Why do German players want to see cars in Fallout 76 now?

There are new images for the upcoming Wastelanders update for Fallout 76. These show Bethesda the underground of the city of Watoga. A detail in these images is now awakening the desire for cars in players.

What kind of images are these? In a new “From the Vault“, Bethesda has shown three new images for the Wastelanders update. The first image shows a huge automated garage where the citizens of Watoga can park and repair their cars.

Fallout 76 Wastelanders Screenshot Watoga Garage

In the second image, the terminals that control this garage can be seen. Citizens can even buy new cars there. Or could – because the service is “no longer available.”

Fallout 76 Wastelanders Screenshot Watoga Machines

The third image shows the waiting area of the garage. Here there is fast food, a pharmacy, and a hairdresser. Additionally, the image displays the badges of the Raider group “Gourmets” (the cannibals), one of the possible factions of Wastelanders.

Fallout 76 Wastelanders Screenshot Watoga Waiting Room

Fans Wish for Cars as a Feature

This is why players now want cars: The whole idea of the garage has sparked a desire for drivable cars as features for Wastelanders among players. Especially German players are particularly excited about it. However, we are also considered “the driving nation”.

On the community site vault76.de, thread creator finirella is very happy: “As it looks, we will soon all be driving cars to run over the ghouls.” The idea is well received. Other users elaborate on it:

  • Cars could be modified (aesthetically, with armor and weapons)
  • The implementation would be easily possible thanks to the power armor system, as they are practically vehicles
  • Team options for driver and shooter would be conceivable
  • Motorcycles instead of cars would also be possible, perhaps even more fitting
Power armors could serve as a model for cars and motorcycles.

Also on reddit, drivable cars seem to be one of the bigger wishes after the images. User bassbyblaine writes: “I won’t lie, I was about to flip out because we are getting vehicles until I read the last sentence of the paragraph.”

Will cars come as a feature? So far, these are merely the wishes of the fans, because as bassbyblaine has already pointed out and as it also says in “From the Vault”, the purchase options are no longer available.

So the chances of cars being a feature in Wastelanders are rather slim. However, there was already a drivable Corvega in Fallout 2, as FranzJaegerBerlin points out. Perhaps Bethesda has some surprises in store.

More about Wastelanders

Here’s what else to see: The new images continue a series of teasers with which Wastelanders will be introduced in advance. Bethesda has already released several pictures before:

When will the update be released? The update is set to release in April 2020. We have gathered all information regarding the release here for you:

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Fallout 76 Wastelanders is released today: All information about release, beta & trailer
von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.

The WoW year 2020 already looks like a big disappointment

The year 2020 is just starting, but when it comes to World of Warcraft, I would prefer it to be over already – at least that’s how Cortyn feels.

The new year has just begun and usually, this is the time when one looks forward to the future with hope and positivity, hoping for the best and brushing aside negative thoughts. However, this time I simply can’t manage that when it comes to World of Warcraft. Even though Patch 8.3 and even the release of Shadowlands are on the horizon, I am extremely skeptical and wish that we had already left this year behind us. But let me explain.

Patch 8.3 is a flop for me, no matter what happens

I love the story of World of Warcraft. For years I have absorbed it like a sponge and could also be happy and accept rather controversial twists, knowing that the story does not develop in a direction many fans would have liked. I like what Sylvanas is doing. I find Anduin convincing, and I also find Jaina’s repeated concessions to maintain peace acceptable.

But Patch 8.3 Visions of N’Zoth can never meet my expectations. Because Patch 8.3 deals with the story of N’Zoth, one of the Old Gods. I like these “Cthulhu” influences in WoW, the Cult of the Shadowhammer, and all the associated visions of power, madness, and influence.

The old god N’Zoth has always been for me the ultimate mastermind, the brilliant evil that acts in the background and is never grasped. He was and is more significant to me than Deathwing, Illidan, or even the Lich King Arthas. I like manipulative characters who remain hidden, and I always knew: When N’Zoth appears, it is “for me”. Then it is exactly what I wanted to play, what I wanted to see and experience.

But Patch 8.3 cannot hold that. That N’Zoth appears as a foe and does not even get his own area is farcical to me. Instead, there is a “remake” of Uldum and the Vale of Eternal Blossoms. Added to that are alterations of Stormwind and Orgrimmar in the horrific visions, and of course the new raid Ny’alotha, which at least provides a glimpse into the Black Empire.

But that is too little. It is not enough to satisfy my hunger for “Old God” lore. It is not enough for me to see a lot of the Black Empire, to have one or two areas where I can look around in wonder and think, “This is it. This is what I’ve always wanted to see.”

I have been looking forward to N’Zoth for many years. And now that he is almost here, I don’t even want to see it because it already doesn’t satisfy me on paper. A new endgame zone the size of Argus would have been what I wanted. But instead, there are only “reheated” old areas.

WoW Nzoth draenei asking title 1140x445

I am fulfilling the perfect cliché of “complaining before fully experiencing something” – but I know myself and my expectations, which simply are not met in this case.

Shadowlands needs time – a lot of time

The beta and the release of Shadowlands do not make me optimistic for 2020, mainly due to the release of Battle for Azeroth.

A brief look back: The first tests of Battle for Azeroth started in February 2018, before the beta officially began at the end of April 2018 and more players were invited. The game’s release followed in August, only about 5 months later. The beta was so short back then that Blizzard couldn’t address or even respond to feedback.

This led to the Azerite system making its way from beta to the final game, even though it was criticized by a large part of the player base. It was extremely unpopular during the beta, and players pointed out the problems and that they wouldn’t be easy to fix back then.

We are still feeling the effects of that today, even though Azerite items have since changed significantly. Grinding is hardly necessary anymore, and a vendor for these items ensures that you always get what your character needs.

For Shadowlands, Blizzard – at least I strongly assume – will not repeat the mistake of a short beta. This time the beta will surely be more extensive, so there is enough time to actually implement player feedback and perhaps fundamentally revise 1-2 systems if they completely fail.

So I don’t expect a release in August 2020, but rather in November 2020 or December 2020 – with the option to push the add-on further back if fundamental problems are still not resolved. Blizzard has recently shown that they like to push their own release dates with Warcraft 3: Reforged. But I would prefer a good game to one that is urgently tied to a release date.

Battle for Azeroth came too early – it caused a lot of discontent.

The covenants of Shadowlands will be a problem

In Shadowlands, the covenants will be one of the major features. Players can join one of four factions and receive special abilities, unique soul bonds with NPCs, and other small bonuses. While it will be possible to switch covenants, it is intended to be associated with some difficulties. A covenant is meant to be a fundamentally permanent decision that is only altered in emergencies.

And this is exactly where I see the next big problem. This binding to a covenant would be no problem at all if it were only about cosmetic rewards. However, each covenant offers a special ability per class, meaning that which covenant you choose will affect your character’s performance.

This will likely lead to professional players changing their covenants depending on the current raid content to have the perfect answer for the current boss. This situation, in turn, will lead the community to begin viewing the decisions of professional players as the new “standard”, even if that makes no measurable difference for the average player.

I can already see the forum posts with the complaints: “I am no longer invited to Mythic+ because I chose Covenant X and not Covenant Y,” closely followed by the demand: “Covenants should be changeable at any time.”

Maybe I’ve just become a bit grumpy over the years regarding modern World of Warcraft, but I can’t help it. I have little optimism for this current year – and that’s rare when it comes to WoW. I usually get excited quickly and look forward to new things positively. But I just don’t believe we’ll see much of that before 2021 when Shadowlands is in full swing.

Shadowlands is rather reserved, brings little new

Additionally, World of Warcraft Shadowlands does not feel like a typical expansion, but rather like a big first aid kit. Shadowlands does not bring many pure “innovations”, but instead brings back content and mechanics that were part of WoW a long time ago. Or it removes unpopular systems. Here are just a few excerpts of things that are actually not innovations but merely improvements of existing content:

Furthermore, Shadowlands does not introduce a new class, and there are no comprehensive reworks of character classes planned – just minor changes here and there, but nothing truly significant.

