Huge monument in Anthem suddenly sings – Does it announce an event?

In Anthem, players have made a mysterious discovery: A structure in the game world is suddenly making strange noises. What is coming our way?

What is “singing”? In the north of the Anthem game world lies the Monument Watch. It is a huge structure surrounded by other, strange edifices.

For a long time, the Monument stood still. However, a few weeks ago, the structure began to move certain parts. Additionally, players are being electrified in some spots when they approach the Monument.

Recently, the Monument changed again: Players noticed a few days ago that the building is making strange sounds.

Electricity is, by the way, a negative status effect in Anthem. You can find more about the effects here.

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In the Anthem subreddit, this “song” is already being discussed. Some freelancers find the sounds of the Monument absolutely eerie, while others are trying to decipher the singing. For some, it sounds like a distorted siren, a warning, and others believe it might actually be a real song. Maybe the Anthem of Creation?

What does it mean? Players are also speculating about what the scraping might signify. For some freelancers, it is clear that the changes to the Monument mean something big. They are hoping for first hints about a Cataclysm that, according to the roadmap, is coming our way in May.

Others believe more in a connection to Freeplay events. In March, a completely new event is still planned for Anthem according to the roadmap, which currently has no name.

Alle News und Infos zum Spiel findet Ihr auch auf unserer Anthem-Seite auf Facebook. Mitspieler für PC, PS4 und Xbox One könnt Ihr in unserer Anthem-Gruppe auftreiben.

Anthem Monument Watch Map
At this location on the map, you will find the Monument Watch. Stay north in Freeplay.

More players believe that the Monument could be a preparation for the new Stronghold that is coming our way in April. The new fortress is called “The Sunken”; more is not known at this time.

Players should talk about Anthem: Players are certainly fascinated by the mystery surrounding the Monument. The curiosity is further fueled by the fact that the changes to the structure were not announced, and freelancers do not know what it means.

Even before the launch, the Executive Producer of Anthem, Marc Darrah, spoke about how there should always be something happening in the game. Players should experience and discuss events or occurrences in the world together.

The developers are already preparing Patch 1.04, which is set to be released next week:

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Anthem: Less loading screens, more player comfort – This is changing
von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.

February figures: Apex Legends top, Hearthstone bad, Anthem so-so

What were the online games’ digital revenues worldwide in February 2019? For Apex Legends, it’s going fantastic, while Hearthstone is doing quite poorly. For Anthem, there are good and bad news. The sales numbers are good, but the cash shop is struggling.

What are the numbers? The numbers come from SuperData and indicate how the global digital revenues looked in February 2019.

Top Titles February

This is about the money made through purchases in the respective game shops or through other platforms like the PS Store or the Microsoft Store. It does not include “retail sales,” meaning sales in stores.

However, it seems that these retail sales hardly matter anymore in 2019. Because Anthem looked really bad – the sales figures tell a much rosier picture for Anthem and other games when digital purchases are included.

Apex Legends Octane Title 3

Apex Legends did this well: It was the surprise hit in February 2019. It is known that at least 50 million players downloaded it.

The question was: Did they also spend money in the cash shop?

Yes, they did. Apex Legends ranks 6th in revenues on PC and 4th on the consoles PS4 and Xbox One. So while Apex Legends remains below Fortnite, it has established itself strongly.

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von Schuhmann

Apex Legends had the “best launch month of a free-to-play game ever.” It earned 92 million USD across all platforms. Most of this came from consoles.

Fortnite Battle Royale launched much smaller in September 2017 – the hype really started in March 2018.

March should also be strong for Apex Legends – after all, the new battle pass has been released here. This will likely drive revenues up.

hearthstone-diviner

Hearthstone did this poorly: The card game from Blizzard makes the “largest loss” from 2018 to 2019 in February. It loses 52% of revenues on PC and mobile.

At Superdata, they believe that the competition is getting stronger and Hearthstone is simply getting weaker. People are probably tired of the franchise.

In a few weeks, Hearthstone has the chance to turn things around: The next expansion is supposed to come in April.

But why is Hearthstone struggling so much?

Anthem Ranger Titan

Here’s how Anthem did: There are good and bad news for Anthem:

  • The good news is: With 100 million USD in revenue at launch, it now enters 3rd place on consoles.
  • However, this is likely to drop sharply, as hardly anyone bought anything in the cash shop. Only 3.5 million USD were made. Therefore, the title will probably not be able to hold its position in the next top lists.
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Anthem in Review: This is how the readers of MeinMMO rate it
von MeinMMO
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. SuperData

New Paradox game is Vampire Bloodlines 2 – But no MMO to World of Darkness

Paradox has introduced the game that has been developing in the World of Darkness universe for years. Some fans actually expected an MMO. Instead, the single-player RPG Vampire: The Masquerade – Bloodlines 2 was revealed.

What was announced? Paradox Interactive presented the role-playing game
Vampire: The Masquerade – Bloodlines 2, which is a sequel to the hit from 2004 and is set to release in 2020.

https://youtu.be/SYvWfDxhm_s

Contrary to initial assumptions, it is not an MMO, but a single-player RPG. The story was developed by Brian Mitsoda, who also wrote the story for the first installment. The focus of the title is on experiencing a dark story and fighting against the children of the night.

  • You will be transformed into a vampire at the beginning and must cope with this situation.
  • The events take place in Seattle, which is divided into several zones.
  • You improve your character based on rules that are derived from the Pen & Paper version of Vampire: The Masquerade.
  • Over time, you will learn supernatural abilities.
  • The developers place great importance on creating deep characters that you will encounter.
  • You must choose one of the vampire clans during the storyline and will be drawn into a war between these clans.
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von Cortyn

No MMO in sight

Is there multiplayer? So far, nothing has been said about a potential multiplayer mode. It seems that
Vampire: The Masquerade – Bloodlines 2 is purely a single-player game.

Vampire The Masquerade Bloodlines 2 Screenshot NPC

Why did players suspect it could become an MMO? In 2006, CCP Games, the developers of EVE Online, acquired the publisher White Wolf.
This company is behind the Pen & Paper role-playing games of “World of Darkness,” which includes Vampire: The Masquerade.

There were plans for an MMO within the World of Darkness. Even artworks for the title were shown. However, the project was canceled and in October 2015, CCP sold White Wolf to Paradox Interactive.

Paradox teased a game in the same year, which suggested that the company would revive the MMO. However, it has been quiet about the title since then.

Now it is confirmed that with Vampire: The Masquerade – Bloodlines 2, a single-player RPG is coming out.

Vampire The Masquerade Bloodlines 2 Screenshot Combat

Does this mean there will be no World of Darkness MMO? It is quite possible that Paradox is still working on more games in this universe or has plans to also release an MMO.

