Team leader exposes 2 young Fortnite professionals: They mess up his place

In Fortnite , the head of the professional team 100 Thieves exposed two young pros on Twitter. Although both earned $900,000 each through Fortnite at the World Championship, they littered the team house. Fast food wrappers are scattered everywhere. The training arena is a pigsty.

The team head accuses them of: In a video on Twitter, Matt “Nadeshot” Haag shows the cluttered training and living area in the team house of 100 Thieves.

He says: “This is what happens when you let the Fortnite team stay all alone in a wonderful house.”

It sounds a bit ominous when he says: “Ceice, Elevate. We will talk about this. This is really disgusting.”

Twitter-Fortnite-Müll
Feel “right at home” understood as mom cleaning up afterwards.

The camera pans over fast food packaging, showing dirty dishes. Glasses, cups, and trash pile up on the ping pong table, on the tables, and even in front of the computers. It looks terrible.

In the end, you see the astonished expression of an adult looking at it.

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WM Thirds each win $900,000 – cannot stay without supervision

Who are we talking about here? The head of 100 Thieves is Matt “Nadeshot” Haag (27), who was previously a CoD pro himself. He founded the eSports organization 100 Thieves in 2016. The team is active in LoL, Call of Duty, and Fortnite.

The player Elevate’s real name is Hayden Kruger. He is a Canadian teenager who has earned nearly a million dollars in prize money with Fortnite. Just finishing 3rd in the duo at the Fortnite World Championship earned him $900,000, with some taxes on that.

The player David “Ceice” McClellan was Elevate’s duo partner at the World Championship, also pocketed $900,000, and has been successful in Fortnite as well.

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The two young Fortnite pros are part of the Fortnite team at 100 Thieves. They are among the most successful eSports players in Fortnite overall after the World Championship, thanks to the huge prize money.

As seen in team videos, they live, train, and play together with other teenagers in this gaming house.

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“I didn’t do it!”

How the players react: Ceice speaks out. With the classic sentence: “I didn’t do it.” However, he then apologizes to the team head.

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No reaction yet from Elevate.

The Twitch streamer Jack “Courage” Dunlop, also at 100 Thieves, has little understanding for his young colleagues. He says it’s impossible for the two to be that stupid. He tells the team head that it’s time for punishment now.

Fortnite-Elevate-Ceice
Source: YouTube from 1000 Thieves.

How are Twitter users reacting? It varies:

  • One says: Can’t you afford a cleaning lady with all the money? The guys are training 12 hours a day.
  • Others share their experiences: Apparently, cleanliness in eSports teams has been an issue for a long time.
  • And some are completely astonished that only 2 people can cause such a mess – it must have surely been more.
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The Division 2: Players are dying as quickly on the PTS as in Call of Duty

In The Division 2, the testing server phase (PTS) is coming to an end and the next major update is just around the corner. Agents have tried a lot and now found a build that takes out players in PvP as quickly as in first-person shooters.

What is happening on the testing servers? The next major Title Update 6 is approaching, and diligent PC agents can already try out some of the planned changes from the upcoming update on a testing server (PTS).

The PTS phase ends today, October 1st at 2 PM, and Title Update 6 is set to release alongside the content expansion “Episode 2” in mid-October. Many unknown things were discovered on the PTS, and players tested builds, reproduced bugs, and vented in the forums.

The PTS agent “McGuns17” has discovered a nasty build for the Dark Zone, which hopefully won’t make its way into the official update.

Time-to-Kill at Call of Duty Level

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Video by YouTuber “McGuns17”
He shows parts of his PTS builds and some incredibly fast kills

What kind of build is this? The build focuses on the new strength of submachine guns and has high critical values. With ten red damage attributes, “McGuns17” brings his critical stats to a lethal level and can deal an unbelievable amount of damage in mere fractions of a second. His human opponents in the Dark Zone die as quickly as one would expect only from games like Call of Duty. The Time to Kill is almost on par with a fast first-person shooter.

These are the main components of the build

  • The weapon is the MP5 submachine gun with about 23,400 damage
  • 3x Wyvern Wear armor
    • 7% Critical Damage
    • 10% Critical Chance
  • 2x Solokov armor
    • 8% Critical Damage
    • 10% SMG Damage
  • Chest piece with the talent “Berserker”
    • more damage at low armor
  • Backpack with the new talent “Spark”
    • Increases damage on skill hits
  • 10 red damage attributes for a total of:
    • 60% Critical Chance
    • +78% Critical Damage
    • +30% Total Weapon Damage

In the video, “McGuns17” does not show all of his equipment, but makes it clear that this combination is enough to be an absolute killer in PvP.

How does this even work?

How can he achieve such high damage? With the new update, several mechanics are being revised, and one of the most significant changes is the new function of “Passive Talents”.

Until now, the values of these talents could be stacked, meaning that with two parts equipped with the same talent, the value would double. This is no longer possible with the “Passive Talents” – but all values of these talents have been significantly strengthened.

This particularly benefits the two passive talents “Critical” and “Surgical”, as well as the popular “Devastating”. After the update, they will likely look like this:

  • Critical
    • +20% Critical Hit Damage (previously +5%)
  • Surgical
    • +15% Critical Hit Chance (previously +5%)
  • Devastating
    • +10% Weapon Damage (previously +5%).

The talents are only available on gloves or holsters, but already provide a strong foundation for crit builds.

division-2-agent-dark-zone

Testing servers generate strong crit builds

With a good crit chance holster, “Surgical” and the 14.5% critical hit chance from the MP, one quickly reaches 45% crit chance and is usually only a damage attribute away from the 60% maximum.

This build was assembled on the testing server within two weeks, and “McGuns17” thinks there is even more potential. For example, his mask still has the PvE talent “Ruthless”, which offers no advantage in PvP.

division 2 raid x7 (1)

The community partially expected this

What do the players think? The mood in the post about this video on reddit ranges from schadenfreude over the alleged incompetence of the developers to the hope that the testing servers will uncover extreme cases like this to prevent them from making it to the actual release.

Don’t worry, in 3-6 months Massive will do another balance pass. Then another and another and another.

