In the Overwatch league, a Korean pro made a real gaffe. He thought no one could see his immature comments in the match chat. But that wasn’t the case. Now he has to pay a penalty.
What happened? In the Overwatch league, the LA Valiant team was up against the champion SF Shock. Valiant’s supporter Jung-won “Lastro” Mun probably wanted to relieve some pressure and posted two offensive terms in the match chat:
Sex
Big Dick
He probably assumed that no one could see it, but the exact opposite was the case (In the video, you can see the incident starting at 1:18:49).
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How did the situation develop? Quickly, a dynamic developed in the chat. Some of the players didn’t even understand what Lastro actually meant. Some laughed about it. The opposing player Rascal even copied the action and posted the terms again in capital letters.
Meanwhile, Shock player “Super” tried to defuse the situation by repeatedly pointing out that this was really embarrassing and that everyone could read along:
“Please stop!”
“STOP!”
“You idiots, they can see that in the stream!”
“OMG, I’m really sad!”
How did the perpetrator respond? Lastro quickly realized what he had caused and tried to apologize in the chat. But by then, it was already too late, and the situation was out of control. He could only keep writing “Sorry” and feel ashamed.
How did the commentators react? The commentators were also not blind to the spectacle in the chat. However, they reacted more with a smile and called the whole situation in the chat “lively” and advised viewers: “It’s better not to look at the chat.”
The community’s reaction: Among the fans, the incident quickly went viral. Soon a mash-up of the chat log was online on Twitter, where the whole mess can be traced. A fake report was also released, claiming that Lastro would have to pay a penalty of 3,000 US dollars.
These are the consequences: Lastro found the whole matter visibly embarrassing. He immediately apologized via Twitter, explaining that he didn’t know that the chat could be read. But even then, his behavior would have been wrong. He was very sorry and would ensure that such behavior would never happen again.
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However, he didn’t get away without a penalty. Lastro and also his opponent Rascal, who repeated the phrase, now have to pay a penalty of 1,000 dollars each. Even worse, another Overwatch pro faced a much worse situation. He allegedly sexually harassed a girl and has now been expelled from his team.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2 players have been passing by a small but fun secret in the Tower for 3 years. We also look at what other Easter eggs are hiding in your headquarters.
This Easter egg is about: When you enter the Tower Hangar, you will find a sign on the wall right next to the entrance stairs. It says “Site Safety”, which means workplace safety. And below it is the sentence “Days since the last accident” and a counter. In my case, the Tower has been accident-free for a whole day.
Many of you have probably seen this sign before, but did you know that the countdown resets to 0 if you have an “accident” in the Tower Hangar?
1 day without accidents – but there is still room for improvement
Have an accident in Destiny 2? If you accidentally fall from an unsecured railing during your extensive climbing or overlook the safety tape at the edge, you will respawn in front of the safety notice. The counter jumps to zero and the responsible foreman will surely get in trouble.
Such references to workplace safety are well known, among other things, from the famous Intro of The Simpsons (via YouTube). There, each episode begins with the lovable chaos that Homer Simpson causes an accident at the nuclear power plant while the days since the last accident are updated in the background.
Check out the video here to see what the Easter egg looks like in action:
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What do the players say? The Tower has been in Destiny under reconstruction for about 3 years. This funny Easter egg is just as old. The topic has now come up on reddit and the creator of the thread writes: “Probably an old message, but just discovered it in the wild.”
In the comments, however, it is read that the discovery is not old coffee, but:
I have been playing since the release and have never seen this, lol, cool find.
In the further comments, users also express their amusement.
There are more secrets hidden in the Tower
In the Tower, Guardians can not only meet other players, organize their equipment in the vault, or pay a visit to the diligent postmaster. Numerous little references and mini-games invite exploration and smiles.
Do you know these more or less well-hidden Easter eggs?
In Call of Duty: Modern Warfare Season 3 is coming. It is supposed to finally fix some annoying bugs and give the regular multiplayer mode a bit more love.
This is what the developers are planning: In Call of Duty: Modern Warfare, the new battle royale mode Warzone is currently particularly popular. But fans of the regular multiplayer mode need not worry. Season 3 is coming, and the developers have not forgotten those who enjoy proper multiplayer battles.
Currently, there are some particularly annoying issues, and Joe Cecot, the co-design director at developer Infinity Ward, has listened to the complaints from players.
Joe Cecot addressed various bugs reported by players. Here are 3 particularly prominent errors that will likely be fixed in Season 3.
This is the grenade bug: A player reported that stun grenades did not trigger a hit marker even when they should have. This is particularly frustrating as it negates an important feature of the grenades. The bug was new to Cecot, but he will place it on the fix list immediately.
@JoeCecot@mediumb055 Super weird glitch last night where I didn’t get a hitmarker or any indication when I stunned another player but killcam shows I definitely did hit him… pic.twitter.com/FvF0ZUnFxk
This is the shotgun bug: Various shotguns in Modern Warfare can be modified to use “slugs.” These are solid projectiles (as opposed to the usual buckshot) that have a better range but require significant accuracy. Unfortunately, despite aiming accurately, players often miss their shots. It seems a bug is at work here, which the developers want to fix in Season 3.
This is what will happen with the bundle bug: Finally, Cecot mentioned that there will soon be a fix for potential buyers of the Ghost bundle on Xbox One. There are issues on the console that prevent purchasing this package, resulting in error messages. According to Cecot, they are already working on this and expect a fix before Season 3.
Is that all? You can also view additional planned fixes for Season 3 on the developers’ Trello board.
What else is in Season 3? Season 3 of Call of Duty: Modern Warfare will not only bring bug fixes. According to reports, there will also be 2 additional classic maps for fans of the regular multiplayer mode. This should give multiplayer fans plenty to do.
This is an AI-powered translation. Some inaccuracies might exist.
Not every planned MMORPG makes it to market. We present to you 6 online role-playing games that never made it, even though they sounded really exciting when these 6 new online role-playing games were announced at the time.
MMORPGs are gigantic game projects: they are meant to excite fans for years or even decades. The development of the games is also expensive and takes a long time.
However, as good as some ideas for new titles may be, not all planned games see the light of day.
We have picked out 6 MMORPGs for you that had an exciting approach but never made it to release.
[toc]
Everquest Next
Setting: Fantasy | Developer: Sony Online Entertainment/Daybreak Games | Announcement: 2012 | Cancellation: 2016 | Planned Platforms: PC, PS4
What was Everquest Next supposed to be? The MMORPG Everquest Next was planned as the next major game in the online RPG series “Everquest”. Essentially, it would have become Everquest 3, but with some innovations that were supposed to significantly advance the MMORPG genre.