However, nothing is known about this at the moment. But one should not give up hope.

If the World of Darkness returns to the minds of players through Vampire: The Masquerade – Bloodlines 2 and the title sells well, it could be possible that an MMO follows.

More on the topic
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von Andreas Bertits
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. VG247

That’s why you should reach DZ level 10 in The Division 2 as soon as possible

In The Division 2, it is worth getting to Dark Zone level 10 as quickly as possible. Because free loot awaits!

What do I get from DZ level 10? Once you reach this level, you can unlock a Dark Zone benefit at the Operations Base that grants you daily rewards.

This benefit is called “Winner of the Day” and allows you to pick up a reward every day in a DZ safe room. These safe rooms are located quite centrally in the three Dark Zones and are marked with an orange house symbol on the map:

division 2 safehouse

According to user reports

  • you can only pick up one reward per day – no matter how many safe rooms you visit
  • this reward is quite good – High Ends have been found in it and items at the current level (or Gear Score) or higher (up to Gear Score 450 on World Tier 4)
  • it only takes a short time to pick up the reward in the safe room. You do have to cross half of the Dark Zone, but it is worth it to quickly get good loot
division-agenten-dark

How to get the daily reward

What you need to do for DZ level 10: Almost all activities in the DZ are rewarded with DZ experience points. The more DZ XP you collect, the higher you rise in the level system.

If you get killed while you are rogue, you lose DZ XP. However, if this doesn’t happen too often, you should reach DZ level 10 pretty quickly.

How to unlock the benefit: Now run to Senait Ezera in the Operations Base, who is waiting for you on the first floor as a Dark Zone officer. There you can activate the “Rank 3” benefits. This requires DZ level 10.

And that’s it. Now you can daily run to a safe room in one of the Dark Zones, loot a box or a locker, and get the free reward.

division 2 dz-vorteil

Are there more rewards? Yes, at Dark Zone level 40 you can choose between these benefits:

  • Additional daily reward from the DZ safe room
  • or daily rewards in the hideout

You can find all the information about the Dark Zone and its mechanics – and how you unlock them – in our guide:

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This is what many agents think of this tip: The tip to reach DZ level 10 as quickly as possible was recently shared in the Division subreddit, where it has already gathered dozens of upvotes and comments.

  • One user thanks for the reminder. He had completely forgotten that you could pick up loot there.
  • Another player thanks because he had not been in the Dark Zone so far and did not know about the benefits. Many players save the Dark Zone for the endgame, but with this benefit, you can reliably and easily get good loot on the way to character level 30.
  • An agent comments that he has the perk active, but did not know where and how to get the rewards. He also thanks for that.
  • Another says that he does not move into the Dark Zone for that reason. He also gets enough high-end loot that way. It’s not worth it to him.
  • Nonetheless, others emphasize: Free loot with little effort is always nice.
  • One user writes that you can level up extremely quickly in the DZ levels. He reached level 50 in about 7 hours.

By the way, you can also comfortably level up in the DZ levels only with PvE content by killing NPCs and clearing landmarks. You do not have to go rogue and actively search for fights against other agents.

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von Tom Rothstein
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

Fans find hints about missions in Apex Legends – For the Battle Pass?

The Battle Pass of Apex Legends might indeed receive tasks inspired by “Challenges.” At least that’s what a new leak suggests. Was the backlash too strong?

This is what the leak says: The Twitter account “RealApexLeaks” has discovered some lines of code referring to “Missions.” (via dotesports) These lines contain hints about some features related to missions:

  • Squad activities (“multisquad”)
  • Progress (“progress”)
  • An interface (“hud”)
  • A selection button (“select_button”)

Fans now assume that Respawn wants to integrate the well-known Challenges from other battle royale shooters under the name “Missions” into the recently released Battle Pass.

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What are the Challenges for? In competitive games, Challenges serve to advance levels in the Battle Pass more quickly, thereby earning the rewards of the Battle Pass faster.

Currently, there are no such Challenges in Apex Legends yet.

The only way to advance in levels is through hard grinding and leveling. That is frustrating many people, as they have to play many rounds for one level.

The result is that the Battle Pass is quite unpopular, and the new Legend Octane is the real star of Season 1.

apex-legends-octane
Octane, the true star of Season 1

Is the leak trustworthy? Regarding earlier leaks about the Battle Pass, Respawn has already commented:

  • Players should not trust leaks
  • especially lines of code are often remnants of previous, planned content that didn’t make it into the game.
  • Other leaks, like Octane, however, have proven to be true, including his leaked abilities.

RealApexLeaks has currently not provided any leak besides Octane that has also occurred. Apex Legends is still quite young, so many of the found contents could simply come later.

Apex-Legends-Season-1-Leak
Even the leak from the origin itself was not entirely correct, but Octane came.

This is what fans say about it: Most fans are sure that Missions will eventually come. Respawn would have already hinted at that. Missions would be a way to counteract the negative sentiment.

However, most think that at least in Season 1, no Challenges will be coming. That sounds more like a plan for later seasons.

What do you think of the leak?

According to Shroud, Apex Legends has another problem:

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von Jürgen Horn
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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Fallout 76 introduces new survival mode – Fans see bigger problem

Fallout 76 will receive the Survival Mode on March 26th. This separate game mode is designed to challenge you more than the previous Adventure Mode. Those who take on this challenge can also expect more valuable rewards. However, the community has identified a problem with this mode.

What is the Survival Mode? When you log in to Fallout 76 after installing the update, you will choose between the familiar Adventure Mode and the Beta of the Survival Mode. This is intended to challenge you significantly more.

  • You essentially experience the same game, but PvP offers fewer restrictions.
  • There is no Pacifist Mode, and other players can attack you with full damage at any time.
  • The chance to kill a player with one hit is minimized.
  • You can activate only one Stimpak of each type at a time.
  • For eliminating another player, you receive double the Caps compared to Adventure Mode.
  • The loser leaves not only scrap as loot but also random aids.
  • There is no “Revenge” respawn option, but you can put a bounty on the player who eliminated you.
  • Respawns occur at C.A.M.P., Vault 76, and at train stations.
  • After a fast travel, you are temporarily invulnerable. 
  • You receive a permanent EXP bonus of 20% in Survival Mode.
Fallout 76 Survival Mode Screenshot

Fight for Ranks and Rewards

What else does the Survival Mode offer? Through a leaderboard, you can see how well you are performing compared to other players. In doing so, you compare yourself based on a variety of statistics with your teammates.

If you are among the top 3, you will receive a Gold, Silver, or Bronze medal, but you will be displayed on the map, allowing other players to challenge your rank.

