The biggest PUBG streamer on Twitch is disappointed: “When CoD BR comes, I will be gone”

The battle royale classic Playerunknown’s Battlegrounds is not doing well at the moment. The game is steadily losing players and those remaining are dissatisfied. Even the biggest streamer on Twitch has had enough. He is now waiting for the battle royale from Call of Duty: Modern Warfare.

Who is the streamer? chocoTaco is the current largest PUBG streamer on Twitch by viewer hours (via sullygnome). He has been streaming the battle royale since April 2017, shortly after the release of PUBG.

He has made a name for himself with the game and has grown with it. PUBG accounted for most of his streaming time last year, as the corresponding graphic shows:

PUBG ChocoTaco playtime twitch

However, it seems he has lost interest. In a tweet, he writes among other things:

“PUBG is a mess. A bunch of people still can’t play without constant packet loss and lag. It’s hard to enjoy the game. Whenever the battle royale from CoD comes out, I’m taking a break from PUBG.”

Players are leaving PUBG

What’s the status of PUBG? Since January 2018, player numbers for PUBG on Steam have been consistently declining (via steamcharts). At that time, the game still managed to captivate over 1.5 million players on average. Today, there are only 258,684 left.

PUBG steamcharts February 2020

The recently blooming interest in PUBG in China due to coronaviruslikely isn’t helping, although there it is rather the mobile version that is popular.

Other games, especially in the shooter sector, are currently seeing significant increases. For instance, the tactical shooter Rainbow Six: Siege has reached a new record on Steam. The potential is certainly there.

In the streaming area, PUBG is also significantly declining. In the last 365 days, PUBG has lost

  • 43% of its viewer hours and average viewers
  • 33.8% of its broadcast time and average channels
  • 43.4% of its streamers
  • and 53.2% of its peak viewers (via sullygnome).

The graph from chocoTaco also clearly shows that PUBG is no longer drawing in viewers like it used to. On average, he now reaches only a few more viewers than with Guitar Hero, competitor Ring of Elysium, or Mortal Kombat.

PUBG ChocoTaco avg viewers per game

This is what the players are saying: There is dissatisfaction within the community. Players are complaining about a multitude of bugs that continually find their way into the game and that the developers seem to neglect.

They are frustrated that while more content is being released, nothing is done about the persistent bugs. These just keep increasing. The current largest thread in the PUBG subreddit even has a bold “Fuck you, Bluehole” in the title.

Many players are now waiting for the upcoming battle royale mode “Warzone” from Call of Duty: Modern Warfare due to the many bugs. Many players are placing their hopes in the new mode of the shooter. When it will be released is still unknown:

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von Schuhmann
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Source(s):
  1. vg247
  2. gamerant

PlayStation 5 patent reveals: controller is supposed to assess your feelings

Thanks to a patent, interesting information about the DualShock controller for the PlayStation 5 has surfaced. Can the controller soon evaluate feelings? What else does Sony’s patent reveal about the new DualShock 5 controller?

Where does the information come from? The new information about the DualShock 5 controller comes from a patent that Sony has filed. Respawnfirst was the first to draw attention to the patent and show some interesting potential functions.

Sony remains tight-lipped when it comes to news about the PlayStation 5. There is much speculation about the price of the upcoming console. Here, Sony is hard to read, as an insider believes that the price will be critical for success.

“Feeling” controller could influence the gaming experience

How does the controller work? According to the patent, the new DualShock 5 is supposed to have special sensors that can gather biofeedback.

If you are playing a game and your hands become sweaty from stress because you are startled or excited, the sensors are supposed to be able to recognize this and respond accordingly.

The patent describes the process roughly as follows:

  • The controller’s sensors first collect the information (“biofeedback”).
  • The data is transmitted (likely to the PlayStation 5).
  • The data is analyzed.
  • Biofeedback data is updated.
  • Finally, the controller reconfigures the user experience. Collected data that the console has evaluated is used for this purpose.
This is how the “biofeedback” of the new controller works, according to the patent; Image source: Respawnfirst.com

How will this work exactly? So far, there is little information, but apparently the gaming experience changes without the user giving direct feedback. It will be interesting to see how Sony wants to implement this.

What advantages could a “feeling” controller bring? Gamers could benefit in various ways from a sensitive controller:

  • The controller provides the gamer with improved haptic feedback and can adapt to their needs.
  • The biofeedback could also help developers create particularly intense gameplay experiences.

All news and information about the PlayStation 5 can be found in our overview:

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von Sven Galitzki
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Source(s):
  1. Respawnfirst.com

Nintendo does not need a Switch Pro in 2020 to succeed against the PS5

The release of the PlayStation 5 and Xbox Series X is set for 2020. Both consoles are highly anticipated. With the Switch Lite, the new edition, and games like Ring Fit and Pokémon, there is no need for a Switch Pro release in 2020. We present to you the reasons why a Switch Pro release in 2020 is unnecessary and Nintendo is well-positioned even without it.

What is Nintendo actually doing in 2020? Many users hope for a Switch Pro, a premium version of Nintendo’s hybrid console. But maybe a Switch Pro won’t even come in 2020 – because Nintendo doesn’t have to hide from PlayStation and Xbox with its current models. In this article, we present the following topics:

  • What reasons support a Nintendo Switch?
  • What do analysts say, and what does Nintendo say?
  • What is Nintendo’s situation at the beginning of 2020?
  • Why is there no need for a Nintendo Switch in 2020?

Nintendo Switch: High price, weak hardware – successful

Nintendo Switch New Version
The Nintendo Switch was the most successful console in 2019 – many are waiting for a Pro version of the popular hybrid console.

What would support a Switch Pro? The reasons are varied:

  • Most console manufacturers offer not only a standard and a budget version but also a powerful version of their console. Nintendo provided a weaker version of the Switch in 2019 with the Switch Lite.
  • At the launch of the Nintendo Switch in March 2017, the Switch offered weak hardware for a comparatively high price, which was already outdated at the time of release: weak, sensitive screen, short battery life, and a mediocre Tegra graphics processor from Nvidia – the world had already seen faster and better by that time.
  • For many users, the Switch represents ultimate flexibility: you can play anywhere and also use the console on the TV. Many are hoping for a Pro version with a stronger battery and, of course, features like 4K support.

Switch Pro Release: What are the arguments for and against 2020?

Nintendo released a weaker version with the Switch Lite just in 2019. Will there really be a Pro version in 2020?

What do analysts say about the Switch Pro? Speculation about a possible Switch Pro has been ongoing for some time. The CEO of Japanese developer Kantan Games, Serkan Toto, stated in an interview with “Gameindustry”:

There is absolutely no doubt that Nintendo will release a Switch Pro in 2020, probably for $399. I expect 4K support, a bigger battery, and improved components. I even think the device will come after the summer holidays to annoy the PS5 and next-gen Xbox.

Serkan Toto, CEO of Kantan Games. Source: Gameindustry.biz

Toto believes that a new model of the Switch could still come this year. His strongest argument: If the Switch Pro comes after the summer holidays, it would be one step ahead of the competition.

However, Piers Harding-Rolls from IHS Markit Technology is skeptical in the same interview with Gameindustry:

No surprise, but the Switch will again be the best-selling console in 2020. I think the likelihood of a higher-end Switch has significantly decreased after the launch of the improved Switch and the Switch Lite.

