Borderlands Remastered comes today to PS4, Xbox One, Steam – This is what you need to know

The remastered version of the first Borderlands is launching today. We will tell you when it’s happening and what you can expect. What time can you start the download on PS4, Xbox One, and Steam?

What does the remastered version of Borderlands offer? Borderlands 1 is nearly 10 years old and therefore does not look very fresh anymore. The developer studio Gearbox is now giving the game a facelift.

Borderlands 1 GOTY Screenshot
  • Included are, besides the main game, the DLCs “The Zombie Island of Doctor Ned”, “Mad Moxxi’s Underdome Riot”, “The Secret Armory of General Knoxx”, and “Claptrap’s New Robot Revolution”.
  • The textures have been revamped and offer a resolution of 4K.
  • You can play with HDR on consoles.
  • A minimap can now be toggled on directly in the game.
  • 6 new legendary weapons are being introduced.
  • Junk can be marked more easily as such.
  • There are additional customization options for characters.
  • Balancing optimizations are making their way into the game.
  • On consoles, you can play with 4 friends in split-screen mode.
  • You can adjust your field of view with a FOV slider.
  • On PC, the remaster update is free.

What does the Borderlands GOTY edition not offer? PC players have to forgo a few things. These include:

  • The split-screen mode
  • HDR
  • Support for ultrawide resolutions
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von Patrick Freese

The excitement is high

How do the players react? The fans of Borderlands are very excited to see how the Game of the Year edition plays. Because the original version was not as comfortable as Borderlands 2, which is why the sequel is also more popular. The adjustments could now bring the two titles closer together gameplay-wise.

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Additionally, players see the release of the Borderlands GOTY as an opportunity to play through the series again before the launch of Borderlands 3. The release of part 3 has now also been officially confirmed.

However, there is currently some confusion about whether the remastered version of Borderlands 1 will be released as a standalone game or just as an update.

At this time you can get started

When does it start? On Twitter, the developers announced what time it starts:

Boxed versions of the game will only be available in Canada and the USA.

What about you? Are you excited for the remaster of Borderlands?

More on the topic
Borderlands 1 and 2 are coming soon as remastered versions for PC, PS4, Xbox One
von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Twitter

Destiny 2: Where is Arbalest, the new weapon exotic of Season 6?

After the hand cannon Thorn, Guardians in Destiny 2 are eagerly awaiting the second exotic weapon of Season 6. However, there is still no sign of the Arbalest.

This is what Season 6 brought: In Destiny 2, Season 6 is in full swing. However, most of the planned content has already been released.

Guardians can earn the exotic hand cannon Thorn, tackle Invitations of the Nine and the Loyalty Quest or enjoy themselves in Gambit Prime and Reckoning – the two new modes of Season 6.

Only two events are still pending. But another feature is still missing that fans are eagerly waiting for. The second exotic weapon of Season 6.

This is the weapon in question: We are talking about the Arbalest, the first kinetic linear fusion rifle in Destiny 2.

With its intrinsic perk Compounding Force, this weapon fires projectiles that deal massive damage to enemy elemental shields – and this is despite the weapon being kinetic.

Due to the perk Disruption, enemies become temporarily more vulnerable to kinetic damage when their elemental shield is destroyed with the Arbalest.

How and when will the Arbalest finally come into play?

This is currently the question that concerns many fans. Because what the weapon looks like and what it can theoretically do is already known. But where is the second exotic weapon of Season 6? In principle, there are only a few possibilities left:

The Arbalest could randomly go live during Season 6: Some fans believe that the weapon could go live without much fanfare and that its quest may simply be hidden behind a time lock. Some even consider it possible this week.

Because there are no major events planned for the current Destiny week. However, in the image of the roadmap, which symbolizes the private matches for Gambit Prime on April 2, a Guardian is carrying the Arbalest. Therefore, some speculate that the weapon could go live this week.

d2 season drifter

If not, there would still be enough time after the planned events until the start of Season 7 to introduce the Arbalest in order to bring some fresh wind into Destiny 2. Perhaps the weapon is being saved exactly for that purpose.

The Arbalest is coming during Arc Week: Next week at Destiny 2, the first of the two remaining events, Arc Week, is supposed to start.

What the event is and what exactly it entails is still a mystery. Because there are no details about Arc Week – neither official nor leaked or rumored.

titan-destiny-2

Some fans speculate that Arc damage could be significantly increased during this week or that some of the missing Masterwork catalysts could be submitted in this context. However, the Arbalest seems to have little in common with this event at first glance. Because it is a kinetic weapon.

Nevertheless, it is not excluded that a potential quest could start during Arc Week. Next week all Guardians should be wiser.

The Arbalest is available at the Revelry: A week later, on April 16, the last known event of Season 6 – the Revelry – will start. This will run until May 6.

d2 schwelgerei sets

There is still little known about it. The Spring event is said to take place in a revamped Eververse, featuring its own armor sets. The rewards of the event have already been leaked.

Some fans assume that the Arbalest could come with this event. The remaining exotic quest is supposed to be accessible to all players and is not tied to the Annual Pass. And the Revelry event is intended for all players, regardless of additional content for Destiny 2. It would make sense to launch such a quest.

More on the topic
Destiny 2: Here are the 5 new Exotics in the Season of the Vagabond
von Micha Deckert

What do you think? How and when will this weapon come into play?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Forbes

In Dead by Daylight lernen die Charaktere reden, aber die Spieler nervt’s

In Dead by Daylight characters learn to speak – at least a few of them. But players are already annoyed.

No more silent characters: In the horror game Dead by Daylight, there is an unwritten law that has been mocked by the community for years. The characters in the game cannot speak; they have no voicelines of their own. Aside from strained breathing sounds or cries of pain, both killers and survivors are mute. That has now changed with patch 2.6.3.

Ash Williams can speak: Since last night (April 2, 2019), players can purchase the DLC character Ash Williams for almost €5. We have already reported about his perks here. Another special feature is that Ash Williams can speak. As the first survivor, he chats away – at least in the game’s lobby. There, every few seconds you can hear one of his voicelines, such as “Groovy”, “Alright” or “Better hide in the tall grass”.

Even “The Plague” could say something: In the previous patch, a killer learned to speak, namely The Plague. She speaks during her Mori animation (that is, the direct killing of players). However, the good lady only babbles in a long-lost language – the words make no sense.

Players react with mixed opinions: Overall, there is a positive sentiment about the character Ash Williams on Reddit. He is quite popular among most players, and especially his various cosmetic items are well received.

However, the fact that Ash Williams can speak annoys many players already. Because he does not speak during matches, but mainly in the lobby. But that time is mostly “boring waiting time,” during which players talk to each other. They do not want Ash to interrupt them. The fluctuating volume (some find it too quiet, others way too loud) does not make things better.

