciated the advantages of an MMO. For World, Capcom specifically analyzed MMOs and introduced features like limited-time hunts or a daily login bonus into the franchise for the first time.
A hint that Capcom wants to move the Monster Hunter franchise more towards “Games-as-a-Service” was already given in our interview. In retrospect, it fits better than ever with Capcom’s announced directional change.
The communicative aspects and ongoing updates of an MMO game have their advantages and I would like to keep this in mind for the future. – Yuya Tokuda, lead developer of Monster Hunter World
Players regularly receive new monsters in Monster Hunter World, such as the Behemoth, who is shown here intimidating hunters. However, having a new monster here and there is still insufficient to be considered a “Games-as-a-Service”.
Capcom’s most successful game: Monster Hunter World alleviates Capcom’s crisis and is the studio’s best-selling title. That alone was probably enough for Capcom to seek a directional change for all its titles.
We can assume that the entire Monster Hunter franchise will increasingly expand its social features in the future. The developers have recognized that these elements are what keep players engaged over the long term and lure them back into the game.
Continuation of MHW? Monster Hunter World still lacks the G-Rank, an expansion that makes monsters stronger and brings new gear. We could even be expecting a significant DLC here that also brings fresh content into the game. This would be another alternative to a completely new game.
This way, Monster Hunter World could win back its still interested players and become relevant again – just as Destiny 2 did with Forsaken.
What do you think, how will Monster Hunter evolve as a franchise?
We show you what you need to pay attention to if you want to level up faster in the regular multiplayer of Call of Duty: Black Ops 4.
For the first time in the history of the Call of Duty series, Black Ops 4 does not have a single-player campaign. The focus of Black Ops 4 is clearly on the multiplayer experience. In the following guide, we explain how you can level up faster in the traditional multiplayer part of Black Ops 4.
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Leveling up faster in Black Ops 4 multiplayer – What you should know
What does leveling up in Black Ops 4 bring? Leveling up in the traditional multiplayer of Call of Duty: Black Ops 4 grants you rewards that you can use in various modes of the game as you progress. These include, for example, perks, scorestreaks, or weapons.
Additionally, after reaching the maximum level of 55, you can unlock the prestige mode – an additional challenge in Black Ops 4’s progression system.
What levels you up in Black Ops 4 multiplayer? You can level up in the regular multiplayer of Black Ops 4 by earning XP – experience points. You collect these points in multiplayer matches by:
Victories and match bonuses
Completing challenges
Earn medals
Damaging opponents – that is, assists
Kills
Using specialist abilities or weapons
Keep in mind: No experience points can be earned in local multiplayer or in custom modes!
Choose the right game modes
You earn XP for just about everything in the multiplayer of Black Ops 4. However, especially at the beginning, it can be crucial which mode you choose in multiplayer.
The right modes for beginners: For beginners, it is easiest to start in objective-based modes. Domination, Hardpoint, or Search & Destroy are excellent for this.
In these modes, you can also earn points by focusing on objectives, capturing points, planting, or defusing bombs. Even if you’re not very accurate yet and can’t get many kills, you can still collect quite a bit of experience points this way.
The right modes for advanced players: Advanced players can dive into classic Team Deathmatch. Particularly in a coordinated team, you can collect XP excellently here. New players who have gotten used to the weapons and regularly get kills can also venture into this mode.
Team Deathmatch features intense battles where you can quickly accumulate a lot of kills, assists, medals, and scorestreaks. Additionally, the mode only has one round that runs relatively quickly. Nevertheless, you receive the same match rewards as in more time-consuming modes that run over three rounds.
Here you can take a closer look at the medals.
Collect Medals
What are Medals? One of the best and fastest ways to earn XP is by collecting medals. Medals are essentially in-game achievements that include an XP reward for completing certain tasks, which you can often earn multiple times in each match.
What kinds of medals are there? Whether you’re seeking revenge on your killer, taking out an opponent with a remote-controlled charge, landing the first kill of a match, or simply securing a victory – there are numerous medals that can easily earn you more than 500 additional experience points.
The medals you’ve already earned and their requirements can be viewed under the Barracks section and then Combat in the multiplayer menu.
Here you can find an overview of the challenges.
Complete Challenges
The traditional multiplayer part of Black Ops 4 offers numerous challenges. If you successfully complete these challenges, you will be rewarded with experience points.
What are challenges? These are tasks that need to be fulfilled – similar to the medals. However, these challenges are often more time-consuming and complex. Many of them require far more than just one match to complete. However, you can be rewarded with 500-1,500 XP. For completing specific multi-stage challenge quests, you can even earn up to 5,000 XP.
What kinds of challenges are there? The challenges are divided into several categories and can be viewed under the challenges section in the multiplayer menu along with their requirements.
Use Specialist Weapons and Abilities
Using specialist abilities and weapons can also earn you considerable bonus XP. For example, using Recon’s Sensor Arrow grants extra experience points for revealing opponents.
So remember to familiarize yourself with the specifics of each specialist and use them accordingly in battle. Especially new players often forget that the characters in Black Ops 4 offer more than just their currently equipped weapon.
Pay attention to Double XP Events
There will be numerous double XP events during which extra bonus experience points can be earned.
So keep an eye out for announcements from Treyarch and Activision on social media and in the game itself. These events are ideal for progressing through the leveling phase faster – especially if you are chasing the next prestige level.
This is how you enter the Prestige Mode of Black Ops 4
What is Prestige Mode? Prestige Mode is an additional challenge in the progression system of numerous Call of Duty titles – including Black Ops 4. After reaching the maximum level of 55, you can switch to Prestige. There are a total of 10 Prestige levels that you can work your way through.
How does Prestige Mode work? By switching to Prestige, you are reset back to level 1. However, you will earn new prestige challenges and can earn specific exclusive items that are only available through prestige – such as prestige calling cards or prestige symbols.