Piers Harding-Rolls, IHS Markit Technology, Source: Gameindustry.biz

What does Nintendo itself say about the Switch Pro? Nintendo has been withholding hints about another Switch model for the last few months. In the recently released financial report for 2019 (via Nintendo), Nintendo now states regarding the Switch Pro:

Aside from questions about the Nintendo Switch, it is important that we continue to support the two current systems [Note of the editor: Switch and Switch Lite]. We currently have no plans to release a new Switch model in 2020.

Nintendo’s 2019 financial report, Source: Nintendo

Nintendo: Pokémon Home, Exclusives, and more Pokémon

In early 2020, Nintendo launched the new service “Pokémon Home”.

What about outside of the Switch? Especially in terms of Pokémon, Nintendo is also represented outside of the Switch. Not only are in-house titles like Pokémon Sword and Shield extremely successful, but Pokémon GO also ensures a strong presence of the Nintendo brand, alongside films and series. Pokémon alone has become so big that even Nintendo-independent games like Temtem benefit from the enormous popularity of Pokémon.

With Pokémon Home, Nintendo has even launched a cross-platform paid service that allows users to easily store and manage their collected Pokémon from various titles in the cloud. As early as the end of 2019, Nintendo announced Pokémon Home and Pokémon Plus.

Nintendo does not need a Switch Pro against PS5 and Xbox

Nintendo is also successful without a Switch Pro:

  • The Switch console will prove to be a solid backbone this year and the paid service “Switch Online” also brings in revenue for Nintendo.
  • With titles like Pokémon Sword and Shield, Legend of Zelda, Super Mario, or Ring Fit Adventure, Nintendo has strong exclusive titles.
  • With Pokémon Home and its e-shop, the manufacturer also provides two strong services ready.

This is also shown by the official business figures for 2019 (via Nintendo) that Nintendo had released:

  • Nintendo estimates its total profit at 262.93 billion yen. That is about 2.18 billion euros. In comparison, Sony (PlayStation) made a profit of 916.3 billion yen in the previous year 2019, which corresponds to about 7.3 billion euros.
  • The Switch sold nearly 18 million units last year, compared to 14.49 million units of the Switch and Lite version in the previous year (2018).
  • Only the sales of the DS devices are significantly declining.

Nintendo therefore does not need the Switch Pro and does not have to compete with Sony and Microsoft in the Christmas business of 2020. Nintendo released the first Switch back in March 2017 – away from all holidays and celebrations. Nevertheless, it was a great success.

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von Benedikt Schlotmann
This is an AI-powered translation. Some inaccuracies might exist.

The Season 10 of Destiny 2 is starting soon – This is what we know so far about it

In just under 2 weeks, Season 10 of Destiny 2 will begin, along with the return of Trials. There are also first official details from Bungie. We summarize what facts and rumors say so far.

At Destiny 2, the current Season 9, the Season of Dawn, is slowly coming to an end. Many are already looking forward to the upcoming Season 10. Bungie is slowly breaking the silence, but many concrete details about the new season are still lacking even with 2 weeks to go before its start.

Nevertheless, some information about the new Season 10 has already leaked – whether through leaks or official channels. We now summarize this compactly for you.

Everything you need to know about Destiny 2 Season 10

When does Season 10 start? Bungie has not yet revealed an official start date. However, Season 9 is set to end on March 9.

This is somewhat unusual at first, as it is a Monday, while new content such as seasons or expansions typically launch on Tuesdays with the weekly reset.

However, it is assumed that this is the last full day of Season 9 and that Season 10 will normally start with the Weekly Reset on Tuesday, March 10, at 6:00 PM German time – meaning there will be a smooth transition as has been customary in previous seasons.

What is the name of Season 10? The next season will be called: Season of the Worthy. This confirms the findings of data miners from recent weeks.

Thanks to Ginsor, a well-respected and reliable data miner, we have known the now-confirmed name for some time:

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What contents does Season 10 offer?

What about the Season Pass? There will also be a new Season Pass with a kind of Battle Pass system for Season 10 – this is already considered certain. The pass is expected to offer a variety of new, themed rewards (more for buyers) like new weapon exotics, exotic engrams, special armor ornaments, as well as additional cosmetics and resources.

If you want to fully enjoy Season 10, you will probably have to purchase the corresponding Season Pass. However, even non-buyers can earn some rewards for free – just not at every tier.

The pass will again cost about 10€ when purchased individually through Eververse. By the way, if you own the Digital Deluxe version of Shadowkeep, you do not need to purchase Season 10 separately. All new seasons of Year 3 are included up to and including Season 11. However, this version of the Shadowkeep expansion is no longer available for purchase.

Destiny 2 Thumbs up

What can Guardians expect in PvE? Nothing has been revealed yet about the scope or the specific contents of the new season. Whether the hopes of many Guardians for a new raid will be fulfilled remains to be seen.

However, it is suspected that the story surrounding Warlock Osiris and War Mind Rasputin from Season 9 could be picked up and continued. The latest information also suggests a renewed focus on the War Mind.

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A new cutscene recently sparked an unexpected development at the end of Season 9. Since the seasons are supposed to connect story-wise, many are now curious about how it all continues.

Osiris-War Mind Destiny 2

Destiny 2: New cutscene celebrated, but also heatedly discussed

What can Guardians expect in PvP? It’s finally official – the Trials are returning with Season 10. Trials of Osiris will commence on March 13. So you can start as early as the first weekend of the new season.

This is a popular PvP format for Crucible enthusiasts that has helped many through content droughts in Destiny 1. However, the Trials flopped in Destiny 2 and were temporarily removed from the game for overhauling in August 2018.

The new armor is based on the original Trials gear

Finally, Bungie announced some time ago that they want to focus more on PvP in the future. And when would be a better and more appropriate time than the return of what is arguably the most popular PvP format?

Three popular “Destiny 1” maps will return along with the Trials:

  • Exodus Blue
  • Cauldron
  • Anomaly

The whole Season 9 was speculated: During Season 9, more and more details were revealed through the in-game event “Empyrean Foundation” and data mining, which indicate a real return of the Trials.

It seems like the Guardians are already working actively on the return of the Trials in Season 9. You can find out more about it here:

These changes for Season 10 are already known

In the lead-up to the new season, the developers have already communicated some changes that will be introduced with Season 10 in Destiny 2.

destiny-2-black-armory

We have compiled these for you here in a compact overview:

Keep in mind that this is not all the adjustments and sandbox changes for the upcoming Season 10, but just some exemplary excerpts.

What do you think? Will the Trials finally return? How will the story continue? And what do you think of the changes presented so far for Season 10?

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Twitch streamer defeats opponent in Fortnite by pretending to be a silly bot

Twitch streamer Myth has proven how strong the new decoy item in Fortnite can be. He surprised an opponent by pretending to be a bot.

This is the new decoy item: With the start of Season 2 in Fortnite, this item has arrived. You can use it to create a clone that looks just like you. The difference: It is a bot and it behaves just like one.

Streamer Myth then pretended to be a bot and surprisingly caught an opponent off guard, as he identified him only as a useless clone.

Streamer surprises opponent by pretending to be a dumb clone

This is the situation: Myth is building up in his match when he is pushed by an opponent. He then uses the decoy and creates a bot.

He sets it up in such a way that it cannot escape, and when the opponent approaches Myth, he thinks he is a clone because it is just stupidly walking against a wall – no one would actually react like that when seeing an opponent.

Then the opponent wants to destroy a wall and eliminate the real clone, whom he believed to be the real Myth. The streamer takes this moment and cleverly takes out his opponent from behind, as he had not paid attention to Myth at all.

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This shows the streamer: Myth demonstrates that the new clone item can be quite useful if applied wisely. Many opponents could be fooled by it.

