Fortnite Leaked Skins from 8.20: These outfits will soon be in the shop

In the latest patch 8.20 of Fortnite there are numerous skins and cosmetics again. We show you all the outfits that have been found.

This is known about the skins: These skins have only been found in the patch 8.20 by data miners. They are not yet in the game and will be released gradually.

We present these outfits to you so that you know what to expect in the coming days.

These cosmetics for Fortnite were found in patch 8.20

These skins have been found: A total of 8 skins are waiting for you in the patch. Especially the themes of lava and pirates are represented. For example, there is a Battle Hound skin that is on fire.

These are the new pickaxes: There are 5 pickaxes that will soon come to the shop. Many of these harvesting tools are suitable for the new skins. For instance, there is a cactus that surely fits the cactus skin.

These gliders are new: 4 new gliders have been found. Among them is a cool dragon that would fit one of the lava skins.

These are the new back bling: There are also 6 new back blings. Among them is a creepy voodoo doll that carries needles. But the steering wheel also looks cool and fits the pirates.

There are also new emotes: Not only outfits have been found in the patch, but also 4 new dance emotes. You will soon be able to spit fire and show the jazz hands.

These are the new wraps: Finally, two new wraps were also found in the patch. You will soon be able to give your weapons and vehicles a golden decoration.

You should consider this when buying: These outfits are purely cosmetic items. You will not become stronger just because you wear one of the skins.

When will the cosmetics be available in the shop? The outfits are expected to be released by the next patch. You will gradually find them in the Fortnite shop.

Have you heard about the cool new weapon that is coming?

More on the topic
The next weapon in Fortnite will be an explosive bow
von Noah Struthoff

Our title image is from Dexerto

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

Squad Stream: This is why streamers find the new, great feature of Twitch annoying

Twitch has now activated a feature for Squad Streaming on its platform. This is supposed to help streamers, but there are issues.

What is this feature? On the live streaming platform TwitchTV, a feature for shared streaming, called Squad Stream, is now active:

  • Up to 4 players can go live and stream together in one window.
  • As a viewer, you see all streamers together in one window and can choose who you want to view in full screen.

To join a stream like this, simply go to the channel of a streamer. If they are in Squad Stream, a button “Watch in Squad Mode” will appear. Then you will see all streamers that have joined the squad simultaneously.

This is the idea behind it: The advantage is supposed to be that streamers can address a larger audience at the same time. The community of each individual streamer is supposed to grow as a result.

So it is designed as a feature that helps streamers grow.

Twitch Squad Stream
Here, 3 streams are running simultaneously in Squad Mode

What is the problem? The new feature was tested by 3 Twitch big names. Tyler “Ninja” Blevins, Ben “DrLupo” Lupo, and Tim “TimTheTatMan” Bertar. Together, the 3 streamers have over 20 million followers on TwitchTV, with 13 million alone for Ninja.

On March 28th, the 3 streamed together in Squad Mode, and Tim noted that there is an issue with the feature:

Because viewers who mute a channel in a Squad Stream no longer count as viewers for that stream.

In a Squad Stream, you have the option to adjust the volume of each individual streamer in this mode and also mute them. Even though you still see them, you are not counted as a viewer.

For the streamer, this is a major disadvantage, as their viewer count is distorted and lower.

Twitch Squad Stream Mute

What do the streamers say about it? Ninja seemed surprised by this statement: “Bro, I probably have 100,000 viewers a day. And everyone just mutes me.”

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DrLupo notes in the clip that probably all streamers see an extreme increase in viewers at the start from their Squad Stream, but this would quickly drop again because viewers mute all but one streamer after a few seconds.

In fact, even the default settings have all but one stream muted. You need to manually turn up the volume if you want to hear more than one streamer at the same time.

This is mainly because otherwise the streamers talk over each other uncontrollably. Additionally, they are usually connected via Discord or other software for voice chat, so you can hear them all in one stream anyway.

Viewers then only hear one stream in Squad Mode, but can see the reactions of the other players in the small preview windows.

Now some streamers wish that viewers in Squad Mode should also be counted when streamers are muted.

More on the topic
Twitch CEO is concerned about streamers after Article 13: “Poorly done”
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.

Overwatch star Dafran leaves the league: “I prefer to be a streamer and chill”

The Overwatch League has lost one of its best players after just a month. Professional player Daniel “Dafran” Francesca is leaving Atlanta Reign to become a streamer again.

Who is Dafran? Daniel “Dafran” Francesca (right in the title image) is one of the best Overwatch players in the world. He is especially well-known in the American community and a fan favorite.

His name was recently circulating in connection with the “Ellie” situation in the Overwatch League. He was also trolled by the only female player in the Overwatch League, Geguri, and he enjoyed it.

He gained his popularity through his laid-back style, questionable stream content, his love for trolling, and particularly strong performances in Overwatch. In the second season of the Overwatch League, he played so well at times that he astonished even the experienced commentators.

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In the league, Dafran played for Atlanta Reign, one of the teams predicted to achieve great success for Season 2. Atlanta Reign finished the Phase 1 playoffs, which were also broadcast on TV, in 5th-8th place, taking home $25,000 in prize money.

That’s why he is leaving the league: For Dafran, the Overwatch League has apparently become too exhausting. In a TwitLonger post, he writes:

Professional gaming has always been my biggest dream since I was very young, and you [Atlanta Reign] gave me a chance. Unfortunately, that’s no longer the case. I would rather be a streamer again at this point and chill.

Overwatch League Atlanta Reign Icon

He thanks for the opportunity to play with Atlanta Reign and can even broadcast his streams under the team’s flag. As additional reasons, the US site Kotaku also points to the pressures of the league.

Dafran has struggled with mental health issues for a long time, which keep resurfacing. Since the Overwatch League has already worn down many players, this could indeed be another reason.

overwatch-league

What’s his plan now? Dafran wants to stream more again. His plan for the future is:

  • More, longer, and more consistent streams
  • Pepe is coming back
  • A stream schedule for the EU is returning (it likely means: at EU-friendly times)
  • Overwatch remains the main game, but more variety is likely

Dafran is thus following the path taken by other great players before him. The Dallas-Fuel player Seagull also preferred to return to his streams. His teammate xQc streams more after being kicked.

Félix Lengyel xQc Overwatch League Dallas Fuel
Was left: xQc

What do you think of the decision?