Then the leveling begins again until you reach level 55 once more. At this point, you can have yourself reset back to level 1 again and therefore advance to the next prestige rank.
Source: @Deziah on Twitter
How to unlock prestige symbols? To unlock a prestige symbol in Call of Duty Black Ops 4, you need to level your profile in traditional multiplayer to level 55 and then switch to prestige. Then you get the first prestige symbol.
To unlock additional prestige symbols, you need to continue participating in regular multiplayer matches and earn experience there until you reach the maximum level of 55 once again. Then you can reset your rank and advance to the next prestige level – including the corresponding symbol.
The CitizenCon 2018 was a complete success for Star Citizen, at least financially. Instead of big promises, smaller goals were set. Fans seem to appreciate it: With 1 million dollars in 4 days, more money came in than usually in weeks – and that 6 years after the start of the crowdfunding.
This is how much money Star Citizen made in 6 years: Development of Star Citizen began in 2011, and in 2012 a crowdfunding campaign was launched. Players “pledge” money here and get virtual ships in return. Most of them are still not in the game, but will come in the distant future.
Highlights are always “big sales”, when special ships are offered.
In total, Star Citizen has raised over 195 million US dollars in crowdfunding. But most of that still comes from the golden age when ambitions and stretch goals made Star Citizen soar. The initial release date, 2014, was pushed further back and the crowdfunding dimensions kept rising (via StarCitizen-wikia):
On September 26, 2013, it reached 20 million US dollars
On August 15, 2014, Star Citizen had raised 50 million US dollars
On December 13, 2015, it surpassed 100 million
On May 19, 2017, it reached 150 million
On December 28, 2017, it was at 175 million
Now in October 2018, it stands at 195 million US dollars
In recent weeks, cash flow had significantly cooled down. In the week before the CitizenCon, Star Citizen made only 171,582 US dollars.
This is how the vibe around Star Citizen has changed: At least for a long time, Star Citizen was a project that had to face accusations of having lost its way and suffering from feature creep. Some fans have simply grown tired of waiting and want their money back.
But that was the Star Citizen of the past. In 2018, things are relatively quiet around the game. The schedule for the previously three alpha releases in 2018 has been kept quite well, but so far little spectacular or controversial has happened this year.
This is how Star Citizen raised 1 million dollars in 4 days from fans
This is how much money Star Citizen made in the last days: Since the new convention, the virtual donation bucket has been ringing:
On Wednesday, during the trailer, there was 380,000$
On Thursday 325,000$
And on Friday and Saturday each 190,000$
This leads to Star Citizen earning more than 1 million dollars in just 4 days through microtransactions or “crowdfunding pledges”, even though the game is still far from release. Currently it is in alpha 3.3.
When is something supposed to be released? The next thing we will likely hear from Star Citizen is a “full roadmap” to release, however, not for Star Citizen, but for the single-player mode “Squadron 42.” The roadmap for this is expected to come in December 2018.
Star Citizen itself releases larger updates quarterly. However, these are still alpha patches.
Mark “Luke Skywalker” Hamill plays in Squadron 42
“Castle in the air brought down to earth”
This is how the CitizenCon was: But how did Star Citizen convince its fans to loosen another million US dollars 6 years after the crowdfunding phase? With ever greater promises? No.
Compared to the past, the CitizenCon was solid – just like the year 2018 so far. Instead of presenting new features and ever greater ambitions, CIG seems to be meticulously working on implementing the plans made.
As GameStar reports, Chris Roberts and his team have succeeded in finally bringing his “castle in the air from the past” down to earth.
Instead of big promises and wild future visions, they focused mostly on presenting what is about to enter the game or has just come into the game with alpha 3.3. Now players can use microphones and webcams to transfer their voice and expressions to the avatar in the game.
Otherwise, they focused on presenting the new planet, Hurston, and there were plenty of new ships to see. They are naturally not cheap.
All this is already enormously impressive due to the high production quality of Star Citizen and is worth a lot of money to some.
Fortnite: Battle Royale could soon bring back even more sought-after skins from 2017 to the shop. The “Ghoul Trooper” is still missing, and data miners have found a new variant of the Skull Trooper.
The story of the Skull Trooper? The Skull Trooper skin, which first appeared in Halloween 2017, recently reappeared in the shop. There was also a special challenge, and some players complained that this unique skin has now become totally ordinary.
New version leaked:The flood of Skull Troopers might soon become more colorful. Because data miners have found information indicating another version of the skin.
So far, there is the standard version and a green-glowing version. Those who purchased the Trooper back then will receive a purple variant.
Red Skull Trooper for the “OGs”? The new color variant of the Skull Trooper is fire red and aptly named “Red Flames”. More is not known. However, it might be that the skin is another goodie for those who bought the original version from 2017.
Some players were upset that as fans from the beginning and “OGs” (Original Gangsters), they now have no special skin anymore, as it feels like everyone is running around with it.
The current purple color variant hardly stands out as something special according to some players – a fire red glowing Trooper, however, does.
New event reward? However, it may also be that you can unlock the new version in an event that comes for Halloween. In the past, there have been several such events that allowed you to unlock various outfit variants for a short time.
Is the Ghoul Trooper coming soon?
New Halloween skin suspected: Meanwhile, many players suspect that Epic will bring additional skins before Halloween at the end of the month that were already released in 2017.
As a logical follow-up to the Skull Trooper, this would now be the “Ghoul Trooper”. That was the female Halloween skin back then and depicted the soldier Ramirez dressed as a zombie.
The skin on the left is the Ghoul Trooper.
Interestingly, the Ghoul Trooper was never as popular as the Skull Trooper. But that shouldn’t stop Epic from putting this skin back in the shop in October.
