Trainers Celebrate Spotlight Hour – This is How Pokémon GO Should Always Be

Last night, on February 18, the 3rd Spotlight Hour took place. It was a great success and many trainers wish for such spawns to be permanent for Pokémon GO.

This was the Spotlight Hour: Initially, the announcement caused some confusion, as there was no specific Pokémon in the spotlight. Instead, Niantic simply made all Pokémon spawn in significantly higher numbers.

In the end, it turned out that the event was received quite well, and many players wish for such events in the future.

Trainers rave about the Spotlight Hour

This is being praised: When at 6 PM local time suddenly all spawn points in the game were activated, trainers were quite amazed. There were Pokémon to catch everywhere, and they were quite diverse as well. Just the sheer number of spawns was well received by trainers.

The large variety of Pokémon was also a significant plus. Many locations had Pokémon that had not been seen for weeks.

Spawns Spotlight Hour
The spawns were massive in many locations

This is what players wish for: Trainer jettehhawk summarizes the core idea of many players well on reddit. He says that the Spotlight Hour is how Pokémon GO should actually be. He also adds:

“So far, in Melbourne, only half of the Spotlight Hour is over, but due to the sheer number of Pokémon that appeared, it seems to bring much more variety. Just in this short time, I have seen unusual and rare spawns nearby that I haven’t encountered in months.

This makes me think about how Pokémon GO was before the spawn change and how much more fun it is to play this way. Don’t get me wrong, there are still plenty of common Pokémon, but there is more incentive to go exploring when it is like this.”

There is a lot of support under this thread, and other trainers also wish for such times to return.

Indeed, at the beginning of the game, there was even more diversity in the spawns. Now, the weather often determines what appears in the vicinity. Extraordinary spawns are hard to find.

Cluster spawns
Such spawns can now only be found rarely outside of events

This is how spawns could be maintained: Other trainers have specific suggestions on how to incorporate the amount of spawns into other activities in the game. For example, RBlaikie suggests that such a number of spawns should appear at least in parks. After all, Niantic keeps saying that players should play more in parks. There, nest Pokémon could then appear more frequently.

Trainer Shadowadra thinks that such spawn rates should at least be present on Community Days. While spawns are always slightly increased there, it is not as extreme as it was during the Spotlight Hour.

How did you find the Spotlight Hour? Would you like to see such spawns more often in the future? Another event is currently generating a lot of discussion:

More on the topic
Trainers angry at Pokémon GO – Want no egg events anymore
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.

No Man’s Sky brings lively ships, but players wish for something else

The space open-world game No Man’s Sky surprised with a larger update on February 19. While it brought really cool content, players would have preferred something entirely different.

What kind of update was it? The patch 2.3 is named “Living Ship” and that’s exactly what it is about. You will receive new spaceships that are made of living beings.

It starts with a story quest, and then it’s about hatching and raising your biological ship. There are supposed to be various forms and life forms. The technology in the living ship is also supposed to differ from classic spaceships and should not only consist of pure material grind.

The Living Ships sound cool and many players are excited about the new and somewhat surprising player expansion, especially since it is also useful for single players. But actually, they would have liked something else.

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What is the problem? In No Man’s Sky, it is primarily about discovering and exploring worlds. Spaceships are necessary for this, but they do not bring new planets, flora, and fauna.

Many players on reddit therefore express a desire for new content to explore and hope that the developers of Hello Games take this into account.

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Video makes No Man’s Sky a top seller on Steam – But the boss is embarrassed
von Schuhmann

The desire for new worlds is great

What do the players say? In the reddit thread about the patch notes, many praise the update, but the desire for new worlds is much greater. The current top comment from user Njagos states:

The ships look cool, but I’m more interested in space encounters and objects. Everything that makes exploration more fun.

I will only revisit the game when there’s a revamp of exploration and terrain […].

Perhaps they have a team working on a massive update for exploration/fauna/terrain/planets and another team that works on these small updates like this one.

This comment receives a lot of support, and other users also express the wish for new content to explore:

  • Ezi091: “Now all that’s missing is a good update for planet variation and exploration, and this game would be perfect. Seeing the same plants and animals since the release is not fun in an exploration game.”
  • Rainbowlemon: “I feel like they are not reading player comments. The additional space exploration is cool, but it isn’t diverse enough to bring me back.”
  • Consistent_Bar: “The update looks good, but once again, they clearly ignore the biggest wish of the community, which is greater diversity among planets.”
Living Ships No Man's Sky
Image of the new living ships in NMS

The big Beyond update already struggled: The big update 2.0 titled Beyond was released in August 2019. While it brought many new features like:

but no truly new content to explore on the side. Even the small follow-up updates are currently awaited.

Trade Ships and Talking NPCs

What else did the latest update bring? Besides the living spaceships, update 2.3 included some small and useful changes:

  • There are now trade ships in space that you can encounter, help, and trade with
  • Inventory management has been simplified
  • There is a better group system for multiplayer content
  • NPCs can greet you via the communicator in the middle of space
  • There were a lot of bug fixes and optimizations

You can find the complete patch notes on the website of No Man’s Sky.

If there isn’t enough to do in No Man’s Sky, players usually get creative, just like this one:

More on the topic
No Man’s Sky: Player built a drug empire like in Breaking Bad
von Andreas Bertits
This is an AI-powered translation. Some inaccuracies might exist.

The biggest Twitch streamer uninstalls it silently after a bad bug

The New Zealand streamer Quin69 is a figure for hack ‘n slays on Twitch. He is especially known for Path of Exile, but in the last few days he has been enamored with Wolcen: Lords of Mayhem. However, after a bug in the endgame, it was clearly enough for him. He uninstalled Wolcen from Steam without looking back.

Who is the streamer? Quin69 has about 500,000 followers on Twitch and is mainly known for Path of Exile. In the last year, he spent almost 1500 hours playing the game, with an average of 5500 viewers watching him.

That may not sound like a lot, but it makes him somewhat of the leading Path of Exile streamer on Twitch. Because games like Path of Exile or now Wolcen are not major crowd pullers on streaming platforms.

Quin69 also has good connections to Blizzard and the teams around Diablo 3 and Diablo 4. He specializes in this kind of game.

Wolcen Header
Wolcen is currently a phenomenon on Steam – on Twitch it ranks 10th in the last 7 days.

In the last days, Quin69 was active in Wolcen, playing it for 66 hours and streaming it on Twitch. He had an average of 10,500 viewers. Wolcen has very few big streamers on Twitch, and Quin69 was in first place for hours played.

Boss fight without loot frustrates the streamer

This is shown in the clip: The streamer was at the end of a more than 12-hour long Twitch stream. He killed a high-level boss in Wolcen with his hero. During the boss fight, there were severe lags. However, Quin69 was not impressed and kept dodging around.

Ultimately, the boss died somehow. But it dropped not a single item, there was no loot anywhere. Quin69 also came away empty in the quest reward.

Quin69 fell into an icy silence. Meanwhile, the chat laughed, what a bizarre situation and how buggy Wolcen is.

Apparently the lags caused the boss’s kill not to be properly completed. Thus, the phase in which the loot drops occurs was seemingly skipped.

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The stream ended with showing Quin69 closing Wolcen, uninstalling it, quitting Steam, and murmuring a “Thank you for watching”. A playtime of 58 hours was displayed.

How viewers react: The clip is being discussed on reddit. There, one person says: “Wolcen looks fantastic. I can’t wait to play it – in a year, when it’s finished.”

Generally, there is currently the view about Wolcen that it is a great game with a lot of potential, but the release came too early. However: Such a rush, as Wolcen is experiencing now would probably pose great problems for any game.

Wolcen is currently suffering from some bugs and exploits. The game is incredibly successful on Steam but was offline for large parts of the weekend.

The next hotfix for Wolcen has already been announced.

More on the topic
The Steam success of Wolcen shows what mega-hits Lost Ark and Diablo 4 could be
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.

Final stage in the community event in Destiny 2 costs more than expected

In Destiny 2, the final stage of the Empyrean Foundation has been unlocked. Now you need to provide quite a bit of Fractaline.

This is new: Until this afternoon, February 19, the Guardians had to donate a whopping 6 billion Fractaline for the penultimate event stage. That has now been accomplished and the next, and thus final stage has started.

While many players expected to donate 7,777,777,777 Fractaline, the required amount is actually significantly higher now.