The Overwatch League recently made headlines with a highlight:

More on the topic
Overwatch League immortalizes the dullest meta with real goats
von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

This is how you can find printer filament and farm titanium in The Division 2

Printer filament and titanium are rare materials in The Division 2. With these tips, you can find both more easily.

The Division 2 has many different materials and resources that you need for certain things like crafting. Two of them are printer filament and titanium.

What do you need printer filament for? The superior material is mainly used for crafting skill mods, but it’s also needed for upgrading the workbench.

What do you need titanium for? Titanium is needed for crafting weapons, weapon mods, gear, and upgrading the workbench. It is scattered everywhere in the game world.

the division 2 nature

Break down mods for printer filaments

How to easily get printer filament: Printer filaments are relatively rare in the game world. However, there is a simple way to get this material in large quantities.

You just need to break down gear and skill mods. But you should not do this indiscriminately.

What you should keep in mind: Especially with skill mods, it can be valuable to keep some from the lower level range, as they have lower requirements for your skill strength and still improve your skills.

Gear mods, however, can be found more frequently as you level up, and they are not always useful. Before level 30, you should be able to break most of them down without worry.

division 2 crafting station

Titan is everywhere, but one place is particularly good

How to easily get titanium: This material is a bit harder to obtain. YouTuber Mtashed has found a location in the game world that is particularly good for gathering resources.

However, you can only benefit from this once a day. But you will find a lot of useful stuff there – including plenty of titanium.

The location is the Solar Farm control point, located exactly between the Capitol Stronghold and the Castle Settlement in the eastern part of D.C.

  • First, capture the control point.
  • Then you can collect all the loot in the area.
  • There, you will find plenty of weapon and gear crates, as well as a lot of materials, including many titanium containers.
  • Once you have collected everything, you must wait 24 hours for the containers to refill.

In the endgame, you get 3-5 titanium per container. The video shows how lucrative the Solar Farm is:

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There are also other tricks that work not just once a day.

More on the topic
The Division 2 Guide: How to Get the 12 Masks of the Feared Hunters
von Sven Galitzki

Farm titanium in the game world, from factions, and in the Dark Zone

These are additional methods to find titanium:

  • Use control point officers: If you donate enough resources like components, water, and food at conquered control points, you will receive a 10-minute buff. This makes all containers in a certain radius glow. A thorough walk with this buff will get you plenty of materials, including titanium.
  • Take out Outcasts and Black Tusk: Certain enemy factions will drop titanium with some luck. While Black Tusk drops all rare materials, including carbon fiber and electronics, the Outcasts are reliable sources of titanium. So complete corresponding missions with these factions. You can find them mainly in regions like West End, Foggy Bottom, and Constitution Hall.
  • Go to the Dark Zone: In the landmarks of the Dark Zones, titanium can be dropped by any enemy. But be aware that there is always a risk of encountering other players and getting involved in PvP battles. The western Dark Zone is said to offer an increased chance of titanium.

Do you have any other methods? Share them in the comments.

Alleine in DC unterwegs? Für mehr Infos zum Spiel, besucht auch unsere Division-Seite. Ein gutes Netzwerk an Agenten findet Ihr in unserer Division-Gruppe auf Facebook. Schaut vorbei und findet Mitspieler!

The Division 2 has been out for 2 weeks now. You have drawn your first conclusions. Here they are:

More on the topic
The Division 2 Review: How thrilled are MeinMMO readers shortly after launch
von Tom Rothstein
This is an AI-powered translation. Some inaccuracies might exist.

The loot in Anthem is so bad that EA and a nasty AI are to blame

EA employees allegedly worked on such systems in 2017. A YouTuber talked about this in January 2018.

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Link to the YouTube content

The AI should encourage players to purchase items in a store by:

  • Changing matchmaking so that players stay engaged – they get weaker opponents if they lose too many games in a row, so that a win then motivates them again
  • Making players compete against those with strong items, so they feel tempted to buy those items

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

More on the topic
3 tips to obtain more legendary items in Anthem
von Micha Deckert

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018
More on the topic
Anthem patch introduced 2 new loot problems, annoying players – This is what BioWare says
von Micha Deckert

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

More on the topic
3 tips to obtain more legendary items in Anthem
von Micha Deckert

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018
More on the topic
Anthem patch introduced 2 new loot problems, annoying players – This is what BioWare says
von Micha Deckert

EA employees allegedly worked on such systems in 2017. A YouTuber talked about this in January 2018.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The AI should encourage players to purchase items in a store by:

  • Changing matchmaking so that players stay engaged – they get weaker opponents if they lose too many games in a row, so that a win then motivates them again
  • Making players compete against those with strong items, so they feel tempted to buy those items

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

More on the topic
3 tips to obtain more legendary items in Anthem
von Micha Deckert

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018
More on the topic
Anthem patch introduced 2 new loot problems, annoying players – This is what BioWare says
von Micha Deckert

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

EA employees allegedly worked on such systems in 2017. A YouTuber talked about this in January 2018.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The AI should encourage players to purchase items in a store by:

  • Changing matchmaking so that players stay engaged – they get weaker opponents if they lose too many games in a row, so that a win then motivates them again
  • Making players compete against those with strong items, so they feel tempted to buy those items

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

EA employees allegedly worked on such systems in 2017. A YouTuber talked about this in January 2018.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The AI should encourage players to purchase items in a store by:

  • Changing matchmaking so that players stay engaged – they get weaker opponents if they lose too many games in a row, so that a win then motivates them again
  • Making players compete against those with strong items, so they feel tempted to buy those items

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

EA employees allegedly worked on such systems in 2017. A YouTuber talked about this in January 2018.

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The AI should encourage players to purchase items in a store by:

  • Changing matchmaking so that players stay engaged – they get weaker opponents if they lose too many games in a row, so that a win then motivates them again
  • Making players compete against those with strong items, so they feel tempted to buy those items

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

The loot in the online RPG Anthem is quite poor. Fans are looking for explanations: One theory was so bold that its deletion on reddit caused a stir. EA is said to have implemented a manipulative AI that regulates the loot as a motivational factor.

This is the loot problem of Anthem: Many players believe Anthem is too stingy with its loot:

  • In the endgame, only “legendary items” are actual upgrades – They are the main motivation to keep playing
  • the legendary items are extremely rare
  • getting a suitable legendary item with the right stats takes countless hours

Players are wondering: Why doesn’t BioWare just open the vault, tweak a few knobs and shower us with loot, just as we want?

anthem-waffe-endless-siege
Legendary items: Everyone wants them, hardly anyone gets them.