Or to put it with Schuhmann: “Hmm, that looks very conservative.”

Only the game world and associated lore are fresh and new and hopefully can keep me engaged for a while.

But that will probably only happen in 2021, after Shadowlands has overcome its teething troubles, with which WoW expansions traditionally start.

Or to put it briefly: I am positive about World of Warcraft, but not for the year 2020.

But at least there’s still a small chance that I am wrong and in three weeks will say, “Okay, I was completely premature, Patch 8.3 is amazing.” But I don’t see that happening right now.

Are you looking forward to WoW in 2020? Or do you view the upcoming changes with skepticism and believe the game still needs some time to stabilize?

More on the topic
WoW in 2019 – the best and worst year of the MMORPG?
von Cortyn
This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: Why you should farm the Dusk this week

In Destiny 2, many Guardians are drawn to the Nightfall Strikes this week. The reason is a shotgun. We will tell you how to quickly get through the strike and explain why the weapon is worth it.

This is the weapon: The shotgun “Mindbender’s Ambition” belongs in the energy slot, requires special ammunition, and causes solar damage.

The pump is assigned to the aggressive archetype. Therefore, it has an excellent impact of 80. However, it also has a slow fire rate of 55, which increases after kills.

The weapon with the long name is simply called “Mindbenders” in the community. It is particularly strong in PvP. In the Destiny database light.gg, the shotgun is rated 4.8 / 5 points. In the Crucible, kills can be achieved from impressive distances of 8 to 9 meters.

mindbender destiny shotgun
After a kill, the void symbols glow and give the weapon a cool look.

Why should you farm now? The Mindbender’s can only drop from the Nightfall version of the mission “The Hollowed Layer.” Which strikes are selected for the Nightfall is determined randomly at each Weekly Reset.

If the Nightfall is active as a Trial, there is also strike-specific loot here. The chance to obtain the shotgun has not been very frequent lately.

To have any chance at the shotgun, you must survive the entire strike and the boss. Even if you are rewarded with the weapon, you must be lucky with the loot. Because the Mindbenders have random rolls.

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This roll you should hunt: To get the most out of your shotgun, you should farm for this roll:

  • Barrel – Smoothbore
  • Magazine – Enhanced Rounds
  • Perk 1 – Sliding
  • Perk 2 – Stable Grip
  • Masterwork – Range

With this combination, we achieve the maximum range from the shotgun. This way, we extend our distance, with which we can take down a Guardian with just one shot (One-Hit-Kill or OHK) to about 9 meters.

By using “Stable Grip,” we enhance our handling, which we need for aiming, among other things. At the same time, we reload while sliding. Additionally, the range temporarily increases again, even if only for a short time.

The Mindbender gives the weapon its name – but is not the strike boss.

Quickly through the Nightfall

This is how you quickly get through the strike: We have some tips for you to race through “The Hollowed Layer”:

  • Ideally, choose a solar modifier, as most enemies deal arc or void damage.
  • You can save a lot of time right from the start. Speed past everything with your Sparrow until you reach the large room with the platform and the Fallen Walker.
  • In the area with the two lowering platforms left and right, occupy both platforms simultaneously.
  • Use everything to gain control over the adds as quickly as possible. As soon as the mid-boss appears, deal with him and push forward.
  • The subsequent part can largely be skipped. Instead of turning right, jump straight across the platforms and continue towards the strike boss.
destiny-2-hüter-hohn
  • You cannot take down the boss (Fanatic) immediately. Focus on him each time he becomes vulnerable. When he becomes immune, do not waste any more ammunition.
  • Your main focus in this fight is not boss damage, but add control. Eliminate the hordes as quickly as possible (Arrow, Dawnblade, or Hammer) to make the boss vulnerable again.

With these tips, you can complete the Nightfall in about 6-7 minutes. You can watch the strike run in action in this video by Jarv.

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Does it mean for you to farm Mindbenders or does the shotgun leave you cold? Do you already hold your God-Roll of the shotgun in your hands? Let us know in the comments.

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This is an AI-powered translation. Some inaccuracies might exist.

What are your favorite MMOs that hardly anyone knows?

Almost every player knows a hidden gem, a game that many don’t know about but should definitely try. Therefore, we want to learn more about your favorite MMOs that hardly anyone knows.

What games are we talking about here? When asking which MMOs to play, the same names are usually mentioned:

However, we want to break out of this cycle at MeinMMO. Therefore, we are particularly interested in the games you enjoy playing but that hardly anyone knows about.

It is important that it is an MMO. It should primarily be played online and with multiple players.

Astellia Astels
Astellia, one of the new MMORPGs in 2019

Your little MMO gems

Let us know in the comments which MMOs you can recommend, even though hardly anyone knows them. Feel free to also share what makes them special and why it’s worth getting into them today.

At this point, I will go first again.

This MMO is my hidden gem: Over the years, one MMO has continually captivated me, even though I play it far too rarely: Trove.

The sandbox game from Trion Worlds is comparable to Minecraft. You land in a world made of so-called voxels that you can shape according to your imagination.

However, Trove focuses more on role-playing content. Thus, your character gets a class and can earn increasingly powerful equipment over time. Additionally, there are raids, a crafting system, and many crazy modes of transportation.

Trove Gardening

Trove amazed me especially with the variety of worlds and their thematic and very creative design. There are also worlds created by players. There’s plenty to discover here as well.

Only the very simplistic combat system never kept me engaged for long. That’s why I never invested as much time in Trove as I did in Guild Wars 2 or other MMOs.

However, for those who can find enjoyment in the colorful block world, who like to unleash their creativity and still want a bit more MMORPG feel than in Minecraft, the free-to-play MMO Trove could be a good alternative.

Which cool and unknown MMOs do you enjoy playing? Let us know in the comments!

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This is an AI-powered translation. Some inaccuracies might exist.

I wish for this event series to return in Pokémon GO for 2020

2020 has begun and Pokémon GO will surely hold numerous events. Our author Noah really wishes to see an event series return.

Which events are we talking about? I wish for the limited research to return. At the beginning of 2019, there were 3 limited researches, which were all absolute highlights for me.

Since it’s been quiet around the researches since March 2019, they can gladly come back in 2020.

That’s why the limited researches were so cool

What happened in the event? In the limited researches, the focus was on field research. The event Pokémon was obtained from different quests, with some luck even as shiny.

Loturzel tag

But there were also other bonuses around the quests. Special event spawns appeared, or there was even more stardust. All bonuses that were definitely worth it.

This is what made the event so cool: For me, the gameplay experience was simply something entirely new, which I found really good. Community Days are well known by now and are not really “special” anymore. The limited researches were different.

You had to try to complete as many quests as possible. Good throws, effective hunting, and smart time management led to success here. Everyone could also play at their own pace. I wanted to move quickly and grabbed every quest in the city. Other players could take it slower and completed only half as many quests.

Why was the event series discontinued? There was no exact statement from Niantic about it. During the first researches with Barschwa there was still a lot of criticism, but Perlu and Loturzel were received much better.

Maybe Niantic ran out of potential Pokémon that could be released as shiny. Perhaps the developers also just wanted to prevent more criticism.

Barschwa Tag
There was a lot of criticism surrounding the Barschwa event

Could the researches return? It’s not out of the question. By now, there are also many new Pokémon, and Gen 5 has not been fully released yet. It’s quite possible that Niantic brings a new Pokémon, just like Perlu did back then, through such an event.

Am I alone in this opinion? Certainly not. There are many other players who wish for the event series to return.

Recently, about a month ago, a larger thread appeared on reddit that discussed this. Many trainers wrote there that these events were the best occurrences ever in Pokémon GO.

However, it is also said that a similar event took place recently. The live event around Regigigas was for many trainers in the end such an event with Panzaeron. The difference was, however, that you had to pay for it.

What do you think? Do you also wish for the limited researches to return?

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von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.

SpatialOS boss describes gaming as the next level of human culture

In an interview, the CEO of SpatialOS spoke about the future of gaming. He referred to games as the next stage of human culture and expects online games to replace social media.