It is likely that there will also be various color schemes, an extra option for original buyers, an alternative male version, and a back accessory.
The PC version of Monster Hunter: World is getting another event. The collaboration event with Mega Man will launch online this week on October 19th.
What is the reward? As a reward for the event quest “Rush’s Bloodlust”, you will receive armor for your Palico that makes it look like Mega Man from the popular game series by Capcom. The armor remains faithfully pixelated, just like in the early 80s.
The armor also has the additional effect of playing the old chiptune music from the Mega Man soundtrack. The music played depends on which weapon your character currently has equipped. However, this feature is unfortunately only active during the event quest itself.
What are the conditions for the Mega Man quest “Rush’s Bloodlust”?: To accept and successfully complete the event quest, the following conditions must be met.
How can you forge the Mega Man armor? Once you have completed the event quest “Rush’s Bloodlust”, you will receive special Mega Man tickets. These unlock the set for your Palico in the forge. It is random how many tickets you get per quest, but you will need a total of 5.
With 5 Mega Man tickets, you will be able to craft the complete Mega Man set and the corresponding weapon. No other materials are necessary.
What are the status values of the armor? The armor is characterized by its elemental values, which are as follows:
Defense: 351
Fire: 6
Water: 6
Thunder: 6
Ice: 6
Dragon: 6
The Mega Man weapon has these values:
Rarity: 6
Attack: 40 (ranged and melee)
Attack Type: Blunt
Element: None
Affinity: 0%
Event Quest for Crown Hunters
If you are a trophy hunter looking for crown monsters, then the event quest “Rush’s Bloodlust” is a good opportunity to hunt the small Odogaron. A small gold crown Odogaron will appear in the quest 100% of the time.
You need to be careful that Odogaron does not catch you with its claws. The wounds cause severe bleeding. You can counter this by either eating meat or crouching for a short time to recover.
The PC version of Monster Hunter: World is also currently celebrating the autumn event:
On October 26, Red Dead Redemption 2 finally releases. It took immense effort from the studio Rockstar to make this happen.
The dreaded Crunch Time: “Crunch Time” generally refers to the period before the end of a project when everything urgently needs to be completed to ensure the final product is right. In many games, a lot of overtime accumulates before the release can finally be initiated.
The crunch before the release: Fortunately, there have been no fatalities at Rockstar, the developers of Red Dead Redemption 2. However, the developers likely invested a significant amount of overtime into the game.
According to a major interview with Rockstar co-founder Dan Houser on Vulture.com, massive extra shifts were worked to get everything completed.
100-hour weeks were necessary: Houser mentions that throughout the year 2018, the team often worked 100-hour weeks. That would average to 14 hours per day if one worked the whole week.
This extra work would have been bitterly necessary, as the finished game is supposed to contain around 300,000 animations and 500,000 lines of spoken dialogue. Still, it is 5 hours shorter than originally planned.
Bosses also put in overtime: According to a former employee, this hard crunch time is typical for Rockstar, but the bosses are not excluded and also “crunch” along without complaints.
Overtime under criticism
Massive workload has already caused issues: However, there has also been bad blood. In 2010, worried spouses of various Rockstar employees in San Diego published a blog post criticizing the harsh working hours and the behavior of management severely.
The developers in question were said to be burnt out and constantly stressed. One even showed suicidal tendencies.
Rockstar responded to this accusation with the statement that they were “sad if some former employees of the studio felt that their time here was not enjoyable or creatively fulfilling.”
They wish them luck in finding a working environment that would better suit their temperament and needs.
There are alternatives – Bungie does not crunch
Crunch Time is common in many companies, but there are alternatives. The studio Bungie has not utilized Crunch Time for Destiny 2, according to their own statements. This was the lesson learned from the murderous overtime during their previous project, Halo 2.
Back then, it was common for each employee to work at least 50 hours a week for a year and a half. Those who survived that vowed, “Never again will we put ourselves through that!”
To counter the negativity surrounding WoW, Cortyn reveals what is still fun about World of Warcraft.
Similar to streamer Asmongold, I believe that not everything is running smoothly in World of Warcraft and that the game could be significantly better in many areas than it currently is. Nonetheless, I play WoW pretty much every day and enjoy it.
It is no secret that World of Warcraft is much more fun with friends than alone. That is also the main reason why I rarely take “WoW breaks.” As long as there is still someone to play with and chat comfortably on Discord, everything else is not that important. The social aspect has always been good in WoW, as there are countless things to do.
Even if you don’t like the current content, there are countless things you can do in the old content, like collecting transmogs or simply visiting old raids and dungeons to experience the story.
The Fun of Old Content
In my circle of friends, there are now many who can be categorized at the “casual” end of the player base or who have taken long breaks. This means they have never properly experienced old raids from the last expansion, such as the Tomb of Sargeras or the Night Hold.
It was incredibly fun to go into the Tomb of Sargeras on heroic with four friends a few days ago and “very classically” refine a boss strategy for the fight against the Avatar of Sargeras or the final battle against Kil’jaeden.
Seeing friends fall into the abyss against the corrupted maid because they jumped into the hole too early with the bomb is also incredibly satisfying, just like the laughter in Discord.
Even though this may sound like a negative point, we are learning to appreciate the “old” things in World of Warcraft again. Of course, it’s a shame that aside from dungeons, so little can captivate us in the new content, but that is not really a problem.
A friend of mine has just found out that he can earn a class mount in Legion and is now fanatically trying to obtain it.
Another player has taken a liking to pet battles and is now chasing pets more eagerly than any “Pokemon Go” junkie, just to proudly present me with his new high score of unique pets every day.
Another anecdote in my circle of friends is “the secret of Minahonda.” We were just about to tackle the HUGE FLOB!! on mythic and needed another damage dealer. So we turned on the group search and immediately stated in the description, “We are a Nappel group and are cruising through the dungeon, no stress, just fun.”.