Conspiracy theory based on nasty AI rumors from 2018

This is the conspiracy theory: A user on reddit created a post, “The real reason for the problems with loot, balance, and the shop in Anthem.” (via removereddit).

The user refers to reports from January 2018. At that time, there were images from an anonymous source.

These images showed the individual sliders of a presentation for a technology that is supposed to ensure that players stay in online games and generate more revenue.

Bid-Ideas-Fiese-KI
Source: Techpowerup

Through manipulation of the game as a whole (social engineering) and manipulation of the individual player’s experience (psychological manipulation), more revenue is to be generated.

The images can be found on techpowerup. The article and presentation do not mention any names (not even EA), but screenshots of Anthem can be recognized.

Schlechte-Werbeplatzierung-Anthem

Source: Techpowerup

These other theories about evil AI are still circulating:

Supposedly, EA is also behind similar research that was supposed to manipulate matchmaking.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

EA employees allegedly worked on such systems in 2017. A YouTuber talked about this in January 2018.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The AI should encourage players to purchase items in a store by:

  • Changing matchmaking so that players stay engaged – they get weaker opponents if they lose too many games in a row, so that a win then motivates them again
  • Making players compete against those with strong items, so they feel tempted to buy those items

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

EA employees allegedly worked on such systems in 2017. A YouTuber talked about this in January 2018.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The AI should encourage players to purchase items in a store by:

  • Changing matchmaking so that players stay engaged – they get weaker opponents if they lose too many games in a row, so that a win then motivates them again
  • Making players compete against those with strong items, so they feel tempted to buy those items

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

EA employees allegedly worked on such systems in 2017. A YouTuber talked about this in January 2018.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The AI should encourage players to purchase items in a store by:

  • Changing matchmaking so that players stay engaged – they get weaker opponents if they lose too many games in a row, so that a win then motivates them again
  • Making players compete against those with strong items, so they feel tempted to buy those items

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018

EA employees allegedly worked on such systems in 2017. A YouTuber talked about this in January 2018.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

The AI should encourage players to purchase items in a store by:

  • Changing matchmaking so that players stay engaged – they get weaker opponents if they lose too many games in a row, so that a win then motivates them again
  • Making players compete against those with strong items, so they feel tempted to buy those items

Already in 2017, there were rumors that Activision was working on a similar system – but they denied ever implementing it.

Anthem Evil Guy with fist title

“Ah, that’s why there were legendaries recently!”

This follows: The user on reddit believes that EA has now established such a manipulative AI in Anthem and that it determines who gets good loot and who doesn’t.

Therefore, BioWare cannot simply change the loot.

But it would explain why players suddenly get good loot when they always start and quit FreePlay – eventually the AI in the background says “he needs loot now, or he will quit” and suddenly a streak of good fortune starts.

Is the theory believed? The theory was not really believed. Many regarded it as a conspiracy theory.

Others, however, could explain the sudden legendary drops after long dry spells by not logging in for a while.

The theory has since been deleted on reddit. Now the discussion is whether there really is something behind it if it gets deleted …

This is the so-called “Streisand” effect, where things spread faster when someone tries to prevent their spread.

anthem-colossus-face

What’s behind this: Two things come together here.

  • The “evil AI” theory from 2017/2018 has genuinely worried many players, as it fits into their view of evil corporations
  • and players have always speculated that the loot in games isn’t as random as it seems – they are looking for patterns and explanations

But the idea that EA secretly installed a manipulative AI that now decides who gets loot and who doesn’t seems far-fetched.

If this got out, it would be a huge scandal and would destroy the company overnight. Such a big secret, involving so many people, would ultimately come out.

Anthem Loot Limit

Furthermore, it seems BioWare can change the loot and has already proven this with a “bug”. They currently simply do not want to trigger the “loot shower”, but rather work on the loot in small steps.

At that time, it was already completely unclear where this presentation came from and whether it had actually convinced the corporate people at EA. It could well be that a company simply tried something and EA could not be convinced of their concept.

Reddit mod says: We didn’t delete it and it was probably a fake

Update 15:43 Uhr: A mod in the sub-reddit has reported and restored the thread:

  • the original article was automatically deleted after many users reported it – this was not a decision of the mod team
  • the presentation that is being cited is most likely false and a “gag” from trolls – they apparently took the actual reports about such mechanics from EA and Activision as an occasion to generate a “fake” that circulated in January 2018
This is an AI-powered translation. Some inaccuracies might exist.

ROG Convention: This is what the gaming event in Duisburg 2019 has to offer

In April, the ROG Convention Duisburg from hardware manufacturer ASUS will take place. The developers of Star Citizen will also be there. You will have the chance to play the popular action-adventure Sekiro as well.

What kind of convention is this? The ROG Convention presents you with current hardware from ASUS’s Republic of Gamers series. But you won’t just be able to admire the hardware; you can also try it out yourself. You can play the strategy game Anno 1800 and the space project Star Citizen in its latest version there. Both before their release!

You will then have the opportunity to chat with some developers of Star Citizen on site. They will also explain more about what is happening in the space game.

More on the topic
That’s why Star Citizen was able to earn 7 million dollars in a week
von Andreas Bertits

Additionally, you can play games like Sekiro, Fade 2 Silence, The Division 2, Rainbow 6 Siege, and Space Junkies on site.

This is the hardware being played on: At the convention, there are numerous demo stations available to you, running on high-end ROG hardware. Play the game hits in 4K or ultrawide and HDR. The power is provided by Intel Core processors of the 9th generation and ROG Strix graphics cards.

This is what you can learn: If you want, you can join experts at the convention for workshops and learn more about overclocking systems. Professional overclocker Roman “Der8auer” Hartung will also be on site.

In the evening, a big show awaits you!

The program: During the day, you can chat with developers, learn more about overclocking, and participate in the ROG Challenge to win great hardware prizes.

In the evening, the ROG Live Show will air. On the show stage, you can expect world-exclusive announcements and challenges between YouTubers. There will also be show acts. The moderators from Gamestar will guide you through the evening.

For more information, visit the website of the ROG Convention 2019.

When and where is the ROG Convention? The event will take place on April 12, 2019, at Landschaftspark Duisburg-Nord in the Kraftzentrale. It starts at 1:00 PM. The Kraftzentrale offers over 6,000 square meters of space.

