This has succeeded, and now a new event awaits all players tomorrow.
Global Challenge Event starts tomorrow – All info
What are the bonuses? During the event, you can hatch eggs faster and earn more candies. So there are:
Double candy when catching Pokémon
Double candy when hatching Pokémon
Eggs can hatch twice as fast
There is always a guaranteed special candy from raids
How long does the event last? From tomorrow, June 18 at 10 PM, until June 25 at 10 PM, the bonuses are active. You have a whole week.
This additional bonus is available: Because each team has completed its specific task, there is also an additional bonus.
Raikou will return to raids and will appear as shiny. The exact time will be announced later, but you can expect a raid day. There, Raikou will return for 3 hours and appear in every gym.
Are there special Pokémon? No special spawns have been announced so far. So it may be that you have the normal spawns, where you can still earn with the known bonuses.
What was done for this? All weekend, players diligently completed numerous quests. Each team had to complete a total of 15 million field research tasks. Players at the GO Fest had to solve 1 million quests.
This is what the tasks looked like at the end of the weekend.
All teams have succeeded, which is why there are now global rewards.
Have you heard about the major crackdown on cheaters?
In the current episode of Star Trek Online, Commander Landry from the Netflix series Star Trek Discovery plays an important role. Therefore, we were able to entice the original actress and voice actress Rekha Sharma to a little interview.
Warning: The following text contains spoilers for the first season of Star Trek Discovery!
Who is Rekha Sharma?Rekha Sharma is a Canadian actress of Indian descent. She has appeared in several sci-fi films and series, including Battlestar Galactica, V – The Visitors, The 100, and Aliens vs. Predator 2.
Who is Commander Landry? In Star Trek Discovery, Rekha Sharma played Commander Landry, the tough chief of security of the Discovery and right hand of Captain Lorca.
Rekha Sharma
Unfortunately, Commander Landry’s appearances are very few. The brave woman soon falls victim to a giant tardigrade and is brutally torn apart.
MeinMMO: Do you play online games or MMORPGs? And if so, have you ever played Star Trek Online and how did you like it?
Rekha Sharma: I haven’t played it yet. I game very little … I prefer to perform for other people. I enjoy it so much that I’ve made a career out of it.
MeinMMO:Are you a fan of Star Trek or science fiction in general?
Rekha Sharma: Yes, I am! I discovered the original series as a child through my brother. I grew up as a little non-white girl in a very white neighborhood, and the series made a lasting impression on me. I am an idealist, a dreamer, and an Aquarius.
That was the first time I saw the vision of a future without racism or other forms of discrimination. I was thrilled. I have seen a lot of ‘The Next Generation’, then DS9 and Voyager. That stopped when I got older and ‘cooler’ … now it’s really a relief to be totally UN-COOL again! HA HA!
MeinMMO: What can you tell us about your role as Commander Landry? What is your personal opinion of her? Did you enjoy playing her?
Rekha Sharma: I think Landry was a good soul full of hope and visions, which is why she joined Starfleet. I think what happened on the Buran was traumatizing. It was war (Battle of the Binary Stars), so she could never really process it.
And while she was in such a weakened state, she was further manipulated and misled by Mirror-Lorca. She had SEVERE Post-Traumatic Stress Disorder (PTSD).
It is always an honor to embody another soul … no matter how painful that can sometimes be. She was also fun: She’s tough, never gives up, and has a dark, dry humor.
MeinMMO: How did you feel when you first heard about her final fate?
Rekha Sharma: I was traumatized myself! LOL. It was shocking. For all of us! We all understood each other so incredibly well that we didn’t want to say ‘Goodbye’ … but at least we will always have that connection, and maybe one day I can return in some way.
This is the creature that killed Landry in the series.
Star Trek is truly a family. I am grateful to be a part of it.
MeinMMO: How did you feel when you heard that you could play her again after her part in the series ended?
Rekha Sharma: EXCITED!
MeinMMO: What are the differences between Commander Landry on television and in the game?
Rekha Sharma: She is open, naive, in love … and then she has PTSD and has to deal with it and survive. When we see her on the Discovery, she is trying to do this with tireless discipline.
MeinMMO: Do you have any cool anecdotes from the Discovery set or the recordings for the game?
Rekha Sharma: STO treated me so well … there were donuts for me in the recording studio! Ha ha!
Here are more Star Trek interviews: We previously interviewed a voice actor from Star Trek Online. Find out here why the actor behind Dr. Bashir doesn’t play Star Trek Online:
A 16-year-old boy has been shot in the USA. He and his father met with two men to sell an Xbox One. However, the deal turned out to be a robbery that had terrible consequences.
On Wednesday, a 16-year-old from Merriville, Indiana, was murdered. He and his father had driven about 15 minutes from Gary, Indiana, to meet with two men. The boy had previously met them online through a sales app.
He wanted to sell the two men his “Xbox One Elite” console for $250 to buy himself a new phone.
This was the ad he used to sell his Xbox One. Source: Fox32
As Gamerant reports, father and son arrived in Gary and met with two men. They led them to a house that was unoccupied. However, the father and son were not aware of this.
