ESO is the best MMORPG for solo players – This way, you can even tackle dungeons alone

The MMORPG The Elder Scrolls Online (ESO) offers you many opportunities to succeed as a group. However, it also places a strong emphasis on solo play. In this guide, we want to give you some tips on how to tackle dungeons solo and which ones you can start with.

What makes ESO so good for solo players? ESO is, as the name suggests, part of the Elder Scrolls series. These games, with well-known titles like Skyrim or Oblivion, were typically designed for solo players.

When The Elder Scrolls Online was released, it wanted to distinguish itself from traditional games in the genre. And with the upcoming Greymoor expansion, the plan with Skyrim Online has come to fruition.

In ESO, you have a completely open and vast game world without level limits. Every character is scaled to the maximum level, and only the skill points and equipment distinguish them. With each expansion, a new area of Tamriel is introduced, along with another story that you can explore solo or in a group.

This gigantic “Online-Skyrim” means that solo players will never get bored. There are masses of content to discover that you don’t need a group for. Hardly anything stands in the way of your exploration, and exploring has always been a hallmark of the TES games.

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Better alone than in a group

One of the few contents that seems to hinder your solo experience is dungeons. Although there are public dungeons that can be easily played alone, the instanced dungeons are actually designed for groups. However, you can also tackle them solo.

What are the advantages of solo rounds?

  • You are not reliant on others and can just start
  • There are no issues with the group finder
  • You can set the pace
  • Therefore, you can calmly gather all lore books or check out other things

This is not to say that a dungeon is not fun when played in a group. For my part, I prefer to play together with my guildies. But for all players who would like to try solo, we have some tips ready.

We also want to suggest dungeons for you to start with. Almost all dungeons can be done solo, but we have a few recommendations for which ones you could start with and what you need for them.

A coherent setup makes your life easier

Because of the scaling to the maximum level in ESO, your character always adapts. You cannot just overlevel and run through. Therefore, you need a setup tailored to your character with set bonuses, enchantments, and buff food.

Which character should you choose? The class you use is not necessarily decisive. Despite all scaling, a Level 50 character is highly recommended. With him, you have your necessary skill points, also the experience, and equipment.

You should mainly start with the character you can play best. When you run through a dungeon alone, you don’t have time to think extensively about your hero’s playstyle. You have to replace several group members after all.

Are you thinking about starting the MMO? We have here the best classes in ESO for every playstyle selected for you.

What weapons are recommended? Depending on your character choice, different weapons are sensible. However, you should have sufficient area damage ready. Therefore, weapons like the destruction staff or a combination of sword and shield with a bow are a good option.

Which set bonuses should you have? It greatly helps you if you have certain gear ready for solo play. One or more suitable sets make your life easier. In ESO, there are dizzyingly many sets. Some are easier to reach than others. Here are some set bonuses you can easily obtain:

  • You should strengthen your primary resource and maximize critical hits. For example, you can do this with “Mother’s Tears” for magic classes or “Hunding’s Rage” for stamina.
  • Additionally, bonuses that replenish or save resources are recommended. This can be achieved with “Magnus’ Gift” for magic classes and with “Siphoning Revenge”.
  • Skills that grant you a shield are always helpful. With “Iceheart”, you get one when you land a critical hit.
ESO Equipment for Leveling Teaching
A set of Hunding’s Rage provides you with critical weapon hits and stamina – optimal for stamina DPS.

You should also have good self-healing. After all, you are tank, DPS, and healer at once on your solo mission. If you lack self-healing, there are tricks against it:

  • Set bonuses like “Thornheart” grant you healing for critical hits.
  • In the PvP area Cyrodiil, you can unlock the skill “Momentum”, which provides you healing.

What enchantments are useful? You should also enchant your equipment if possible. For your armor, improvements to your primary resource are recommended, for example, “Glyph of Magicka”. You can enchant your jewelry with increased magic or weapon damage.

Which buff food should you use? In ESO, you also have a large selection of food. In solo play, improvements to magicka, stamina, and health support you. A readily available buff food for this is the “Longfin Pasty with Melon Sauce” (via Wiki).

Start the solo career relaxed

If you are attempting a dungeon solo for the first time, the base game dungeons are recommended. These are often available at level I and II and always in veteran mode. You should start with the first level to assess your capabilities.

It’s very important that you don’t get frustrated. It’s completely normal to die sometimes. Especially against some bosses, this fate will quickly befall you. If you make it through without dying, that’s even better.

Go in, see how far you get and you’ll quickly notice which abilities or skills you are missing. This way, you can gradually create a solo character and then tackle more difficult dungeons.

These are good dungeons for starting:

  • Mushroom Cave I
    • The Mushroom Cave can be one of the first dungeons you encounter. At the same time, it is the easiest. You will encounter cool goblins here and should have little trouble getting through solo.
  • Spindle Depths I
    • The Spindle Depths are also a very easy dungeon. However, you should not be afraid of spiders, as they are abundant here.
  • Canalization of Wayrest I
    • Also a very easy dungeon. There are hardly any special mechanics to consider here.

A few more recommendations would be:

  • Banished Cells I
  • Darkshade Caverns I
  • Arx Corinium
  • City of Ash I
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There are even more possibilities

What’s the deal with level-II dungeons? If you feel more confident, you can try the level II dungeons. These continue the story from level I. The enemies there have more health, deal more damage, and there are a few additional mechanics.

It gets a bit more challenging, but also more rewarding gear-wise, in veteran mode. However, it is advisable to first attempt this in a group and only try solo later. If you want another solo challenge, you can take on world bosses, which are sometimes tougher than a vanilla dungeon on normal.

Which dungeons have you soloed or do you have tips for beginners? Let us know in the comments!

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This is an AI-powered translation. Some inaccuracies might exist.

Fortnite reinvents itself: 1st mode with lasting benefits is here

The popular shooter Fortnite: Battle Royale has reinvented itself this week with a limited-time mode. In the “Game of Spies,” players can earn advantages that extend beyond the current match for the first time. Update 12.20 has turned out to be surprisingly strong: players can permanently save cosmetic combinations.

This is special in Fortnite: Fortnite began experimenting with the “Battle Royale” mode early on: this is the mode that turned Fortnite into a global phenomenon starting in September 2017. Fortnite has repeatedly introduced limited-time modes that have varied the core concept of “Battle Royale” to varying degrees:

  • some modes brought only slight changes, such as limiting weapon choices
  • other modes were bolder and turned the game mechanics upside down

In normal Battle Royale, each player has only one life, and the last one standing wins. Although the concept is extremely popular, it has become somewhat stale after more than 2 years.

Therefore, there have been continuous experiments: In December 2018, Epic introduced strong PvE elements in the “Teamschrecken” mode. This was a completely new experience.

Fortnite-Heart-Title

The current mode in the “Game of Spies” is perhaps the biggest deviation from the familiar format in some time. For the first time, players can earn specific advantages that extend beyond the current match.

Players level up and unlock new abilities

This is how the new idea works: In the “Game of Spies,” players choose one of two development trees, either Shadow or Ghost. The conflict between these two organizations has shaped Season 2 of Fortnite so far.

Fortnite-Tech-Tree
This is the tech tree where players progress.

In the tech trees, players have a rank. The higher they progress through playing the limited-time mode, the more bonuses and items become available to them.

At the start, players only have the option to choose between a few simple starter perks:

  • There are green weapons (shotguns, assault rifles, submachine guns) or a blue proximity mine
  • combined with a skill enhancement – such as “regenerate health while swimming” or a faster crawling speed
Fortnite-Mode
The current limited-time mode in Fortnite.

However, after completing several matches, players gradually gain access to stronger weapons and abilities. Starting from rank 3 in Ghost, players can choose a perk that gradually fills shields – a significant advantage.

Later, fancy perks and items like a jetpack or double jump are added to the pool.

Players who actively play the mode will quickly build a selection of perks that significantly enhance their strength compared to a new spy.

This is a novelty: Normally, Fortnite is characterized by all players starting a match equally. This remains the case in “normal” Fortnite: Battle Royale – only in the limited-time mode do the new rules apply.

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New mode is a significant change to Fortnite Battle Royale

This is how matches currently unfold: Right now, a fast-paced 16vs16 mode is active in the “Game of Spies.” Here, 2 teams shoot each other while trying to get tech and survive the storm.

If a team reaches a new tech level through kills or by looting safes, players receive a new weapon and a new advantage to choose from their permanent perks upon the next respawn.

Fortnite-Tech-Selection
In the middle of the match, players can choose from their pool of unlocked bonuses.

Fortnite finally picks up speed in Season 2

This is the bigger picture: Regardless, Fortnite is currently making some interesting progress, even without large patch notes or much fanfare:

Fortnite-locker-feature
Players can now permanently save cosmetic outfits.

With Season 2, strong PvE elements also came to Fortnite. Minions and bosses now populate 5 spots on the island. Those who clear them at the start of a match can secure powerful mythical weapons and gain an advantage over other players. However, they also risk being eliminated quickly if their plan fails.

After Season 1 felt generic and dragged on, Fortnite seems to be slowly reinventing itself in Season 2.

This is an AI-powered translation. Some inaccuracies might exist.

What is the cost of the PS5 and Xbox Series X? This is how expensive they would be as a PC

What is the price of the PS5 and the Xbox Series X? We compare the performance with a PC and explain what both new consoles would cost if you were to build them.