Are there still tickets available? You can still purchase basic and premium tickets for the convention. The VIP tickets are already sold out.

  • Basic Ticket: Access to the ROG Convention, the evening show, and the ROG After Show Party
  • Premium Ticket: All the benefits of the Basic Ticket plus a goodie bag and exclusive seating during the evening show
  • The goodie bag includes, among other things, the official ROG Convention mousepad, a free game from a large selection of games, and a can of Red Bull.

You can find all the information about the tickets here on eventbrite.de

MeinMMO is live at MAX’s livestream

We from MeinMMO are media partners and will be present on site with our livestream channel MAX. We don’t want to reveal too much about the content of the stream yet, but make sure to tune in if you’re not in Duisburg.

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At this point you will find external content from Twitch that complements the article.

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Link to the Twitch content
Watch live video from MONSTERSANDEXPLOSIONS on www.twitch.tv
This is an AI-powered translation. Some inaccuracies might exist.

WoW reacts to fan criticism of portals, but quite late

After some bickering with the community, there will soon be an old portal again in World of Warcraft . This is something fans have particularly wanted after the developers trimmed the portal connections. Game Director Ion Hazzikostas confirmed the return.

Which portal is returning? The portal to the Caverns of Time will return. This was promised by Game Director Ion Hazzikostas during a Q&A:

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In the Q&A, Hazzikostas also spoke about the possibility of a lower maximum level in WoW and about being able to hide more armor pieces soon.

When is the portal returning? Hazzikostas mentioned that the portal would appear with the “next content update”. This is likely with patch 8.2 or earlier with the new raid Crucible of Storms. Either way, it will still take a few weeks or months.

WoW Azshara Patch 82 title

Here was the problem so far: In patch 8.1.5, Blizzard removed several portals in various cities. Among them are the portals in Dalaran, leaving only the way to Stormwind or Orgrimmar.

In both capitals, Blizzard introduced new portal rooms instead, so the cities would become a “hub”. However, many portals were removed, including the one to the Caverns of Time.

WOW Portal Room of the Alliance in Stormwind
The portal room of the Alliance in Stormwind

Fans were quite angry about this and couldn’t understand the purpose of this step. The criticism grew louder. Some fans are still criticizing on reddit that the new “portal hubs” didn’t really feel like “hubs” due to many missing paths, but rather felt incomplete.

This is what you can use the portal for: The main reason players demand the portal is for so-called “transmog runs” and “mount runs” for old content. Particularly, the raid Dragon Soul is popular.

Heroes of the Storm Chromie Title
The Caverns of Time are the seat of the bronze dragonflight.

In these runs, players aim to loot mounts and pets or specific items for transmog. These are meant to look visually appealing and offer players the chance to create their own matching fashion sets. They can also showcase these in the “Great Style Check” to other players and even win prizes.

Are you looking forward to the portal?

Some players also use the portals to farm mounts:

More on the topic
WoW player gets 6 rare mounts in a week, annoys his guild with luck
von Benedict Grothaus
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Source(s):
  1. gamestar

Apex Legends says: “Don’t pay attention to leaks”, then leaks 2 weapons itself

Respawn, the developers of Apex Legends, recently released an update on the development of the game. In it, there are two weapons discovered in images that are not yet available in the game.

This is how the weapons were leaked: These are two different weapons shown in each image. The images were published in a reddit post , where the developers clarified which issues they will tackle next.

In the images, both Mirage and Lifeline can be seen. Both are carrying weapons on their backs, the shapes of which do not match any of the existing weapons.

However, the images are quite small and not high resolution, making it difficult to discern much about the weapons.

What weapons are we talking about? Due to the poor resolution, one can only guess which weapons are displayed. At least for one weapon, the US site Dexerto already has an idea.

What Mirage is carrying on his back could be the C.A.R. SMG from Titanfall 2. Since Apex Legends is a battle royale set in the Titanfall universe and the weapons already almost completely match those from Titanfall, this sounds plausible.

Apex Legends Titanfall 2 CAR SMG
The C.A.R. from Titanfall. Image source: Titanfall Wiki.

However, we believe that Lifeline is the one carrying the C.A.R. on her back. What Mirage is lugging around looks more like the LMG L-Star, which also appears in Titanfall. The L-Star has been a candidate for the next weapon for some time.

The L-Star from Titanfall
The L-Star from Titanfall. Image source. Titanfall Wiki.

How reliable are the leaks? Respawn itself said, that fans should not rely too much on leaks. They particularly referred to images and texts found by dataminers. This time, however, the images come straight from Respawn.

Additionally, a user posted a screenshot on reddit showing the legend Wraith holding the LMG. This aligns with the speculations.

Apex Legends L Star Leak

Moreover, publisher Sony has already confirmed that in Season 1 of Apex Legends more weapons will be released along with another legend. This also supports the notion that there is more to the images.

Do you think the weapons will come?

An ultimate ability is currently being hotly debated among fans:

More on the topic
One of the worst Ultimates in Apex Legends could be improved
von Benedict Grothaus


This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

The Division 2: Server down on March 29 – When can you play again today?

In The Division 2, today, on March 29th, the servers are temporarily down. During this time, you cannot play the loot shooter. All info on the server status.

Massive has just announced an unscheduled server downtime for today, Friday, March 29th. In the afternoon, you will have to forgo post-apocalyptic Washington D.C. for a while.

These are the important times today, March 29th:

  • At 3 PM, Massive will perform a server restart. After that, you will not be able to log in. If you are still in the game, you will be kicked out.
  • The downtime is expected to last about 30 minutes. If everything goes as planned, you should be able to play again around 3:30 PM.

If Massive doesn’t bring the servers online in time, we will update the article.

More on the topic
The Division 2 Review: How thrilled are MeinMMO readers shortly after launch
von Tom Rothstein

Will there be changes today?

This is changing today: According to Massive, the server restart should fix occasional server crashes.

In other words, after the server restart, server performance should be better. There are no gameplay changes announced.

Massive thanks you for your patience.

division-2-agenten-sonne

Yesterday, on March 28th, scheduled maintenance took place. Massive implemented some improvements and bug fixes. The servers were down for about three hours. Now there are the next downtimes.

After the turbulent days following the release, during which there were several unscheduled maintenance sessions per week to fix annoying issues like the skill bug, the servers have been stable for about a week. The last unscheduled maintenance was on March 22 – so a week ago.