ToeCtter on reddit

Diversity only applies in PvE, in PvP it’s all about the meta and without it you are dead meat. That will never change.

wordlife96 on reddit

Lol, that’s going to be nerfed before TU6 comes out, I’ll bet

frohb on reddit

How the talents and weapons will look with the new Title Update 6 remains to be seen. However, if cases like this already occur on the testing server, it should at least give the developers something to think about.

What else did the testing server have to offer? With the end of the testing servers, the developers can focus entirely on the release of the major Title Update 6. You can read about the highlights that the testing server had to offer here.

Do you think this build could really make it into the game with TU6? Or do you think the developers will react in time?

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This is probably the meanest sniper kill possible in Overwatch

Sometimes it’s all about winning in Overwatch and you can gladly use every sneaky trick available to you…

Actually, matches in Overwatch are decided by various factors. The skill of individual players, their teamwork, and adaptability are probably the most important traits. But now and then players secure victory by resorting to methods their opponents simply do not expect – like using the chat. Streamer Beeftipsy took advantage of this.

What happened? During the fight on the map Volskaya Industries, Beeftipsy positioned himself at one of the side entrances to stop the enemy defenders. However, since agile characters were in constant motion, landing a headshot would have been difficult without revealing his position through some missed shots. But how do you get an opponent to simply stand still for a moment? Right, you address them in the chat.

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That’s exactly what he did, typing “Hey Ashe” in the global chat. After Ashe stood still to respond with “???”, it was already done. That brief moment of standing still was enough time for him to land a headshot and send Ashe back to the respawn room.

Streamer acknowledges his “mistake”: Beeftipsy apparently feels a bit guilty afterward, admitting, “I’ll probably go to hell for this.” Nevertheless, he seemed to have a lot of fun with it. Quite unlike Ashe, who, after her hit, expresses her anger in the chat and lets loose her fury.

Overwatch Widowmaker Highlight Intro I see you Title

What do you think of such an approach? Is it mean, unsportsmanlike, and should it be banned? Or is it just a fun tactic that only works a few times anyway?

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Mehr zu Overwatch: Auf unserer Overwatch-Seite auf Facebook findet Ihr auch weitere News und Specials zum Spiel. Auf der Suche nach Mitspielern? Besucht unsere Overwatch-Gruppe auf Facebook und sucht dort nach Mitspielern.

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Too hard or just right? Anointed enemies divide players of Borderlands 3

Anointed enemies are among the toughest nuts to crack in Borderlands 3. Are they perhaps too strong?

These are anointed enemies: Once you’ve completed the story in Borderlands 3, there are several ways to occupy yourself in the game’s endgame. Both the True Vault Hunter mode and the various Mayhem levels can keep you quite busy.

The Mayhem mode not only makes everything harder and introduces random elements into the world of Borderlands 3. You will also encounter significantly more “anointed” enemies.

The “anointed” are enemies that are even stronger than, for example, badass enemies – but not bosses. They have abilities such as specific immunities or invulnerability phases, the ability to teleport, or special elemental attacks. In short: They are damn difficult to take down.

Anointed enemies are brutally hard to defeat in the endgame

This is how strong anointed enemies are in Mayhem mode: If you have activated the hardest level, Mayhem 3, the name says it all. A fight against an anointed enemy can become a brutal stand-off. Because: The various random modifications in Mayhem 3 can also provide you with additional disadvantages.

You can choose between different Mayhem levels

For example, it can happen that your weapons suddenly only deal half damage in the area where the enemy is located. Or that the element you’re geared towards suddenly doesn’t do much.

At the same time, an “anointed” can ambush you, exhibiting just the right immunities against your build. Then you can expect a really long fight, which may not end in your favor.

Borderlands 3 players are at their wit’s end – or?

This is how players cope with the challenge: On reddit, there are lively discussions about “Anointed Enemies.” Most players agree that it’s cool that there is no universally applicable build that steamrolls everything in its path. However, many players view the anointed enemies as a fight against windmills. This means: Many players find the battles against the quasi-bosses sometimes just too tough – even at a high level.

Several Zane players on reddit report that anointed enemies are unimpressed by the character’s cryo abilities. They prefer to withdraw when an anointed enemy appears – even when Zane is now stronger. However, the other characters also have problems when the “anointed” suddenly become invulnerable, blast lasers at you, or teleport out of the line of fire only to attack from nowhere again. There is a lack of weaknesses. You can see how such a fight can unfold in this video from “Simple Ape“:

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Some players on reddit report having fewer problems. However, they admit that they may have just hit on the right build. Others see the enemies solely as a challenge to overcome, no matter how long it takes.

The majority of players, however, criticize the design of the anointed enemies quite sharply and wish for a nerf. Especially the temporary invulnerability bothers many.

Furthermore, many players feel that the anointed enemies drop too little powerful loot. However, when it comes to this enemy, you are at the right place:

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YouTuber teaches his dog how to play Minecraft – But he is really bad

Even a dog can play Minecraft . While that’s true, whether the dog will actually succeed is another matter …

Few computer games have stood the test of time as well as Minecraft. Even years after its release, the game still has thousands of streamers and YouTubers covering it, and thanks to new patches, there are always fresh contents to discover. However, some YouTubers seem to want to bring friends into the blocky world over the years, but also the animal companions.

At least that’s what YouTuber Liam Thompson thought, who wanted to teach his dog the basics of Minecraft.

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A special keyboard just for dogs: As preparation, a keyboard is first disassembled, which ultimately contains only 2 keys. One for “walk” and one for “destroy” (i.e., hit / break). By using two large pieces of cardboard, only these two keys remain, which the dog then has to learn.

Treats for “destroying”: Then follows the long and hard training, where Thompson tries to teach the dog the two commands. While success takes a while at first and the dog seems rather confused, he later understands the instructions and executes them correctly. As a small bonus, he even (accidentally) discovered jumping in the game.

Do you know the player who completed Minecraft without taking a step?

Or to put it in Thompson’s words: “We managed to get Max to destroy things. We managed to get him to walk. He now masters all the basics of a Minecrafter!”

This is of course a bit self-ironic, but the video has turned out to be quite cute and funny.