The boy plugged the Xbox into an outdoor socket so that the sellers could verify that the console was working. That was when the father noticed that one of the two supposed buyers was carrying a firearm.
Father and son then fled, but the son reached for the console while the father shouted at him to just run away.
The son was shot in the back, but managed to make it to his father’s car. According to his mother, the boy still said, “Dad, I’m hit” and died shortly after. The boy was sitting in the passenger seat, still holding his Xbox One in his arms when the police arrived.
The autopsy revealed that the boy died from a gunshot wound, and the death is classified as a homicide. The father was unharmed, according to the police.
The two men are described as being in their early 20s or late teens, wearing basketball shorts, one in a black hoodie and the other in a white one.
The mother says, “They killed my son for nothing.”
One day after the boy was shot, his driver’s license was in the mail.
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A small change in the upcoming patch of World of Warcraft will ruin island expeditions for level groups. That is fully intentional by Blizzard.
Anyone who wants to bring a second or third character in World of Warcraft to level 120 might level through island expeditions. This gives a lot of XP and is relatively quick. However, those who rely on premium twinks for help will soon find themselves out of luck. An XP penalty will ensure that island expeditions will no longer be worthwhile for such players in patch 8.2 Rise of Azshara.
What was the problem? Many players used twinks at level 110 who still had legendary items and their artifact weapon from “Legion.” With the best possible gear, they activated an XP stop, so they would not gain experience points. Since enemies in island expeditions scale with the players’ level, these “super-twinks” could clear islands solo. Two other characters that needed to be leveled quickly just had to follow along and could be showered with experience points.
Many players also used these super-twinks to quickly level other players from level 110 to 120 for gold.
What exactly will change? From now on, all players will receive a debuff when a teammate activates the XP stop on island expeditions. The experience gained will then be reduced by a whopping 95%, making it virtually nonexistent.
Why is Blizzard making this change? There has been no official statement from Blizzard on this so far. Considering previous statements from the developers, it seems that the reason is that they want the respective content to be played. The “turbo leveling” through island expeditions with super twinks was probably just too effective and did not align with how Blizzard envisions the leveling experience for players.
Normal island expeditions are unaffected: Anyone who wants to level “normally” through island expeditions, that is, who plays with other characters that have not activated a level stop, will continue to receive the full experience points. So nothing will change for these players.
The change goes live with patch 8.2. There is no exact release date for it yet, but it is expected to be released in a few weeks.
What do you think about this change to island expeditions? Is it a sensible adjustment because an exploit was previously being abused? Or is it a typical case of “fun detected” where Blizzard strikes again?
The Destiny universe still has some secrets up its sleeve: A developer recently asked on Twitter about the most popular examples of assets being reused in games. A former developer from Bungie responded, declaring that Raid boss Aksis in Destiny 1 isn’t actually a boss, but a vehicle.
Which boss are we talking about? On Twitter, developer Xalavier Nelsen Jr. recently asked fans and colleagues for their favorite examples of how studios have reused existing models or other assets in games. Several users responded and shared exciting or funny stories about “recycling.”
One of them was Kelly Snyder, who worked at Bungie during the time of Destiny 1. She revealed that Bungie got a bit creative with Aksis, the boss from the Wrath of the Machine raid, and repurposed existing designs.
Here is Aksis in retrospect prior to the launch of Destiny 2
Aksis was, in the story of Destiny 1, a former Archon Priest of the Fallen who merged with SIVA and emerged as Archon-Primus. The leader of the Devil Splicers had six legs and moved similar to a vehicle that already existed in the game.
What’s wrong with the boss? If Aksis’s description sounds familiar, you’re right: Bungie used existing runners, the tanks of the Fallen, as the base for the boss.
According to Kelly Snyder, this is also the reason why Three of Coins never worked on Aksis. The boss isn’t actually a boss but a vehicle.
Three of Coins were a consumable in Destiny 1 that Guardians could purchase from Xur, which increased the chances of exotic engrams.
Protheon, inflated to three times its size due to a bug
Why is so much being recycled? In the Twitter post, many developers present their own tricks and reused assets. This shows that it is no longer a phenomenon that only affects Bungie.
Reusing assets, or “recycling,” is an important tool for designers to create content efficiently. Designing and animating “new assets” consumes immense amounts of time.
If developers were to give up reusing assets, there would likely be even fewer game contents than there already are.
A jacket from Cyberpunk 2077 for a proud $400. But one shouldn’t jump in, even the folks from CD Projekt Red say so.
Whoever is a big fan of Cyberpunk 2077 wants to stock up on merchandise properly. Right now, such a desire could be fulfilled on eBay, as there are currently several jackets from Cyberpunk 2077 for sale. The origin is probably E3.
What does the jacket look like? The jacket is in the typical colors of Cyberpunk, so bright yellow on one side and black on the other. On the back is the Cyberpunk logo, but also the logo of Johnny Silverhand’s band, so “Samurai” can be found there. Overall, it’s a pretty cool piece of merchandise that is currently quite rare.