Until the servers are back online today, you can get exciting info here:

Alleine in DC unterwegs? Für mehr Infos zum Spiel, besucht auch unsere Division-Seite. Ein gutes Netzwerk an Agenten findet Ihr in unserer Division-Gruppe auf Facebook. Schaut vorbei und findet Mitspieler!

This is an AI-powered translation. Some inaccuracies might exist.

Anthem might get a feature that PC players painfully miss

Will Anthem soon get a text chat? Data miners have researched the current game data and found new hints for such a feature.

What feature do players want? Since the release of Anthem, especially PC players have been wondering why the title does not have a text chat. In some posts on the Anthem subreddit, users have already discussed that it is actually incomprehensible that a PC game nowadays relies solely on voice chat.

Players consider the feature essential: Especially one post from a mute player has touched the freelancers. About a month ago, the player Nyhmzy reported that he is mute and therefore cannot use the voice chat. He mainly plays on PC because most games on this platform would have text chat.

However, Anthem does not have this. Nyhmzy had the same problem with Fallout 76, which also had no text chat on PC. Players have become angry because the user did not respond with his voice.

In Anthem, players are supposed to cooperate as much as possible. A text chat would help with that.

The post received an incredible amount of support and has now collected over 49,000 upvotes.

What was found? The data miners from Anthem Archive recently researched the current game data of Anthem. They not only came across new items but also a small hint for a possible text chat.

All current Masterwork and Legendary items can be found here.

Some data strings are labeled with “Textchat” and could indicate this feature. However, this information should be taken with caution: Just because these text strings are in the game data does not mean that the feature will be released soon.

Anthem Textchat Datamining
The data miners from Anthem Archive found this hint about the text chat in the game data

Why is there no text chat? BioWare stated in several posts and via Twitter that they must consider various input options when implementing the text chat. However, this would also increase costs.

The developers are keeping an eye on demand and have other ideas for facilitating communication, such as commands like “Follow me” or “Gather.”

By the way, there is hardly any communication in Anthem’s social hub either.

On Reddit, it is assumed that the developers referring to the various input options mean the “Twenty-First Century Communications and Video Accessibility Act (CVAA)”, which fully came into force on December 31, 2018. This law requires that all communication functions and the interface used to navigate them be accessible to persons with a variety of conditions.

BioWare recently explained why it rains so much in Anthem:

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von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.

The Division 2: How to quickly farm high-end gear

In The Division 2 we show you tips and farming methods to quickly get high-end gear. This is how you farm the best weapons and armor pieces.

This is high-end gear: High-end refers to the highest quality level of weapons and armor pieces. There are:

  • the gray, dull stuff
  • the green items (standard)
  • the blue items (specialized)
  • the purple items (superior)
  • the yellow items (high-end)

Of these quality levels, high-end gear offers the highest stats and the greatest variety of talents. That’s why every agent wants to receive as many “yellow rewards” for their achievements as possible in the endgame. In addition, there are also the sought-after exotics and the gear sets, but with standard items, high-end is the maximum.

Farming high-ends in The Division 2

On Reddit and YouTube, there are several tips on how to farm high-end items. We present 2 methods.

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This method comes from Mtashed. He recommends it to those who have little time to play during the day but still want great builds. It is a farming method for the endgame.

This is how the method works: The focus is on the daily missions. These are outlined with white markers, which are subtly indicated here with red arrows:

division-2-daily-missions

Select such a mission and set the difficulty to “Challenging”. In the upper image, you can see that the Bank headquarters guarantees 6 high-end rewards on Challenging (World Tier 4). The random drops that can be high-end are not included.

If you attempt these missions solo on Challenging, it can take quite a long time. But even if you need 40 minutes for it, you will receive quite a bit of loot for that time. According to Mtashed, he completes the missions in sometimes 5 or 10 minutes, but he already has a strong endgame build. Here we present a top build for solo players.

If you can’t complete the missions on Challenging, you can play them on Hard. However, there will be significantly fewer rewards.

From a daily mission, you also receive a lot of experience points, which can lead to operational performance containers, and target data. You can use the target data to complete bounty operations. This one here, for example, rewards you with three high-end items on Hard difficulty:

division 2 bounty

Once you have completed enough bounties, you can play a bounty on Heroic. If you succeed in this, you will be showered with rewards and all kinds of high-end items:

highend-bounties

So:

  • Play the daily missions (for high-ends and target data)
  • Progress through the bounty system (which requires target data)

Dark Zone as a good high-end source

The second method is: Play the Dark Zone. If you quickly clear the landmarks from enemies, you should be able to get around 20 high-ends per hour. However, the danger is that other players may steal your loot.

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According to widdz, the Dark Zone is the best place to quickly get high-end items.

  • The best way is to enter the Dark Zone in a squad of 4 people.
  • Go to the southern Dark Zone, as it is the smallest and landmarks are close together. Kill PvE enemies quickly to get loot, loot boxes, or defeat other agents.
  • In the occupied Dark Zone you can farm high-end loot most efficiently.
  • If you are at the max DZ rank and quickly kill other players, you will earn a lot of experience points that can lead to loot boxes. If you are on a server where many persistent agents keep coming back in your sight, this is the fastest method to get loot.
  • However, if you’re not a PvP lover like widdz, you should clear the landmarks instead of ambushing other agents.

How do you play to efficiently get high-end items?

More on the topic
The Division 2 – The Best Weapons in PvE and PvP
von Tom Rothstein
This is an AI-powered translation. Some inaccuracies might exist.

It looks like there are 5 quests in the Pokémon GO Bug Event

For the Bug Event in Pokémon GO, suitable field research has now been found. They reveal a bit of what to expect at the event.

What kind of quests are these? A total of 5 field research tasks have been found. All these tasks revolve around Bug Pokémon and are intended for the upcoming event, which starts on April 2.

These quests have already been announced by Niantic and were discovered in the code of Pokémon GO by data miner Chrales.

These 5 field researches have been found

These are the quests: All tasks revolve around Bug Pokémon. They all seem doable and no task is really hard if the spawns are correct.

  • Catch X Bug Pokémon
  • Catch X (probably different number) Bug Pokémon
  • Catch X Ledyba or Webarak
  • Catch X Waumpel
  • Evolve X Bug Pokémon
Bug Event Pokémon GO
These Pokémon are likely to be available at the event.