Filtering was based on names, not item level – anyone who named their warlock “Shadowkillerxx” or their demon hunter “Illìdân” didn’t get in with us.
We then caught a druid from the server “Minahonda,” which immediately led to discussions and speculations. What language was that? Apparently Spanish.
Since server names always had something to do with Warcraft lore, we started speculating on what “Minahonda” might mean.
So we asked the druid from Minahonda in English what his server name meant. The problem was that the druid probably understood very little English or had a degree in “I don’t read the chat”.
After the first mob groups where we got no answer, we switched to a bit of “pseudo-RP” and pleaded with the druid in the say channel for information.
“Tell us the secret of Minahonda!”
“We need to know! Reveal the truth!”
“Mi-na-hon-da! Mi-na-hon-da!”
After the response still didn’t come, we decided to dance on one of the dance floors (which exist in the HUGE FLOB!!), and things got quite silly in Discord while we tried to solve the riddle.
After a confused “what is happening” from the druid, he unfortunately left the group, taking the secret of Minahonda back to Spain with him.
The dwarf paladin who replaced the druid didn’t care about our dance performance by the way. She stood up and danced along, which fueled our laughter in Discord even more.
I still have no idea what the server name “Minahonda” means. But is that really important? No. From now on, every riddle will be compared to this one. When we talk about the riddle of the belt of temporal gold, we can rightly say, “At least it’s not as complicated as the secret of Minahonda.”.
This is just one example of fun situations that I could also imagine in other MMOs, but they happened in World of Warcraft. It’s a fun memory I only had because I was with friends in WoW – alone or “only with randoms” would simply not have been possible.
When Some Things are Bad, There’s Still So Much Good
There is a lot to do in World of Warcraft. And there are many things that are still a lot of fun.
In summary, I still have a lot of fun with World of Warcraft, enjoy the evenings with friends in dungeons, on island expeditions, or in PvP. I still consider many mechanics from Battle for Azeroth broken and hope for changes. But until then, I will just do other things in the game – my battle pet collection also urgently needs an upgrade and I still lack the green parrot from the island expeditions.
Single-player fans are worried, Red Dead Redemption 2 may not receive story DLCs after the release. There seems to be quite a bit of evidence pointing to this. An interview adds fuel to this concern.
This is the fans’ fear: Fans of Grand Theft Auto V have complained for years that the single-player part of the game is not being further developed. While DLCs for the game are released regularly, they are only for the multiplayer GTA V Online.
The fans fear that “Red Dead Redemption 2” could go the same way:
The single-player part will not be expanded, it will remain as it was at launch
In contrast, “Red Dead Online” will continually be developed with free DLCs and content updates.
This is what the boss says in the interview: A new interview with Dan Houser has been released today. He is probably the main author of Red Dead Redemption 2 and one of the heads of RockStar.
Houser says that his focus is already on Red Dead Online. They are still writing scenes and currently capturing them in the motion capture studio.
This was specifically about DLCs for the multiplayer “Red Dead Online” and not about single-player DLCs for Red Dead Redemption 2. The label said: “Play Select Online Content First on PS4.” This seems to confirm that new online content for Red Dead Redemption 2 will be coming.
Is there hope for single-player DLCs? Yes, there is hope. However, at the moment, everything suggests that RockStar is focusing on the online mode. If they plan new single-player content, they are probably going to just make Red Dead Redemption III.
Every week, the Team of the Week (TOTW) is published in FIFA 19. Before that, there are always predictions: We show you how to use them to earn lots of coins.
These are TOTW Predictions: TOTW predictions are forecasts of which players deserve a spot in the upcoming Team of the Week. These are based on the real performances of the players in the past week. However, these never align 100% with the official TOTW.
Nevertheless, they provide a good overview of which players might receive the coveted Inform cards. It is somewhat risky to act on the transfer market based on the predictions. But with a little skill, you can win a lot of coins. We will show you how.
Trading with TOTW Predictions
Here’s how you can use predictions: To clarify misunderstandings: If you buy the normal card of a player who could be in the Team of the Week, it does not turn into an Inform card. These cards must be purchased or drawn separately. However, the normal cards can still help you.
This is why the value increases: When a player receives an Inform card, that player is not available in normal form in packs for a week. This means that players must act on the transfer market to acquire the card. We will show you this with several examples.
Example TOTW 4: Mauro Icardi
This is how Icardi’s value increased: In our first example, we will turn to Mauro Icardi. The striker from Inter Milan was included in the Team of the Week 4 and was also mentioned in several predictions prior to the release. In the graph below, you can see Icardi’s value development in October:
Between September 30 and October 8, a fluctuating increase can already be seen, which can be attributed to Icardi’s real performances. Then his value rises steeply.
The reason: From October 8, the predictions came that Icardi would be in the Team of the Week. On October 10, TOTW 4 was released, and the weekend after, Icardi was worth about 70,000 coins. If you had bought Icardi based on the predictions on October 8, you could have doubled your investment of about 35,000 coins.
Example TOTW 4: Marcel Sabitzer
This is how Sabitzer’s value increased: Icardi is not an isolated case. The system also works with weaker and therefore cheaper players. For example, Marcel Sabitzer, whose value usually ranges between 1,000 and 2,000 coins.
In the graph, you can see the same game as with Icardi: A fluctuating price development around the start of the month is followed by a skyrocketing rise on the release day of the TOTW 4. Notably, with Sabitzer, the hype lasts only a short time. This leads us to an important rule of prediction trading.
This is how you get the most coins: Don’t get greedy! Like a stock on the stock market, the value of a TOTW player can drop very quickly again. It’s about supply and demand: Demand rises sharply at the release of the Team of the Week – but especially with weaker players, it drops quickly again.