Where do the jackets come from? The jackets were probably intended during E3 to be distributed to employees of CD Projekt Red, some VIPs, or certain media representatives. Apparently, however, a few people with other intentions managed to grab the jacket and are now trying to sell these jackets for a profit. The price fluctuates between $200 and $450 – it is likely to increase even further.
What does CD Projekt Red say? Rafal Jaki from CD Projekt Red advised players and fans on Twitter not to buy the jacket for $400 or more on eBay. There is a plan to offer a similar jacket in the future. Although there is no fixed date or price yet, it should be “soon” and probably “under $400”.
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This fall, Destiny 2 is all about change as it comes to two new platforms: Steam and Google’s Stadia. As Bungie announced in a recent FAQ, however, players on Stadia will be isolated. The platform will build its own ecosystem and won’t offer crossplay with Steam.
What’s happening in Destiny 2? This fall, several changes are on the agenda for Destiny 2. After Bungie’s split from Activision, there will be some new features around the game:
With Stadia, Destiny 2 is arriving on a completely new platform. Bungie has already provided details about player interaction in an FAQ regarding Stadia.
What about Stadia? According to Bungie, Stadia will not offer crossplay with Steam or other platforms, namely PlayStation 4 and Xbox One. Stadia is its own ecosystem, just like the existing systems.
However, all platforms are expected to have Cross-Save. As Community Manager Cozmo states, when Cross-Save launches, players will select an account whose progress will be shared across all linked platforms.
What does Bungie say? Mark Noseworthy, the General Manager of Bungie, has already commented on this decision on Twitter. The studio would love to bring crossplay to Destiny 2 on all platforms. There are no guidelines or technological barriers preventing this on Stadia.
Bungie would like to include every platform in crossplay. However, this year they want to focus entirely on the Cross-Save feature for PS4, Xbox One, Steam, and Stadia.
At least there were separate press conferences from Bethesda and Square Enix, so there were also updates regarding their major MMORPGs The Elder Scrolls Online and Final Fantasy XIV:
When the first users complained on reddit about MMORPGs: Phantasy Star Online 2 is now way too old, someone replied: “Aren’t you all excited about WoW Classic at the same time” – that’s almost 10 years older. That person became the hero of the hour.
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Lost Ark, Project TL, and perhaps Ashes of Creation and Lost Ark are currently the most interesting new MMORPGs to anticipate – and they will probably just come to us, without a big CGI trailer at E3 and without Keanu Reeves.
Without much fanfare, just as we MMORPG fans have now come to expect.
When the first users complained on reddit about MMORPGs: Phantasy Star Online 2 is now way too old, someone replied: “Aren’t you all excited about WoW Classic at the same time” – that’s almost 10 years older. That person became the hero of the hour.
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Lost Ark, Project TL, and perhaps Ashes of Creation and Lost Ark are currently the most interesting new MMORPGs to anticipate – and they will probably just come to us, without a big CGI trailer at E3 and without Keanu Reeves.
Without much fanfare, just as we MMORPG fans have now come to expect.
At least there were separate press conferences from Bethesda and Square Enix, so there were also updates regarding their major MMORPGs The Elder Scrolls Online and Final Fantasy XIV:
When the first users complained on reddit about MMORPGs: Phantasy Star Online 2 is now way too old, someone replied: “Aren’t you all excited about WoW Classic at the same time” – that’s almost 10 years older. That person became the hero of the hour.
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Lost Ark, Project TL, and perhaps Ashes of Creation and Lost Ark are currently the most interesting new MMORPGs to anticipate – and they will probably just come to us, without a big CGI trailer at E3 and without Keanu Reeves.
Without much fanfare, just as we MMORPG fans have now come to expect.
From the perspective of MMORPG fans, E3 has been sparse for years. Fans often hope for an announcement, only to be disappointed. This time, online role-players actually expected nothing and received three surprises and two regular news updates. A good E3 for the content MMORPG fans, says our author Schuhmann.
This is how E3 is for MMORPG fans: Not so great. In recent years, hardly any new MMORPGs have been presented and the MMORPGs that came are indie games that do not make it to the fair.
At E3 2018, there was nothing from Asia – no Project TL or Lost Ark. There were no updates on the console port of Blade and Soul or the new airship MMO A:IR.
Anyone who hoped that one of the indie MMORPGs like Crowfall or Ashes of Creation would have a big appearance was also disappointed. Not even Amazon made the effort with their New World.
Since E3 2018, nothing exciting has really happened with any of these games for 12 months. We now know that New World is not an MMORPG but a type of survival MMO.
Therefore, we decided to completely skip the “E3 2019 Preview for MMORPGs” at MeinMMO this time and were then surprised.
These were the usual things: There were two E3 news updates that were clearly expected.
Without much fanfare, just as we MMORPG fans have now come to expect.
When the first users complained on reddit about MMORPGs: Phantasy Star Online 2 is now way too old, someone replied: “Aren’t you all excited about WoW Classic at the same time” – that’s almost 10 years older. That person became the hero of the hour.
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Lost Ark, Project TL, and perhaps Ashes of Creation and Lost Ark are currently the most interesting new MMORPGs to anticipate – and they will probably just come to us, without a big CGI trailer at E3 and without Keanu Reeves.
