MMORPG ArcheAge announces an expansion that finally brings new endgame content

In ArcheAge and Unchained, a new expansion will be released in June. This mainly brings endgame content. Additionally, an event is planned to allow players to obtain good equipment for the new update more quickly.

What is this update about? With the expansion “Garden of the Gods”, ArcheAge will receive a lot of new content. The new area, the Garden, is located in the eastern Hiram Mountains and is thus one of the endgame zones.

There you can expect:

  • 59 new quests that further the story
  • New items and treasures
  • New tiers for the Erenor, Hiram, and awakened raid armor
  • New raids against bosses

When will the expansion be released? As the trailer for “Garden of the Gods” reveals, the new expansion is set to release on June 11. Many more details cannot be gleaned from the video, as it consists of cinematics and not gameplay scenes.

The expansion will be released for both the classic ArcheAge and Unchained, the Buy2Play version of the MMORPG.

https://www.youtube.com/watch?v=TTy4dMEwAv8&feature=emb_title

New Endgame, but is it enough for the players?

What is currently the problem with ArcheAge? ArcheAge is a sandbox MMORPG and thus places a lot of value on players being creative and finding their own endgame content.

However, with the latest expansions and Hiram equipment, the gameplay of ArcheAge has changed. Many now focus on daily quests and follow clear routines. As a result, new endgame content suddenly becomes more important.

Additionally, in classic ArcheAge, there is almost “Pay2Win”, as players can directly purchase in-game currency for real money and have clear advantages with a premium account.

In Unchained, the situation is better, although it is criticized here that players with multiple accounts have advantages. Officially, only 3 accounts per player are allowed, but this limit seems to be rarely enforced.

Is anything changing with the problems? Currently, there is no information on whether Gamigo, which took over the publishing rights for all games from Trion Worlds in 2018, plans to change anything. In Korea, some daily tasks have already been changed to weekly tasks (via XL Games).

At least when it comes to equipment, there seems to be a small adjustment with the new update. From May 14 to June 4, there will be an “Equipment Growth” event. Players may have the chance to bypass some of the grind.

What exactly will happen at the event has not yet been revealed.

ArcheAge Garden Expansion Screenshot
One of the new locations from the expansion “Garden of the Gods”.

What does the future hold for ArcheAge? The MMORPG is doing well in the West despite its problems, at least in terms of revenue. Gamigo’s figures for 2019 show that ArcheAge accounted for about 25% of the revenue from the best-licensed games.

The Western version is also lagging behind the Korean version, so there are still some contents that should come to us.

Long term, however, a successor to ArcheAge could be released. XL Games is currently working on a new MMORPG in Unreal Engine 4. Some speculate that it could be a kind of ArcheAge 2.

This is an AI-powered translation. Some inaccuracies might exist.

This is how Borderlands 3 wants to save the heavily criticized Mayhem mode

In Borderlands 3, the Mayhem 2.0 mode not only introduced a new endgame but also some problems. The developers want to fix these issues now and provide a few improvements on top.

Here was the problem: With Mayhem 2.0, many great new features came to the game, but there were also some problems:

  • Some modifiers caused the game to stutter
  • The sound was glitchy
  • The drop rates in Mayhem mode were not appropriate

The latter has been addressed, but other bugs still persist.

In a comprehensive developer update, Gearbox revealed which issues are next on the list – and what improvements are coming to the game.

Mayhem Rescue in Two Phases

This is Phase 1: Gearbox emphasizes that they essentially plan two phases. These will be carried out in the next two patches.

The first phase will focus primarily on value scaling and equipment. The changes will look like this:

  • Value bonuses of enemies at higher levels for health, armor, and shields will decrease.
  • Equipment that performs too well or too poorly at level 7 and higher will be adjusted – nerfs and buffs can be expected.
  • You will be able to see at which Mayhem level you picked up a weapon. This was missing before.

This is Phase 2: In Phase 2, balancing the characters will be adjusted again. Diverse playstyles should pay off. The following changes will be made:

  • Weak skills will be improved.
  • The action skill damage will scale with chaos levels. This was not the case before and caused much frustration among fans.
  • Melee, slam, and slide damage will also scale, as well as vehicle damage.
  • Grenades you find will also vary in strength across the ten Mayhem levels.

Additionally, class mods with extra damage for your action skills will be equipped. This will enhance the abilities of your vault hunters even further. Besides that, vending machines are expected to drop better loot at higher levels.