More on the topic
Empyrean Foundation in Destiny 2 – Everything you need to know for the launch
von Sven Galitzki

Almost 10 billion Fractaline for the final stage

What is now required? For the final stage, you need to donate a total of 9,777,777,000 Fractaline. That’s quite a hefty amount, and it will likely take several days for the diligent Guardians to raise this sum.

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How are the Guardians reacting to this number? They are annoyed that it is actually 9 billion and not the intended 7 billion Fractaline. After all, July 7 is Bungie Day, and the developers like to include 7 in such events. It would have fit well.

Apparently, 7 billion was too little for Bungie, which is why they added another 2 billion on top.

Guardians are also looking forward to the end of the donation marathon. After all, they want to finally know what happens after the final donation.

Saint-Fraktalin Destiny 2

This is interesting: At the beginning of February, at the start of the large donation marathon, some Guardians calculated what probably needs to be donated at stage 7. There, they estimated 5.2 billion Fractaline.

Now it is clear that they had significantly underestimated it. Bungie is now demanding almost double that amount from you.

How is the willingness to donate developing? In the last hours and days, larger sums have been donated by the Guardians. Apparently, they want to complete the Empyrean Foundation now.

Why donations have increased so much in the last few days will be explained in this article.

Finally, Destiny surprised with a really cool cinematic:

More on the topic
Destiny 2 surprises with a new cinematic – does the season end cool after all?
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.

FIFA 20: 3 Bundesliga cards that are significantly stronger after the winter refresh

In FIFA 20, some players from the Bundesliga received improved standard cards through the Winter Refresh. We show you the cards that are now significantly more interesting.

What are winter upgrades? As part of the Winter Refresh event, EA distributes new, improved cards to players who have shown outstanding performances in the first half of the season.

However, unlike in previous years, this FUT year significantly fewer upgrades are distributed. Only 50 players received a winter upgrade in total in FUT 20. In FUT 19, there were still 23 just for the Bundesliga.

Nevertheless, the upgrades significantly improve a few players, and we show you the most interesting winter upgrades from the Bundesliga:

Erling Haaland: 73 to 79

Why is the card interesting? Haaland’s new gold card represents a huge jump compared to his original silver card, with which he started in FUT 20. There was an upgrade of 6 points in the overall rating, which should not surprise anyone considering his top performances in the first half of the season.

  • Speed: 81 -> 82
  • Shooting: 70 -> 78
  • Passing: 55 -> 63
  • Dribbling: 72 -> 74
  • Defense: 35 -> 36
  • Physical: 80 – 80

Who is the card suitable for? Haaland’s new 79-rated card is particularly interesting for FUT starters. For a low cost (about 3500 coins), you get a fast, physically strong striker who can also impress with his size.

Timo Werner: 83 to 86

Why is the card interesting? Even before the upgrade, Werner’s 83-rated card was a fixed choice in many Bundesliga teams. This card was able to impress with a lot of speed, good dribbling, and strong shooting stats. This has not changed with his new 86-rated gold card – it is even significantly stronger!

Notably, the new shooting and passing stats are highlighted in this upgrade. However, the speed remains unchanged, which is not a problem. After all, Werner is still incredibly fast even without a pace upgrade.

  • Speed: 92 – 92
  • Shooting: 81 -> 84
  • Passing: 67 -> 71
  • Dribbling: 82 -> 84
  • Defense: 35 -> 36
  • Physical: 69 -> 72

Who is the card suitable for? Timo Werner’s new 86-rated card is likely to strengthen any FUT team that does not have a Werner special card. This card is super fast, goal-dangerous, and has hardly any flaws. Many goals are therefore guaranteed.

He can be obtained for about 18,000 coins on the transfer market.

Achraf Hakimi: 79 to 82

Why is the card interesting? Good right-backs are hard to find in FUT 20, especially for Bundesliga squads. This upgrade from Hakimi comes just in time. He improves by 3 points in the overall rating and has become a real option in the right-back position.

  • Speed: 92 -> 95
  • Shooting: 62 -> 68
  • Passing: 72 -> 74
  • Dribbling: 80 – 80
  • Defense: 74 -> 75
  • Physical: 74 -> 76

Who is the card suitable for? This card is interesting for anyone looking for a strong right-back and does not want to spend too many coins. Hakimi is now even faster and can definitely make offensive contributions. In addition, his stable defensive and physical stats are a good argument.

You can get him for about 10,000 coins in FUT.

If you’re interested in the best and cheapest Bundesliga team, then check this out:

More on the topic
FIFA 20: Best and Cheap Bundesliga Team 2020 – With Special Cards
von Max Handwerk
This is an AI-powered translation. Some inaccuracies might exist.

WoW Quiz: We are looking for true travelers – How well do you know Azeroth?

The World of Warcraft is quite large. Can you recognize all the places where we took these screenshots?

World of Warcraft is one of the largest game worlds in gaming history. This is not surprising, after all, the game has already had seven major expansions, each bringing new continents or planets. The 8th expansion, Shadowlands, is already in the works and will expand WoW into yet another unknown dimension.

With so many areas, one can easily lose overview. Or can’t you? Are you an absolute WoW crack, knowing Azeroth like the back of your hand and always having every place right in front of your eyes? Or do you occasionally get lost in Azeroth and have no idea where any place actually is? We want to find out with this quiz.

This is how the quiz works: The quiz shows you a total of 15 screenshots from World of Warcraft and several answer options. You have to recognize based on the screenshot in which area the respective photo was taken.

While the first images are likely to be relatively easy to solve, the later photos should (hopefully) be a bit trickier. But a true WoW nerd will of course have the answer immediately on the tip of their tongue, right?

Dieses Quiz ist geschlossen.

How many places could you assign correctly? Did you recognize all the images correctly? Or were some images misleading you?

More quizzes can be found here: If you want to answer more riddles related to World of Warcraft (and show off your nerd knowledge), we have a few more tasks for you:

Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.

3 changes players wish for Season 2 to make Fortnite rock again

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

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But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

More on the topic
First Fortnite player wins tournament with controller against mouse – Is the nerf coming now?
von Eilyn Rapp

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

More on the topic
Ninja demands more mobility in Fortnite – I say: No, it isn’t necessary
von Eilyn Rapp

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

More on the topic
5 Things I wish for the next season in Fortnite
von Eilyn Rapp

The disadvantage is that PC players have an easier time building and editing with mouse and keyboard. Thus, they are usually faster than console players.

Some players who speak out seem to wish for the removal of skill-based matchmaking, and they write on Twitter:

  • Jerry-sama: “Being good at Fortnite has ruined the fun for me this season. I wish they would remove SBMM. I don’t want to sweat through the lobby in every match.”
  • Lemon Grab: “I feel like Fortnite died when SBMM was introduced. Why should a player who plays 5 hours a week fight against a player who plays 5 hours a day?”

2. Removal of crossplay

One of the big problems of this long season was the crossplay between all platforms. For console players, the problem was the same as with skill-based matchmaking. They feel disadvantaged against PC players.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

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Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

The disadvantage is that PC players have an easier time building and editing with mouse and keyboard. Thus, they are usually faster than console players.

Some players who speak out seem to wish for the removal of skill-based matchmaking, and they write on Twitter:

  • Jerry-sama: “Being good at Fortnite has ruined the fun for me this season. I wish they would remove SBMM. I don’t want to sweat through the lobby in every match.”
  • Lemon Grab: “I feel like Fortnite died when SBMM was introduced. Why should a player who plays 5 hours a week fight against a player who plays 5 hours a day?”

2. Removal of crossplay

One of the big problems of this long season was the crossplay between all platforms. For console players, the problem was the same as with skill-based matchmaking. They feel disadvantaged against PC players.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

The disadvantage is that PC players have an easier time building and editing with mouse and keyboard. Thus, they are usually faster than console players.

Some players who speak out seem to wish for the removal of skill-based matchmaking, and they write on Twitter:

  • Jerry-sama: “Being good at Fortnite has ruined the fun for me this season. I wish they would remove SBMM. I don’t want to sweat through the lobby in every match.”
  • Lemon Grab: “I feel like Fortnite died when SBMM was introduced. Why should a player who plays 5 hours a week fight against a player who plays 5 hours a day?”