The item is not new: Other games have already implemented similar items. For instance, the legend Mirage in Apex Legends has the ability to clone himself and send bots into battle.

Players there have already proven that one can pretend to be a bot and escape successfully.

Two other streamers are currently in a heated dispute with each other:

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This is an AI-powered translation. Some inaccuracies might exist.
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New World is based on large MMORPGs from the past – In beautiful and modern

In an interview with MeinMMO, the Game Director of the new MMO New World mentions that it shares a lot with the big MMORPGs of the past. He recalls Runescape, Star Wars Galaxies, and Ultima Online as games he fondly remembers. However, New World focuses on a modern aesthetic and an action combat system.

We at MeinMMO had the opportunity to play the new MMO New World and conducted detailed interviews with the minds behind New World.

Our editor Leya Jankowski spoke, among others, with Scot Lane, the Game Director. He mentioned that many who have tested New World compared it to the MMORPG Runescape.

Leya inquired why testers draw this comparison, as the two games do not appear particularly similar.

After all, New World is developed using Amazon’s Lumberyard Engine, an evolution of the Cryengine. The new MMO looks really good. Runescape is, let’s say, nowadays more of a game for enthusiasts when it comes to graphics.

Leya Jankowski in front of a New World background
Our author Leya Jankowski was in Irvine, California, and had the chance to test New World.

This is what Lane says about comparisons with MMORPGs:

“I personally played a lot of Runescape, and when you look at New World, you don’t really make that comparison quickly. I believe what they [the testers] mean are the 5 interconnected progression systems.

Runescape, Ultima Online, Star Wars Galaxies: Many of these games that we happily remember had similar approaches in their systems, but a completely different aesthetic and different combat systems.”

Scot Lane

These 3 MMORPGs are mentioned: The three games Lane lists are somewhat the holy trinity of sandbox MMORPGs:

New World settlements title
New World relies on old MMORPG systems but with a modern look

The 5 ways players discover New World

What kind of progression systems does he mean? Lane explained in the interview that New World offers players 5 ways to progress in the game:

  • through XP progression, that is, through experience points
  • through Weapon Mastery – using a weapon makes you better with it, replacing a class system
  • through quests, which are meant to introduce players to the world
  • through the Territory system, the control of land
  • through the faction system – players unite in 3 major groups

These systems are oriented towards sandbox MMORPGs. Players do not just follow clear lines, like in a theme park (theme park MMORPGs), but can explore the world.

In these sandbox systems, quests serve more as rough hints or tutorials and are not the main focus of the games as in theme park MMORPGs.

New World house from outside 2
Typical for a sandbox MMORPG: Housing is often important and more integrated into progress.

New World aims to give players freedom

Lane states that in New World, it is possible for players to explore the world at their own pace through these 5 interconnected progression systems.

“You gradually discover that there is a whole world to explore. […] If you like, you can just chop trees for an hour because it’s so relaxing. Or you can run around and kill enemies if you might prefer an aggressive playstyle. It depends on what mood you are in.”

Scot Lane
New World combat 1140x445
New World will primarily focus on large-scale battles.

Why does New World appear as an MMO, not as an MMORPG?

This is what it’s about: It is indirectly a genre classification that Scot Lane makes here:

To distinguish itself from the “old” role models, it is important for New World to emphasize the differences in aesthetic and in the dynamic combat system. The “models” are all around 20 years old.

It is fitting that New World is advertised as an “MMO” and not as an MMORPG. While games like Final Fantasy Online, Astellia, or Black Desert Online clearly present themselves as “MMORPGs”, New World prefers the term “MMO”.

New World MMO
New World’s own description from their FAQ: “Open-World MMO” – not an MMORPG.

Starting in 2005, the term “MMORPG” has primarily been associated with the quest and story-heavy path that was first established by WoW and later by Final Fantasy XIV and The Elder Scrolls Online. If New World were to aggressively present itself as an MMORPG, there would be a high chance of creating false expectations and disappointing buyers.

This is an AI-powered translation. Some inaccuracies might exist.

When I don’t want to think in WoW, I play Demon Hunter

When Cortyn puts the brain on low flame, the Demon Hunter is unleashed in World of Warcraft . Because it requires hardly any thinking, but is a lot of fun.

Anyone who knows me a bit knows that I really like the Priest class in World of Warcraft, since Burning Crusade, which is almost 13 years ago. I enjoy playing a healer, but I also love Shadowform and all the cool tricks like Leap of Faith, Mind Control, or Mind Vision. That’s also the reason why I now have 3 Priests at level 120 – one for each specialization.

But the Priest has a big disadvantage: One has to really put in effort while playing. But luckily, there is a class where you can switch your brain to low flame to simply have fun without thinking much about what you are actually doing – the Demon Hunter.

A while ago, I wrote a column about this class and how much uncomplicated fun it offers. That hasn’t changed to this day; in fact, it has become even stronger due to Azerite abilities and better gear.

WoW Demon Hunter so cool

“Hero Classes” only need one ability

Eye Beam is the answer to everything. And that’s no exaggeration, because Eye Beam is indeed the answer to absolutely every situation. No matter what threat I encounter, Eye Beam makes short work of everything.

  • A strong opponent? Eye Beam.
  • Two opponents? Eye Beam.
  • Many opponents? Eye Beam.
  • About to die? Eye Beam.
  • Jehovah’s Witnesses at the door? Eye Beam.

The laser not only deals extremely high damage to single targets but also tears apart entire groups of enemies in no time. With a high amount of life steal, it also provides significant healing. Because that’s not enough, with the right talent, it activates Metamorphosis for a few seconds, giving additional speed and life steal. Oh yes, even more speed is added from Azerite abilities.

Overall, the “rotation” for the Demon Hunter isn’t particularly difficult since there are only 4 real damage abilities, one of which I can eliminate through talents if one is overwhelmed by 4 buttons. If you just keep pressing the button that is not on cooldown, you already win.

WoW Legion Demon Hunter KostanRyuk

And before the offended Demon Hunters jump out of their holes, thinking their class is much more complicated because one also has to interrupt spells and pay attention to proper movement: Every other class has to do that too.

There is definitely a difference between a masterfully played Demon Hunter and how I play it. There are certainly fine nuances that can squeeze a bit more performance out of the character. But that doesn’t matter to me. The absolute minimum that can be achieved with the Demon Hunter, by simply keeping all 5 buttons (including Metamorphosis) on cooldown, is already so absurdly powerful that it does not matter to me.

In the DPS ranking, Demon Hunters are often right at the top.

Demon Hunters are the kings of Visions

I noticed this particularly in the Horrific Visions. I usually do them alone, as they remind me of the Mage Tower and the Chromie scenario, and I love having a gameplay area where I’m only by myself and know: If I mess this up, I am solely to blame. By the way, soon you will be able to enter the visions more often.

And what can I say? I could hardly stop laughing. Where I barely manage the vision with my Priestess with 2 active masks just before my sanity fails, it is completely different with my Demon Hunter.

With the Demon Hunter, I can even put on 3 of the Faceless Masks and increase the difficulty even more.

The saying “like a hot knife through butter” is not strong enough for what happens on my screen. I was able to fully complete three of the four bonus areas before I had to use my first of three “healing orbs.” In the end, I stood there with 750 remaining sanity, one healing orb, and still my emergency resurrection before the final boss. I had barely used half of my resources and had progressed further than I ever dared to do with my Priestess.

Or in short: With the Demon Hunter, I effortlessly achieve objectives that I can’t even complete with my 13-year-main.