So sell your players before their value drops too low again! Then you can make a lot of coins with the normal cards of the TOTW players.
Inform Trading: How to use the TOTW
Here’s how to best utilize Inform cards: Once the TOTW is released, you can also make a lot of coins with the Inform cards. This is best done by simply drawing the popular cards from packs. However, you can also make profits with smart investments. We will show you this with the example of Ilkay Gündogan’s Inform card.
Example TOTW 2: Ilkay Gündogan
This is how Gündogan’s value increased: The Team of the Week 2 was released on September 26. If you drew Gündogan’s Inform card on that day, you should have sold it immediately: The value of IF cards is always highest on the first day! However, if you drew it a little later, a different approach is recommended.
This is why you should be patient with IF cards: Inform cards can be drawn from packs for a week. If you drew Gündogan on the weekend – say September 30 – the initial hype around the card is already over.
Now patience is required: As shown in the graph, the card was around 60,000 coins on September 30. This is the best moment to buy the card on the transfer market.
Because: In the following days, the value slowly increases again – especially from October 3. The reason: The new TOTW was released and the Gündogan card was no longer available in packs. From then on, the value rose again. Currently, the card is back at 80,000 coins and could thus bring you a solid profit.
If you follow these tips, you have a good chance of utilizing the Team of the Week profitably on the transfer market. You can find more opportunities to earn plenty of coins here:
A player apparently ignored the non-disclosure agreement for the network test of Fallout 76 and posted a gameplay recording anyway. Now Bethesda and Microsoft are taking action.
Last Saturday, on October 13, there was a stress test for the servers of Fallout 76. This was only accessible to a select group of Xbox players and was under strict confidentiality. Such a confidentiality agreement is called an “NDA” in English.
What is covered by the confidentiality? These rules must be followed by participants in the test:
No photos, videos, or audio recordings may be taken or distributed
Other players are not allowed to watch while playing
The game must not be left unattended
A player apparently deliberately ignored this agreement, and the penalties did not take long to appear.
Despite warnings, a player violates the NDA
The case was published by Reddit user Carjbee317 and has caused some ridicule. His “friend Mike” is said to be one of the people who spread content from Fallout 76 despite the NDA.
What happened? The player posted a 1:30-minute recording of the network test on Twitter and is now facing the consequences.
He couldn’t have known that, right? Besides the fact that the NDA rules are displayed before playing, the player even ignored the warnings from Carjbee317. He has stated that he tried to dissuade Mike from a publication.
These are the consequences:In a second post he describes more precisely how his friend “Mike” is now being punished.
He loses his gold membership and is excluded from additional programs like Xbox Insider and the Game Pass until January 1, 2019
YouTuber JuiceHead speculates that many players may not have read the NDA provisions properly, as the warning about this may have been too inconspicuous.
This is how the community reacts:
Most believe that Mike is being punished rightly so.
It doesn’t take much to read the NDA, and those who do not do so are simply fools.
After all, this not only violates the terms of the publishers and manufacturers, but also strays into very thin legal ice.
Nonetheless, some fans find some of the rules questionable. For example, it seems excessive that theoretically no one else is allowed to see the game, which is not so easy with other residents in close proximity.
By the way, Bethesda has now announced on Twitter that there will be further stress tests. When and for which platform is still unknown.
Do you want to stay up-to-date in Fallout 76? If you don’t want to miss any news, just follow our Facebook page for Fallout 76 and always be supplied with news, guides, and specials.
Currently, Ember Sword is an indie MMORPG in development, reminiscent of a mix between Ultima Online and Runescape.
Fans of classic sandbox MMORPGs should take notice: Ember Sword aims to impress with gameplay mechanics that were very popular about 15 to 20 years ago and are making a comeback today.
A New, Classic MMO
What is Ember Sword? Ember Sword is a sandbox MMORPG where you enjoy the freedom to take your own path in the vibrant game world.
It is played from an isometric perspective from above
The MMO utilizes an anime graphic style
There are no classes. You develop your hero according to your preferences based on skills
You can own land and build your house or a shop there
Crafting plays an important role
The game’s economy is player-driven, making trading significant
In the wilderness, you fight against dangerous monsters
You can team up with other players or compete against them in open-world PvP
Free2Play and Crossplay
What payment model does Ember Sword use? The MMORPG will be released as a free-to-play game. There will be no loot boxes or pay-to-win elements. Instead, you will use an optional subscription and must pay fees for trading and selling self-created items on the marketplace.
For which systems will the MMO be released? Ember Sword will be coming to PC and mobile devices. Crossplay is possible. Whether you play on PC via the client, in the browser, or on a smartphone, all players will interact in the same world.
When will the online game be released? Currently, there is no release date yet. However, you can register on the official website to be informed about news or the planned early access phase.
Who is the game aimed at? If you loved Ultima Online and simply want to do whatever comes to mind freely in a sandbox, then Ember Sword might be a game of your taste. However, it’s still too early to say more about the title. The developers need to reveal more details first.
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Fortnite: Battle Royale will soon have even more tournaments. A massive eSports tournament will take place in Vienna, and there is likely to be a special menu for upcoming tournaments appearing directly in the game soon.
Dev video leaks new feature? In an announcement video from Epic for the “Support a Content Creator“, a tab in the main menu was accidentally shown that is not yet in the game.
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The version shown in the video was probably a developer build with new features. Hence, a tab named “Tournaments” was prominently displayed.
Data miners find more clues about upcoming tournaments: But what is behind the new tab? Some data miners have already found out. There is likely to be a dedicated selection menu for tournaments soon.
This way, you can easily register directly in the game and participate in smaller tournaments. This was previously only possible through secret functions in the Custom Games.
With the tournament tab, the whole process is likely to become much simpler. Also ideal for fans who want to get a taste of tournament action without having to jump right into the big professional tournaments.
Three new tournaments are known: The data miners have learned even more. There are likely to be three new tournaments soon:
Salty Springs Cup:
When? until November 31
How? Solo
Tomato Temple Cup:
When? October to November 1
How? Duos
Fortnite Friday Night:
When? Every Friday
How? Squads
The Friday tournament is likely optimal for newcomers to eSports who want to gain some initial experience.
What can be won? According to data mining, you can earn 6 points per match. For 20 points, you will receive a special pin.
New offline tournament in Vienna announced
Fortnite tournament at the gaming event GAME CITY: At the end of October, the event “GAME CITY” will take place again in Vienna. In this large gaming event, 76,000 gamers were present in 2017. In 2018, the event will feature a Fortnite tournament.
Fortnite tournament at GAME CITY: From October 19 to 21, 2018, the largest Fortnite tournament in the German-speaking region will take place during GAME CITY. The organizer is the “eSports Verband Österreich”.
How will the tournament in Vienna proceed?
Around 5,000 players will compete against each other in several matches over three days.
There will be a dedicated custom server from Epic on-site, as well as over 100 gaming stations.
The rounds will take place on-site offline.
You can register on-site. Participation is free.
In each match, the winner and the runner-up will each win a golden ticket for the final on Sunday.
The prize is an eSports weekend in a luxury hotel for two people and a Samsung high-end gaming monitor.
Since practically anyone can participate in the tournament and it is free, the competition in Vienna is likely to be optimal for newcomers and amateurs wanting to gain initial experience in eSports.
New legendary Pokémon are available in Pokémon GO in the 4th generation. We introduce them to you here.
14 new monsters: The 4th generation features a total of 14 legendary Pokémon. However, a distinction must be made between the 9 legendary Pokémon and the 5 mythical Pokémon.
What is the difference? Mythical Pokémon have not been introduced as regular Raid bosses in Pokémon GO so far. Mew and Celebi can only be obtained through special research, and Deoxys is currently only available as an EX Raid Boss.
In contrast, legendary Pokémon have always been caught only in raids or as research breakthroughs. This includes, for example, Articuno, Moltres, and Zapdos or Entei, Raikou, and Suicune. The latter is the research breakthrough in October.
Legendary Pokémon
We present the 9 legendary Pokémon to you. We show you how good they can become and compare them with similar legendary Pokémon.
Uxie, Mesprit & Azelf
Who are Uxie, Mesprit, and Azelf? Uxie, Mesprit, and Azelf make up the legendary Lake Trio. These three Pokémon could be caught on the console at three different lakes. Uxie was found at Lake of Wisdom, Mesprit at Lake of Emotion, and Azelf at Lake of Truth.
Uxie
Maximum CP according to the current formula: 3210
Type: Psychic
Notable values: Its attack value is the best among the three Lake Pokémon. However, its other two values are weak.
Comparison to other legendaries: Among the Psychic legendaries, Uxie is among the best due to its attack value. Nevertheless, Pokémon like Mewtwo are stronger and outclass Uxie. Additionally, it does not come close to the CP of other legendary Pokémon.
Mesprit
Maximum CP according to the current formula: 2524
Type: Psychic
Notable values: Mesprit has the best defense value of the three Lake Pokémon. Its other values are weak again.
Comparison to other legendaries: So far, the defense value has not played a significant role in Pokémon GO. Legendary Pokémon cannot even be placed in gyms. However, balancing of the values is currently being worked on. So there’s hope that Mesprit will play a bigger role then. Otherwise, this Pokémon is rather unusable.
Azelf
Maximum CP according to the current formula: 3058
Type: Psychic
Notable values: Azelf’s stats balance out the values of Mesprit and Uxie. It has a good attack and defense value, which are still below the respective values of the other Lake Pokémon.
Comparison to other legendaries: This Pokémon could become interesting after balancing. Its stats are above average, but its current CP is still not top-tier. If something changes there, Azelf could be a good attacker.
Who are Dialga, Palkia, and Giratina? These three Pokémon are known as the dimensional trio. They are also featured on the covers of the Nintendo DS games for the 4th generation: Diamond (Dialga), Pearl (Palkia), and Platinum (Giratina). In these games, these Pokémon were responsible for the space-time continuum. Dialga represents time while Palkia represents space. Giratina symbolizes antimatter and could escape the space-time continuum. It lived in what is called the Distortion World.
Dialga
Maximum CP according to the current formula: 4029
Type: Dragon / Steel
Notable values: The values of Dialga are extremely good. Its attack value is nearly as high as Mewtwo’s. Its other values are also good.
Comparison to other legendaries: Dialga could become one of the best Pokémon in the entire game. Its enormous attack value could make Dialga an all-rounder. It could be effectively used against almost any Pokémon.
Palkia
Maximum CP according to the current formula: 3981
Type: Dragon / Water
Notable values: Palkia’s values are also top-notch. Its attack value is even higher than Dialga’s, and its other values are also very good.
Comparison to other legendaries: Similar to Dialga, Palkia could also be among the best Pokémon. It could become a true all-rounder as well.
Giratina
Giratina has two forms: its Altered Forme and its Origin Forme.
Altered Forme
Maximum CP according to the current formula: 3379
Type: Dragon / Ghost
Notable values: The best value of the Origin Forme is its HP. It also has a tremendous defense value.
Comparison to other legendaries: The Altered Forme is a really good defender. However, legendary Pokémon cannot be placed in gyms. We will have to wait and see if the Origin Forme becomes a solid attacker due to balancing.
Origin Forme
Maximum CP according to the current formula: 4683
Type: Dragon / Ghost
Notable values: The best value of the Origin Forme is its HP. It also has an enormous attack value.