Everquest Next was not supposed to be just another Everquest but was fundamentally intended to herald an evolution in the genre. The developers planned it as a gigantic sandbox MMORPG that would provide the fans of the series with a parallel world to the regular Everquest, in which the story would have unfolded differently.
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Everquest Next looked impressive, as the video shows.
What was the special feature? Everquest Next relied on a voxel-based graphics engine. This was supposed to allow the environment to be destructible, for example, during battles when fireballs would create craters in the landscape.
The voxels would also have allowed for the individual creation of structures.
Additionally, they promised innovative ways to create an MMORPG with tons of content:
Moreover, content was to be created by players – with Everquest Landmark they got access to the same developer tools as the devs. Great buildings were already created there before Everquest Next got underway.
Why was it canceled? In 2016, the developers announced that they were stopping work on Everquest Next. About four years after the announcement. The reason given was that Everquest Next was not fun once the team put all parts together.
Some speculated, however, that it might also be related to the fact that Sony’s studio was sold and the new owner had no interest in financing such an expensive and risky undertaking as a new MMORPG.
The lead developer said that they definitely would have made Everquest Next if they had stayed with Sony.
This is an AI-powered translation. Some inaccuracies might exist.
Are you experienced Warriors of Light or fresh adventurers? Test your knowledge in our quiz about the dungeons of Final Fantasy XIV.
After almost 7 years, a lot of content has accumulated in Final Fantasy XIV. This now includes over 70 dungeons. With the expansion Shadowbringers, 10 new ones were added.
Some of the dungeons are unique, others have “continuations” in the form of hard modes. Some are tied to the story and are thus mandatory, while others are completely optional.
But they all have one thing in common: We know them inside and out. Every week we run them until we drop in dailies, leveling, or farming the Allagan stones. Some of them are more familiar to us than our own four walls.
Or perhaps not? Repeatedly running the dungeons can also cause attention to detail to wane. Have you switched off during your daily dungeon runs, or perhaps you no longer remember the older dungeons from Heavensward and A Realm Reborn? There is only one way to find out.
Dungeons are a major part of FFXIV content. Players use them to level up or improve their gear.
How does the quiz work? In this quiz, 15 screenshots of different dungeons from Final Fantasy XIV have been compiled for you, sourced from the base game and all expansions. Raids are not included here.
You need to recognize from these screenshots which dungeon it is and select the correct one from the 4 options displayed below.
Some images will be a walk in the park for you, others are trickier. But for true Warriors of Light, they are of course no problem at all, right?
Have fun with the quiz!
Dieses Quiz ist geschlossen.
If you are unsure whether FFXIV is still worth it 6 years after release, we have some tips for you:
The trainer “ThatsMyNameNow” from the USA has achieved an insane goal in Pokémon GO. He became the first known player to earn 1000 gold gyms. We asked him how he accomplished that.
This is the goal: The trainer from Portland, USA wanted to have 1000 golden gym badges. After more than 2 years, he has completed his goal.
It is particularly impressive because in Pokémon GO, you can generally only hold 1000 gym badges. This means that every gym badge he possesses on his account is gold.
We from MeinMMO wrote to the American and asked how he went about it and what tips he can give to other trainers.
Several hours a day for over 2 years
How much time is invested in the gold gyms? The trainer provided us with a precise schedule of how he approached the gyms. He started at 5:30 AM and worked on the gym badges for 2 hours before work. After work, he refocused on the gyms. He raids and battles until the evening and usually gets home around 10:30 PM.
On weekends, it gets even more extreme, and in the raid train from Portland, they raid for 10 hours. Before and after, he, of course, checks all the gyms and occupies those he still needs to turn gold.
“ThatsMyNameNow” refined and repeated this entire process for 2 years and 2 months. Only by doing so did he ultimately reach 1000 gold gyms.
A selection of his numerous gold gyms in Pokémon GO
How does one even get so many gyms? Many trainers dream of having 1000 gyms in their city. Often there aren’t even 100, and the dream of numerous gold gyms quickly fades.
The American explains the chance of achieving 1000 gold gyms as follows:
“Somehow a stupid observation, but my lifestyle is the key to making it easier for me than for most others. I live in Portland but work during the week in the Seattle area. This gives me access to a lot of gyms I can reach depending on my route.”
ThatsMyNameNow
He has two major cities he can visit daily. The metropolitan areas of both cities have a combined population of 6 million, and therefore, enough gyms. In Portland, the player has 427 gold gyms and in Seattle even 573.
How do his statistics look? “ThatsMyNameNow” has impressive statistics around the gyms. He has:
315,000 hours spent in gyms
310,000 berries fed
99,000 gym battles won
5,000 level 1 to level 4 raids completed
Why did he set this goal? The trainer explained to us that he has always enjoyed battling and had fun with the old gym system.
When he then encountered his raid team, he noticed that some trainers were hunting for gold gyms. This motivated him as well, and he surpassed every player in the gold gyms until he ultimately reached the 1000 gyms.
No gym was safe from the American trainer
How did he approach the gold gyms? To quickly turn a gym gold, he especially recommends raids. After all, these yield 1000 gym points and thus make the most progress. Therefore, he tried to do every raid at a gym he hadn’t yet turned gold.
Otherwise, “ThatsMyNameNow” played persistently. If someone quickly knocked him out of the gym, he immediately responded and drove many players away. However, he also tried not to occupy everything at once in one area, because then other trainers cannot retreat to other gyms and would inevitably knock him out of gyms.
It was also important to always have golden raspberries. He always ensured that his Pokémon were well-fed and that enough monsters were in the gyms because 6 Pokémon defend better than just one. For this, he certainly used the best defenders in Pokémon GO.
The farthest distances he traveled for gyms were about 45 minutes long. However, in this radius around his home and work, he had also covered almost all gyms.
Is he the first trainer with 1000 gold gyms? If you look at various leaderboards, he appears to be the first player to achieve this goal.
However, it is always possible that a trainer before him reached 1000 gold gyms and did not make it public. Official leaderboards do not exist.
Are there more such goals? “ThatsMyNameNow” himself wants to take it a bit easier. Other trainers, however, are throwing around records. In Germany, the trainer TZPokémon98 is especially well known. He runs up to 500 kilometers a week.
A tank in Wow Classic managed to wipe his raid with an action. He uses unusual measures. The warrior resorts to a legendary paladin move.
This is the fight: In February, the Ruby Sanctum came to WoW Classic as the raid of Phase 3. One of the boss fights there pits the raid against Vaelastrasz the Corrupted. The red dragon was one of the first classic DPS checks in the history of WoW Classic. The fight is a DPS race; players must kill the boss before he inevitably wipes the raid.