In Survival Mode, you must face many challenges, such as searching for supplies in the wasteland, completing events, or hunting down a legendary creature.

These challenges are not easy to master due to the tougher PvP rules. However, you will receive changing rewards weekly for completing these challenges.

This includes weapons like “Devastating Strike,” “Treatment Error,” or “Lone Survivor.”

Fallout 76 Leaderboard Screenshot

Will the Adventure Mode also change? In Adventure Mode, the so-called “Slap” damage will be removed. This means you will no longer receive damage in Pacifist Mode when attacked by an enemy.

In return, you will not accidentally attack another teammate and get drawn into an unwanted PvP fight.

Without Pacifist Mode, you will take full damage from an attack.

In the future, your C.A.M.P. is supposed to be protected from attacks by teammates, but this will come in a later update.

There might be a problem…

How are players reacting? Some players are excited about the Survival Mode because they have wanted more risk even in Adventure Mode.

However, some players see a bigger problem related to the transfer of heroes from one mode to another. Bethesda may need to clarify this a bit and possibly adjust it to maintain balance.

  • Mephistote says on Reddit: “As it stands, someone can take their legendary equipment into the Survival Mode and play without risk.”
  • Uvtah agrees: “I wish the Survival Mode required a separate character. Everyone should have to start from scratch.”

Players want there to be separate characters for each mode that cannot be transferred, as they fear a larger balancing problem. However, this may be resolved in the first few weeks.

How well the Survival Mode works in Fallout 76 will be seen on March 26th when the update is released.

More on the topic
von Andreas Bertits
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MMORPG.com
  2. Reddit

Guild Wars 2 revolutionizes its loot system – Here’s what changes for you

With the Path of Fire expansion, unidentified gear was introduced in Guild Wars 2. This was intended to make inventory management easier. The next patch is set to bring this gear to the entire game world.

What is unidentified gear? A major issue in many MMORPGs is inventory space. Each individual piece of equipment takes up one slot.

For this reason, unidentified gear was introduced in Guild Wars 2. This gear is dropped by enemies like weapons or armor, but it stacks in its rarity up to 250 times in one slot.

This way, 250 blue, green, and yellow gear pieces can accumulate and only take up three inventory slots. Afterwards, this gear can be sold directly at the trading post, reused, or identified by right-clicking.

Supply crates in Guild Wars 2

Identifying gear: When identifying, individual armors and weapons are created from the gathered gear. Most of the time, these will be of the same equipment level.

However, with some luck, exotic items and precursors can be found in the unidentified gear. These items will still be dropped due to their rarity, even after the revision of the system.

This is already the second major change to the inventory within a few months. In November, ArenaNet already banned runes and sigils from the inventories.

Unidentified gear comes to the entire game world

Until now, this form of gear was only dropped in the areas of the Path of Fire expansion and in Living World Season 4.

This will change with the patch: However, with the patch on the upcoming Tuesday, the gear is also set to come to Central Tyria (base game) and Heart of Thorns (first expansion).

That means that in the entire open world of Guild Wars 2, in World vs. World, and from champion bags, only unidentified gear or exotic items will drop from now on.

Adjustments to the loot tables: In order to make the rewards identical and fair throughout the world, adjustments are being made to the loot tables:

  • The number of rare (yellow) unidentified gear in the Path of Fire areas has been adjusted to match the rest of the world.
  • The items Eyes of Kormir, Frozen Rot, and Pulsing Ember will no longer be obtained from unidentified gear and will instead be dropped directly by enemies in Path of Fire.
  • Masterwork (green) gear will also include the reclaimed weapons from Heart of Thorns.
  • The chance for exotic gear and precursors has been adjusted. They were dropped less frequently in the open world, while they were obtained more frequently from gear. A mean value has now been created from this.
GW2-Royal Guard

Changes to Magical Sense: Magical Sense is an attribute that influences the chances of loot. Until now, it had two influences on unidentified gear:

  • On one hand, it increased the chance of rare gear drops.
  • On the other hand, it increased the chance of rarer gear when opening.

With the new patch, the second area of influence for Magical Sense will be removed. This slightly weakens the unidentified gear. Players on Reddit are already complaining that the Istan event, after the nerf in January, is being weakened again.

Fortunately, besides Istan, there are other ways to effectively farm gold:

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von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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Anthem has a social hub, but no one is there – What is the reason?

The launch pad is a feature in Anthem that many players wished for after the demo. However, the social hub serves no real purpose. With a few additions, it could thrive and help many players find new companions, believes our author Timo.

What is the Launch-Bay? The Launch-Bay is a social hub where players can meet others to showcase their Javelin and start missions. In contrast to Fort Tarsis, players control their Javelin in the familiar gameplay perspective rather than in first-person view.

What can you do there? The Launch-Bay acts as a launch pad. You can accept contracts and use the forge. There is also access to the in-game shop. Additionally, you can access the vault and check your weekly alliance status.

anthem-launch-bay-social-hub
The Launch-Bay offers the perfect opportunity to show off your stylish Javelin. (If you manage to meet someone there)

What is wrong with the social hub?

This is the problem: Nobody uses the Launch-Bay. Due to the longer loading times required to access the social hub, most players prefer to return to Fort Tarsis after an expedition and pick up their contracts there.

As a result, the Launch-Bay is usually quite empty, although up to 16 players can be present in each instance simultaneously.

There’s nothing to do in the Launch-Bay: Unfortunately, the hub offers too little to be of real relevance to players. The only advantage it has over Fort Tarsis is that you can accept three legendary contracts simultaneously. However, this doesn’t provide any real gameplay benefit.

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The interaction is limited: For the Launch-Bay to be relevant, there need to be ways to interact meaningfully with other players. So far, there are three options in the Launch-Bay after you press “Interact” on another player’s Javelin:

  • Add to Favorites: Adds the selected player to the favorites list.
  • Ignore: Silences the selected player and blocks them for future expeditions.
  • Invite to Group: Invites the selected player to the existing group.

Aside from the latter, these options are rather secondary for players looking for new teammates.

An option to inspect other players’ equipment or to send someone a message would be a much more important option here.

anthem-piloten-javelins-trailer
Anthem is known to be the most fun when playing together.

How the developers want to solve the problem

BioWare’s approach: In the Launch-Bay, there are several gestures to choose from. When you press the ultimate button while in the social hub, you receive some options to send a “message.” This will be displayed on the screen edge for all other players.

Why doesn’t that help? Among these options is the “Search for a group” option, which initially seems quite sensible. However, these messages are only displayed for a few seconds before disappearing again. In addition, many players do not even know that these options exist in the Launch-Bay, so they do not pay attention to them.