The Decisive Strike perk is becoming more powerful again: The update 2.6.3 also brought a small improvement for survivors. The perk “Decisive Strike” was improved again. After being severely restricted in a previous update and having strict requirements, the developers have now adjusted the stun duration. It increases to five seconds. After one second, survivors have landed on the ground, leaving four seconds for escape. This makes the Decisive Strike powerful again.

What do you think of speaking characters in Dead by Daylight? A cool, little innovation? Or should this be an exception and not become the rule?

This is an AI-powered translation. Some inaccuracies might exist.

What Borderlands 3 urgently needs is even more machines

MeinMMO author Robert spent hours and days in Borderlands 2 trying to relieve the one-armed bandit in Moxxi’s bar and other machines in the game world of their loot. Although he hardly ever received anything valuable, he wishes so much for the game and weapon machines to return in Borderlands 3.

That’s why I need machines: Gambling is a tricky thing. When it goes well, hormones of happiness are released that euphoria the affected. The consequence: You want more of it. It only gets silly when you run out of luck. Then you curse your bad luck, but continue anyway (you want to be lucky again).

In the case of Borderlands 2, however, bad luck meant that you got a grenade thrown at your feet, and that too in the middle of a bar. But what is normal in a world like Borderlands, where you can receive the bartender’s sex toy as a gift with enough tips?

What exactly compelled me to spend hour after hour with the machines in Borderlands 2? I do not know. One thing is clear: I want them back!

borderlands-3-figuren-mad-moxxi
Mad Moxxi – loves to give away vibrating weapons.

This is how the machines were in Borderlands 2

In fact, a large number of different machines could be found in Borderlands 2. All devices had a different purpose:

  • The slot machines – Especially at the beginning of the game, a great source for better loot. By wagering money, weapons, grenades, mods, Eridium, and cash could be won. Those who were unlucky got a grenade in the face (yes, right in the face).
  • The weapon machines – In the weapon machines, guns of all kinds could be found. Even legendary stuff was included, but extremely rare. These machines were only interesting until you reached the maximum level.
  • The ammunition machines – Here you could buy ammunition. Since enemies rarely dropped enough ammunition, you always had to rely on these machines. The higher your level, the more expensive the ammunition became. Not that it mattered: It was absurdly easy to accumulate wealth in Borderlands 2.
  • The medical machines – Here healing items, shields, and class mods could be acquired.
  • The Torgue machines – This is where it got interesting. The weapon machines introduced with a DLC by Mr. Torgue, the head of the namesake weapon company, could spit out really cool stuff. Torgue weapons always came with the explosion element; the handgun Unkempt Harold is considered one of the best in Borderlands 2.
borderlands3-screenshots-torgue-automat
In the Torgue machines, you could buy the good stuff.

The slot machines were especially a good source for increasing various parameters in the game due to Eridium, such as ammunition reserves and inventory. Legendary weapons could also be earned in the slot machines.

The probability of finding legendary weapons was significantly higher in the special Torgue machines. In fact, I received a perfect version of the Double Penetrating Unkempt Harold in a Torgue machine that I felt I visited a thousand times.

That’s why the machines were so popular: Not only the slot machines caused thrills, but the weapon and medical machines could also contain extremely valuable stuff. For this reason, it was always worth visiting the machines on the roadside.

borderlands3-screenshots-spielautomaten

If you hadn’t reached the level cap yet, you could gain a decent boost in terms of combat power with a random legendary weapon from a machine. For this reason, I wish for the machines to return in Borderlands 3, but I want to have much more!

This is how machines should be in Borderlands 3

These machines must not be missing: All machines serve their purpose, except for the ammunition machine. Enemies in Borderlands 3 should drop enough ammunition without me having to take the annoying trip to the machine after every mission. Borderlands is a shooter; let me shoot without having to run to the machine every two minutes.

borderlands3-screenshots-automaten
I can well do without the ammunition machines

The principle of the Torgue machines could even be spun further. To get a weapon from these valuable machines, you had to collect a special currency. Why aren’t there machines like this for other weapon manufacturers? This way, there could be special machines for weapon manufacturers Tediore, Hyperion, and Mailwan.

To get a weapon, a specific currency dedicated to this purpose must be collected. However, not all weapons should be obtainable through machines. Boss-specific drops and event weapons should still be available separately. In this way, players like me do not linger in front of virtual machines for days.

This reminds me – I haven’t been to Moxxi’s bar in a long time. Maybe the one-armed bandit will drop a legendary weapon this time.

How did you like the machines in Borderlands 2? Do you wish for more of them in the new installment?

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von Robert Albrecht
This is an AI-powered translation. Some inaccuracies might exist.

According to fans, The Division 2 is “the only shooter with weak shotguns”

In The Division 2, many players are currently wishing for a buff for shotguns. Overall, the shotgun is unusually weak for a shooter.

This is what the fans criticize: In a Reddit post by Chaoxytal, which has over 2000 upvotes, there is lively discussion about shotguns in The Division 2.

Many players agree that they are too weak, especially on higher difficulty levels. It’s not just the damage that’s criticized, but also the range.

The Division 2 Combat Screenshot

The only shooter with weak shotguns?

What the user writes: Chaoxytal writes in his post that The Division 2 is the only shooter he can think of where shotguns are too weak.

Crazy, right? Normally, people complain about [too strong] shotguns in every modern shooter like Battlefield, Call of Duty, or even Destiny (especially Destiny), but in this game (and a bit in the first Division) shotguns feel somehow disappointing.

Source: Reddit

For a game that is mostly about taking cover, he currently can’t think of any situations where he would reach for shotguns.

With shotguns, you have to get so close to enemies that you are directly surrounded by them. Actually, it is the perfect panic weapon that you pull out when enemies come too close for assault rifles and LMGs.

But even for this role, the shotgun is not good enough. “Almost every submachine gun I have fills this role better, even compared to the stronger shotguns.”

That’s a shame because shotguns would actually be great weapons in The Division 2 that are really fun to use. Overall, they play great; it’s just that the damage is simply not sufficient.

the division 2 agent weapon down
Maybe the agent on the ground was using a shotgun?

Shotguns in shooters – really that strong?

What is true about the assumption: The player is definitely not wrong. In the meantime, there was a shotgun meta in The Division 1. At that time, it received a lot of criticism.

Even later, they were among the strongest weapons in PvE and PvP.

In Destiny 2, a shotgun meta was only ended with an update at the end of February.

In Black Ops 4, they also belong to the strongest weapons. Therefore, the player is not wrong when he says that it is unusual for shooters to call for a buff for shotguns.

the-division-2-agent-nature

The Division 2 is probably an exception

How the community reacts: In over 300 comments, most other fans agree with the criticism.

Some, like User Nickinpdx, don’t even try to play with a shotgun anymore. “I sell/disassemble it directly.”

cheeseguy3412 is also not a big fan of shotguns:

At high difficulty levels, you fight against cement blocks, and you’re armed with toilet paper and a toothpick [armed]. I want at least a big toothpick, and shotguns are just… not big enough.