Who is speaking? Herman Narula is the CEO of the start-up Improbable. The company is developing the “wonder technology” SpatialOS, which aims to create huge, seamless worlds for millions of players.

The company has received over $1.5 billion in funding over time and even acquired its own gaming studio.

What was discussed in the interview? In a conversation with the website Techonomy, Narula discussed the future of gaming and presented some exciting theses surrounding video games.

Herman Narula at Techcrunch Disrupt
Herman Narula at Techcrunch Disrupt in San Francisco

Gaming as the next stage of culture?

What does Narula expect for the future? In the interview, Narula paints an interesting and somewhat romantic picture of gaming. In his view, video games are an important part of culture and can even help people:

Games are the next step in human culture. They help people understand what and who they are.

Being a player is a cultural attribute, just as being born in a certain era or speaking a different language.

Narula also sees a great opportunity for the future in gaming. Shared experiences in online games are expected to lead to more empathy and provide opportunities to learn more about humanity. He even draws a comparison to the Christmas truce from World War I, when soldiers laid down their weapons and celebrated together at some locations.

Narula also views equality of opportunity in video games positively:

In games, the most successful people are those who deserve it, regardless of their nation or race.

Will online games replace social media? In another thesis, Narula speaks about the future of social media. So far, they have primarily been a place for negative news.

The future, on the other hand, is expected to be more experiential and interactive:

The next social platforms will be interactive. It will no longer be about creating a global museum for social experiences, but about experiencing something together.

The internet of experiences.

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Gaming as a place for positive experiences?

Could these ideas become reality? The gaming world is growing larger and acceptance among the general population is increasing. The average gamer in Germany is according to Statista 36 years old, and the number of gamers is steadily increasing.

It is therefore quite possible that in the future, social media will be replaced by interactive platforms or perhaps even online games.

However, whether this world will be more harmonious and positive than social media remains to be seen. Currently, there are still instances of toxic and discriminatory behavior in gaming. A study even claims that about two-thirds of all online players have been harassed.

Tyler1 Rage
Streamer Tyler1 while he is shouting

Of course, Herman Narula also has an interest in the growth of gaming, so that his own technologies can be utilized in the future. After all, SpatialOS aims for a vast world with many players.

Yet the idea of mingling with all one’s friends and acquaintances in a virtual world sounds very interesting. Attempts have been made with games like Second Life, but it has not taken hold.

It remains to be seen whether Narula’s theses will become reality or remain just a wishful dream.

What do you think about the future of gaming and social media?

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The 10 most successful games for PC, PS4, and Xbox One that you only need to buy once
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.

The 10 most successful games for PC, PS4, and Xbox One that you only need to buy once

Here we look at the 10 fastest-selling games in the world for PC, Xbox One, and PS4 that you have to pay for. Unlike Free-2-Play titles, these games are Buy-2-Play.

What kind of games are these? This Top 10 lists the ten games that generated the most revenue in 2019. This includes the purchase price and also purchases of digital content in stores like in-game currency.

Where do the data come from? The American market research company SuperData obtains this data from “all possible sources.” However, these are protected. On their website, they state that through protected data partnerships, they receive information from publishers, developers, and payment service providers.

The figures from SuperData are used worldwide by gaming magazines and are considered a reliable measure of the success of games alongside other market research figures.

10. The Sims 4

Publisher: Electronic Arts, Inc. | Genre: Simulation | Revenue: 311 million dollars

Sims 4 Island Living

Create a Sim, choose a neighborhood, spend hours building a house, and then finally live with that Sim. The basic principle of the life simulation “The Sims” is clear to everyone. This game mainly attracts creative players who give their Sims extraordinary personalities. Some recreate their personal heroes, while others create their own digital selves.

The personal house can always be expanded with a variety of furniture like sofas, tables, carpets, wallpaper, appliances, or even pools. Around you, there are interesting places in the vibrant worlds where you meet other Sims.

How does the title generate revenue? Besides the purchase price for The Sims 4 and the prices for add-ons, you also pay for digital content:

  • Packs
  • Bundle Packs
  • Expansion Packs
  • Gameplay Packs
  • Accessory Packs

9. Borderlands 3

Publisher: Take Two Interactive Software, Inc. | Genre: Shooter | Revenue: 329 million dollars

Borderlands-3-Tyreen-Troy-Calypso-Zwillinge Title

The co-op shooter Borderlands 3 is the long-awaited sequel to Borderlands 2 that fans have been waiting for. With the release, Gearbox finally offers players a new world filled with their trademark dark humor. In a sci-fi world, you play on the planet Pandora. One of the major goals in Borderlands 3 is to continually find better weapons with outrageous effects. Some of them even insult you.

How does the title generate revenue? A large part of the revenue for Borderlands 3 is likely from the sale of the game itself. Additionally, players have the option to purchase a Season Pass. This includes four DLCs with new stories, missions, and challenges. In the future, Borderlands 3 can generate revenue through the sale of further DLCs. These can also be purchased individually without a Season Pass.

8. Rainbow Six: Siege

Publisher: Ubisoft | Genre: Shooter | Revenue: 358 million dollars

The team shooter Rainbow Six: Siege was released back in 2015, but still generated high revenue in 2019. Players are divided into teams of five – some are attackers and others defend. If desired, you can also team up against AI opponents. Tactical gameplay with various heroes is the focus here.

The various playable operators have their own weapons, skills, gadgets, and stories, providing fresh content in the game.

How does the title generate revenue? In Rainbow Six Siege, players use in-game currency to unlock operators, boosters, weapon skins, and weapon packs.

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7. The Division 2

Publisher: Ubisoft | Genre: Shooter | Revenue: 370 million dollars

Division 2 Brennen Title

In The Division 2 , you take on the role of an agent of the Strategic Homeland Division. The outbreak of a virus has plunged New York and other regions of the world into chaos, which you must restore order to. The USA is on the brink of civil war, which must be prevented. You have access to many group activities like raids in this cover shooter.

How does the title generate revenue? The Division 2 offers a Year-1 Pass, which unlocks early access to missions, specializations, secret tasks, cosmetic items, and additional in-game activities. Additionally, there is a shop for cosmetic items that can be unlocked through microtransactions.

6. NBA 2K19

Publisher: Take Two Interactive Software, Inc | Genre: Sport | Revenue : 370 million dollars

NBA2k20

This sports simulation is all about throwing the ball into the basket as often as possible. You play in the North American professional basketball league “NBA”.

On the court, there are original teams and players that fans of the sport will recognize. If desired, you can play against AI opponents or other players. The career mode simulates the career of your own player. You start in China, where you must prove yourself. If you succeed, you’ll go to America, where you will initially land in a developmental league, the NBA G-League.

How does the title generate revenue? NBA2K19 offers various ways to purchase cosmetic items through microtransactions. Players can choose to speed up their progress with money to shorten the grind. However, this is only possible up to a certain point – not all the grind can simply be bought away.

On the next page, you’ll find places 5 to 1.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. SuperData

WoW Classic: More and more players take care of PvP bots themselves

PvP bots have a hard time in WoW Classic as real players fight back. A bot fell from rank 10 to rank 1 – in just about an hour.

Just yesterday we reported on how some players in WoW Classic made life difficult for a PvP bot. They inflicted numerous ruthless kills upon it, leading to a decline in its PvP rating. It dropped from rank 6 to rank 3.

This incident has apparently inspired other players to also give other PvP bots a hard time. The method is similar, but the impact was even more devastating.

What happened? On Reddit, user YouPoro showed a few screenshots of a known player using a bot to farm honor in the Alterac Valley. Since this bot automatically accepts invites, it could be invited to a group and teleported to another location by a warlock. The group did just that and promptly teleported the AFK bot to the Depths. There, the group repeatedly killed the gnome “Nipsy”, resulting in ruthless kills and thereby reducing the PvP rating of all players in the group.