2. Removal of crossplay

One of the big problems of this long season was the crossplay between all platforms. For console players, the problem was the same as with skill-based matchmaking. They feel disadvantaged against PC players.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

The disadvantage is that PC players have an easier time building and editing with mouse and keyboard. Thus, they are usually faster than console players.

Some players who speak out seem to wish for the removal of skill-based matchmaking, and they write on Twitter:

  • Jerry-sama: “Being good at Fortnite has ruined the fun for me this season. I wish they would remove SBMM. I don’t want to sweat through the lobby in every match.”
  • Lemon Grab: “I feel like Fortnite died when SBMM was introduced. Why should a player who plays 5 hours a week fight against a player who plays 5 hours a day?”

2. Removal of crossplay

One of the big problems of this long season was the crossplay between all platforms. For console players, the problem was the same as with skill-based matchmaking. They feel disadvantaged against PC players.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

In Fortnite, Season 2 Chapter 2 starts tomorrow, on 20 February 2020. There are some requests from players for this next season to help Fortnite gain momentum again. We show you what the players want.

What is currently happening in Fortnite? Season 2 in Fortnite is starting soon. Tomorrow, Thursday, 20 February, it’s finally happening.

Some teasers have already appeared, leaving players speculating about the next season. Here are some of the teasers that have been shared:

The end of Season 1 Chapter 2 was extended and lasted a total of 4 months. Thus, it is currently the longest season in Fortnite.

3 changes that players want

Even though the teasers for Season 2 leave some players puzzled, there are a few changes they urgently wish for the next season.

We show you an overview of the 3 biggest changes that players hope for.

1. No more skill-based matchmaking – or at least less of it

In Chapter 2 of Fortnite, skill-based matchmaking was active. It was supposed to match players with similar abilities in the same match.

However, players quickly realized that all platforms play against each other. So PC, PS4, Xbox One, and Mobile are in the same matches.

Especially the good console players feel disadvantaged by this. They often play against PC players.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

The disadvantage is that PC players have an easier time building and editing with mouse and keyboard. Thus, they are usually faster than console players.

Some players who speak out seem to wish for the removal of skill-based matchmaking, and they write on Twitter:

  • Jerry-sama: “Being good at Fortnite has ruined the fun for me this season. I wish they would remove SBMM. I don’t want to sweat through the lobby in every match.”
  • Lemon Grab: “I feel like Fortnite died when SBMM was introduced. Why should a player who plays 5 hours a week fight against a player who plays 5 hours a day?”

2. Removal of crossplay

One of the big problems of this long season was the crossplay between all platforms. For console players, the problem was the same as with skill-based matchmaking. They feel disadvantaged against PC players.

On Reddit, there is a thread where players can give feedback on crossplay. From the feedback, it is clear that especially console players are not in favor of crossplay.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

But PC players also had a problem with crossplay. A major issue was the aim assist that one has when playing on PC with a controller, thus combining the best of both worlds: the FPS of the PC with the aim assist of the controller.

When the first controller player won a Fortnite tournament, the discussion about aim assist flared up again:

3. More mobility

In Fortnite Chapter 2 Season 1, some items were removed. This significantly restricted mobility in Fortnite. These items existed in previous seasons that served for movement:

  • Jump Pads
  • Quads
  • Hoverboards
  • Cannons
  • Rifts
  • Mechs
  • Shopping Carts
  • Planes
  • Golf Carts

Throughout Season 2, there was only the motorboat that could be used for movement. At the end of the season, the Jump Pad was brought back.

fortnite-jump-pad
The Jump Pads returned with Update 11.50

But players seem to want even more mobility in the next season.

Even pro player Ninja wants more mobility back in Fortnite. He finds it annoying that the map is larger but there are fewer options for movement:

Other players from the community hope that Season 2 will finally bring back the desired mobility. They write on Twitter:

  • FaZe Mew: “I don’t want gold as material in Fortnite. I just want new weapons and more mobility in the game.”
  • FaZe Ewok: “At this point in the mobility scene of Fortnite’s competitive scene, a shopping cart would already help.”
  • DJdeemO: “Fortnite is so slow right now. When I watch old clips, I miss the great movement options. Season 2 please bring mobility back!”
Fortnite Patch Cannons Title
The Cannons and Cannons were movement vehicles in Fortnite

What wishes do you have for Season 2? Please let us know in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

The Division 2: Even your Exotics will initially be useless with Gear 2.0

With the upcoming massive expansion for The Division 2, much equipment will become obsolete. It’s now clear: the Exotics are also included.

The Division 2 will receive a massive update in a few weeks, and the big expansion “Warlords of New York” brings a lot of new content to players, but also removes quite a bit.

It was already known that there would be an item reset, and we reported that almost all equipment will become useless. However, it hits the Exo collectors particularly hard. It looks like we will have to farm each Exo again to obtain a level-40 version, at least at the launch of the expansion.

Developers confirm: Exos will be temporarily useless with “Warlords of New York”

Where is this information coming from? On Twitter, Senior Game Designer Nikki Kuppens of Division developers Massive answered some questions from interested agents. One statement particularly stands out:

https://twitter.com/Patt3rson/status/1227936800473260033

What did the tweet say? A user asked several questions regarding Exotics and how we can best obtain them at level 40. Kuppens responded in detail and clarified: At the beginning of the expansion, level-30 Exos will become increasingly worthless.

Upon release [of the expansion], you will not be able to upgrade the Exotics to level 40. We want to focus first on the new Exotics and on the items overall. However, we want to enable this later and are looking for interesting ways to make exotic materials more meaningful.

Nikki Kuppens on Twitter (translated)

As we get closer to level 40, the less valuable our current exotic weapons and armor pieces become, and at the launch of the expansion, there will be no way to upgrade them.

Exos can drop everywhere

So where can we get Exos? YouTuber “NothingButSkillz” provided some info about the new acquisition methods in his English YouTube video.

According to his information, all exotic items, except for the raid-exclusive Eagle Bearer, can drop in the open world. The likelihood depends on whether you have already found the Exo or not.

Even the quest-based items, like the Chatterbox or the “Dodge City Holster”, may be dropped by an unassuming enemy in a back alley.

division-2-eagle-bearer
Many players spent a lot of game hours for the raid weapon “Eagle Bearer”.

So we have to farm everything again? To get back to the strong Exos, we will probably have no other choice.

This can be particularly frustrating due to the coveted Eagle Bearer assault rifle. This weapon is only available in the Dark Hours raid, and the drop chance is extremely low.

The other Exos will probably be found again over time with a bit of grind. Currently, bounty missions and strong yellow bosses seem to be the best options for this. The new Exotic rifle Chameleon can be found fairly easily.

Do you think it was right to first focus on making the new items good before we can upgrade the old ones?

More on the topic
The Division 2: Gameplay gives a taste of the hunt for Aaron Keener
von Sven Galitzki
This is an AI-powered translation. Some inaccuracies might exist.

The LoL team Vaevictis comments on the exit: “It wasn’t because we were all women”

The League of Legends eSports team Vaevictis has been eliminated from the Russian LCL. Now, one player has spoken out and explained the situation.

What happened? On February 18, we reported on MeinMMO that the LoL team Vaevictis eSports will not participate in the Russian LCL in 2020. They were replaced by the team CrowCrowd after losing 28 matches in a row.

Now, the jungler Anastasiya “HellMa” Pleyko has addressed the topic at Invenglobal. She emphasizes that it wasn’t about the fact that all players were women. A male team with similar skills would have achieved the same results.

The LoL team Vaevictis consists only of women

“It’s not about being male or female”

What does HellMa see as the problem? The jungler sees the issue with Vaevictis mainly in the fact that the players did not play in the highest possible solo league and not always in their preferred positions:

We are only diamond players, while others were in Challenger or even higher. It’s not about being male or female.

You can take five boys from diamond and they will perform the same. Additionally, some girls were used to fill the roster.

By filling the roster, HellMa means that some players had to take positions in the team that they were not suited for. She herself had to switch from jungle to top lane because apparently there were too few suitable players for the top lane.

According to her own statement, the team trained hard, analyzed replays, and tried to improve.

HellMa (left) from the team Vaevictis (Source: Riot Games Russia)

“We knew we would have haters”

What challenges did the team have to overcome? In addition to the lack of skill and unfamiliar roles, Vaevictis also faced other problems:

I can tell you that we had so many haters. It was definitely hard. But it’s okay, I understand these people.

