The rise of Fortnite in 2018 had a significant impact on YouTube. The top 10 YouTubers suddenly focused almost exclusively on Fortnite.However, the leading YouTubers in gaming also change year to year.
So many games cover the 10 largest YouTubers: An analysis firm has presented statistics showing what the ten largest gaming YouTubers cover in various games on YouTube (via GamesIndustry-biz).
This shows a significant change over the last three years:
In 2016 there were still 383 titles
In 2017 there were only 326
In 2018 there were 28
So many games covered by the 10 largest influencers on YouTube. Source: GI.biz
This means that the 10 largest gaming YouTubers only created videos for 28 different games in 2018.
What does Fortnite have to do with it? These 10 top YouTubers achieved 94% of their views with Fortnite.
Fortnite is so dominant for 8 of the 10 top YouTubers that they only made 87 videos that had nothing to do with Fortnite.
In Fortnite: Battle Royale a vehicle called “Baller” is coming soon. It is basically a large ball with a toilet sucker attached. Players are currently guessing what the thing can do and whether it is overpowered.
What does the new vehicle in Fortnite look like? The “Baller” is a kind of transparent ball with a seat inside. On the outside, there is a turret with a toilet sucker attached. Such suckers have been used in Fortnite before with the sticky grenade and the grappling hook .
The whole vehicle somewhat resembles a hamster ball or the ball vehicles from the two new Jurassic Park movies.
What can the new vehicle do? In the game, the Baller is advertised in the announcement text with the words “Roll through the competition.” This raises speculations that the vehicle has an offensive function.
It might be able to break through buildings and obstacles with a similar force as the Quad Crasher with its jet boost.
Furthermore, the vehicle seems to be very mobile as it swings around using the toilet sucker as a grappling hook. Some players even suspect that the ball itself is not motorized and instead requires momentum from rolling down slopes or being pulled by the grappling hook to gain speed. This would also mean that the Baller might be difficult to control.
Players are uncertain
How is the Baller received by the community? The Fortnite fans in the comments about the Baller are divided:
Some find the vehicle great and affectionately call it a hamster ball
Others suspect that it is a kind of demolition ball. Because if you anchor the sucker at a high point and lift the ball, it would actually swing around like a gigantic wrecking ball and smash buildings to pieces.
Such anti-building vehicles are typically hated by everyone who loves building in Fortnite and defends it to the blood. The airplane as a flying wrecking ball was already a horror for them. The Baller likely won’t be any better.
Others complain that with the removal of the golf cart and the plane there would no longer be any 4-person vehicles. The Baller also looks more like it can only hold one person.
When will the Baller come? The new vehicle is expected to arrive with the next update of Fortnite. This is anticipated for March 12 or 13, 2019.
SCUM was a huge hit after the start of the Early Access phase in the summer. What is the state of the game today, after a major update has expanded the game world with new islands and a coal mine?
How is SCUM doing today? SCUM, the survival game where you fight for your freedom as a prisoner, launched last summer with nearly 19,000 concurrent players according to Steamcharts in the Early Access phase. Since then, the player count has dropped to around 1,600. Even the reviews are currently showing a “mixed” rating with 53% on Steam.
In SCUM, you now explore a mine.
What are the community’s criticisms? Players mainly criticize bugs but also the lack of content. At the beginning, the title was still interesting, but there was too little to do to keep players engaged. This has hardly improved over the months since the Early Access launch.
Additionally, performance and the user interface are being criticized. The developers still have a lot of work ahead of them.
A major update has been released
What has happened now? The developers have now released a major update. This expands the map of the game world.
24 new islands have been added.
You now explore a coal mine.
The M1887 shotgun has been introduced as a new weapon.
Lock picking has been revised.
You can no longer store items in world containers.
Trucks are now available in new variants.
The game world of SCUM has been expanded with 24 new islands.
How is the update received by the players? Fans are excited about the new content. However, there is also criticism. The new locations are still empty. So far, nothing can be found on the islands and there is currently nothing to be gained in the mine. The developers promise to quickly provide content for these locations.
What do the players wish for? Fans would like to see that especially the many bugs are fixed. For instance, some doors cannot be opened properly and ammunition cannot be picked up correctly from objects, but only from the ground.
Additionally, players would like a farming system to be able to grow food.
Fans generally see great potential in SCUM but fear that player interest may wane before the title can reach its full potential.
With “Neural MMO,” bots can now play an MMO without human players. This is a test for artificial intelligences and how they react in a dynamic game world.
What is Neural MMO? Essentially, Neural MMO is an experiment. How does an AI react in an open, dynamic world? The game mechanics are reminiscent of an MMO:
Bots, powered by the AI OpenAI, must fight for resources in an open game world.
They use ranged attacks, melee combat, and spells.
This is how the AI learns: The individual bots essentially watch each other and learn from one another. Moreover, they become more effective with practice. The game also receives regular updates with new challenges that the AI must master to improve.
MMOs as a Test Scenario for Artificial Intelligences
Why is this tested in an MMO? The developers behind OpenAI explain that an MMO is an ideal test environment because it is a persistent world and thousands of characters can operate there. This essentially simulates the real world. It is about competing for the limited available resources in a large ecosystem and trying to be as effective as possible.