WoW PvP Bot Rank 1 Reset
Above the current rank, below the highest – fell from 10 to 1. Source: reddit.com/r/classicwow

Why is this more effective? The method used by YouPoro and his friends is significantly more effective than the endeavor in Southshore during yesterday’s incident. This is because the NPC “Nipsy” has a respawn timer of only 5-10 seconds and furthermore has very few hit points. Additionally, the Depths is virtually unguarded, so no annoying NPC guards spawn. Thus, it is possible to accumulate this ruthless kill up to 10 times per minute, which quickly ruined the ranking of the bot player.

By the way, there was a ban wave in WoW Classic recently.

The result speaks for itself: The end result was that the botter fell from rank 10 to rank 1 – and that in the space of just about an hour. This nullified the “work” of several weeks. According to another screenshot, the player subsequently left his guild and intends to turn his back on World of Warcraft:

WoW PvP Bot Leaving Guild

GG guys, I’m done with Classic. I guess I got what I deserved.

Therefore: Everything done right.

Or do you see it differently? Do bot users deserve such a lesson? Or is the method already too malicious?

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von Cortyn

Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.

New World: What to expect in Aeternum, the game world of the MMO

The world of Aeternum from the MMO New World has many secrets, but also beautiful places. We from MeinMMO have gathered all the information you need about Aeternum.

What is Aeternum in New World? Aeternum is the name of the continent you can visit in New World. It resembles an America from the 17th century, being a fictional continent in the middle of a vast ocean.

Aeternum is a place full of magic and mysteries. Only there is the mineral Azoth, which contains great power but also great danger. The selfish use of Azoth led to the creation of the Corrupted, a hostile faction.

Visually, Aeternum impresses with strong contrasts and diverse regions. The contrasts were also emphasized in a developer diary. However, the further north you go, the darker the world becomes.

What does Aeternum mean? The word comes from Latin and translates to “eternal time” or “eternity” in German.

A temple complex in the mountains

Aeternum offers beautiful landscapes and mysteries

What does it look like in Aeternum? The world of Aeternum is beautiful and very diverse. You can explore many landscapes there:

  • snow-covered landscapes
  • coastal areas
  • forests
  • open meadows
  • steppes
  • deserts
  • caves

In the northern regions, where you primarily encounter the Corrupted, it is particularly dark and threatening. Here, Azoth has worked its influence and corrupted the landscape.

But you will also repeatedly encounter the mineral in southern areas. You can recognize it by the shimmering surfaces, which are either blue (uncorrupted) or red (corrupted).

New-World-Wald-Gebiet-corrupted
A moose in corrupted territory

What can you discover in Aeternum? Even before our arrival, many adventurers had found their way to the island. Therefore, you will encounter abandoned towns and shipwrecks.

The old adventurers left behind records that you can find in the open world, from which you can learn more about the history of Aeternum.

In addition, there was an ancient civilization, of which there are still ruins and temple complexes. The ancient civilization even managed to use Azoth for good and meaningful purposes:

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In Aeternum, there are also huge, mythical beasts known as Guardians. They are in harmony with nature.

However, whether they are friendly or hostile towards us is currently unknown.

One of the mystical Guardians

Aeternum is dotted with fortresses and war

What about the fortresses? The continent Aeternum is divided into many different areas. In each area, there are several fortresses and a settlement. Within the settlement, you even have the option to engage in housing.

In large parts of the continent, there is this division into areas with fortresses that you can fight over. New World offers you the option to join one of three factions to expand control over the continent.

However, the areas high in the north are controlled by the Corrupted. A fortress was shown in the developer diary about Aeternum that was under the control of the NPC faction. So there are also fortresses there.

The Corrupted and red Azoth in the background

How dangerous is Aeternum? Many dangers lurk on the continent of Aeternum:

  • Players from the other two factions, where PvP is supposed to be optional in the future.
  • The Corrupted as a hostile NPC faction that can even attack your fortresses.
  • Wild animals and particularly strong beasts that have also been influenced by the mineral Azoth.

You can confront these dangers with swords, as well as with firearms and gunpowder. New World takes place exactly at the time when technologies clash. Aeternum itself also brings a magical component to the game with Azoth.

Everything about the MMO New World can be found in our overview:

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von Alexander Leitsch
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Borderlands 3 hit a bullseye with the first DLC – what do the other 3 bring?

Many of you have probably completed the first DLC for Borderlands 3 by now. It’s time to look ahead: What could the next DLCs bring?

That was DLC 1: “Moxxi’s Heist of the Handsome Jackpot” sent our Vault Hunters to the Space Casino. The casino built by Handsome Jack awaited with a unique setting and brought back many familiar elements from previous entries in the series. Among other things, players faced Loader Bots and met Jack doppelganger Timothy, who you might remember from the Pre-Sequel.

This is how the DLC was received: The first expansion was an absolute hit. Players responded extremely positively to the DLC, praising the setting and the new content. This gives hope for the future: What could be in the upcoming DLCs?

Borderlands 3 DLC
Handsome Jackpot – a shining example for the next DLCs?

3 Story expansions are coming – what can players expect?

This is what the DLC plan looks like: The Season Pass still contains a total of 3 story expansions. What they will include is still completely unknown. However, it is certain that they are all set to be released by September 2020. So the next one shouldn’t be too far away. The developers have already announced that they want to release the roadmap for 2020 in January.

borderlands3-figuren-handsome-jack
Handsome Jack appeared in the DLC in a way. Who will we meet next?

What will ultimately be in the DLCs is still uncertain. However, there have already been a few hints – and fans also have clear ideas about what they want to see.

Will there be new Vault Hunters?

As for the Vault Hunters: Last year, Gearbox already stated that they do not plan to introduce new Vault Hunters as DLC. This contrasts with previous titles that added new classes later on. In Borderlands 3, it seems that Zane, Amara, FL4K, and Moze will remain the only options.

Borderlands 3 DLC
The hero quartet seems to remain at four

However, it is possible that the Vault Hunters will receive new skill trees. After all, it is assumed that the max level will be raised in the future – new skills for distributing experience points would be useful. Therefore, it is quite possible that no new Vault Hunters will be added, in order to create new variations for the 4 current protagonists.

What could the setting look like?

Where will we go next? The first DLC sent the Vault Hunters to a location that did not exist at all in the main game. The glittering casino represented a completely new location that also noticeably differed from everything we have seen in the game so far.

Borderlands 3 DLC
There wasn’t as much glitter in Borderlands 3 before

If it is assumed that future DLCs will follow the same approach, then the imagination knows no bounds. However, Anthony Nicholson, the Head DLC Producer for Borderlands 3, already clarified that not every DLC will lead to new planets: “It always comes down to gameplay. I think it isn’t necessarily necessary to always add a new planet,” Nicholson said.

It is possible that one or more of the upcoming DLCs will take place in familiar territories. Especially Athenas was highlighted by Nicholson again – an area the team would like to expand. However, it is certain that there will be new loot in every DLC – no matter where the journey leads.

Borderlands 3 Athenas
Will we see more of Athenas in the DLCs?

What do the fans wish for? Looking around on reddit, there are already many wishes that players have expressed regarding DLCs. One that keeps coming up is a remake of a Borderlands 2 DLC. This is “Tiny Tina’s Assault on Dragon Keep.”

Fans of the series among you will remember: In that DLC, Tiny Tina brought out her own version of “Dungeons & Dragons,” called “Bunkers & Badasses.” Here, the Vault Hunters suddenly found themselves in a fantasy setting and had to face dragons, wizards, dwarves, and other creatures.

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A remake of the setting would likely be well received. However, one could also create a new variant – for example, by throwing the Borderlands 3 Vault Hunters into a Western setting, a space horror setting, or something similar.

Another DLC that often appears in the wishes for new content is “Claptastic Voyage” from the Pre-Sequel. In this one, players landed in the brain of the robot Claptrap – and it got pretty wild. The DLC not only introduced a new story but also a new weapon rarity. Perhaps something like that is also conceivable for Borderlands 3?

Borderlands 3 Claptrap

Which characters will play a role?