You can find more tips and tricks for the visions here in our extensive guide.

Demon Hunters are fun because they are so easy to play

I didn’t achieve that because the Demon Hunter is an incredibly strong character in my hands. I achieved it because the Demon Hunter is so damn powerful, no matter how badly you mess up.

But that’s somehow also the beauty of the Demon Hunter. When I reach my limits after a challenging round of “Mythic+” with the Priest and just want to relax, I log into my “4-button class” and simply have fun without having to think too much.

WoW Demon Hunter female nightelf

Anyone who wants to complain that I’m slandering their favorite class here and that it can only be played well if you’re the skill god anointed by Medivh, I warn you: My Eye Beam is ready again.

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Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.

Rainbow Six: Siege beats Destiny 2 & Wolcen on Steam, sets new record

The tactical shooter Rainbow Six: Siege has set a new record for the most simultaneous players on Steam – and it is already over four years old. It is more successful than many newer games, but how is that possible?

Rainbow Six: Siege is currently performing very well: On Steam, Rainbow Six: Siege attracted 180,463 players simultaneously (via Steam). It ranks 5th for the largest player peak, after CS:GO, Dota 2, PUBG and GTA V (as of February 24).

Rainbow Six Siege steam record

With this, Rainbow Six: Siege has reached the highest peak player count since its release in December 2015 on Steam (via steamcharts). On average, 97,119 players played it in the last 30 days. This also shows that the shooter, despite its age, is stronger than newer games.

Destiny 2 (2017) has a peak of 292,314 (at the release on Steam in October 2019), but only has an average player count of 61,323. Destiny 2 seems not to work well on Steam.

The new Steam hit Wolcen: Lords of Mayhem only boasts a peak of 127,542 players and an average of 23,783 players.

Wolcen-Title
Wolcen may not compare to Rainbow Six despite a strong start on Steam.

Wolcen is only a few days old and still has to establish itself; however, the numbers for Rainbow Six: Siege are also only based on Steam. Ubisoft also offers the game via its own launcher UPlay and for consoles, which boosts both values even further.

Rainbow Six: Service saturated

Why is Rainbow Six: Siege so successful? Since the release of Rainbow Six: Siege, Ubisoft has continually worked on the game. Every year, there have been four seasons with new content. Each season comes with a new operation and story that adds more depth to the game. In total, there have been:

  • 10 new maps
  • 32 new operators with unique skills
  • 64 new weapons
  • new features like “Give Up”, “Pick and Ban” and an observation mode
  • several new gadgets, weapon attachments, and cosmetics
Rainbow-Six-Siege-Pistol
Came in Year 2, Season 3 (Operation Blood Orchid): The defensive operator Ela from Poland.

Many maps have been revised based on criticism, making it more enjoyable to play on them. In addition, there are recurring and special event modes with special maps and rules that usually offer a reward for all players when the community completes a task together.

The service is apparently paying off. Rainbow Six: Siege consistently delivers great quarterly figures for Ubisoft, which recently were so good, that the new Ghost Recon: Breakpoint was ignored. It is even said to be too successful for a sequel, so it is also set to appear on PS5.

The future of Rainbow Six: Siege

What’s next? In March 2020, Season 2 of Year 5 will be released with the new Operation: Void Edge. This will introduce the operators Iana and Oryx, an arcade playlist, an in-game event, and numerous reworks.

Rainbow Six Siege Void Edge Iana Oryx Operator
Iana (left) and Oryx will be the new operators.

Moreover, many improvements for Year 5 are planned. For instance, Rainbow Six: Siege plans to adopt the popular ping system from Apex Legends. This will make communication easier and more pleasant.

Some bugs that have plagued players for ages will also be fixed – such as debris from wooden walls that obstructs the view.

In the future, fans of Rainbow Six can look forward to a coop game modeled after the Outbreak event of Siege, which is expected to be released in 2020 after being postponed:

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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FIFA 20: Kimmich shines with a really strong card – here’s how you can get it

In FIFA 20, you can currently secure a really good card for your Ultimate Team. Joshua Kimmich could strengthen your midfield – if you have the necessary coins.

This is the Kimmich card: Joshua Kimmich has received a Player Moments card that has really good stats. His overall rating of 90 says a lot – Kimmich has everything you need in the center. Because: Instead of a right-back card, he received a CDM card, fitting for the Shapeshifter event.

FIFA 20 Kimmich

Both dribbling, passing, and defense are well-equipped. Depending on how you want to position Kimmich, Shadow or Anchor chemistry styles are suitable for more speed and defense. However you use him: Even for really strong Bundesliga teams, the Kimmich card is a real boost.

Here’s how to get Kimmich

What does the card cost? You can secure the Moments card through a player SBC. So you cannot get it from the market or from packs. You need an 85-rated and an 86-rated team to complete it. Overall, Kimmich will likely cost you around 200,000 coins if you don’t have any players ready to swap. Depending on how much SBC fodder you already have, the SBC will be cheaper. 

So it’s not really cheap. However, when compared to SBCs like POTM-Haaland, which costs around 800,000 coins, or POTM-Courtois, which is about 700,000, the value for money is quite reasonable.

Above all, with Moments-Kimmich, you get a player that has high work rates both offensively and defensively, and can call upon them at 98 stamina throughout the entire game. So if you are missing a strong card in the center, now is your chance.

Here’s how to complete the SBCs: For the first SBC, you need a team with at least 75 chemistry and an 85 rating. Additionally, you need a TOTW player and a German player. On futbin, various solutions are already available – one possible solution looks like this: 

FIFA 20 Kimmich
Source: futbin

For the second SBC, you also need a TOTW player, along with a Bundesliga player. You need an 86-rated team with at least 70 chemistry around it. The second SBC is a bit more expensive, but like the first one, it can be completed without a loyalty bonus. One possible solution looks like this:

FIFA 20 Kimmich
Source: futbin

Both SBCs provide you with quite decent packs as rewards. It’s possible that you might at least get back a part of your investment. In any case, you will secure a strong midfield card for your Ultimate Team.

Are you looking for SBCs that are worth it? Then you’ll find what you need here:

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FIFA 20: These 5 SBCs provide you with strong packs for little coins
von Max Handwerk
This is an AI-powered translation. Some inaccuracies might exist.

Player finds Fortnite bug that looks totally funny but can cost you the victory

A Fortnite player found a bug that looks really funny but can still cost you the victory. We show you what kind of bug it is and why it looks so funny.

What kind of bug is it? In Fortnite Season 2, you can find not only new locations on the map but also explosive propane tanks that you can carry. These are meant to be used to damage opponents.

Especially at the new location “The Rig”, where you can fight a mini-boss to get a keycard, you will find some of these tanks.

Fortnite-Rig-map
At “The Rig”, you will find many propane tanks

However, a bug prevents you from using these properly. If you want to carry the tank but hold onto it for too long, it sticks to your arm for the entire round.

So far, there is no way to get rid of it.

At the locations where the tanks are, you can also find special mythical weapons.

Tank bug can cost you the victory

Why is this bug so annoying? If you encounter this bug, you may have a hard time winning the round. Since the tank sticks to your arm, it covers almost your entire view when you want to aim.

Clear visibility is especially important, as otherwise, you won’t be able to target your opponent and will have difficulty hitting them.

The player BroBroBrayBray found this bug and posted a video about it on reddit:

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Even though the bug is annoying, it looks really funny

One good thing about this bug: it looks really funny. If you get caught by this bug, you can do funny things with it.

If you perform emotes while the tank is stuck to your arm, it suddenly becomes part of the emote.