Without much fanfare, just as we MMORPG fans have now come to expect.
At least there were separate press conferences from Bethesda and Square Enix, so there were also updates regarding their major MMORPGs The Elder Scrolls Online and Final Fantasy XIV:
When the first users complained on reddit about MMORPGs: Phantasy Star Online 2 is now way too old, someone replied: “Aren’t you all excited about WoW Classic at the same time” – that’s almost 10 years older. That person became the hero of the hour.
Recommended editorial content
At this point you will find external content from Reddit that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Lost Ark, Project TL, and perhaps Ashes of Creation and Lost Ark are currently the most interesting new MMORPGs to anticipate – and they will probably just come to us, without a big CGI trailer at E3 and without Keanu Reeves.
Without much fanfare, just as we MMORPG fans have now come to expect.
This is an AI-powered translation. Some inaccuracies might exist.
Many players in Fallout 76 do not just want to play the game itself, but also want to portray a special character. One of these “special” players is TighteyWhiteyMan, who stays true to his name and brings joy to his fellow players while wearing only white underwear.
Which player is it about? TighteyWhiteyMan is the character of a player who, true to his name, traverses the wasteland of Fallout 76 dressed only in his underwear. TighteyWhiteyMan has now reached level 65 in the game, having started during the beta with FO76.
In particular, he had a lot of trouble dealing with quests and his enemies in the early levels. For TighteyWhiteyMan, the name is the program: he always wears only his white underwear.
The character TighteyWhiteyMan in all his glory. Source: Reddit
For example, shortly after leaving the vault, he met a player who saved his life: TighteyWhiteyMan was near death when a stranger “came to him like an angel” and provided him with medicine, weapons, and ammunition.
Another time, a player entered TighteyWhiteyMan’s CAMP and introduced himself as the “Morgantown Building Inspector.” He wanted to ensure that the player’s constructions met general standards. The inspector had many complaints that TighteyWhiteyMan either had to fix or face a fine of 25 caps.
TighteyWhiteyMan has also faced the mother of this Scorchbeast.
Why the underwear? The reason he now runs around in white underwear is due to a silly mistake. Once, he accidentally sold the clothes he was wearing to a vendor. But he didn’t realize it and wandered around for hours in just his underwear.
His fellow players then gave TighteyWhiteyMan only positive feedback, which prompted him to create a new character that would only run around in underwear.
After his early game problems, which he solved by sticking to the starting area of Morgantown until level 30, TighteyWhiteyMan is now even taking on end bosses.
With his build consisting of Barbarian, Adamantium Skeleton, Ironclad, Rad Resistant, Lone Wanderer, and Junk Shield, he has already helped take down a Scorchbeast Queen.
In Pokémon GO you can earn 75,000 Stardust at once again tomorrow. We will tell you what you need to do for that.
Why is there so much dust? This is still related to the Adventure Week of Pokémon GO. There were special rewards for Adventure Sync. The rewards are still available this week and you can collect them again next Monday, June 17.
We will show you how to even increase these rewards and thus collect over 75,000 Stardust.
Collect 75,000 Stardust – Here’s how
Are there any requirements? These rewards are only available for players who have walked over 50 kilometers during the week. That’s what the reward is for.
What does the reward look like? You will receive bonuses for which you would otherwise have to play quite a long time. So there are:
50,000 Stardust
15 Rare Candies
In addition, there are the rewards of the other tiers. So you will receive a total of 76,500 Stardust, because you also get Stardust for 25 kilometers.
How to get even more dust: You can even multiply the Stardust. To do this, you need to activate a Star Piece just before the rewards are given out. This multiplies the bonus by 1.5.
The rewards are always given out at 9 AM on Monday. Make sure to activate a Star Piece at 8:50 AM to avoid any issues.
The bonus is still available thanks to Adventure Week 2019
Why is there still a bonus this week? Originally, it was said that the bonus would only last for one week. However, because Pokémon GO is experiencing issues with Adventure Sync, there is still a lot of Stardust available this week.
What other rewards are there? The rewards for Adventure Sync are otherwise significantly smaller. So for 50 kilometers, you only collect 5,000 Stardust. So you are getting the bonus multiplied by ten.
Have you heard about the big crackdown on cheaters?
The makers of the Final Fantasy VII remake have a unique way of motivating themselves. They watch fan reactions. One YouTuber is brought to tears.
There has been a tradition of “reaction videos” on YouTube for some time now. These are clips where (mostly) well-known YouTubers can be seen watching something – a game or a trailer – and then reacting more or less live to it and sharing their opinions.
This is often quite entertaining or emotional, and sometimes also helpful for the developers.
A fan of the Final Fantasy VII remake got to experience that the developers apparently draw creative energy from exactly such reaction videos.
What happened? YouTuber Maximilian Dood was at the E3 2019 and was able to view the new teasers for the Final Fantasy VII remake. Some of the developers were also present. The developers apparently recognized him, as Maximilian noticed that they looked at him from time to time and seemed to talk about him.