Comparison to other legendaries: The Origin Forme is a solid Dragon-type attacker, but there are better alternatives. With the right Ghost-type moves, Giratina could become the best Ghost-type attacker.
Notable values: Its attack value is its best value, but its other values are also very good.
Comparison to other legendaries: Heatran is expected to be the best Fire-type attacker in the game. It has the highest attack value of all Fire Pokémon and also solid values in HP and defense.
Cresselia
Maximum CP according to the current formula: 2857
Type: Psychic
Notable values: Cresselia has above-average HP and defense values.
Comparison to other legendaries: Cresselia does not perform well in this aspect. As an attacker, Cresselia is not useful, and as a defender, it cannot be used, as it cannot be placed in gyms.
Regigigas
Regigigas belongs to the line of Regis from the 3rd generation. In the console story, Regigigas could only be caught if you first caught Regirock, Registeel, and Regice.
Maximum CP according to the current formula: 4337
Type: Normal
Notable values: Regigigas has a very high attack value. Its other values are also significantly above average.
Comparison to other legendaries: Regigigas will be a true monster! It reaches the highest CP of all Pokémon, except for Slaking. Moreover, its attack value is enormous and can give any Pokémon a hard time.
Conclusion
In the 4th generation, trainers can expect various strong legendary Pokémon. Especially the dimensional trio and Regigigas have particularly strong values. It remains unclear whether these Pokémon will retain such strong values after the announced balancing.
A bug in Destiny 2 currently shows Saturn and the Dreadnaught from Destiny 1. Many players would be happy to return to Oryx’s ship and are coming up with theories about what the Dreadnaught could be doing in the game right now.
We have already reported on the bug in Destiny 2 that shows Saturn and the Dreadnaught from Destiny 1 instead of Titan when approaching. The phenomenon was easily replicated by several players by joining friends who were currently completing the heroic adventure on Titan. Why are Saturn and Oryx’s ship appearing in Destiny 2 now?
Bug shows Saturn and Dreadnaught from Destiny 1
What kind of bug is this? Several players on the Destiny subreddit have reported that during the approach sequence, they see Saturn and the Dreadnaught when they try to join a friend on Titan. The music from The Taken King is also playing – the expansion in which the Dreadnaught was introduced.
How can you see the Dreadnaught? Two guides have been presented on the Destiny subreddit that are said to reliably trigger the bug. Still, Saturn or the Dreadnaught do not appear during every approach. You will need a bit of luck as well. If you only approach Titan, you can still hear the music from the Dreadnaught there.
Method 1: Have a friend start and begin the heroic adventure. While you do this, fly to the Tower. When you arrive at the Tower, join your friend in the heroic adventure on Titan.
Method 2: Land on Titan and then go back to orbit. Your friend should now start and begin the heroic adventure. Now join your friend.
On Reddit, players are certain that the appearance of the Dreadnaught has to do with the fact that this week the Flashpoint and thus the heroic adventure are on Titan. If you want to experience the bug yourself, you should try it before the next reset!
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After the Guardian AlanahNahNah opened a post on Reddit about the “Saturn bug”, more players quickly came forward who had experienced the same thing. Theories were also discussed about what the appearance of Saturn and the Dreadnaught could mean.
It’s just a bug: Some Guardians suggested that Destiny 2 is likely just built on the predecessor and therefore has many assets carried over. So it could simply be a bug.
Others counter that the asteroids, the Dreadnaught, and Saturn look much more detailed than they did in Destiny 1.
A PvP map is coming on the Dreadnaught: User Breshii spoke up and claimed that a Crucible map could soon follow on the Dreadnaught. He extracts the audio files from the game and claims to have come across the music of the Dreadnaught from Destiny 1 along with the PvP sounds.
There were already two Crucible maps on the ship in Destiny 1: The Dungeons and Cathedral of Dusk.
Saturn and Dreadnaught as DLC or expansion: Another theory is that Bungie is already preparing for the next DLC or expansion and is already adding some assets for upcoming content in Destiny 2. Guardians hold on to the idea that the post-credits scene of the base game of Destiny 2 indicates the order in which players will visit further locations.
After the awakening of the Traveler, its light fell on the following locations: Mercury, Mars, Reef, Saturn, and the Dreadnaught, as well as a distant part of the universe where the mysterious pyramid-shaped ships are waiting. We have already visited Mercury, Mars, and the Reef in exactly that order. So next, Saturn and Oryx’s Dreadnaught should await us.
While some players assume that we will see an expansion around the ship in year 3 of Destiny 2, others hope that one of the DLCs from the annual pass will take us back to this region. According to the developers, the contents of the pass will take place not on any new planets, but rather in smaller “location bubbles”.
Do you have a theory as well? Why are Saturn and Dreadnaught already present in Destiny 2?
Call of Duty: Black Ops 4 had a good launch. But how does it compare to other Call of Duty titles? Activision manages to release success reports without mentioning sales numbers.
Activision has now announced that Black Ops 4 sales have already set some new records.
Strongest digital Day-1 release at Activision
Black Ops launch sets records: Although the publisher has not provided actual sales numbers for its Call of Duty titles for years, it proudly announced that Black Ops 4 was the largest digital Day-1 release in the company’s history.
This means that more digital copies of Black Ops 4 for PS4, Xbox One, and PC were sold in a shorter time span than those of Destiny 2, Call of Duty: WW II, or other Activision titles.
Here are some other records that Call of Duty: Black Ops 4 has set:
Black Ops 4 became the best-selling “Full Game” on Day 1 in the PlayStation Store – worldwide
Black Ops 4 was the best-selling digital Activision title on Day 1 in the Xbox Store
The first Battle.net release of a Call of Duty increased digital Day-1 sales on PC by more than double compared to the previous year
The total number of players who were online to play Black Ops 4 has increased compared to last year’s Call of Duty release
Viewer numbers on Twitch show the success of Black Ops 4: When looking at viewer numbers on Twitch as an indicator, it becomes clear that Black Ops 4 had a significantly stronger launch than Call of Duty: World War II.