Who will we meet in the DLCs? Already in the main campaign, we encounter a variety of familiar characters. Players will also meet familiar faces in the DLC. Which characters could take the spotlight in the future?

The first option is the Siren student Ava. The character, who is somewhat unpopular in the community, takes on an important role at the end of the Borderlands 3 story. The developers hinted in the Borderlands Show that Ava may play a larger role in upcoming expansions. Perhaps a good opportunity to let the character shine a bit more than in the main story.

But characters from the previous entries could also make an appearance. The characters Rhys and Vaughn from “Tales from the Borderlands” have already made it prominently into the main game. However, the sisters Fiona and Sasha are still missing – and could play a larger role in future DLCs.

Also noticeably absent was the Psycho Krieg, who was playable in Borderlands 2. The insane Vault Hunter, who constantly battles within himself, only appeared in Borderlands 3 in the form of ECHO logs. His connection to the Siren Maya could also become interesting (no spoilers here, in case you are reading this article even though you haven’t completed the story yet). The fan-favorite could be a good candidate for upcoming DLCs.

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Speaking of fan-favorites: The Mechromancer class Gaige was also absent. At least for now. Upon release, Paul Sage emphasized that there were too many NPCs to spend time with – and thus no room for Gaige. However, he left the door open for DLC at that time. Therefore, fans of Gaige still have hope.

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Of course, there are many other characters from the Borderlands series that deserve a place in the DLCs. Who would you like to see the most?

How Borderlands 3 will continue in the new year, you can find out here:

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FIFA 20 TOTY: What you need to know about the Team of the Year – Release, Voting

In FIFA 20 Ultimate Team, there are now details about the TOTY – Team of the Year. Find out here when the best players of the year will be revealed and which players might be included.

This is the Team of the Year in FUT 20: The TOTY cards are the best cards in Ultimate Team. The TOTY consists of 11 players who receive significantly upgraded cards.

Update: The Team of the Year is announced! Here you will find all the information:

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For example, the TOTY card of Kevin De Bruyne in FIFA 19 was this strong:

Example TOTY FIFA 19

Similar strong cards with top values will also be available this time. We are excited about the final Team of the Year.

Release of the TOTY in FIFA 20 Ultimate Team

When will the TOTY be released? According to EA Sports, the TOTY will be revealed on January 6, 2020, at 5:00 PM. However, whether the entire team will be presented at once is questionable.

In the past years, parts of the squad were gradually presented and added to packs. Only at the end were all players available.

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These players were nominated

This is how the voting went: Every FIFA fan had the opportunity to compile their own TOTY for FUT 20 until December 20, 2019, and cast their vote.

Who will make it into the TOTY? On Monday, we will find out which players received the most votes. These are the nominees:

Goalkeepers:

  • GK: Alisson (Liverpool FC)
  • GK: Ederson (Manchester City)
  • GK: Oblak (Atletico Madrid)
  • GK: Ter Stegen (Barcelona)
  • GK: Onana (Ajax Amsterdam)

Defenders:

  • CB: Bonucci (Piemonte Calcio/Juventus)
  • CB: De Ligt (Piemonte Calcio/Juventus)
  • CB: Gimenez (Atletico Madrid)
  • CB: Hummels (Borussia Dortmund)
  • CB: Koulibaly (Napoli)
  • CB: Laporte (Manchester City)
  • CB: Marquinhos (Paris Saint-Germain)
  • CB: Ramos (Real Madrid)
  • CB: Silva (Paris Saint-Germain)
  • CB: Skriniar (Inter Milan)
  • CB: Van Dijk (Liverpool FC)
  • CB: Vertonghen (Tottenham Hotspur)
  • LB: Alex Sandro (Piemonte Calcio/Juventus)
  • LB: Jordi Alba (Barcelona)
  • LB: Robertson (Liverpool FC)
  • LB: Tagliafico (Ajax Amsterdam)
  • RB: Alexander-Arnold (Liverpool FC)
  • RB: Kimmich (Bayern Munich)

Midfielders:

  • CAM: David Silva (Manchester City)
  • CAM: De Bruyne (Manchester City)
  • CAM: Dybala (Piemonte Calcio/Juventus)
  • CAM: Eriksen (Tottenham Hotspur)
  • CAM: Havertz (Bayer Leverkusen)
  • CAM: Reus (Borussia Dortmund)
  • CAM: Tadic (Ajax Amsterdam)
  • CAM: Ziyech (Ajax Amsterdam)
  • CDM: Fabinho (Liverpool FC)
  • CDM: Henderson (Liverpool FC)
  • CDM: Kante (Chelsea)
  • CM: De Jong (Barcelona)
  • CM: Modric (Real Madrid)
  • CM: Verratti (Paris Saint-Germain)
  • CM: Wijnaldum (Liverpool FC)
  • RM: Sancho (Borussia Dortmund)

Forwards:

  • ST: Benzema (Real Madrid)
  • ST: Firmino (Liverpool FC)
  • ST: Son (Tottenham Hotspur)
  • LW: Hazard (Real Madrid)
  • LW: Mane (Liverpool FC)
  • LW: Neymar (Paris Saint-Germain)
  • RW: Bernardo Silva (Manchester City)
  • RW: Messi (Barcelona)
  • RW: Salah (Liverpool FC)
  • RW: Sterling (Manchester City)
  • FW: Aguero (Manchester City)
  • FW: Aubameyang (Arsenal)
  • FW: Cristiano Ronaldo (Piemonte Calcio/Juventus)
  • FW: Kane (Tottenham Hotspur)
  • FW: Lewandowski (Bayern Munich)
  • FW: Mbappe (Paris Saint-Germain)

This is how you get TOTY cards in FUT 20

TOTY cards in packs: With a large portion of luck, you can find TOTY cards in packs. There will also be special pack offers during the TOTY event.

TOTY cards on the transfer market: However, there is also the possibility to buy TOTY players on the transfer market. However, the prices, just like the ratings of the players, are extremely high.

Van Dijk Celebration

This is what you need to know about the TOTY cards:

  • Once the TOTY cards are in packs, the standard cards of the respective players can no longer be drawn from the packs.
  • A pack must contain rare gold players to have a chance at a TOTY player.
  • If you own a standard card of a TOTY player, nothing will happen to that card. If you want a TOTY player, you must draw it from packs or buy it on the transfer market.

Market crash during the TOTY

Will there be a market crash? Since many packs are opened during the TOTY time, the market will be flooded with cards. As a result, the prices of many cards will plummet.

The TOTY event is therefore the perfect time to snag bargains on the FUT transfer market.

However, how the transfer market will behave is difficult to predict. Additional SBCs can also influence the transfer market.

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Why were dungeons in WoW Classic so damn big?

Dungeons in WoW: Classic were huge compared to today. But why is that? Because Blizzard thought you would only go in there once …

If you look at dungeons from World of Warcraft over the years, you will find some differences between the oldest and the newest dungeons. While the Deadmines or the Blackrock Depths are massive dungeons where you can spend several hours, modern dungeons like the Shrine of the Storm or the Depths of Valor are significantly smaller.

But why is that? Why were the first dungeons in WoW Classic so gigantic while later instances are smaller and can be completed in just about an hour? The reason lies not directly in World of Warcraft, but in its MMORPG predecessors.

Open World Dungeons were the model: The YouTuber hirumaredx has explored the past of WoW, analyzed some developer quotes, and came to some interesting conclusions.

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Many developers of WoW had played EverQuest before their work. This MMORPG essentially had no instanced dungeons. Although there were world bosses, these mainly existed in dungeons that were located in the open world. A large castle was not separated from the game world by an instance portal, but all players could fight over the bosses and enemies in the same game area. This is why such “non-instanced dungeons” were also huge, so that many players could experience them simultaneously.

WoW brought the solution for everyone: The developers of WoW recognized this problem and understood what impact it had. Many players would never experience dungeons because it involved a large effort. Not only did you have to find a group, but you also had to contest bosses and loot with other groups. Separate dungeons for each group – that is, instances – were the solution to the problem.

wow defias gucken böse titel
The Deadmines were one of the first dungeons and already quite extensive.