Now Max just has to learn to use the mouse and panic bark when encountering a Creeper …

Viewers find it adorable: In the comments, viewers show themselves more or less enthusiastic. Most find this action extremely cute, but some jokingly express their concern:

It’s funny now, but when he starts chatting with others, it will get creepy!

While others ask:

Impressive – but can Max tame a dog in Minecraft?

That would probably be the next step.

What do you think of this action? Is it silly and should one not do this with an animal? Or is the learning for the dog just a fun game with rewards?

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13 million people play Warface on PS4 and Xbox One – This is the status and here’s how it continues

Warface was released for PC in 2013 and now has 13 million players according to publisher My.com. Let’s take a look at how the online shooter is doing.

What is Warface? The free-to-play shooter was released for PC in 2013 and then released for PS4 and Xbox One in 2018.

You experience fast PvE and PvP matches in many modes, with and against other players. We have looked at Warface in a test.

Warface Revive

Warface is doing well

What is the current situation of the game? Originally, Warface was developed by Crytek in Kiev, but the developers have since parted ways with Crytek and are now continuing to work on the shooter at the newly founded studio Blackwood Games in collaboration with publisher My.com.

My.com has now commented on how the game is currently doing. The console versions have reached 13 million players in just one year since release. The company did not disclose the PC numbers. Nevertheless, this shows that Warface is quite popular.

For the situation on PC, we can refer to the Steam version. According to Steamcharts, it averaged 2,110 concurrent players over the past 30 days. The reviews during this period were at 69%.

Warface Screenshot Soldiers

How does the publisher see the situation: My.com has commented on Warface in an interview. Apparently, the console versions are experiencing significant growth. In the first three months, Warface was able to attract around 5 million players on PS4 and Xbox One, and now there are 13 million. The console version was a lucky strike and has noticeably expanded the player base.

According to Ivan Pabiarzhyn, head of the “Warface” brand, there is a marked difference between the preferences of console and PC players. On console, PvE content is completed more frequently, while PC fans mainly play in PvP. Additionally, many of the players on Xbox One and PS4 come from the USA, while in Europe, more players are active on PC.

Ivan Pabiarzhyn sees the continuous development of the shooter as the recipe for success. New modes and maps as well as weapons are constantly being added. Furthermore, players enjoy the achievement system, and the Battle Pass is also well received.

My.com intends to support Warface for a very long time and apparently sees a great future for the shooter.

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In terms of eSports, Warface is particularly popular in Russia. Now the PS4 version is also set to become eSports-capable. A tournament is planned for October or November.

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There are many plans

What does the future of the game look like? The developers are currently working on a new update that introduces the robot SED (Synthetic Engineered Double) as a new class. This is supposed to turn balancing on its head and enable new playstyles. In addition, the Titan update is set to introduce unique weapons and achievements in Warface. New modes and maps are also planned.

Furthermore, the team is already thinking a bit further into the future. Since the PS5 and Xbox Scarlett are expected to be released next year, Crytek is also supposed to play a role on these platforms. However, this does not mean that development for PS4 and Xbox One will be abandoned. The game appears to be doing so well that a port to the upcoming console generation makes sense.

Warface will continue to rely on the CryEngine in the future, but for upcoming titles, My.com wants to use Unreal Engine 4. Additionally, a mobile version of Warface is already in the works. However, it is still uncertain when this will be released.

My.com intends to support Warface for a very long time and apparently sees a great future for the shooter.

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Yes, this is really the new opening of Destiny 2: New Light

The opening of Destiny 2 has been revised for the free-to-play version “New Light”. Destiny veterans will find this new introduction very familiar.

This is how the opening has changed: Many of you will know the original opening of Destiny 2: The city is attacked and destroyed by the Cabal under the leadership of Dominus Ghaul, and the Traveler is captured. But this changes for the New Light version of Destiny 2.

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In the new opening, the freshly created Guardians start just like in Destiny 1 in the old Cosmodrome. There, they are greeted with the usual “Eyes up, Guardian!” and must fight their way through the ruins of the old space station to reach the abandoned ship.

Some elements of the D1 opening have been changed. The Guardians do not need to repair the ship, for example, and the Tower looks like in Destiny 2. But overall, it is a Destiny déjà vu.

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New Guardians will have access to these features: As seen in the video, the Tower is not destroyed and serves as a social hub for the new Guardians. This is already the new Tower that the Guardians have claimed after the original Tower was destroyed at the beginning of Destiny 2.

There, they can accept the questline called “New Light” which shows them the basic functions of Destiny 2 and guides them through the world. For example, the new Guardians will visit Earth and Dervim Kay.

The missions are not mandatory but still useful, as at the end of them the level of the new Guardians is raised from 750 to 770.

destiny 2 drifter season 6
The Drifter

Gradually, the new Guardians can start a variety of activities. These include, among others:

  • Story missions from Destiny 2, Curse of Osiris, and Warmind
  • Strikes
  • Bounties
  • Gambit
  • All PvP content

All current content of the free New Light version of Destiny 2 can be found here:

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Check out how ESO has developed over the years and why it is so good now

In The Elder Scrolls Online, a lot has happened in the last 5 years. The video shows what the MMORPG, once riddled with bugs and glitches, has become.

The MMORPG The Elder Scrolls Online was eagerly awaited by many Skyrim fans. Some disappointed players saw it as an alternative to World of Warcraft. The beautifully designed world of the popular Skyrim should contribute to this.

The Elder Scrolls Online is a story-laden epic in a beautiful setting. Everything is interconnected, and players have access to many diverse races and classes.

However, during the beta, players already complained about many bugs and glitches, which only partially resolved after the release. What has happened over the years? How has The Elder Scrolls Online developed? What does the gameplay look like?

These questions have been addressed by the colleagues at GameStar in a video. They also delve into other aspects:

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If you currently have 15 minutes, you should experience the journey through the world of The Elder Scrolls Online in the video. Take a look back and catch a glimpse of the MMORPG’s future.

Soon the new expansion Dragonhold will arrive, bringing more story content.

Are you still actively playing ESO? Do you check it out only occasionally? Or did you stop right after the release?

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PS Plus in October 2019: The free PS4 games are now available – which ones are worth it?