Since you cannot specify the desired activity precisely and the Launch-Bay mostly remains empty, this feature for finding groups unfortunately proves quite ineffective.

anthem-launch-bay-gesten
Unfortunately, the chat feature is largely ignored: BioWare’s approach remains mostly unnoticed by the community.

What should the social hub bring to players? The Launch-Bay should serve as a base for social interactions for players. It should be a lively place where players

  • can admire other Javelins and showcase their own design
  • can find new teammates and suitable groups for expeditions
  • can manage and test their equipment

What players wish for: Many players desire some kind of training area or shooting range where they can test their weapons and abilities. Since you cannot change your equipment during an expedition, many players start a stronghold on a grandmaster level just to briefly test their arsenal.

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They then leave again, abandoning the rest of the team. This does not stem from ill will, but highlights that players are seeking a way to meaningfully test their equipment.

Anthem luck math meme
Anthem’s hardcore fans love dealing with numbers.

Clan system coming soon: After the initial review disaster, BioWare released a roadmap. It outlines their future plans for Anthem and what features will be added in the coming weeks. Among these is the clan system, which is to be included in the game for the first time in April.

Details are still unknown. How the clan system will actually look and how it will be implemented in the game remains open. If BioWare wants to link the guilds to the Launch-Bay, it could be a significant saving grace for the social hub.

We have compiled all information about the live service and the roadmap for the next 90 days for you.

Suggestions on how to improve the social hub

Implement text chat in the game: Many players have been asking for a proper text chat in Anthem for a long time. This would prevent communication from being reduced to awkward gestures and thrown glowsticks. Players could communicate during missions without a headset.

A chat system would be highly beneficial for the Launch-Bay. This could allow players to connect with like-minded individuals and find specific groups more easily.

anthem-ranger-colossus-colossus-team
Communication during missions currently consists of emotes: Occasionally you clap your hands or wave to each other.

Expand interaction options: Inspecting a player’s equipment or simply being able to send a console-based message is almost trivial for a social hub.

Then you would at least know what power level the pilot is at and what activities their Javelin is suited for.

Anthem-Storm-Masterwork equipment
These values matter: The top right shows the current power level, as well as the equipped weapons and abilities.

Quick access to the group screen: In Anthem, there is a group screen where you can see your current team members along with their equipped Javelin.

This screen could be made available in the Launch-Bay as a “walkable station,” similar to the forge stations or the board for contracts. This way, players would have a quick overview of their team without constantly having to switch back and forth in the menu.

This would make it easier to invite other players in the same instance while keeping an eye on the current team composition.

anthem-group-selection-screen
In the group selection screen, you can invite players and manage your team.

Create personal info boxes: You could implement optional text boxes that appear above the Javelin while in the Launch-Bay. In these, you could write things like: “Need 2 people for Heart of Rage” or “Looking for World Event Farm.”

These info boxes already exist in the game and are displayed over specific objects in some missions. The feature just needs to be made accessible for players.

anthem-storm-dominion-info-box
This Dominion soldier seems to have tampered with a designer relic.

The option to continue playing together: At the end of an expedition, there is currently no way to start another mission with the same team.

An option to continue with the existing team could bring agreeing players to the Launch-Bay. From there, they could upgrade together and start another expedition.

anthem-expedition-result-screen
The option “Stay in the group” could lead to many new friendships.

Always send groups to the same instance: Team members can currently be loaded into different instances of the Launch-Bay. This makes it difficult for players to equip and consult with their team together.

Offer a shooting range: Many players desire a test dummy in the Launch-Bay where they can test their weapons and check damage. A kind of test area could revive the social hub, as this function would also be of great interest to full groups.

Simple target dummies that represent the three grandmaster difficulty levels would be helpful for all players in Anthem. This would boost visitor rates and fill the instances of the Launch-Bay, making it significantly easier to find potential team members.

Anthem triple scar
Scar dolls would make an ideal test dummy. Or maybe a clown?

Why the Launch-Bay in Anthem should be improved

What does it bring to the game and the players? Making the Launch-Bay more meaningful can only strengthen the game. A real social hub would make Anthem appear much more lively and welcoming. This is important for both new and veteran players.

That’s why a proper social hub is important:

  • Players would feel at home in Anthem for the first time and could experience the community up close.
  • Helpful veterans could better assist newcomers in navigating the world of Anthem.
  • Newcomers would have a point of contact to get information from other players.
  • Players could compare their equipment with each other and inspire each other to new builds.
  • You wouldn’t have to use third-party apps like Discord to search for groups.
  • Players could demonstrate their best Javelin designs; the Launch-Bay would become the fashion metropolis.
Here we have 7 Javelin designs for you that you surely recognize.

The Launch-Bay is a feature that was quickly implemented into the game at the request of fans just before release. As a result, it is still quite bare and underdeveloped.

With some time and love, it could serve as the main base and create the same lively atmosphere as, for example, the Tower in Destiny 2.

Future additions like the guild system could help the Launch-Bay flourish again. Until then, hopefully, BioWare will have solved the communication problem in the game.

What do you think about this? Do you have good ideas on how to improve the Launch-Bay? Let us know in the comments!

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This is an AI-powered translation. Some inaccuracies might exist.

The Division 2: Server down on March 22 – These 3 issues will be fixed

Today, on March 22, the servers for The Division 2, are down. Massive is conducting maintenance. Here are the patch notes in German as well as all the information about the server status.

Massive is performing unplanned maintenance today, Friday. They managed to create fixes for three issues that they will be implementing now. As a result, the servers will be down for several hours.

The announcement just came in. A server down countdown is now running in the game.

These are the important times today, March 22:

  • At 9:30 AM, the servers will be shut down. You will not be able to log in. If you are in the game, you will be kicked.
  • By around 12:30 PM, the server downtime should be over. According to Massive, the maintenance will last about 3 hours.

If the servers come back online later than expected, we will update this article.

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Patch Notes Today – What Changes

These 3 issues will be fixed:

  • An issue is being fixed where players did not earn Clan XP. You can read all the information about the clan system here.
  • An issue is being fixed where daily and weekly resets did not occur properly when players were offline during the reset time.
  • An issue is being fixed where players lost “Guiding Missions” and access to “Guiding-Missions-NPCs,” preventing them from making further progress. This problem primarily occurred when you were playing in a group. This refers to missions like “Talk to xy in the Campus Settlement” or similar.
the-division-2-siedlungen-header
Settlement in The Division 2

Last Wednesday, the developers stated in the State of the Game (all information here) that they want to fix the most urgent issues before delivering new content, such as World Tier 5. The core player experience should be as optimal as possible for everyone.

They mentioned that they currently need to find a balance between “fixing issues as quickly as possible” and “keeping the servers online.” This is likely why the planned maintenance on March 21 was canceled.