Neither Sony nor Microsoft has revealed much about the price of the PlayStation 5 or the Xbox Series X so far. We want to compare the performance of the next-gen console with similar computer hardware and present the information currently available:

  • Price PS5 vs Xbox Series X – known info
  • PlayStation 5: price comparison with PC
  • Xbox Series X: price comparison with PC
  • PS5 vs Xbox Series X price comparison

[toc]

Price PS5 vs Xbox Series X – known info

What we know about the price of the PlayStation 5: Sony has revealed some new details in a stream but did not mention the price. Some suspect that Sony is waiting for the competition to announce the price.

What we know about the price of the Xbox Series X: Microsoft also has not stated a specific price for the Xbox Series X yet. Instead, there have been rumors that the S-version could be sold at a real competitive price.

How do we compare? We have looked at the known performance data for the Xbox Series X and the PlayStation 5 and identified equivalents in PC components:

  • Before the comparison, it’s important to know that these are not 1:1 equivalents. The clock rates for graphics cards and processors are slightly different. For a more comprehensive explanation, see wired.co.uk.
  • We focus on standalone processors and graphics cards in the comparison, not a processor-graphics combo solution (APU) like the consoles. The console manufacturers can save relatively much with a holistic, different cooling system compared to a gaming PC.
  • As for graphics cards, one currently must (still) rely on Nvidia, since AMD graphics cards do not offer ray tracing. Thanks to the new RTX Super models in 2019, prices have dropped somewhat, but they still remain higher than cards from AMD without ray tracing.
  • The price comparison uses prices from Geizhals.de.

PlayStation 5: price comparison with PC

Playstation 5 concept title
During a developer stream, Sony had not yet presented an official design. The image shows a concept by a fan.

Below we present the individual parts of the PS5 and explain why we chose this comparison.

Processor

PS5PC EquivalentPrice
8 cores/16 threads (AMD Zen 2)
maximum 3.5 GHz
AMD Ryzen 7 3700X processor, 4GHz 289 Euro

The PlayStation 5 uses an AMD processor with Zen-2 architecture, which clocks up to 3.5 GHz. The best comparable one is the AMD Ryzen 7 3700X: it also uses the Zen-2 architecture and features 8 cores with 16 possible threads. Both the PS5 and PC utilize a 7-nm process technology.

Graphics card

PS5PC EquivalentPrice
10.28 TFLOPs (AMD RDNA 2)
2304 shader units
max. 2230 MHz
RTX 2080 Super (11.15 TFLOPs),
3072 shader units, 1815 MHz
725 Euro

The RTX Super 2080 provides comparable raw performance to the RDNA-2 architecture, having slightly more shader units but a lower clock rate. As of this point (March 21, 2020), there is no equivalent from AMD since AMD graphics cards (still) do not offer ray tracing.

RAM

PS5PC EquivalentPrice
16GB GDDR6Corsair Vengeance 16 GB75.99 Euro

Sony uses 16 GB GDDR6 memory in the PS5. The Vengeance memory from Corsair is known to be very fast RAM for gaming systems.

Internal storage

PS5PC EquivalentPrice
825 GB NVMe SSD, 5.5 GB/s (uncompressed), 8-9 GB/s (compressed) Corsair MP600, NVMe SSD, 4.9GB/s read and 4.2 GB/s write219 Euro

The Corsair MP600 NVMe SSD is expensive but one of the fastest internal drives out there. With 825 GB, there are no comparable options; the 1 TB version from Corsair is best suited for this comparison as it offers very fast write and read speeds.

Optical drive

PS5PC EquivalentPrice
4K UHD Blu-rayBlu-ray drive80 Euro

Standard Blu-ray drives are difficult to compare: If someone wants to play 4K Blu-rays on a PC, they need not only a drive but also software capable of playing them. Currently, only PowerDVD Ultra from version 17 can do this, and this software is paid.

What the PS5 costs as a PC

What is the total amount? The PlayStation 5 costs 1388.99 Euro in our comparison with similar PC hardware.

Xbox Series X: price comparison with PC

Below we present the individual parts of the Xbox Series X and explain why we chose this comparison.

Processor

Xbox Series XPC EquivalentPrice
8 cores/16 threads (AMD Zen 2),
3.8 GHz (with 16 threads 3.6 GHz)
AMD Ryzen 7 3700X processor, 4GHz289 Euro

The Xbox Series X, like the PS5, uses an AMD processor with Zen-2 architecture, which clocks up to 3.8 GHz. Its best comparable processor is the AMD Ryzen 7 3700X: it also uses the Zen-2 architecture and features 8 cores with 16 possible threads. Both the PS5 and PC utilize a 7-nm process technology. The clock rate of the Ryzen 7 is slightly above that of the Xbox Series X.

Graphics card

Xbox Series XPC EquivalentPrice
12.14 TFLOPs (AMD RDNA 2), 3328 shader units, 1845 MHzRTX 2080 Ti (13.45 TFLOPs), 4352 shader units, 2000 MHz1089 Euro

The Xbox Series X leverages AMD’s RDNA-2 architecture for graphics, which offers ray tracing for the first time with AMD. The performance of the Xbox Series X GPU is most comparable to the RTX 2080 Ti, which provides slightly more performance than the RDNA-2 architecture at 13.45 TFLOPs and clocking slightly higher at 2000 MHz.

RAM

Xbox Series XPC EquivalentPrice
10 GB GDDR6 (560 GB/s) + 6 GB GDDR6 (336 GB/s)Corsair Vengeance 16 GB75.99 Euro

Microsoft uses a combination of 10GB of fast GDDR6 memory and 6GB of slightly slower memory for system memory. The Vengeance memory from Corsair is known to be very fast RAM for gaming systems.

Internal storage

Xbox Series XPC EquivalentPrice
1,000 GB NVMe SSD, 2.4 GB/s (uncompressed), 4.8 GB/s (compressed)Samsung 970 EVO, internal SSD, 1TB
3.3 GB/s read and 2.2Gb/s write
165 Euro

The Samsung NVMe SSD is one of the fastest and most reliable internal SSDs currently available. There are no hard drives with 825 GB; the 1 TB version from Samsung is the most suitable for this comparison.

Optical drive

Xbox Series X PC EquivalentPrice
4K UHD Blu-ray Blu-ray drive 80 Euro

Standard Blu-ray drives are challenging to compare: If someone wants to play 4K Blu-rays on a PC, they need both a drive and software capable of playing them. Currently, only PowerDVD Ultra from version 17 can accomplish this, and this software incurs charges.

What the Xbox Series X costs as a PC

What is the total amount? The Xbox Series X costs 1698.99 Euro in our comparison with similar PC hardware.

Xbox Series X vs PS5 price comparison

PlayStation 5Xbox Series X
1388.99 Euro1698.99 Euro

What do the two consoles cost in comparison? In our comparison, the price of the Xbox Series X is higher than that of the PlayStation 5, with a difference of around 350 Euro.

Why is the price different? The significant price difference is primarily due to the differing performance of the graphics unit (GPU), where the Xbox Series X offers more than the competition.

Both consoles rely on AMD’s Zen-2 architecture for the processor and Navi technology for the graphics card. Nevertheless, the two consoles differ. The Xbox Series X features 52 compute units and 12.15 TFLOPs, while the PS5 only provides 36 compute units and 10.28 TFLOPs.

In our PC comparison, the RTX 2080 Super and RTX 2080 Ti are compared.

Title image Xbox Series X
Microsoft has not only revealed the design but also many details such as particularly fast loading times.

What does this mean for the actual purchase price? In this article, we can only outline trends regarding which console might be more expensive at release, as the actual prices are still unknown. And the final price is likely to be crucial for success:

PS5 and Xbox Series X likely to be sold under cost

It would not be unusual for the industry if the new consoles are sold under cost.

Andrew House, CEO of Sony Computer Entertainment (via Forbes.com), stated that with the PlayStation 3 in 2007 and 2008, they incurred losses of 3.5 billion dollars. Nevertheless, in the end, the console became profitable due to strong games and online services.

Why are they willing to take losses? Sony and Microsoft are willing to do this because they want to create a broad user base by selling their consoles. This user base is then also willing to pay for games or online services. Especially for good and exclusive games, players are happy to spend money.

How is money made? Microsoft earns about $7 in platform fees from a game priced at $60 and makes about $27 from contracts for first-party games (via fool.com). In addition, there are online services:

  • Microsoft offers Xbox Live Gold, which costs 60 Euro per year for online play.
  • Additionally, Microsoft offers a Game Pass that allows for unlimited gameplay for 10 Euro per month.
  • Sony offers PlayStation Plus, which also costs 60 Euro per year.
  • With PS Now, Sony offers a similar gaming subscription for 100 Euro per year.

How much performance do the new consoles offer? Many are eagerly waiting to see how powerful the PlayStation 5 and Xbox Series X will be in practice. Many see TFLOPs as an indicator of performance:

This is an AI-powered translation. Some inaccuracies might exist.

Mean stream snipers remind Twitch star of his biggest fail

At the end of a round, Summit1g was dominating and managed to eliminate his last opponent. While he celebrated that, he ran through the fire of a Molotov cocktail and died. Because of this silly action, he lost a significant advantage. Even back then, some viewers laughed, and the streamer himself smiled in disbelief.

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This video shows the failure of Summit1g

How does Summit1g react to the nasty fans? The streamer is initially bewildered and wondered if he actually understood the word correctly.

Then he asked Ninja, with whom he played, if he heard it too. The Mixer streamer, who currently has fewer viewers than Summit1g himself, played along with the stream sniper’s joke and only replied mockingly: “Listen, I know that your experience was traumatic. However, I didn’t think it was that bad.”

With a slight smile on his lips, Summit1g then entered the round. He seemed surprised that so many stream snipers in his team simultaneously made the joke.