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What are the findings so far? The AI reacts similarly to animals in the wild. It tries to avoid conflicts and spread out as much as possible, hoping that each bot has enough “living space” and thus resources available. Only when it is unavoidable does combat occur.
This leads to bots exploring the world depending on the size of the population in search of new areas.
What is the purpose of the experiment? Neural MMO is not intended to create a new AI for games. Rather, the developers aim to create models to see how humans might react in certain situations, such as during pandemics.
From now on, there are Predictions for TOTW 26 in FIFA 19. You can find out which players might make it into Team of the Week 26 in FUT here.
Every week, the community tries its luck predicting the new Team of the Week. Often, they succeed in accurately predicting many of the new Inform cards.
The top players of the predictions: This week, Raheem Sterling could receive his third Inform card. But Roberto Firmino, Ben Yedder, and Joshua Kimmich are also highly favored.
These Bundesliga players could make it: From the Bundesliga, Joshua Kimmich, Nico Elvedi, Milot Rashica, and Kevin Volland could make it into the Team of the Week.
Previous cards of Joshua Kimmich
Joshua Kimmich already has an Inform card with an overall rating of 87. This card has decent stats and is featured in many Bundesliga teams. Only his speed ratings could be better.
Many players would certainly be pleased with another Inform card. With a potential overall rating of 88 and improved stats, there would be hardly any competition in the right-back position in the Bundesliga.
These are TOTW predictions: The predictions for the Team of the Week are assessments from the community. It is speculated which players might make it into the Team of the Week based on their real-life performances over the weekend.
These predictions are not 100% accurate and may differ significantly from EA’s TOTW. However, they provide a good overview of potential new Inform cards.
In The Division 2, Google interest is frighteningly low just before the release. The big hype has yet to materialize.
This is why there’s a lack of big hype: The Google Trends page provides a good overview of how interest in certain search terms has developed over time on Google.
For example, if you enter “The Division”, the page spits out a graph showing the search volume around The Division (in Germany over a specified period).
Interest in The Division (including The Division 2) from 2016 to today. Source: Google Trends
This is what it means: The higher the spike in the line, the more people searched for information about The Division (1 and 2).
If the search volume is already high before a release, one can speak of a “hype”. Because then, tons of people are googling the game to find out: “When does it start?”, “What can I expect in the game?” or “Are there tips for the start?” They inform themselves about the editions or look for news.
In the upper representation, you see that The Division 1 was able to generate this hype in March 2016. The highest spike (100 points) was in the release week; however, there was already solid search interest of around 30 points in the weeks prior. People were interested in this new game.
On the right, you see the current search volume for The Division 2 – and at a glance, it’s clear: the line barely spikes upwards. It sits at a low 8 to 9 points, with a small peak reached at the private beta start.
The Division 1 was fully in the hype
This should be interpreted as follows: This means that the Google interest in The Division 2 is significantly lower than that of The Division 1 at the same time prior to its release.
The mass hype has yet to materialize. Ubisoft and Massive have not succeeded in building significant hype around The Division 2, leading to a lack of players eagerly awaiting the release and longing for every new piece of information.
What reasons can be cited?
These are some reasons:
The Division 2 is not a new brand. Players who have played The Division 1 may see no reason to play the second part. They think they already know the brand and have seen enough.
Anthem, on the other hand – or also Apex Legends – sprang fresh from the ground and sparked the interest of many. Everyone wanted to know what kind of games those were.
The Division 1 had a plethora of issues at launch: exploits, glitches, cheaters, balance problems. In 2016, many players were already disappointed and turned away from the game after just a few weeks. They do not trust The Division developers again.
The Division 2 failed to clearly reposition itself and provide new reasons to buy for those who turned away from The Division 1.
Is it looking bleak for The Division 2?
However, this lack of pre-release hype does not mean that The Division 2 will automatically be forgotten shortly after launch. If the game convinces directly at release, delights players, and keeps them motivated for a long time, good word-of-mouth will spread like wildfire among the player base.
We can only hope that The Division 2 receives good “word-of-mouth” recommendations.
What is the ambitious MMORPG Chronicles of Elyria actually doing? The developers have now commented on the current state of affairs.
What is happening with the MMORPG? In a letter to the community, studio co-founder Jeromy “Caspian” Walsh explains that the playable Pre-Alpha does not yet have a release date. The Pre-Alpha is supposed to provide insight into a fundamentally fully playable MMORPG that includes the following content:
However, the development of Chronicles of Elyria is progressing somewhat differently than what is known from other MMORPGs. Work is continuously done on specific systems until something more important comes up; then it gets priority before returning to the other system.
This may seem chaotic, but according to the developers, it is an effective method to quickly respond to changes and problems. However, this means that little can be shown from the game, and the release keeps getting delayed.
The storm will break loose this year
What is coming this year? Caspian explains that they want to unleash the storm this year. As quiet as it was around the game in 2018, so much they want to tell and show this year. The beginning will be the Pre-Alpha, which is approaching rapidly but still has no launch date. Nevertheless, the developers have now shown first screenshots and videos from this version.