Source: Reddit

Therefore, most agree that a buff to damage is necessary. Currently, sniper rifles like the model 700 are much better since they deal about the same damage but can also achieve that from distances of 100 meters.

For some, a simple buff to damage is not enough.

What many players would like to see:

  • Some players find that the range of shotguns should also be adjusted, especially considering that you rely on cover and open close combat is suicidal
  • Others would be satisfied with just an increase in range, as they are satisfied with the damage
  • Additionally, many would like a stronger bonus effect on shotguns. A concrete suggestion from User FF_Ninja would be a stagger bonus, like in The Division 1 or additional damage against enemy armor

Either way, most commentators agree that shotguns are currently too weak.

What do you think about shotguns in The Division 2? Do you also find them too weak?

A direct comparison of all shotguns and which ones are best in PvP/PvE can be found on our site Mein-MMO:

More on the topic
The Division 2 – The Best Weapons in PvE and PvP
von Tom Rothstein
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com

Pokémon GO: New raid bosses bring back rare bug Pokémon

In Pokémon GO, there are new Raid bosses and the highlight is the return of a rare Bug Pokémon. We show you all the bosses of the Bug event.

Which rare Pokémon is returning? In the current raids, you have the chance to battle Ninjask for the first time. This Bug Pokémon was previously only available through the evolution of Nincada, which is also quite rare, as it can only be irregularly obtained from field research and eggs.

These are the Raid bosses for the Bug event

Besides Ninjask, there are many other Bug Pokémon to battle. The whole thing is rounded off with opportunities for Shinies.

You have to use your passes for the Raid bosses.
Raid LevelPokémon
Level-1-Raid (red egg)Raupy
Zirpurze
Pionskora
Sheinux
Level-2-Raid (red egg)Flunkifer 
Tannza
Wadribie
Kokowei
Maskeregen
Level-3-Raid (yellow egg)Sichlor
Pinsir
Machomei
Alola-Raichu
Pottrott
Level-4-Raid (yellow egg)Absol
Ninjask
Alola-Knogga
Despotar
Level-5-Raid (black egg)Giratina (Origin Form)

This is the current topic: In line with the Bug event, there are naturally many Bug Pokémon in the raids. For example, you get the chance to encounter Sichlor, which can be Shiny for the first time.

In addition, there are many Shinies that you can obtain from the raids. The following Pokémon can also be encountered as Shiny:

Shiny Sichlor
You can also get Sichlor as a Shiny from the raid
  • Raupy
  • Sheinux
  • Flunkifer
  • Tannza
  • Sichlor
  • Pinsir
  • Alola-Raichu
  • Alola-Knogga
  • Absol

Here’s why Ninjask is so special: This Pokémon appears for the first time in raids. You can obtain its pre-evolution Nincada in the current Bug Quests.

Nincada Ninjask Ninjatom Pokemon GO
Nincada and Ninjask can now be obtained more easily. Ninjatom remains absent for now.

It is quite rare since you cannot find Nincada in the wild, but can only obtain it during specific events from field research or eggs. Now you have the chance to get its evolution in raids directly.

This is the legendary raid: With the Origin Form of Giratina, another form of the legendary Pokémon is also coming. Learn how worthwhile this monster is here.

How long will the Raid bosses stay? They will likely only remain for the Bug event. This event ends on April 9th. Afterwards, the old bosses will return, which will be available throughout April.

Will you be at a Safari Zone in the summer? Apparently, something is starting in Dortmund:

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Pokémon GO: A Safari Zone 2019 is likely to take place in Dortmund
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Man goes crazy over loot boxes, threatens Square Enix: “I’m coming and I’m going to behead you”

The Tokyo police arrested a man a few days ago who sent an email with death threats to the employees of Square Enix. The reason was bad luck in gaming.

What happened at Square Enix? At the beginning of February, an email with disturbing content was received by the Japanese gaming company.

It stated: “Employees of Square Enix! Tomorrow I will kill you! Wash your necks and wait!” With this, he indicated that he would behead the employees.

square enix headquarters tokyo
The headquarters of Square Enix in Tokyo

To protect the employees, Square subsequently took new security measures in the company building and alerted the Tokyo police.

The sender of the email was finally arrested on March 29.

Why was the threat email sent? After his arrest, the man appeared remorseful. He told the police:

I spent 200,000 yen (almost €1,600) on their game and couldn’t get the item I wanted.

Which game exactly he played is unclear, but it is likely a free-to-play game with gacha elements. Gacha games are essentially the Asian version of loot boxes.

Since September last year, more than 30 such threat emails have been received by Square Enix. The senders of these emails are still being sought.

The man is said to be a 25-year-old employee of a nursing home.

final fantasy brave exvius gacha

Death threats are common in the industry: Unfortunately, it is now not unusual for gaming developers to receive death threats about their games.

  • The announcement of FFXIII on the Xbox 360 in Japan resulted in insults and death threats against then-president of SE, Yoichi Wada, on Twitter.
  • For former Infinity Ward employee Robert Bowling, the threats escalated to the point where he received suspicious packages delivered to his home.
  • Jennifer Hepler, Narrative Designer for Dragon Age 1 and 2, received not only death threats against herself but also against her children and other family members.

The list of such cases goes on endlessly. But at least one of these individuals can cool his head at the police for now.

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von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.

Announcement about Season 17 excites fans again for Diablo 3

The new Season 17 of Blizzard’s hack and slash Diablo 3 is coming, and the big patch will soon launch on the test server. Finally, there are significant changes again. This even leads some to want to reinstall the hack and slash.

What does the new Season bring? This time, fans of Diablo 3 can look forward to some significant changes. The fans are so excited that they plan to dive back into the action RPG. These include:

  • Strengthening effect for Season 17: Each equipped ancient item increases your damage dealt and reduces your damage taken – as long as no set bonus is active.
  • The new torment levels Torment 14, Torment 15, and Torment 16 provide even greater challenges
  • New portals: The archaic weaving ring in Kanai’s Cube opens new portals to unknown locations
Nintendo Switch Diablo 3
  • Larger loot chest: PC players receive 5 additional loot chest slots, players on PS4 and Xbox One as well as on Switch get 140 additional slots.
  • Most bounties are displayed directly. You can see them right upon entering the area.
  • The defeated boss in the rift is marked. A ping indicates where the boss was defeated until you leave the rift
  • Portals from treasure goblins are supposed to lead to interesting places
  • The season journal shows you all chapters, regardless of your progress
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von Andreas Bertits

The players are excited

How are the players reacting to these changes? The Diablo 3 fans are showing enthusiasm. Finally, Blizzard is implementing significant adjustments to the gameplay. Previous seasons had rather few changes in this regard.

Qualstufen-Diablo-3
Diablo three introduces three new torment levels with Season 17.