The Twitch streamer Jaryd “Summit1g” Lazar was reminded of one of his biggest fails by nasty stream snipers in a round of Call of Duty: Warzone . He takes it with humor anyway.

What happened: Summit1g is about to start a round of Warzone and is already ready to jump from the plane. In the in-game chat, numerous teammates simultaneously type the word “Molotov”. The characters in the game then loudly call out the word.

The streamer seemed to be bewildered and immediately understood the nasty joke from his teammates: They were reminding him of a fail of his during a CS:GO tournament.

Streamer brutally failed in a tournament – now getting teased

This is the clip: While Summit1g is live on Twitch, the action occurs. The following clip captures it:

What does the statement refer to? To understand “Molotov”, one has to follow Summit1g’s career for a while. In 2016, the streamer participated in a CS:GO tournament in Austin, America, where he had a nasty mishap.

At the end of a round, Summit1g was dominating and managed to eliminate his last opponent. While he celebrated that, he ran through the fire of a Molotov cocktail and died. Because of this silly action, he lost a significant advantage. Even back then, some viewers laughed, and the streamer himself smiled in disbelief.

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This video shows the failure of Summit1g

How does Summit1g react to the nasty fans? The streamer is initially bewildered and wondered if he actually understood the word correctly.

Then he asked Ninja, with whom he played, if he heard it too. The Mixer streamer, who currently has fewer viewers than Summit1g himself, played along with the stream sniper’s joke and only replied mockingly: “Listen, I know that your experience was traumatic. However, I didn’t think it was that bad.”

With a slight smile on his lips, Summit1g then entered the round. He seemed surprised that so many stream snipers in his team simultaneously made the joke.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

Even after 8 years, Diablo 3 is still a hell of a lot of fun – Why?

In Diablo 3 Season 20 is currently running, and our author Patrick Freese is still having a lot of fun in the game. Even though it’s already 8 years old. But why?

What’s happening in Diablo 3? Actually, not much is going on in the game. New content comes with large intervals and is then rather limited. Each season has a new seasonal theme that slightly changes the gameplay. There are also a few new sets and balance changes. But no one expects any major expansions anymore. The last addon bringing the Necromancer came in 2017.

Many say that Diablo 3 has run its course, that nothing happens anymore. But the seasons pull me and other players back into the game every time. A few days ago Season 20 started and I am having fun again.

What is fun in Diablo 3 now?

Even though the game has been around for a few years, I always enjoy coming back. It’s not that I play Diablo 3 continuously, 24/7. I’ve spent several hundred hours with the different classes in the game. Each season, Blizzard’s monster slaughter new catches me and I enjoy coming back.

For me, the following points are in the foreground:

  • I can play it solo
  • I can also play it with friends
  • In the meantime, I can watch streams/Netflix
  • If I want, it’s competitive; if not, I play it brain-afk
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Who is Diablo 3 still worth it for in 2020?
von Patrick Freese

Play alone or with friends – I decide

Why is that important? There are simply days when I don’t want to put on the headset and sit in voice chat with my friends while gaming. Sometimes I prefer to listen to a podcast, music, or simply nothing at all. Then I level up alone with a guide to max level or grind through the rifts.

On other days, I really enjoy playing with my people. Together, we try out new group compositions in the high G-Rifts, goof around, or talk about all sorts of things while we tackle dull tasks – like farming bounties.

The fact that I have the free choice to play alone or in a group is worth a lot. And for that, I don’t have to switch from my single-player career to online mode and experience two different games. The transition is seamless, and that is good.

Diablo 3 Energiewirbel
The cool seasonal theme for S19 I immediately rocked with a friend at the start – it was great

Mindless or competitive – whatever I feel like

This is how it goes mindlessly: Often after work, I want to turn off my head for an hour and chill out. This works on the PC when I start a stream and just play a little. Diablo 3 offers optimal possibilities with small rifts or bounties. I and most other players complete them without really paying attention to what happens on the screen. At a certain gear level, it doesn’t matter – you just go in blind.

I enjoy it because it brings me something. I farm materials, improve my character, and at the same time I let myself be entertained by a stream, podcast, or YouTube video. Perfect for mindless gaming.

This is how it goes competitively: It doesn’t do anything for me if a game never challenges me. It quickly becomes boring. As a complement to mindless farming, Diablo 3 offers the Greater Rifts to continually challenge oneself to climb the leaderboard.

That’s fun because I can compete with other players or friends. Or participate in the leaderboard with friends and we push each other as a team. Joy also comes from theorycrafting to see how we can further strengthen our character or build. In the tier list for Season 20 in Diablo 3, there are many good templates.

Diablo 3 Season 20 Haedrig
Shortly after the start of Season 20 – Who were the winners and losers on the leaderboard?

It looks good too

All these benefits are worthless if the game doesn’t appeal to me visually. And I have to say: You can see its age here and there in Diablo 3, but the graphics are perfect for me to have fun in it.

That’s purely subjective and will surely be viewed differently by some players. After all, Diablo 4 takes on a different look and is meant to provide material for nightmares.

Diablo 3 Rainbow Level
The rainbow level probably won’t be in Diablo 4 anymore – For me, it was always a welcome visual change in D3

Conclusion – Diablo 3 doesn’t always entertain me – but when it does, it’s a lot of fun

In summary, Diablo 3 is not a game that I would play continuously throughout the year or even for months.

Every few months I like to come back, play for a few weeks and then leave again. And during the time I play, I have a lot of fun. Mindless, brain-afk, or quite competitive.

I know that at the start of a season, friends of mine always jump in. Even if we barely keep in touch, Diablo 3 is often the common ground, and at the start of a season, well-meaning insults and teasing immediately fly through the chat as if nothing had ever happened. Just heartfelt. This little bat motivates me in Season 20.

It doesn’t take long to find your way back into the game, and with its many facets, Diablo 3 is a treasure that will always have a place in my heart. Well, at least until Diablo 4 colors my heart black and I then jump into the next compartment of hell.

What we know so far about Diablo 4 and its release you can find here. Do you still enjoy your time in Diablo 3 until then or has that ship already sailed for you?

This is an AI-powered translation. Some inaccuracies might exist.

This is how it works for former Twitch stars Ninja and Shroud right now on Mixer

The current measures to contain the coronavirus have not only negative sides, as it seems. Many streamers, especially on Twitch, and also video games benefit. However, the situation does not lead to enormous growth everywhere.

Since the outbreak of COVID-19, the disease caused by the coronavirus, the everyday life of many people is changing. One of the biggest changes: People have to stay at home, working partly from home, even as game developers.

The result is that many people are seeking distraction. This has led to a drastic increase in demand for certain online games. Clearly, because MMOs help to distract from the crisis and to think about other things.

Despite the restrictions, some parts of the gaming industry are thriving at the moment – especially streaming. More people are at home and looking for something to do – so they watch others do something. Like playing games, for example.

Fewer viewers for Ninja

Not every streamer benefits from the situation. The originally largest Twitch streamer Ninja has been found on the competing platform Mixer since August 2019. There he now regularly streams. However, the new circumstances bring him hardly anything.

As the statistics page MixerStats.com shows, Ninja has not only not gained viewers recently, but has even lost some (via MixerStats, as of March 20):

  • Average viewers in the last 7 days: 7144
  • Average viewers in the last 14 days: 7490
  • Average viewers in the last 30 days: 7763

In general, the switch to Mixer does not seem to have been positive for Ninja in terms of viewers.

Ninja Twitch Title Cross
Ninja was more successful on Twitch.

Growth for shroud

Also shroud switched to Mixer in October 2019 – permanently. However, he can record an increase in viewers, and a relatively significant one.

His statistics on Mixer are (via MixerStats, as of March 20):

  • Average viewers in the last 7 days: 8627
  • Average viewers in the last 14 days: 7517
  • Average viewers in the last 30 days: 5661

However, he also shows significantly more content of the new Battle Royale Call of Duty: Warzone.

Shroud-Twitch-1140x445
shroud is doing a bit better at the moment, but it does not compare to his time on Twitch.

Warzone has already caused a huge boom on Twitch and is probably besides the virus the trigger for shroud’s growing viewer numbers. Ninja on the other hand complains about Warzone.

Although shroud can report growth, it does not reach his numbers from back then on Twitch. And even other streamers on Twitch are currently doing significantly better.

Twitch benefits

This is how Twitch is developing: In the past two weeks (March 6-20), Twitch has significantly gained viewers and is partly much more successful than at the beginning of the year, as the numbers above show.

The statistics page sullygnome shows that on average, more people streamed on Twitch and also watched streams than in January.

Twitch numbers in the last 2 weeks (via sullygnome, as of March 20)

  • 503,982,999 viewer hours
  • 1,499,949 average viewers
  • 59,768 active channels on average
  • 2,716,482 viewers simultaneously

Twitch numbers in January 2020 (via sullygnome, as of March 20)

  • 1,010,010,231 viewer hours
  • 1,349,367 average viewers
  • 52,875 active channels on average
  • 2,400,513 viewers simultaneously

In the past two weeks alone, over 500 million hours of streams were watched, and the first week of March and the remaining eleven days of the month are missing. This could also break the mark from January (slightly over a billion hours).

Who is the big winner here? The currently most-watched streamer on Twitch by viewer hours is Summit1g. In the past 14 days, he generated almost 400% more followers than in the previous two weeks, during which he had nearly 5 million hours watched (data via sullygnome, as of March 20).

summit1g
Summit1g, the big winner on Twitch at the moment.

Like many other streamers, Summit1g benefited from the massive hype around CoD: Warzone on Twitch, which he has mostly played in recent days.