Recently, the free PS4 games for October 2019 for PS Plus (PlayStation Plus) have been revealed and these free games are now available for download on your PlayStation 4.

Why were the PS Plus Games for October 2019 known in advance? Normally, Sony introduces the free games for the next month on Wednesdays. However, on September 24th, the “State of Play” livestream aired, where new information about “The Last of Us 2” was revealed – and shortly before that, the PS Plus games for October 2019 were shown.

The free games for October 2019: These PS4 games can be added to your library this month:

  • The Last of Us Remastered
  • MLB The Show 19

The Last of Us Remastered

This is The Last of Us Remastered: The Last of Us is an action-adventure game that was released in 2013 for the PS3. In 2014, the game was released by Naughty Dog in a remastered version on the PS4.

The game revolves around two characters: Joel and Ellie, who fight their way through a post-apocalyptic world together. A fungal infection has turned many people into zombie-like creatures and now every surviving human fights for their life.

You play in third-person perspective, combat infected beings and nasty enemies with firearms and melee weapons, while experiencing a gripping story revolving around Joel and Ellie. To be well-equipped in combat, you need to gather materials to craft bombs or other weapons. Ammunition is often scarce.

Here you get an impression of the game:

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Who is The Last of Us Remastered suitable for? Essentially for anyone who enjoys a thrilling story in a post-apocalyptic, dark setting. If you haven’t played The Last of Us yet, you can now access it for free. And if you’ve already played it on the PS3, you can experience it again on the PS4 with improved graphics.

How is The Last of Us rated? In the PS Store, the remastered version has received an impressive 5 out of 5 stars from nearly 38,000 votes. It is a multi-award-winning game.

Here you can see the new trailer for The Last of Us 2, which was revealed today:

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MLB The Show 19

This is MLB The Show 19: This is a baseball game. You can play quick games, an RPG-style mode, as well as online competitions.

In the video, you get an impression of it:

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When do you get the free games for PlayStation Plus in October 2019?

The release of these games: You can download and install the above games for free starting now. The free offer lasts until November 5th.

You have access to the free games until your PlayStation Plus subscription ends. However, they will remain in your library. If you renew or extend the subscription, you can play them again.

The benefits of PS Plus for PlayStation 4

How much does PS Plus cost and what do I get from it? The two monthly PS4 games are free as part of a PlayStation Plus subscription each month – available as a digital download in the PlayStation Store.

The PS Plus subscription costs around 60 Euros per year, but there are also monthly and quarterly memberships that are more expensive.

In addition to the monthly free games, you receive additional PS Plus benefits, such as special discounts in the PS Store and access to online multiplayer.

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Call of Duty Mobile has launched on iOS and Android – Download, Maps, Modes

With Call of Duty Mobile, the shooter classic has now come to Android and iOS. We provide you with an overview of download, game modes, and maps.

What is Call of Duty Mobile? This game was released today, on October 1st. It brings the Call of Duty series to your smartphones and allows you to experience multiplayer adventures on various maps.

The mobile game can also be played using a mouse and keyboard. You can then rank up in leaderboards and unlock popular characters from the CoD universe.

All about download, maps, and game modes

How can I play? You can download the app normally via the PlayStore for Android or the Apple Store for iOS. The game is free here. If you download it via the Apple Store, you must have at least iOS 9 or later versions.

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What game modes are there? There are 5 modes that you can play on your smartphone. These include:

  • Free for all: The classic match where everyone fights against everyone
  • Frontline: Here you spawn in your team base and must eliminate opponents from the other team
  • Team Deathmatch: The classic mode where you must eliminate players from the other team
  • Hardpoint: You must take and hold the hardpoints to collect points
  • Domination: Here positions must be taken to earn points

For each mode, there are also 3 different types of matches: Normal, Ranked, and Private. In Ranked mode, you can earn XP and unlock in-game items.

Another highlight is the Battle Royale mode that CoD Mobile offers. Here, up to 100 players can compete against each other simultaneously.

Battle Royale

What maps are there? A total of 7 maps are available, which you may already know from other CoD titles. You can find all maps here:

  • Nuketown
  • Crash
  • Hijacked
  • Crossfire
  • Standoff
  • Killhouse
  • Firing Range

What characters are there? A highlight of Call of Duty Mobile is that you can unlock characters that you already know from other titles.

So far, the characters David “Section” Mason and Alex Mason from Black Ops are known. From the Modern Warfare series, you can encounter Simon “Ghost” Riley, John “Soap” McTavish, and John Price.

Are you looking for alternatives on smartphones? Here are the best mobile games:

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Why Apocalypse is so important for the MMORPG Ashes of Creation

At the end of September, a new developer livestream took place about Ashes of Creation. In it, the developers also spoke about the PvP game Apocalypse – and why it is so important for the MMORPG.

What is Apocalypse? On September 24, Intrepid Studios released the free MMO Ashes of Creation Apocalypse. It is a pure PvP game, which currently only features a Battle Royale mode.

However, Apocalypse is set to receive more modes, including fortress sieges and the horde mode, which will introduce PvE enemies for the first time.

Apocalypse can be played on the official website and on Steam.

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Why are some players concerned about Apocalypse? The MMORPG Ashes of Creation is currently not even in Alpha, while Apocalypse has been released as a standalone game.

Some players feel that too much development time has gone into the standalone. Additionally, there are concerns that Ashes of Creation could go a similar route as Fortnite, where the actual game gets forgotten.

In the new livestream, however, the developers reassure players, provide insights into the development of the MMORPG, and show how Apocalypse fits into it.

Apocalypse is used to build the Alpha

Why should players be excited about Apocalypse? According to the developers, the standalone PvP game primarily serves for the construction of the upcoming Alpha and the subsequent beta tests.

All the problems and issues that have already arisen with Apocalypse will thus be prevented in the upcoming tests and also at the later release. So, there have already been some improvements to the backend, including:

  • Scaling of servers so that more players can be online simultaneously.
  • Issues with various crashes.
  • Issues with lags and rubberbanding.
  • Adjustments to the layout of the game world and objects at a far distance (Hierarchical Level of Detail).