In the boss fight, the debuff “Burning Adrenaline” is crucial: The buff causes the affected player to deal 100% more damage but also lose 5% HP every second until they die.
This debuff is regularly cast on tanks, and the next tank must take over. Therefore, aggro control in the fight, besides the damage, is crucial.
An impressive appearance.
This is how the warrior tank wipes his raid: The tank is affected by the debuff, which ensures that all spells are cast instantly. However, the warrior allegedly “accidentally” presses the hearthstone and teleports home immediately due to the debuff.
The raid is then wiped; everyone dies – except for the warrior, who is far away somewhere where he bound his hearthstone.
That’s why it’s so funny for WoW fans: The video of the wipe was posted on Reddit and received much support from WoW veterans.
Because the wipe is unusual: Normally, it takes a long time for the “hearthstone” to be used. It generally cannot be used as a getaway in combat and certainly not by the tank, who always has aggro and is therefore interrupted while casting.
In fact, “Bubble and hearthstone” is a legendary phrase that is often attributed to paladin tanks. They would bring themselves to safety and teleport home to save repair costs or when they no longer want to play, say people who want to annoy paladin tanks. Or paladin tanks say it themselves when they want to threaten their group.
Warriors do not normally have this option to escape with a hearthstone because they cannot make themselves unattackable.
To the extraordinary clip, there are comments like:
Oh man, don’t give people ideas!
Who puts their hearthstone on the quick bar? Was that a paladin?
This is great – this is exactly what people will talk about for years!
Probably a pally main!
Some even note that the idea of the tank escaping is actually right. But the second tank must be ready to take over the boss immediately.
In any case, an extraordinarily creative wipe that the warrior managed here.
Our author Larissa Then enjoys using her time in quarantine for Animal Crossing. And she doesn’t play it in single-player mode, but as an MMO.
In recent years, the line between “normal” games and MMOs has become blurrier. The genres are merging, and former single-player games are gaining features from multiplayer titles.
Animal Crossing: New Horizons also shows such traits. Right now, during the Corona times, I use the game to just “get out of it”, even if only virtually. One important MMO aspect is missing, though: the fights. What comes closest to that is hitting your residents with the net. But other MMOs can also do very well without fights.
The basics are there. I can craft, explore, decorate, trade, and there is a significant social aspect. Admittedly, one could debate the first “M” in MMO. My friends list isn’t really “massive” yet, but I’m working on it. I would still claim I play Animal Crossing as an MMO.
What kind of game is Animal Crossing (AC)? Animal Crossing: New Horizons is the latest installment in the simulation game series. It was released this year for the Switch and features a Nintendo-typical design. You settle on a deserted island, plant trees and flowers, harvest fruit, and go fishing. You can also run housing, customize your character, and even create your own designs. Everything happens in real-time and is based not only on the time of day but also on the seasons.
There is more MMO in Animal Crossing than you think
The social aspect is very important: When I log in online, my friends list on the Switch is checked first. I look to see who is around. When I enter the game, I open the chat for my “Best Friends” and say hello to everyone.
Through this feature, you can send friend requests to other players you meet on islands. In Animal Crossing, you can create a large pool of co-players. With “Best Friends,” you can even pull out your axe or shovel. With these tools, you can dig up or chop down trees, among other things.
Not many of my “Best Friends” are online late at night.
To make chatting easier, I got the Switch app. It doesn’t do much else, but for Animal Crossing, it’s a blessing. Anyone who wants to chat there quickly gets annoyed by the in-game keyboard.
This is what trade in AC is about: Otherwise, I spend a lot of time on other islands. In Animal Crossing, there are different fruits and flowers. Each island has its native fruit, for instance, I have pears. However, other fruits earn me much more money. Therefore, it’s important to visit others as well.
Each player also has a changing daily selection of unique decorative items and outfits for the characters. Therefore, checking out the shops on other islands is always on my agenda.
The tailor on another island. Here you can shop for outfits for your characters.
This is how players connect: Player searches happen a lot through social media. Entire alliances gather here and share information on who has what fruits or which shops. Recently, for example, a friend posted that she was missing certain flowers. So, plans are made and meetings online are arranged.
With closer friends, we even meet in video conferences or voice chats. We spend the evening together visiting all islands, exchanging items, and just having a good time. There I can chat, express emotions through my character, and get into mischief, just like I do in other MMOs.
What else is in Animal Crossing: Otherwise, in Animal Crossing, it’s all about farming and crafting, crafting, crafting. The more you collect, the more things you can create. Your tools wear out and break. Therefore, it’s essential to trade raw materials. What one lacks, another may have in abundance.
Another significant aspect of Animal Crossing is decorating and housing. In Star Wars: The Old Republic or The Elder Scrolls Online, I can spend a lot of time on that. It’s no different with AC.
In Animal Crossing, there are hardly any limits to decorating creativity. Here you can see a playground.
The museum also plays a significant role. You can donate fish, insects, and excavated fossils there. A dream for passionate collectors like me. When I think about how much time I’ve spent in WoW on mounts and pets.
Animal Crossing has a very active community
However, the Animal Crossing community is not limited to my friends list. There’s always something happening in the Animal Crossing Subreddit. It mainly revolves around decoration and styling ideas. You can browse, get inspirations, or tips:
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A tip on how to get a better view of your exhibits in the museum. You need to stand on the blue circles for that.
With the changing days and seasons, there are always different insects and fish to catch. I try to stay up to date, and that works well through the community as well.
With Animal Crossing, I have found a relaxing and fun pastime. I like to alternate between the MMORPGs I play and AC. Of course, you can enjoy the game if you prefer solo MMOs. But for me, multiplayer is always a long-term motivation that luckily I don’t have to miss with Animal Crossing.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2 you have the choice of 9 subclasses. Which one is the most popular on MeinMMO and which one receives the least love from you will be revealed in our ranking.
Guardians in Destiny 2 are not all the same. Warlocks, Titans, and Hunters have access to different subclasses, called focuses. Each plays differently, has unique abilities, and brings distinct power fantasies.
We start with the subclass that received the least votes. On the next pages, we will gradually approach the readers’ favorite. We will give you a brief description of each focus and introduce the different specializations.
We wish you lots of fun!
Rank 9 – Arcstrider (Hunter)
Arcstriders land in 9th place with 142 votes (7.12%).
What distinguishes Arcstriders? This subclass represents agility and dexterity of the Hunters, which are known to all Guardians and feared by their enemies – no other focus is harder to hit. They wield a staff made of pure lightning energy.
Strike like lightning, be as terrifying as thunder.