Especially well-received are the increase in space in loot chests as well as the additional torment grades. The changes have rekindled interest in the game:

  • Stirfryed1 comments on Reddit: “I have been a Diablo fan for years, but switched to Path of Exile. The changes of the new season are fantastic, and I will reinstall Diablo 3 because of that. A surprisingly good update!”
  • Shadowfury22 explains: “I would never have believed that in 2019 I would be so excited about a Diablo 3 patch again. I hope this is not an April fool’s joke!”

However, there are also players who had hoped for even more. For example, adjustments to Legendary items and classes.

Some players wish for more changes to the classes, as shown here with the Necromancer.

Trikalicious states in the official Diablo 3 forum: “The LoN season sounds fun, but I want to see more updates for the Legendary items to get more variety.”

However, the majority of Diablo 3 fans believe that the new season will be very interesting and that Diablo 3 is getting the best changes in a long time.

When will Patch 2.6.5 start? The update will be deployed on Friday, April 5, to the PTR servers of Diablo 3. Afterwards, the patch will be available for testing there for one week.

More on the topic
Who is Diablo 3 still worth it for in 2020?
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.

This is how Battlefield 5 aims to improve the most annoying problem in Firestorm: looting

In the Firestorm mode of Battlefield 5 a particularly annoying problem is driving fans crazy – looting. DICE has now revealed how they intend to tackle the issue.

What are fans upset about? Collecting loot is not well implemented in the Battle Royale mode Firestorm – many fans agree on this point.

In critical situations, it is often impossible to pick up the necessary items or even to recognize them at all. This greatly hampers the enjoyment and flow of the game for many players.

Numerous fans vented their frustration about the loot system on Reddit and demanded improvements.

What does DICE intend to do about it? This criticism has not gone unnoticed by the developers. As DICE revealed in a post on Reddit, the solution for the loot problem will be delivered with the next patch (3.1). This is expected to be released later this week (first week of April).

They plan to solve the problem with a more extensive loot distribution. Items should drop over a larger area and wider radius. This should make them easier to spot and pick up. Furthermore, this should also reduce the overlap and stacking of items.

They will continue to pay attention to player feedback and are also exploring other design options to further improve looting.

This was the specific problem with looting: With this approach, DICE is trying to address the main points of criticism.

bf5 fs loot 1
This is what loot distribution often looks like currently

When an enemy dies in Firestorm mode, there is no loot bag or crate that can be easily searched. The individual items end up in a large chaos on the ground – often piled on top of each other or overlapping.

This quickly leads to a loss of overview. It can become extremely difficult to specifically collect the desired item or even see it. If multiple enemies are taken out in close proximity, the problem becomes even more pronounced.

Additionally, some items block others for no apparent reason, even if they are sufficiently scattered. It is often impossible to specifically pick up the item you are currently targeting.

https://youtu.be/f6wfz8fNdZM
More on the topic
This promised feature will never come to Battlefield 5
von Sven Galitzki

What do you think? Will this approach improve looting? Or should DICE consider another system?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. DICE auf Reddit

Must MMORPGs drop the Massively to succeed again?

The trend in online gaming is increasingly moving away from large player masses and towards smaller groups, which often operate in instances. MyMMO author Andreas Bertits asks: Is this the path that (M)MORPGs must take in the future to be successful again?

The developer studio Improbable, which works on Spatial-OS technology, explains something that has been visible in the MMORPG sector for some time: The interest in ‘Massive’ games is waning and is shifting towards smaller game sessions.

Basically, this means that games like The Division, Destiny, or Anthem are currently more popular with us players in the West. These titles rely on shorter game sessions with a manageable number of players. The “Massively” is fading further into the background – at least here in the country. According to Improbable, the situation is quite different in Asia.

The Division 2 Combat Screenshot
Games like The Division 2 are currently very successful.

Does this mean that MMORPGs should forgo the “Massively” to achieve greater success? About two years ago, I posed the question in a column: “Is the ‘Massively’ disappearing from MMORPGs?” and it seems that the answer to that is now “Yes”.

Back then, I pointed out how more and more online games are focusing on instances for smaller groups and how these games are becoming increasingly popular. This is more true today than it was then.

What is the problem with “Massively”?

The shorter the intervals in which players can achieve something, the quicker the success experiences come. This naturally motivates and provides fun. But this is just one aspect of why titles with shorter game sessions are successful.

Much more, it’s also about the freedom to experience a game the way one wants. Currently, there is a discussion surrounding the action-adventure Sekiro: Shadows Die Twice by From Software. Is it too hard? Should there be an “Easy Mode”? Here opinions diverge. The question that arises is: Why not?

World of Warcraft Warlords of Draenor
The times when MMORPGs like World of Warcraft were extremely successful are now over.

Isn’t it about having as much fun as possible with a game and not being frustrated by it? What harm does an Easy Mode do to those who don’t want to use it? Why should anyone impose how they should experience a title on others?

This decision to experience a game the way one wants is important for many, and it plays a significant role in MMORPGs. What if I don’t want to have to look for a group for the dungeon first? What if I want to defeat the final boss alone? Or why should I have to deal with strangers when I just want to play with my friends?

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von Jürgen Horn

Do we still need “Massively” today?

Massively in MMORPGs means being thrown into a world with thousands of players. Of course, no one has to interact with these people, but many contents are designed for larger groups. MMO fans may consider this to be correct since these are group games.

Yet it is precisely this “compulsion” that can be off-putting. Especially when other games show that things can be different. If you can have a lot of fun in a Destiny or The Division with friends in small game sessions, play at your own pace, and get continuous success experiences, why should you give that up?

Bioware’s Anthem relies on small player groups and short game sessions.

Strangers, or random players, can be annoying, that’s just how it is. But why should you let your fun be spoiled by such people when it doesn’t have to be? There are titles that you can play together with friends and that are a lot of fun. So, shouldn’t you rather choose those?

Can MMORPGs do better without “Massively”?

“Massively” has a problem today. The pressure to group, the focus on having to play in a larger group with strangers, the often long game sessions where you experience relatively few success moments … this no longer seems to be what the majority of players want.

This was already apparent two years ago in my column. Today we have confirmation. For hardly any classic MMORPG that comes to market is truly successful. Even titles like Atlas, that start strong, drop off significantly over time. This could also relate to the early-access system, but it is simply evident that “Massively” games no longer reach the broader audience.

The MMORPG Atlas started strong. The player count has since dropped significantly.

And this is paradoxical. Because “Massively” lives from the “mass”. Is it a temporary trend? It is hard to say in the gaming industry. Turn-based combat in computer games was long considered dead. Today games like XCOM or Divinity: Original Sin 2 achieve success with this system.

“Massively” could also come back. But at the moment it seems that developers have to forgo this term to be successful. Online games for smaller groups and shorter game sessions are currently what is in demand.

Contrary to my column from two years ago, the question is no longer whether the “Massively” will disappear from MMORPGs. There is already evidence of that. Much more, a new situation shows itself: If MMORPGs are to become MORPGs, then it seems that successes could once again be achieved.