Notably, the graphics are quite simple, but this is intentional. The Pre-Alpha will start with little graphical details so that the developers can focus on the game systems and gameplay. The “real” graphics will follow later.
Caspian explains that the Pre-Alpha is currently about 40 percent complete and that it will take a few more months until supporters can play it. He estimates that it will be ready by summer.
However, players do not have to wait so long: Caspian gave a small hint that the Pre-Alpha will not be the first opportunity to play Chronicles of Elyria. There should be a preview of the MMORPG before that. However, he did not want to go into detail on that.
What do the fans think? Players remain skeptical. While they are pleased to finally hear more about the status of the game, the concern that Chronicles of Elyria could remain nothing more than hot air persists.
TwitchySphere53 writes on Steam: “These are just words. There is no timeline and nothing to see. I will only believe it when I see it.”
Currently, everything is once again revolving around loot in Anthem. BioWare states that they are also dissatisfied with the loot behavior, but a quick fix is difficult.
What is happening with the loot? Some players believe that the drop rates of loot in Anthem have been adjusted again. They report that Masterwork and Legendary items have dropped with an increased probability on the morning of March 9.
What does BioWare say? After players complained about the reduced chances of Masterwork and Legendary items, the Head of Live Service, Chad Robertson, spoke out on Twitter. He thanked the players for their feedback and stated that the developers themselves are still not satisfied with the loot behavior in Anthem:
The downside of such a quick attempt to improve is that we are making changes to complex loot systems in various areas. This makes it harder to predict how it will work.
In the coming months, we expect significant changes. We will start with some incremental changes so that we can better manage this development. Our goal is to provide the best possible player experience.
Since the loot behavior is so complex, it would therefore be difficult to provide a quick fix for it. Therefore, changes are planned to be made gradually in the coming months.
What do the players say? Some players are disappointed that BioWare has once again given a glimpse of how the loot in Anthem could be. They do not believe that the developers can take months for changes in loot behavior.
While there are currently some posts with feedback and suggestions for changes in the Anthem subreddit, other players are venting their anger. They are calling for a boycott of the game by not logging in anymore. Others report that they have already uninstalled Anthem and turned to other games.
How you can farm Masterwork and Legendary gear, we have here for you:
The new GO Snapshot from Pokémon GO allows cool photos of Pokémon. This also happens in a Mexican veterinary practice.
This is the Pokémon Center: This place for sick Pokémon is actually a veterinary practice. But apparently, the doctors there are big Pokémon GO fans.
They photographed numerous Pokémon there, which were “cared for” by the staff. The photos were then published on Reddit and received a lot of positive feedback.
See the pictures from the veterinary practice here
Here’s how to get these pictures: To take these awesome photos, you need to use the new photo feature of Pokémon GO. Just click on any Pokémon in your inventory, then click on the camera in the upper right corner.
This way, you can take pictures with Pokémon anywhere. Even in a veterinary practice.
Overall, the practice “Médica Veterinaria Coovet” published 5 pictures on their Facebook page. For example, a shiny Eevee is being listened to with a stethoscope:
The Vulpix is also being listened to with the stethoscope. The real animal next to it, the cat, is watching closely:
The Togepi in the next picture seems to enjoy the treatment:
The next shiny has wandered into the Pokémon Center. Shiny Chikorita apparently also needs treatment:
That’s why you should also create AR pictures: The pictures you take with the AR mode not only look cool, but they also have a purpose. For example, a color-changing Pokémon might appear in some pictures that you can then catch.
In Anthem, you will be guided during activities and reminded of your tasks by NPCs and text pop-ups. Micha wonders why players still cannot stay together in a circle for a few minutes.
The Anthem community has recently been talking mainly about bugs and errors in the game. While I cannot escape this either, I don’t have too many problems and enjoy jumping into my Javelin every now and then to take a few spins.
However, I keep noticing one thing that annoys me even more than the technical issues: instead of staying in a designated circle until a task is completed, players prefer to run around the map.
Here we experience a rare natural spectacle: all players are in the circle and the activity progresses, as indicated by the green display.
This is what it’s about: In Anthem, there are several tasks that require players to cooperate and stay together in a designated area. For example, a region needs to be scanned or an artifact contained. You come across these activities at world events in freeplay and also in strongholds, such as in the Mine of the Tyrant.
These goals are indicated by a relatively large green circle on the ground around an artifact or another object. Players receive an audio message from an NPC indicating that they should stay close by. Additionally, there is also a pop-up on the screen.
If at least three players are in the circle, everything is fine and the activity progresses as planned.
If the display is white, there are not enough players at the target. If the display is green, everything is good.
Players hardly react: During the entire time I have spent in Bastion, I have not once experienced all players standing in the circle until the activity was completed. This would actually have only advantages: the more players participate in the task, the faster it is over.
Progress is even displayed with a bar. If this bar is green, the task is progressing quickly. However, if there are too few players in the designated area, the bar turns white, which should actually be a warning sign.