How does Apocalypse affect the MMORPG? Besides the backend, the combat system plays an essential role in Ashes of Creation. Already, differences can be seen between the first tests of Apocalypse in August and the current version.

The reason for this was mentioned by Alex Khudoliy, Programmer, in the stream:

We’ve been incredibly focused this month on adjusting the combat system, so a lot of work has gone into features like hitting multiple targets with one attack, 360-degree swings, and the variables for damage.

Additionally, the TTK (Time to Kill) has been adjusted so that players do not die too quickly. From these longer fights, the developers can gather more data for the upcoming combat system in the MMORPG.

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However, the developers also acknowledge that battle royale does not reflect a complete MMORPG. Nevertheless, the data from the tests are extremely important for Ashes of Creation itself.

New developer letter, contests, and leaderboards

What else was revealed in the livestream? Fans of Apocalypse can look forward to leaderboards soon. Currently, details are still being worked on, but it is firmly planned as a new feature.

Additionally, a letter from the Creative Director is expected this week, which will provide news about the MMORPG.

Fans of Ashes of Creation can also look forward to the first giveaways starting in October. Gaming peripherals related to the game will be raffled off.

If you want to see a bit more of the MMORPG, you can check out the horses and thus the first mounts of the game here:

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How ESO intends to finally solve its huge performance problem – This is the plan

The MMORPG The Elder Scrolls Online has been struggling with performance issues for a while now. But now it is going to tackle these problems head-on. Zenimax presents a plan on how to get a grip on the annoying stutters.

What is the problem? Lag and stuttering are common occurrences in ESO for many players. Especially in cities and when there is a lot happening, the performance can drop significantly.

Players have long been demanding a solution. With the release of the Elsweyr expansion, the situation has worsened: ESO seems to be bursting at the seams. The developers had expected that the influx of players would decline as the MMORPG ages. But apparently, there are more players than ever – this puts a strain on the servers.

But now improvements are on the way.

ESO Imperial City

There is a plan

What does the solution to the problem look like? Zenimax has announced that they will address the issues and has now released an updated roadmap. A plan listing which improvements will be made to the game in the coming months.

The first step is Update 24, which is planned for the fourth quarter of this year. This update is supposed to bring the following performance improvements:

  • The memory management will be revamped – Update 24 will already bring some improvements in this area, with further optimizations planned for Update 25.
  • Improvements to the combat system – Phase 1 – The new sprinting and sprinting for mounts, as well as improvements to passive champion abilities will come with Update 24.
  • The group search system will be completely rebuilt – The new search for dungeons and battlegrounds will be introduced with Update 24.
Elder Scrolls Online Celebration

2020 continues

Further updates are planned for the first quarter of 2020:

  • Patch system overhaul – This improvement is planned for Update 25.
  • Faster loading for environmental elements and characters – Initial tests will take place soon, but the system is planned for Update 25.
  • Improvements to the combat system – Phase 2 – Zenimax has not yet revealed what exactly these will look like.
  • Graphics improvements – Phase 1 – The effect manager, which controls everything in the game related to abilities, needs to be overhauled. This affects particle effects, animations, and movements. CPU performance in this area needs to be improved.
  • Server optimization and stability – Investigations in this area are ongoing. Zenimax states that they are on schedule.
ESO-Roadmap-Performance
The updated roadmap was shared on Twitter.

What do the players say about this plan? For many, it is high time that Zenimax improves the performance of The Elder Scrolls Online. The community is looking forward to the upcoming optimizations. Now players just need a bit of patience.

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FIFA 20: Penalty Shooting – How to Practice the New Penalties

In FIFA 20 the penalty shootout has been revamped. We explain in this tutorial what you need to consider when shooting and saving. You can practice the tips directly.

What is new about penalties in FIFA 20? It’s time to relearn, as FIFA 20 has made significant changes to standard situations. Free kicks and penalties are executed quite differently than in the previous year.

In FIFA 20, a reticle helps you aim. You control it with the left stick of your controller. This allows you to determine where the shot will go. And if you do everything right, you will shoot exactly where you aimed.

How do you shoot penalties now? Unlike in FIFA 19, in FIFA 20 the aim assist determines where the ball will go – not the power with which you shoot. No matter how much power you load up, the ball will always roughly go in the selected direction. But the more shot power, the less accurate the penalty. Plan about 10 minutes to practice penalties so you’re not caught off guard in the game.

Time for practicing penalties: 10 minutes.

How to shoot penalties in FIFA 20:

  1. Choose shooter

    Select your shooter with R2/RT. Pay attention to a good penalty value.fifa 20 sancho face

  2. Aim correctly at the goal

    Aim with the left stick. The most dangerous are penalties in the corner.

  3. Charge shot power

    Wait until the indicator is still and charge the shot power. 2 to 3 bars are ideal.

  4. Prepare for finishing

    To shoot a really perfect penalty, you can still use the Timed Finishing.

How to shoot the perfect penalty in FIFA 20

Step 1 – How to choose the penalty shooter: With R2/RT you can select the shooter before the shot. Make sure the player has a good penalty value. Because in FIFA 20, this stat has a significant impact on shot precision.

Step 2 – How to aim with the indicator: You determine where you want to shoot with the white circle (the indicator). Use the left stick for this. To shoot an unstoppable penalty, you should aim for the corner. Because a perfect penalty in the corner is hard to save.

Step 3 – How strong should the shot power be: Before you charge the shot power, make sure the indicator is still and not shaking anymore. Only then should you charge the shot power, preferably with 2 to 3 bars. Keep in mind: The more power you apply, the less accurate the shot will be. With optional step 4, you can improve precision.

Step 4 – How to use Timed Finishing: To shoot a really perfect penalty, you can also use Timed Finishing. This makes the shot more precise. For this, you need to press the shot button again at the right moment (just before the foot touches the ball). If the indicator turns green, you’ve done everything right.

After a successful penalty, you can celebrate with a new FIFA 20 celebration.