Now that new fixes are ready, we are likely one step closer to World Tier 5. However, when it will go live is still unknown.

To not miss any news, guides, or “server downtimes,” you can follow our Facebook page “The Division 2 Mein MMO”.

More on the topic
The Division 2: The best build for solo players in PvE
von Tom Rothstein
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. ubisoft forum

The company behind the MMORPG ArcheAge is planning new games for PC and consoles

XLGAMES, the Korean studio behind ArcheAge, is looking for employees for new projects. Apparently, two RPGs are planned, one of which could even be an MMORPG.

What kind of employees are being sought? Several developers are being sought for the production of new RPGs who are familiar with Unreal Engine 4.

They should also have experience in role-playing games, first-person shooters, or MMORPGs. Development is being done for both PC and consoles.

ArcheAge-Trio

What is behind the two games? In the official job postings, employees are being sought for the new projects P3 and P4. P3 is supposed to be an online action RPG, while P4 is meant to be a “stylish” action RPG.

The two projects primarily differ in the designation “stylish”. For project 4, experience in MMORPGs is also being sought.

However, there is also the possibility that the two projects are one game, as the descriptions sound very similar.

ArcheAge Legends Return Screenshot 2

Is XLGAMES planning another MMORPG?

What has XLGAMES developed so far? XLGAMES is primarily known in the West for the MMORPG ArcheAge. However, they also developed the sandbox MMO Civilization Online, which was discontinued after a year.

Additionally, the developers released the mobile game “Brave” and the racing game XL1 Clipping Point. The racing game has a 62% positive rating on Steam from 53 reviews and was released there in February 2018.

Clipping Point by XLGAMES

How is the MMORPG ArcheAge performing? In Korea, ArcheAge ranks 49th on the ranking website Gamemeca among all online games. This site evaluates the weekly usage of games in internet cafes.

This places the game behind other MMORPGs like Aion, TERA, and the soon-to-be-released Astellia.

The western version of ArcheAge was taken over by Gamigo after the closure of Trion Worlds. Unlike the other games from Trion, the team behind ArcheAge remained intact.

In 2019, major plans were announced, and the former head of the game, Jake Song, was brought back into a leading developer role. Currently, ArcheAge is in a very solid position.

ArcheAge Black Pearl 6

How likely is a new MMORPG? A year ago, we speculated that XLGAMES might be working on a new MMORPG.

At that time, several million were invested in XLGAMES by Kakao Games, the publisher of Black Desert, and WeMade Entertainment. It was hinted that a PC game was also in the works, which was a small peculiarity. Currently, in South Korea, there is a strong focus on mobile games.

However, the latest information suggests that an MMORPG among these projects is not unlikely. The company has already gained experience with two games, one of which was successful and one of which flopped.

It would be clever, of course, if the new game does not necessarily dwell in the realms of ArcheAge. A pure theme park MMO or a game with a different scenario than the fantasy game would be conceivable.

More on the topic
Where do MMORPGs stand at the beginning of 2019? Answer could unsettle you
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.

Giratina returns to Pokémon GO – But with a new form

In Pokémon GO, Giratina returns! You have the chance for a new form of the legendary Pokémon. We provide you with all the information on the return.

Which forms are catchable? Giratina has two forms. The Altered Forme and the Origin Forme. In October 2018, you could already battle the Altered Forme, but now you have the chance for both forms.

Initially, only the Altered Forme will appear, but after a few days, it will transform into the Origin Forme, and you can challenge Giratina in this form in raids.

What we know about Giratina’s forms

When do the raids start? You still have to wait a bit before you can challenge Giratina.

  • Giratina in Altered Forme: From March 28 at 9 PM to April 2 at 9 PM
  • Giratina in Origin Forme: From April 2 at 9 PM to April 29 at 9 PM
This is what the two forms look like. Source: Couple of Gaming

This is behind the timings: If you don’t yet have the Altered Forme, you don’t even have a week to complete your PokéDex. The focus is on the new Origin Forme, which will be found in raids for almost a month.

Since the raid bosses only change at 9 PM German time, we will only find the new bosses in arenas the following day. After 9 PM, no new raid will hatch.

Giratina Altered Forme
The Altered Forme of Giratina

What are the best counters? The two forms differ only in stats, but their types remain the same. You can use the same Pokémon as counters.

Best against Giratina are dragon-type Pokémon like Rayquaza or Dragonite. A counter guide for the Altered Forme can be found here, and we will provide the guide for the Origin Forme later.

What to do until the new raid boss? Currently, there is still Dialga in the arenas. You should definitely catch some good Dialga, as it is worthwhile in battles.

Luckily, Giratina cannot learn these moves:

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von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Pokémon GO Live

Why you will soon be able to play “topless” in World of Warcraft

In a new Q&A, Game Director Ion Hazzikostas discussed upcoming changes to World of Warcraft. Fans of good looks can rejoice, as many aspects of customization are getting cooler.

What is changing in customization? Specifically, three things will be improved for fans of outfits and design options in World of Warcraft:

  • “Chest” items can be hidden
  • the appearance of “crazy” items can now also be adopted
  • new options for character customization are coming

While the changes may sound trivial, they delight a good part of the community, particularly those interested in possible outfits. The changes are expected to come “with one of the next patches.”

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Here’s why you can hide your chest: The original question about chest items arose in the community after the Allied Race of the Zandalari was made available. Players wanted to play Zandalari with bare chests, especially the imposing guys.

This was supported by the fact that the Zandalari can have elaborate tattoos that would be obscured by chest pieces. Other races (and classes) would also benefit and could show off their tattoos, such as:

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WoW Dragonflight: Unlock Allied Races in the Guide
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The chest would thus be the fourth item that can be hidden, alongside helmet, cloak, and shoulders. This should be great news for fans of the “Great Style Checks”.

WoW Zandalari Troll bare torso tattoos
Bare chest on Zandalari Trolls? Coming soon.

Here’s the deal with the crazy items: In WoW, there are many items that simply look absurd. This includes the new fish heads from the Darkmoon Faire and the fish found as a weapon in BfA.

Many of these items cannot currently be transmogged, as they are seen as “too crazy”. These regulations are expected to be loosened. Specific statements have not yet been made, but the possible items include:

  • Bottles
  • Bones
  • Kitchen utensils like pans and rolling pins
  • Fish
  • Tools

The colleagues at wowhead suggest that limited-time transmog items like flower crowns and witch hats might also fall under this.

WoW fish heads red and blue
The strange fish heads are currently only usable, but they might also come as transmog.

What does “character customization” mean? Another point raised by fans was character customization. During character creation, many players find it important to give their character a personal touch.