In the course of the conversation, she then explained how the team dealt with the hate:

It was hard for us, but we knew we would have haters, so it didn’t affect how we played LoL.

The girls were so cool, and we talked about it when someone had emotional problems. We were like sisters who could talk about everything, which helped everyone in the team. Our fans were cute and sweet, that gave us strength, so we didn’t give up.

HellMa

Regarding the problems they had with other teams, the jungler did not comment.

What’s next for Vaevictis? At the end of the interview, she thanked the fans for their support and shared that they can contact the players anytime through social media.

However, HellMa did not communicate what will happen with the team and whether they will attempt to qualify again for the LCL 2021.

Even Caps from G2 Esports, who has been playing ADC this year, knows about losses. But even if he fails, the fans don’t hold it against him:

More on the topic
One of the best players in LoL totally fails – People love him even more
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.

Diablo 3: Just before the end of Season 19 – Who is at the top of the leaderboard?

The end of Season 19 in Diablo 3 is approaching. We take a look at the leaderboards and see which class is currently winning the Season.

What’s happening in Diablo 3? The current Season 19 in Diablo 3 has brought a lot of fun to players with its quirky seasonal theme. But like all seasons, S19 must eventually come to an end, and that will happen in a few days. The end date for Season 19 of Diablo 3 is early March.

During the past three months that this chapter has been running, all classes have fought for the lead in the rankings. At the end of December 3 classes were still missing the jump to the big goal of Greater Rift 150. Now it’s only about who finishes GR 150 the fastest.

The current leaderboard: Here we take a look at the European solo leaderboard of Season 19 in Diablo 3 and show which class is currently in 1st place (as of February 19 – 15:46):

  1. Wizard – GR 150 – in about 7 minutes and 14 seconds
  2. Necromancer – GR 150 – in about 7 minutes and 38 seconds
  3. Crusader – GR 150 – in about 7 minutes and 47 seconds
  4. Barbarian – GR 150 – in about 8 minutes and 13 seconds
  5. Monk – GR 150 – in about 10 minutes and 9 seconds
  6. Witch Doctor – GR 150 – in about 10 minutes and 54 seconds
  7. Demon Hunter – GR 150 – in about 11 minutes and 2 seconds

Throughout the season, some players have already been banned because they didn’t take “Solo” in the solo leaderboard literally.

Diablo 3 question mark title

A similar picture to this listing is also shown in our tier list for Season 19 in Diablo 3. However, keep in mind that Paragon levels also play a significant role in the strength of individual characters.

What’s special? Throughout the season, Wizards and Necromancers have had to fight their way up. Because shortly after the start of S19, three entirely different classes were battling for 1st place in the rankings. At that time, the Necromancer was still in last place. This may also be because the Necro was less popular for the current season. Our survey on MeinMMO also showed that you have other favorites.

Even though so many of you played the Barbarian, it wasn’t enough to maintain the lead.

More on the topic
Diablo 3 Season 19 is starting soon – Here are your favorite classes
von Patrick Freese

What’s next? In Season 20, you can expect significant changes in Blizzard’s hack and slash. Three new sets will be introduced into the game and players would love to keep the seasonal theme forever – but that’s not possible.

It is clear that we will see a strong variation from the current builds that have already become ingrained with you. The “blame” for this lies with the new seasonal buff.

Because it really shakes up Kanai’s Cube and gives players a big scoop of creativity on their plates.

More on the topic
Diablo 3: Season theme for S20 will probably change all builds
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.

FIFA 20 TOTW 23: The new Team of the Week in Ultimate Team – featuring Son

EA Sports has just introduced the TOTW 23 (Team of the Week) in FIFA 20. Here you can find everything about the new Team of the Week in Ultimate Team.

What is the Team of the Week? Every Wednesday, EA releases a new Team of the Week in FIFA 20 Ultimate Team. This team consists of 23 players selected for their good performances from the past football weekend.

The best players in the new TOTW: The strongest cards in the current Team of the Week include Neuer (90), Dybala (90), and Son (90). However, strong cards also belong to Moreno (87), Milinkovic-Savic (86), Pepe (86), Partey (86), and Maguire (86).

Bundesliga players in TOTW 23: Besides Neuer (90), Klostermann (82), Stindl (83), and Weghorst (84) also made it into the TOTW 23.

How strong is the new card of Son: It is already the second Inform card of Son in FUT 20. With 90 points in the overall rating, it is 2 points stronger than his last TOTW card.

Every Son card in FUT 20 is a top card that every FUT player would probably like to pull. This new card is the strongest card of Son in FIFA 20 Ultimate Team so far.

The biggest upgrades are in the following areas:

  • Shooting: 88 -> 91
  • Passing: 82 -> 85
  • Physique: 69 -> 72

This is the Team of the Week 23

All cards in TOTW 23

TOTW 23 – Starting XI

TOTW 23 – Starting XI

TOTW 23 – Substitutes

TOTW 23 – Substitutes

The release of the TOTW 23: The new enhanced Inform cards are available starting today, February 19th, at 19:00 in FUT 20.

More on the topic
FIFA 20: Best Packs in Ultimate Team – All Sets at a Glance
von Tom Rothstein

How to get the new Inform cards

In Sets: When you open packs in FUT 20, you have a chance to get an Inform player in the following sets. However, getting a really strong Inform card requires quite a bit of luck.

Bronze or Silver Inform cards can be found in the corresponding Bronze and Silver packs.

On the transfer market: That’s why you should rather spend your coins on the FUT transfer market. Here you can quickly find the new special cards. But compare the prices before you buy, so you don’t pay too much.

Earn coins with the TOTW: If you want to earn some coins in FUT, you can use the new TOTW for that. Here we explain what to pay attention to:

More on the topic
FIFA 20: Trading Tips – How to quickly get Coins in FUT
von Max Handwerk
This is an AI-powered translation. Some inaccuracies might exist.

Who Googles Steam reads “Fuck Epic Games Store” – What is going on?

A curious Google search result for Steam shows an insult directed at the competition from Epic Games Store. There’s also a middle finger. What’s going on?

What is the situation? If you now (as of February 19, 2:37 PM) search for “Steam Store” on google.com and focus the search results on the English language, you can expect a curious image.

Under the inscription “Welcome to Steam” you see an uppercase “FUCK EPIC GAMES STORE” along with some hieroglyphs. Has a big feud broken out between the platforms of Valve and Epic, or what’s going on?

Steam Store Epic Fuck you
If you don’t want to search yourself – this is what the result looks like. Source: Google.com

This crazy search result was pointed out by the website VG247 . They also seem to have found the source for this nasty message.

What’s behind it? It seems that Google’s bots picked up a user review, which they then placed directly on the homepage of the search results for the Steam Store.

The player Rommel wrote a review for Metro Exodus on Steam (via steam) on February 17, stating the “FUCK EPIC GAMES STORE” message. Along with symbols that are meant to represent a middle finger on the review page. Hence the hieroglyphs on the Google search results page.

It is quite possible that Metro Exodus was supposed to be advertised in some way and that this user review automatically inserted itself into the advertisement when someone searched for “Steam” and “Store”. However, we do not know the exact reasons for this.

Metro-Exodus-4K-Announce-Screenshot-4-WATERMARK
A dispute between Epic Games and Steam erupted over Metro Exodus in January 2019.

Metro Exodus as a bone of contention

The background: Behind the topics of Metro Exodus, Steam, and Epic Games Store lies a larger story. Originally, publisher Deep Silver planned to release Metro Exodus on Steam as well. However, it then became clear that the game would initially appear exclusively in the Epic Games Store. This was a big deal at the time, Epic Games declared war on Steam.

The fans of the shooter did not want to accept this and stated that they would rather not buy Metro Exodus at all than switch from their Steam to the Epic Games Store for it. They wanted to boycott it. There were then harsh words from a developer.

Since February 15, 2020, Metro Exodus has also been available for purchase on Steam.

What specifically caused this review to be displayed on Google is still unclear.

More on the topic
Hardly anyone liked the Epic Games Store – but it runs well
von Max Handwerk
This is an AI-powered translation. Some inaccuracies might exist.

We played the new New World – The open-world MMO is massive

At a press event, MeinMMO editor Leya Jankowski was able to visit Amazon Game Studios. There, she played for 4 hours the upcoming MMO New World, before its release in May 2020. Leya is convinced that the open-world game will be immense in its possibilities.