Why this is annoying: The bad thing is not only that the whole activity is unnecessarily prolonged due to the lack of teammates. Especially at higher difficulty levels, it can happen that a freelancer overestimates themselves and gets taken out by an enemy. If that player is far outside the circle, someone else has to leave the area to pick up the teammate.
And even if nobody dies outside the circle, the team is still affected when players are fighting all over the map: if large mobs of enemies are defeated away from the circle, the freelancers at the target may be missing life-saving orbs or even ammunition.
Too good to be true: The Alpha-Colossus is preparing to jump into the enemy horde, while its little Ranger friend is closely following behind.
One player suggested that the offenders should receive a debuff during the circle phase that gradually drains their health. This can only be prevented by standing in the green circle.
Others joked that BioWare should introduce a penalty for players who do not want to participate in tasks. They should lose -1 chance for legendary items each time. Players who accumulated too high a negative score would then lose their already acquired powerful items.
Does it annoy you that players in Anthem never stay in the green circle? Or are you more relaxed about it?
In a livestream, the developers of Ashes of Creation provided some insights behind the scenes. It was also announced that the game will be released in 2020.
However, the development process, which had seemed so promising, is now taking a turn.
When is Ashes of Creation expected to be released? Since the Director’s Letter on Friday, many have suspected that the MMORPG Ashes of Creation would not make a release this year.
Now, 2020 has been confirmed as the new goal by Game Director Steven Sharif in the livestream. He cites the high standards that the developers have for the game and the move of the development studio to larger premises as reasons for the delays.
Additionally, all other announced dates and deadlines were declared invalid by Sharif.
Mass battles delay the development of the game
One of the main problems with the PvP standalone Apocalypse was performance. Since large battles are planned for the MMORPG, a significant amount of developer time went into this.
The technical details must be correct: In the Directors Letter it was mentioned that the developers have learned a lot. This was specified in the livestream.
Particularly in the technical area and backend improvements are said to have occurred. These are intended to enable fast communication between the data, servers, and players’ clients.
How many players are expected to participate in the battles? Since in Ashes of Creation it will also be about defending your fortresses against other attacks, the performance of the game needs to be solid.
Currently, according to Sharif, around 250 players can fight together at one location without performance issues. However, battles with 500 people are planned for the MMORPG.
Aside from the technical problems, there were also things the studio had to work out within itself. This includes hiring new employees and finding a new workplace.
How many new employees were hired? The company Intrepid Studios actually wanted to grow to 80 to 100 employees last year. This apparently also failed due to the high demands of Steven Sharif.
At least 15 new faces were introduced in the Director’s Letter. According to LinkedIn, 43 people currently work for the studio.
New home for Intrepid Studios: In order for the new employees to have space in the offices, the studio has moved to a new home. Here, too, there were delays because various contracts, which were already ready for signing, fell through.
For example, one provider sold his building to a new owner shortly before signing, who then let the contract fall through.
However, a new home has now been found, to which the studio is expected to move soon.
Content creators are satisfied with the current statements
This has now changed. In a new video from Paradox Gaming Network, they explain that the latest livestream was the best so far from the studio.
Other fans on Reddit also found the livestream significantly better than the Director’s Letter. The letter was too superficial, while the stream went into much more detail.
The fact that the release has been pushed to 2020 surprised hardly anyone. Instead, it was positively received that the studio officially communicated this now.
Depending on whether you choose the Vanguard or the Drifter, you will experience the quest from a different perspective. Bungie urges players to decide wisely.
Zavala seems to be losing the Guardians
Many Guardians find the decision easy
This is how many have decided: On reddit, there have already been numerous posts about this loyalty quest, with users overwhelmingly voting “for the Drifter”.
“We’re all siding with the Drifter, right?” asks a Guardian and receives over 1500 upvotes. After all, he is the cool uncle who constantly praises and acknowledges accomplishments.
In contrast, Zavala is like an authoritarian father who reprimands for any disobedience. Moreover, he was quite uncool at the Forsaken launch and didn’t even want to let us avenge Cayde’s death.
One Guardian points out: “If Zavala really wanted me, he would update his loot pool.” The fact that vendors in Destiny 2 have no new weapons available was recently criticized again. The Drifter, however, has new weapons to throw around in Gambit Prime and Reckoning.
The Drifter
Only a few are waving the Vanguard flag. One writes that we would stand against Lord Shaxx if we chose the Drifter. And he won’t stand against his dude Shaxx.
Many agree with this. One says: “I really don’t like Zavala and Ikora could not matter less to me. But Shaxx, man, yeah, I can’t stand against him.”
And others write with great pathos that they will support the Vanguard, which they have supported for years.
Nevertheless, the Drifter seems to have the masses behind him. He is the fresh, cool character who lures with new power, while Zavala acts too conservatively. Such images are already circulating:
In a poll in the Bungie Forum, the Drifter is clearly in the lead. This shows that many Guardians are ready to make the brutal cut from the Vanguard.
What is known about the loyalty quest?
This is what to expect from next week: We will learn what the loyalty quest will look like starting March 12.
From Bungie, we know that the loyalty quest was previously announced as the “Joker’s Wildcard” quest, which was supposed to be a weekly quest.