This is how it looks in the video:

  • Trying to shake off the tank
  • Dropping the tank
  • Kicking the tank away angrily
  • Or even “drinking” from the tank

There are surely many emotes that can be amusingly combined with this bug. So if you are affected by this bug, just try out a few emotes.

Have you experienced this bug as well? Would you try it out?

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von Eilyn Rapp
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

The biggest MMORPG flop in recent years returns to mobile – looks great

The MMORPG Bless Online was released in 2018 as a great hope and was already discontinued in 2019. Now there are new details about a successor to the game, the mobile game Bless Eternal.

What is Bless Eternal? Bless Eternal is another MMORPG in the Bless universe. Although the PC version failed brutally not only here, but also in its home country Korea, the developer Neowiz continues to rely on the franchise.

Bless Eternal is, however, different from its predecessors as a mobile game. It has been in development since 2017 and is based on Unreal Engine 4. Additionally, it is expected to utilize ray tracing for more realistic objects.

According to the latest statement from the developers ThinkFun, the MMORPG has been built from the ground up, apart from some graphical content. And it can impress graphically in the previous videos.

Furthermore, the focus is said to be on group dungeons, where skill and cooperative gameplay play important roles.

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Various Classes with God Forms

What does the mobile MMORPG offer? Bless Eternal focuses on the following content in addition to the dungeons:

  • 4 playable races each with 5 classes
  • Each class has its own god, in whose form players can temporarily transform
  • Guilds that can be entered already at level 1 and can fight each other in GvGs
  • Life skills
  • Mounts
  • Pets

The mobile MMORPG uses a combat system without direct target selection. However, there is supposed to be an option to activate auto-targeting.

Screenshot of combat in Bless Eternal

What is the character editor like? In character creation, Bless Eternal uses “morphing technology”, where the appearance is changed with a finger movement according to choice.

Many details can be customized, although there are particularly limitations in the selection of character sizes or the number of hairstyles compared to good editors like Black Desert Mobile.

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Global Release Planned

When will Bless Eternal be released? The mobile MMORPG is set to enter beta testing in Korea on March 20. There is currently no exact release date for this.

However, Bless Eternal is reportedly set to be released globally according to MMOCulture. A release is planned only when the game runs stable in Korea.

While the developer ThinkFun is responsible for distribution and servers in Korea, it seems that the publisher Joy City (according to MMOCulture) is responsible for the global market.

Will Bless Eternal come to PC? The same article from MMOCulture also mentions a PC version. However, it is set to be released only after the mobile MMORPG is running successfully.

In addition to Bless Eternal, another MMORPG is also being worked on in the universe. Bless Unleashed is scheduled to be released in a few weeks for Xbox One:

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von Alexander Leitsch
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Source(s):
  1. MMOCulture

Guardian Discovers the Secret of an Exotic Weapon: It Predicts the Future of Destiny 2

In Destiny 2 , a player has noticed a detail: Bungie seems to use the exotic fusion rifle Telesto to hint at the future of the game. The lore text and the ornaments contain allusions to things that happened months later in the game. A new clue has now been discovered.

This was already known about secrets: When the exotic fusion rifle Telesto came to Destiny 2 with the Osiris DLC in December 2017, it had a quirky lore text. This is not unusual, many lore texts of exotic items in Destiny are a bit offbeat. But the lore text of Telesto concealed a secret.

Contingency reserves overdrawn. We underestimated nobility troth reparations. Uldren suggests that we open reintegration talks. Have you discussed endowment support? If Reef endorses support, Paladin Oran will engineer reinforcement.

When one took the first letter of each word, the actual message of the text was discovered: The hidden message revolved around Crow, the Prince Uldren Sov: He is not trustworthy and desires power.

uldren-sov-destiny.2

Uldren Sov had been missing from Destiny for years by the time Telesto arrived. However, he returned with “Forsaken” in the next major DLC with power and played an important role in the story of Destiny 2.

Afterward, it was known: Bungie had used Telesto to hint at future events in Destiny 2.

Telesto’s ornaments hinted at the last 2 expansions

A Guardian has noticed this: A Guardian has noticed on reddit that the ornaments of Telesto have also hinted at future events in Destiny 2.

The first ornament came with Curse of Osiris. It was named “Reef in Ruins”. The Guardian believes that this was a hint at the trouble that was coming to the Awoken, hence the Forsaken expansion.

Telesto-Reef-in-Ruins
Source: Twitter

The second ornament for Telesto appeared with the Warmind DLC. The ornament was named “Dread from Below”.

The Guardian takes this as a hint at the 2nd expansion “Shadowkeep”, as it took players back to the Moon, similar to the expansion “The Dark Below,” which was released for Destiny 1.

Destiny-Telesto-Dread-from-Below
Source: Twitter

Is the Queen coming back soon?

What does Telesto say about the future? The Guardian says the 3rd ornament is supposed to appear in Season 9. It is named “Long live the Queen”. He interprets this as a hint that Queen Mara Sov will play a larger role soon. Because she has also been missing for a long time.

He suspects that Mara Sov could return to the Dreaming City in Season 11 of Destiny 2.

This would certainly be a good conclusion for Destiny 2, assuming that after that Destiny 3 launches for the PS5.

Destiny-Telesto-Long-live-the-queen
Source: Twitter

This is how it is discussed: On reddit, many Guardians find these findings fascinating. However, there are also jabs that the lore is hidden in paid ornaments that Destiny 2 sells through the cash shop Eververse.

  • A user says: “The queen that was prophesied is not the queen of the Awoken, but the queen of the Hive. This proves: Savathun is behind Eververse. Checkmate Bungie!”
  • Another adds: “Telesto has developed a consciousness. Attempts to nerf it will only make it stronger. It is trying to tell us something.”

As you can see: the Guardians are having fun with this find.

Mara-Sov-Destiny
Part of many speculations – Mara Sov

What kind of weapon is this? “Telesto is da besto,” insiders have known for a long time. The fusion rifle Telesto already wreaked havoc in Destiny 1, and it came back in December 2017 with the DLC “Curse of Osiris” for Destiny 2.

The gag of Telesto: It fires fusion projectiles that stick to their target and explode after a delay.

Telesto is notorious for “breaking Destiny.” There have been numerous exploits with the weapon due to its unusual mechanic. Thus, Telesto was temporarily banned from the game in October 2019.

Telesto has a certain cult status among players because it fundamentally changes gameplay. The phrase “Telesto is da besto” has somehow stuck.

Telesto-Destiny
Just a really cool weapon.

In the lore of Destiny 2, several hints are hidden. One of the biggest lore experts is known for uncovering these secrets.

Here we show you the 5 best puzzles from Destiny 1.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

Wolcen Unique Items: Here are the 24 unique weapons

We list the 24 unique weapons in the hack ‘n slash Wolcen: Lords of Mayhem and categorize them into spell, melee and ranged weapons. Among the unique Weapons is also the powerful bow Ivakin’s Obsession.

What are unique items? In Wolcen, you will find, as in other hack ‘n slashes, plenty of loot. This includes not only regular items but also rare, legendary, and unique items (Unique Items). Uniques appear very, very rarely in the game and represent something very special.

These are weapons, armor, or accessories that your hero uses and are particularly effective. In boss fights, such as against the “Act-1-Boss” Edric, they help you significantly.

Wolcen Cover 2
Unique Items are particularly powerful in Wolcen.