What do the quests show? So far, it is not known which Bug Pokémon will appear more frequently at the event. However, the quests indicate that at least Ledyba, Webarak, and Waumpel will be more common. Otherwise, they wouldn’t be part of the tasks.

What could the rewards be? So far, nothing is known about the rewards. However, one can certainly hope that shinies are included in the quests. Tannza or Raupy would certainly be possible.

More on the topic
Pokémon GO: How rare are your Shinies really
von Noah Struthoff

What else is there at the event? Besides the special quests, there will also be special bonuses with the item incense. It will last longer and attract more Pokémon.

Pokémon GO incense
The item incense will play a special role

When does the event take place? The Bug Event starts on April 2. Starting at 9 PM, Bug-type Pokémon will appear more frequently. The event will then last for a week, ending on April 9 at 9 PM.

This Saturday there will also be an event lasting 9 hours. Shiny Loturzel is coming to the game:

More on the topic
Pokémon GO: Research event in March lasts 9 hours, brings 2 Shinys
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Twitter

Black Ops 4 now has a streamlined multiplayer mode that fans love

With the new playlist “Barebones”, Call of Duty: Black Ops 4 brings back the classic multiplayer experience. Fans are celebrating the new mode.

Since when is this mode available? On March 26, Black Ops 4 received update 1.16. Since then, “Barebones” has been playable in traditional multiplayer on PS4 – as a Moshpit playlist with Team Deathmatch and Domination in both regular and Hardcore formats.

The PC and Xbox One will follow a week later. Currently, this mode is set to be active for a limited time only.

Call-of-Duty-Black-Ops-4-Titel

What defines this mode? Barebones symbolizes the realization of a long and significant wish of many fans for a classic “Call of Duty” experience in multiplayer.

This mode completely forgoes specialists as well as their special weapons and specific equipment – a change that many fans had desired. Specialists can still be played, but they are essentially just character skins.

Black-Ops-4-Titel

Moreover, there are no agent mods for weapons, limited equipment (for example, no acoustic sensor or armor, Stimshot healing is still done manually), and equipment can only be used once per life. Thus, players are mostly reliant on their weapons and their standard equipment like grenades or Molotov cocktails.

Barebones transforms the regular multiplayer into a classic and more grounded form without much frills, where it primarily depends on skill with weapons and map knowledge – similar to the popular Modern Warfare series or Black Ops 1.

black-ops-4-titel--01

What do fans think of this new mode? After PS4 players have spent a few days in Barebones, the overall sentiment on Reddit or YouTube is quite clear. Fans love this minimalist multiplayer experience. Many PC and Xbox players are eager to finally dive into this new playlist.

Many fans emphasize that this mode is the best thing that could happen to Black Ops 4. This is exactly the fresh change the game needed. Many players, who have never really warmed up to the specialist concept or had grown tired of the multiplayer in its previous form, report that they are rediscovering the game with Barebones.

Call of duty black ops 4 Mp Map

Some even say they have never had so much fun in the multiplayer of the current series installment like now. More and more voices are calling for the Barebones playlist to be permanently integrated into the multiplayer part of Black Ops 4. Numerous representatives of “Call of Duty” fame on YouTube also praise the new mode for its classic style.

Criticisms, with a few exceptions, are basically just minor issues, such as the cooldown of the healing function being a bit too long for some (as there is no auto-heal), the Fog of War on the mini-map, or too few objective-oriented modes aside from Domination.

You can get a good overview of the Barebones mode in this video by YouTuber TheXclusiveAce:

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What do you think of Barebones? Have you already been able to test the new mode? What are your experiences?

This is an AI-powered translation. Some inaccuracies might exist.

The next weapon in Fortnite will be an explosive bow

In Patch 8.20 of Fortnite , data miners have discovered a new weapon that is expected to come to the game soon. This is an explosive bow.

What kind of weapon is this? The found bow was already seen in the loading screen for Season 8. There, the pirate pistol, which was the last weapon introduced to the game, and the treasure map were also shown.

The bow is not yet in the game, but data miners suspect it will come soon.

What is known about the explosive bow

How was the weapon discovered? Data miners search for changes directly in the new patches of Fortnite. This was also the case with patch 8.20. During this process, a data miner came across the bow, which was hidden in the patch.

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The data miner’s findings about the bow

How is the bow supposed to work? Not much is known about how it will function. However, it is advertised as an “explosive bow”. Therefore, it can be assumed that the weapon will shoot arrows that explode upon impact.

This is what Epic says: The developers of Fortnite have not announced the bow yet, but they are already hinting at the new weapon.

In the loading screen for Week 5 of Season 8 , a skin holding this bow can already be seen. This indicates that Epic plans to do something with the weapon in the near future.

Fortnite loading screen Week 5 Season 8.2
This is what the loading screen for Week 5 shows

Despite all the hints and the discovery by data miners, there is no guarantee that the weapon will come to the game soon. For now, it remains just a find, and Epic will show what they plan to do with the bow.

What else has been found? In addition to the new weapon, many new skins have also been discovered that are likely to be coming soon. We have also summarized what else is officially stated in the patch notes of 8.20 for you.

The probably biggest change of the latest patch annoys many players:

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von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

The 5 currently most successful mobile games in the world on iOS and Android

The market research institute SuperData regularly publishes lists of particularly popular and successful games. This time it’s mobile games. Therefore, we have compiled a top 5 list of the most popular games for smartphones and tablets.

SuperData has taken a look at the most successful mobile games for February 2019. The success was measured by sold units and the revenue generated in-game.

We have looked at the list for February and picked the best 5 mobile games from it. Learn here everything about the most successful games worldwide on mobile devices.

5. Clash of Clans

Release date August 2, 2012
Developer studio Supercell
Genre Strategy
Website Clash of Clans Website
Platforms and download Android, iOS

How does it play? Clash of Clans is a popular real-time strategy and building game. You take control of a tribe of cute fantasy creatures and have to build a base and recruit troops. You then raid AI opponents or the bases of other players.

clash of clans title

With them, you can also form alliances and join clans. In the clan, troops and resources are exchanged, and you can play even more effectively.

What interesting changes have occurred in Clash of Clans? Clash of Clans regularly releases updates with changes, new skins, and the latest season challenges. However, major significant changes have been rather absent lately.

A controversy around Clash of Clans arose when the Iranian government once wanted to ban it, claiming it glorified tribal wars.