According to Hazzikostas, this is on the developers’ to-do list. They have long wanted to do more with customization options and there will be more options. However, what exactly will come or when to expect it remains open.

WoW customization options in character creation
We might soon have more customization options available.

However, it seems unlikely that there will be all kinds of sliders to smoothly adjust size, face shapes, and limbs.

What do you think of the upcoming changes?

For those who like to look particularly cool, you can now also run around as a boss in WoW:

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That’s why there’s now more fireworks in WoW and types roaming as end bosses
von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead

How Destiny 2 wants to refresh the Iron Banner in Season 6

In Season 6, Destiny 2 will try something new in the Iron Banner. Two new consumables should bring fresh air to the PvP event. We explain to you how.

This is what to expect in the Iron Banner of Season 6: As soon as the first Iron Banner of Season 6 begins, Guardians will encounter some changes. Bungie has tinkered with the Iron Banner rewards again, and there will also be a special reward. But the biggest innovation is represented by two new items.

These are the items in question: They are consumables that bring new mechanics into the game:

  • “The Iron Burden” is supposed to provide more challenge for high-level players and reward them accordingly
  • “The Favor of the Wolf” is intended to encourage PvP avoiders to try the Iron Banner and give them a better starting position
destiny-2-lord-saladin

This is behind the Iron Burden: This item costs 5 Iron Banner tokens and lowers your Power Level by 100 levels while in use. Strong players are to prove their skill, strategies, and weapon mastery.

In return, there is also a corresponding reward. If you manage to take down 500 Guardians while the Iron Burden is active, you will receive an updated masterwork version of the Iron Banner fusion rifle “The Clever Rebuke” with curated rolls – a kind of top weapon of the Iron Banner.

d2 eisenbanner s6 waffen

This is behind the Favor of the Wolf: This item has the exact opposite effect of Iron Burden. The Favor of the Wolf increases your Power Level by 100 Power Levels for 30 minutes, up to a maximum of 700.

The aim is to motivate crucible avoiders and players who are lagging behind in Power Level to try the Iron Banner. In this event, Power Level advantages are active. Weaker Guardians thus have a disadvantage that is supposed to be balanced or turned into an advantage.

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The Favor of the Wolf can drop in limited quantities in the following activities:

  • Heroic story missions
  • Strikes
  • Nightfall
  • Flashpoints
  • Gambit
  • Weekly milestones from Ikora and Hawthorne
destiny-2-eisenbanner-hüter

This is how the Iron Banner quests change in Season 6: Bungie has also worked on the bounties from Lord Saladin. They have tried to incorporate fan feedback.

The bounties are supposed to offer more choices and no longer be so lengthy. Many fans had complained in the past about the comparatively high time investment for some bounties.

Each bounty will continue to reward you with a powerful prize upon completion. Additionally, completing bounties will unlock further items in Lord Saladin’s inventory that you can then purchase directly.

These new rewards can be yours: During the season of the Nomad, you can earn these Iron Symmachy sets for your Guardians:

For completing all weekly Iron Banner bounties, there is the emblem “Last of the Debt.” This tracks your kills of opponents with a higher Power Level while the Iron Burden is active.

Additionally, you have the chance to get an updated version of the Iron Banner grenade launcher “Orewings Hammer”. This features random rolls and can drop after completing a match and from token packages.

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von Sven Galitzki


This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

Pokemon Go has two new attacks – and nobody wants them

In Pokémon GO, there are two new attacks: Grasmixer and Säurespeier. However, these attacks are a total disaster. We will tell you why.

What kind of attacks are these? With the Plant Event, two new attacks were introduced in Pokémon GO. The poison attack Säurespeier and the plant attack Grasmixer.

Why does no one want them? However, both attacks are not useful in any situation. You should definitely stay away from them. We will explain how bad the attacks really are.

What is known about Säurespeier and Grasmixer

Which Pokémon can learn the attack? Niantic released a list of all Pokémon that can master the two attacks:

  • Säurespeier: Arbok, Sarzenia, Tentoxa, Sleimok, Alola-Sleimok, Morlord, Baldorfish, Octillery, and Schlukwech
  • Grasmixer: Sarzenia, Tengulist
Alola-Sleimok
Alola-Sleimok can learn the new attack Säurespeier

These attacks are so weak: Säurespeier is probably one of the worst attacks available. Per second, the attack only does about 6.6 damage (DPS value). Other poison attacks have values of 41.9 per second.

Grasmixer is not as bad as Säurespeier but also has only a DPS value of 14.5. Other plant attacks have DPS values of 42.3.

Here are better attacks: For both types, there are significantly better alternatives. Poison Pokémon should rather master the attacks Mülltreffer, Matschbombe, or Schlammwoge.

Plant Pokémon are well equipped with attacks like Blütenwirbel, Strauchler, or Solarstrahl.

Do the attacks work in PvP? Even in PvP , the attacks are a total disaster. While the DPS value isn’t that crucial, the remaining values are also disappointing.

The attacks are not really worthwhile even in PvP.

Both attacks take a long time to charge and then deal relatively little damage.

You do have a small advantage with the attacks in PvP. Säurespeier can increase your Pokémon’s status values, while Grasmixer decreases the opponent’s values. They could therefore be somewhat useful as a second charge attack, but only in a small niche.

What players say: The player base seems to agree. Especially Säurespeier is already hated by trainers. It is said on Reddit:

“Am I the only one seeing this, or are both attacks totally useless?”

In conclusion, you should definitely stay away from these attacks. We can only hope that Niantic introduces better attacks in the future.

You should play on Community Day, because a plant Pokémon learns a really strong attack:

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von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Gamepress

The quacking duck is a beast in The Division 2 – Here’s how to get the exotic

In The Division 2 belongs the exotic Chatterbox to the best weapons in PvP. This is how you get the Exotic with Charged Canister, Creative Magazine and Mods.

This is why the Chatterbox is worth it: Shortly after the launch of The Division 2, “The Chatterbox” is among the best Exotics in the game. In English, this exotic submachine gun is called “The Chatterbox”.

However, you will not receive the weapon as a random drop or as an item in a vendor’s offer. Instead, you have to assemble it yourself. For this, you need several components that you first have to find.

How to get the Chatterbox

The requirements for the Chatterbox:

  • You must likely have completed the campaign and reached the endgame
  • You need some luck to find the components. According to user reports, the drop chances for the components are higher the further along your character is
  • You need enough Hyena keys. At least 4, preferably more. You can find these in key boxes in the underground of Washington D.C. – Here you can learn how to efficiently obtain Hyena keys
chatterbox-division2
The Chatterbox

These components are needed for the Chatterbox:

  • SMG: Charged Canister
  • SMG: Creative Magazine
  • SMG: Mods
  • and: The Lost Blueprint of the Chatterbox

Once you have these items, you can craft the Chatterbox at the crafting station. Additionally, 30 Polycarbonate, 22 Titanium, and 69 Closure Components are needed as crafting materials.