More on the topic
Online role players can still look forward to these 5 MMORPG highlights in 2019
von Andreas Bertits
This is an AI-powered translation. Some inaccuracies might exist.

Caller in “Call of Duty” Swatting must serve 20 years in prison – It was about $1.50

The 26-year-old Tyler Barriss was sentenced to 20 years in prison by a court. Barriss pleaded guilty: In 2017, he made a so-called “swatting” call related to the game Call of Duty WWII. In the police operation, an innocent person lost their life.

That was the trigger for the incident: The incident occurred during the Christmas season of 2017.

According to what we know and what the authorities reported, the following occurred: Two “Call of Duty” players, Casey Viner (19) and Shane Gaskill (20), got into an argument over a bet related to the video game Call of Duty WW2. It was about a bet of $1.50 – about 1.34€.

The two threatened each other to “swat.” This means that someone alerts the police and fakes a dangerous situation. The idea is that a police response team, an armed “SWAT” team, is sent out to subdue the victim of the swatting call.

One of the two Call of Duty players, Viner, then actually recruited Tyler Barriss for such a swatting call. Barriss was known in the “scene” for making such swatting calls.

Gaskill reportedly messaged Barriss on Twitter, asking him to “give it a try.”

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Barriss faked a hostage situation with intent to commit murder-suicide

This was the incident: Barriss made the swatting call to police in Wichita. He posed as a hostage-taker who had shot his father. Now he was holding his brother, sister, and mother hostage. Barriss threatened to set the house and himself on fire and kill his family.

Barriss directed the police to an address in Wichita, Kansas, that Viner had provided. Viner believed his rival, Gaskill, lived there. However, that was not the case. Gaskill had given Viner a false address in Wichita, Kansas.

The SWAT team responded on December 27 in Wichita, Kansas, and stood in front of a house from which Andrew Finch emerged, a 28-year-old man completely uninvolved in the situation.

A police officer thought Finch reached for a weapon and opened fire. Finch died.

Afterward, witnesses who were close to Finch said he had repeatedly pulled up his pants. For the police officer who fired and others who were further away, it appeared as though Finch was reaching for a weapon.

No charges were filed against the police officer by the district attorney’s office following the investigation, but charges were filed against Tyler Barriss.

cod_ww2

This is how it first looked: Initially, in January 2018, Barriss faced a “light sentence” in Kansas for involuntary manslaughter.

He was facing “only” 36 months in prison and a $300,000 fine.

At that time, Barriss did not seem particularly burdened by it. In April 2018, Barriss apparently was able to gain internet access in prison due to a mistake. Barriss then boasted that he was a “eGod.”

https://twitter.com/GoredTutor36/status/982258000223072259?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E982258000223072259&ref_url=https%3A%2F%2Fmein-mmo.de%2Fpolizist-erschiesst-unschuldigen-swatting-was-danach%2F

But the actual indictment was now under federal law, and many other crimes by Barriss came into play.

Gesetz

Longest prison sentence in the area of “swatting”

This is how it turned out: Barriss pleaded guilty in November 2018 to a total of 51 charges, including the incident in Wichita and numerous other “false calls.” He was sentenced to 20 years in prison by a federal judge in Los Angeles.

There were 51 federal charges for false calls and threats.

The prosecutors believe this is the longest prison sentence ever pronounced in connection with “swatting.”

The prosecutor stated that they had entered “unknown legal territory” – the law had not yet caught up to the technology. And it still does not reflect how serious the incidents were that occurred.

Gefängnis
20 years in prison await Barriss.

This is what the parties involved are saying now:

  • Barriss says: “If I could, I would take it back, but there’s nothing I can do. I’m so sorry.”
  • His lawyer says Barriss is a loner who found solace in the gaming community. His father passed away early and his mother left him.
  • The sister of the swatting victim, Dominica Finch, said Barriss got what he deserved. But she also wants to hold the police officer who fired accountable. The Finch family has sued the city of Wichita and the involved police officers.

The two Call of Duty players, Viner and Gaskill, pleaded “not guilty” – their court dates are still pending.

As a result of Andrew Finch’s death, laws have already been tightened.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. AP News

WoW Classic calculates abilities 10 times slower and fans rejoice

In WoW Classic is intended to be played much like it was during Vanilla. This also means that some things are purposefully worse. Therefore, abilities are calculated more slowly. Fans appreciate this decision.

This is why the calculations are slower: In World of Warcraft, there is a system known as “Spell Batching.” This roughly means that spells and abilities do not occur in real-time. They are collected and processed simultaneously during intervals, in so-called “Batches.”

In the current live version of World of Warcraft, the interval length is 20 milliseconds. Therefore, it collects 50 times per second. All abilities that are cast within 0.02 seconds will occur simultaneously.

In Vanilla WoW, however, this time was ten times longer: 200 milliseconds. Therefore, it only collected and calculated 5 times per second. This allowed significantly more abilities to fit into a much smaller timeframe.

More on the topic
WoW Classic: What to Expect on a Vanilla Server?
von Benedict Grothaus

In a forum post, the developers have now confirmed that the Classic version of WoW coming this summer will utilize the old “Spell Batching” system.

What are the effects of “Spell Batching”? As a result of this “Spell Batching,” various abilities could occur simultaneously and both effects still have an impact. This could lead to situations where two mages transform each other or two warriors charge at one another.

WoW Human vs Orc Stromgarde Warfront Title
Two warriors charging at each other was a rather common sight.

Specifically, Blizzard mentions the example that a mage can be hit by a warrior’s “Charge” while he is transforming him. The warrior would then be transformed and the mage takes damage, but his spells are not interrupted. This can still happen today, but is less likely.

This is because at the start of the batch, both abilities are valid. The effect occurs simultaneously, not sequentially. Especially in PvP, this has a significant impact on the behavior of abilities and combat.

WoW PvP Arenabattle
Batching is still relevant in PvP today.

This is how fans see it: After fans were already excited about the level plan for content release, they are now also pleased with this decision from Blizzard.

On reddit, there is great praise for the Classic team for doing such a great job and considering what would truly be valuable. The user LeftBehind4Hate writes:

It is amazing to see what a team can achieve when they truly dedicate themselves to their project.

What do you think of the decision?

Do you remember how it was during Classic?

More on the topic
Only true fans still remember these 15 things from WoW Classic
von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead
  2. buffed

I imagined the world rankings in The Division 2 completely differently

The new online shooter The Division 2 has been out for about 2 weeks now, and our author Schuhmann has reached the endgame. He had a very different expectation of the “World Rank” system.

This is what I thought the world ranks would be like: I must admit, I followed The Division 2 beforehand, but I didn’t inform myself about one aspect, because I was sure I already knew what it was.