My first encounter with Amazon’s New World was in 2018, when the game was first shown at gamescom. My gaming experience back then cannot be compared to that of 2020 with the MMO.

New World is now more, has gained several gameplay features that can be complex and require tactical thinking. But is this new version of New World also fun?

The background to the MMO: New World has undergone a major transformation over the past two years that has led to heated discussions about New World in the community, as the game changed direction drastically during development:

  • Initially, New World started as a sandbox game with survival elements and always-active PvP throughout the world. Anyone could attack anyone anywhere.
  • Now New World is an open-world MMO with PvE content like NPCs and quests. PvP in the open world now has a toggle, meaning an on and off switch. Those who do not want to experience unrestricted PvP can now avoid it.

During the press event, we also had the opportunity to talk with the developers about the turn of New World:

More on the topic
We now know how New World was quickly converted from PvP to PvE
von Leya Jankowski

All features of Amazon’s MMO can be found in our large wiki on New World. We have updated the article with our new information.

In summary, New World offers:

  • 3 factions that fight against each other, of which you can join one
  • Fortresses that can be captured, expanded, and defended
  • Settlements where you can live and expand
  • PvE tasks and guild quests
  • Open-world PvP with a toggle
  • Massive battles for fortresses against AI hordes or other players
  • Individual character progression through 60 levels and attribute points
  • 4 enemy families, with different talents and skills
  • Weapons that define your class. They have talent trees, and you can equip three at the same time
  • Player housing with decorations found in the open world
  • a backstory revolving around a rare mineral that grants immortality
New World Screenshot
The battle for territory control between the factions plays a central role in New World

This is what makes New World special while playing

What I saw from the game: While visiting Amazon Game Studios for MeinMMO, I was able to play New World with a few other journalists:

  • I was in the starting area,
  • went through the tutorial,
  • arrived at the first settlement and
  • participated in a PvP mass battle for a fortress.

Additionally, the developers showed us parts of the mid-game live.

What I found positive about New World:

The combat system with three weapons: New World has dynamic combat and no tab-targeting. It is noticeable that the developers were inspired by Dark Souls, although the system is more agile. Blocking and dodging play an important role, which is quite unusual in MMOs.

So I quickly learn that I prefer to first fend off the opponent with a shield, causing him to stagger briefly. Then I take a swing, dodge, take down the opponent even with a heavy blow. Quickly, a flow of blocking, dodging, attacking develops that feels good.

Gradually, I unlock new weapon slots, and this is where New World becomes particularly fun! Overall, I can have three weapons equipped and switch between them dynamically in the middle of combat. Because I can carry and use weapons like bows, heavy hammers, staves, and spears, wild combinations and choreographies emerge.

New World Sword Mastery 6
If I use a weapon, I can level it up and unlock talents for it

I can throw a throwing axe at my opponent to draw his aggro, quickly switch to my hammer and give him a good whack. Now I might decide to deal him a death blow with a mystical sword that is modified against the opponent type.

Game Director Scot Lane explained to me how this weapon system came about:

This has a lot to do with the background of our studio. We have many people here who have worked on action RPG games as well as fighting games. Aside from our natural MMO inspiration, there were also many other genres from which we drew inspiration. Games like Diablo, Dark Souls, Baldur’s Gate, Killer Instinct influenced us.

There are so many games we have played that inspired us. We love the idea that the weapon is a class. When I play, I hate being limited. The first question: “Which class do I choose?” is so defining for the next 150 hours of the game.

The fact that we translated this into weapons that you can level up relatively quickly and the circumstance that you can reset your skill points for free up to level 20 gives you time to understand how the game works, so you are not pinned down to a big decision you have to live with for a long, long time.

Game Director Scot Lane to MeinMMO about the weapon system in New World

The skill system of the weapons: What’s cool is that not the character defines my class. The weapons define the class, similar to Monster Hunter World: You are what you wear. The weapons are also equipped with skill trees, through which you can find your own style.

Practically, all skill points can be reset for free up to level 20, so you have the chance to find your style. I happily distributed my points and watched how skills from multiple equipped weapons complemented each other. I begin to suspect how unlimited the options for loadouts and builds can be here.

The friendly introduction: I quickly realize that the systems in New World become increasingly complex as you progress. Everything only unlocks during the course of the game:

  • For instance, I cannot equip three weapons from the start. I first have to unlock the slots.
  • I also cannot directly join a faction; I have to reach a certain progress in the game for that.

Everything is well explained, and I feel taken care of.

The interaction with the world: You can actually interact with almost everything in New World. As an adventurer, this may not be surprising, but my character can climb and scramble surprisingly well. I can mine almost every rock and bush in the world. This makes the new world come alive; nothing feels like mere decoration.

In New World, you can interact with almost the entire environment

The feeling of discovery: Just setting out and exploring is fun in New World. There are numerous caves and treasure chests to discover. I particularly like that there is no mini-map in the game. I orient myself with a compass that shows me the cardinal directions.

When the developers showed us parts of the mid-game, we could see how the world unfolds later. There will be the most diverse areas, some reminiscent of a fairy tale forest, others of a pirate saga. Depending on what else is to come, just exploring these regions could be really strong.

New World should offer many exciting places to discover – even pirate ships.

What I found negative:

The sluggish start: I don’t know if this was just due to the starting area. But the beginning of the game drags on a bit, and it takes a while for me to understand where the fun in the game actually lies. In between, as I went on one fetch quest after another, worries spread whether this was all there was to it.

Once I enter the first settlement, New World gets more exciting.

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Here, I encounter for the first time the three factions that I can join, each bringing its own characteristics, quests, and equipment.

I see the houses I can buy and other players running around me. The many, many crafting stations where I can create gear, weapons, potions, and food.

An “Aha” experience was: “Wait, I can expand and upgrade the settlement,” because in New World, you actually build a small civilization.

However, it would do New World good to show this faster in the game since you only realize where the journey is ultimately headed in the first settlement.

Little variety in the quests: Here, I can only report from the beginning of the game. Because the initial quests consist of the typical delivery tasks:

  • kill x enemies
  • retrieve x units of material y
  • open x boxes
  • craft item x

That gets a bit monotonous. But New World consists largely of crafting, fighting, and exploring. At this point, I cannot judge whether the quests become more exciting once you encounter stronger enemies and equipment.

I asked the developers how much variety there was supposed to be in the quests. Richard Lawrence, the studio director, responds:

This is something we are constantly working on. The quests definitely have a different flavor when you do various dungeons. You will receive quests for your character, and you will receive quests for the town. You will also have to go out to collect a few things so that you can get the next version of the forge, for example. You can also do this as a group activity; everyone is involved. It’s like contributing something for a charitable purpose for the town. You might see that 90% of the materials are already there, and you can decide to go out and get the last few, perhaps particularly hard-to-obtain items.

Your factions also give you quests. We already have plans for a second dimension of quests. They will always consist of the basic forms of “find things” and “craft things”. We are, of course, always interested in new ways of doing it.

Studio Director Richard Lawrence to MeinMMO about quests in New World

Lawrence further elaborated that in the later stages of the game, it becomes particularly exciting with the faction quests because they act politically against each other. You may get tasked with scheming against a faction, destroying something of theirs, or killing someone.

Uncertainty about how the path from start to middle will be: This is something I cannot directly blame New World for, but rather it relates to the nature of how we could test the game. It is an uncertainty that has lodged itself in my mind.

We actively could only test the beginning of the game itself. I witnessed a mass battle and explored the combat system and PvP here. In a live demo, I saw arena battles against nasty boss opponents with cool mechanics in the mystical world of the island.

But I have no idea how the journey to this exciting mid-game looks:

  • How will it actually work in practice to build a settlement together with many players?
  • How will the players embrace this system?
  • How can PvP and PvE meaningfully complement each other?

These questions still make me somewhat hesitant.

New World - a group of players
How the journey for the players looks in detail is still a bit unclear.

What makes New World immense?

The mass battle showed me what New World is capable of. Territory control plays an important role in New World, allowing factions to gain power and dominance in the area.

Let the Game Director explain how the battles work mechanically:

In the battle, there are 3 control points. These must first be captured by the attackers so that they can reach the gates of the fortress. This is where the first decision you have to make comes in. Do you want to take care of one gate first, or do you want to attack multiple at once?