List of Wolcen Unique Weapons

Here are the unique weapons: Here you will find a list of the Unique Weapons, such as the Unique Bow Ivakin’s Obsession, in the game:

  • 7th Purifiers’ Legion Archive – a Catalyst (Spell)
  • Abolition Act – a Mace (Melee)
  • Chrono Cell – a Staff (Spell)
  • Driftwood Miracle – a Bow (Ranged)
  • Edgy – a Battle Axe (Melee)
  • Edict 2.1.4.1.7. – a Dagger (Melee)
  • Envy’s Denial – a Sword (Melee)
  • Goremaker, Shard of the Red Mountain – a Dagger (Melee)
  • Ivakin’s Obsession – a Bow (Ranged)
  • Legacy of the Willbreaker – a Shield
  • Prototype Deliverance V2 – a Battle Axe (Melee)
  • Quintet of Sundowns – a Shield
  • Regicide Mark III – a Pistol (Ranged)
  • Rigard’s Hope – a Greatsword (Melee)
  • Sea Tamer – a Pistol (Ranged)
  • Shaham-Shahar – a Catalyst (Spell)
  • Shimmering Shadows – a Shield
  • Soul’s Bane – a Mace (Melee)
  • The Apex – an Axe (Melee)
  • The Macksfesten Enneract – a Catalyst (Spell)
  • Vanity’s Plea – a Sword (Melee)
  • Vulcain Steel Sword – a Sword (Melee)
  • Zapstick – a Dust (Spell)
  • Zephyron, Herald of Change – a Sword (Melee)

Powerful Weapons

We also want to introduce you to three of the Wolcen Unique Weapons in more detail, so you can see what such Unique Items look like in Wolcen. The stats change depending on your character build and skills. Therefore, they do not have to be as shown in the screenshot.

Unique Bow – Ivakin’s Obsession

Bow Ivakin's Obsession Wolcen Unique
The bow Ivakin’s Obsession is particularly powerful.
  • Additional Rage Duration
  • Additional Projectiles
  • More Mobility
  • Bonus to total critical chance on attacks

Unique Greatsword – Zephyron: Herald of Change

Zephyron Herald of Change Wolcen Unique
  • More Rage Duration
  • You can cast Lightning Spells
  • Additional Lightning Damage to attacks
  • Additional Lightning Damage to spells
  • Extra Lightning Damage

Unique Staff – Chrono Cell

Wolcen Unique Item Staff Chrono Cell.
  • Less time for switching Willpower to Rage
  • Additional Stasis Attacks per Attack
  • Additional Ether Damage per Attack
  • Further Ether Damage
  • Extra Wisdom

Even more Unique Items

Besides weapons, there are of course also armors and accessories that fall under the Unique category.

These are the unique armors: Besides weapons, there are also unique armors (Unique Armor) that you can find. These include:

  • Agony
  • Argand’s Hearth
  • Autarchic Secret
  • Beauty Eternal
  • Bio-Flow Symbiosis
  • Feast of Cankers
  • Frostweave Qullittuq
  • Genesis
  • Hakeresh Shelya’ar
  • James’s Tall Tale
  • Morbid Retribution
  • Mournfall Treads
  • Odelia’s March
  • Purifier’s Statement
  • The Figurehead
  • Veiled Eclipse
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Here are the unique accessories: Accessories are necklaces and rings that grant you bonuses. These include:

  • High Potency Neural Cord
  • Lex Filianis
  • Maelstrom
  • O’Maley’s Lucky Belt
  • Paradox
  • Sagarnaris
  • Seal of the Arbiter
  • Searing Reverie
  • Seven Sisters’ Pact
  • Third
  • Three Crowns Brooch
  • The Trial

Have you found any Uniques in Wolcen? Let us know in the comments.

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von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Steam
  2. Wolcen Wiki

Gay LoL pro leaves Turkish team – Says teammates insulted him

A Turkish “League of Legends” player has left his professional team due to insults against him and his homosexuality. His teammates, however, deny this.

What happened? Mustafa Kemal “Dumbledoge” Gökseloğlu, who gained fame in 2015 as a supporter by getting a First Blood against Superstar Faker, is making serious allegations against his former teammates from the Turkish team Papara SuperMassive.

His bot lane partner Berkay “Zeitnot” Aşıkuzun is alleged to have behaved homophobically. He briefly left the team in 2017 for this reason. At that time, however, it was not officially known that Dumbledoge was gay.

However, the support player announced this to the public in April 2018. In 2019, he then returned to SuperMassive. In February 2020, there were further insults, after which Dumbledoge left the team and issued a statement (which was translated into English on reddit).

This image shows Dumbledoge at MSI 2017, before the problems began (Source: Flickr)

What do his teammates say? His bot lane partner Zeitnot denies the allegations on Twitter. He claims he is not the “Zeitnot” from the shared screenshots. Furthermore, he has never made discriminatory comments.

However, he confirms that there were disputes with Dumbledoge and also “rude behavior” on his part after a disappointing year in 2019. Therefore, the team also imposed a penalty.

Insults began as early as 2017

When did the problems begin? Dumbledoge goes back to the point when he first left SuperMassive in his long statement. He emphasized that the organization always took good care of him. There were no issues with the three other teammates either.

In 2017, shortly before being eliminated at MSI, he received screenshots from someone he wishes to remain unnamed. In these, eSports personalities allegedly made homophobic comments. His teammate Zeitnot was also in that chat.

Image of Dumbledoge, translations by Invengobal

Some of these individuals were then blocked by Dumbledoge on social media. However, he could not escape Zeitnot, his teammate, with whom he had lived together for 5 months and whom he considered a friend.

He then decided to leave the team.

In this dialogue, jokes are made about “coupling” Dumbledoge with Özgür “Scatz” Yüksel, another player (Invenglobal).

What happened after leaving? For contractual reasons, Dumbledoge could not join any other professional team in the TCL. After failing to find a new team in Brazil as well, he joined a team in the Academy League.

In 2018, he joined the team Royal Youth. However, there were some strange events that led to Dumbledoge leaving the team. He then returned to SuperMassive in 2019 because he saw them as one of the strongest teams in the league and expected success only with them.

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New attack in February 2020

How did the second departure occur? In the game against Fenerbahçe, Dumbledoge allegedly gave his coach and teammates the option of which support champion he should play in the match. From this, his teammates Zeitnot and Pades interpreted that he had no interest in a coordinated play and communication.

In the next match, however, Dumbledoge clearly communicated which champion he wanted to play. Yet, that also apparently did not sit well.

After he stated that with his champion combo, he could win all trades against Xayah and Rakan (the opponents’ champions), he received a nasty reply from his teammate:

  • “That’s why I fucked you in the playoffs.”

This response troubled Dumbledoge. When he also heard Zeitnot talk badly about others and himself after the game, he confronted his teammate.

Further insults reportedly occurred during this confrontation. Zeitnot also allegedly approached him and was then stopped by Pades. After these insults, Dumbledoge decided to leave the SuperMassive team again.

Farewell post to Dumbledoge from his team (Source: Twitter)

No statement from the team, but apologies from others

How did the team react? SuperMassive has only announced that the team and Dumbledoge have parted ways. There is no statement on the allegations yet.

Aside from Zeitnot, who denies the allegations, the other teammates have not commented.

However, there have been other apologies.

Who has apologized? Some participants from the above-linked chat have spoken out. Şükrü “Uthenera” Şentürk, former coach of Dark Passage, shared via Twitter that he regrets his statements from back then.

Dumbledoge apparently received an apology for this some time ago.

The former top laner of Royal Youth, Kaan “Elwind” Atıcı, also spoke out. He had already apologized to Dumbledoge at the Rift Rivals in 2018 for the chat at that time.