By comparison: Summit1g has an average of 30,602 viewers in recent weeks – nearly twice as many as shroud and Ninja on Mixer combined. And that, despite or perhaps because he experiences quite embarrassing moments.

The influence of Corona on gamers: The coronavirus currently affects many gamers and the entire industry. It’s not just about people who have to stay at home, but also the companies – and streamers:

This is an AI-powered translation. Some inaccuracies might exist.

Bungie has postponed the Trials reset in Destiny 2 – Hence there are loot problems

In Destiny 2 , a loot bug has emerged this Friday in the PvP activity “Trials of Osiris” that deprives the best PvP players of their rewards. There is a method to find out if you will be affected by the bug.

This is the loot bug: Players simply do not receive rewards in the Trials of Osiris. It is intended that players receive a reward after 3, 5, and 7 victories in the elite PvP activity, but those affected by the bug go empty-handed.

The well-known Destiny 2 player “True Vanguard” reported on Twitter that he played flawlessly, achieving 7 victories without defeat, but did not receive any loot. He understandably feels like he bit into a particularly juicy lemon.

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Other players also experienced this on Friday evening in Destiny 2, but not all of them.

How to check if you have been affected by the loot curse

What you need to know: According to initial information on Reddit, you can see right at the start of the Trials whether you will be affected by the bug or not. If the passage cannot be reset, you are affected by the loot bug and should not play the Trials of Osiris.

On Twitter, it is added that you should carefully look at the map: If there are no “challenge nodes” for the milestones at 3, 5, and 7 victories, you should abort. One Twitter user says his character, with whom he played flawlessly in week 1, is now suffering from this bug.

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This is what Bungie says: Community Manager Cozmo said yesterday that they are investigating the matter.

This is the bigger context: The mood in Destiny 2 is currently low with Season 10. The Trials had been missing from the game for a long time because Bungie was not satisfied with them. Now Bungie is facing significant criticism for bringing the Trials back so late and there are still complaints.

´titel-trials-osiris-destiny-2

It is speculated: The current bug is probably related to the fact that Bungie has already changed the Trials in a hotfix and disabled the artifact power.

It could also simply be that the Trials have not been reset correctly for some players. We are waiting for a report from Bungie on what is currently going wrong in the Trials; until then, Trials participants should view their passage with skepticism. The Bungie employees are currently working from home due to the corona crisis.

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This is what Bungie says about the bug

Update 21.3. 16:00: Bungie has now issued a statement on Twitter about how the bug occurred. It seems that Bungie accidentally delayed the reset of the Trials of Osiris in Destiny 2 with the hotfix: From Friday evening to Saturday night.

Apparently, players have to wait until the night from Saturday to Sunday, at 1:00 AM, for the reset of the Trials of Osiris and new rewards to be earned.

Players who completed the Trials last week have to wait until 1 AM to participate in the Trials and earn loot.

In a later patch, Bungie plans to move the reset back to Friday.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Forbes

Steam chief on the Epic Store: 1st reaction was “Argh, they make us look bad”

For a short time, Newell seemed to have concerns about image damage, particularly due to the revenue share Steam gets when selling a game – Epic Games takes significantly less. However, he thinks competition is beneficial in the long term.

What Newell really fears: At another point in the interview, Newell then explains what truly worries him. It is not competition but the simple absence of competition by preventing it:

We don’t freak out as much about competition, but when people try to suppress competition. […] If you ask us what is scarier, it’s that people fall in love with Apple’s model, which wants to control everything, and faceless bureaucrats who prevent a product from entering the market when they don’t want it to […].

In summary, Gabe Newell seems to have no issue with competition as long as there is a fair competitive struggle, as it ensures continuous self-improvement.

Do you agree with the statements of the Steam co-founder? Or do you see the disadvantages of more stores and offers?

The current global situation gives Steam a significant boost – as many people stay at home, Steam is setting new user records.

What does the Steam boss think of the Epic Store? He revealed this in an interview – and also what drives his team crazy.

For many years, Steam was the undisputed king of game providers for PC. In most cases, anyone who wanted to play a game online used Steam for that. But a while ago, someone tried to chip away at this throne – Epic Games, the creators behind Fortnite, set up their own store and aggressively attracted users at launch with lower prices and better financial conditions for publishers and developers.

Who is speaking? Gabe Newell (“GabeN”) is one of the co-founders of Steam (Valve) and is regarded by many as the “Messiah of PC gaming”. Every year during the big Steam sales, there are a lot of memes surrounding him. Valve’s games have mostly been huge hits, such as the “Half Life” series, but also Dota and CS: GO – only Artifact was a flop and is set to be revised.

Steam Sale Gaben
A famous meme about Gabe Newell: The king grants discounts.

In an interview with EDGE magazine, Newell spoke about the Epic Games Store and the resulting competition.

This is Newell’s opinion on the Epic Store: In the interview, Newell spoke about what he thinks of the Epic Games Store. He said:

Competition in gaming platforms is fantastic for everyone. It keeps us decent, it keeps everyone else decent. But in the short term, it’s pretty ugly. It’s like: “Argh, they are screaming, they make us look bad” – but in the long run, everyone benefits from the discipline and the care that you have to have in a company when you have other people challenging you.

For a short time, Newell seemed to have concerns about image damage, particularly due to the revenue share Steam gets when selling a game – Epic Games takes significantly less. However, he thinks competition is beneficial in the long term.

What Newell really fears: At another point in the interview, Newell then explains what truly worries him. It is not competition but the simple absence of competition by preventing it:

We don’t freak out as much about competition, but when people try to suppress competition. […] If you ask us what is scarier, it’s that people fall in love with Apple’s model, which wants to control everything, and faceless bureaucrats who prevent a product from entering the market when they don’t want it to […].

In summary, Gabe Newell seems to have no issue with competition as long as there is a fair competitive struggle, as it ensures continuous self-improvement.

Do you agree with the statements of the Steam co-founder? Or do you see the disadvantages of more stores and offers?

The current global situation gives Steam a significant boost – as many people stay at home, Steam is setting new user records.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamesradar.com

PS4 player honors favorite controller that died in faithful fulfillment of its duty

A player has done something special with their broken PS4 controller instead of throwing it away. Users are discussing the outcome and honoring the beloved controller on Reddit.

Who is the PS4 player? On Reddit, the user zlotz shared that their favorite controller broke. But instead of throwing it away, they came up with something special:

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Why the controller was so important to them: The controller accompanied the player for a long time. They wrote about their PS4 controller: “This controller has fought so many battles, killed so many ‘Call of Duty Zombies’, slain hundreds of Skyrim dragons, scored dozens of goals in Rocket League, and mastered Crash Bandicoot.”

Why isn’t the controller working anymore? They themselves don’t know what could be wrong. They have tried both replacing the battery and the charging port, but nothing worked.

A player creates a memorial for the PS4 controller

What exactly did they do? After the controller gave up the ghost, zlotz decided on a special approach to keep their controller in good memory:

  • First, zlotz completely disassembled their old PS4 controller.
  • Then, they bought a shadow box. This is a particularly deep picture frame that is also suitable for items that are not as flat as paper.
  • Next, they cut white paper to the size of the picture frame. This prevents them from attaching parts outside the frame.
  • On this white paper, they then used glue to attach the individual parts of the controller.

How elaborate was the project? The user zlotz explained that it took about two hours, which was due to their good planning of the project.

This was not their first project of this kind: In another Reddit post, they showed their old, disassembled iPhone. And with this experience, disassembling the controller was much easier. The more complicated part is the overall layout. They wrote:

It’s not that difficult; it’s more about visualization, about where you place each part so that everything looks nicely balanced. So, not too much “white space” around it.

zlotz on Reddit, source: Reddit.com

Fans discuss the favorite PS4 controller

The post received over eleven thousand upvotes and more than 400 comments on Reddit:

  • Mick9er says: “If I did that with every controller I broke while playing FIFA, I would have a whole graveyard hanging on the wall.”
  • Hellraiser29 commented on the post: “That looks really sick. A great way to remember this generation.”
  • User Kenzer161 does not understand the excitement. They wrote: “What’s so special about it? Fans will downvote me, but the PS4 controllers are the least reliable ones I’ve ever used. I needed 5 of them in 18 months, and every one ended up with a broken left joystick.”

What does Sony plan for the PS5 controller? While the player honors their old PS4 controller, others are eagerly awaiting the Dualshock 5 for the PS5:

This is an AI-powered translation. Some inaccuracies might exist.

Minecraft: This natural gravel death trap impresses thousands of fans

Gravel in Minecraft is really sneaky. A player narrowly avoids a death trap that turns out to be a cool “natural spectacle.”

In Minecraft, there are almost as many opportunities to express creativity as there are nasty ways to spontaneously die in all parts of the game world. Especially falling blocks like gravel and sand can quickly become a death trap for careless players.

On Reddit, player Ketchus69 shows a small exploration of an area that could have ended tragically. He is currently climbing a mountain and trying to create a “staircase” into the mountain to reach the top. However, he is also mining some gravel blocks – triggering a massive chain reaction. Gravel falls hundreds of blocks deep, revealing a gigantic rock crevice. With a bold jump, Ketchus69 narrowly escapes the fall into certain death.

Just some gravel from r/Minecraft

What is so nasty about gravel? Gravel (Gravel) and also sand are among the few blocks in Minecraft that are affected by gravity. This means that if they do not have other blocks beneath them, they will fall into the depths. However, this does not apply when generating a world. Thus, it is possible for Minecraft to generate a world where gravel is essentially “floating in the air” and conceals a huge tunnel or rock crevice beneath it.