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How you can save penalties and jump with the goalkeeper

What you need to consider: If you get a penalty against you, you need to catch the ball with your goalkeeper. Here’s how:

  • Move keeper: Use the left stick to move your goalkeeper on the line. Stand still if you suspect the opponent will shoot in the middle.
  • Confuse the goalkeeper:  To put the shooter off their game, you can make different movements with the buttons  “X, Circle, Triangle, Square”/ “Y, B, A, X”.
  • Jump:  To dive, press the right stick in the direction you want to go when the opponent shoots. Pressing down to the left means jumping down to the left, and the same works for the other directions.

General tips and tricks for penalty shooting and saving – You can practice right away

More tips:

  • Lob: If you want to lob the ball, you need to press the L1/LB button in addition to the shot button.
  • Curved penalty: To shoot a curved penalty, press R1/RB along with the shot button. This shot may have slightly less power but is more precise than a normal penalty.
  • Recognizing shot direction: You can tell where the shooter is aiming during the penalty. Pay attention to the player’s head movement. If they lean slightly to the left, they are also aiming to the left. However, this tip does not work reliably.
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Judge decides: LoL star Phantoml0rd can sue Twitch for a higher amount

The former LoL streamer James “Phantoml0rd” Varga sues Twitch. He was actually only allowed to claim $50,000 in damages according to a clause. However, this clause has now been overturned by a judge. The former player of the League of Legends was one of the early stars on Twitch – until a ban in 2016.

This has now been decided: Initially, Varga had a contract with Twitch that included a specific clause: This clause stated that each contracting party could only sue the other for a maximum of $50,000 in damages. This was likely a clause that was contained in many contracts between Twitch and streamers at that time.

A judge in California has now overturned this clause on the grounds that Varga would have earned about $10,000 a month at that time. A limit of $50,000 stands in no relation to the earnings.

Law
The clause is overturned, a small victory for the streamer.

Furthermore, Varga had a disadvantage when signing the contract: He was not sufficiently legally advised. Although he had a college education and had signed contracts before, there was an imbalance in the legal knowledge of both contracting parties, ruled the judge.

The judge also states: The limitation to $50,000 makes a lawsuit against Twitch ultimately pointless, as the attorney fees alone would eat it up.

This does not mean, however, that Varga will receive this money – it only means that he has the prospect of more money if his lawsuit against Twitch is successful.

Other arguments from the streamer, claiming he did not read the contract but only pressed the “big colorful button”, the judge found unbelievable. Because Varga, as a professional user of a computer, must surely know how to operate the mouse wheel to scroll through a contract.

Varga claimed that he only pressed big buttons that said “Sign here” and “Continue” because he thought that was expected of him in the situation. He did not know that he could scroll further in the contract.

LoL-Phantomlord
Phantoml0rd, Source: Facebook via PCGamer.

PhantomLord was one of the first Twitch stars

Who is PhantomL0rd? James Varga (30) was a mid-laner for two professional teams in the early days of League of Legends, in 2011 and 2012. He had already made a name for himself in games like Counter-Strike, WoW, or Quake 3 Arena.

However, Varga became a streamer on Twitch relatively early, even before the big hype began. Between 2012 and 2016, “PhantomL0rd” built a channel on Twitch that had over a million followers.

However, he was banned from Twitch in 2016.

PhantomL0rd LOL

Involved in betting scandal around CS:GO

Why is he suing? The channel of Phantoml0rd was deleted in 2016 after allegations arose that he owned a site where players could bet with weapon skins in CS:GO.

He used and promoted this site in his streams on Twitch without disclosing his connections to the site.

He was accused by an eSports journalist of owning this site and playing with “house money” instead of his own.

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von Schuhmann

Varga is now suing Twitch for financial damages resulting from his ban from Twitch:

  • He accuses Twitch of banning him based on unfounded, false accusations from third parties.
  • He did not receive written notice of his violations.
  • And he was not given 30 days to correct the misconduct as was contractually agreed.
PhantomL0rd Shuffle Pot

The overturning of the clause is now considered a “small victory”, although Varga has not yet won the case.

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After strong WoW cinematics: Why doesn’t Blizzard make the 2nd Warcraft movie themselves?

The hope for a second Warcraft movie has actually faded. But Blizzard’s CGI team could easily handle this job – or could they?

Several years have passed since the release of the Warcraft movie. While the film was not a flop, it was not successful enough to guarantee a sequel. After years of waiting, most fans and even the director have now lost hope that the Warcraft movie will get a sequel.

And yet, I now believe that Blizzard would be more than capable of creating a second film completely by themselves – entirely in CGI.

23 minutes of CGI within an expansion: Yesterday, Blizzard released a compilation of all “Saurfang” cinematics. These are the accompanying videos to the current WoW expansion “Battle for Azeroth” and all created in extensive CGI:

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They tell the story of Varok Saurfang, one of the elder Orcs in the Horde, who has survived several war chiefs, lost his son in the campaign against Arthas, and is now leading the rebellion against the Banshee Queen. There are several videos about honor, duty, and the desire to finally find a worthy death in battle that not only represents an escape but truly holds meaning. This story is told in just under 23 minutes of CGI videos – more than in any other WoW expansion.

I believe that everyone would agree with me that the cinematics were absolutely incredible. For many players, they were certainly the highlight of the expansion.

Something like this has always been wished for by fans: One of the biggest criticisms of Warcraft: The Beginning was that for some, the CGI technique did not match the human actors. Even back then, the wish was expressed: Rather a film completely in CGI, with no real sets or people. After all, Blizzard is known for the most impressive cinematics, so why not a whole film out of that?

Warcraft Movie Durotan
The Orcs in the movie are almost identical to those in the WoW cinematics.

Until now, the argument has always been that these CGI films are not only extremely resource-hungry but also take a lot of time. The “Old Warrior” part alone was said to have consumed over a year of planning. However, this does not mean that this one cinematic would tie up the entire team – in that case, they could hardly have published 4 such huge cinematics over the course of nearly a year.

If they manage to churn out a whopping 23 minutes of CGI over the course of 2 years (probably a bit less), then they should be able to produce an entire film in this style over the course of 4-5 years.

WoW Battle for Azeroth Sylvanas

How could one market that? When it comes to movies, marketing is always a tricky business because in addition to pure production costs, there are also fees for theaters and advertising. But honestly? I wouldn’t need to see a Warcraft movie in theaters. Just sell it over Battle.net for 30€ or so and connect it with some “You get mount X or some transmog armor set in the game” action, so that more players have an incentive to view the film legally and not download it from the next illegal site.