All information and tips regarding crafting and materials can be found here:

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How to get the exotic components

Location of SMG: Charged Canister: You can find this component in the mission “Hotel Grand Washington”. In a bathroom, there is a Hyena box under a sink. Another box is located in the mission directly to the right of the door when you enter the roof.

You need one Hyena key for each of these. Both boxes are said to have a chance for the exotic component – however, a guaranteed drop is not the case.

The exact locations of the boxes can be seen in Charles’s video starting at minute 0:57:

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Location of SMG: Creative Magazine: You can find this component in the mission “Jefferson Trade Center”. Play the mission until you reach the underground garage. At the ramp behind two vans, the box is located in the corner.

You can see the location in the video from 1:33.

Location of the Chatterbox Blueprint: The blueprint can be found in the mission “Bank Headquarters”. Play the mission until you reach the room with the large window and computer desks. On the left side of the room, there is a hidden wall safe. You need to be standing directly against the wall to see the message that you can interact.

Inside the safe is a key card. Continue until you reach the vault. Go left where there is a gold grated gate. Open it with the key card. You will need to interact with the switch next to the gate on the right. Now you will find a Hyena box inside, which contains the blueprint.

You can see this location in Charles’s video from 2:18.

Location of SMG: Mods: You can find this component in the Open World; you do not need to start a mission. Walk to the police headquarters at Judiciary Square (in the southeast of this area). There is also a side mission there. Go over the courtyard with the fountain and to the wall with the two doors. Inside, on the right, there is an elevator shaft; climb down it.

Now walk across the parking lot to the turret, behind which a Hyena box is hidden. There are reportedly more boxes in the area where the component might be hiding.

You can see the location of this component in WillisGaming’s video starting at minute 5:44:

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Notes on the Hyena boxes:

  • The boxes reset daily. Then you have another chance at the right loot. Currently, the daily and weekly reset is not functioning correctly.
  • You only need one key per box if you are playing in a group. The loot is then received by all group members.
  • According to user reports, components can drop from all kinds of Hyena boxes. However, the above locations are confirmed as possible locations.

Now you just need to craft the Chatterbox at the crafting station. Since blueprints scale with your agent’s character gear score, you should craft the weapon at World Tier 4 (or later 5), as otherwise you have to search for the components again. Make sure the crafting station has been upgraded to the maximum world tier.

division-2-chatterbox

The Perks of the Chatterbox

This is what the Chatterbox can do: The submachine gun is based on the P90. It has a fire rate of 700 and a huge magazine of 60.

The weapon talents:

  • Swelling Chatter: Every shot that hits an enemy grants +1% fire rate up to a maximum of 60%. Reloading resets this bonus.
  • Duck Magazine: Kills with the weapon refill 20% of the magazine and provide a buff for 10 seconds. While the buff is active, every successful shot increases the magazine capacity by 1 up to a maximum of 60. A kill consumes the buff and fully refills the extended magazine.
  • Chatterbox: As long as it is in the holster, reloading the weapon within 5 seconds after a kill grants a fire rate of 20% for 10 seconds.

The talents ensure that you can pump your enemies full of bullets extremely quickly. This makes the Chatterbox a true beast that is particularly feared in PvP.

Because the Chatterbox is among the best weapons for PvP in The Division 2 – you can find the top 5 in the link.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vg247

Fortnite: Secret Banner, no Star, from Week 4 in Season 8 – Location

In week 4 of Season 8 in Fortnite this time there is no star, but a secret banner. We will show you the location of the banner on the map.

What does the banner bring? You can pick up this banner upon completing the weekly challenge. You can only collect the banner after you have completed all tasks.

The banner is always hidden in different locations. To save you time searching, we will show you the location here.

Here you can find the banner from week 4 (S8)

Here you can find the hint: If you have completed all tasks of week 4, a new loading screen will appear. This image always gives a hint about the location. In week 4, the loading screen looks like this:

Loading screen week 4 Season 8
This is the loading screen of week 4

What does the loading screen show? This time you see various banana skins that apparently carry their Banana King. The whole thing takes place on the volcano of the new map from Season 8.

Where is the hint? You will find the hint for the secret banner in the background. A torch is glowing there and underneath hangs the sought banner. You need to search in this spot to find the banner.

Hint week 4 Season 8
The hint is hidden in the back right

Where do you need to search? This location is right on the volcano, southwest of the city Sunny Steps. You will find the banner northeast of the volcanic crater.

Banner location
The red arrow shows where the banner is hidden.

Finding it easier: To make it even easier for you to find it, we will show you a video that precisely shows you the location. This way you definitely won’t miss the banner. So watch the video and find the banner directly.

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Are you stuck on a weekly task? In the hub, we show you how to solve all tasks:

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Fortnite Intel

Players in ESO celebrate new feature that tells them where to go

The Elder Scrolls Online had two spectacular new dungeons in the last DLC update Wrathstone. However, the star of the update was something different for many players: a kind of Navi helps players find game content that suits them.

What was the highlight of the update? The big DLC Wrathstone was released at the end of February and brought paying customers the start of the new dragon season along with two hefty dungeons for The Elder Scrolls Online.

Additionally, there was Update 21, which is available to all players. And that brought a feature that delighted a multitude of ESO fans.

Finally, an End to ESO’s Main Problem

What was the problem with ESO so far? The Elder Scrolls Online is a game with a huge world full of content. You can find new tasks and quests at every corner of Tamriel.

Unfortunately (but also to the delight of many), the game is structured differently than many MMORPGs.

ESO Malatar Warthstone Appearance

You always see only one active quest on your compass, there’s not even a mini-map, and the big map only shows the selected task.

This is already quite confusing. But it gets worse, as every time you take on a new quest, it automatically becomes active. You easily lose track of the old task.

Often, you only remember late that you had another quest and might already be somewhere else.

So where was that strange quest again? This becomes especially annoying when you’ve taken a longer break and wanted to finish something before the break.

eso-zone-guide-01

What is different now? Since Update 21, there is a feature called “Zone Guide”. This is an inconspicuous comfort feature that can be easily overlooked.

However, it would be a mistake to overlook it. With it, you can specifically target quests, achievements, and activities in the respective area.

Whether it concerns the current main quest, open dungeons, world events, or set crafting stations – the zone guide shows you how many of them you have already visited and where you can find the next ones in your vicinity.

This makes the flood of content more manageable, and you can finally focus on exploration and completing content without having to keep external lists.