The defenders, of course, do not want the control points to be captured. They can set their cannons in such a way that they target these control points. The attackers can also place stationary weapons and must strategically decide where it is best to set them up.

What we have seen in almost every battle so far is that the group decides to place some people at the back gates to prevent opponents from sneaking in from behind. Usually, these people start to get bored, do not follow orders, go to the front, and the attackers sneak in through the back door. This happens almost every time.

However, we anticipate that players will come up with ideas that we could never have imagined. I can’t wait to see what strategies they will surprise us with.

Game Director Scot Lane to MeinMMO about battles in New World

As I battled my way through the fight – more poorly than well – I realized how immense New World is. The immense lies in the many little decisions and details I can make.

First, I feel like I die a thousand deaths on the front lines. I decide to step back a bit and hide on a wall, ambushing enemies with low health and finishing them off.

Now and then, we receive combat points that we can spend in the fortress for new ammunition or potions. I realize that I can also participate in the battle simply by buying ammunition for our siege weapons and constantly replenishing it, shooting into the crowd with it.

This experience is representative of much in New World. The devil is in the details! The more I start to understand the systems, the more I see how much there actually is in this game.

Interestingly, I can do this as a group player, but also alone at my own pace. Somehow, I always have the chance to contribute to the big picture.

I have the impression that New World can grow immensely with its many small extra mechanics that contribute to the great faction war.

Corrupted enemies in New World
Corrupted AI enemies like these attack fortresses – mass battles go into PvP and PvE,

A first prognosis

So what do I think about New World with my new experiences?

This is New World at its worst: The open-world MMO wants too much of everything and falls apart. The systems between settlements, chosen open-world PvP, factions, and a good solo and group experience don’t mesh as well as planned, and the experience becomes neither here nor there.

New World has not managed to cleanly transition from a PvP focus to a PvE open-world focus. The game simply fills the direct PvE content with a lot of grind and delivery quests that quickly become dull.

New World offers no long-term incentive and loses its players.

This is New World at its best: Amazon Game Studios has managed to build an open-world MMO that gives players a lot of freedom without overwhelming them. Players organize into groups and engage in exciting faction warfare with epic battles against each other.

The direct content and quests are kept exciting through political intrigues. The items for weapons, gear, and consumables are so cool that even the grind towards them is enjoyable.

The war for territory control offers players a lot of long-term motivation and with exciting loot, a great incentive to fuel this war through town projects, quests, direct PvP battles, and defeating monsters.

New World succeeds in becoming an exciting PvE-PvP MMO that will continue to be updated for years.

Should you buy New World directly upon release? It is advisable to hold off on that decision. If you are still unsure whether you like the concept, you can first wait for the beta in April. Pre-orders will receive access before the release on May 26, 2020.

With the beta in April, New World will be available for streaming and to a larger audience that is allowed to talk about the game. However, the beta is only open to pre-order customers of New World. I believe that within the beta month, one will get a good insight.

See current gameplay in the video

Together with our colleagues at GameStar, we recorded a video in which you can see fresh gameplay. You will see parts of gameplay trailers, as well as a few scenes from the mass battle in which I participated.

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This is an AI-powered translation. Some inaccuracies might exist.

We now know how New World was quickly converted from PvP to PvE

There is controversy surrounding the upcoming New World from Amazon. The shift from an open PvP game to an open-world MMO with a PvE focus is concerning many. How did the developers manage to do this so quickly? They answered our editor, Leya Jankowski, in an interview.

We from MeinMMO were invited by various media representatives from Amazon Game Studios to see New World on-site. There were also opportunities for interviews with the developers.

A topic that is weighing heavily on the community’s mind is the shift from open PvP to open-world PvE. The forced PvP was removed during development and now has a toggle in the open world. The change in New World is causing some discontent.

What is the PvP controversy of New World? Originally, New World was planned as a sandbox game where players could constantly attack each other. In the first closed alpha tests, New World was exactly that game.
The alpha tests were completed in 2019. In December 2019, the developers revealed that New World was restructured and is now an open-world MMO, with direct PvE content such as quests. This caused discontent. On the one hand, fans of unrestricted PvP felt robbed of a game, and on the other hand, there were concerns about how the developers managed to give the game a new direction so quickly.

In the interview, the developers explained how they approached the game’s transformation and elaborated on their intentions with the new PvE focus. Our questions were answered by Scot Lane, the Game Director of New World, and Richard Lawrence, the Studio Director of Amazon Game Studios.

You can find our first impression of New World here:

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PvE content was always planned

MeinMMO: “Scot, we talked yesterday after the [New World] presentation about the ‘PvE vs. PvP’ topic. I think a lot of people still need a better explanation of this. I wonder, when did you decide to turn the game around from a PvP focus to more open-world, MMO, and PvE? How long did it take to shape this new direction?”

Scot Lane: “We decided directly when we ended the alpha last year. We saw that the PvE players were not having as much fun. We had many conversations, we conducted many surveys. So we gathered a lot of data and played the game itself along with the testers. This led us to the conclusion that more players would benefit from this decision, thus making the larger player base happy.

That was actually what we always aimed for with PvP. We wanted more quests and PvE. We spent a lot of time thinking about how to close these gaps and what a good global fix would be. Most of the time was spent in design. That means sitting down, planning everything, and understanding where we want to go exactly with [the new direction]. The implementation went pretty quickly.”

Planning takes a long time for developers, not implementation

MeinMMO: “How did you manage to implement it so quickly? Many are wondering how it’s possible to turn the focus of a game in such a short time?”

Scot Lane: “We have a pretty robust toolset. You can implement a lot quickly if you take the time to sit down and plan. It always seems to go slower when you just dive in and do something.

We already knew that we wanted things like quests in the game, we already knew we wanted more direct content. So we didn’t have to stop and rethink the entire design from scratch.

We already had much of that in our plans. We just didn’t get to it because we wanted to fix other things. There were things like – “Oh, everyone gets ganked at the beach, let’s revise that.” – So initially, we just pushed problems aside instead of stopping and really fixing them. That was our approach.”

“We didn’t remove PvP from the game”

MeinMMO: “So it wasn’t the case that you first had to destroy the entire game and make something completely new?”

Scot Lane: “No. […] We are adding things that we already have. When we introduce new systems, we can adapt a main system like how PvP worked. We didn’t remove PvP from the game; we just made it an opt-in feature.

So we didn’t redesign the PvP system; we just made it so that you can toggle PvP on and off. […]

The game has always been about land and territory and owning it, just like the war around it. PvP is the way to achieve that. But to get the territory war that we love and to make it fun doesn’t require full-loot open-world PvP all the time. We thought it would be cool to find a way to achieve that, but ultimately, it just didn’t work out.”

The “wanting to please everyone” problem

MeinMMO: “It can be problematic to try to please everyone. If you try to please everyone, you might end up pleasing no one. How do you approach this issue?”

Scot Lane: “With every game you make, you have to choose your base. There are some successful PvE-PvP games. That’s not an impossible formula. What makes it different for us is our combat system and then the territory war on top of that. But our base is a PvE-PvP game.

I firmly believe that PvP players also enjoy PvE content, while PvE players are less inclined to play PvP content. But they tolerate it when they are not forced to participate in PvP. It can happen around them, but it doesn’t ruin their experience.”

The Game Director believes PvE players will eventually enjoy PvP content

MeinMMO: “You mentioned something during the presentation yesterday that I found very interesting. You said you are convinced that PvE players will eventually start to enjoy PvP content as well. Why do you believe that?”

Scot Lane: “You already played a PvP battle yesterday. You say that you are a PvE player. Did you enjoy the battle?”

MeinMMO: “Yes, I definitely enjoyed it.”

Scot Lane: “What I think will happen: We have invasions, and they are very similar to PvP battles. The difference is that we have 50 players fighting against a huge swarm of AI enemies to defend a fortress.

Once you understand how it works and enjoy it, and you’re in the endgame, I believe it’s only natural to start wondering what the PvP version is like. There’s no penalty for participating; there are only benefits. I don’t think it makes PvE players into PvP players. But I believe they can find a lot of fun in the endgame here.”

new world faction corrupted

That’s why there are no separate PvE and PvP servers

MeinMMO: Why did you decide to run PvE and PvP together on one server? There was still the option to offer separate servers.