Improvements Outside of Mayhem 2.0

This is also planned: Apart from the Mayhem mode, there will be further improvements. These include performance and stability. In a first step, problematic Mayhem mods were identified and removed. In the two phases, further corrections will be made and the improved mods will be restored.

Additionally, these changes are planned:

  • In the fight-for-your-life mode, you will move slower so that a revive is not accidentally interrupted.
  • Multiple players can now heal fallen teammates faster together.
  • The drop rate of specific loot will be increased.
  • The Eridian Fabricator, or “the gun gun“, is expected to fire more legendary items, but will also become more expensive.
  • You can exchange eridium at Crazy Earl’s vending machine for mission-specific equipment once you have completed the mission.

In total, many improvements are planned that should make Borderlands 3 run more smoothly. This is promising – after all, the upcoming content should not be disrupted by technical hiccups.

This is an AI-powered translation. Some inaccuracies might exist.

New information on the release date of the MMORPGs Crimson Desert and DokeV

Pearl Abyss, the developer of Black Desert, has announced several new game titles for the coming years. In the quarterly report meeting, the Korean company revealed the release plans for these games. The shooter Plan 8 was also discussed.

Update 25.08.2021: You just saw the trailer for DokeV at gamescom 2021 and want more info? We have that for you! Go here to our fresh news along with an interview with the DokeV development studio:

Original message:

What are these new games? Pearl Abyss is currently working on 2 new MMORPGs:

Some time ago, there were rumors that the development of the new games was in trouble. But Pearl Abyss told MeinMMO upon inquiry that this is not the case. On the contrary, the company is said to be in a “hiring spree” at present.

The new information regarding the release of the titles also points to this, which was published during the quarterly earnings call.

Visually, Crimson Desert resembles Game of Thrones. And that is probably no coincidence.

When are the MMORPGs supposed to be released? Crimson Desert is currently scheduled to be released in Q4 2021. For DokeV, however, a release is planned for no earlier than 2022 (via MMORPG-Blog.ru).

Although that is still a long way off, you probably won’t have to wait too long for the first gameplay videos. There should be initial tests for both titles in 2020.

Crimson Desert has a lot of potential, Pearl Abyss a lot of money

What is special about the game? Officially referred to as “Next-Gen MMORPG,” Crimson Desert is considered one of the most promising MMORPGs in development on MeinMMO. And there are several reasons for that:

  • Crimson Desert focuses heavily on PvE content and story, which many of our readers wish for. In the story, you take on the role of various members of a mercenary band and are meant to experience a kind of campaign.
  • The MMORPG is supposed to be aimed at the West. Console versions are even planned. This is rather unusual for games from Asia, where the focus is on PC and mobile.
  • It will be released in a new, in-house engine.
  • Pearl Abyss has already demonstrated with Black Desert that they can develop a good game and support it over the long term.

Another advantage for the game may be the current situation of the developer. Because it looks good.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

How is it going at Pearl Abyss? The first quarter of 2020 went steadily for the Korean company. With 133.2 billion won (100.4 million euros) in revenue, they improved slightly compared to the previous quarter and also compared to the first quarter of 2019.

One reason for this may be the still strong performance of Black Desert Mobile. In addition, the release of Shadow Arena, the new Battle Royale, is imminent. The developers even see potential in esports there, as mentioned in the meeting.

The fact that Pearl Abyss is generally doing well is shown by the expansion of their office space. The new building is said to have cost 156 million dollars and includes a total of 20 floors. Completion is planned for 2021.

Pearl Abyss HQ
Pearl Abyss is doing well. They are even planning to build a new headquarters (Image: MMO-Culture).

Shooter Plan 8 will be released much later

What about Plan 8? In addition to the two MMORPGs, Pearl Abyss is also currently working on Plan 8, an MMO shooter. This is being developed together with Minh Le, one of the two creators of “Counter Strike.”

However, the release of the shooter will still take a while. It is not supposed to happen before 2023. You can find more details about Plan 8 here.

This is an AI-powered translation. Some inaccuracies might exist.

2 things in Rainbow Six: Siege that shooter god shroud is just too realistic

The shooter Rainbow Six: Siege shines with realism and tactical gameplay that sets it apart. The shooter pro and streamer shroud finds some of the content a bit too realistic.

What bothers shroud? In one of his recent streams, shroud talked with his chat about what bothers him in shooters. The popular tactical shooter Rainbow Six: Siege also came up in the conversation.

shroud is actually better known for playing Call of Duty, Apex Legends, and recently Valorant, even though he gets taken out by 15-year-olds there.