While the maximum viewer count for WW II was around 148,000 in August 2018 (about 124,000 at release), Black Ops 4 already boasts a peak of 449,597 viewers at launch.
What do these records mean for Activision? However, this does not mean that Call of Duty: Black Ops 4 has sold better than all other Call of Duty installments. It is also unclear how the sales of the physical disc version of the game are doing.
Nonetheless, this is a significant success for the publisher, especially considering that Call of Duty: WW II overshadowed many previous titles in the series with its sales numbers.
What’s the catch?
What is really behind Activision’s statements? The publisher boasts of the records that Black Ops 4 has set. But as nice as all these reports may sound, none of this ultimately means that Black Ops 4 has sold better than Call of Duty: WW II in terms of total Day 1 sales.
There is no mention anywhere that total sales figures are higher than the previous year. Exact numbers and thus a transparent overview are missing.
How does Black Ops 4 relate to its predecessors? Furthermore, there is also no information on how Black Ops 4 sales compare directly to Black Ops 3, Black Ops 2, and other earlier Call of Duty titles.
The only thing that can be said for certain now is that digital sales are higher this year at launch – a general trend in the video game industry. Thus, a complete picture of Black Ops 4 sales figures cannot really be derived.
However, with search interest on Google Trends, Black Ops 4 is significantly larger than its predecessor, as seen in the comparison of the relative number of search queries with Black Ops 3 from 2015.
Call of Duty: Black Ops 4 focuses on fluid gameplay and dynamic action in its Battle Royale mode Blackout. One standout movement feature, which also exists in a different form in the competitor PUBG, is Vaulting.
How does Vaulting work? “Vaulting”, the English term for leaping over, refers to a movement method where you simply vault over waist-high obstacles like windows or small walls, instead of circumventing them or awkwardly hopping over.
An effective way of movement: Unlike a complete jump, your field of view remains constant when Vaulting, and you are not slowed down by the jump and landing. You simply glide effortlessly over obstacles, making you much more mobile.
Vaulting appears in Black Ops 4’s Battle Royale mode Blackout. But the major competitor PUBG also has Vaulting.
Vaulting in PUBG vs. Blackout – Who vaults better?
Vaulting in PUBG:PlayerUnknown’s Battlegrounds also has a Vaulting mechanic, which was added about eight months after the release of the game via patch. The Vaulting noticeably improved the relatively slow movement. However, it often became a death trap.
To this day, PUBG is a rather strategic game, where you don’t just rush around wildly. You plan every movement carefully. Therefore, Vaulting tends to be sluggish and can mean your death in a wild firefight.
Furthermore, it is often unclear in PUBG whether your character can get over a certain obstacle or not. Inexperienced players often find themselves helpless in front of a wall and get mowed down.
Vaulting in Blackout: Black Ops 4 takes a completely different approach in the Battle Royale mode Blackout. Instead of struggling realistically through the levels, your avatar vaults, jumps, and darts through the vegetation like a young god. The movement is extremely fluid and fast.
Your character climbs large stacks of boxes effortlessly or slips through windows like a greased lightning. If you encounter enemies in the meantime, wild shootouts and chases break out, as if from an action movie.
What is MapleStory 2? MapleStory 2 serves as a quasi-prequel to the immensely successful Asian MMO MapleStory. This time you explore a 3D world, experience quests, fight monsters, and can also participate in and create mini-games. Additionally, housing plays an important role, with no limits to your creativity.
How is the MMORPG received? It launched with over 42,000 players on Steam and the reviews are, as mentioned before, very positive. MapleStory 2 is currently well received by players. The title is also being discussed on Reddit.
The BindinofMyAss writes: “Honestly, this will probably be based only on the fact that it is a cute MMO, it has a lot of social things to do and mini-games, and because it is a sequel it can maintain a high population.”
S33k3R_Kions states: “The game is fun, I just think they need to change the limitation to 30 dungeons per week.”
How do the reviews look? On Steam, the mood towards the game is very positive.
RainbowCutty writes: “The most exhilarating MMORPG I’ve ever played. It’s like MapleStory and Phantasy Star Universe had a baby and Minecraft and Final Fantasy Worlds had a child too. These two then met and had MapleStory 2 as a child.”
-Yukkikaze- explains: “I unfortunately never experienced MapleStory 1 (I was a Runescaper), but after playing for about 15 hours so far, I can safely say that this is definitely a game worth investing hours into.”
[DE] Ranik believes: “I’m personally not an anime fan at all and the graphics initially put me off. I also never played the first part as I didn’t like its visuals at all. However, I finally decided to give MapleStory 2 a shot and wanted to see if I liked it or not… and was pleasantly surprised!”
Pyronimoe writes: “The game captivated me more than I expected. Initially I thought I’d play a few parts and take a look, but now I’ve dove in so deep that I can’t look away anymore.”
However, there are also a few negative voices. These mainly refer to technical issues such as disconnects, crashes, and mysterious error codes. Criticism is also directed at the limit of 30 dungeons per week and the item shop, which many find too expensive.
Yona Vermillion states: “Unfortunately, I’ve decided to rate the game negatively now. A Halloween costume has been introduced that costs 76 style tokens to purchase. One token costs 3 dollars. This means that you have to pay 228 dollars for this costume. I’ve never seen an online game where a cosmetic costume is so expensive.”
Overall, however, MapleStory 2 is currently very well received by players, even if it still has some issues with gold spam.
Have you played it yet? What do you think of MapleStory 2?
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