How “important” will the decision be? You must choose a side to experience the quest from that perspective. However, if you have multiple characters, you can play both perspectives.
Because the decision is made per character – you can choose a different path for each one.
Poll about the quest: Let us know in this poll whether you will pledge allegiance to the Vanguard or the Drifter with your (main) character:
The Pokémon Wadribie is difficult to evolve in Pokémon GO. Only the female form can evolve into Honweisel. Many players have problems with this.
That’s why the evolution is so difficult: Wadribie is rather rare to find in the wild. Even when you have the 50 candies needed for evolution, it’s not yet done.
Only a female Wadribie evolves into Honweisel and this gender is very rare. Mainly male Wadribie can be found.
Players have problems with evolution
Here’s how to find Wadribie: The Pokémon appears rather rarely in the wild. It has a weather bonus during rain and wind, which is why it appears a bit more frequently during those conditions.
Additionally, Wadribie is found in 5km eggs. So it’s worth hatching these eggs as well.
The female Wadribie has a red spot on the lower hive. This can be seen on the right.
That’s why it is often male: Male Wadribie are not common without reason. In the console games, players primarily caught male Wadribie. Only about 12% of all caught Wadribie were female back then.
Pokémon GO continues this tradition. Therefore, mainly male specimens can be found in the wild.
This could help: If you no longer have a female specimen yourself, ask friends. Maybe they have a female and will trade it with you. This way, you can also carry out the evolution.
Check your inventory to see if you caught a female Wadribie at the release of the Pokémon. At that time, this gender could be caught for a short period only. The male Wadribie hasn’t even been in the game for a month.
The evolution of Wadribie: Honweisel
Is evolution worth it? Honweisel is not particularly strong. You only need one for the PokéDex. There are significantly stronger bug attackers in the game such as Pinsir or Yanmega.
Rayquaza is returning soon! But players are concerned about two things:
The popular streamer Michael “Shroud” Grzesiek is actually less known for outbursts. But Apex Legends has now caused him to rage-quit.
What is Shroud upset about? During a match in Apex Legends, Shroud and his team engaged in a battle with an opposing group. Meanwhile, there were apparently significant lags, which allowed the opposing team to escape death and dismantle Shroud’s team.
The streamer did not handle this well, as his reaction shows: “We literally lost to these guys because of the damn lag. I’m going to break something! Holy sh…, I hate it when things are out of my control!”
Then he abruptly quit the game. You can watch the scene in the video:
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Why is this so bad? Every player who has dealt with online games knows about lags. For streamers who play such games professionally, the problem is likely more than familiar.
Shroud draws a parallel to another battle royale shooter, PUBG. After he left the match, he continued to curse: “I can’t play this until it’s fixed. It’s like PUBG all over again!”.
The BR shooter PlayerUnknown’s Battlegrounds is also known for its constant connection and performance issues. Shroud seems to have no nerve left for such errors and has found lags to be his kryptonite.
He is not the only one who seems to have problems with lags. Other streamers like KingRichard are also complaining about the issues.
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The launch of The Division 2 is imminent. Here are tips for beginners starting their agent journey for the first time. Returnees and veterans will also benefit from these tips.
When is the release of The Division 2? If you purchased the Standard Edition of The Division 2, it starts on March 15, 2019. This is the official worldwide release date for PS4, Xbox One, and PC.
Alongside numerous experienced agents returning in The Division 2, there will be many beginners taking their first steps as agents at release. These tips are meant to help you avoid stumbling.
[toc]
10 Quick Tips for the Launch from the Community
What kind of tips are these? On reddit – straight from the community – 10 tips for new agents have been compiled. These tips are intended to help you acclimate to The Division 2 and get used to the agent life:
Take your time. Don’t rush through the content, don’t skip cutscenes. The Division 2 offers an intense experience in the post-apocalypse. The atmosphere was already praised in The Division 1. Soak it up in part 2 too!
Familiarize yourself thoroughly with the character menu and discover what you can customize. You should get acquainted with it early in the game. In the endgame, everything revolves around knowing and optimizing the mechanics.
Try different weapons, don’t stick stubbornly to one weapon type. That’s the only way to discover which firearms suit you and which feel good. The same goes for the skills.
Spend some time just wandering through the open world. It is a recreation of Washington D.C. that you can explore. Graphically, The Division 2 has a lot to offer, allowing you to admire your surroundings in all kinds of lighting conditions.
Don’t be afraid to tackle hard content – even as a solo player. Even if you die, it’s just another experience that makes you stronger as an agent and sets new goals.
Explore, explore, explore! In the open world, you will find not only collectibles but also loot, crafting materials, and a ton of hidden details. There’s a variety of impressive graffiti, for instance.
Don’t be afraid of the Dark Zone – or the 3 Dark Zones in The Division 2. Be the hunters of rogues or let the rogue in you out. The Dark Zones are a hallmark of The Division, offering something for both PvE and PvP fans.
Set your own goals for each gaming session. Whether it’s progressing in the campaign, completing missions on challenging difficulty levels, or optimizing your build.
Help other agents – then they will help you!