After the announcements, Maximilian then tried to get a video with the developers and he succeeded. During this, he received information that completely threw him off balance: Whenever there is a tough time in the development of Final Fantasy VII, the developers would watch their “reaction video” to the original announcement of the remake together. The joy from this gives them the strength and motivation to do their best at work.
The exact explanation can be found here:
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This is how the YouTuber reacted to this revelation: The realization that the developers draw strength and inspiration from exactly his video apparently overwhelmed Maximilian Dood so much that he started to cry during the stream and even had to pause the video briefly. For him, this was apparently a very emotional experience.
In summary, it’s a really nice story that shows that developers can also draw positive energy from comments, suggestions, and reactions.
What do you think of this little story? Do you find the YouTuber’s reaction understandable?
This is an AI-powered translation. Some inaccuracies might exist.
You participated actively in the survey and also left some comments, providing us with a fairly good picture of which classes are popular and unpopular among our community.
Not surprisingly, the epitome of a classic MMORPG tank has landed in first place – the Warrior. Meanwhile, at the bottom of the list is the Paladin, who could attract only a few fans.
The result of the survey.
The three most popular classes in WoW Classic
Let’s start with the three classes that made it to the podium and seem to have left a good and positive impression on many players.
The most popular class is the Warrior: With 15% of the votes cast, the Warrior clearly landed in first place. This is probably mainly due to the fact that Warriors in Classic were synonymous with the word “Tank” for most players. When searching for a solid tank, most would have automatically envisioned a Warrior.
Because there was no dungeon finder at that time and there were always too few tanks, Warriors were very popular and often had a server-wide reputation if they were solid players. Apparently, many WoW fans wish to see this return and hope to fill this role.
Rogues sneak into second place: Rogues can be found in second place. In Classic, they were particularly feared in PvP. They could take down many squishies with one or two hits while the latter were regenerating in the battleground. In dungeons and raids, their damage output was also quite solid, making them an excellent choice for quickly chewing through the opponents’ health bars.
Besides, everyone needs at least one good rogue friend to send lockpicks to, right?
Mages land in third place: Close behind the rogue is the Mage. With 13% of the votes, the spellcasting glass cannons landed in third place. Mages were the epitome of damage in Classic. Whether it was big fireballs or frostbolts, Mages could deal significant damage.
But even outside of “pure damage”, Mages were useful and had extremely many abilities that could ease the life of a group. They couldn’t just turn enemies into helpless sheep, but thanks to counterspell, they could also disrupt enemy spellcasters. Plus, they saved the group’s wallet since they could conjure food. Oh, and then there were portals that allowed for quick travel around the world.
Mages could do many things. So many that a large part of our readers wants to play Mages again.
The three least popular classes in WoW Classic
The survey seems to confirm the general perception of Classic regarding the classes.
Shamans in third last place: With only 9% of the votes, Shamans land in 3rd place, although many of you wrote in the comments that you want to play a Shaman. This outcome is likely primarily due to Shamans only being available on the Horde side, making them uninteresting to nearly 50% of players.
At least, Shamans are still significantly ahead of Paladins, who received far fewer votes.
Druids are even less popular: With 8% of the votes, Druids landed in second to last place. There are several reasons for this. Druids are severely limited in their choice of races – if you don’t want to play a night elf or a tauren, you’re out of luck.
Druids also had a hard time in Classic. While they could do everything, they didn’t excel at anything. In raids, they were often included merely to provide mana to “real” healers or to have a battle rez available. By the way, that was the only resurrection that Druids could provide. If a player met their demise, the Druid couldn’t revive them. A significant issue for a healer, which prolonged dungeon visits.
Druids were hybrids and could do a little bit of everything – but in every area, there was at least one class that was significantly better at specialized tasks. Many Druid fans apparently have not forgotten this.
Paladin is the least popular class: In the last place, the Paladin ended up with only 6% of the votes cast. There are likely many reasons for this. One of the critical problems might be that the Paladin can only be played on the Alliance side, making it immediately unappealing to all Horde fans. However, there’s still a large gap compared to the Shaman fans, who are significantly more represented. This could be related to the fact that Paladins in Classic were a class with (from today’s perspective) rather absurd mechanics.
It was not uncommon for Paladins to wear a mix of cloth, leather, chain, and plate armor to achieve the best possible stats as healers.
At the same time, it happened that Paladins “couldn’t do anything right” – in some raids, they were merely buff machines that provided their group with enhancement spells.
Did the outcome match your expectations? Or did you think a certain class would turn out to be more popular or unpopular?
In Fortnite: Battle Royale there is now Fortbyte #30, which you can find between Haunted Hills and Pleasant Park. We will show you the location of the latest Fortbytes, which was added to the game on June 16, 2019.
Where is the Fortbyte? You can find Fortbyte number 30 on the path between Pleasant Park and Haunted Hills between two trees. You do not need to meet any requirements to collect the byte. Just follow our guide.
Get Fortbyte 30 now between Haunted and Pleasant
This is how you can collect the Fortbyte: If you land directly at the start in Gittferfeld C3, the Fortbyte is at your feet. You can find the exact location on the map.