When I read, “A world rank system is coming to The Division 2,” it was clear to me what that would be:

In the endgame of The Division 2, there would be different “rank” levels, actually difficulty levels – similar to the “Grandmaster” systems in Anthem or the torment levels in Diablo 3.

Qualstufen-Diablo-3
In a torment level in Diablo 3, one stays for quite a while until leveling up.

I thought world ranks were like in Diablo 3 or Anthem

A single level would certainly keep me busy for a long time:

  • I would do the same content for a long time as with normal leveling
  • and would painstakingly farm gear until I am strong enough to move to the next world rank
  • then it would start all over again
  • that would mean hours of farming the standard content

At least, that’s what I thought, without further informing myself.

Division-2-Agent
This is how I started with level 30 into the world ranks.

This is how it actually is: In fact, a rank level in The Division actually corresponds to just 3 missions and 50 gear points.

It is about taking a “stronghold” – each of the 3 “end-missions” of the campaign is also an “end point” of a world rank, in a new version.

To unlock the stronghold, you have to run two specific “group contents” beforehand and acquire a certain amount of gear.

More on the topic
The Division 2: Increase World Ranks – All Information about Gear Score in the Endgame
von Tarek Zehrer

On World Rank 4 in about 14 hours

This is how it is in practice: In fact, the progression through the world ranks in a group is fast. Even with random players, I breezed through the content effortlessly:

  • I spent about 3 or 4 hours on a world rank level, I didn’t rush too much
  • I ran a few random instances to farm gear
  • then specifically in two new main missions via the direct group search
  • and then I tackled the stronghold – also that in the group.
division-2-sweet-dreams-exotic
I hunt the exotics like Sweet Dreams at max rank.

Since matchmaking in The Division kicks in quickly, there is hardly any downtime between missions. I couldn’t find major reasons to play other content before reaching max level 450.

In the group on “normal”, the strongholds and main missions are not a big deal – in contrast to solo play, where I struggled a lot at the end of the normal campaign.

Equipment is abundant in The Division 2 anyway.

Only at 450 do you have to really think about what to equip and which sets and rolls to focus on – at least that’s how I play.

With 450, I will also start to deal with hunter masks and look for exotics.

The-Division-2-Agent-52-Stunden
I took about 15 hours from level 30 to world rank 4 and item level 442.

This is how I liked it: I found the world ranks to be significantly “more linear” than I had originally thought.

Actually, I have no problem with the regulation – I just expected something different under the term “world rank”.

Basically, the world ranks 1 to 4 are just brief stops on the way to actual endgame. This comes with world rank 5 quite soon.

More on the topic
Why World Rank 5 is so important for the toughest players in The Division 2
von Sven Galitzki
This is an AI-powered translation. Some inaccuracies might exist.

Borderlands 3: YouTube ad confirms release date, shows hero names

Today, on April 3rd, Gearbox developers want to reveal the release date of Borderlands 3. However, this has allegedly already been confirmed: by an advertisement on YouTube.

What does the advertisement show? An anonymous user has recorded an alleged YouTube advertisement for Borderlands 3. The clip shows a French advertisement for the shooter that displays the names of the protagonists and even a possible release date.

The release of Borderlands 3 is stated in the clip to be on September 13th – the date, that previously appeared in a now-deleted tweet from the developers.

Additionally, the text “Against the Calypso Twins and their friends” and “Discover new worlds” is displayed in French.

https://twitter.com/Scapman/status/1113235891806404609

The advertisement also shows the alleged box art of the game. The cover and possible Collector’s Edition were also recently leaked.

Who are the protagonists? As in other main games of the Borderlands series, players can choose from four different characters that represent the classes of the shooter. The names of the new Vault Hunters are also visible in the YouTube advertisement.

  • Moze (Soldier): Moze will be a soldier commanding a giant mech.
  • Fl4K (Beastmaster): Fl4k will be able to summon three different pets. In the trailer for Borderlands 3 and also in the advertisement, he is seen with a Skag.
  • Amara (Siren): Amara is the Siren in the team. The trailer shows that she can summon additional arms.
  • Zane (Operative): Zane will work with all sorts of tools and gadgets. He can place decoys and lure enemies into traps.

More info about the new classes in BL3 can be found here.

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What are the fans saying? In the Games Subreddit, there is mainly discussion about the display of the Epic logo in the advertisement. For some time now, there have been indications that Borderlands 3 will be exclusively released on the Epic Store.

However, players are putting the appearance of the logo into perspective: Some believe that the logo might indicate that the shooter uses the Unreal Engine. Additionally, the clip is very blurry. What is actually stated there is not clear.

Don’t miss any news: Keep an eye on our Facebook page for Borderlands 3 . There we will share all our articles about the new shooter with you.

What we currently know about the story and characters of Borderlands 3 can be read here:

More on the topic
What we know about the story and characters of Borderlands 3 – All information
von Irina Moritz
This is an AI-powered translation. Some inaccuracies might exist.

Guild Wars 2 announces content that finally fulfills an old wish

Guild Wars 2 has released information about upcoming changes in a blog post. Among these are features that many players have been waiting for since the release.

What changes have been announced? In the blog post, Game Director Mike Zadorojny talked about the upcoming months and the general future of Guild Wars 2.

A small release, likely in the form of a side story, is expected in the coming weeks, leading up to the finale of the fourth season of the Living World.

This finale and another raid that is set to continue the story of the previous raids are also expected to be released soon.

However, Zadorojny announced some highlights especially for the general future:

  • Legendary runes and sigils
  • Build templates
  • Cooking to 500
  • The overhaul of World vs World
  • Overhaul of the PvP tournament system

There is still no fixed release date or timeframe for all these changes.

Guild Wars 2 fulfills player wishes

Adjustments in Communication: For a long time, Guild Wars 2 was criticized for not communicating with the community and addressing player requests. This seems to be changing now, after issues and layoffs.

This change is particularly evident in the fact that almost all announced features have been on players’ wish lists for many years.

Legendary Scepter GW2

What is special about build templates? Guild Wars 2 was surprisingly released in 2012 without a system for saving skills, traits, and gear, which surprised many players.

Yet, the first part of Guild Wars had such a system from the start. Throughout Reddit, in forums, and even in the MeinMMO wishes for 2018, there was constant demand for a save function.

Now, after almost 7 years, the templates are within reach.

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Guild Wars 2 brings back the Super Adventure Box – Why it will be more exciting this time
von Alexander Leitsch

Revisions of Gear: The desire for adjustments to the inventory has also been on the players’ list repeatedly. It had usually become cluttered with items quickly. Additionally, multiple gear sets are sometimes needed for the same content, taking up space as well.

In the meantime, ArenaNet has responded. Last year, the runes and sigils were adjusted, and recently, the loot system was overhauled. In the next step, legendary runes and sigils will come to improve inventory management further.

Wyvern GW2 Heart of Thorns

More love for the competitive side: PvP and WvW were the hope-bearers of the game at launch and over the years have become the unwanted stepchildren.