Description of the Arcstriders
These specializations have Arc Hunters:
Arc Staff (Path of the Warrior) – This specialization focuses on powerful melee hits and agile dodges that complement and recharge each other perfectly.
Arc Staff (Path of the Wind) – Do you always want your abilities ready faster than anyone else and be able to escape in any situation? Then this is the specialization for you. Additionally: the closer you come to death, the more dangerous you become.
Whirlwind Guard (Path of the Storm) – Through your skills with the Arc Staff, dodging is no longer necessary. You can block even the strongest attacks and throw them back at your enemies.
This is an AI-powered translation. Some inaccuracies might exist.
A player made an amazing discovery in The Division 2 . The developers have recreated a room from Breaking Bad in the game world. It is astonishingly well hidden. Some players say they haven’t seen it despite hundreds of hours in The Division 2.
This is the find: A reddit user said last week, “I found Pinkman’s house from Breaking Bad in Judiciary Square.”
He then posted a picture of a rather unusually looking, run-down living room.
A table with many empty bottles can be seen, garbage is on the floor, and a huge stereo system with large speakers is set up in the middle of the living room.
Those who know the series will immediately recognize the room.
What is the significance of the room? In the TV series Breaking Bad (2008-2013), Jesse Pinkman, played by Aaron Paul, is a junkie and drug cook who really doesn’t have his life under control.
When he comes into money, he sets up a party pad where he tries to numb his traumas by throwing parties for nights on end, where a lot of drugs are consumed.
This image from Breaking Bad might have served as inspiration for the designers. Source: alux.com
The room is located in Judiciary Square, a level-25 zone. The exact coordinates are 2030N 4267E.
The reddit user says to look for a building that has scaffolding and ladders on the facade. You can climb into the apartment through the ladder and an open window.
This is what makes the find so special: Many Division veterans are impressed because they had not seen this Easter egg before. The room is really well hidden.
A player says he has been playing since the open beta and has never seen this room.
Other players ask if there is also “blue stuff” lying around in the room and if the Roomba can be seen. The robotic vacuum cleaner gained a certain cult status in Breaking Bad. Pinkman used it to bring at least some order to the total chaos.
An echo shows how unemployed Jonathan Pinkman is seen with his chemistry teacher, William White, who now runs a car wash. White is said to have passed away, while Pinkman’s status is unknown. A clear reference to Breaking Bad.
The Division 2 has a large and intricate world with numerous building facades that invite climbing. In the alleys of Washington and New York, many elements are hidden that belong to the Ubisoft formula: collectibles and resources that can be gathered. Audio logs provide insights into the time when the virus was rampant.
The probably most bizarre Easter egg in The Division 2.
MMORPGs are also in high demand in 2020. However, so far there have been very mixed news. While some titles joyfully talk about upcoming test phases, one game has already been canceled. We take a look at where the new MMORPGs currently stand.
This is the situation: Many different new MMORPGs are currently in development. The range extends from indie games with a lot of humor to big hopes from the West, some of which have been in development for 7 years or longer.
For this article, we take a look at what we believe are the 5 biggest and most promising MMORPGs in development. These are:
Ashes of Creation
Crowfall
Camelot Unchained
Crimson Desert
Project TL
We look at where the games currently stand and what we can still expect in 2020.
[toc]
Ashes of Creation – The Hope from the West?
This is Ashes of Creation: The ambitious MMORPG Ashes of Creation aims to create a world where PvE and PvP fans feel comfortable and which reacts dynamically to the actions of the players.
At its core is the Node mechanics, through which players can provide experience points to the settlement of each area with their actions. This is supposed to lead to the areas “leveling” and transforming from a small tent city into a village and eventually even a huge metropolis.
Housing should play an important role in the cities
However, a Node can also be attacked, destroyed, and conquered by a foreign alliance. Siege weapons are also planned for this. Additionally, there is PvP in the open world, which is supposed to protect newcomers and PvP refusers through a Karma system.
How has development gone so far? The MMORPG started as a project of millionaire Steven Sharif, who founded a studio for this purpose. On May 1, 2017, Ashes of Creation launched a Kickstarter campaign and raised nearly 3.3 million dollars (via Kickstarter).
Through founder packages and the gained publisher MyGames the MMORPG secured itself financially as well. So it is doing well financially.
In 2018, it proudly announced that Ashes of Creation was supposed to be released in 2019. However, that did not work out, and even the start of the alpha was postponed indefinitely.
Apocalypse was supposed to help the MMORPG, but turned out to be a flop.
The release of Apocalypse also complicated matters. The PvP standalone was supposed to give a first glimpse into the combat system and simultaneously provide the developers with important lessons regarding live support and server technology.
However, the first release in 2018 failed. In 2019 it returned and even appeared on Steam. However, in the last 30 days only an average of 3 players played it. Only 35% of the reviews on Steam are positive.
In the end, Apocalypse harmed the image of Ashes of Creation more than it helped.
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Here is where Ashes of Creation stands in March 2020: In a livestream, the developers provided a first glimpse into the alpha on March 27, 2020. In just under 2 hours, the main contents such as the nodes and a first raid boss were shown.
Everything looked better than many had expected. Viewers and readers on MeinMMO were positively surprised. Many of the planned systems worked, and the game also made a positive visual impression.
The Alpha 1 is supposed to start according to the livestream later this year and be free of an NDA. For 2020 you can expect a lot of new information and gameplay videos.
However, a release is rather unlikely. Furthermore, Apocalypse is supposed to be further developed. A siege mode for fortresses is planned here.
This is an AI-powered translation. Some inaccuracies might exist.
With the new Wastelanders update, human NPCs are returning to Fallout 76. But they are not just decorative characters; they actually react to you. MeinMMO author Benedict Grothaus played it and finds: It feels almost like karma.
I was invited by Bethesda to the Wastelanders test server and was able to get a glimpse of it beforehand. I have already played for about 15 hours and have interacted a lot with the NPCs.
To test things a little more, I behaved differently towards the people in Appalachia with various characters – with an interesting result.
NPCs react to the player
Already after the first steps out of the Vault, you will encounter two women as a new player who will talk to you. I spoke with these women in different ways:
friendly
neutral
with a lie
With the friendly and neutral options, not much changed. They still talked to me, answered more questions, and gave me some useful tips that may not have been particularly helpful but were definitely interesting.
These two ladies engage you in one of your first conversations.
However, things got exciting with the lie. It was not only immediately uncovered but also penalized: They refused to continue speaking with me. This was something I did not expect and reminded me of the karma system from earlier Fallout titles. And this theme persisted throughout all the quests I completed.