Between the two trees there, the Fortbyte lies on the ground. You can hardly miss it.
Unlike other Fortbytes, there is no fuss required here, you can simply grab number 30.
Video description: So that you can find the Fortbyte safely on the map of Fortnite, we are embedding a video guide on looting here.
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What are Fortbytes anyway? Fortbytes are virtual puzzle pieces. When you collect them all, a secret image is revealed. A total of 100 Fortbytes can be unlocked, with a new one appearing every day.
Torchlight II, a colorful action-RPG like Diablo 3, is coming to PlayStation 4, Xbox One, and even the Nintendo Switch soon, 7 years after its PC release. But is the game worth it, and who should check it out?
What is Torchlight 2? In 2012, Torchlight 2, the sequel to the popular Diablo challenger Torchlight from 2009, was released. In Torchlight 2, you explore a colorful, magical world with comic graphics and search for a rogue alchemist who has stolen a dark artifact.
Along the way, you slay hordes of monsters in typical Diablo fashion, level up, and acquire better equipment.
When is Torchlight 2 coming out? The action-RPG will be released on September 3, 2019, for the three platforms PlayStation 4, Xbox One, and Nintendo Switch.
How much does it cost? You can get the game for 19.99 euros.
What are the features on consoles? The console versions have received an overhauled UI. Additionally, the controls have been optimized for gamepads. On the Switch, you can even connect your consoles for coop play with up to four players.
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On the PS4, there’s even a special bonus. Those who want to play Torchlight 2 on Sony’s console will receive the pet Faerie, which has never been in the game before.
Action RPG classic or outdated?
What are the features of Torchlight 2? Torchlight 2 features timeless comic graphics and offers four different character classes. There are:
The Berserker, who fights up close and summons wolves.
The Ember Mage, a balanced mage class.
The highly versatile Engineer class.
The Vagabond, a sort of rogue who fights from a distance and summons creatures.
Additionally, there is a sophisticated pet system. You can choose from over a dozen different companions and continuously develop them. You can even equip your companion and teach them spells.
Another feature of Torchlight 2 is its complex progression system, where you can enhance both your hero and your equipment in various ways.
You can also start over in Torchlight 2 and steadily increase the difficulty. Moreover, the levels are randomly generated, making each experience new and interesting.
Who should play Torchlight 2? Torchlight 2 was extremely well received among action RPG fans on PC. On Steam, 94% of all reviews are positive. The game has been praised especially for its cute comic graphics, simple and fun gameplay, and high replay value.
Additionally, it’s simply fun to slash through some monsters after work, as the combat system is designed for straightforward action and a lot of fun. Therefore, Torchlight 2 is especially ideal for you if you enjoy quick, fun rounds during breaks.
Thanks to the new, optimized gamepad controls, this should be even more so on consoles.
Torchlight continues: The latest installment emphasizes more MMO elements and content from Diablo 2, which were also already popular in Torchlight 2:
The LoL player Lee “Faker” Sang-hyeok has achieved everything in his career in League of Legends . Now he has reached a new peak of fame: he will be made into a small figure with a huge head.
This is the latest honor for Faker: The Korean superstar has managed to have the company “Super Play” turn him into a collectible figure.
The Faker figure wears the red SKT1 jacket from 2016 and shows Faker in his typical pose: arms crossed and staring blankly with huge glasses.
It is a so-called “SD Figure,” where “SD” stands for “Super Deformed,” as the figure plays with proportions and caricatures the celebrities by placing a huge head on a slender body.
The figure is 11cm tall and 5.5cm wide. It costs $33.
According to the site dexerto, the statue now makes Faker the first LoL player to have such a super deformed figure as a model.
The company’s shop offers numerous accessories for the top LoL teams from Asia: for SKT1, KT Rolster, Gen. G. and KZ Dragon-X. In addition to hoodies, t-shirts, and jackets, there are also mouse pads, a mug, a bag, and all sorts of other gimmicks.
Why is Faker so special in LoL? The Korean is considered an exceptional player in League of Legends, a game that has been popular and extremely competitive for years.
Every year, hundreds of new players push for the few professional spots.
But Faker has managed to stay at the top for years. Even though critics recently claimed he and his team are too old.
The 15th wish in the raid of the dreaming city in Destiny 2 is somewhat like the white whale of the community and just as mysterious as the seventh chest in the raid Glassed Chamber in Destiny 1. A new theory now claims that we have already found the 15th wish!
What is the deal with the wishes? The raid in the dreaming city houses a secret room where wishes can be entered on a board via symbols .
These wishes bring bonuses and effects in the raid itself. 14 wishes have been deciphered by the eager community. That there must be 15 is evidenced by the triumphs in Destiny 2. Although the raid was released so long ago, no one has yet managed to find the 15th and final wish.
Communities like the subreddit r/raidsecrets are struggling with this task, and the solution might be as simple (too simple?) as another Redditor points out.
This is the Redditor’s theory: The 15th wish, that is, the last wish, is the raid itself, the “last wish”.
You can let that sink in while I take a little break.
Ready? Good.