What happens next? According to his own statement, Dumbledoge is unsure whether he can continue as a professional player.

In addition, Riot Turkey has not yet commented on the incident. It is possible that further consequences will follow. This was also the case in Korea when problems arose with Team Griffin:

This is an AI-powered translation. Some inaccuracies might exist.

PvP or PvE: What do you prefer to play in MMOs?

In most MMOs, content can be divided into PvP or PvE. Some have more of one, some have more of the other. What do you prefer?

What is this about? Even though a large part of MMOs offers both PvP and PvE content to their players, we all have our preferences.

Therefore, we want to know: What do you like more? PvP or PvE? Vote!

What players like about PvE: Large PvE battles are an integral part of most modern MMOs. Whether it’s world bosses, dungeons, raids, or other types of PvE content, countless players look forward every time this content is announced for their favorite game.

The PvE battles are often fantastically staged and provide many epic moments, especially when the boss finally goes down after countless attempts. This conveys a strong sense of teamwork and cooperation and it becomes clear why investing time in character development, farming items, and building builds was worthwhile.

In the end, of course, there are rewards in the form of powerful gear or other coveted items.

The ultimate battle against Bahamut was one of the highlight raids in Final Fantasy XIV.

What players like about PvP: PvP is considered the competitive of the two game modes. The fun for players lies in the fact that they can compete with other people and compare their skills.

No matter how good an AI opponent is, it will eventually be predictable. However, if there is another player on the other side of the screen, there are virtually unlimited possibilities for how they might react.

In games with unrestricted PvP in the open world, the thrill also attracts PvP fans. You know: Danger can lurk everywhere in the world, and you must always be on your guard. Carelessness can lead to death.

EVE-Online-Invasion
EVE is one of the largest MMOs with unrestricted PvP

The survey is closed.

This is an AI-powered translation. Some inaccuracies might exist.

Players of the Steam hit Wolcen demand a small but fine change to the controls

There is much discussion about the hack ‘n slash Wolcen: Lords of Mayhem. Currently, there is a small demand that would make the game better for many.

What are the players demanding? In the community, for example on reddit, the demand has arisen for Wolcen to adjust its controls. A considerable number of players wish for the left mouse click to only move the character and not automatically attack at the same time.

A problematic control scheme

Why is this a problem? In a hack ‘n slash, there is usually a lot of chaos. Many monsters attack the hero at once. If you want to move out of the line of fire or take a tactical position for a well-placed area spell as a ranged build, it often happens that you accidentally click on an enemy. This is particularly important in boss fights like against “Act 1” boss Edric.

Since the left click not only moves the hero but also allows them to attack, you will attack an enemy unintentionally. You won’t reach your desired position and may find yourself in trouble. This is especially a real problem when surrounded by enemies.

What do players think about this? There is much discussion about the possibility of adjusting the controls so that the left click only moves the hero without initiating an attack.

  • Butsuon says on reddit: “It makes me angry that I can’t remove the automatic attacks from the left click. I hate it when enemies attack automatically when I don’t want them to. It’s really frustrating and annoying.”
  • Vin_Derp explains: “I am really frustrated because I accidentally do not move when I click on an enemy. Please let me toggle so that I never accidentally use an automatic attack.”
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There are alternatives

Is there already a solution? You can press “Ctrl” in the game and then the left mouse button. This way, the character only moves without attacking. However, many prefer to press just one key.

Interestingly, this works even without pressing the left mouse button, as Mein-MMO reader Uar explained to us. You can set a key for “Forced Movement (Hold)” in the options, which will let you move without attacking. If your mouse has more than two buttons, just assign one of them. The naming of this function in the options can be somewhat misleading, leading one to believe that the key must be held down while using the left mouse button as well. Hence, this function might not be widely known.

Similarly, it is possible in the options to set a pure attack function with “Forced Attack (Hold)”. Here, you assign a key with this function and can attack by pressing it in combination with the left mouse button without moving.

Additionally, there is an option in the settings to select “Basic Attack”. This allows you to attack without clicking. All enemies you hover the mouse over will then be attacked automatically.

What do the developers think about the situation? The developers have commented on this via Discord. They stated that currently it is not possible to assign movement to only one mouse button. They are working on it, but for now, players should resort to the alternative with “Ctrl” and left mouse button.

However, the function apparently already exists in the game.

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von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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Players complain: New update for CoD MW brought unexpectedly large problems

In Call of Duty: Modern Warfare, new patches are released at least weekly to improve the shooter. However, the last update likely introduced a nasty input lag into the game, which could affect many actions.

What is the problem? With the last major patch for Call of Duty: Modern Warfare from February 19, a small issue seems to have slipped in that can have annoying effects.

This appears to involve an “input lag,” which means a slight delay in executing certain actions. When such a delay occurs, the game may no longer perform the action correctly, interrupt it, or only partially carry it out.

Movement seems to be particularly affected, but the reload animation can also sometimes be disrupted. Players have been complaining about possible input lags for a while now; there are many threads in the MW subreddit about it. However, this level of issue would be something new, and players are increasingly calling for the developers’ help.

Update possibly brought serious bugs, support responds

What might this look like? On Reddit, “Zachs_Drunk” shared a video showing how he fails to climb onto one of the “Docks” vehicles.

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Climbing onto objects was already a problem at the start of Modern Warfare, but it has improved. Players suspect that this issue is not a direct problem with movement, but rather that an input lag is preventing the correct climbing animation from occurring.

The thread on Reddit is quite small, but players with similar issues have already chimed in, not just regarding climbing. “rbfubar” mentions, “This has been happening since the last update. There’s an input lag for tactical grenades, sprinting, and climbing on objects. Strange reload delays. I don’t know. The game is a joke.”.

Could it be something else? The problems only recently appeared and have not been extensively investigated so far. Whether it is indeed a problem with input transmission or if the animations themselves might be causing the issues remains to be seen.

Regardless of what it is, as long as certain animations are affected, it harms the fairness of the game, and the developers should respond quickly. They have already proven that sometimes it can be done in record time.

cod modern warfare maps zhokov boneyard
Season 2 came with a new “Ground War” map, plagued by a nasty exploit.

Can we expect a fix? In the thread, the “Activision Support” account already responded and asked for more details about the issue. According to the post, support seems to lean more towards a movement issue, but at least the video seems to have been acknowledged officially.

On the Trello board for Modern Warfare, there is currently no entry regarding this. Here, developers post major bugs/glitches they are currently working on.

The next update arrives on February 25 and will again bring new modes to the playlist, but we will likely have to wait longer for a fix for this issue. Perhaps even longer than for the new Battle Royale, which could be released soon.

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This is an AI-powered translation. Some inaccuracies might exist.
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Blade & Soul Roadmap: What’s Coming in 2020 for the MMORPG – Engine Upgrade will be the Highlight

In Korea, the MMORPG Blade & Soul is making significant strides with new content. NCSoft has now announced what we can look forward to in the West. The update to Unreal Engine 4 is the highlight.

NC Soft announced: The company released a roadmap for 2020, showcasing the new content that is expected to be available for the Western version of Blade & Soul by June.

What is the highlight? We also get the update to Unreal Engine 4. However, there is no date set for this yet. Producer Nico Coutat explains that Blade & Soul will definitely be transitioning to the new engine in 2020.

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New Content for 2020

What does the roadmap show? There are some new features planned, which we will list for you according to the respective months in which they are expected to be released.