This would also have the advantage of being able to create a film that is truly “for the fans” and not have to please “the regular moviegoers” who have no connection to the Warcraft world.

Yes, I know. In the end, this is just a wish and not very likely. But just last year has shown that Blizzard can release CGI cinematics at a scale that theoretically allows for producing a movie as well. Heaven, I would be excited about that.

Or how do you see it?

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Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

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FIFA 20: Patch notes for Title Update 2 – How your game changes

The first major update for FIFA 20 has already been released on PC. The patch will follow for PS4 and Xbox in the coming days. Here you will learn how the game changes.

As last year, an early, extensive update with many changes is also being released this year. EA is primarily tackling general gameplay adjustments and comfort issues in Ultimate Team.

However, improvements for the issues in Career Mode and the fitness glitch in Ultimate Team are being sought in vain. FUT players can continue to save many coins as they do not need to buy fitness cards.

We look at the most important changes of the update.

What changes in gameplay

Goalkeepers

What changes:

  • The keepers now allow the ball to bounce off after a save more than before. This is intended to significantly reduce rebound goals.
  • The goalkeepers save more shots that go towards the middle during penalties.
Before the adjustment

The area in which the goalkeeper saves a penalty that goes to the middle has now become larger. This can be clearly seen in the images from EA. If the keeper is not moved and remains in the middle, he saves the ball in the yellow area, which is extended with the update.

After the adjustment

Dribbling

What changes: Players who reach an average of at least 80 in the following attributes:

  • Dribbling
  • Aggility
  • Balance

are said to be more agile and better controllable after the patch. These players are primarily expected to have improved quick direction changes and overall dribbling.

In FUT, a chemistry style can help raise these attributes to an average of 80.

Passing

What changes: New chipped through passes and lofted passes have been introduced in FIFA 20. These are executed by pressing the X/A button twice. With the patch, the new passes are supposed to become weaker.

With the new update, the chipped passes are supposed to be less effective. They are supposed to bounce more often and thus be less successful.

Before the adjustment

The upper image shows 100 chipped passes before the update. The lower image reveals the changes. With 100 chipped passes after the patch changes, the ball reaches its target significantly less often.

After the adjustment

Defending

What changes: The effectiveness of pressuring (L2/LT) has been reduced.

  • Defenders can no longer sprint while pressuring to catch up with the attacker.
  • When pressuring the attacker, the player reacts slower to the movements of the ball-carrying player.

The changes are very well illustrated in this example video from EA:

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The changes in VOLTA

What changes:

  • The goalkeeper’s reflexes have been reduced so that shots from close range succeed more often.
  • Long range shots are now more error-prone and do not succeed as often.
  • The walls interfere less during dribbling.
fifa 20 sancho volta

What changes in Ultimate Team

What changes: For FUT, especially the new team screen and the squad-building challenge screen have been improved. EA provides comfort improvements here, allowing multiple players to be selected and moved to the active team at once.

In a video, EA Sports illustrates the change:

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More changes and patch notes

Additionally, the following issues are addressed: A complete list of all changes can be found in a comprehensive forum post by EA.

Among these, the following smaller changes can be found:

  • Powerful low shots are more effective and succeed more often.
  • Players no longer fly unrealistically through the air when hit by the ball.
  • Goalkeepers catch more balls instead of punching them away.
  • Kicks without a selected pass direction no longer land so often with the opponent.
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Pokémon GO blocks hundreds of innocent players, then says: That was probably a mistake

In Pokémon GO there was a major wave of bans against Xiaomi users recently. After numerous days, Niantic has now come forward and stated that it was a mistake.

What was the problem? Over the last days and weeks, reports have increased that Niantic is banning innocent players. They are all users of the smartphone brand Xiaomi, which raised suspicion that there was a problem here.

Niantic has now responded and confirmed these issues. Some fans say the company should have reacted quicker.

This is what Niantic says about the problems

This is the update now: Niantic’s support wrote on Twitter: “We are investigating reports from players that were flagged by our systems while using Xiaomi’s GameTurbo feature, and will release an update as soon as possible.”

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The players’ suspicions seem to have been confirmed, and it was indeed just a mistake. Now we must wait until Niantic actually releases an update and unbans the affected accounts.

Here’s how players are reacting: Fans are angry at Niantic because the response came too late for them. Trainers have been trying to clarify the situation with support for weeks, but Niantic did not respond.

Now Xiaomi itself has reported this and reached out to the developer. Only now does Niantic respond and investigate the matter. Players feel overlooked, as it took widespread reports for action to be taken, rather than listening to the trainers themselves.

Pokémon GO Pikachu Sauer Ash Titel
Players are angry about the late response

Player “Beta382” sums up the situation correctly on Reddit :

Reports from players over weeks, countless tickets to support: No response

Articles published on major sites: Direct reply

The beginning of good news for affected players, but it shouldn’t have had to come to this point.

When can we expect improvement now? Normally, Niantic is quick to fix such issues. If the problem isn’t too severe, then there should be improvements in the coming days.

It is also quite possible that players will be compensated, as it was recently with such an error.

Things are happening around Team Rocket in Pokémon GO:

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Blizzard makes a gift to the team of Final Fantasy XIV – The composer goes crazy

The development team of Final Fantasy XIV received gifts from Blizzard for the successful launch of Shadowbringers. Especially the composer Masayoshi Soken was very happy about it.

What happened? Actually, Nathaniel Chapman no longer works at Blizzard. The former developer of Warcraft has since founded his own studio, but he still seems to be in close contact with his former colleagues at Blizzard.

yoshida murloc chocobo artwork

During his visit to the Square Enix headquarters in Japan, Chapman brought some gifts for the FFXIV team. The developers from Blizzard congratulated them on the successful launch of the Shadowbringers expansion.