Dungeons were planned as a one-time event: This inspiration from EverQuest and D&D also meant that dungeons were actually planned as one-time events. The developers simply did not assume that players would visit the dungeons more than once or twice and then become bored. Therefore, many dungeons were huge, had many branches or optional bosses, so the exploration took a lot of time and felt more like a grand adventure.

This, however, stood in stark contrast to the fact that the best loot came from dungeons. Here, the developers apparently were not “on the same wavelength”, so dungeons were quickly seen by players as something repeatable to farm gear.

Small dungeons quickly became popular: However, the shift already began in Classic. After the release of the Scarlet Monastery, the developers noticed that dungeons in a smaller format, divided into different wings, were well-received by the community. This continued later in the Shadowlands – this dungeon was also divided into individual areas.

Scharlachrotes-Kloster-WoW-Classic-Gamepedia
The Monastery came with different, short wings. It was extremely popular.

This new style was fully adopted in “The Burning Crusade”. Both the dungeons of Hellfire Citadel and those of Auchindoun and the Fortress of Storms are essentially individual “wings” of a huge complex.

So when one says that dungeons in modern WoW are small because the developers want to please the current player base, then this is only partially true – Even in Classic, Blizzard quickly took this direction.

The contrast between Classic and Retail has even led some Classic fans to fall in love with the current WoW.

Old dungeons were pruned: Many of the original, gigantic dungeons were pruned over the years. For instance, Maraudon was split into individual wings, Scholomance was reduced and made more linear. While there are still a few exceptions to the rule, most dungeons have since shrunk – because the creators now know that players love to run them multiple times.

WoW Scholomance all bosses
So many bosses did Scholomance have at the beginning – today it’s only a fraction of that. Image source: wow.gamepedia.com

Sometimes players love large dungeons: However, although the design philosophy regarding the size of dungeons already changed in Classic, there is a group of players and developers who like huge dungeons. That is why from time to time there is a “megadungeon”, such as the Return to Karazhan or more recently Mechagon. These dungeons have more bosses than usual and are often larger, with optional bosses or different routes.

Should dungeons be large and extensive?

But now it’s your turn! Are dungeons in World of Warcraft better when they are larger? Or is the smaller, more modern design with multiple wings the better solution to cater to the player base?

If you want to elaborate on your opinion a bit more, please leave a comment under this article and join the discussion.

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Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

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LoL: Twitch streamer could make professional debut because top team has huge problems

The strongest US team in League of Legends, Team Liquid, has a problem before the start of the 2020 LCS season: they have no jungler. This could mean that the Twitch streamer TF Blade has to play for them. While he is strong in the LoL Solo Queue, it would be his professional debut.

This is the situation: Team Liquid has won the last 4 LCS championship titles in a row. Nationally, they are the best, but at the Worlds 2019, Team Liquid played no role: they were eliminated in the group stage.

Before 2020, they decided to change their roster:

Team Liquid apparently hopes for a boost and more chances at the Worlds in the medium term. Broxah has the international experience that Team Liquid desperately needs.

LoL-Doublelift
This is Doublelift, the star of Team Liquid.

This is the problem: 3 members of Team Liquid have visa issues and therefore cannot work in the USA yet:

  • namely the jungler Mads “Broxah” Brock-Pedersen, a Dane
  • the new head coach Jang “Cain” Nu-ri, a South Korean
  • and the jungler Shem “Shernfire” Cherng Tai, an Australian whom Team Liquid has newly signed for the academy team
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The co-CEO of Team Liquid gives the status update.

Team Liquid is short-staffed: they have 5 people in the main team, 4 players in the academy, and 2 substitutes.

But currently, there is no jungler available to play for them, as both junglers are stuck in visa issues.

LoL-TFBlade-1140x445
TF Blade, one of the top Twitch streamers in LoL.

Star streamer is “substitute” for Team Liquid, has never played

What does this have to do with the Twitch streamer? One of the most popular LoL streamers is Ashkan “TF Blade” Homayouni. TF Blade has 740,000 followers on Twitch. He is among the top 5 most-watched LoL streamers worldwide.

TF Blade has been with Team Liquid since 2019 and is contracted as a “substitute player” and content creator.

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It is common for eSports teams to hire Twitch streamers or YouTubers to strengthen their brand. For example, xQc had a deal with an Overwatch team.

However, it is not intended for them to actually play in the league. Although TF Blade is an outstanding player in LoL Solo Queue – professional games are something else entirely.

But the current emergency situation has led TF Blade to prepare for his debut in the professional LCS.

TF Blade says there is “a good chance” that he will compete in the LCS. This is also one of the reasons why he is moving to LA now.

TF Blade is actually a top-laner, so it is assumed that another regular player from Team Liquid will switch to the jungle if TF Blade really gets the spot. In the top lane for Team Liquid plays the Korean “Impact” – he could move to the jungle.

Coach is also apparently getting ready for his role

Is there still another option? Team Liquid signed professional mid-laner, Eugene “Pobelter” Park before the season. The veteran had not found a new team as a player for 2020 and was supposed to become coach for Team Liquid.

LoL-Pobelter-Dunkel-1140x445
Pobelter would be the second option.

Now it is said from Dotesports that Pobelter was spotted using his main account in the jungle.

In any case, it seems exciting to see what roster Team Liquid will start the professional season 2020 with.

The LCS season starts on January 25.

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This is an AI-powered translation. Some inaccuracies might exist.

CoD MW plans special rewards when you achieve a Tactical Nuke

In Call of Duty: Modern Warfare, Tactical Nukes are a way to impress opponents and secure a match. However, after the match, not much of the success remains. That could change soon.

What was announced? In a reddit thread, a developer from Infinity Ward revealed that they are currently working on special emblems or calling cards for Tactical Nukes.

User RageDriver2401 suggested that a “John Rambo” card could be introduced in Modern Warfare as a special reward. Another user added to this idea by noting that it would be a perfect reward for a Nuke.

The Art Director of the game then mentioned that this type of reward is already being worked on:

This is something we are working on and want to bring into the game. However, there is still no exact timeline for it.

modern-warfare-alpha-3

Have there been such rewards before? Yes, previous games in the “Call of Duty” series featured special, animated emblems and calling cards for Tactical Nukes.

It was therefore expected that such rewards would also make it into Modern Warfare, and players in the thread are excited about the announcement.

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Tactical Nukes are highlights for players

What is a Tactical Nuke? To achieve a Tactical Nuke, a player must get 30 kills in a row without dying. However, only kills with weapons count, not with killstreaks or vehicles. So it’s not an easy task.

When a Tactical Nuke is activated, a 10-second timer begins, which ends the game with a massive explosion. In almost all game modes, this automatically leads to victory for the faction that activated the Nuke.

Particularly fast Nukes are possible on the map Shipment because it is very small. This has also led to special records with 183 kills in one match.

cod modern warfare shipment top view
The map Shipment

Why is such a reward interesting? Tactical Nukes are a special reward for skill in a match. However, after the victory, there is nothing to prove that one has achieved such a Nuke.

A special emblem or card would change this, as players could permanently showcase their success.

Some special emblems and calling cards can also be earned via the Battle Pass of Season 1.

Destiny 2: I am satisfied with Season 9, but the artifact disappoints me

The artifact mechanics in Destiny 2 I actually think are good. But in the season of dawn, they do not convince me. Read what bothers me and why I see a light on the horizon.

This is how I see the season of dawn: The current Season 9 started in December and runs until March. Actually, I am quite satisfied with it so far. The centerpiece this time is the sundial. The PvE task for six guardians replaces the less popular Vex invasion.

In my opinion, the sundial does much better than the fight against the Vex. We can specifically farm good loot, switch bosses, and the mechanics of the activity are also more fun. Additionally, I personally just like the time travel setting better.

In our article about the paradox time travel theory, I have already gone into more detail about the story. The story, which revolves around Warlock Osiris and Saint-14, is simply great.