Particularly since the cancellation of PvP tournaments with prize money and the WvW seasons, very few believed that any significant changes would happen for these modes.

However, the Game Director has now talked about newly formed teams. In addition to four content teams that are to deliver new content constantly, there are now special teams for balance, rewards, WvW, and PvP.

Here too, changes such as the major overhaul of World vs World and the Swiss system for PvP tournaments are planned.

GW2 PvP eSports

Further into the future: Mike Zadorojny even went further in his post, announcing changes that will come after the above list has been completed:

  • A PvP festival that is meant to highlight both competitive game modes
  • The profession Jeweler to 500
  • Point allocation in World vs World in an 8-hour interval to make the mode fairer

Is the shift in communication too late?

Criticism of Communication: As nice as the list looks for many players, the developers also face a lot of criticism. It mainly concerns the late shift in communication policy.

Players are wondering why there wasn’t open communication earlier and whether it took layoffs for Guild Wars 2 to develop positively again.

The long silence and ignorance have already led to players turning their backs on the MMORPG. While ArenaNet is currently trying to win these players back, they will likely only be convinced by new content.

More on the topic
Guild Wars 2 wants to bring players back, but the most important thing is missing
von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.

This new Hearthstone card is likely to be a must-have in many decks

Blizzard has released new Hearthstone cards from the upcoming expansion. Some of them are likely to become must-have cards.

The reveals of the cards from the next Hearthstone expansion “Conspiracy of Shadows” are entering the final round. Once again, new cards with powerful effects have been revealed that encourage new deck ideas already. We would like to present some highlights of the last few days here.

A few days ago, we introduced you to some cool new cards.

Warlocks receive a previously unique healing effect that does not cost them any mana to use. The demonic servant Matriarch of the Aranasi has values of 4/6, has Taunt, and costs 6 mana to play. As a special effect, it restores 4 health points to the hero when the card is drawn. This is one of the few effects in the game that activates upon drawing.

Borderlands 3 Box Art and Collector’s Edition Contents Leaked

A box art for Borderlands 3 surfaced in a leak. It shows the cover of the standard and the Deluxe Editions. The contents of the Collector’s Edition are also included in the leak. The developers at Gearbox found a funny way to respond to this tweet.

What was leaked? Players are currently counting the hours until the announcement of the release date for Borderlands 3. This was announced today, April 3rd at 3:00 PM. During this hot phase, the leaks also intensified.

Borderlands 3 Super Deluxe Edition PS4
The Super Deluxe Edition of Borderlands 3 from the new leak

On Twitter, user @Wario64 likely showed the box art for Borderlands 3. This is the appearance of the case in which the game is stored. These are the graphics for

  • Borderlands 3
  • Borderlands 3 Deluxe Edition
  • Borderlands 3 Super Deluxe Edition
  • Borderlands 3 Diamond Loot Chest Collector’s Edition
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The contents of the Collector’s Edition: The leak also reveals what is likely included in the Collector’s Edition of Borderlands 3.

  • A replica of a diamond loot box
  • The Borderlands 3 game
  • Steelbook
  • Season Pass
  • Sanctuary 3 Snap Model
  • 10 character figurines
  • 5 character art lithographs
  • 4 Vault Key keychains
  • A fabric map of the galaxy
  • Deluxe bonus content
  • Golden weapon skins

How the developers reacted to the tweet: The official Borderlands 3 Twitter account responded directly to the tweet. As expected, the team shows humor in this case as well. The Borderlands series is known for that.

However, they did not want to directly confirm the leak or label it as fake. Instead, they wrote “How are you doing, dear gamers? This looks really good. I think we should all tune in tomorrow at 3 PM to see if it’s real.”

They also posted a picture of a Psycho wearing a fake nose and glasses as a “disguise”.

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Don’t miss any news: Keep an eye on our Facebook page for Borderlands 3. There we will share all our articles about the new shooter with you.

Update: In the meantime, quite a bit has been confirmed about Borderlands 3:

How are fans reacting? In the community, the design of the covers is being very well received. A Twitter user writes, “This is so cool. I love that there are character faces on the roses.”

On Reddit, someone writes, “This is really a great cover. Holy shit!”

Borderlands 2 Headshot
The box arts of past Borderlands installments featuring the symbolic headshot

In many places, players point out that Gearbox did not find another way for the Psycho to symbolically shoot himself in the head. However, that’s not too bad, as the cover is well received.

More on the topic
Borderlands 3: YouTube ad confirms release date, shows hero names
von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Comicbook

In Destiny 2, Banshee-44 will soon be the new hub for weapon fans

In Destiny 2 the next update is coming soon. In addition to various gameplay improvements, update 2.2.1 also gives the well-known Gunsmith a long-awaited upgrade. Here we show you which weapons you will see more often in the future.

When is the update coming? According to Bungie, the update 2.2.1 is planned for April 9.

What changes are coming to the Gunsmith? Our forgetful Exo friend will receive new daily and weekly bounties in the April update that you can pick up for Gunsmith materials.

What are the rewards? The exact rewards are still unknown. However, these bounties are said to provide you with a guaranteed enhancement core in addition to the previously undefined loot.

destiny-2-waffenmeister-banshee-44-caydes-testament
Banshee-44 was among others your contact for Cayde’s Testament.

According to community manager “dmg04”, Banshee’s inventory will also specialize in Gunsmith-exclusive weapons with the update. Furthermore, the team is considering whether to possibly reduce or adjust the costs for his packages and items.

Many weapons that Banshee has in stock are currently going a bit unnoticed. Due to the large loot pool and the high material costs required to rank up with him, many of these weapons are a rare sight for new players – especially for Guardians with little time. Many will invest the weapon parts into mod components rather than into rank-ups with Banshee.

destiny-2-hüter-pvp

Veterans are at risk of forgetting these firearms. Some Guardians still have the Year 1 versions lying in their vault and ignore the new ones or completely refrain from rank-ups with the Gunsmith to save weapon parts.

Below, we have compiled a list of all weapons that are exclusively available at the Gunsmith.

Note: This list does not include the entire loot pool of Banshee-44. Weapons that are also available from other sources are not listed here.

These weapons are exclusive to Banshee-44:

  • Halfdan-D: Kinetic auto rifle
  • Black Scorpion-4SR: Energy scout rifle (Arc)
  • Erentil FR4: Fusion rifle (Void)
  • Eystein-D: Kinetic pulse rifle
  • Pribina-D: Kinetic hand cannon
  • Antiope-D: Kinetic submachine gun
  • Elegy-49: Energy sniper rifle (Solar)
  • Valakadyn: Energy auto rifle (Solar)
  • Good Bone Structure: Energy precision shotgun (Arc)
  • Proelium FR3: Fusion rifle (Solar)
destiny-2-oger-hüter

Therefore, it’s worth taking a look at these weapons: These weapons have been in the game since the start of Destiny 2, but many have received a Year 2 version – with mod slots and random rolls.