March

  • New hero dungeon
  • A new belt and a new necklace
  • A skill update
  • Level increase at the Hongmoon school

April

  • Part 2 of the story surrounding the Silversteel Army
  • Part 1 of the Silversteel raid
  • New Bagua, new ring, new earring
  • Raid event

May

  • Part 2 of the Silversteel raid
  • New weapon level
  • Treasure pot event

June

  • Act 11 of the story
  • Elemental Master – Third specialization
  • New hero dungeon
  • Clan renewal
  • PvP renewal
  • A new system for upgrading accessories
  • A new PvP earring
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An Exciting Year 2020

There is more to come: This is of course not everything that the MMORPG Blade & Soul will receive in terms of new content in 2020. The roadmap will be expanded with the remaining months throughout the year.

It will be particularly exciting to learn when we will finally get the new engine so that Blade & Soul looks as good for us as it does in Korea. The MMORPG is already partially using Unreal Engine 4 there.

Fans of the martial-arts MMORPG have a lot to look forward to this year. It could give Blade & Soul the necessary boost.

More on the topic
How are the MMORPGs Guild Wars 2, Aion and Blade and Soul doing at the end of 2019?
von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP

Fortnite: Twitch star Tfue wants to fight Ninja now – UFC, MMA, whatever

The Fortnite streamer Tyler “Ninja” Blevins recently battled a hacker on Twitter, who challenged him to a fight with Turner “Tfue” Tenney. Twitch star Tfue took up the challenge and made serious accusations against Ninja. He now wants to settle this in a fight – UFC or MMA, he doesn’t care.

This was the trigger: Mixer streamer Ninja was attacked by a hacker on Twitter on February 22. The hacker gained access to the account with 5.5 million followers and then posted things like “Are you going to fight me, Tfue?”

Tfue himself reacted to these statements. He made accusations against Ninja. He and Ninja have always been rivals. When Tfue exploded on social media due to the Fortnite hype, things escalated. Ninja has always hated him and wanted to bring him down. Ninja even tried to get Tfue’s Twitch account banned.

Tfue actually challenged Ninja to a fight. Whether UFC or MMA, he doesn’t care.

Tfue challenges fight like Logan Paul against KSI

These are Ninja’s tweets: The posts, which have since been deleted, continuously challenge Tfue to a fight. The Twitch streamer was even tagged in the process.

In the post, the alleged Ninja even stated that he would actually beat Tfue.

Ninja Tweets
Some of Ninja’s posts when he was hacked. Source: Dexerto

This is how Tfue reacts: The streamer said that he believes Ninja’s Twitter was hacked, but he has wanted to address this topic for a long time.

“I believe he was actually hacked, but regardless, this is something I’ve wanted to get off my chest for a while. Ninja and I have been rivals for years. Since I became big on social media, he has tried to bring me down, he has talked shit behind my back. I have never mentioned this to anyone, but he has actually tried to get me banned forever behind my back. He literally tried to ruin my career.”

Tfue in a YouTube video on his channel

After that, Tfue again addresses the hacker’s suggestion. He says that while the offer may not be real, he would definitely accept it. “I’m giving him the opportunity to knock me out in the ring. I don’t care, UFC, MMA, whatever, the KSI-Logan Paul stuff has gone well, so why not do it?”

Tfue refers to the boxing matches between YouTubers Logan Paul and KSI. In 2018 and 2019, the two YouTubers fought in the ring, and alone the first fight was watched by 2 million people live on YouTube and Twitch.

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Ninja says: I don’t hate you, Tfue – I don’t want to fight you

What does Ninja say about the suggestion? He is not so keen on a fight. On Twitter, he fired back at Tfue, saying: “I have no interest in fighting you, Tfue. I don’t hate you, I don’t want you to fail, but I also don’t think it’s right that you use my hacked Twitter as a publicity stunt. It was an invasion of privacy, which no one deserves, and you made it worse for me and helped him [the hacker].”

After that, the Fortnite star reaffirmed his statement, saying that Tfue has given even more attention to the hacker and his attack and that Tfue has slandered his name since not everyone knows that Ninja was hacked.

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What is behind Tfue’s accusations? The two streamers, Ninja and Tfue, have always been considered major competitors. Ninja was bigger on Twitch, while Tfue was more successful in esports. He won tournaments and even participated in the Fortnite World Cup.

In December 2019, Ninja stated that streamers like Tfue are harming the game Fortnite. Around Christmas, Tfue then fired back with an ugly picture of Ninja.

The accusations that Ninja allegedly wanted to get Tfue banned from Twitch are, however, new. There is no confirmation of this, and it is now a case of her word against his. It is unclear whether Tfue believes Ninja wanted to ban him from Twitch or Fortnite.

Another streamer has now gone hard against Fortnite:

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von Noah Struthoff
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Source(s):
  1. Dexerto

Destiny 2: Hard nerf for snipers in Season 10 – But no one understands why

In the upcoming season of Destiny 2, the popular snipers will receive a significant nerf. However, the reason for this is not understandable for many players.

This is what happens to sniper rifles: When season 10 brings a fresh breeze to Destiny 2 in March, it will also introduce some weapon balance adjustments. The snipers will be hit quite hard.

This is how the nerfs for sniper rifles look in season 10:

Why is the sniper nerf happening? According to the Destiny developer, sniper rifles can currently deal damage from a long distance and therefore without any safety concerns. However, the damage dealt is too high considering that players are not at risk.

Sniper rifles provide a great utility and high safety due to their range, and the increased damage made them far superior to their close-range counterparts.

Bungie in TWaB

A glance at the user statistics also shows that these potent precision weapons are often used in PvE (via Destinytracker). Especially Izanagi’s Burden stands out and has secured a firm place in endgame activities.

destiny_2_Kriegsgeist_sniper_main
You shouldn’t hide in the back anymore

This is how the community is reacting

The players are confused and angry: The announced nerf is not well received by the guardians. Many do not understand why Bungie is reverting to the old damage values.

It should have been clear that with such a strong buff, the usage rate of snipers would also rise sharply, as mentioned in a corresponding Reddit Thread. It is also criticized: “If not every boss had a stunner, more close-combat weapons would be used.”

The players liked the current sniper meta. The high damage was a reward for precise aiming, unlike the previous strongest options, which often involved spam from grenade launchers or rocket launchers.

It was the most skill-intensive [meta], there were precision weapons, not just explosive spam.

Ehroar via YouTube

The community blames boss design: The Redditor KlithTone puts forward the thesis that safety is not a problem in Destiny 2, but rather the design of many boss fights. He has since received over 11,000 upvotes for this.

According to him, nearly every raid boss stands still and immobile during damage phases. Even from adds (when there are any), there is rarely a real danger at this time. It is understandable that the guardians can deal a lot of precision damage against an immobile boss.

He also asks which weapon one should use against the boss from the raid Garden of Salvation if not a sniper? The giant Vex hovers almost unreachable meters above harmful Radiolarian fluid.

Therefore, safety cannot be cited as a reason for a sniper nerf, as many Destiny players agree with him. The path chosen by Bungie to adjust weapons according to usage with the nerf hammer is currently not understandable.

Destiny 2 Garden of Salvation Consecrated Spirit
Get down from there – the boss hovers over the players’ heads

What do you think of the nerf for sniper rifles – is it an opportunity for other weapons, or did you enjoy the precision meta? Whether swords will shine in the next season, we do not know, but it would make sense with the fundamental changes:

More on the topic
Destiny 2: Forget what you know about swords – They will soon be very different
von Sven Galitzki
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Source(s):
  1. Reddit
  2. Ehroar