Destiny-2-Duo-1140x445

Also, the scope of the season is not a disappointment for me. Like most other guardians, it was clear to me that this season cannot compete with Season 8 plus the Shadowkeep expansion.

But what bothers me then? It is the seasonal artifact that rubs me the wrong way.

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Wasted potential

What is behind the artifact? Artifacts are tied to the current season. With the start of a new season, it disappears and is replaced by another variant. The item grants a handful of different bonuses.

Artifacts level passively and thus increase your power level, theoretically even endlessly. In addition, you unlock unique and extremely powerful mods. These specifically support you against the dangers of the ongoing season. In Season 9, you have access to “the lantern of Osiris”.

saint-14-titel-destiny-2-1140x445
The legendary Titan is already one of the coolest Destiny characters for me

That’s why the artifact disappoints me: Through the artifact, we guardians gain access to special mods. I was curious what Bungie would pull out of the hat in Season 9. When I first saw the complete list of mods, I was not pleased.

Virtually all mods have been simply carried over. Only the element or weapon type was changed:

  • Instead of Void grenades, Solar grenades now cause disturbances.
  • Last season there were bonus glimmer from Vex, now it’s Cabal.
  • In Season 8 it was said that Hand Cannons reload faster, currently it’s rifles.
  • Anti-Barrier rounds are now on pulse rifles instead of submachine guns.

Some mods have been completely carried over unchanged. These include, for example, the ability “Disruptor’s Tip”. Artifacts should actually bring fresh wind into Destiny every season.

The 2nd seasonal artifact of Destiny 2 – The lantern of Osiris

Last season, champions appeared for the first time, which could only be effectively fought through artifact mods. This season, there were supposed to be new such elite enemies. But unfortunately, they are basically the same champions, just in the form of Cabal.

They still rely on their barriers or rush relentlessly towards the guardians. Additionally, I do not understand why the desperately needed mods are now almost only found on long-range weapons. I can only break the otherwise indestructible champion shields with scouts, bows, or pulse rifles.

Why doesn’t Destiny offer a mix? Both melee and distance weapons could be strong against champions in parallel. Also, artifact mods can only be found on primary weapons, some few exotics excluded. Speaking of exotic weapons, I wonder: Why can’t the showcase models be equipped with mods?

perfect paradox
No love for special weapons from the artifact

There is a glimmer of hope

What the new artifact does right: I did not want to give the impression that I boil with rage as soon as I see the seasonal artifact. I am just disappointed by the largely missing creativity.

The artifact also offers positive features in the season of dawn:

  • The guardian angel mod is fresh and interesting – you are basically an immortal fire shield from afar. You create healing spheres when you take down enemies with the currently favored long-range weapons.
  • Previously unpopular mods have been sensibly combined. Now you gain melee and grenade energy when breaking shields. Previously, these were two separate mods.
  • The mod “From the Deep” cost 5 energy last season, hardly anyone used it at that price. Now you can deal significantly higher damage with your void super for just 3 energy.

This mechanic is something new: Since Season 9, guardians can collect a new buff: “Charged with Light”. This hides a previously unused mechanic that is very creative.

To charge with light, guardians must equip special mods – these can be bought from the obelisks. The mods grant stacks of light charge for individual tasks, such as multi-kills with fusion rifles.

Once the light is gathered, guardians can sacrifice it for powerful abilities or traits. The new light mechanic allows for very strong and unique builds. However, the strongest obelisk mods demand their toll, for example, they reduce your stats.

Guardians must actively weigh their options and think about their configuration. I would have wished for such aspects from the seasonal artifact as well.

https://images.mein-mmo.de/magazin/medien/2019/12/etz-obelisk-destiny-2.jpg
For each obelisk, there are three of the creative mods

What do you think about Season 9 and especially the current artifact? Do you believe Bungie will expand the artifact system in the future – after all, potential is available.

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This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Players waited months for party hat Wurmple – Now disappointed

Currently, the Egg Hatch Marathon is running in Pokémon GO, and you can get Party Hat Wurmple from eggs. However, the highlight for many players is now becoming a disappointment.

This is what the Egg Hatch Marathon brings: In addition to many bonuses related to eggs and Adventure Sync, there are also Party Hat Pokémon. Woingenau and Rattikarl can be found in raids and eggs, while Pichu and Wurmple can only be found in eggs.

For many trainers, Party Hat Wurmple is the highlight of the event, as it has been a long-awaited wish, but the rarity of the Pokémon is now disappointing many players.

Party Hat Wurmple disappoints hundreds of players

This is what’s behind the Pokémon: Party Hat Wurmple has been a kind of running gag in the community for months. While Niantic has released more and more Pikachu with different hats, players demanded variety with the Pokémon. Thus, Party Hat Wurmple was born.

Shiny Wurmple
Party Hat Wurmple is also available as Shiny.

The joke was kept alive again and again, and under almost every new Hat Pikachu, there was the question of when Party Hat Wurmple would finally come.

This is the situation with Party Hat Wurmple now: The announcement of the event Pokémon was celebrated. Many trainers could not believe that this joke Pokémon was actually making its way into the game.

However, the disappointment regarding the release is great. Party Hat Wurmple is not available in the wild but only in eggs. Thus, you have to buy expensive incubators to obtain this favorite.

This is what players are demanding: The complaints surrounding the event are numerous. If you look at the comments under the Tweet from Pokémon GO about the event, the majority of players demand that Wurmple also spawns in the wild.

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Other players even accuse Niantic of merely trying to extract money here. They believe that Niantic is exploiting the hype surrounding Wurmple for financial gain, claim angry trainers.

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Is the criticism of the players justified? Indeed, it is not entirely understandable why at least Pokémon like Wurmple or Rattikarl do not spawn in the wild either.

Only Pikachu with Party Hat can be found in the wild, but the spawn rate is only minimally increased there.

One must indeed spend a large amount of money to get all potential Shinies. Thus, the accusation of a Pay2Win factor is not completely unfounded.

Nevertheless, it must also be noted that all Pokémon can be obtained without spending money. Each day there is a free raid pass, and the infinite incubator can continuously hatch event eggs.

What do you think? Is it acceptable that most of the event Pokémon can only be obtained from raids and eggs?

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This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamer collects donations for a good cause, keeps the money for himself

A French Twitch streamer pretended to raise money for the fight against multiple sclerosis for years. However, it turned out to be a fraud. He kept the money. This came to light at the end of 2019 – the consequences for the streamer are harsh.

Who is it about? The French streamer ANIS13K has been on Twitch since 2014 and is a mid-sized streamer there. He has about 80,000 followers.

Last year, he was on the air for 2700 hours. ANIS13K was involved in all sorts of games. These are the numbers of a full-time streamer grinding Twitch: Large, successful German streamers like MontanaBlack or Gronkh streamed only about 900 hours on Twitch in 2019.

Such entertainer streamers are rare – “grinders” are active on Twitch as often as possible.

On average, between 200 and 340 people watched the French streamer.

bloodborne yharnam
176 hours spent by the streamer in Bloodborne. On average, 200 people watched him.

What is the streamer accused of? A French Twitter account, “Reveal Truth”, accused the streamer shortly before the New Year of having deceived his community for 4 years. The “charity stream”, which supposedly served a good cause, was nothing more than a facade for a fraud.

The non-profit organization “French Association of Multiple Sclerosis” (AFSEP) received no money. It is said to involve several donations amounting between €1,400 and €5,000 that AFSEP has never seen.

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Twitch streamer also wanted “crazy equipment”

How the streamer reacted: ANIS13k went live on January 2nd. The title of the stream was “Fin”, the end. The streamer appeared distraught and desperate. He cried at times. ANIS13k was seen for about 20 minutes.

As Dexerto reports, he admitted in the stream that he made the wrong decision.

It is said that he got into a vicious cycle and owed people money. The streamer had to borrow money to pay off these debts. This continued. He saw how other streamers progressed on Twitch and bought crazy equipment. He wanted that for himself too.

Every time he did it, he knew it was wrong, but he did it anyway.