However, once one of the freely hanging gravel blocks is mined, a chain reaction is set in motion. Minecraft then checks the gravity of all surrounding blocks, which consequently begin to fall. This triggers the chain reaction shown above, where hundreds or even thousands of gravel blocks tumble down.

This gravel behavior is actually not a bug – quite unlike the fishing rod trick that allows you to fly.

Gravel enables several ways to die: There are multiple ways to die from gravel. On one hand, falling damage from heights can mean death, but a second way to die is also possible. If you fall into gravel, you can also be “buried” under the gravel and suffocate to death in no time.

Minecraft Gravel Trans
Gravel seems so inconspicuous – but it can lead to disaster!

The community is excited: The clip is quite well received in the community for several reasons and has already garnered over 65,000 upvotes in less than 24 hours. This is mainly due to the combination of the two incidents. On one hand, players are impressed by how quickly they reacted to the falling gravel blocks and saved their lives. But the sheer size of this gravel area, which is even naturally placed above a gorge, leaves people on Reddit impressed.

After all, Ketchus69 can now safely find many diamonds down there or simply follow our diamond guide.

Have you also experienced such a situation in Minecraft, and did it end just as smoothly? Or have you already died a “sneaky gravel death”?

In Minecraft, many innovations are coming soon – one of them changes the previously most important rule of the Nether.

This is an AI-powered translation. Some inaccuracies might exist.

World of Warcraft is finally fun again – Here’s why

For many players, the air has gone out of World of Warcraft recently. But for a few days now, Cortyn from MeinMMO has been having a lot of fun again – thanks to a small change.

If you know me a little, you know that I have remained relatively faithful to World of Warcraft. Not only have I been writing about World of Warcraft for MeinMMO for almost 7 years, but I have also been playing it intensively for over 14 years. While there have been months where I took a break, I’ve never really escaped Blizzard’s Azeroth. Patch 8.3 Visions of N’Zoth really put me to the test as a long-time fan. But a small hotfix change has ensured that I now spend many hours a day diving back into Azeroth.

Patch 8.3 had little to offer and hardly any incentives

I won’t hide it: I am still disappointed with Patch 8.3 as a whole. There are too many aspects that annoy me and where I had simply hoped for more. The most important negative aspects for me are:

  • Slow conclusion of the story around N’Zoth
  • No really new areas
  • Disappointing rare mobs without special drops

I enjoy collecting things – whether pets, toys, or mounts, and the current patch offers very little of that. The few pets are caught quickly, and the toys are also nothing that I can really work towards.

Patch 8.3 had little to offer and Blizzard also pushed back.

Whenever the current content in WoW has bored me or was not interesting enough, I switched to twinks. After a long time playing as a priest, the demon hunter was a cool change, and now seeing the dungeons and raids from the perspective of a fire mage is also appealing.

But WoW has not allowed that in recent months. Because the essences for the Heart of Azeroth were difficult to farm for twinks. The reputation grind had to be repeated in full on every character. As cool as I found Nazjatar, it would not cross my mind to do all the dailies every day for a month – especially, when everything is overcrowded with multiboxers.

The end result was that I actually only played properly for a few hours on two days a week to go on adventures with my “Mythic+” group.

WoW Tenebrous Gateway Human Thumbs up title 1140x445

WoW developers have finally listened

But the developers of WoW have listened, even though it took a very long time. Since last Wednesday, twinks can now obtain essences significantly faster that a main character already has. This is done through a new currency (Echoes of Ny’alotha), which can be exchanged directly for the desired essence – without RNG elements and without much extra effort. How exactly to obtain the Echoes of Ny’alotha, we have explained here.

Just as the community predicted for weeks, this has led to exactly the change I wanted to see: I am having fun again with World of Warcraft and have a strong desire to play twinks.

More on the topic
WoW Level Guide 2020 – Level quickly and easily from level 1 to 60
von Benedict Grothaus

Along with my demon hunter and mage, a rogue and a warrior have now joined the ranks. After just a few hours of gameplay, I already have two of the necessary essences, and the flow of the game is much more enjoyable. You can clearly feel the impact of the right essences on your first visit to a Disturbing Vision of N’Zoth, not to mention in mythic dungeons or even in the LFR version of Ny’alotha.

I even feel like playing completely new characters and perhaps finally leveling a mechagnome or a nightborne to max level. Just because I know that I won’t have to face the “essences wall” in endgame.

In addition, Blizzard has currently activated a 100% XP bonus due to the whole “Corona situation”.

WoW Allied Races Nightborne Voidelf Lightforged Draenei
Finally excited about twinks – essences make it possible.

In summary, WoW managed to “hook” me again with this small change. Thanks to the Echoes of Ny’alotha and the associated essences, everything I am currently doing with my twinks feels relevant in some way. Everything gives me meaningful progress. This will continue to be the case for another 3-4 weeks until I have unlocked the perfect essences with all characters.

Whether the enjoyment will last over this period remains to be seen, as the upcoming content drought until the release of Shadowlands will be long and, due to the Corona situation, probably even longer than expected. But even then, I would at least have a number of decent alternative characters if I thirst for a new role. Maybe I’ll try one of the 5 hardest achievements in WoW.

And if in doubt, I’ll just log on to my demon hunter, because you can also have fun without thinking.

We wanted to know from you whether you play more after the change.

This is an AI-powered translation. Some inaccuracies might exist.

Valve will revise the biggest flop and make it a Steam hit

Valve’s CEO, Gabe Newell, admitted that their game “Artifact” was a major flop. However, they want to revive the online strategy game. The overhaul is so extensive that internally they are referring to it as “Artifact 2.” Will it finally become the long-awaited Steam hit?

What’s the deal with Artifact? Normally, all multiplayer games from Valve are major hits on their platform Steam: Dota 2; CS:GO, even the old Team Fortress 2 have been top performers on the giant PC platform for years.

The online collectible card game Artifact was released in November 2018 and there were indications that it would be the next mega-seller. The game started with massive interest on Steam. It was under the motto: “Valve is finally making games again!” Because Artifact (2018) was Valve’s first game since Dota 2 (2013).

But Artifact crashed on Steam like a shot-down bird from the sky and hit the hard ground of the Steam charts.

artifact player numbers
By March 2019, the numbers were really bad.

The highly anticipated “new game from Valve” turned out to be a flop that hardly anyone wanted to play after a short time.

The digital card game was released in November 2018 and was virtually dead by February 2019.

In March 2019, Valve stated, that they want to “address the fundamental issues of the game,” but there has not been much information about it in the past year.

Steam Sale Gaben
A well-known meme about Gabe Newell: The king grants discounts.

Valve plans reboot for Artifact

What Valve says now: Valve’s CEO, Gabe Newell, is somewhat of a “Jesus of PC gaming.” He stated in an interview with EDGE magazine that they have learned a lot from the release of Artifact on Steam and will apply these lessons in a reboot.

They were disappointed with how Artifact performed. In another interview with IGN, it was mentioned that Artifact was a huge disappointment.

At Valve, they thought they had a strong product but then achieved poor results. Now they want to see if they learned the right lessons from the failure.

artifact-02

Newell states that they have a major reboot planned for Artifact to justify its existence to customers and to the market. The reboot has become so extensive that they are internally referring to it as “Artifact 2.”

However, there are no further details yet on how Valve will revise the game.

More on the topic
Warum ich glaube, dass Valves Artifact scheitern wird
von Cortyn

Valve finally made a new game, but it had so many issues

Why did Artifact fail? The list of criticisms against Artifact was long and surprisingly varied:

  • There were constant complaints about missing game content
  • the element of chance was too high for some
  • moreover, Artifact was relatively complicated and hard to “read,” players needed to invest time to understand what was happening in the game.
  • There was also criticism of the payment model, some believed Artifact was “Pay2Win.” This led to a significant drop in card prices.
  • Artifact suffered from review-bombing on Steam, which burdened it early on.

Ultimately, Artifact demonstrated a typical problem of online games: If the mood at release is poor, many players won’t even start the game, and others who briefly try it are quickly gone. This creates no player attachment. There is a lack of a healthy base of core players, which leads to a downward spiral that kills the game early.

Many online games on Steam face this issue, but it seems that Valve now wants to change the fact that they have such a flop in gaming history.

Happy Sad

There are several games that have tried to turn things around with a reboot after a flop start. We have looked at MeinMMO at 7 games that wanted a second chance: Who succeeded and who failed?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN
  2. gamesradar

Microsoft is working on new AI that makes raid bosses unbeatable in MMOs

Raid bosses are considered a major challenge in MMOs, especially when they are freshly released. However, over time players learn all the mechanics and defeat the bosses with ease. But that could soon change.

What is Microsoft working on? In a livestream from Microsoft, software engineer James Trott talked about artificial intelligence in video games. Specifically, it was about teaching the AI to dynamically and in real-time respond to players.

This could lead to bosses that read player behavior and thus autonomously change their mechanics and patterns. A classic meta where teams play with the same setup could be prevented.

Why is this exciting? PvE battles are particularly interesting with new bosses, as players first have to learn the mechanics and discover the specifics of the fight. This leads to races for the “World First” kills, which, similar to WoW, garner interest even on Twitch in some MMOs.

However, after a while, the challenge diminishes. Bosses reach “farm status” and are taken down easily. Dynamic bosses, on the other hand, could remain exciting in the long run, which could bring a lot of fun and replay value.

Trott also mentions that it is challenging not to accidentally make the bosses too difficult.