Examples of how detailed the dialogues are and how costly that was for Bethesda can be seen here:
Depending on how you interact with NPCs, you can alter the course of quests. This opens up various solutions to reach your goals in different ways.
Especially important are the S.P.E.C.I.A.L. attributes, which can fundamentally determine your behavior. Strength options are often brutal and harsh, while charisma options are friendly or diplomatic.
With such options, you can make quests easier or harder. If you squeeze all the information and maybe even the last caps out of an NPC through your strength, you will progress faster but won’t receive any extra info.
If you take a friendly approach, they might talk more with you, and you could even find additional rewards or alternative solutions. However, this may take longer overall.
Depending on how selfish or altruistic you are and regardless of your stats, you might also be able to exploit the emergency situations of some NPCs to increase your reward – or you may refrain to improve your “karma”.
The only area where I have not yet noticed a difference is in the outcomes of conversations with important quest NPCs for main quests. These seem to ultimately always lead to the same ending.
However, I have only been able to play through the initial quests so far. Therefore, I cannot say for certain whether the decisions might have an impact later in the game.
But since I accidentally killed an NPC previously and received quite a bit of trouble from bystanders, I can well imagine that early decisions could still influence the course later on.
Karma is roughly the principle of cause and effect and is represented in the Fallout titles (between Fallout 2 and New Vegas) in the form of points and specific titles. It serves as a type of “general reputation,” as it was referred to in Fallout 1. However, in Fallout 76, it works a bit differently.
Overview: Karma in earlier Fallout titles
Karma is used to categorize the player as “good” and “evil”. It is determined by actions that generally fall into these categories.
For example, destroying an entire town is considered entirely evil and thus “rewarded” with negative points. Donating water or caps, on the other hand, is seen as good and increases karma.
Depending on the disposition, this can have certain effects on your game. Some companions will only join you at a certain karma value. Certain NPCs and groups will attack the player if they are too good or too evil.
Some particularly positive or negative actions may even be mentioned on the radio. This encouraged players to replay the Fallout titles to explore different paths.
Karma in Fallout 76: There is no karma system in Fallout 76, at least not as a numeric value or in the form of titles. Instead, NPCs actually react to you depending on how you deal with them.
If you are unfriendly to them, they will not want to have much to do with you. If you meet them kindly, however, you may be able to extract additional information from them.
Who follows you or not was determined by karma in earlier titles – In Fallout 76, there are quests for that.
Can I be “good” or “evil”?
In principle, yes – it depends on you how you behave. However, it is not clearly defined, at least not as far as I have seen so far. Yet, this “karma” feature offers a great option for role-playing.
In Fallout 76, many players have decided to take on specific roles. For instance, there are already:
Do you want to embody Preston Garvey? Go ahead, but don’t complain if no other player likes you afterwards.
Those who, like these people, play Fallout 76 as a role-playing game can enjoy the “good” and “evil” decisions to shape their own character. There is also a certain influence on gameplay.
Those who, like these people, play Fallout 76 as a role-playing game can enjoy the “good” and “evil” decisions to shape their own character. There is also a certain influence on gameplay.
The MMORPG Guild Wars 2 has faced several issues particularly in the last year. Nonetheless, it is still expected to be developed long-term, as a 3rd expansion titled “End of Dragons” has been announced. However, this must deliver some content to convince users, according to our author Alexander Leitsch.
Update August 26: In the meantime, the name and a first trailer for the “End of Dragons” expansion have been released. You can find more details here.
What is the current situation of GW2? The MMORPG by ArenaNet is in a very mixed position as of early 2020.
Why is the expansion so important? Although there is no release timeframe for the new expansion yet, many players hope that the MMORPG will continue for a long time.
Moreover, expansions have consistently brought back both new and old players to Guild Wars 2 and have also led to better revenues. Therefore, a successful release is just as important for the studio as it is for the players.
But what does the expansion need to be truly successful? I will now share my point of view on this.
Elite Specializations or a New Class
What does this mean? The two previous expansions, Heart of Thorns and Path of Fire, both offered new specializations. These involve traits and skills that enhance each class with a new playstyle.
The Ranger, for instance, became a Druid and learned useful buff and healing skills. The Elementalist, on the other hand, became a Weaver and could weave together multiple elements to create new skills.
Heart of Thorns also introduced a new class, the Revenant. This class utilized the skills and unique traits of already defeated heroes or villains from the past.
The Revenant with the Shiro legend.
What do I wish for? MMORPG players are used to using the same classes and skills for years. Still, fresh changes are important.
I have looked forward to discovering a new aspect of my Ranger in every expansion. Leveling and learning a new class has also been a lot of fun.
I personally think a new kind of progression would be cool. I would wish for them to introduce 2-3 completely new weapons into the game and distribute them across the various classes. This would have several advantages:
Each class would receive new skills, even though it would break the old pattern.
There could be tons of new skins in the game, from simple weapons to completely crazy designs.
It would provide some equipment progress, because a new weapon would have to be crafted at the highest level initially, not counting the Legendaries.
If ArenaNet doesn’t introduce expansions to the class system, then even new content might end up feeling similar. Additionally, they have set expectations with the last two add-ons that would otherwise be disappointed. Hence, class progress is a must for any expansion.
Group Content
What does this mean? By group content, I refer to dungeons, fractals, and raids, that is, instances, but also tasks in the open world. Especially in Guild Wars 2, world bosses and large meta-events are very popular.
A highlight for many players even today is a run in the Dragon’s Stand. The entire map revolves around the fight against an Elder Dragon, which you undertake with at least 60 other players. It is a breathtaking feeling, especially the first time.
However, hardcore content should not be completely neglected either.
The servants of Mordremoth from the Dragon’s Stand.
Why is this important? While the story can usually be completed solo and quite quickly, it is precisely these group contents that offer long-term tasks, provided they are designed correctly.
With the right challenges and rewards, they ensure that veterans spend weeks or months with them, rather than just speeding through the content in a couple of hours.
Therefore, I wish for at least one area like the Dragon’s Stand, where we have a large, rewarding meta-event with special skins from start to finish. And new raids would, of course, be great.
A New, Coherent Story
What does this mean? In the third expansion, we will likely be heading to Cantha, a continent from Guild Wars 1. Personally, I do not like that, as the current lore isolates the continent from all non-human beings. However, this can certainly be rewritten.
What is much more important to me here is that we do not receive an incomplete story, as was the case with both previous expansions. Although they always had a beginning and an end, it was noticeable that content was cut in the middle that was originally meant to be included.
In Heart of Thorns, an entire storyline about the Sylvari was removed. That was a shame.
What do I wish for? An expansion usually tells a story arc that should have an ending, even if it is a little more open and leaves room for a continuation.