Streamer asks for forgiveness, announces withdrawal from Twitch

What’s next: The streamer apologizes for his behavior and hopes not to have cast a bad light on French streamers.

He says he is in direct contact with the non-profit organization to find a way to transfer to them the money that was intended for them. The streamer announces that he does not want to stream on Twitch anymore.

In a Discord server, a user said he donated during one of the charity streams and now wants to file a lawsuit. He is in contact with the non-profit organization, they wanted to join the lawsuit.

In contrast to this sad example of a charity stream on Twitch, the German charity stream “Friendly Fire” is considered exemplary. Here, some of the biggest German Twitch streamers gather every year to raise money for various charitable organizations. In 2019, over a million euros were raised during Friendly Fire 5.

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Destiny 2: Xur today – location and offer on 03.01

In Destiny 2, the first visit of Exotic merchant Xur in the new year is coming up. What will he bring to the Guardians and where can you find him? We reveal everything about Xur’s location and inventory this weekend.

What’s going on in Destiny 2? Currently, Guardians can still engage with the content of the winter season event. There, cookies can be baked, and favorite NPCs can be gifted.

We have the recipes for you:

Otherwise, it will be a bit quieter in the first week of the new year. However, there is information that with the next Weekly Reset at least one new exotic weapon could come into play:

But first we will deal with Xur’s visit and are excited to see what the noodle face brings us this weekend.

All info about Xur on January 3, 2019 – PS4, PC, Xbox One

What does Xur offer the Guardians? Maybe he has equipment parts with good perks and high overall values?

Let’s take a look at his inventory this weekend.

destiny 2 Xur

When does Xur appear?

This is the Xur time: As usual, the merchant appears on Fridays at 6:00 PM on a planet of his choice.

He will remain there until the next Weekly Reset on January 7, selling his exotic items to interested Guardians during this time.

Where is Xur? This is his location this weekend

The location of Xur: The exotic merchant can be found today on Io in the area “Des Riesen Narbe”.

d2 xur io
Xur’s current location on Io

Xur’s inventory from January 3 to January 7 – All Exotics at a glance

Weapon: Lord of Wolves – shotgun for 29 Legendary shards

Titan: Dune Strider – leg armor for 23 Legendary shards

  • Mobility: +13
  • Resilience: +7
  • Recovery: +6
  • Discipline: +6
  • Intellect: +6
  • Strength: +12
  • Total: 50

Hunter: St4mp-F3R – leg armor for 23 Legendary shards

  • Mobility: +18
  • Resilience: +6
  • Recovery: +2
  • Discipline: +10
  • Intellect: +6
  • Strength: +6
  • Total: 48

Warlock: Blood Alchemy – chest armor for 23 Legendary shards

  • Mobility: +12
  • Resilience: +7
  • Recovery: +8
  • Discipline: +6
  • Intellect: +12
  • Strength: +6
  • Total: 51

Exotic Engram for 97 Legendary shards

Five of Swords, the free challenge card to modify the Nightfall strike

Invitation of the Nine for 9 Legendary shards, if not completed yet

A compact overview of Xur’s inventory can be found in this video from Nexxoss Gaming:

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Chris Roberts speaks to critics of Star Citizen

The BBC spoke with Star Citizen founder Chris Roberts in the course of a report. In the conversation, he refers to critics as know-it-alls and comments on the long development time of the MMO.

What was the report about? In the 12-minute video, the question was raised whether Star Citizen is too ambitious of an MMO. Therefore:

  • The BBC interviewed former employees of Star Citizen
  • visited CitizenCon, a trade fair specifically for the MMO
  • the BBC conducted a short interview with Chris Roberts himself, the mastermind behind Star Citizen

Questions arose about whether Star Citizen would ever be finished and where the hatred of some players toward the MMO comes from.

Star-Citizen-Mantis-Flug

Roberts calls critics “Armchair Developer”

What does Roberts say about the questions? In response to the question about the “great negativity that exists online surrounding Star Citizen,” Roberts explained that it is easy to comment negatively on the game without knowledge of the subject.

He referred to the critics as “Armchair Developers,” meaning people who give tips without having any understanding of game development.

Regarding the long development time, Roberts has a fitting comparison:

Red Dead Redemption 2 was in development for over 7 years and with a much smaller world than ours. And they had thousands of people working on it.

It takes time to create games with such high refinement and detailed simulation, as players expect today.

How deep the details go and how the world of Star Citizen is built is described by Roberts with an anecdote:

I can get into a spaceship with a coffee cup, fly to an alien planet, walk around in a forest, set the cup down, and then fly away.

If I come back a month later and no other player has moved the cup, it will still be there.

What are the criticisms of Star Citizen? Star Citizen has been in development since 2012, yet a release is still not in sight. This is also attributed to Roberts and a supposed tendency toward perfectionism.

It is said that Roberts has many ideas, but not all of them can be implemented. He lacks focus, as at least one former employee claims.

The website Forbes published an exclusive story about this in May. The report accuses Roberts of mismanagement, as he meddles in every detail and thus hinders the progress of the project. His tendency toward public relations and the staging of CGI trailers is also said to not always be beneficial.

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Despite Criticism, 2019 was a Success for Star Citizen

Star Citizen reaches milestone: Even though the MMO is still in a testing phase, things went well for Star Citizen in 2019. The game set a new milestone and reached 250 million dollars in support.

The period between the end of November and the end of December represented a new record. In 39 days, Star Citizen took in nearly 20 million dollars and gained almost 63,000 new supporters.

Interesting stories from players and right expensive ships that are artificially limited in availability helped.

Image of Star Citizen development (via reddit)

How was the gameplay for Star Citizen? In 2019, several new areas, ships, and content were released. With Patch 3.8, performance was significantly improved in December, which MeinMMO reader Todesklinge immediately noted.

However, fans had to forgo the new campaign Squadron 42, of which there was only a teaser in 2019. The first gameplay demo for the campaign could be seen back in 2017. Since then, players have been eagerly awaiting the expansion.

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Pokémon GO: New offer boxes in January 2020 – Is it worth buying?

In Pokémon GO there are new offer boxes for January 2020. We show you whether it is worth buying this time again.

Why are there new offers? The Christmas event has ended and with it the holiday offers have disappeared. The normal boxes are back in the shop, but they contain different offers again.

This time, it revolves around incubators, as the Hatchathon is currently ongoing and incubators are in demand.

You can save this many coins in January 2020

This is the calculation: To arrive at the savings, we compared the prices in the boxes with the item prices from the shop. For items that are available in an 8-pack, we took the price from these bundles.

Pokemon Boxes
Box NameContentPrice/Savings
Special Box1x Raid Pass, 3x Super Incubator, 4x Star Piece480/470 (49.5%)
Hyper Box10x Raid Pass, 10x Super Incubator, 4x Lucky Egg, 4x Lure Module1480/2110 (58.8%)
Adventure Box13x Super Incubator, 5x Incubator, 4x Lucky Egg, 4x Lure Module1480/2460 (62.4%)

The value of the boxes

Pokémon GO Bronze Box

Special Box: For a special box, this offer is incredibly good. Rarely have so many coins been saved with this box. The items are all quite useful. So, if you do not spend money on the game or just have few coins, you can’t go wrong here.

Pokémon GO Gold Box

Hyper Box: The Hyper Box offers a good mix of items. Raid passes are currently not needed that much since an unattractive raid boss, Viridium, is available. If you want a bit of everything and save many coins while doing so, you should go for it.

Adventure Box

Adventure Box: Two incubators less than at Christmas, but a few more other items. In summary, the savings are larger, but everyone should decide for themselves whether they need Lucky Eggs or Lure Modules. If you only need incubators, you can wait for better offers.

Which box is the most worthwhile? In the end, all boxes are solid this time. The savings are excellent everywhere. The prerequisite is that you have a use for Lucky Eggs and Lure Modules. If you don’t need these items, you should wait for the next boxes.

However, we recommend the Hyper Box. It offers a good mix and you can refill your item stock.

3 new Pokémon were shown on the loading screen. We show you what they can do:

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