The machine learns and reads players

What does the developer say exactly? Trott describes in the livestream what Microsoft has been working on and how it could influence raid bosses in the future:

Last year we worked on a project with Microsoft technology to develop an MMO-like system for bosses that learns player behavior in raids.

When the raid battles are running and players find a dominant strategy, the bosses adapt almost in real-time [and] recognize the strategies that players use.

These changes apparently even lead to entirely new mechanics that the developers had not originally intended for the boss.

We experienced a lot of interesting things with genetic algorithms, where the content developed into something new based on a few basic principles that the developers might never have envisioned.

More on the topic
These 5 MMOs have the best boss fights
von Andreas Bertits

Where are the problems? Implementing dynamic bosses also brings obstacles. One problem is overly strong raid bosses that players can simply never defeat.

For this problem, the developers still need to find solutions, as Trott explains:

The challenge for developers now lies in how to hold back machine learning and simulation given the amount of computing power in the cloud so that NPCs and monsters are not perfect.

Because with enough training and computing power, they will defeat the players every time.

Guild Wars 2 Raid Qadim
Qadim, a raid boss from Guild Wars 2

What does this mean for the future? Currently, the systems still seem not advanced enough to implement such raid bosses in MMOs. However, this could be possible in the future.

In almost every PvE content, a meta eventually develops, meaning a group setup with specific skills to defeat a boss effortlessly.

This kind of meta could be dismantled in the future. As the machine becomes more dynamic, players will also need to adjust their behavior. That sounds extremely exciting.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

DOOM Eternal has 3 times more players on Steam than the last part – This is what reviews say

The shooter DOOM Eternal was released on Steam this weekend. It already surpasses the player numbers of its predecessor from 2016.

What is being reported: DOOM Eternal launched on Friday, March 20, on Steam. On release day, the shooter was incredibly popular. Over 100,000 people were simultaneously playing that day.

This makes the shooter significantly more successful than the “old” DOOM, which launched in May 2016.

DOOM Eternal 3 times more successful than its predecessor

Here are the numbers: On SteamDB , you can see the initial numbers for DOOM Eternal. At peak times, 104,891 people were playing the new shooter simultaneously. On Twitch, around 142,000 viewers were watching.

Comparable numbers can also be found from DOOM and its release in 2016. There, at peak times, 31,623 players were online on Steam. Since the release, the shooter has never reached a higher player count.

DOOM Eternal Steam and Twitch numbers
Player numbers of DOOM Eternal on Steam

Where do the high numbers come from? DOOM Eternal has already received very good reviews from the press on Metacritic. There were scores in the 90s, and the constant excitement was highlighted.

Another reason is certainly the corona crisis. People are being called worldwide to stay at home and avoid social contacts. This lures many gamers to the consoles, and a new title is a welcome distraction.

DOOM Eternal also comes at the right time. Currently, there are few strong releases, and DOOM generally has a strong fanbase due to its predecessor history. Additionally, it is the first blockbuster shooter of 2020 and is likely to have sparked interest among fans of the genre.

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In our colleague’s video from GameStar, the strengths and weaknesses of the gameplay are well explained. You can find out if DOOM Eternal is something for you.

How is the game received? Looking at the reviews on Steam, you might suspect that the shooter will stay relevant for a long time. Out of about 10,500 reviews, a total of 9300 (as of March 21, 12:00 PM) are positive. The 88% results in an “Very Positive” rating on Steam.

The players write:

  • Spectah85: “Really great shooter! Level design is fantastic. Gunplay is on point. Absolute recommendation to buy.”
  • qmass: “DOOM 2016 was fun, but I never got lost in the battles as much as I did now in DOOM Eternal.”
  • Erazor: “Fast, faster, DOOM Eternal”

Are there also negative voices? Some fans of DOOM 2016 express disappointment on Steam. This can be seen in the about 1300 negative reviews. What defined DOOM in their eyes was somewhat lost in Eternal. Often the Glory Kills are mentioned, which are rather imposed, as they provide strong rewards.

The animations of the Glory Kills are often the same and bore many players. In DOOM 2016, you could skip these kills, as the rewards were not so essential.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN

Pokémon GO promised special research for home – Now you really have to go out

The special research regarding Genesect has sparked many discussions in Pokémon GO. It was said that it could be completed from home, but now you have to go outside for the “Modular Research.”

This was promised: Niantic wrote on Twitter that they have equipped the paid special research with tasks that can be solved alone and without social contact. To YouTuber ZoëTwoDots, Niantic then promised that you wouldn’t even have to go outside.

This received much approval from trainers. After all, there are curfews in many countries due to the coronavirus. So many trainers thought they could pay 8.99€ and take part in the event from home without any stress.

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The YouTuber writes that their information has been confirmed by Niantic and that you don’t have to spin a PokéStop

Players angry: For special research, you have to go outside

This quest is causing discussions: At level 2 of 5, Pokémon GO requires you to send 3 gifts to friends. This doesn’t sound too complicated, but gifts are only available at PokéStops, and if you don’t live near one, you have to go outside.

You can spin 3 PokéStops quickly on the way to work or while shopping, but especially the fact that Niantic lied to the players here has caused a lot of criticism.

Pokémon GO Gensect Gras
If you don’t have any gifts, you have to go outside because of Genesect

There are also problems here: At every stage of the quest, you have to catch 25 Pokémon of a specific type. That’s a total of 125 monsters. For many trainers, that’s simply too much to catch casually from home.

Additionally, you simply don’t have enough Pokéballs for this. You would need at least 125 balls, and then you can only catch the Pokémon that are of the right type.

Anyone who has been home for several days probably has hardly any balls left and will then have to forcibly buy some in the shop.

Even with the free and improved incense, you can only attract the right Pokémon within an hour with a lot of luck. So you have to light incense for at least 5 hours to catch the required Pokémon. For many trainers, that’s simply too much time.

This is what the trainers say: On Reddit, there are numerous threads on this topic. CheetahSynth writes: “Damn, I’ve already sent all my gifts. I guess I have to go out and spin a few PokéStops.”

An additional User is even a bit more direct: “This is a shame. Niantic has confirmed that it can be played from home and I bet many players in quarantine have already sent all their gifts and can’t get new ones without going outside.

Do you have to go outside now? If someone is indeed under quarantine, they should, of course, not go outside. Even after the event ends, the special research with Genesect will remain.

If the situation around the coronavirus normalizes, then you can only complete the quests then. So you are not forced to get Genesect in the next few days.

Keep in mind that there is currently a risk of infecting yourself and others with the coronavirus. The Federal Center for Health Education recommends staying at home as often as possible, keeping your distance from others, and avoiding gatherings. Niantic has taken various measures so that you can play Pokémon GO from home .

This is an AI-powered translation. Some inaccuracies might exist.

Players in Fallout 76 are hoarding toilet paper now – And even benefiting from it

Wow! In Fallout 76 players are suddenly hoarding massive amounts of toilet paper and selling it at extremely high prices. What is going on?

What is happening right now in Fallout 76? As a sort of reflection of real society, some players are now collecting toilet paper in large quantities and offering it to other players at very high prices.

A roll of toilet paper is selling in the game for 500 to 25,000 caps.

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It’s all just a game

Why are players doing this? Basically, it’s role-playing. No one in post-apocalyptic Appalachia actually needs toilet paper for the restroom. Not even the NPCs that will soon be added with the Wastelanders update. What players are doing right now represents a sort of mirror of society.

Images of shopping carts loaded with packs of toilet paper are currently spreading on social media, and players of Fallout 76 are using this to make fun of the situation.

Due to the corona crisis, some people are currently buying large quantities of toilet paper, in addition to canned goods, pasta, and flour.

What is hoarding and why is it discouraged?
Especially in crises, some people stock up on essential products in large quantities. They want to be prepared in case the crisis lasts longer and products in supermarkets are no longer available. They play it safe to be able to last at home for a while.

Politicians advise against hoarding and appeal to people’s common sense. They explain that the supply of essentials is secured and that hoarding food or toilet paper is unnecessary. This only creates unrest and panic. Moreover, important products become unavailable for those who want to shop normally. Everyone should shop as usual, then there will be enough for all.

Effects on the economic system are already showing

Does this have any effect? What started as fun with hoarding toilet paper is already affecting the game’s economy.

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Toilet paper is considered trash in Fallout 76. However, trash also has value, as it serves as a resource for crafting. This includes toilet paper. If players hoard every roll they can find, it affects the game, and items that require toilet paper can no longer be crafted. Therefore, players must now buy the resource from those who own it.

These players demand extremely high prices for it, up to 25,000 caps. And this is affecting the game’s economic system.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamerant
  2. Polygon

PS5: Backward compatibility, specs and more – 6 things you should know

Many were hoping for a release date, specs, or the look of the PlayStation 5 stream in vain. During the presentation of the PS5, there were many technical details. We present you the 6 most important findings and explain what lies behind them.

In brief:

  • The new hardware specs of the PS5
  • The backward compatibility of the PS5 with the PS4
  • Realism through ray tracing
  • What is 3D audio?
  • PS5 update policy and loading times
  • Technology that is supposed to make the PS5 faster

Which stream are we talking about? On March 18, 2020, Sony had made up its presentation in a stream that was actually intended for the Game Developer Conference (GDC).

Many found the stream quite boring, as it was very technical. It was aimed primarily at developers and a technical audience, not at the mainstream. The viewers were expecting completely different things, but PS5 Lead Architect Mark Cerny only offered “technical details and subtleties.” Many also hoped that Sony would finally reveal the official design of the PS5 and still hope that the PS5 will at least look as cool as this fan art.