As a lore fan, it is difficult for me when a story does not make sense or is not completed in an expansion. This dampens my enjoyment of the entire expansion.
Therefore, I wish not only for a clean transition to the story arc after Cantha, but also a clear and meaningful story for the expansion itself.
Not Just Fan Service
What does this mean? The Path of Fire expansion already took us into the Crystal Desert and Elona, two regions that were already playable in Guild Wars 1.
Many Easter eggs were embedded there to excite the players of the predecessor. However, some of the stories told were quite strange, like the encounter with Kormir, which many felt unnecessary.
Some of it was purely service for the fans of the first part.
What do I wish for? If we are going to travel to Cantha, then the continent should have changed significantly. Isolated Easter eggs and recognition of special places are certainly welcome.
However, 250 years, a strict government, and the unification of all human tribes should have left their mark. And I do not want to suddenly encounter old characters who should have been long dead, right, Koss?
Something Unique
What does this mean? This point is personally the most important to me. Each expansion needs something unique:
Heart of Thorns introduced masteries. They provided vertical progression in the form of gliding, jumping mushrooms, new languages, and rewards.
Now, the third expansion also needs something that serves as a unique attribute, a reason for every (former) player to consider the purchase.
The Griffon, one of the mounts from GW2.
What do I wish for? This question is a bit more complicated, as it is not so easy to find unique selling points:
Some players hope that the Tengus (bird-people, see title image) will become a playable race. I do not share this wish, but I understand the idea behind it.
Others hope for a proper housing system, which certainly has its appeal.
I would personally wish for a solo PvE content that becomes increasingly difficult. Perhaps a trial that scales infinitely and where I can challenge myself until I reach my limits, combined with daily or monthly achievements.
Honestly, I don’t really care what it is. I just hope it keeps me engaged long-term and brings some fresh wind into Guild Wars 2.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO there have been new field research since early April 2020. We will show you in this article which of them are particularly worthwhile.
These are the quests: In Pokémon GO, there have been new field research to complete since April 1, which include new Pokémon as rewards. Here we show you the quests that are particularly good because they feature rare monsters or valuable shinies.
This way you will know which quests you should take and which tasks you can safely delete.
The best field research in April 2020
Land 5 great curveball throws: For this task you will receive a Pandir as a reward. The quest is quite rare and Pandir can only be caught in this field research. So if you want to secure a shiny, you should focus entirely on this quest.
You can catch Pandir #8 this month. You can see the form at the bottom right
Land 3 great throws: This quest has existed for months, but the contents are still interesting. There are Nebulak, Liliep or Anorith. All of them can be shiny.
While Nebulak is a fairly useful Pokémon and a shiny Gengar with good IVs will certainly often come into play, Liliep and Anorith are quite rare in the wild. So if you want to secure a shiny, you should primarily focus on this quest.
Land 3 fabulous throws in a row: This quest is also quite old, but a Larvitar as a reward is still good. The evolution Tyranitar belongs to the best Pokémon of type Rock and Dark – candies and good IVs for a Larvitar can’t hurt.
Battle against another Trainer: After disappointing Pokémon from this quest in recent months, there is finally something good again: Burmy!
Burmy only appears with the plant cloak but can be shiny. So if you enjoy battling in the PvP league, you can easily combine this quest with it and hopefully snag a rare shiny.
Send 3 gifts to friends: This is probably one of the best quests currently available. Quick to do and you will receive a Magmar as a reward.
If you don’t have a Magmar nest in the city, you rarely encounter the fire Pokémon. Magmar can also be shiny, so the encounter is definitely worth it.
With luck you can encounter shiny Magmar
Evolve a Pokémon: This field research is quick to complete and you can receive either Eevee or Alolan Diglett as a reward. While Eevee is more of a consolation prize, Alolan Diglett could become a real jackpot.
In the wild, Alolan Diglett is quite rare and otherwise only obtainable from 7 km eggs, where only currently only fossils can be found. You might hope for a shiny Alolan Diglett in this quest and thus obtain a quite rare shiny.
Give your buddy a snack: This quest is currently still under discussion as to whether it will disappear with the end of the April Fools’ event. If not, then you have an easy task that will yield a Trevally at the end.
The Pokémon can currently be shiny and if you want to increase your chances of getting a shiny, you should focus on this quest.
Catch 3 different plant-type Pokémon: Here you will receive a special candy if you catch 3 different plant Pokémon. The quest is quickly completed if there is no event going on.
Good examples of common plant Pokémon are Kinoso, Myrapla, Samurzel or Roselia. In some quests in April, plant Pokémon are also available. So combine them to complete the quest quickly.
Spin 10 PokéStops or Gyms: Here you will receive 5 silver pinap berries as a reward. These berries are particularly important for catching raid bosses and provide double candies and an increased catch rate.
Especially now with Landorus, it is worthwhile, because the raid boss is finally useful again. So use the quest to get the rare berries and secure 6 candies when catching Landorus.
This is an AI-powered translation. Some inaccuracies might exist.
On reddit, a PS4 player analyzed the data of around 700 players on PlayStation 4. With this data, he created a list of the PS4 games that were particularly popular with this group of core gamers in March 2020: The top 5 positions are occupied solely by multiplayer online games, especially shooters.
Where does the data come from? The data is not official data from Sony. The reddit user s0vs0v collected the data and explains in his post where it originates from:
You add “ps-timetracker” to your PSN friends list. This can take a moment.
Once a day, you receive a PSN message containing the day’s statistics.
At the end of the month, the user combines all this data into a large table.
Large friends list provides interesting data for PS4
What data was evaluated? The user collected various data about the games. However, the data is based solely on PlayStation 4. It includes:
the name of the game
how many hours the games were played by the friends list
the number of players on the friends list who played the game during the period
how many game sessions were started
how much time players spent on average per game session.
How much data was evaluated in total? The data comes from 703 players.
The data thus represents a group of particularly active players and not the general user base that also plays on PS4.
The leaderboard contains the 100 titles that were played the most on PS4 by these players in March 2020.
What are we presenting to you? We present to you the 5 most played titles.
However, please note that the ranking is based on the evaluation of reddit data, not our own.
If we go by average play hours per player, Destiny 2 would have landed in 1st place: Because Destiny 2 is played for an average of 38.5 hours.
621 game sessions were started, averaging 2:48 hours per session.
What is Destiny 2? Destiny 2 is a first-person shooter. It combines aspects of loot shooter, RPG, and especially social aspects. And the best part is: Destiny 2 is free.
In Destiny 2 it is currently raining coveted loot. The current Nightfall Strike, Nightfall: The Ordeal, is spitting out double loot. Players are already in a loot frenzy.