This is why Clash of Clans is so successful

How does the title make money? In Clash of Clans you can spend real money mainly on gems. The game is essentially free-to-play, and all aspects are accessible for free. But if you want to save time, for instance by shortening building times and recruitment times of buildings and units, you have to spend gems.

clash of clans screenshot

The gems can be earned in small amounts in the game, but those who want to make significant use of them will likely spend some euros in Clash of Clans’ cash shop. This made Clash of Clans a great financial success for the developer Supercell.

In 2018, the game made over 140 million US dollars outside of China. In the Middle Kingdom, nearly 89.2 million dollars were collected in the first half of 2018 alone.

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In which region is the game popular? As already mentioned, Arena of Valor is immensely popular in China. There are far more fans than anywhere else. However, the game has also established itself worldwide and justly holds the number 1 spot among the most successful mobile games.

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Even if the peak of Clash of Clans was in 2015, in 2018, an average of 1.5 million US dollars flowed into the developers’ accounts daily.

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In which region is the game popular? Clash of Clans has fans all over the world. On every platform, the game has hundreds of millions of downloads, and tens of thousands of players are online every day battling against each other or the AI.

Clash of Clans is particularly popular according to the analysis website ClashofClansForecaster in the USA, China, and Iran. There, daily player numbers reach six to seven digits.

On page 2, we continue with more mobile games.

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von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.

One of the worst Ultimates in Apex Legends could be improved

Some ultimate abilities in Apex Legends are better than others. However, the one from a certain legend is particularly poorly regarded by many fans, although it has great potential. The suggestions for improvement have been well received.

This is the Ulti in question: Players are saying that Mirage’s ultimate ability is too weak. Each legend has their own tactical and ultimate abilities, and Mirage’s is to create clones.

apex-mirage

Here’s why the Ulti is so bad: Right now, Mirage generates six clones with his ultimate ability that then stand in a circle around his position.

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He himself becomes somewhat invisible and faster for a few seconds. However, his position can still be recognized by a translucent outline. During the duration of his invisibility, Mirage cannot fire weapons and can only run.

Instead of causing confusion, the clones make it clear that Mirage has used his ability. They can look for a logical escape route and easily take him out. A video on reddit illustrates the problem.

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How the Ultimate should be improved: On reddit, many fans have been making suggestions for how Mirage should be made stronger for some time now. The three most popular are:

  • the clones should run instead of standing around aimlessly. This creates the confusion they are supposed to cause.
  • the clones should run away and also shoot blindly. If they reach a defeated opponent, they should initiate a finishing move that stops just before the end.
  • Mirage not only creates clones of himself that run away but also of all team members within a radius. Fewer clones are created per legend the more players are in the circle.

Especially the last suggestion has received over 26,000 upvotes on reddit in the past weeks. Regardless of further features, all fans agree that the clones should move.

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Here’s Respawn’s stance: There are no concrete plans for improving Mirage. However, the developers stated early on that any balance adjustments are thoroughly tested before being implemented in the game. They can have too great an impact.

They have therefore first taken care to strengthen some particularly weak legends in the Battle Pass patch. The hitboxes of some legends were not good and caused problems, which is why these were prioritized first.

Whether and how Mirage will receive a buff remains to be seen. What do you think of the suggestions?

Für mehr Infos und News zum Spiel, besucht auch unsere Apex-Seite auf Facebook. Sucht Ihr noch nach Mitspielern für Apex Legends? In unserer Apex-Gruppe auf Facebook findet Ihr immer neue Leute.

This is what Respawn is currently working on:

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von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku

FIFA 19 loosens the start date of the Weekend League – players cheer

In FIFA 19 Ultimate Team, you can now join the Weekend League even if it has already started. This change is permanent.

EA Sports is currently working hard on the key modes in FUT 19: Division Rivals and the Weekend League.

Just yesterday, we reported that the required skill ratings for each division in Division Rivals have been adjusted and that it is now quicker to earn good rewards and qualify for the Weekend League.

This is changing for the Weekend League: A few hours ago, EA Sports announced the next change. From now on, the start time of the Weekend League is permanently relaxed. You can now join the competition up to 24 hours after the actual start of the Weekend League.

fut-champions
Access to the Weekend League in FUT 19

What you need to know about the new Weekend League start

All info about the Weekend League start: The Weekend League always starts on Fridays at 8 AM.

Until now, players had to redeem their FUT Champions Points before the 8 AM deadline to qualify for the current Weekend League in time. If they missed the deadline, they had to wait a week to participate.

From now on, you have until Saturday morning (up to 24 hours after Friday at 8 AM) to retroactively register for the current Weekend League.

If you realize today, on March 29th, in the afternoon: “Oh no, I actually have a lot of time to play this weekend”, you can still qualify for the Weekend League now.

This new participation period looks like this in-game:

fifa-19-register-game-active-weekend-league

EA Sports emphasizes that after this change, you must check whether you registered for the correct competition.

Only after this new registration period can you register for the Weekend League for the next week.

Your FUT Champions Points can also be redeemed in the Web App and Companion App to qualify in time.

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von Tom Rothstein

This is how fans are reacting: Although this change has only been known for a few hours, a post about it on FIFA Reddit has already received around 1000 upvotes. Players write:

  • “This is actually very cool, thanks EA”
  • or “This is pretty good from EA”
  • or “OMG, EA is adding something to the game that they don’t profit from?”

Another user jokes: “Now I can finally decide whether to start my misery on Fridays or wait until Saturday!”

The change is well received in the community as it gives players more flexibility. If you find out relatively late how much time you will have on the weekend, this change works in your favor.

Info on Weekend League qualification: With every game and every win in Division Rivals, you not only earn skill rating points for Division Rivals but also FUT Champions Points. If you have accumulated enough of these points (2000), you can purchase access to the Weekend League. You can use your points on any weekend – it does not have to be the upcoming weekend if you don’t have time then. Read more about Weekend League qualification here.

More on the topic
When do the weekend league rewards come in FIFA 19 FUT?
von Philipp Junge
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. EA help
  2. reddit

Battlefield 5: Shroud and DrDisrespect tease each other on Twitch

Two of the most popular shooter players on Twitch are Shroud and DrDisrespect. Both are currently playing the new mode “Firestorm” in Battlefield 5 and have small jabs for each other. Who is the better player?

This is Shroud: The streamer Michael “Shroud” Grzesiek is considered one of the best shooter players on Twitch. However, after an accident with his scooter he has a handicap: His keyboard arm is broken.