Can I still watch the stream? In the following, we would like to present the 6 most important facts of the stream in more detail and what exactly lies behind them. The entire video can still be viewed on YouTube:

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If you are interested in a stronger comparison between the PS5 and Xbox Series X, take a look at our colleagues from GameStar, who compared the PS5 and Xbox Series (via GameStar).

[toc]

1. Stream delivers new hardware specs for the PS5

How much power does the PS5 offer? For many viewers, one of the most important findings of the stream: Cerny finally revealed something about the performance of the new console. Previously, there had been speculation about performance and an image fueled the ideas.

The PS5 features an eight-core Zen 2 processor from AMD with a clock speed of 3.5 GHz. The graphics unit (GPU) is supposed to provide 10.28 teraflops of performance. In comparison: The Xbox Series X is said to provide 12 teraflops, while the PS4 Pro achieves 4.2.

That’s why teraflops are not that important: He explained that teraflops alone do not determine the console’s performance:

  • The PS5 does not have a special console processor installed, but a PC CPU
  • AMD’s Smartshift technology is supposed to ensure that the GPU and processor support each other.
A comprehensive comparison of the specs of the PS5 and Xbox Series X can be found at GameStar

In the end, the host noted, the actual performance counts, not the theoretical number on paper. A developer has now reported and claims that fans completely misunderstand teraflops.

What is a FLOP? FLOP actually stands for “Floating Point Operations Per Second.” A FLOP describes how many floating-point operations (additions and multiplications) can be performed by the computing unit per second. Usually, this refers to the maximum possible, but this rarely corresponds to practical performance.

In our article about the Xbox Series X, we have broken down what a TFLOP actually is. What these FLOPs mean for the player and how to calculate your own processor:

More on the topic
Xbox Series X is said to be 8 times stronger than Xbox One, says the boss
von Benedikt Schlotmann

2. On the PS5, you can play (almost) all PS4 games

Backward compatibility PS5
According to the stream, the PS5 offers backward compatibility for the PS4 Pro as well as for the PS4. Older versions are not supported.

Some time ago, Sony explained that next-gen crossplay between PS5 and PS4 is possible and had already assumed that there would be backward compatibility with the old generation. Now Sony has specified what the PS5 will actually offer and has also excluded certain games:

  • Pro Legacy Mode: This supports games that were specifically tailored to the PS4 Pro. On PS4 games, you still find the tagline “PS4 Pro optimized.”
  • PS4 Legacy Mode: The legacy mode supports the games of the previous PS4 generation. Initially, not all games are supposed to be supported.
  • At launch, the “top 100” PS4 games are expected to be available. There will still be quite a bit missing, since there are over 4000. However, Sony aims to make a large portion compatible.
  • PS3 and older generations: these will not be supported according to the stream. This is said to be too complicated and too expensive. Even with the PS3, backward compatibility was very expensive and complicated due to a special chip, and thus disappeared in the new models of the PS3.

3. Graphics and sound will become even more realistic

Ray tracing on the PS5
Ray tracing is supposed to take on various functions on the PS5, in addition to light calculations, also the calculation of audio.

The stream explained that ray tracing will play an important role on the PS5. Ray tracing…

  • … for calculating shadows,
  • general lighting,
  • calculation of reflections,
  • as well as audio calculation.

Also on the Xbox Series X, audio is calculated by ray tracing, which is probably not surprising now, as both the Xbox Series X and the PS5 rely on AMD’s RDNA2 architecture.

What is ray tracing? Ray tracing is a technology that aims to represent light and shadow particularly realistically. An algorithm calculates how light falls into the human eye and subsequently where the gaze falls.

The downside is that these calculations are very hardware-intensive and can only be handled by powerful machines. Anyone who wants to use ray tracing at this current time also necessarily needs an Nvidia graphics card, as only these currently support ray tracing. However, this could change with RDNA2 for AMD in the future.

If you want to take a look at ray tracing: The shooter Call of Duty: Modern Warfare supports ray tracing and it looks impressive:

More on the topic
Call of Duty shows how realistic Modern Warfare looks with ray tracing
von Patrick Freese

4. Sound should draw you further into the game

3D audio and virtual sound on the PS5
Lead Architect Mark Cerny explained the function of “Virtual Surround Sound,” which is also used in 3D audio.

What technology does the PS5 use for sound? Sony already relied on its self-developed 3D audio with the PS4. This is a special form of virtual surround sound. Sony intends to further improve this while staying true to the old technology. However, Sony does not reveal what exactly will be changed or improved in its stream.

What is 3D audio? Behind 3D audio lies a proprietary (i.e., protected) sound system developed by Sony itself.

It is most comparable to Dolby Atmos or similar sound standards that rely on spatial sound. All of these systems create a virtual surround sound. The player should feel like they are in the middle, being able to precisely locate sounds. But how does 3D audio work?

  • With 3D audio, sound is already programmed to specific positions in the room, instead of being distributed across different channels as usual.
  • During sound data playback, a special software processes the sound, and the final calculations are then sent to the headphones or speakers.

With a PlayStation VR headset or a regular PS headset from Sony, you can already use the 3D technology today. By the way, we consider the PS headset to be one of the best gaming headsets in 2020.

5. PS5 needs neither patches nor long loading times

Cerny emphasized that the PS5 should be 100 times faster than the previous console generation. He listed several points why it is so much faster:

  • Fast boot times: Thanks to the SSD, the boot times of the system should be very low. Loading times should also significantly decrease, as noted regarding the Xbox Series X.
  • Hardly any loading times anymore: Long loading times annoy many players and are, for example, a major problem in Destiny 2. Especially when games are very large, this can take some time. If these are eliminated, it would likely be a relief for many players.
  • High-speed streaming: A fast SSD supports streaming by allowing games to run faster. However, most of the streaming work itself is usually handled by the processor. According to Sony, this but has more than enough power.
  • Deduplication of game data: This involves a system that identifies and removes duplicate data. Deduplication mainly serves storage optimization, so that games or data become significantly smaller and therefore take up less space.
  • No patch installations needed anymore: According to the stream, no additional downloads should be necessary. How this will be reflected in reality will be seen at the PS5 release.

Lead technician Cerny also explained that the mere transition from HDD (PS4) to SSD (PS5) would bring a massive speed boost. He demonstrated this in a brief comparison:

PS4 HDDPS5 SSD
Bandwidth50 – 100 MB/s5 GB/s
Seek Time2-50 millisecondsInstant
Loading time1 GB in 20 seconds2 GB in 0.27 seconds

What exactly is seek time? Seek time refers to the time the hard drive takes to find a file on the hard drive. Once found, it can also be used. The lower the “seek time,” the faster the hard drive.

SSDs are a good investment to revitalize a sluggish PC. And for those who still do not have an SSD in their system, we have some tips on why it is particularly worthwhile to buy SSDs right now:

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Why it’s particularly worth buying an SSD now
von Benedikt Schlotmann

6. That’s why the PS5 is so incredibly fast

Special chip of the PS5
The I/O unit of the PS5 chip. This looks quite complicated, but as a player, you don’t notice it.

Sony plans to focus primarily on speed with the PS5:

  • Sony relies on a heavily modified chip with eight cores from AMD, which, while only clocked at a maximum of 3.5 GHz in base mode, also has a boost mode that is supposed to deliver more in appropriate situations.
  • A special I/O unit is also built in, which is supposed to ensure speed. Overall, two co-processors are integrated into the modified chip.
  • The I/O unit includes a so-called “Kraken Decompression” that is supposed to make data decompression 12% faster than with the PS4.
  • The chip also contains a dedicated DMA controller.
  • Furthermore, the GPU integrates what are known as cache scrubbers.
  • Sony also relies on a modified flash controller.

All these components are supposed to ensure high speed in simple terms. Data is processed in seconds by the system, allowing players to play without any losses.

The components of the PS5 explained quickly

What does I/O unit mean? I/O stands for Input/Output and describes how quickly a device can communicate with or process users. This includes read and write operations.

The I/O unit, for example, is responsible for how quickly data is transferred from the hard drive to the system memory, where it can then be processed.

What is DMA? DMA stands for Direct Memory Access and allows connected devices, such as a sound card or network card, to directly access the RAM without asking the CPU first. This increases data transfer and relieves the processor.

What does cache scrubbers mean? The GPU cache can read any system memory and detect memory errors. If it detects memory errors, it writes the corrected data back to the same/right position. This simplifies the work and requires fewer steps. For the user, this means more speed and more performance.

Therefore, Sony relies on a special flash controller with the PS5. This is responsible for quickly taking over the data from the system.

PS5 Lead System Architect Mark Cerny during the presentation of the technical details in the PS5 stream on March 18, 2020.

What comes after Sony’s presentation? Many had high hopes for the stream, and in our article, we tried to break down the technical details for you. Nevertheless, many questions remain open after the stream:

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: How to get the only ritual weapon of Season 10

In Destiny 2, the new and only ritual weapon of Season 10 awaits you in the Iron Banner. Read what we know about the weapon and other rewards.

Where can you find the ritual weapon? At the start of the current Season 10, Guardians went to their trusted NPCs to pick up their ritual weapon quests. To their surprise, neither Zavala, the Wanderer, nor Shaxx had such a weapon as a reward.

Bungie reported that there will only be one new ritual weapon in the Season of Worthy. Specifically, in the PvP event Iron Banner. We now have official information about the weapon, the associated quest, and what the Iron Banner has in store for you in Season 10.