The gifts included:

  • A cute card with greetings from the Blizzard team and the artwork featuring Murlocs from WoW and Chocobos and Moogles from Final Fantasy
  • An artwork and soundtrack from the Overwatch team specifically for composer Masayoshi Soken

The Murloc artwork was drawn by Kelli Hoover, who works at Blizzard as an Environmental Artist. She was very touched that her drawing was presented to the director of Final Fantasy XIV. She wrote on Twitter:

I never thought I would see Yoshi P next to something I made! I am so touched! […] It was so much fun to draw this.

This is how the FFXIV composer reacted: The greatest impression and most joy, however, came from the gift from the Overwatch team to the composer of Final Fantasy XIV, Masayoshi Soken. He posted a photo of the signed artwork and soundtrack on Twitter and wrote:

Soken is a huge fan of Overwatch and often wears merchandise from the game, like the D.Va hoodie shown below, which he purchased at Gamescom 2018:

final fantasy xiv soken d.va hoodie
Soken shopping at Blizzard in the business area of Gamescom

What is the FFXIV director’s view on Blizzard? It is generally known that Naoki Yoshida is a fan of Blizzard games. When asked in our interview which games he would like to do a crossover in FFXIV with, he immediately replied: “World of Warcraft and Diablo!”

In an interview with colleagues from Gamebyte, he even jokingly said that he would “drop everything” and move to Blizzard if they let him work on Diablo 4.

It is also known that Yoshida goes to Blizzcon every year and mingles with the visitors. His acquaintance with Nathan Chapman began when Chapman gave him a tour of the Blizzard office in Phoenix.

yoshida blizzcon
Yoshida at Blizzcon

Are Blizzard developers also fans of FFXIV? There are also great fans of Final Fantasy XIV among Blizzard employees. The lead software engineer of Overwatch, William Warnecke, has even taken time off specifically for the MMORPG.

Warnecke took a week off for the launch of Shadowbringers and another for the start of the Eden raid (Epic), as he confirmed on Twitter. Warnecke also said that many people from his team are huge fans of Final Fantasy XIV.

Nathan Chapman wrote about this on his Twitter:

It is something I hope players understand. Developers whose work is theoretically considered “competition” often have immense respect for each other and love each other’s games regardless of company and national boundaries.

Nathan Chapman
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5 Online games and MMOs in October 2019 that we recommend

October has three exciting new releases for you and also benefits from two new games from September. We present to you the 5 online games and MMOs that will surely entertain you well in the coming weeks.

On the following six pages, you will find five online games that should particularly be fun for you in October. On the last page, we also gather releases that are still waiting for you this month.

First on our list is the expansion to the popular loot shooter Destiny 2.

[toc]

Destiny 2: Shadowkeep

DeveloperBungie
ReleaseOctober 1, 2019
PlatformPC, PS4, Xbox One, Google Stadia

What is Destiny 2 Shadowkeep? Shadowkeep is the new expansion for the loot shooter Destiny 2. Here you encounter Eris Morn, an NPC from Destiny 1, who has unleashed a power that he cannot control.

The Guardians rush to help and fight their worst nightmares on the Moon, including the forms of ancient enemies.

destiny-2-shadowkeep-title-3

These are the highlights of Shadowkeep

The big innovation in Shadowkeep is the Moon zone, which has been redesigned but should also have recognition value for Destiny 1 players.

But there are also innovations aside from the Moon:

Why should you play Shadowkeep?

The announced innovations sound exciting and diverse. Additionally, a storyline from Destiny 1 will be concluded. Fans of the series can look forward to this.

It is also worth noting that the story will continue in four more seasons. So, new content is guaranteed.

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What is special in October? The new expansion was released on October 1, 2019. Accordingly, the game world is still fresh, and you can embark on exploration yourself.

Additionally, more updates for the game are already planned:

  • On October 5, the Vex Offensive begins
  • On October 22, the exotic quest for “Leviathan’s Breath” will be introduced
  • On October 29, the Festival of the Lost starts

Another cool feature is that the base game of Destiny 2 has now become Free2Play. It’s a perfect moment to convince your friends about the loot shooter.

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FIFA 20 distributes the wrong cards: CL instead of OTW – This is how EA reacts

Suddenly, Champions League cards appeared in FIFA 20. This was not supposed to happen yet, and players are confused.

The problem with the CL cards: On Monday evening, some FIFA 20 players were quite astonished. Suddenly, CL cards appeared in their packs – these are the blue special cards that only come from players of the Champions League teams.

That Champions League cards should currently be available in packs was not announced. Moreover, they had the same values as the normal standard cards of the respective player. In FIFA 19, the CL cards were always one point stronger than the standard version.

This, however, was not the main reason for the frustration of some players.

FIFA 20 madrid

Champions League cards accidentally replace OTW cards

CL cards instead of OTW in packs: Since last week, the OTW players (Ones to Watch) have been available in packs. These dynamic cards have a total of 23 players who changed clubs in the summer.

They receive better values when a player gets a TOTW card, like Coutinho. Accordingly, the OTW cards are expensive.

OTW cards should actually be the correct version in packs right now

However, some players have drawn CL versions of some OTW players from their packs. For example, one Reddit user received a CL-Pulisic, although the forward should currently only be available as an OTW card in packs.

The OTW card is significantly more valuable than a regular CL card. As seen on Twitter, several players apparently had this problem – and were correspondingly angry.

This is how EA responds to the issues

CL cards removed again: EA Sports responded quite quickly to the issues on Twitter: “Rare and regular UCL cards were released today, causing unforeseen problems. The cards were temporarily removed,” wrote the official FIFA 20 account.

Everyone who received the “wrong content” that should have included an OTW card will be contacted in the game. EA will later provide details regarding the CL cards. However, some questions remain unanswered.

FIFA 20 neymar

What will happen to the cards? Many players are dissatisfied with the response on Twitter. Many assume that the drawn CL cards will be replaced by OTW cards. However, this has not been confirmed.

Also, players who have quickly sold a mistakenly drawn CL card due to its low value hope to receive compensation. Here, EA is still waiting to provide information.

For some, the topic also causes annoyance, as EA quickly addresses Ultimate Team issues while the career mode still waits for urgent fixes:

More on the topic
In FIFA 20, the career mode is full of bugs: This is what EA says about all the complaints
von Tom Rothstein
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. EA Sports
  2. Reddit