With the death of Riven, a last wish was granted, starting the known curse cycle, which mainly served Savathun, a Hive deity. Could it be that simple? Is the 15th wish nothing but Riven’s last wish, the namesake of the raid?
This is the downside of a brilliant thesis: As mentioned earlier, the correct execution of the wishes at the wish board can be evidenced by the triumphs. Unfortunately, no player has yet been able to complete the triumph relevant to the 15th wish.
If the thesis is correct, the first team that could defeat Riven should have automatically unlocked this triumph. Thus, the Guardians will likely continue their hunt for what is probably the greatest mystery in Destiny 2.
What do you think of this theory? Is it plausible? Or completely absurd?
With the many possible weapons, armors, and builds in Mordhau , it’s easy to lose track. We show you some of the best builds that help you master any situation.
To not constantly be down in Mordhau, you need not only to play well, but also the right build for the right situation. This is especially important so that you don’t leave in a very embarrassing way.
We have looked around a bit and compiled the best builds based on experiences from the community, from the colleagues at rockpapershotgun and PCGamer, as well as our own experiences with Mordhau.
Who is this build suitable for? The Allrounder build is an ideal build for beginners and also solid for advanced players. Handling the short sword and glaive is not particularly difficult, and you have the option to counter opponents on horseback and on foot.
How to use the build effectively: The build is most effective when you engage with a few other players who specialize in something, like heavy armors or long-range. You fill the gap between specializations.
In which situations is the build useful? The Allrounder offers a good balance of armor and strong weapons for most situations. With the glaive, it is particularly suited for fighting against mounted opponents.
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Who is this build suitable for? The Crusader is suitable for beginners and advanced players too, but focuses more on a slow playstyle with armor, instead of action like the Allrounder. If you enjoy playing “tanks”, you should take a look at the Crusader.
How to use the build effectively: As a Crusader, you are the first or second line of attack. You primarily keep the enemies away from your allies and can withstand against foes for a long time. Make sure that enemies are bound to you so that your comrades can clean up.
In which situations is the build useful? Crusaders excel in their role as vanguards and are particularly useful for coordinated attacks where they receive fire support from archers or flanking coverage from agile attackers cleaning up in enemy lines.
The Knight
Weapons:
Spear
Armors:
Head – Medium
Chest – Heavy
Legs – none
Perks:
Friendly
Who is this build suitable for? The Knight build is aimed at more experienced players who know the various maps and how to handle horses best. It is suited for players who prefer to go solo and cause unrest rather than participating in coordinated team battles.
How to use the build effectively: To play as a Knight, you must necessarily have a horse. With it, you can then charge into enemy ranks and eliminate single foes before retreating and starting a new attack.
In which situations is the build useful? Without a horse, you are unprotected at the legs and an easy target for most opponents, so you should only play the build when horses are available. The build is particularly suited for situations where enemies need to be disrupted and your team has trouble regrouping.
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Who is this build suitable for? The Huntmaster is a build for every friend of ranged combat. It is particularly suited for players who prefer to attack from a distance and can aim well. It requires some practice, which is why both beginners and veterans can use the Huntmaster.
How to use the build effectively: The build is most effective when you can fire at opponents undisturbed from the back ranks and preferably near a supply of arrows. The two alternatives only differ in that the longbow is better at distance, while the knife is much better in close combat, should you be attacked.
In which situations is the build useful? The Huntmaster is particularly useful when you have a front that can bind the opponent – like some Crusader players. Also, in situations where opponents tend to cluster at one point too often, you can deal significant damage and help your team to victory.
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Who is this build suitable for? The Builder is a build for all who prefer to participate in combat in alternative ways, strengthening their own structures or tearing down the enemy’s. It is a bit harder to use, which is why it is more suited for advanced players.
How to use the build effectively: As a Builder, it is your task to set up and maintain your own defenses, as well as to tear down the enemy’s. With the sledgehammer, you can repair palisades and other structures faster, and with the greatsword, you can destroy the enemy’s structures faster due to the “Destroyer” perk.
In which situations is the build useful? The Builder is only useful in a few situations. For one, when the enemies build many structures that no one else tears down. Secondly, when you have enough time to set up structures yourself. Use the Builder best when the battle is in a stalemate and the fronts are hardening.
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Who is this build suitable for? The Berserker is a build for all players who want to throw themselves into the fray. However, it is difficult to master and is suited only for experienced and well-advanced players.
How to use the build effectively: To use the build effectively, you must play your Berserk perk correctly. Make sure you get kills consistently to survive in battle. With your armor, you should lead a charge, not stand back.
In which situations is the build useful? The Berserker stands out particularly when many enemies have light or no armor at all or poor close combat weapons. If archers or agile assassins are giving you trouble, use the Berserker to clean up.
The Armor Breaker
Weapons:
Mace
Armors:
Head – Heavy
Chest – Medium
Legs – Medium
Perks:
Second Wind
Who is this build suitable for? The Armor Breaker is suitable for advanced players and brawlers who prefer raw violence over tactical fighting.
How to use the build effectively: As an Armor Breaker, your task is to break through the enemy lines and create a path. You deal full damage even against heavy armor and ensure that armored units fall quickly.
In which situations is the build useful? You should use the Armor Breaker when the enemies have a strong front with heavy armor that makes it difficult for your team to advance. However, you should have a small squad backup with you so that you don’t get overwhelmed. It’s best to play in coordinated skirmishes.
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In Fallout 76 there was a major drama about the 200€ “Power Armor Edition.” It was delivered with a cheap nylon bag instead of the expensive and noble canvas bag that was actually promised. For many, it was a symbol of the “Fallout 76” crisis. Now it has been rectified.
Why was there such a huge uproar? The “canvas” crisis unleashed the pent-up anger of the community towards Fallout 76 and Bethesda at release. Buyers felt deceived.
The symbolic character was crucial here: Just as players had imagined Fallout 76 as a “high-quality, noble” product, as it was advertised, they received a “replacement” that they considered inferior.
This made many buyers really angry at the time.
Especially those who spend 200€ on a “Power Armor” edition are passionate Fallout and thus Bethesda fans and place a lot of trust in the studio.
The loyal supporters felt slapped in the face by the nylon bag. The sentiment became, “This is not the Bethesda I love and trust anymore.”
A supposedly minor issue boiled up in the forums into a significant problem.
This made the situation even worse: When people got upset, Bethesda initially responded with false reactions. They stated that “there was not enough material to procure,” that the canvas was too scarce.
This ultimately turned people against Bethesda. They considered it a really lame excuse.
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This is how the crisis is now resolved: Months after the uproar, buyers of the 200€ edition of Fallout 76 have finally received their canvas bags.
The bag is indeed much better than the old nylon bag, as early players report.
On the US sites, some journalists are having fun that such a seemingly trivial matter turned into such a PR disaster for Bethesda. They refer to it as a “SAGA” – but the symbolic effect here was indeed strong.
The irony is: Just as the canvas crisis was resolved, the anger towards Fallout 76 seems to be easing. Recently, the game has been getting significantly better vibes.
Pokémon GO has dealt a major blow against spoofers. They have sued a cheat provider, which subsequently shut down. We explain what it’s all about.
Against whom was action taken? Niantic has sued “Global++”. This provider distributes modified versions of Pokémon GO, allowing users to manipulate their GPS. This enables players to be anywhere in the world without actually being on-site.
This provider was one of the largest on the market and popular among many spoofers. Spoofers are the players who resort to such programs.
Lawsuit against cheat provider – Here’s what has happened so far
The reason for Niantic’s lawsuit: Global++ always emphasized that they offer an optimized version of Pokémon GO, while Pokémon GO calls them hacked.
This is how the two game versions differ. With the joystick at the bottom right, players can walk. Source: Business Insider
Additionally, Global++ also offers such versions for Ingress and the new game Wizards Unite. Niantic wanted to take action against this even before the official release.
This provider would give some players an unfair advantage, which is why Niantic has now filed a lawsuit.
How is Global++ responding? The cheat provider reacted quickly. All channels and the website were shut down in no time. Global++ is no longer accessible.
In a statement on their Discord server, the providers now say that they regret having to close due to legal obligations. They then thank their community.
This is what the providers say about the lawsuit. Source: PokémonGOHub
What does this mean for the spoofers? All users of Global++ must now switch providers. The market is still large.
However, fair players can hold out some hope, as further lawsuits against cheat providers may follow after this first lawsuit. Other providers could indeed face problems.
This is how it was in the past: Lawsuits from Niantic are already well-known. They have already taken action against numerous bot providers and maps in the past. This has managed to ensure that maps can only be operated in small circles and not run on a larger scale.
Niantic could now also try this with the spoofer apps and make life difficult for the providers. If this works, many fair players may finally breathe a sigh of relief. The first step against Global++ has now been achieved.
What do you think about it? A right step from Niantic, or do you have no problem with spoofers?
The rapper and actor ICE T is a self-proclaimed gamer. He has now shared his thoughts on the online shooter The Division 2 and explained what bothers him. For him, the air has gone out of it at the moment. 4700 agents on reddit apparently agree with this assessment.
What ICE T says: The rapper and actor posted on Twitter: “I have reached the end with The Division 2. No, I didn’t complete the raid, but I have a Gearscore of 500 and the air is gone. I hate it when this happens to a game I really like.”
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Players want a reason to play The Division 2 again
That’s why ICE T strikes a chord here: The Division 2 started strong, but stumbled with the content updates.
Actually, Massive wanted to increase the Gearscore with the raid, but decided against it. So players had little reason to log in over the past weeks.
Players enjoyed the first 4, 5, or 6 weeks with The Division 2, but are now waiting for a reason to keep playing.
What are the problems of The Division 2? The main problem seems to be long-term motivation at the moment. The Division 2 certainly offers content for 60, 70, or 80 hours. However, it gets tight afterwards:
Currently, PvP is still being used – without this PvP, many probably miss a “daily activity” to indulge in
On Reddit, especially core gamers are active. Their biggest problem is clearly the “luck factor.” Here, many would probably wish for a “token” system where they can diligently collect tokens to get good items instead of relying on luck to get the perfect roll in The Division 2.