Some of these weapons are true “underdogs” with the right perks. Many of them benefited from buffs after the sandbox changes in season 6 and are now stronger than before. The YouTuber “Aztecross” has already tested some of them.

So if you have any of these lying around in your vault or if you get them in the future, it’s definitely worth taking a second look at these weapons.

Here, the YouTuber presents the recently buffed version of the auto rifle “Halfdan-D”:

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Here you can watch a video about the “Black Scorpion-4SR”. This weapon can fire fully automatically thanks to its intrinsic perk.

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Lastly, we have the fusion rifle “Erentil FR4”. This weapon is a real insider tip for fusion rifle enthusiasts.

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What else changes with the update? Among other things, the weapon forms from Ada-1 will no longer rotate after the April update. In the future, all powerful weapon forms in her inventory will be accessible to you.

In addition, the drop rate for rare items from the Dreaming City and the Forsaken raid will be increased.

Also, Bungie will be more generous with the new weapons in Gambit Prime and Reckoning.

Do you still have old Gunsmith weapons lying around in your vault? Or are you even using one of them right now? Let us know in the comments!

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von Timo Kantner
This is an AI-powered translation. Some inaccuracies might exist.

Bug Event in Pokémon GO: All about Quests, Bonuses and new Shinies

The Bug Event in Pokémon GO has started and brings a new Shiny as well. There are also cool new quests and some bonuses.

What is the Bug Event? During this event, you will find Bug Pokémon in the wild everywhere. Additionally, there are bonuses related to the item Incense, and a new Shiny, Scyther, is in the game.

The event runs until April 9 at 10 PM German time. Until then, you can take advantage of all bonuses and maybe catch a rare Shiny that is currently more common.

What we know about the Bug Event

What are the bonuses? As with every event, there are numerous bonuses here as well. They include:

  • Incense lasts for one hour
  • Incense attracts more Pokémon
  • Bug Pokémon from quests, raids, and in the wild
  • Shiny Scyther is in the game
Pokémon GO Incense
It’s all about the item Incense

This is the new Shiny: Scyther can be caught for the first time in its shiny form. Its evolution, Scizor, is also available as Shiny. You can find Scyther not only in the wild but also in quests and raids.

Shiny Scyther Scizor
This is what the Shinies of Scyther and Scizor look like

These quests are available: There are a total of 5 quests specifically designed for this event:

  • Catch 15 Bug Pokémon
    • Reward: 1500 Stardust
  • Catch 10 Bug Pokémon
    • Reward: Encounter with Scyther
  • Catch 2 Wurmple
    • Reward: Encounter with a Caterpie
  • Catch 5 Ledyba or Spinarak
    • Reward: Encounter with a Yanma
  • Evolve 3 Bug Pokémon
    • Reward: Encounter with a Nincada

This quest is special: You have a chance to get Nincada again from a quest after a long time. Many players were missing this Pokémon or its evolution. You can now secure it through the quest.

Nincada Pokemon GO
You will get Nincada again from quests!

What spawns are there? Almost every Bug Pokémon spawns more frequently in the wild. Particularly noteworthy are the possible Shinies, which include Caterpie, Weedle, Scyther, and Pinsir. So keep an eye out for them.

This summer, there will likely be a new Safari Zone in Germany:

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Pokémon GO: A Safari Zone 2019 is likely to take place in Dortmund
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Redit

FIFA 19: The FUT Swap Deals in April – All Information on Exchange Objects

In April, new FUT Swap Deals continue in FIFA 19. Check out all the rewards and FUT swap items here.

These are the FUT Swap Deals: At the beginning of each month, new Swap Deals appear in FUT 19. Throughout this month, you will have the opportunity to earn various swap items. You can exchange these for rewards in special SBCs.

These are the rewards available: This month, you have the chance to unlock strong player cards and packs. Among other things, there are cards from the FUT Birthday event, various TOTW cards, and an Icon set.

fifa-19-griezmann-jubel

These are the rewards in April

These players can be unlocked in April:

TOTW Pépé (87) – 3 FUT swap items

TOTW Werner (87) – 5 FUT swap items

TOTW Robertson (86) – 6 FUT swap items

FUT Birthday Meunier (87) – 7 FUT swap items

TOTGS Griezmann (90) – 12 FUT swap items

FUT Birthday Costa (90) – 14 FUT swap items

These are the packs you can unlock in April:

  • Jumbo Gold Pack – 1 FUT swap item
  • Premium Gold Player Pack – 2 FUT swap items
  • Rare Mega Pack – 4 FUT swap items
  • Jumbo Rare Mega Pack – 8 FUT swap items
  • Ultimate Pack – 10 FUT swap items
  • Base Icon Player Pack – 14 FUT swap items

This is how you get the rewards

These are FUT swap items: The swap items are player cards that are only meant to be exchanged for rewards.

You receive the swap items by:

  • SBCs
  • Weekly Objectives
  • Squad Battles

Exchange swap items: You can exchange the collected swap items for rewards. In doing so, you must choose between the various rewards.

Since it is not possible to unlock all player cards and packs. There are simply too few swap items.

All FUT swap items in April

This is how you get FUT swap items: The first FUT swap item is obtained effortlessly directly from EA. The remaining items will appear throughout the month and must be earned.

Throughout April, a total of 14 swap items will be released – if you want the best rewards, you shouldn’t miss any of them!

The following list will be updated as new items are released.

The following are known so far:

  • 25.04.19 – Callum McFadzean – Squad Building Challenge
  • 22.04.19 – Boris Rotenberg – Squad Battles – Achieve Rank: Silver 3
  • 19.04.19 – Giulio Bizzotto – Weekly Objective – Score with Italians in 4 separate Division Rivals matches
  • 19.04.19 – Shan Pengfei – Weekly Objective – Play 14 Online Matches
  • 15.04.19 – Fejiri Okenabirhie –
    Squad Building Challenge
  • 12.04.19 – Francesco Rossi – Weekly Objective: Win 8 Online Matches
  • 12.04.19 – Roli Pereira de Sa – Weekly Objective: Score with a rare Champions League card in separate 4 matches, in any FUT mode
  • 08.04.19 – Modou Jadama – Achieve Rank Silver 3 in Squad Battles
  • 05.04.19 – Filip Piczczek – Weekly Objective: Play 13 Online Matches
  • 05.04.19 – Martin Payares – Weekly Objective: Score with Colombian players in three different Rivals wins
  • 05.04.19 – Eric Weeger – Weekly Objective: Win seven matches with a two-goal lead
  • 01.04.19 – André Sødlund – freely available
  • 01.04.19 – Takaki Fukumitsu – Squad Building Challenge
fifa-19-ronaldo

Remember: The player items can only be exchanged in April. So don’t forget to collect your rewards at the end of the month!

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This is an AI-powered translation. Some inaccuracies might exist.