Further “pro tips” are mentioned in the reddit forum that you shouldn’t forget at launch, such as:
Don’t forget to eat
Don’t forget to drink
Don’t forget to wash
Don’t forget to have fun
Agents in The Division 2
10 Tips for Beginners – Beginner’s Guide
Here are more important tips that not only new agents should heed.
Take cover and stay in cover
Here’s the tip: The Division 2 is a third-person shooter with a cover system. This means you can – and must – use your environment as protection.
If you run openly towards enemies, you will die faster than you would like. Your agent is not designed to soak up many bullets.
So: Always stay in cover during combat. Move from cover to cover when you want to reposition.
In most situations, you should carry a weapon for close range and another for medium to long range. If you only equip two shotguns, you’ll be disadvantaged against enemy snipers. Seek out weapons that suit you and are useful in many situations.
You can choose your weapons from these categories:
Assault rifles
Sniper rifles
Rifles
Light machine guns
Submachine guns
Pistols
Shotguns
One of the first things you should do in The Division 2 is unlock the secondary weapon. This can be done with a “benefit” from the quartermaster in the White House, which you activate with SHD Tech.
White House in The Division 2
Regularly return to the White House
Here’s the tip: Even if you can rush from one mission to the next, you should make a point of stopping by the White House regularly. Because there are NPCs who support you and provide important assistance.
Especially important is the quartermaster. You can activate skills and benefits with skill points and SHD tech that you earn throughout the game.
Here you can get not only passive perks that continuously benefit you but also new skills and improvements for skills. These help you in combat in various ways.
These are the skills in The Division 2: All skills allow for different tactical approaches:
Pulse – impulse generator
Turret – turret
Hive – drone stock
Chem Launcher – Chem launcher
Firefly – firefly
Seeker Mine – seeker mine
Drone – drone
Shield – shield
Enemy is attacked by the drone stock skill
Don’t forget your grenades
Here’s the tip: You have not only weapons and skills to cause your enemies trouble. A well-placed grenade can also be useful. Especially in groups of enemies, it creates chaos, takes out multiple at once, or drives them apart.
Optimize your armor, but not too early in the game
Here’s the tip: Particularly in the endgame, armor pieces are crucial for getting the most out of your build. They possess various benefits and stat bonuses, plus there are exotics, gear sets, and brands with additional, unique advantages.
Even at the start, you should pay attention to armor pieces that carry bonuses suitable to your playstyle. However, new armor pieces primarily serve to improve the quality of your armor as you level up.
Here are the quality levels (by the way, also for weapons):
Gray – the lame stuff that drops at the beginning
Green (Standard)
Blue (Specialized)
Purple (Superior)
Yellow (High-End)
Exotics and gear sets complement these quality tiers of your gear.
At the beginning, you should frequently swap your weapons and armor pieces for better gear that you find to be prepared for tougher activities.
A level 30 agent with specialization
Repair your armor in combat
Here’s the tip: Above your health bar, there is a white armor bar divided into segments. If the enemy shoots away your armor bar, you should quickly refill the armor with an armor kit.
Without armor, your health is directly attacked – and this goes down very quickly.
So go into cover,
make sure no enemy is about to come around the corner,
and use an armor kit.
The repair animation takes a few seconds. You can find armor kits in crates or as random drops from enemies.
Use the map for orientation
Here’s the tip: You have a map available to help you orient yourself in the vast open world.
The map shows you main missions, side missions, and all other activities with symbols, which you can filter. Set a waypoint with the map so you can navigate there in the game.
By the way, you can also fast travel via the map.
Unlock all safehouses
Here’s the tip: In every region of Washington D.C. there are safehouses – secure buildings where NPCs wait. Search for these safehouses and unlock them, as they then serve as fast travel points for you.
While you can walk to every location, it can become tedious over time to run from one corner of the map to another every time. Fast travel points save you a lot of time.
In safehouses, you can also find data to locate SHD crates on the map.
Solo agent in The Division 2
Play solo or in a team, also as a clan
Here’s the tip: If some of your friends also own The Division 2, you can play the game entirely in coop with them. This is not only more fun but also allows for different build combinations and tactics.
Here’s the tip: Read many MeinMMO articles about The Division 2 before starting to be well-prepared. We will accompany the launch with numerous guides, news, and informative articles.
Fortnite streamer Ninja has shot at Pleasant Park in one of his latest streams. For him, this place is the worst spot to land.
This explains Ninja: The streamer lands in Pleasant Park for the first time in one of his streams since Season 6. But it quickly becomes clear to him that this place is the worst landing spot imaginable.
In the stream, he gets shot there immediately and curses afterward. It seems clear to him that he won’t be landing there again anytime soon.
What bothers Ninja about Pleasant Park
The video shows: In the stream clip, Ninja is shot at from all sides during his landing and dies. Even quick building doesn’t help anymore there. Bullets fly from all directions.
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Ninja says about Pleasant Park: “I hate Pleasant Park more than anything else!” says Ninja right after his elimination. For him, this landing spot is so bad because there are plenty of houses.
In every house, opponents can hide and are perfectly covered. Shots can come from almost all directions, and there is nowhere to be safe.