This is the “bug”: The current Nightfall Strike gives double loot. Players do not need to cheat, no absurd glitch, to get the double loot: Just finishing the Nightfall Strike, Nightfall: The Ordeal, is enough to grab the loot.
This new hot spot for loot was highlighted by YouTuber Mtashed in a video. He urges players to take advantage of it “as quickly as possible before it disappears again.”
“My treasure!” – A happy Mtashed loots double.
According to Mtashed, this is now a great opportunity to get in Destiny 2:
The YouTuber then shows his haul from 3 hours. Including some exotics that he proudly presents. Mtashed says he farmed 15 exotics in 3 hours, all at double speed.
At the moment, it is said that you can farm Nightfalls twice as efficiently as usual. That is “crazy.”
It is clear that such a farm spot greatly increases the yield and reduces the time players need to achieve their goals in Destiny 2. It is quite possible that this loot frenzy will end on Tuesday with the new weekly reset. Perhaps Bungie may intervene even earlier.
This is an AI-powered translation. Some inaccuracies might exist.
In our second part of the interview with the EVE Online player Pandoralica, he talks to us about the faction wars in the space MMO.
What are faction wars? EVE Online recently received a major update that changed the faction wars. There are now loyalty points for PvP kills in the faction war, but the payouts of loyalty points for faction war missions assigned by agents have been reduced in return. We spoke with the EVE Online fleet commander Pandoralica about the faction wars, which take place basically around the clock.
In EVE Online, battles are constantly taking place, including faction wars.
The well-known EVE player Pandoralica, who has been active in the space MMO since 2008, explained it to us as follows:
A faction war is fought by players, but for one of the four main factions within EVE. There are certain areas where the empires fight for sovereignty, and the players fighting for their empire enjoy some advantages. To take over a system, players must claim objectives, which in other MMOs are dungeons, and when enough of them have been successfully captured, the system eventually flips. Obviously, this rarely happens without the enemy at least trying to stop it, leading to a fight between a handful of players or fleets of hundreds when things get a bit crazy.
In faction wars, people have a clear incentive with system benefits to argue, while player organizations fight for all sorts of reasons. Wars can be started over income, personal grudges, or just for fun. Similar to the real world, morale plays a big role, and it is not uncommon for groups to create and push narratives in the media (usually Reddit) to keep their members engaged and battle-ready.
EVE player Pandoralica
Battles Full of Tension
The player also explained the individual factions to us:
Caldari, Amarr, Gallente, and Minmatar are the four main factions engaged in an endless war. Why they are at war, I have forgotten, and I doubt they would remember if they had to be honest. Each of them has their own ships, weapons, and styles. Then there are so-called “pirate factions,” which are usually a combination of two main factions and may have their own ships. Now there are the “new guys” called Triglavians, who have entered the game fairly recently and are currently developing their own ships and identities. To fly these ships, players must find the right factions, weapon systems, or defense modules, but they can master all skills and are not tied to a specific one.
EVE player Pandoralica
The space MMO EVE Online is full of exciting stories.
That’s why the battles are so interesting: Also regarding the faction wars, Pandoralica shared an exciting anecdote with us, as EVE Online thrives on such stories:
It has been 10 years since I actively fought in a faction war, but I still remember the first large fleet I ever joined. Back then, my experience was no more than killing a helpless miner with a few friends, and seeing over a hundred fleet members in space blew me away. In EVE, there’s no game mechanic that forces people to join a fleet or follow orders, so everyone had to be there voluntarily. Our fleet commander at the time was Fatmanpaul, and although a fleet in a faction war consisted of random people, everyone seemed to trust him and his decision-making. With a hundred random internet spaceship nerds in voice chat, you would expect it to be complete chaos, but everyone was surprisingly disciplined.
After months of planning and preparation and four days of continuous focus on the fleets, we finally destroyed one of the largest structures in the game, which people expected to be invincible. It was more of a relief than excitement when it finally exploded and the team that had worked on it began to celebrate. But the fun part was sitting back and watching over a thousand players fly around trying to grab the hundreds of loot containers floating everywhere.
EVE player Pandoralica
Newcomers in EVE Online have a tough time.
What is EVE? To conclude, Pandoralica revealed to us how he would explain EVE to someone who doesn’t play video games, and he also gave newcomers a tip:
Imagine you are sitting with your friends creating a science fiction series about spaceships, battles, and entire wars, but the villains in this series can write their own story. Every day there’s a new episode, and it’s up to you to make it a good one.
I would argue it is actually the most complex game, and it depends on the player’s mindset whether they see it as an obstacle or a challenge. There are many stories of people who had to try multiple times to “get it.” My advice would be to stick to what you enjoy and get better at that small part of the game, and let the friends you make slowly take you on the journey to discover the rest.
EVE player Pandoralica
In the first part of our EVE interview with Pandoralica, we mainly talked about the security systems in the individual sectors of space. Here too, the player had an interesting story to tell, in which his team lost 5,000 euros in a battle.
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 20, an old fan favorite, Jonathan Biabiany, received a strong new card. However, it is so expensive that the fans are quite upset.
Who is Jonathan Biabiany? The winger has been equally loved and feared in FIFA for years. His overall rating was never the highest – but the speed. That speed!
Since FIFA 13, Biabiany has been a weapon to reckon with, especially in Serie A teams. The winger easily outpaced nearly every defender. A classic pace monster – and correspondingly popular.
In FIFA 19, there was only a silver card with still 94 pace for Biabiany, while in FIFA 20 his card looked like this:
Still fast, of course. But not the same weapon as before.
Biabiany is back – but way too expensive
This is the card in question: During the FUT Birthday Event, Biabiany received a Flashback card. Of course: The speed was turned up again. With 99 pace and 93 dribbling, this Biabiany is not to be trifled with. It’s a pity that probably very few people will use him.
This is what the new Biabiany card looks like
This is the problem: The new Biabiany card has not only three stars for weak foot and skill moves, but also plays in the second Italian league. The Frenchman fits in very few FUT teams based on the league.
Some fans might overlook that. But since the other stats besides pace are not particularly outstanding, the hefty price of about 140,000 coins for the SBC keeps many away.
This is what the fans say: In the FIFA subreddit, many fans express anger over the requirements for the 87-rated winger. Especially now in April, the SBC is far too expensive for a player with this rating. Pure nostalgia cannot justify the price.
“This is one of the worst player SBCs they have released. They didn’t even improve the skill moves or weak foot,” complains user S-Yx (via reddit)
“Probably the worst of all time,” agrees user Pidjesus (via reddit).