Richard Lawrence: “The main reason is that it separates the players. What we have seen in games that have done this in recent years is that the PvP servers of those games become less and less populated over time. […]

We were worried that if we set up PvP-exclusive servers, the players wouldn’t be able to sustain themselves. They get stronger, upgrade their equipment, and when new players join the server, it can be very overwhelming: Wow, everyone has better equipment than I do, and they are better than I am. This makes fewer new players attracted to play on that server. […]

We simply don’t want anyone coming into the game later, perhaps 6 months after release, to just die on a PvP server. They may die hundreds of times. That simply isn’t fun. 

But the fundamental reason is: Don’t separate the community unless you absolutely have to. We would rather, and this is a big challenge, have PvE and PvP players interact with and complement each other. This is part of the city structure. Wars are part of the cities, and as a PvE player, you don’t even have to participate in the war.

But war impacts the players. Maybe taxes have adjusted a bit. Perhaps you develop a bond with the people guarding your fortress and start helping them because you appreciate what they do. So, even if you’re not a PvP player, you might want to do something for the PvP players.”

Check out current gameplay in the video

Together with our colleagues at GameStar, we recorded a video in which you can see fresh gameplay. You see parts of gameplay trailers, but also some scenes from the mass battle I participated in.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

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Link to the YouTube content
This is an AI-powered translation. Some inaccuracies might exist.

The Mori animation of the new killer in Dead by Daylight is really quite brutally vicious

The new killer “Deathslinger” kills his victims in quite a cruel way. This is probably the darkest Mori animation from Dead by Daylight.

Recently, the latest PTR of Dead by Daylight was deployed and introduced the new killer “Deathslinger”. Not only is he a really nasty and brutal killer, but his Mori animation is pretty terrible even for Dead by Daylight and sets new standards for the already brutal game.

The patch also brings cool new features for the Trapper.

What is the Mori animation? Actually, killers have to hang survivors on meat hooks and slowly sacrifice them to the Entity. However, under certain conditions, it is possible to kill a survivor on the spot and take them out of the game directly. This is called “Mori” in Dead by Daylight and is made possible by certain offerings or perks. Each killer kills survivors in a different way, so they each have their own “Mori animation”.

Dead by Daylight Deathslinger Artwork 1

This is how the Deathslinger operates: The Deathslinger kneels down, lowers his spear gun, and stabs the spear into the survivor’s back. Then the survivor is lifted into the air with the gun and thrashes helplessly around. The mouth is wide open to scream while the killer laughs, fires, and the spear shoots through the survivor’s body out of the mouth. The victim collapses lifelessly onto their knees. The Deathslinger swings back and kicks the victim in the back to free the spear along with the chain, leaving the survivor dead on the ground.

You can see the Mori animation in Wolfyowns’ YouTube video here:

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Cortyn says: The Mori animations are always a rather macabre pleasure that fits well with Dead by Daylight. However, the cruelty of the Deathslinger is likely to surpass all other Mori animations and is not comparable to the almost “harmless” animation of the Trapper or the Spirit. However, the Deathslinger also has a pretty brutal and cruel backstory, which is well represented in the animation.

I am already looking forward to using this animation to take out that one teabagging survivor. At least survivors should no longer disconnect.

What do you think of the Deathslinger’s Mori animation? Is it cool and fitting for the new killer? Or are the developers going too far with the brutality?

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This is an AI-powered translation. Some inaccuracies might exist.

Trainers angry at Pokémon GO – Want no egg events anymore

In Pokémon GO there is currently a lot of stress about the new Egg Event. Trainers are even going so far as to call for a breeding machine boycott.

This is being criticized: Pokémon GO has announced an Egg Event featuring Fossil Pokémon. This is causing a lot of displeasure, as it is the next Egg Event in a very short time.

Many players want proper events again that do not only revolve around eggs.

Too many Egg Events in 2020

This has been calculated: A diligent player took the time to see how many days in 2020 we have already had an Egg Event.

A total of 48 out of 62 days this year have already been occupied with an Egg Event. For that, the events were looked at until March 3, as by then such events are already known, like the celebrations for Pokémon Day.

Eggs
Too many Egg Events in the past weeks, trainers say

Players are angry: For many trainers, these are simply too many Egg Events. They wish for events that are not purely based on luck, like hatching eggs, but where players are rewarded for playing a lot.

Recently, Egg Events have been increasing while other events, which do not revolve around eggs, have decreased massively.

Here we show you statements from trainers:

  • aznknight613: “They will only learn when trainers stop buying breeding machines, not only for this but also for the next future Egg Events
  • wenigengel: “In my community, I’m gradually seeing that players (including myself) are overwhelmed by this approach, and I really believe that Niantic will destroy the game this year if they continue this trend, after they had the biggest revenues last year.”
  • Exaskryz: “Just stop buying incubators. Use only the infinite one. And don’t even worry about hatching an egg every day. Just let it be. The data will eventually reach Niantic and they’ll realize they have squeezed too much out of this cash cow.”
  • Revrush: “Please no more Egg Events, we want an event that is not based on RNG at all.”

However, there are also more prominent examples against such Egg Events. For instance, YouTuber Spieletrend discusses his own problems with the eggs in one of his latest videos:

https://www.youtube.com/watch?v=iJ6WocnKM6Eu0026t=125s

This is what our author Noah says about it: I can fully understand the angry trainers. I myself decided a few weeks ago that I would spend significantly less or nothing at all on Pokémon GO.

The numerous Egg Events are just annoying, as one cannot gain an advantage through a lot of play. In the end, one has to spend a lot of money on breeding machines or just hatches maybe 2 to 3 eggs daily with the infinite breeding machine.

I can only hope that Niantic will respond to the much negative feedback from trainers and host fewer Egg Events in the near future.

Lastly, there was a dispute about a bug that Niantic removed, but which many players enjoyed using:

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This is an AI-powered translation. Some inaccuracies might exist.

Final Fantasy XIV: Here are all mounts, companions, and cosmetics from patch 5.2

With Patch 5.2 came the next batch of mounts and other cosmetics to Final Fantasy XIV. We will show you what they are.

In this guide, we show the new cosmetics from Patch 5.2 and how to obtain them. This guide will be updated with new information as soon as more locations for the cosmetics are known.

Have fun hunting!

Companions

final fantasy xiv gold-talos
  • Name: Gold-Talos
  • Location: Treasure maps, “Lyhe Ghiah” instance
final fantasy xiv water serpent of hopl
  • Name: Water Serpent of Hopl
  • Location: Purchased from Yuqurl Manl in Rak’Tika (X: 37/ Y: 17) for 8 Qitari Walnut Crossers. Required rank with the Wild Tribe of Qitari is 2.
final fantasy xiv water serpent of the qitari
  • Name: Water Serpent of the Qitari
  • Location: Purchased from Yuqurl Manl in Rak’Tika (X: 37/ Y: 17) for 8 Qitari Walnut Crossers. Required rank with the Wild Tribe of Qitari is still unknown
final fantasy xiv unlucky bunny
  • Name: Unlucky Bunny
  • Location: Buy in the Gold Saucer for 30,000 MGP
final fantasy xiv shark warrior
  • Name: Shark Warrior
  • Location: A reward for the achievement “Deep Sea Fisher I”.  Pick up from the NPC Jonathas in Old Gridania (X: 10.6 /Y: 6.3)
final fantasy xiv ascian doll
  • Name: Ascian Doll
  • Location: From the last chest in the dungeon Anamnesis Anyder
final fantasy xiv grass grumbler
  • Name: Grass Grumbler
  • Location: Buy from Sul Lad in Il Mheg (X: 16/ Y: 31) for 400 Two-colored Stones
final fantasy xiv ryne doll
  • Name: Ryne Doll
  • Location: From the chest in the final fight of the new Eden raid
final fantasy xiv long-tailed tit
  • Name: Long-tailed Tit
  • Location: Still unknown

Mounts

The mount, which can be obtained from the last fight of the new epic Eden raid, has been omitted for spoiler reasons. It will be added later.