This is what Pleasant Park looks like. Source: Elecspo
This problem also exists there: Ninja also complains about the slanted roofs in Pleasant Park. “All the houses where you can’t build walls because of the damned roofs!” curses the streamer.D
Fortnite streamer Ninja
That’s why landing spots are so important: Every pro practices for hours at different landing spots. Just the landing can decide whether you win or lose. Places that are heavily contested or provide little loot are therefore rather unpopular.
What are your favorite landing spots? Can you understand Ninja?
Other Fortnite pros have already had a dispute over a landing spot in a tournament:
The head of the streaming platform Twitch, Emmet Shear, hinted at what could change for streamers if the controversial Article 13 of the EU copyright reform comes into effect. This sounds like a horror scenario.
What Emmet Shear says: In a live stream on the Twitch main channel on Friday night, Emmet Shear addressed the community to speak about the controversial change in copyright law.
During the stream, he said:
“The system could correctly determine that there is a poster in the background that falls under copyright. But it is unclear: Is that “Fair Use?”
Or if you walk past a restaurant during an outdoor stream and hear music that is copyrighted: Is that “Fair Use?”
These are questions that courts need to clarify.
But unfortunately, under Article 13, we would be obliged to react immediately to this stream. That feels totally wrong to us.
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What is behind Article 13? In recent weeks and months, a dispute has erupted over Article 13 of the copyright reform:
Supporters believe that this reform is necessary to hold internet giants accountable and financially involve content creators in the content.
Opponents of the reform believe, however, that Article 13 will lead to large platforms creating “upload filters” that block everything that is copyrighted. They believe that if the article comes into effect as it is, it would mean the “end of the internet.”
Famous YouTubers are encouraging their followers to protest. They seem determined to prevent the article.
The main advocate of Article 13, CDU politician Axel Voss, feels misunderstood and even contradicts party friends, like the Deputy Prime Minister of Lower Saxony, Bernd Althusmann.
They are not in favor of upload filters, but rather for strengthening copyright on the internet.
From his perspective, many protesters are poorly informed.
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Players report that there was an unintentional increase in the drop rates for Masterwork and Legendary items in Anthem. This has already been fixed, to the dismay of fans. Now players are getting too little loot in Anthem.
This is the drop problem: At the moment, many players are dissatisfied with Anthem. One of the main grievances is the drop rate for Legendary and Masterwork items.:
There are many reports that the drop rate for Masterwork and Legendary items was increased on the morning of March 9th, before Patch 1.0.3.
However, this was reverted with the patch.
This did not go over well with the fans.
Many players are frustrated and feel that farming gear in the endgame is not worth it. In the Anthem subreddit, they are voicing their disappointment and discussing the topic.
Players believe: There has been another bug that increased the drop rates
What exactly has changed? Many players consistently report that something happened with the drop rates for Legendary and Masterwork items on March 9.
Initially, the drop chance seemed significantly higher. Players reported numerous drops of Masterwork and Legendary items. Throughout the day, this was seemingly reverted with the patch.
There is no official confirmation from Bioware, but the large number of reports strongly suggests this.
This is how the community reacts: The frustration didn’t take long to surface. Many fans were pleased with the increased drop chances; farming finally felt worthwhile.
Even if the equipment properties are mostly poor, many players felt a significantly greater motivation since it seemed that on average at least 4 Masterwork items could drop per mission.
This is also supported by u/W1ntur, who claims to have found maybe 5-10 Masterwork items during missions in 50-60 hours prior.
In his opinion, the increased drop rate had a positive effect: “Last night was the first time since reaching level 30 that I had fun. In 3 hours of playtime, I got 3 Masterwork items […]. Sure, none of the inscriptions were really good, but it was an improvement.”
Other players, however, fear that if you could get Legendary and Masterwork items too quickly, you would run out of things to do too soon.
RealSelthius argues that an increased drop chance is primarily a psychological measure. Because with the vast pool of inscriptions available in Anthem, the chance for God rolls is inherently low.
How this translates into numbers is demonstrated by RealSelthius on Reddit. He himself sees the increase in the drop rate as a necessity. Not to acquire ultimate gear faster, but to make the grind process more motivating.
What does Bioware say about this? Chad Robertson, the person responsible for the live service of Anthem, at least mentioned on Twitter that they are not yet satisfied with the loot and will work on it based on feedback.
When or how exactly this will happen remains unclear.
What do you think about it? Have you had similar experiences?
In WoW a YouTuber shows how powerful the NPC Orhan Ogerklinge actually is. In fact, 40 tanks are defeated within seconds.
You can see it: The YouTuber Rextroy hosts a challenge on his channel. He and 39 other tanks want to find out how long they can survive against Orhan Ogerklinge.
This is Orhan Ogerklinge: She is probably the most dangerous foe from Azeroth. This NPC is the leader of the Stonebreaker Clan in Feralas. The damage she deals is immense and possibly higher than that of any other NPC.
This is how the fight against Orhan Ogerklinge went
The video shows: In Rextroy’s video, you can see how quickly the NPC takes out the 40 tanks. Afterwards, the clan leader retreats and leaves the defeated tanks behind.