Bow Iron Banner Ritual Destiny 2
In the Iron Banner, there is for the first time a ritual weapon, the bow “Point of the Stack”

What we know about the Iron Banner bow: In the TWaB from March 19, it was announced that the bow “Point of the Stack” awaits all Guardians as a reward after a quest. Throughout the “Super Melting” quest, zones must be captured and kills earned with different weapon types according to the control mode.

You likely do not have to complete the quest in an Iron Banner event. This Season 10 will see three Iron Banner events – the rule of thumb is: Lord Saladin will make an appearance once a month.

In the Destiny Database light.gg , an entry for the Iron Banner bow can already be found. There, Point of the Stack has the following perks:

  • No Distractions – reduces flinching when being hit
  • Draw Time – reload speed increases after precision hits
  • Vorpal Weapon – increased damage against bosses, vehicles, and Guardians in their Super
  • Eye of the Storm – the lower your health, the more precise and faster the bow becomes in handling

However, it cannot currently be confirmed 100% whether the weapon will come into the game exactly as is next week.

The first Iron Banner in Season 10 of Destiny 2

When the Iron Banner starts: Just in time for the weekly reset on March 24, the PvP brawling begins. You will then have exactly one week to impress the Iron Lords with your skills. The first Iron Banner of Season 10 ends at the next reset on March 31.

lord-saladin-forsaken
Lord Saladin is your contact for the Iron Banner

Your contact for the Iron Banner event is, as always, Lord Saladin. He sets up camp in the Tower and offers valuable pinnacle rewards through quests. He also has the quest for the ritual bow in his inventory.

What role do artifacts and power level play? In the Iron Banner, level advantages are activated. This means that players with a higher power level deal and take more damage when facing guardians with a lower level. This will not change in Season 10 either.

For the relief of many Destiny players, the additional level bonus from the seasonal artifact will no longer count. You can read more about artifact power in the Iron Banner and Trials here:

More on the topic
Destiny 2 disables artifact power in Trials and Iron Banner – What does this mean?
von Sven Galitzki

These armors await you: The armor sets from the Iron Banner resemble knight armors and cleverly break the SciFi atmosphere of Destiny. From Season 10 onwards, the chance of high stat rolls for Iron Banner armor is significantly increased.

The current armors are the “Iron Memory” set. Players are already familiar with this from the Forsaken expansion. Now the gear comes as Armor 2.0. Many Guardians would have preferred a completely new armor set.

Iron Banner Iron Season10 Destiny 2
The Iron Banner gear is inspired by Eastern armor this time

Will you answer the call of the Iron Lords and enter the PvP battlefield? What do you think of a ritual weapon as a reward in the Iron Banner?

Would you rather chase exotic weapons? In Season 10, it seems Guardians will get their hands on a powerful Cabal weapon.

Why the changes to the seasonal artifact will resolve one of my personal issues with the Iron Banner, read here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. This Week at Bungie

The Division 2: You definitely don’t use these 2 skills – but you should

Some skills in The Division 2 are hardly used at all – but some of them are unjustly so. In particular, there are some hidden gems for the endgame that can often make the difference. We present 2 such skills here and explain what makes them worthwhile and competitive.

These two skills are: If you are currently in the endgame of The Division 2 or in the Warlords expansion with the associated Season 1, you will quickly notice that only a very limited repertoire of skills is being used.

Various versions of the drone, the reviver drone stock, the turret, the cluster seekers, and sometimes the new shock trap. But that’s almost where the variety of skills ends, even though there are a total of (with mods) 37 different skills.

There are still some other skills that can greatly help you, especially in the endgame and on higher difficulty levels, but are currently hardly used by anyone.

The Reddit user Guinness603 recently reminded many players of two such skills. They are

  • the destroyer firefly, which destroys enemy weak points, skill helpers, and environmental explosives
  • and the combat foam chem-launcher, which immobilizes targets with a load of sticky foam

For this, he received a lot of praise and thanks from numerous agents. What makes these skills worthwhile and competitive in detail, we will now present to you.

Underrated Strength – Especially in the Endgame

Why should I use them? In short: Even though these are not currently the two most popular skills – at high difficulty levels you will effectively be able to stop the enemies that most players are currently struggling with in the endgame – for example, the robot dogs of the Black Tusk, MG- or minigun shooters, and the flamethrowers of the Cleaners. And often better than with the common skills.

division-2-ny7-cleaners

Keep in mind: You should primarily focus on skills in your build and be at skill tier 6 for this. What the skill tier is all about and why a higher level is better, you can find out here: The Division 2: Important for Skill Builds – Skill Tiers and Overcharge Explained

What exactly makes these skills worthwhile?

As already mentioned: They make your life against the most annoying and powerful enemies, seen by many as too strong, significantly easier.

Against Flamethrowers: Flamethrower units of the Cleaners, especially the mini-bosses, can make your life a living hell on higher difficulty levels. They have enormous range, are very accurate, often hit you even behind cover, and can kill within seconds, if not faster.

The firefly

However, when you use the appropriate modification of the firefly against these enemies, you force them to switch to their melee weapon at the latest with the second attack (the skill charges very quickly) – and that at a distance where other skills can hardly compete. Long before you are in range of the flamethrower.

The foam is even more effective here. The effect remains the same; the flamethrowers are no longer in use, but the radius and duration are significantly increased with the foam. If you trigger the overcharge mechanic, you can completely cover a massive area for an enormous time and eliminate the trapped enemies at your leisure.

The combat foam

By the way, you can also play as a flamethrower yourself: The Division 2: What’s in the Firewall specialization with the flamethrower

Against Robo-Dogs: Another enemy unit that gives many agents headaches is the robot dogs. Depending on the type, these can sometimes kill you with just one shot.

The firefly can take out a purple dog on the Challenging difficulty level with one hit – and that at enormous range. You can send elite enemies to the virtual afterlife with an EMP grenade from the technician specialization and a firefly with 2 “shots”. With overcharge, you can even take out elite dogs with just one firefly, and without an EMP grenade.

You can also target and blow away annoying Black Tusk healers from a distance, before they can set up their healing box.

The-Division-2-Black-Tusk

Against Other Enemies: But the effectiveness of both skills is not limited to the previously described applications. Whether against MG shooters with their vulnerable weak points at the ammunition or against rushers – the foam and the firefly also make your life easier against many other enemies.

It’s definitely worth trying out. Perhaps you will also discover a new favorite skill that you never thought you would.

This Skill is Also Underrated by Many

Also, an alternative with skills: Another underrated skill that is recommended by some players is the decoy with its hologram projection.

Source: Holy_13 Gaming on YouTube

What makes this skill so special and why you should also give it a chance is explained here: The Division 2: Why you should definitely try out the new decoy skill

So, how about it? Will you give these two skills a chance in the endgame? Do you know any other strong skills or skill mods that many unjustly overlook? Let us know in the comments.

By the way, here you can find some builds for the endgame:

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

New content doesn’t matter to players in Division 2 – “Fix your game!”

The Division 2 has been plagued by some bugs since the launch of the major Warlords expansion. This has led players to demand that all content be postponed so that developers can first address these issues.

What’s going on? The major expansion “Warlords of New York” brought a lot of new content and adjustments to The Division 2, but also a few problems.

Some players are going so far as to demand that developers should put all planned content on hold and focus on these issues first – even though zombies could potentially come into the game.

Check out here what the agents are demanding and which of these points the developers have already commented on.

division 2 warlords ladder bug
Division 2 often frustrates its players with unsightly images and bugs.

Bug list is long – Players demand more service, less content

What is being demanded? A thread on Reddit lists many concrete problems. Users will continue to add to these in the nearly 700 comments.

  • Hit registration seems broken.
  • Gear set talents are partially not working.
  • Ongoing sound bugs.
  • Poor loot quality on high difficulty.
  • Enemy damage is too high.
  • Enemy accuracy is too good.
  • Enemies are too aggressive.
  • Enemies take too much damage.
  • Poor multiplayer scaling.
  • Agents take damage behind cover.
  • Enemy status effects deal too much damage.
  • Season progress reset.

According to the comments, players are most troubled by enemy accuracy. There are bandits who deal strong hits with their SMG or shotgun over sniper distances. So, you receive high damage from enemies that shouldn’t be a problem because they are too far away. “asdgred” says: “I wish our shotguns would work at those distances”.

The thread creator “Iamleeboyle” is also annoyed that during the many emergency maintenance and server downtimes in recent weeks, bugs that helped the player were often fixed. He clearly states: “Massive, postpone all upcoming content drops! Fix the game first”.

division warlords view new york rainbow
Some players can overlook certain bugs when the game delivers images like this.

Developers provide a lot of information but leave many things open

What do the developers say about it? The responsible parties are already on the case. In the weekly community stream “State of the Game” from March 18, the developers talked about many of the points currently causing criticism. Just a week prior, Massive offered solutions for two of the biggest issues. However, there is much more on the fix list:

  • The issues with gear sets are known and have the highest priority.
  • Damage from NPCs will be reduced.
  • The “sponginess” of enemies when in groups will be decreased. Enemies will take less damage.
  • Work is underway on the issue with season progress.
  • Irregularities in hit registration will be investigated.
  • Poor loot quality at higher levels will be revised.

However, the developers also say that they like the high difficulty level after the WoNY expansion. If they reduce the damage from enemies, their armor and health will get a boost instead. However, how they intend to achieve this while simultaneously addressing bullet sponginess remains largely open. A powerful damage build should help you here.

We will see what the balance looks like in the coming weeks. Also whether the last Hunter has been found by then: the agents have been working on the difficult puzzles in Division 2 for weeks.

What do you see as the biggest issues in the game right now?

This is an AI-powered translation. Some inaccuracies might exist.