Final-Fantasy-XIV ruby gwiber
  • Name: Ruby Gwiber
  • Location: Random drop from the chest in the fight Ruby Fire – Trauma
Final-Fantasy-14 urn of the water serpent
  • Name: Urn of the Water Serpent
  • Location: Purchased from Yuqurl Manl in Rak’Tika (X: 37/ Y: 17) for 8 Qitari Walnut Crossers. Required rank with the Wild Tribe of Qitari is still unknown
final fantasy xiv hybodus
  • Name: Hybodus
  • Location: Reward for the achievement “Deep Sea Fisher II”.  Pick up from the NPC Jonathas in Old Gridania (X: 10.6 /Y: 6.3)
final fantasy xiv fire peacock
  • Name: Fire Peacock
  • Location: Still unknown (presumably Moogle Kiosk)

There are also some mounts for which there are no images yet. These include:

  • Menoetius: still unknown
  • Rubellite Carbuncle: Presumably from the Moogle Kiosk
  • Spriggan: still unknown

Miscellaneous

The locations of the new hairstyle and emote are not yet known. It is speculated that they will come with Patch 5.21 and the reconstruction of Ishgard.

More on the topic
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von Irina Moritz
This is an AI-powered translation. Some inaccuracies might exist.

Borderlands 3: This Shift code gives you 10 golden keys – But only for a short time

In Borderlands 3, Shift codes can bring you new loot. Gearbox has now released a code that provides a lot, specifically 10 golden keys – if you redeem it in time.

Here is the Shift code: The new Shift code is C3C3B-BB9SS-FTKHK-ZTWTB-99CRX.  

Unlike some other Shift codes, this new code for Borderlands 3 is time-limited. The new code expires on March 3, 2020. So you have just under two weeks to secure the bonuses from the code.

New Shift Code for VIP End

What does the Shift code provide? This special Shift code gives you ten golden keys. You can use these keys to open the loot chest on Sanctuary. Each time you open the chest, you can receive powerful weapons, grenades, or artifacts. Legendary weapons can also come from the chest.

How do I redeem Shift codes? You can simply enter the Shift code in the social menu of Borderlands 3. The keys will then arrive in your in-game inbox, where you can retrieve them. Alternatively, you can also enter it on the official Shift website.

Borderlands 3 Shift Code golden keys
This is what the redemption looks like on PC

Why am I receiving this code? The Shift code brings unusually many golden keys. And Gearbox is also releasing it for a reason: It is meant as a thank you. As the developers report on their homepage, they want to express their gratitude for the active participation in the VIP Program of Borderlands 3 with this code.

This program can be used to earn VIP points – for example, by watching trailers. However, the developers emphasize that it was mainly intended for activities before the launch.  Now the VIP program will be ending.

When does the VIP program end? The program will end on May 18, 2020. So there is still plenty of time to spend your collected VIP points or earn more points. However, they should all be spent by May 18, or they will expire. 

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von Larissa Then
This is an AI-powered translation. Some inaccuracies might exist.

Anthem seems to be “too big to fail” for EA and BioWare – And that is good for us

Anthem was the hope of MMO fans for a good loot shooter in 2019. The dream has quickly burst. But instead of abandoning the game, EA and BioWare apparently want to save it. The question is: Why actually?

This is the situation: In February 2019, Anthem was released with a lot of fanfare. The sci-fi shooter, where everyone is Iron Man, was supposed to bring new content for 10 years, it was said. It quickly became clear that Anthem suffered from persistent issues that BioWare could not simply patch away.

Anthem was apparently finished at the last minute and serious flaws had settled in its DNA: A loot game without good loot and without a strong progression system can look great and offer cool gameplay, but ultimately it won’t retain players. BioWare realized this quickly.

The content supply for Anthem collapsed after a few weeks. The original team planned to withdraw from Anthem in May and a second team took over. This team had previously worked on Star Wars: The Old Republic, a successful but slowly phasing out MMORPG from 2011.

BioWare and EA said they wanted to continue developing Anthem, but there was silence for half a year. Last week came the realization that BioWare is indeed continuing to work on Anthem and plans a major “reinvention”.

Mass Effect Andromeda Ryder 106
Mass Effect: Andromeda was not saved in 2017.

Mass Effect is abandoned, but Anthem is being saved

Why this is unusual: It is at least somewhat surprising that this announcement really came. Because in 2017, BioWare and EA were in almost the same situation. At that time, “Mass Effect: Andromeda” was released. Some liked Andromeda, including our author Cortyn, but ultimately Andromeda was too unsuccessful to be saved.

Meanwhile, “Mass Effect” was actually a large, established brand, while Anthem is still new.

It would have been quite reasonable for EA and BioWare to write off Anthem, especially since the main BioWare team is already working on the new Dragon Age.

Titelbild Anthem Eisflut
Who is supposed to pay for the overhaul?

This makes the rescue difficult: Anthem has no way to fund the work that the team is now putting in:

  • Because EA has promised not to release any paid DLCs.
  • In addition, the mood among Anthem buyers is such that they want to “see something for the original money first”. If EA charges Anthem buyers for a reinvention, it would be highly problematic.
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Why are they saving it then? EA seems to feel committed to the “Anthem” brand and the BioWare studio because they had advertised the game so much and it was planned as a “big hit”.

Writing off the game now as a failure would damage EA as a publisher and BioWare as a studio.

A successful Anthem would also be an important argument for EA to sweeten the deals and passes surrounding “Origin Access”. EA clearly wants to have “a game like Destiny or The Division” in its portfolio, as the other major publishers also have such long-lasting games.

anthem-ranger-wallpaper-1024x400

Moreover, there seems to be a simple, pragmatic reason: BioWare has the SWTOR team in Austin, which has apparently been intended for the further development of Anthem from the beginning. It seems that EA has no plans for what else they should do. A major further development of the Star Wars MMORPG is obviously no longer planned.

Anthem 2.0 – Many buyers would probably try it

Why this is good for us: The rescue of Anthem is probably mainly about the reputation of EA and BioWare. For Anthem buyers, this is good news because they can only gain from it.

Even though Anthem has been harshly criticized, many liked the world, the aesthetics, and the core gameplay. A better Anthem 2.0, without having to pay again, ultimately brings only advantages. Many who bought Anthem a year ago would probably dive back into the world of Anthem if it becomes apparent that the renewed download is worthwhile.

The hype surrounding Anthem and the strategic importance of the game for EA were so great that they now at least have to try to steer the game back on course.

Whether they succeed is another matter.

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This is an AI-powered translation. Some inaccuracies might exist.

Red Dead Online finally has more animals again, which have been missing for weeks

In Red Dead Online there was a silly situation in online lobbies for a long time. Animals were simply too scarce. A new patch for Red Dead Redemption 2 seems to have improved things now.

What has changed? On February 13, 2020, Rockstar Games released a patch for Red Dead Online. This inconspicuous update supposedly fixed a problem players had been struggling with for weeks.

Red Dead Online Animal Spawns Problem
Players have been complaining about low animal spawns for a long time – Source: Reddit Red Dead Online

One of the three roles in RDO is the trader. His tasks include obtaining animal carcasses, pelts, and other items from animals and processing and/or selling them. However, in recent weeks and months, animals have been hardly found in the online world.

Now, finally, it seems the problem has been fixed. In the patch notes, Rockstar Games announced:

February 13, 2020 – General bug fixes (PS4/Xbox One)

Improvements to reduce issues with wildlife populations in the vicinity during certain Red Dead Online sessions. Ongoing improvements are on the way to reduce these issues across all platforms.

Source: Support.Rockstargames.com

Hackers also found the other extreme: Cowboys reported about mountains of dead animals

This is how the update affects the game

This is new: Shortly after the update was activated, players reported improvements. Data miner TezFunz2 reported on Twitter about his first experiences. The launch was rough and showed that spawns improved depending on player sessions.

A few hours later, he was able to confirm the improved spawns in more sessions. He could see that the patch brought the improvements into the game.

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This is what players say: According to some players, it still heavily depends on the session you get. Sometimes the spawns remain low. It would help to switch sessions.

A player writes on Reddit: “I was in a session with 25 players today and there were many animals. No problem building the camp.”

In response, another player says: “It is definitely better, but it still seems to depend on luck what servers you get. Because sometimes it’s still hard to find animals.”

In this Reddit thread, a player writes that for him the spawns have improved and he even saw a buffalo herd. In the replies, players write that the last patches brought improvements.

Players are now sharing their encounters with animals and are pleased that Red Dead Online is running well again:

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Have you also noticed improved spawns in Red Dead Online?

A player mocks the disconnect problems from Red Dead Online in a specially made game.

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. VG247