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Community Cheers

This is how the new feature is received by fans: Recently, there was a question on Reddit about how the new feature was received. The reactions were almost universally positive:

  • “I’m excited that there’s a different icon for the main story! This way, I can farm it optimally for skill points on my alts!”
  • “I’ve wanted this for years!”
  • “I didn’t know I needed it until I had it!”
  • “I love it! Especially for us console players, since we can’t use mods that would have done the same thing.”
  • “It helped me so much to find all the books in Stormhaven”
  • “Finally, I’ve reached level 10 in the Mage Guild because of it!”

The majority of players love the new feature and do not want to miss it anymore. Only occasionally do you hear voices criticizing it, saying it doesn’t allow for enough time to explore.

What do you think of the new Zone Guide feature?

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Destiny 2: Servers are now down – just when your evening relaxation starts

Today, on March 21st, the servers for Destiny 2 are down. Bungie is conducting maintenance – just as the after-work gaming begins here. Information on server status.

Bungie is carrying out quite spontaneous maintenance today. Without much prior announcement, they informed a few hours ago that the servers will be shut down today, March 21st.

These are the important times today:

  • At 6 PM, maintenance begins. The servers will be shut down. Both Destiny 2 and Destiny 1 will be offline worldwide on all platforms (PS4, Xbox One, PC).
  • If you are still in the game at 6 PM, you will be brought to the login screen. So make sure to finish your activity before 6 PM.
  • By 7 PM, the maintenance should be completed. From then on, you can log back into Destiny 2 or Destiny 1.

Keep in mind that Bungie is never too exact with these time indications. The servers may come online later – or even earlier.

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destiny-2-jubel-faust

Is Bungie changing anything in Destiny 2 today?

Are changes known? No, for today, neither an update nor any other changes are scheduled. Bungie has not communicated through social channels whether or how today’s maintenance will affect the gaming experience.

According to the gameplay calendar, no new season 6 content will be unlocked today. The next event will be the Arc Week on April 9th, apart from the weekly Gambit Prime map rotation.

Today, Bungie is probably just tinkering a bit in the background on the servers. If something does change, we’ll update the article.

destiny-2-fallen-robo

This is why the maintenance is disruptive: For guardians in Germany, Austria, and Switzerland, this maintenance work still affects the gaming experience. It happens right in the after-work period when guardians want to play here. During this time, you will need to find another activity.

This new information is coming soon: Community Manager dmg04 announced a few hours ago that in the upcoming “This Week at Bungie” they will discuss the improvement cores and their future role in the ecosystem. There are no plans to decouple these from infusion. But they are set to be updated in an upcoming season.

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. bungie

All good release dates are 3: Path of Exile is really coming to PS4

It seems that the odyssey of the PS4 version of Path of Exile is about to come to a reconciliatory end. Even the last skeptics are apparently convinced of the release date now. Until recently, this was quite different.

This is what many fans have been waiting for: Path of Exile is finally set to release on PS4 on Tuesday, March 26, 2019.

However, after the now third announcement of a release date, not everyone believed that it would actually happen this time.

But a tweet from the developers seems to have taken away the last doubts of the skeptics.

About this tweet: Yesterday, Grinding Gear Games announced on Twitter that there will be an AMA (ask me anything) session with the developers regarding the upcoming PS4 release in the PS4 subreddit today at 21:00 our time.

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During this time, fans can ask all sorts of questions they have on this topic. The developers will try to answer as many as possible.

Why were so many fans still skeptical? At the announcement of the current release date, there were many fans who were happy about the date, but there were also a lot of skeptics who just shook their heads or laughed at the new date.

After so many delays, many players did not really believe that the developers would stick to the new date. Numerous fans assumed rather that there would be yet another last-minute delay.

Path of Exile was initially scheduled for release on PS4 on December 7, 2018, then a release in January 2019 was planned, until the game was postponed again to mid-March.

Now it should finally work out on March 26 at the end of the month.

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von Jürgen Horn

This is the mood after the recent tweet: The reactions from fans are now significantly different compared to the official announcement of the current release date.

Now it seems that even the last skeptics are convinced that the release date on PS4 will be adhered to. In contrast to the actual release announcement, there are hardly any critical voices – neither on social media, nor on Reddit or in the official forums.

path of exile monster catching

Fans are diligently collecting questions they want to direct to the developers during the Q&A session.

The mood is positive, players are looking forward to the PS4 launch of Path of Exile and are eager to finally dive into the virtual monster slaughter.

Now even the last skeptics no longer expect another delay. After a large-scale Q&A session just days before the release, this possibility seems almost excluded.

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This is an AI-powered translation. Some inaccuracies might exist.

EVE Online tests engine in battle with 10,000 ships – It looks fantastic

In EVE Online, there was a one-hour test for a new “Aether Engine” designed to enhance large battles. The goal was to make the material clashes typical of EVE flow more smoothly in space. It looks like a great success.

What was that test about? During the Game Developer Conference 2019, CCP, the developers of EVE Online, held a test on March 20. In this test, players and bots were supposed to fully utilize the “Aether Engine”.

After a new trailer was supposed to attract players to EVE, the test aimed to increase the stability of the game in the future. CCP has been working on such a project for over a year.

The engine is based on HadeanOS. The operating system utilizes cloud technology and promises to transmit even massive amounts of data in real-time. Ideal for the scales at which battles in EVE take place.

https://youtu.be/5bMb68y2mv4

Here’s how the test went: To test the new Aether Engine, according to the official Dev Blog of EVE Online, 3,852 players logged in. They played a deathmatch, a space battle lasting an hour, where defeated players respawn and aim to defeat as many opponents as possible.

Alongside the nearly 4,000 pilots were AI players, bots that were to take the place of real players. This brought a total of over 14,000 players and bots together. Although EVE Online has even introduced its own servers for such immense battles, the number leaves many players amazed. The developers released some statistics about the battle:

  • 10,412 ships/pilots participated simultaneously at peak
  • A total of 88,988 ships were destroyed
  • Over 14 million torpedoes were fired

The test is only said to be the first of many. The developers wrote:

There will be more tests in the future and more opportunities to help shape the future of vast virtual worlds.

eve online marshal
Diverse ships are used in EVE

How did the test end? Despite some technical problems, connection drops, and delays, the results were positive. The developers are satisfied, and the players seemed to have had fun too.

The game stuttered in some places, but for the size of the battle, it ran quite smoothly. We have included an impressive video from a player below for you.

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Also in the community on reddit and in the official forum, there is currently predominantly positive feedback, though this was only available about an hour before writing this article. The scale of the test gives many hope that EVE Online will soon enable even more impressive battles.

What do you think of the images from the battle?

Things are intense in EVE Online. Another project by the developers hasn’t been as fortunate:

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer