Guardian complains about recycling festival in Destiny 2 Shadowkeep – Still looking forward to it

Destiny 2 Shadowkeep is coming soon. Some fans are increasingly skeptical about the major autumn expansion. The biggest criticism for many is the so-called content recycling. However, in the eyes of our author Sven, this is not necessarily a bad thing, and there is still enough new content to look forward to.

What is Shadowkeep? Shadowkeep, or Fortress of Shadows, is the new major autumn expansion for Destiny 2, set to be released on October 1, 2019. The add-on is expected to usher in a new era for Destiny 2. It comes hand in hand with an update that overhauls some mechanics, such as the armor system, and introduces fresh elements like Finishing Moves as well as new content into the game.

You can find everything you need to know about Shadowkeep here: All about Destiny 2: Shadowkeep – Release, Pre-order, and Features

What is the source of skepticism? Less than a month remains until the release. More and more details about Shadowkeep are becoming known – whether through official channels or through gameplay leaks from the PAX West fair, where Destiny 2 along with some new content could be played.

What makes many guardians increasingly skeptical: Many new contents coming with Shadowkeep and the update are not really new. Much of it is already known to the guardians from Destiny 1 or Destiny 2. A lot is being recycled, and this annoys the fans.

The real innovations and changes are said to be rather limited – this is currently the general sentiment of many guardians who express their frustration and anger about this situation on Reddit and other platforms. A popular thread on Reddit about this topic received over 6,600 upvotes in just about 15 hours.

destiny 2 shadowkeep

What is being reused? The Reddit post vigorously debates content recycling, and guardians list numerous examples where Bungie is using old content. Here are some of them:

destiny 2 shadowkeep waffe rüstung

Why I don’t think it’s bad: When looking at the examples, the fans are not wrong. That Shadowkeep indeed utilizes many existing or known resources cannot be denied. But is this really that bad? At least not for me.

Yes, the PvP maps are already known. But both Widow’s Court and the Duskfall were among the most popular maps in Destiny 1 for many players and should therefore be well-received in Destiny 2.

Yes, the planetary vendors keep their old gear, but it will be updated to new standards. And that’s exactly what many fans wanted.

How many times has the community asked Bungie to make all the Year 1 armors useful again? Because Destiny 2 has a lot of cool armor sets, most of which have become obsolete since they were not updated to the then-new system post Forsaken.

destiny-2-shadowkeep-titan-warlock

The Moon is also already familiar to many. But this location was very popular in Destiny 1 and remains one of my personal highlights to this day. Moreover, this location has been expanded and enhanced with new areas and activities. So as a veteran who has known the Moon since the beta, I am excited and can hardly wait to rediscover this location.

I am also grateful for any additional planets in Destiny 2. Even if Bungie were to bring back all planets in addition to the existing ones, I would not be unhappy. And I believe I am not alone in this.

I also don’t find the reskins of the raid armor as well as the reuse of some iconic bosses from Destiny 1 bad – on the contrary. I personally liked the Omega Mechanos sets, and what I have seen of the reskins so far seems coherent. The sets have been visually enhanced and are definitely a valuable addition to the loot pool in my view.

destiny 2 shadowkeep mond

What’s new: But even if others see the recycling differently than I do – Shadowkeep and the accompanying update still provide plenty of new content to look forward to as a player.

  • The new armor system Armor 2.0, which takes the game further in the direction of RPG.
  • Nightmare Hunt, a new activity on the Moon
  • New story surrounding the Moon and Eris Morn
  • 2 new strikes
  • Completely new areas on the Moon
  • New raid
  • The seasonal artifacts, which should provide additional gameplay depth with their mods
  • Elimination mode in PvP
  • New weapons, armors, and more
Destiny 2 Shadowkeep Mond

That’s why I’m looking forward to Shadowkeep: In short: Yes, recycling is debatable. Not everyone is a fan, and I can understand the displeasure of many guardians. For me, it always depends on how it is implemented and how old and new content relate to each other. And with Shadowkeep, I am quite optimistic about that so far.

And ultimately, I learned one thing in my guardian career: no matter how good or bad the content may seem beforehand – I will only pass my final judgment after I have played it thoroughly and made my own picture of it.

If all those “old” resources are coherently integrated and implemented with high quality, as well as being fun in combination with the new and additional content, I see no real reason to condemn Bungie for its first major work after separating from Activision.

What do you think? Are you tired of recycling? Or can you live with it if it’s well done? Are you looking forward to Shadowkeep?

This is an AI-powered translation. Some inaccuracies might exist.

In the new MMORPG Crowfall, there are rewards for chopping off players’ heads

In the MMORPG Crowfall, a Pre-Alpha event is taking place again. In this event, you go hunting for the heads of fellow players to earn rewards.

What kind of event is this? The “Decap-a-Thon” in the MMORPG Crowfall makes it your task to hunt skulls until September 3rd.

To do this, you fight against fellow players in the game and try to behead them. This way, you will receive skulls. Collect them. The more skulls you have, the higher you climb in the rankings.

The head must roll!

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How do you get skulls? You have to engage in a duel with another player and use a specific skill:

  • You need the skill “Deathblow”, which you find in the Survival Tray.
  • You need to press and hold the “F” key.
  • It takes some time for your character to aim and then strike.
  • Your enemy then has time to release their Crow Soul. If that happens, there will be no skull.
  • You must therefore still be quick.
  • Furthermore, you need a Runestone (Spirit) Axe. Only with this can you behead an opponent and receive their skull as a trophy.
  • The Runestone (Spirit) Axe is essentially a regular axe that you also use for chopping down trees; you just need to craft it in the special “Spirit” version.

What do you do with the head? You must sacrifice your collected skulls at a brazen fire to the gods. Only the heads you have collected in the respective campaign world count.

Each sacrificed head adds a point to the faction you are fighting for.

In the MMORPG Crowfall, you must collect skulls during an event.

Rewards in Pre-Alpha Events

What rewards are there? The players of the faction that is victorious at the end of the event on September 3rd receive a Factional Skull. This gives you a stat bonus of +2% to Critical Hit and Critical Healing Chance.

How is the event received? The players of Crowfall like the idea of collecting skulls from defeated opponents. Nevertheless, the question remains why a Pre-Alpha needs such events, when the game is still quite far from a release.

Of course, fans take part in this event and the rewards, but Crowfall is still in a quite early development phase and is treated somewhat like a live game already due to the events.

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The Division 2: This could solve the most annoying problem with the vendor reset

In The Division 2 , an agent presents solutions on how to end the most annoying problem with the vendor reset. The suggestions are well received.

This is the problem: Weekly, agents get upset that they have to switch their clan during the vendor reset to get the best items.

Because the clan vendor brings different items depending on your clan level, and in recent weeks, it has frequently happened that low-level clans were offered the best items.

Currently, for example, the clan vendor at level 15 has a top vest with +25% Total Armor. Those who have already reached the max level of 30 must leave this clan and find a clan at level 15 if they don’t want to miss out on this must-have item.

division vest

Clan hopping is what some agents call this – and players do not like it. After all, one wants to remain loyal to their clan and not hop between multiple clans every week to browse their vendor inventories.

The fact that these low-level clan vendors also bring items with such high stats that you can’t find despite months of farming adds to the aversion against clan hopping. Because clan hopping becomes the most efficient method to specifically get good gear.

How can this problem be solved?

Here are possible solutions: The YouTuber NothingButSkillz presents three options for how to put an end to clan hopping. Especially the first option is well received by the agents.

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Solution 1 – A new tab for the inventories of lower clan levels

This is the proposal: In the inventory overview of the clan vendor, there are “Buy”, “Sell”, and “Buy Back” tabs at the top right. Here, Massive should add an additional tab that allows access to the inventories of other clan vendor levels.

This tab would only display the clan vendor inventories that are of a lower level than your own clan.

So it would be worth it to raise your clan level, as you would then have access to all offers and could quickly access them without having to awkwardly leave the clan.

new tab
Here could be an additional tab

Solution 2 – Everyone gets the same items

This is the proposal: To curb clan hopping, Massive could also simply standardize the clan vendor inventory for all levels. Regardless of level, the vendor would then offer the same items for everyone.

This would greatly limit the motivation to raise the clan level – but at the moment, you also don’t get better items if you have a high clan level. On the contrary.

division 2 agent

Solution 3 – The higher the clan level, the more items

This is the proposal: The third solution approach is a mixture of proposal 1 and 2. Here, the clan vendors at all levels bring the same items, but the vendors of higher-level clans offer additional items.

In other words, a level 4 clan is offered 5 items. A level 10 clan is offered the same 5 items with the same stats, but also 3 additional items. And a level 30 clan has access to all items from the lower clan levels, but also to a few more.

In comparison to proposal 1, the additional tab would be omitted, but there would be less selection.

In the comments, many consider the first proposal to be the best. Because it would reward agents who reach a high clan level the most – and not punish them as before.

Whether Massive will implement any of these changes remains to be seen. In a few days, the ETF workshop begins, where developers will hear many suggestions for the future of The Division 2. Perhaps these will also be included.

What do you think of these proposals?

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Pirates dominate WoW Classic, achieving all First-Kills – Does Blizzard like this?

In WoW Classic, pirates are taking the World First in leveling and boss kills. Both the first level 60 and the raid guild that first defeated the bosses Ragnaros and Onyxia gained their experiences on illegal private servers. This is unlikely to please Blizzard.

Here was the situation before the launch: Before the release of WoW Classic, it was believed that the “big World First” guilds like Method would take the race in WoW Classic:

WoW Ragnaros Classic title thirteenth attempt please please 2

This is how it has gone now: In fact, Twitch streamers and professional raid guilds play no role when it comes to the World Firsts.

Leading are players specialized in WoW Classic. They have been playing this version for a longer time. However, on servers that are a thorn in Blizzard’s side. They are “P-Servers”, private servers or pirate servers, which are operated under dubious circumstances without a license and run “older versions” of WoW:

This is openly communicated – the players are proud of their achievements there.

APES-Ragnaros
Consistent dominance, 40 players at level. Image source: mmorpg.org

WoW Classic is the Hour of Private Servers

This is what’s behind it: Private servers have been a big thing in WoW for years, but they operate in the shadows. When private servers become too popular like Nostalrius, Blizzard takes action against them and has them shut down.

Players on official WoW servers often say: “Private servers don’t count” – who knows what special conditions apply there.

Over the years, the sentiment has built up that private server players want to show everyone when WoW Classic goes live and want to gain their recognition. That is exactly what has happened.

WoW Nostalrius Shutdown
Classic server Nostalrius, shortly before the servers were turned off.

For Blizzard, this is a double-edged sword:

  • With the official servers, they now entice “private server players” to play an official WoW again.
  • But the fact that the pirates are now profiting so much has a strange aftertaste – after all, they have circumvented official WoW for years. They are known for being very critical of Blizzard and retail WoW.

For the private server people, it must be a satisfaction. They see themselves as a driving force in the creation of WoW Classic, which has pushed Blizzard to get going and move away from their “You think you want it, but you don’t want it” attitude.

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Guild Wars 2 Quiz: How fit are you for the Icebrood Saga?

In September, the new season of the Living World begins in Guild Wars 2. But are you ready for the Icebrood Saga? We want to test your knowledge about the Norn, the North, and the Old Dragons.

What’s happening in Guild Wars 2 right now? On August 30, the fifth season of the Living World was announced, which is set to bring new areas, stories, and content for the MMORPG.

Thematically, it’s heading north and fighting the minions of the Old Dragon Jormag. There’s also a detour into the Charr homeland and into the story of the playable race. The new season kicks off on September 17 with a prologue.

guild wars 2 jormag

Test your knowledge about the lore of Guild Wars 2

What is the quiz about? To check if you are ready for the Icebrood Saga, we have prepared a small quiz. You will be asked 15 lore questions about the Norn, Jormag, and his minions.

For each question, there are four answer options. A correct answer gives one point, an incorrect answer gives none. After answering a question, you immediately proceed to the next one.

Can you answer all 15 questions correctly and earn the title “God Among Mortals”? Or are you just a “Traveler” who rarely checks in on Guild Wars 2? Give it a try!

Dieses Quiz ist geschlossen.

Some questions in the quiz can be quite tricky. For some, the article with the most important lore information about the Icebrood Saga might help you.

For the other questions, you’ll just have to experience the story again and play through various chapters of the base game and Living World Season 3.

Feel free to let us know in the comments after completing the quiz if you liked the questions and how many you answered correctly!

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That’s why the sleep trick in Monster Hunter World: Iceborne is not as easy anymore

In Monster Hunter World, attentive players have discovered the announced change to sleeping monsters that comes with Iceborne.

What has changed? In the long patch notes for the Iceborne expansion, Capcom has hidden a change in the sleep behavior of injured monsters. During the last beta test for MHW: Iceborne on PS4, Reddit user dunsparcedilemma first encountered this and was able to observe it more closely.

He noticed that injured monsters still fled to their nests as before, but did not lay down to sleep directly in order to recover. Instead, they continued to fight until the last HP point.

monster hunter world barrels bombs meta
The sleeping monster was surrounded by explosive barrels that were then detonated by a player.

This new behavior prevents the popular sleep trick from MHW, where players surrounded the sleeping monster with barrel bombs and then blew it up. This caused high damage and often delivered the finishing blow to the beast.

It will not be that easy now, as the beasts in Iceborne will not lay down to sleep when a hunter is nearby.

Can anything be done about it? The solution to the problem is quite simple. Instead of sticking to the injured monster and following it to its nest, you should wait outside until it falls asleep. However, waiting in front of the nest can still become problematic if there is very little time left on the quest timer.

In Iceborne, the monsters can no longer be easily fooled.

Alternatively, you can also use a Ghillie Mantle to sneak up on the monster unnoticed.

What is happening in MHW right now? Starting today, Xbox One players can also try out the new expansion of Monster Hunter World for the first time. The Xbox beta began at 9:00 AM and will end on September 4 at 8:59 AM.

Iceborne will be released on September 6. Here’s how you can prepare:

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von Gastbeitrag
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Source(s):
  1. reddit
  2. Capcom

MMORPG ESO is releasing important DLC for free soon: the Imperial City

During the PAX West event, Zenimax surprised players of the MMORPG The Elder Scrolls Online (PC, PS4, Xbox One). Soon, the first DLC Imperial City will be offered completely for free. The Imperial City is an important part of ESO.

What did Zenimax explain: Over the weekend, the gaming fair PAX West took place in Seattle. Zenimax, or Bethesda, was also present. It was announced that the first DLC of the MMORPG The Elder Scrolls Online will soon be available for free to all players.

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Free Content for ESO

What does that mean? Once Zenimax offers the DLC ‘Imperial City’ for free, every ESO player can obtain it and keep it – forever.

When will the DLC be free? Still in September, the Imperial City Celebration Event will start. From that date, the DLC will be free. When the event begins and further details will be announced by Zenimax.

Traditionally, the Imperial City Celebration Event takes place in early/mid September.

What does the DLC offer? The first DLC for ESO takes you to the Imperial City in the heart of the province of Cyrodiil. This is a PvE/PvP zone that was intended to bring more life to Cyrodiil, to the borderlands:

  • Molag Bal, the Daedric Prince of Domination and Enslavement, has attacked the imperial capital with his generals of the Worm Cult
  • The Prison of the Imperial City is a group dungeon for 4 players where you encounter a dangerous boss enemy
  • Explore the labyrinth in the sewers beneath the imperial city
  • Try to reach the top of the White Gold Tower
  • You collect Tel’Var stones to buy Alliance gear and valuable items

What does the DLC cost so far? Imperial City is included in the ESO Plus membership, but you can currently also obtain it for 2,500 crowns in the Crown Store.

Free, but not everyone thinks it’s good

Why is the DLC being offered for free soon? The story of The Elder Scrolls Online does not end with the base game. It continues in DLCs and add-ons such as Elsweyr. However, these are paid.

By offering the first DLC for free, Zenimax not only allows fans to experience more of the story but also to discover how the DLCs play. This essentially opens the door for players to further adventures in The Elder Scrolls Online.

Those new to the MMORPG will soon get more for their money. This makes it naturally more attractive for newcomers to want to acquire the MMORPG.

With the recently launched WoW Classic, this is a good and important opportunity to again draw attention to ESO and increase the appeal of the online game.

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What do players think? Fans of ESO are currently a bit divided regarding the announcement. Those who have already purchased the DLC are asking for compensation and do not like the idea that something they have spent money on will soon be offered for free.

Others are very excited about it, as they now get more content for free and think it is a good idea for ESO to receive more free content.

There is even speculation that the other DLCs may eventually be offered for free as well, as they are all essentially part of the story and would create a “complete” experience of The Elder Scrolls Online.

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Fortnite: German streamer Montanablack says he is number 1 in Twitch subs

The well-known German Fortnite streamer Marcel “Montanablack” Eris says he now has the most subscriptions on Twitch. Those are subscribers that bring in money monthly. This would mean he has surpassed the streamer Shroud. However, one can’t be too sure about the numbers.

This is what Montanablack says: The streamer tweeted yesterday that he is the number 1 in the world when it comes to subs. He claims to have 35,233 subscribers.

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How much money does Montanablack earn with the subs? That is not entirely clear. It depends on the deal he made with Twitch and what the exact “tiers” of the subs are.

A Tier-1 sub brings in $4.99 a month, of which the Twitch streamer receives at least 50%. Assuming the worst case where all subscribers are only Tier 1 and Montanablack has made only the minimum deal with Twitch, that would already be $88,000 a month – but there is likely much more money coming in each month.

In addition to subscriptions, a streamer also earns money through ad revenue, personal sponsorship deals, donations, and in the case of Fortnite through the “Creator Code”, which Montanablack used to share frequently in the past. He no longer uses this Creator Code, however.

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Numbers of other Twitch streamers not really known

What is the catch? Although Montanablack says he has the most “subs” on Twitch, it’s not officially confirmed.

There are websites that keep track of how many subscriptions an individual streamer has – but these numbers are not bombproof: While follower and view counts are publicly accessible, the same does not apply to subs.

The streamer Summit1g, someone with many subs himself, said that the numbers circulating on the internet are unreliable and only estimates.

In the past, it was indeed noticeable that the numbers shared by streamers significantly differed from those of tracking sites. The tracker sites then update their figures based on the latest information from the streamers.

Fortnite-Monte-3-940x400
With videos like these, Montanablack also became known on YouTube.

According to one of these tracker sites (via twitchtracker), streamer Shroud was previously ranked 1 with over 30,000 subs. When he is addressed in his stream about Montanablack now having more subs, Shroud barely pays attention to it.

Shroud expects to have fewer subscribers due to WoW Classic.

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What does the number say? Despite all the doubts about whether this qualifies him as number one worldwide, 35,000 subs is a strong number – they show that Twitch, Fortnite, and Montanablack have achieved considerable relevance in Germany.

The honorable brother rises to No. 1 in German Twitch with Fortnite

What distinguishes Montanablack? The streamer Montanablack comes from the “Call of Duty” scene, then shot up further with Fortnite, just like many streamers in the English-speaking area, such as Tfue, Ninja, or Myth – or the French Gotaga.

In recent months, Montanablack has been found more frequently on Twitch in the “Slots” category for online gambling.

Montanablack has a unique speaking style. He uses phrases like “differently good” instead of “very good”, things happen on “kiss kiss kiss” basis and everything is somehow related to honor: people are taken honor, given honor, they are brothers of honor or honorable men.

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Montanablack is the most successful German Twitch streamer with 1.850 million followers. Following him are

  • Trymacs with 1.044 million followers
  • and Gronkh with 1.029 million followers

Montanablack maintains a sort of “ex-gangster” image and has been in the media due to some conflicts with the law:

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Blizzard is reportedly looking to entice Classic players with a good offer for WoW

Is there a special offer coming for WoW Classic players? The Brazilian Facebook account of WoW posted that players who reach level 60 in Classic will receive the expansion Battle for Azeroth and a level 110 boost for a character. However, the post has since been deleted.

What kind of offer is this? The Brazilian Facebook account of World of Warcraft recently highlighted a special offer. Players who reach level 60 in WoW Classic would receive the latest retail expansion Battle for Azeroth and a booster that takes a character to level 110.

WoW Classic Queue
The hype around WoW Classic is currently huge. Queues are not just before, but also in-game

Why is this a good offer? Blizzard would hit two birds with one stone here: they can capitalize on the current popularity of Classic to fill the servers of the retail version with new players.

Additionally, Classic and Retail already share a subscription. New players returning to Azeroth with Classic might find the offer a good entry point into the current World of Warcraft.

WoW Classic Facebook Brazil Offer
“A toast to 15 years of WoW. If you reach level 60 in WoW Classic, you will receive the expansion Battle for Azeroth and a level 110 boost.” Source: wowhead

What’s the catch? A few hours after the post went live on Facebook, it was deleted again. The players on WoW Reddit however, believe in the authenticity of the offer. They think it might be that the Facebook post accidentally went live too early and was therefore deleted.

Players see the whole operation as a clever move by Blizzard. Some people might keep their subscription just to grab Battle for Azeroth. Other players state that they would likely play both Classic and Retail. Especially because they could exchange gold for tokens and thus finance their subscription.

The first player reached level 60 in Classic last Friday:

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4 things that Destiny 1 still does significantly better than Destiny 2

Destiny 1 has some great features that Guardians sorely miss in Destiny 2 or that are worse in the sequel. The predecessor does this much better.

This is how Destiny 2 developed: When Destiny 2 was released in September 2017, it primarily disappointed the veteran Guardians after the story was completed. The endgame was dull and lacked long-term motivation. In addition, Destiny 1 was in a much better state in 2017, offering a ton of content, which is why many players soon missed their old Guardians.

Over the past two years, Bungie has worked hard on Destiny 2, gradually improving it. Currently, it offers so much content that activities will have to be removed in the future when new ones are added to avoid overflowing. Destiny 2 has grown significantly and continues to grow.

Nonetheless, there are some aspects of the game that the predecessor, Destiny 1, addressed much better. And with Shadowkeep, nothing should change regarding these aspects yet. The idea for this article came from XHOUNDISHx, whose video we embed here:

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Strike-specific loot was cooler

This is the situation in Destiny 2: In Destiny 2, there are rewards that can only be obtained through strikes. However, this is only possible through the Nightfalls, which rotate weekly.

The regular strike playlist has meanwhile substantially declined. Guardians have long criticized that it is hardly worth playing the strikes.

By the way: Even the Nightfall-exclusive rewards were not available at the launch of Destiny 2. They had to be introduced later.

This is how Destiny 1 did it better: In Destiny 1, Guardians specifically hunted for strike-exclusive loot and could spend countless hours on it. Because for some weapons, one wanted a God Roll, which made the strikes along with their loot in Destiny 1 much more exciting and motivating. Among the most sought-after exclusive weapons were the Imago Loop from the “The Immortal Spirit” strike and the Grip of Malok from the Omnigul strike.

There were also some cool strike-exclusive armor pieces, such as Taniks’ cloak or Malok’s hood.

malok
Malok’s Hood

In addition, a skeleton key system was introduced in Destiny 1, which allowed players to specifically obtain strike-specific loot. Those who had to play the Nokris Nightfall repeatedly in Destiny 2 to finally obtain the strike loot for the Wanderer title would have wished for such a system in Destiny 2 as well.

The vendors disappoint in Destiny 2

This is the situation in Destiny 2: Several vendors have been boring Guardians for quite some time.

  • All faction vendors have had no use for ages since the faction rally was put on ice.
  • The gunsmith Banshee-44 is no longer as exciting as he once was in Destiny 1, when he hosted the weapon day weekly and could bring in weapons with top rolls.
  • And the vendors in the various worlds desperately need fresh and larger inventories.

This is how Destiny 1 did it better: In Destiny 1, the vendors in the Tower had much larger loot pools, with items rotating weekly. It was exciting to check the vendors each week and see if there was a Palindrom with God Roll among them.

Furthermore, Banshee-44’s weapon day provided a bit of variety, and the factions offered exotic exclusive items if one served them for a while. The ability to make progress with certain vendors over a long period to earn their loot is currently completely absent in Destiny 2.

destiny-2-fraktionen-anführer
Only standing around dumbly in Destiny 2 – the factions

PvP needs more love

This is the situation in Destiny 2: The PvP in Destiny 2 has been criticized since launch. Since every mode was played in 4v4, no level advantages were activated, and especially the Trials were a huge disappointment, everything in the Crucible felt like a boring uniform mass.

Over the years, there have been new content in PvP, but not much has happened since Forsaken. New maps, new modes, and more variety are desperately needed. With Shadowkeep, two “new” maps are being added, but these are just old maps from Destiny 1. More love for the PvP, Bungie!

This is how Destiny 1 did it better: In short – Trials! This mode is painfully missed in Destiny 2, as it provided a new challenge for the PvP pros and for everyone who wanted to mercilessly fail in Trials weekly in Destiny 1.

The special thing about the Trials in Destiny 1 was also that they told a small story of their own. It was not just about getting the cool Trials gear but also about reaching the mysterious lighthouse. The Trials had something mysterious and captivating about them.

destiny-2-sonnenwende-rüstungsglühen

Guardians want cool armor

This is the situation in Destiny 2: In Destiny 2, there is a lack of armor pieces with crazy, visual features. These were highly sought after in Destiny 1. This is likely one reason why so many players recently wanted to obtain the Solstice armor, as it can be equipped with an armor glow.

Overall, the design of many armor pieces in Destiny 2 is not received as well as the D1 armors were. Among the few exceptions is the armor from the Escalation Protocol, which is gaining importance again in Shadowkeep.

This is how Destiny 1 did it better: Many Guardians found numerous armor pieces from Destiny 1 to be more creative, cooler, and better suited for a Guardian than some of the gear from Destiny 2. Additionally, Destiny 1 also brought many armor pieces with impressive visual effects towards the end, like the raid armor or Trials gear:

destiny-hüter
destiny-rise-trials-waffe

Especially the armor from high-end activities in Destiny 1 visually destroys almost everything one knows from Destiny 2.

What do you miss in Destiny 2 that Destiny 1 did significantly better?

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von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Field Research September – Here are the rewards and Shinies

The field research for September 2019 in Pokémon GO is here. We show you what tasks, shinies, and rewards await you.

What’s new? On the evening of September 1, the tasks of the field research in Pokémon GO changed. Trainers have since gathered new research and their rewards.

We show you here in the overview what new tasks are available and with which Pokémon encounters and possible shinies you will be rewarded.

New Field Research – Quests – in September 2019

These findings come from the community at TheSilhproad. Throughout the day, these quests will be updated again.

Throws

  • Land 5 great curveball throws in a row – Encounter with Pandir #3*
  • Land 3 great throws – Encounter with Haspiror*, Nebulak*, Anorith* or Liliep
  • Land 3 great throws in a row – Encounter with Onix*
  • Land 5 good throws – Encounter with Voltobal
  • Land 3 fantastic throws in a row – Encounter with Larvitar*
Pokémon GO Pandir Overview
The Pandir forms – From 1 (top left) to 8 (bottom right)

Catching

  • Catch 5 fairy-type Pokémon – Encounter with Marill
  • Catch 3 different species of psychic Pokémon – Encounter with Traumato*
  • Catch 3 fire, water or electric Pokémon – Encounter with Dodu
  • Use 5 Himmihbeeren to catch Pokémon – Encounter with Quiekel*
  • Use 5 berries to catch Pokémon – Encounter with Schneppke*
  • Catch 5 normal-type Pokémon – Encounter with Zigzachs*
  • Catch 4 ice or grass-type Pokémon – Encounter with Jurob*
  • Use 10 Nanab berries when catching Pokémon – Encounter with Sichlor*
  • Catch 15 Pokémon – Encounter with Sandan*
  • Catch 10 Pokémon – Encounter with Karpador*
  • Catch 5 Pokémon with weather boost – Encounter with Quapsel* or Vulpix
  • Catch 1 dragon-type Pokémon – Encounter with Dratini*
  • Catch 3 dark-type Pokémon – Encounter with Fiffyen*
Pokémon GO Dratini Shiny

Developing

  • Develop 1 Pokémon – Encounter with Tragosso*

For this quest, there was initially a chance to encounter an Evoli with a flower crown during the new field research. However, reports about it have decreased. It is assumed that Niantic took this reward back because these special Evoli are now available as research breakthroughs.

Trainer Battles

  • Fight 2 times against another trainer – Encounter with Frizelbliz* (new shiny!)
Pokémon GO Shiny Frizelbliz
Frizelbliz and its evolution Voltenso – Normal (left) and as shiny (right) – Source: Reddit
  • Fight 2 times against a team leader – Encounter with Natu*
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Gyms and Raids

  • Win 3 gym battles – Encounter with Rossana
  • Fight in a gym – Encounter with Menki* or Makuhita*
  • Fight 5 times in a gym – Encounter with Machollo*
  • Use a very effective charge attack 7 times in gym battles – Encounter with Elektek
  • Win a gym battle – Encounter with Schiggy*, Glumanda* or Bisasam*
  • Fight in a raid – Encounter with Spoink*
  • Win 5 raids – Encounter with Aerodactyl*
  • Win a level 3 raid or higher – Encounter with Amonitas* or Kabuto*
Pokémon GO Raids

Eggs, Transferring, Gifts, Buddy, Miscellaneous

  • Hatch 1 egg – Encounter with Owei or Hoppspross
  • Hatch 3 eggs – Encounter with Magmar
  • Transfer 3 Pokémon – Encounter with Zobiris*
  • Send 10 gifts to friends – Encounter with Sniebel*
  • Trade 1 Pokémon – Encounter with Bronzel*
  • Use 5 power-ups on Pokémon – Encounter with Schiggy*, Glumanda* or Bisasam*
  • Take 5 snapshots of Evoli – Encounter with Schluppuck
  • Earn 3 candies by walking with your buddy – Encounter with Ponita*

We will continue to update this list if there are any changes.

What do you think of the new field research for September in Pokémon GO? As a breakthrough, many Evoli await you now.

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This is an AI-powered translation. Some inaccuracies might exist.

With this new Warlock Exotic, you look like hardcore alcoholics in Destiny 2

In Destiny 2, a new Warlock Exotic from Shadowkeep has been discovered – and many Guardians are currently mocking it.

What is this Exotic? Currently, the gaming convention PAX West is taking place in Seattle, where Bungie has some booths. Curious Guardians can try out fresh content from the Fall expansion Shadowkeep and Season 8.

A clever Guardian discovered a new Warlock Exotic there, took a photo of it, and posted it on reddit.

  • It is an exotic chest piece for the Warlock
  • The name is “Stormdancer’s Brace”
  • It is an Exotic tailored for Stormcallers
  • It is expected to come into play with the Shadowkeep expansion

This is what it looks like:

destiny 2 warlock exotic

Exotic has space for some cans of beer

Guardians are mocking this: This Exotic is currently causing quite a stir on reddit – mainly because of its appearance.

“It looks like he’s using a six-pack of Bud Light as armor,” jokes one Guardian. Another adds: “I always wanted a Warlock with a belt that has space for his Bud Light cans.”

This Exotic has the Warlock strapped with some energy rods that look like beer cans. Since Bud Light beer is sold in blue cans, many players are laughing about the fact that the Warlock probably enjoys drinking Bud Light.

Some Guardians are already hoping for an emote where the Warlock takes a can from his armor and takes a few sips.

If you’re preparing for a fun gaming night in Shadowkeep, you can soon dress your Guardian accordingly. And generally, the armor doesn’t look so bad, several users agree.

“A chest piece that can carry a whole six-pack of Bud Lights? Nice!” summarizes one Guardian all the jokes.

This ensures that the Warlock won’t go into the upcoming challenges thirsty. Even if it gives the impression of having a slight alcohol problem…

Already with another Shadowkeep armor, the Warlock looks a bit unfortunate.

Destiny-Warlock-Arkus

What can this Exotic even do?

This is the exotic perk: Every enemy you defeat with the Stormtrance super increases the damage you deal with Stormtrance.

Guardians are currently unsure how useful this will be. It probably depends heavily on how significant the damage increase will be.

Currently, the Crown of Storms is a good Exotic for Stormcallers that extends the duration of the super on kills. It likely depends on the situation whether more damage or a longer duration of the Stormtrance super is better.

Several Guardians agree that the damage boost must be considerable if this Exotic is to be useful in practice.

What do you think of this Exotic – and its appearance?

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von Tom Rothstein
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Source(s):
  1. reddit

Cosmetics in Borderlands 3 are apparently as crazy as the game

Shortly before the release, more and more information about Borderlands 3 is being revealed. Now the developers have revealed what players can expect from the cosmetics in the game.

Where does the information come from? In a Q&A session by IGN with some fans, the art director of Borderlands 3, Scott Kester, spoke about cosmetic items in the latest series installment.

What did the fans want to know? Kester was asked among other things, how far Gearbox would go with the customization options in Borderlands 3. Fans were also interested in whether there would be skins that change the entire look of the character and not just specific parts of the Vault Hunter.

Borderlands 3 psycho fan crawl title 1140x445
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This is what was said in response: In response, the art director said: “Right from the start of the customization discussions for Borderlands 3, I wanted to push the aesthetics further and more dramatically than we have ever done before. It was important to get crazier in terms of heads and skins (of the characters) to cover the entire spectrum between cool and really insane. In my feeling, we have succeeded in that.”

Then Kester continued: “We have crazy heads, animated skins, and even the ability to change the colors of any skin in the game. That said – I love the idea of unique full-body skins. But it makes more sense to implement an idea like that with something that is coming in the future. A good idea!”

As it looks, there will not be skins that change the entire character model for now – at least not at the release of Borderlands 3 on September 13. However, for the future, Gearbox apparently does not rule out such a feature.

Perhaps this feature will come in one of 4 planned major DLCs. Otherwise, it sounds like they will generally build on the cosmetic model of Borderlands 2 with various interchangeable character heads and skins, enriching it with new possibilities. Fans can apparently look forward to all sorts of crazy and insane cosmetics.

Also interesting: In recent days there have been a lot of fresh information about Borderlands 3 – including endgame elements as well as the content roadmap after the launch in 2019. You can find more about it here:

What do you think about this response? Are you satisfied with the current state of the system? Or would you have liked other customization options?

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von Cortyn
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN

WoW Leak: Are we all going to die in patch 8.3?

A new leak about the next addon of World of Warcraft is causing a stir. It could be that all our characters will have to die.

Slowly but surely, the expansion “Battle for Azeroth” is approaching its end. Although there is still the smaller Patch 8.2.5, which is currently on the PTR, Patch 8.3 will likely already be the finale of the expansion. A few weeks ago, we had discussed a potential leak regarding the expansion “Shadowlands”. Now there is further information building on that.

And it looks bleak: Almost all characters will die.

What was leaked? A new screenshot was published on 4chan showing the harbor of Stormwind with a ghostly fleet. The fleet bears the banner of the Forsaken. There was a lot of information about how the final battle of Battle for Azeroth would unfold and what the following expansion is about.

This is the Battle of Stormwind: The leak states that the last raid is “The Battle of Stormwind”. Sylvanas feigned an attack on Thunder Bluff to take revenge on Baine. In reality, however, she launched an attack on Stormwind and nearly took the city completely.

In the raid, Horde and Alliance now (temporarily) join forces to attack Sylvanas. The first boss fight is supposedly an Azerite machine that must be escorted from Goldshire to break open the city gates.

Afterwards, one fights their way through the city, alongside the great leaders of Alliance and Horde, leading up to the final battle at the harbor of Stormwind. The penultimate fight is said to take place against Nathanos, who “is decapitated by Tyrande” at the end.

All heroes die: The finale is divided into two parts, starting with a fight against Sylvanas. After a while, supposedly Bolvar (the current Lich King) appears and begins to kill leaders of the Horde. For example, Lor’themar dies. Bolvar then joins the Alliance (where his daughter Taelia also fights). Sylvanas then targets Genn Greymane, whom she shoots.

Then comes an “intermission”, a small phase with lots of dialogue. The events will cause the remaining leaders of the Horde to side with Sylvanas again.

The final battle is the fight of all leaders of the Horde against all leaders of the Alliance.

This also means that there are two versions of this boss fight. Alliance players must defeat Sylvanas, while Horde players must defeat Anduin.

HotS Anduin Wrynn title 1140x445

Once one side is victorious, there is a cinematic. Anduin kills Sylvanas (or Sylvanas kills Anduin, depending on the faction played), but then succumbs to his own wounds. All characters, all heroes are dead, and silence falls over the harbor of Stormwind.

The heroes then awaken in the Shadowlands, the realm of the dead. There, a fleet of Helya’s ships and Sylvanas awaits, who explains that they are now “strong enough”.

Gnomes and Goblins find a solution: In the events “before the release” of the addon, the gnomes and goblins collaborate to find a way to communicate with the Shadowlands. This lays the groundwork for the new tinkerer class. This collaboration creates an item that allows players to switch between the Shadowlands and the real world – this is essentially the “Hearthstone” of patch 9.0.

The leaked map of the Shadowlands.

How likely is the leak? It’s hard to say whether the story is true. However, it is true that Stormwind has long been the “big target” of Sylvanas. This has not only been mentioned in the game but also in the pre-history of BfA, the book “Before the Storm”. That Sylvanas has something planned for Stormwind is therefore very likely. Whether it will actually be as drastic as this supposed leak suggests remains to be seen.

Please keep in mind that this “leak” contains unconfirmed information. It is entirely possible that this is just a fake. But sometimes the theories spun in anticipation are indeed more exciting than the truth – right?

What do you think of this “leak”? Do you believe there is some truth to it? Or is it all just made up?

Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmo-champion.com

How the new Planetside Arena wants to stand out from Fortnite and Apex Legends

In September 2019, Planetside Arena (first PC, later PS4, Xbox One) enters Early Access on Steam. The release date is September 19. We look at 3 ideas on how the new title from Daybreak aims to differentiate itself from the two battle royale giants, Fortnite and Apex Legends.

When does Planetside Arena launch? Planetside Arena was announced at the end of 2018, but has been delayed twice.

It was speculated that the surprise release of Apex Legends in February 2019 disrupted Planetside Arena’s plans: They were actually aiming for a release at the end of March – but it was postponed to summer 2019.

Daybreak_PlanetSide Arena_ArmorClasses_7

But now it’s finally approaching. Planetside Arena launches on September 19 in Early Access on Steam.

They offer:

  • A team mode with 3-player teams
  • A squad mode with 12-player teams

In total, more than 300 players will be in battle.

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Planetside Arena comes for PC – later PS4, Xbox One

For which platforms does Planetside Arena come? Initially, Planetside Arena is only playable on PC via Steam. A launch on PS4 and Xbox One is planned for the second quarter of 2020. Then the PC version is also expected to have its full launch.

What will the game cost? $20 at release on Steam – but there is also a $50 edition.

An initial roadmap shows players what to expect.

Planetside-Arena-Roadmap

Special Features: Classes, Weapons, Size, Vehicle

How does Planetside Arena plan to stand out from the competition? The developers are quite confident. In an interview with PCGamesN, producer Andy Sites states that many games took an existing game and applied a “battle royale rule set” over it – which doesn’t quite work. It seems Sites is hinting at Fortnite.

They have planned three major ideas:

  • Players choose a class and start a match with two weapons of their choice that they can upgrade later. This is called a “loadout system.” This aims to prevent players from having the tedious phase of frantically searching for a weapon.
  • Additionally, players receive a personal vehicle that allows them to move quickly and stay close to the action.
  • Planetside Arena also aims to score points with the map size of 64 square kilometers and the sheer number of players – as Planetside has always been known for its enormous scale.

Planetside Arena states that players should focus on the action rather than the tedious work of finding a weapon or getting around the map.

We are curious whether Planetside Arena can establish itself as a new battle royale title. Previous attempts by games like Realm Royale haven’t been very successful, even though the initial hype there was quite large.

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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  2. mmoculture

Why the best thing about The Dark Pictures: Man of Medan is the couch co-op

One-dimensional characters and an all-too-familiar setting plague Supermassive’s spiritual successor to Until Dawn Man of Medan. However, if you enjoy watching horror movies with friends, you might still find joy in this title.

What is Man of Medan anyway? Man of Medan is the first installment of “The Dark Pictures Anthology” – a series of games intended to be released independently. Man of Medan is also the spiritual successor to the surprise hit Until Dawn, which guides 10 friends through a horror night. The twist: the player’s decisions have a direct impact on whether and which friends will survive the night.

Despite the clichéd stereotypes, which clearly draw from 90s teen horror films like “Scream” and “I Know What You Did Last Summer,” the various decision-making opportunities and the great atmosphere certainly offer replay value.

man-of-medan-film-scream
Until Dawn is a tribute to films like Scream

With Man of Medan, the shortcomings of Until Dawn are to be addressed while simultaneously increasing the replay value. Two new co-op modes are also expected to play a significant role, allowing you to scare yourself together online or in couch co-op. Although the number of protagonists has decreased (you now control only 5 characters), the various ways to die have significantly increased, which expands the players’ decision-making options.

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This is the story of Man of Medan: 5 protagonists with different relationships meet on a boat to search for sunken treasures. During this adventure, the “heroes” eventually end up on a ghost ship. This ghost ship actually existed. On the SS Ourang Medan, all crew members are said to have died in 1948 under mysterious circumstances. Some explosions on board are believed to have led to the sinking of the freighter.

man-of-medan-screenshots-schiff
The ominous ghost ship – the SS Ourang Medan

Even though there is probably a mundane explanation for the sinking of the SS Ourang Medan, the developer Supermassive Games has added a paranormal twist to the shipwreck that the protagonists experience themselves. Your objective is to guide as many characters as possible safely through the horrors of the ship. In fact, this game goal can be humorously subverted, especially in co-op mode.

man-of-medan-titel

The main characters are walking clichés: Just like in Until Dawn, the developer skips multi-dimensional characters. Worse, Supermassive fails to create a believable character development in Man of Medan. There are

  • the daredevil and womanizer,
  • the smart but boring nerd,
  • the nagging and admonishing captain
  • and the lovey-dovey couple.

Already after the first few minutes, I feel the need to help some candidates meet their demise. However, this weakness of the game reveals the great potential of the co-op mode!

The big plus of Man of Medan: The co-op modes!

You can scare yourself together with friends in two ways: either via the internet or through couch co-op. Both experiences are completely different. In a game with a friend via the internet, each player controls one character simultaneously. Unfortunately, this leads to somewhat strange situations, especially when your partner masters a situation faster than you. You will often be pulled out of your current events because your partner has activated a cutscene.

man-of-medan-screenshots-freunde
Man of Medan is especially fun in co-op

The couch co-op for 2-5 players works significantly better. Each player controls one character, so a maximum of 5. While one player controls their chosen character, the others watch, much like a horror movie, which is why this mode is aptly named movie night. Since your decisions can significantly impact your fellow players, movie night offers a lot of potential for both conflicts and a lot of fun.

Because not infrequently, your decisions can lead to another character meeting their end. This gives you the opportunity to experience the story in a completely different way through challenges:

  1. Every player must ensure that their chosen character quickly meets their demise. The last one standing loses.
  2. At the beginning of the game, you not only select your own character but also find a “victim” among your friends’ characters. Your goal is now to ensure that your chosen victim loses as quickly as possible through your actions.
  3. Band together and tackle the challenge of keeping all your characters alive. This is more difficult than it sounds and requires some experience with the possible decisions in the game.

For the hardcore variant, you can also combine the challenges with a drinking game.

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In the story progression, you can see which decisions you’ve made

A playthrough lasts: The developers specify a playthrough of 4-5 hours, akin to a movie night in the Lord of the Rings format (the extended version, of course). Due to the many ways to die, the story can be experienced in different scenarios. Conveniently, you can view the different branches of the story in the menu and thus at least roughly know what you missed or where other decisions would lead to different outcomes.

What do you think of the co-op mode? Would you invite your friends for a fun movie night with the game?

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This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Young pro wins 1vs6 against top players like Tfue – „Play of the Year“

In eSports, TSM ZexRow has won a 1vs6 match in Fortnite . The special thing: The opponents were two of the strongest trios in Fortnite. Among them is the Twitch streamer, Turner “Tfue” Tenney, with his partners Cloak and 72hrs. On reddit, this is referred to as the play of the year.

This is the situation: The play took place in the Trios Cash Cup, which the Trio tournament runs during the “Championship Series” of Fortnite. Every weekend, teams of 3 compete here worldwide, belonging to the top tier of Fortnite.

At the beginning of the clip, TSM ZexRow is already alone – his two partners have been taken out. And around him lurk two of the best trios in the USA:

  • Turner “Tfue” Tenney, the new number 1 on Twitch, with his partners Cloak and 72hrs – They are currently in 6th place in the trio competition in NA West.
  • The second trio consists of Pika, Rhux, and Joel – they are also really strong Fortnite players. They currently hold 11th place in NA-East in the Trio Series.
Fortnite-Faze-Tfue-Cloak
Cloak (left) and Tfue (right) are currently playing as a trio in Fortnite with 72hrs.

Pro player remains incredibly calm and controlled

The clip shows: It’s hard to follow the clip because TSM ZexRow acts at high speed.

The clip starts with ZexRow getting a quick snipe on Cloak, causing him to drop to low HP and retreat. Then Tfue and 72hrs attack him, but they never manage to catch ZexRow because he controls the builds.

With quick editing and building, Zexrow can always evade the attacks and choose when to attack the opponent from ambush.

The windows of opportunity for attacks are only open for a few moments. He uses these short windows by delivering shotgun blasts that find their mark and cost the opponents a lot of hit points. Then ZexRow builds again and changes position.

Fortnite-5-1140x445

With a sudden attack, he finally manages to take Cloak out up close. The already wounded Tfue goes down next, before ZexRow now takes out 72hrs in a duel.

Due to the special rules that apply in Competitive, ZexRow is back at full health afterwards.

ZexRow nearly wins the fight against the second trio effortlessly. Here he can once again control the fights, seize and maintain the initiative.

While the professionals he previously took down watch him, they are still impressed.

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Players call the clip “Play of the Year”

This is how it’s discussed: On reddit, the clip is being discussed. Several users say it must be the “Play of the Year” in Fortnite.

It’s fantastic how ZexRow maintains control and calm in such a difficult situation. He gives the opponents no chance to cooperate but isolates them.

However, the attacking opponents are also criticized. They apparently seem to be in panic because they are low on HP and cannot coordinate their efforts against ZexRow.

This is how the defeated react: Cloak watches TSM_Zexrow for a while as he dismantles the second duo and says: “OMG, this guy is just crapping on those pros.”

Tfue says: “Yeah, ZexRow is cracked, bro.” – Whatever that means.

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The new generation of Fortnite professionals

Who is ZexRow? TSM ZexRow belongs to the “young generation” of Fortnite players who have been described as “nerds” by streamer NickMercs. They are young and can build incredibly fast.

With his partner TSM Vinny1x, Zexrow became a finalist in the Fortnite World Championship in Duo, winning $225,000.

ZexRow claims to have been playing shooter games like Call of Duty since he was 6 years old and has developed good aiming skills at a young age, which he later refined in games like Counter-Strike: Source. He had to learn to play in a team then as well. Now with Fortnite, he, like many others, has seized his chance.

ZexRow is part of the organization “Team Solo Mid”, one of the most well-known esports organizations in the world, which built a young Fortnite team back in February 2018.

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Thus, Dead by Daylight no longer has a bloodnet on Mobile

We spoke with Mathieu Cote, the Director of Dead by Daylight Mobile, and he explained to us why the mobile version no longer has a blood web. He also shares some other exciting details.

One of the biggest changes between the PC and mobile versions of Dead by Daylight, aside from the controls, is the blood web. It has been completely changed.

This is what the Director of DbD Mobile says:

The main reason [for the change] was actually that it was very difficult to present the blood web to players on mobile in the same way as on PC.

Another reason was that mobile gaming is consumed in small bites. You play for a few minutes and then put it down. And it should still be possible for people to navigate through the system. 

Mathieu Cote, Game Director
dead by daylight mobile killer pov
You move the character with the left “analog stick” and perform actions with the right thumb

The blood web is a huge chunk that you have to work through on PC or console, according to Cote. When players then played DbD on mobile and purchased something from the blood market, it gave them the corresponding feeling of progress, he explained.

Cote also explained how the blood market works:

These are exactly the same items that you can obtain there, only they are presented in a slightly different way. 

In each row, you have to decide what to spend your points on. And with each row, the items become rarer and rarer, and when you reach the bottom, you have to choose one of the three best. And then you move on to the next level.

dead by daylight mobile blood market
You work your way from top to bottom and unlock items

Aside from the blood web, the team wanted to keep the game as close to the PC and console versions as possible:

  • The mobile version will not receive exclusive content in the form of skins and other cosmetics.
  • The progress will be approximately equally fast.
  • Social features will be added once they have also been revised for the PC and console versions.
  • The game is free-to-play, but to unlock all content, mobile players will have to pay the same price as on PC and consoles.

The interest in DbD Mobile is greater than expected

By now, Dead by Daylight Mobile has been released in several countries on the App Store. Originally, the betas were supposed to be purely technical tests to ensure the stability and performance of the app, but it turned out differently.

We expected 5k -10k players. But we received, as far as I know, over a million installs. There is a lot of interest, people are playing Dead by Daylight Mobile. So we decided to add more features early on and expand to more regions. And the feedback has been great so far.

Mathieu Cote, Game Director

The interest in the game has gone so far that players have changed the region of their app store to download it from the stores of other countries. However, this led to performance issues.

dead by daylight mobile survivor
In the free-to-play version, you will be able to play 2 killers and 3 survivors

This is what the Director says to the players: Cote believes that there are many fans of Dead by Daylight among the players. Although the mobile version does not yet have cross-play or cross-save features with the PC and console versions, Cote believes that many fans will still play DbD Mobile on their smartphones, partly because it is free.

But also simply mobile users who may not own a gaming PC will take a look at the game, according to Cote. According to him, there is also another group:

But I think there still exists a large fan base of DbD that hasn’t played it yet, but mostly watches. They are the viewers on YouTube or Twitch and now the game is coming free to mobile and they think, “Oh, I could play that.”

Stranger Things comes with the latest chapter of Dead by Daylight

This is what the future brings: After the launch of the mobile version of Dead by Daylight, the developers will initially focus on new content. The latest chapter of the game brought a new monster and two new survivors from the popular series “Stranger Things”.

Next time, however, the devs want to create something of their own. Cote said about this:

Well, we definitely have a lot of original content that we want to implement. There are many stories and folklore that we haven’t properly addressed until now.

It’s funny because we always say we want to focus on our own content and then we get the opportunity to do Stranger Things. […] But yes, we actually want to bring our own content. We put a lot of effort into the stories behind the killers.

More on the topic
The best perks in Dead by Daylight will soon be much easier to obtain
von Cortyn
This is an AI-powered translation. Some inaccuracies might exist.

The expansions and DLCs of Destiny – From Best to Worst

The wait for the upcoming expansion Shadowkeep for Destiny 2 continues. In the meantime, we wondered which have been the best and worst expansions in the Destiny universe so far. Do you agree with our ranking or do you have completely different ideas?

What kind of ranking is this? For this ranking, Tom, Sven, and Micha sat down at the virtual pub and talked candidly: Which expansions and DLCs from the Destiny universe were enjoyable, and which made us roll our eyes?

Reaching a consensus was not so easy. One member of the exclusive circle of self-proclaimed “Destiny experts” was quite adamant about not rating the first Destiny 2 expansion Forsaken as highly as the other two Guardians.

After hard negotiations and some gritting of teeth, however, the ranking was established. Since the decision was so difficult and far from unanimous, we let the participants have their say. We explain how we voted and why Sven hates the Dreaming City so much.

Destiny grimoire Oryx

Destiny Expansions and DLCs – This is Our Ranking

Our ranking from top (above) to flop (below):

  1. Kingsfall (Destiny expansion, 2015)
  2. Forsaken (Destiny 2 expansion, 2018)
  3. Darkness Awaits (Destiny DLC, 2014)
  4. The Rise of Iron (Destiny expansion, 2016)
  5. Season of Opulence (Destiny 2 Annual Pass)
  6. Season of the Forge (Destiny 2 Annual Pass)
  7. House of Wolves (Destiny DLC, 2015)
  8. Warmind (Destiny 2 DLC, 2018)
  9. Season of the Drifter (Destiny 2 Annual Pass)
  10. Curse of Osiris (Destiny 2 DLC, 2017)

Tom: Darkness Awaits will probably always be the best “small DLC” for me

This is what Tom says: Whether Kingsfall or Forsaken was the best Destiny expansion ever – I don’t want to make a definitive statement on that. Both expansions shook the game dramatically and raised Destiny (TTK) and Destiny 2 (Forsaken) to a significantly better level.

While I particularly liked the story around Eris and Oryx in TTK, which ended in the magnificent Kingsfall raid, I was captivated by Forsaken with the Triumph system and the Dreaming City.

destiny-2-dreaming-city

Darkness Awaits will probably always be the best “small DLC” in Destiny for me. I played the Crota raid repeatedly and was fascinated by the crazy ways other guardians defeated Crota. Moreover, Darkness Awaits brought many iconic weapons into the game, like the Black Spindle or Crota’s Fury. At the release of Darkness Awaits, there were complaints about too little content for the money, but I have some of my best Destiny memories from that time.

The Rise of Iron, which was partly seen as a stopgap to bridge the gap until Destiny 2, ultimately represented a worthy conclusion to Destiny 1. The expansion not only brought a cool social space inhabited by wolves with Felwinter Peak but also several iconic weapons from Year 1 that evoked feelings of nostalgia, such as the Gjallarhorn or the Icebreaker.

The Drifter season and the bottom-ranking Curse of Osiris consistently land at the last spots. While the Drifter season only offered something for Gambit fans and even the Reckoning couldn’t convince, a lot went wrong with Curse of Osiris. Honestly, I don’t even want to think back on that.

destiny 2 drifter season 6
The Drifter

Sven: I never warmed up to the “Lord of the Rings” look of Forsaken

This is what Sven says: Kingsfall and Forsaken are, in my eyes, the best expansions for their respective games. TTK made Destiny 1 noticeably better, Forsaken improved the previously maligned Destiny 2. But as good as Forsaken may be for Destiny 2: I simply love the dark setting of TTK and never really warmed up to the “Lord of the Rings” look of Forsaken. Therefore, TTK is personally the better expansion for me.

For this reason, Darkness Awaits comes next for me. Especially what Bungie created in the Hellmouth under the surface of the Moon remains unforgettable to me to this day.

Next comes The Rise of Iron. I loved the new area “Plaguelands” and found the SIVA setting simply awesome.

destiny-iron-lords

Even though I never liked the bling-bling look of the Leviathan, I was convinced by the chalice mechanic from the Season of Opulence. Next comes the Black Armory with its forges and the Fallen raid “Scourge of the Past”. This still embodies my favorite raid in D2. I also found the futuristic armor of the forges simply great.

Everything that follows really left me cold or disappointed. Neither House of Wolves nor Warmind really grabbed me. Since Gambit is absolutely not my thing, I have never played Destiny 2 as little as during the Season of the Drifter. And I don’t think I really need to say much about Curse of Osiris.

Osiris-Destiny
Doesn’t anyone really like Curse of Osiris?

Micha: I’m glad that I didn’t have to go to Mercury for the Solstice armor

This is what Micha says: The first two entries on this list made it really hard for me: Kingsfall or Forsaken? I love Forsaken, but the hunt for the Barons didn’t work out well for me with the individual adventures, and the break between the Uldren story and the Dreaming City was too strong for me.

Kingsfall captivated me right from the start. I like the Dreadnaught and the Kingsfall raid, and Oryx really felt threatening as a villain. In the end, Oryx’s adorable chicken feet probably made the difference.

Then, of course, Darkness Awaits with the Crota raid.

destiny-crota

In my personal view, The Rise of Iron would have ended up at a later rank. I even like the Season of Opulence and the Season of the Forge from the Destiny 2 annual pass even better. I never really warmed up to the Last Wish raid from Iron Lords. But the forge activity from the expansion was really fun for me until the end.

Only on three positions on this list were Tom, Sven, and I really in agreement: Darkness Awaits, Season of the Drifter, and Curse of Osiris. The Osiris DLC is still quite awful to me, and I’m glad that I didn’t have to go to Mercury for the Solstice armor.

Do you agree with our ranking or would you have voted differently?

More on the topic
Everything about Destiny 2: Shadowkeep – Release, Pre-order and Features
von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Why you should use the Raid Hour with Rayquaza today

Today, on September 1st, the last Raid Hour with Rayquaza is happening in Pokémon GO. Refresh your knowledge about the time, counters, and more here.

What is this event? The last time in 2019, Pokémon GO held a Raid Hour featuring Rayquaza. Trainers assumed that the last Raid Hour with Ray would be the final one. However, the developers at Niantic are starting the final Raid Hour with Rayquaza today, on September 1st.

Rayquaza Pokémon GO

When does the event take place? This evening, from 6:00 PM to 7:00 PM, the Raid Hour will take place.

What happens? The Final Raid Hour with Rayquaza
When? September 1, 2019, from 6:00 PM to 7:00 PM
Bonuses:
– There will be an increased number of Legendary Raids in Pokémon GO’s gyms. You will find many Rayquaza Raids there.
– You have the chance to catch Shiny Rayquaza.

What is the chance of Shinys? The developers did not mention that the chances will be increased for this event. It is assumed that the usual 5% chance of encountering a shiny form of Rayquaza applies.

Why is it worth participating in the Raid Hour with Rayquaza?

Two main arguments suggest that you should participate in this event today.

  • Rayquaza is a strong attacker that every trainer should have in their collection.
  • Today you have the last chance this year to catch the Pokémon and its shiny form during a Raid Hour.

How strong is Rayquaza? Depending on the type, Pokémon GO offers various strong attackers. Rayquaza is the strongest Dragon-type attacker that you can have in Pokémon GO. Dragon-type Pokémon are good all-rounders and can be advantageous in many battles.

What does the shiny form look like? The shiny form of Rayquaza appears much darker in the game. It looks dark green, almost black. Fans have been looking forward to Shiny Rayquaza for a long time.

Pokémon GO Shiny Rayquaza

Rayquaza Counters – Which Pokémon to counter?

If you have decided to participate in the Raid Hour, make sure to pack the most important counter Pokémon.

As a Dragon-type Pokémon, Rayquaza is particularly vulnerable to other Dragon-type Pokémon, Rock, Fairy, and Ice.

Mamutel

The best attackers are:

  • Mamutel with a moveset of Powder Snow and Avalanche.
  • Glaziola with a moveset of Ice Shard and Avalanche.
  • Snibunna with a moveset of Ice Shard and Avalanche.
  • Mewtwo with a moveset of Psycho Cut and Ice Beam.
  • Rossana with a moveset of Ice Shard and Avalanche.

Good attackers also include Articuno with Ice Shard and Ice Beam, Zapdos with Ice Shard and Avalanche, or even Rayquaza with a moveset of Dragon Tail and Outrage.

More on the topic
Pokémon GO: Rayquaza Counter Guide – How to Defeat the Raid Boss
von Patrick Freese

Have you seen the research breakthroughs for September and October? There are many Eevee for you.

This is an AI-powered translation. Some inaccuracies might exist.