“This is directly one of the bottom 5 SBCs in FIFA 20,” also finds user IsMiseOzz (via reddit).
Moreover, it is criticized that another French player falls into the current promo with Biabiany. Already 11 other promo players for the FUT Birthday come from France – this limits the combination possibilities.
For many players, the new Biabiany card is unfortunately not worth it. However, he should at least be interesting for players who enjoy dribbling – just like these seven strong dribblers.
This is an AI-powered translation. Some inaccuracies might exist.
On Friday night, there was the Twitch reveal of the new shooter Valorant by Riot Games. The top shooter players showcased Valorant and achieved strong results. However, the streamer Guy “DrDisrespect” Beahm played the Trials of Osiris in Destiny 2. He said he didn’t want to sell his soul.
That was the situation on Friday night: It was already clear that the reveal of Valorant, the new shooter from Riot Games, would be the event on Friday night on Twitch. Some of the biggest shooter streamers on Twitch were streaming the event. You could feel the hype in the air.
Since DrDisrespect is a well-known shooter streamer on Twitch, many of his viewers assumed that the Doctor would also play Valorant on Friday night.
Especially since DrDisrespect had tweeted a picture of himself on April 1, depicting him as a “hero character” in Valorant.
He said that those who subscribe on Twitch would get this hero skin in the new shooter. An April Fools’ joke.
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The streamer announced at the beginning of his Friday stream that he would be playing a “new game,” but then said: “a new game for our channel” and logged into Destiny 2.
This was received only moderately well by some of his fans. In the chat, it was seen that Destiny 2
The Doctor was initially visibly inexperienced in Destiny 2 and had to get used to the controls and peculiarities of the game. He was visibly confused by the concept of a “heavy weapon.” Why does he have a weapon when it has no ammunition?
The streamer was using endgame characters but did not reveal the mystery of how he obtained them. It appeared that he had not leveled them up.
Over time, DrDisrespect visibly got better with Destiny 2. The Twitch streamer shaped up. And ultimately, it doesn’t matter to the streamer in which shooter he dominates with “violence, speed, and momentum.”
Valorant is taking off on Twitch – the Doctor doesn’t care
This was the outcome: DrDisrespect streamed about 4 hours of Destiny 2 while many other top shooter streamers on Twitch spent their time on Valorant on Friday night.
3 of the 10 top streamers on Twitch were at Valorant. From left: DrLupo, TimTheTatman, Summit1g.
In the end, the outcome looked like this:
TimTheTatman averaged 88,850 viewers in the stream and peaked at 116,189 – about 3 times as much as usual
Summit1g averaged 115,098 viewers and peaked at 213,811 – about 6 times as much as usual
DrDisrespect had 20,560 viewers during his stream and peaked at 26,049 – normal numbers
The boost for Summit1g’s channel was enormous. DrDisrespect doesn’t have this peak. Source: Sullygnome
DrDisrespect forgoes viewers and allegedly $150,000
This is what DrDisrespect said about forgoing Valorant: During the stream, it was already mentioned in the chat at the beginning that TimTheTatman had 100,000 viewers on Twitch. He is a laid-back entertainment streamer with whom the ambitious DrDisrespect has a rivalry going on.
The remarks about TimTheTatman’s success the Doc ignored.
Later, DrDisrespect was asked if he was concerned about his viewer numbers. But he laughed and said:
I couldn’t care less [about viewer numbers.] The guy is worried about my viewer numbers. Get lost, you pussy. I don’t care.
If I were to care about viewer numbers, I would have sold my soul and could have played Valorant and Twitch Rivals all weekend and still made $150,000.
But I don’t do that, I’m just having a good time on Friday night.
DrDisrespect
What could this mean? In the clip, it seems as though DrDisrespect declined an offer from Riot Games to participate in the reveal of Valorant and pocket $150,000 – approximately €138,000.
It’s also credible that Riot Games would have liked to have the Doctor involved in the presentation of Valorant. After all, he appeals to an audience that Riot Games would like for Valorant: somewhat experienced shooter fans with ambition who value gameplay.
However, other streamers who were part of the Twitch Rivals for Valorant did not label their streams as “sponsored.” The question remains open whether DrDisrespect was really offered money by Riot or if that was just a phrase from him in the stream to emphasize his point that he chose “Destiny and his own thing” over Valorant and against “the money and the viewers.”
Why exactly DrDisrespect chose to forgo Valorant seems to be open. Perhaps he thought the game didn’t fit his “brand,” or something went wrong during the negotiations.
When asked what he thought of Valorant, DrDisrespect pretended to fall into a deep sleep.
Then he seemingly woke up and exclaimed: “Hey, Riot, I’m just joking. Come on. Where do you want him? No, no, don’t close the conference room door. I have a great design here.”
In Call of Duty: Modern Warfare and Warzone, a weapon skin is causing a stir. It is said to make a sniper stronger, although that is not intended.
There are issues: A video has surfaced on reddit showing problems with the EBR-14. When it wears a weapon skin from the Battle Pass, it is said to be stronger. An experiment in the video proves this.
Normally, skins are not supposed to make weapons stronger; they are only meant to change their appearance, but it seems there is also a technical buff involved here.
Video shows how strong the EBR-14 is with a weapon skin
This is the video: A few players wanted to get to the bottom of this and tested it thoroughly. In the clip, “ChickenYug” is seen giving his teammate a headshot with a modified EBR-14, without a skin. He stands still and survives it.
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After that, the weapon is switched, and the EBR-14 with the “Line Breaker” skin comes into play. It has the same attachments as the EBR without a skin. A similar headshot suddenly becomes fatal, even though the opponent had fully healed again. The sniper with the right skin seems to have received a damage buff, even though a skin is not supposed to have any influence on that.
How is the video received? The clip has now received over 16,000 upvotes. Many other players see it as evidence that weapon skins can actually influence damage. There is even a statement saying that this is Pay-to-Win since you can only get the Battle Pass skin by paying money.
Other players are downplaying the situation. They believe it is more of a nasty bug and hope that Infinity Ward will respond quickly. As maulla said on reddit: “This is a bug and not Pay-to-Win. Reddit can be so dramatic sometimes.”
Why is everyone screaming Pay-to-Win? For the predecessor of the current Modern Warfare, Black Ops 4 from 2018, there was harsh criticism for the loot boxes. It heavily depended on chance whether you got your favorite weapon in the right version or missed event weapons through the boxes. Some players feel reminded of that now.
However, there has been little criticism in this direction regarding Modern Warfare so far. Instead of the controversial loot boxes, Infinity Ward introduced the system of Battle Passes and scored points with the players.
This is an AI-powered translation. Some inaccuracies might exist.