Nevertheless, Shroud continues to stream, currently having a fantastic run on Twitch. Since Apex Legends skyrocketed in February, Shroud has been the hottest streamer on Twitch, and his channel is growing the fastest. He seems to want to take advantage of the moment.

At the moment he is playing Battlefield 5 Firestorm and impresses even there – despite his broken arm.

Apex Legends shroud Roller Titel
After a scooter accident, Shroud is greatly limited, but not too much.

How the little teasing started: In a new clip, Shroud has now taken aim at DrDisrespect, who is also playing in Firestorm.

The Doctor claimed it took him six hours to achieve his first victory in Battlefield 5 Firestorm. The clear message: “I am better at Battlefield 5 than him and … hey, my arm is broken. Just putting it out there. “

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This is how the Doctor reacts: The fellow streamer watches it live and then has one of his feared, acted out outbursts of anger, in which he slams the table and angrily disappears off-screen.

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A little later, DrDisrespect is back live with his explanation.

The difference, he says, is clearly the stream snipers. Those are people who deliberately hunt a streamer and use information from their Twitch stream:

  • He himself, DrDisrespect, has had serious killer stream snipers who hunted him down and wanted to kill him
  • Shroud’s stream snipers are all fanboys who run at him unarmed and hug him because he was such a great pro gamer for Cloud 9 and never won anything there
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The Doctor apparently also finds it amusing that Shroud injured himself on a scooter. A “scooter” does not seem to be a serious means of transport for the macho streamer.

Who really knows how much of it is played and how much is authentic. Both are certainly ambitious.

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Shroud, on the other hand, simply considers DrDisrespect to be “too slow”, which is why the slower shooter Battlefield 5 would suit him well. The Doctor plays “methodically”.

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The “Macho” version of cooperation

What’s behind it: Both streamers are entertainers and offer their fans something to be amused about – in a form of playful rivalry.

The target audiences of both players overlap. If you know Shroud, you know who DrDisrespect is and vice versa:

Disrespect-Twitch
DrDisrespect maintains his image.

This rivalry on Twitch between the two is their form of “cooperation”, as is common among influencers, to increase reach and entertain the fans.

Both remain in their roles and are geared towards competition and “Who is the best?”.

Who really knows how much of it is played and how much is authentic. Both are certainly ambitious.

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Diablo alternative Torchlight 2 is coming in 2019 for PS4, Xbox One, Switch

Even before the launch of the MMORPG Torchlight Frontiers, all owners of a PS4, Xbox One, and Switch can play the action RPG Torchlight 2. The popular title on PC is set to release for consoles this fall.

What is Torchlight 2? The hack ‘n slash in the style of Diablo was released in September 2012 for PC and quickly won the hearts of action RPG fans.

The catchy, fast-paced gameplay, interesting endgame content, and the fun grind for better loot ensure that Torchlight 2 still has a “very positive” rating of 88% on Steam.

Torchlight 2 Screenshot Dungeon
Torchlight 2 is coming to Xbox One, PS4, and Switch.

Playing Torchlight 2 on Console

What was announced? The developer studio Runic Games and publisher Perfect World surprisingly announced the release of the game for PS4, Xbox One, and the Nintendo Switch. The version is set to launch in the fall, with an exact date yet to be announced.

The new version features some improvements, which the developers have not yet discussed.

What about the controls? Torchlight 2 should feel just as good with a controller as it does with mouse and keyboard. This is an essential point, as the title plays very simply and intuitively on PC. It must remain so on consoles as well.

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What about multiplayer? Unlike the first Torchlight, the PC version of Torchlight 2 can be played with up to six players. This works in LAN or online.

Are there mods? The mod scene for Torchlight 2 is quite active. Fans introduce new dungeons or alter the classes, making them feel different.

Whether mod support is available in the console version is currently unclear.

Who is Torchlight 2 suitable for? The hack ‘n slash represents a fast alternative for all Diablo fans. It is not as complex as Diablo 2, but the cooperative battles against hordes of monsters and the search for loot are a lot of fun.

If you like action RPGs and enjoy playing them in between, you should check out this title.

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The Excitement is Great

What do fans wish for? On Reddit, there is already discussion about the console version. Besides a good controller support, players especially wish for couch co-op. Overall, the excitement among fans is high.

Zeus_aegiochos says: “I did not expect this after all these years. But better late than never.”

How is Torchlight 2 connected to Torchlight Frontiers? Both titles are set in the same world. However, while Torchlight 2 focuses on cooperative adventures for up to six players, Torchlight Frontiers is an MMORPG.

However, if you want to try out the world and get a feel for the series, you can start with Torchlight 1 and 2.

What about Part 1? Torchlight 1 will likely remain limited to PC owners – and users of an Xbox One. There is no information on a release of the first game on current consoles.

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BioWare explains why it always rains in Anthem and it sounds logical

Why has it rained so long in Anthem? While players are already coming up with their own theories, a developer has now clarified.

Players talk about the weather: In recent weeks, it has often rained in the world of Anthem. So often that some Freelancers have already wondered if the weather is part of something bigger:

Is the weather a harbinger of a big event? Are these perhaps the first signs of a Cataclysm, or does the singing Monument have something to do with it?

When the first Cataclysm comes to Anthem, our roadmap will show you.

Dark and rainy: Is the world of Anthem like this all the time?

Some players in the Anthem subreddit even assumed that it just had to be this way: It rains constantly in Anthem.

Players ask developers: Recently, players on Reddit asked BioWare developer Brenon Holmes about the weather. A post discussed how it feels for some players that they now have a shorter flight time. However, the Javelin’s thrusters were only buffed with patch 1.04, which was supposed to lead to an extension of the flight time by about 25%.

According to Holmes, it might feel that way because it is not raining as much now. Rain would reduce the time to overheating by another 35%.

Anthem Monument-Wacht Ranger
Behind the Monument-Wacht in the north of the game world, dense rain clouds can be seen.

What’s up with the rain: Players became alert and asked the Technical Design Director whether it was unintentional that it has rained so long or if there is really something bigger behind it.

Holmes explained that the rainy weather was not unintentional, but part of the current weather forecast. BioWare uses a simulation to determine how the global weather in Anthem will be in the near future. The developer can check and tell players what the weather will be in Anthem next weekend.

After a request from the community, Holmes passes on the idea to other developers to display the current weather forecast on the news screen when starting the game.

Why players attributed the rain to the Monument-Wacht can be read here:

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