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It happened this quickly: The YouTuber turned the whole thing into a challenge: Who can survive the longest? But after just 5 seconds, the spectacle was over. Each of the 40 tanks was easily defeated.
This is how much damage the NPC deals: With just one hit, Orhan Ogerklinge deals 5 million damage. No one survives that.
Even tanks with 300,000 HP are defeated with just one hit. It’s almost a miracle that some tanks managed to survive for 5 seconds.
Here, the 40 tanks were just fighting Orhan Ogerklinge
This is what makes it special: In World of Warcraft, it is uncommon for an NPC to deal so much damage. It is all the more special that 40 tanks are trying to face the clan leader. Such a fight has probably never been seen before.
This is behind the challenge: The YouTuber Rextroy regularly hosts such battles. He has also defeated Jaina along with 15 other tanks.
In Destiny 2 you can obtain the pinnacle weapon Oxygen SG3 in Season 6. How you can get this in a relatively short time is explained here.
What kind of pinnacle weapon is this? In Destiny 2, pinnacle weapons are weapons that can be earned through the Vanguard, PvP, and Gambit, and are tied to elaborate quests. Each season there are three new pinnacle weapons that belong to the legendary quality and have unique perks.
In Season 6, the Oxygen SG3 is the pinnacle weapon of the Vanguard. It is also tied to a lengthy quest that takes you into various strike activities. However, you can speed up the path to the Oxygen SG3 with a trick.
The bounty quest for the Oxygen SG3
Here’s what you need to do for the pinnacle weapon: First, go to Commander Zavala in the Tower, who offers you the quest “Deployment”. Accept this. Now you need to master the Triumph “The Best Attack”, and once this is completed, Zavala will drop the Oxygen SG3.
This is “The Best Attack”: However, this Triumph is not easy to complete; instead, you must overcome several time-intensive tasks:
Play enough Strikes / Nightfall Strikes until the bar is 100% full
Achieve 1000 precision kills in Strikes / Nightfall Strikes
Create 500 Orbs in Strikes / Nightfall Strikes
The journey to the Oxygen SG3 begins and ends with Zavala
Trick to quickly get the Oxygen SG3
The quests for pinnacle weapons are designed to be mastered over the course of a season if you work on them continuously. The tasks for the Oxygen SG3 also sound very time-consuming; however, the user FairlyOddParent734 shows on reddit how you can obtain the weapon in less than 5 hours.
Step 1 – Complete enough Strikes: According to the user, you need to complete 75 normal Strikes to fill the bar to 100%. Nightfall Strikes contribute 5.5%, so about 18 Nightfall Strikes are necessary.
With the Wardcliff Coil, which is quite strong in Season 6, this Nightfall can be completed in 5-6 minutes. Add about 2 minutes for loading time and the final discussion on top. Thus, it takes just over 2 hours to get the bar to 100% (7 minutes x 18 runs = 126 minutes for 18 runs).
Nokris
Step 2 – Completing the remaining precision kills and collecting Orbs:
Start the Strike “The Corrupted” directly.
Equip a Masterwork kinetic weapon and a Masterwork energy weapon to create additional Orbs.
Bring a Hunter with the Nightstalker subclass if possible.
Instead of playing through the Strike, drive to the shore and then into the Blind Well.
In there, you will continuously face enemies. Use the Harmony buff to quickly charge your Super. The Nightstalker is particularly useful now because it apparently doesn’t count for the Triumph how many Orbs you create, but how many times you trigger the text “Player generates x Orbs of Light”. The Nightstalker triggers the text directly 7 times per Super.
Repeat this until you have 500 Orbs and 1000 precision kills. For the precision kills, you must be the one to fire the “deadly crit shot”.
Oxygen SG3
Your strike team members will not be particularly happy about this action. Especially since they can only teleport you back into the strike once they reach the boss.
Therefore, you should change the time and date in the system settings (e.g., to tomorrow) so that you can enter the strike alone. Or you play in a fireteam of three and reach this goal together – which we recommend.
Note: Pick up the bounty from Zavala with all three characters. Since the weapon is tied to a Triumph, your progress counts for all three characters.
What can the Oxygen SG3 do?
This is the Oxygen SG3: It is a legendary scout rifle for the energy slot. The weapon deals solar damage and comes with the precision frame (180 rate of fire).
These are the perks:
Meganeura: The Dragonfly perk deals additional damage based on the number of precision hits landed previously
Dragonfly: Precision kills create an elemental damage explosion
Improved Rounds: Increased range
Polygonal Barrel: Increased stability
In this short clip, you can see the Oxygen SG3 in action:
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The Meganeura perk can stack up to 3 times (through 3 precision hits before a precision kill). According to the YouTuber Ehroar, Meganeura increases Dragonfly’s damage by 45% (1x), 134% (2x), and up to 180% (3x).
The Oxygen SG3 is a weapon that particularly appeals to fans of scout rifles. It is not outstanding, but it is quite useful in many situations. The explosions from Dragonfly can wipe out many things in close proximity, but scout rifles are currently not top-tier.
Nexxoss Gaming shows you the gun in the video:
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