However, he also has an opinion on Ubisoft’s top shooter. There are two things that particularly bother him:

  • the inconsistent duration of reloading
  • and the effects when getting shot

Both are features that showcase Rainbow Six’s realism, but shroud finds them annoying.

Rainbow Six: Siege – too realistic?

This is what the features do: The reloading time in Rainbow Six: Siege depends on whether you still have bullets left when you reload. If you put in a new magazine while still having bullets, you reload normally.

However, if you have no bullets left, the reloading animation for many weapons is roughly one second slower. This is because there is no bullet in the chamber – the operator has to chamber the weapon first, just like in reality.

Rainbow Six Siege reload slowly
This moment of reloading occurs when the magazine is completely replaced when empty.

The second feature is something that occurs in many shooters – like in Modern Warfare or the new Battle Royale Warzone. When you get shot and are near death, the field of view narrows and ambient sounds are muffled.

That’s why it annoys shroud: For shroud, both are “unnecessary features,” as he says, and they only confuse him:

The difference in reloading time creates an inconsistency in critical moments. […] This is an unnecessary feature. Features like this serve no purpose. They are only there because someone in the company said: “Hey, let’s do this!”

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
The quoted sections start from minute 12:27. The thumbnail is also from this video.

Rainbow Six: Siege is a competitive game, and there should be no such inconsistency. It is more important that something like the reloading time is always the same. Although these are just details, they can accumulate and create larger issues.

For professionals like the teams in the currently running GSA League, this is probably not a huge problem because they are used to dealing with the mechanics. However, for newcomers, such things can be unfamiliar and potentially annoying.

But these details can make the difference between victory and defeat in a match, and those who do not pay attention can quickly lose in Rainbow Six. To avoid such mistakes, it helps to pick up tips from the pros by watching – like MeinMMO author Benedict Grothaus, who has directly improved as a result.

This is an AI-powered translation. Some inaccuracies might exist.

CoD Warzone: Team sets new record, kills almost everyone

There are new record holders in CoD: Warzone! A team has broken the previous record for kills in a match – and quite significantly.

This is the new record: A squad around the CoD pro Priestahh, who plays for the FaZe clan, has set a new record. The team, consisting of a total of four players, played on PC and made no prisoners.

A total of 113 opponents fell victim to the squad.

They celebrated their success on Twitter:

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content

Almost a complete solo run

This is how the community reacts: Commentators can hardly believe it under the tweet. Most comments consist of shocked “What”, “Wow” or something similar.

However, one comment sums it up quite well:

“Seriously, you must have overrun Verdansk like a plague”

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content

Because indeed: With 113 kills, there are hardly any opponents left who were eliminated by other players.

The number corresponds to about two-thirds of a single match, in which 150 players compete for victory. Through the Gulag, players can appear multiple times in the game and be killed. Nonetheless, at least a large part of the players in the match must have run into the team.

Here’s what the record looked like before: In April 2020, an Australian team secured the top spot in Warzone with an incredible 100 kills that the 4 players had achieved together.

Now the record has fallen and the bar is set significantly higher at 113 kills. Will this number be beaten?

Another crazy number is: 870. So many wins (and now a few more) has the currently most successful player in CoD: Warzone achieved so far. How he managed that, and how you can achieve more wins yourself, you can find out here.

This is an AI-powered translation. Some inaccuracies might exist.

The first gameplay for PS5 looks stunning, thanks to Unreal Engine 5

Today, on May 13th, the new Unreal Engine 5 was presented. It was shown along with a demo for the PS5. And it looks really great.

What was shown? In a video, Brian Karis and Jerome Platteaux, two employees of Epic, presented the new Unreal Engine 5.

The video is said to demonstrate what is possible with the new generation of consoles when developers are provided with the appropriate technology.

Various scenes from “Lumen in the Land of Nanite” were shown, which look truly stunning. These scenes were created with the developer version of the PS5 and were not pre-rendered. They are meant to be actually playable (via Twitter).

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Billions of Polygons are Possible

What is special about the engine? Two techniques are particularly notable in Unreal Engine 5:

  • Nanite – A way to utilize millions and billions of polygons when creating content. The goal is to eliminate a limit. More polygons are to be created than the eye can see.
  • Lumen – A solution for lighting issues. It should enable the creation of more dynamic scenes, for example, by changing sunlight angles over the course of a day or turning on lights. For this, refractions and reflections of light should be calculated realistically and in real-time.

The aim of the next generation is to achieve photorealistic content at the level of film CG. Earlier this year, Epic CEO Tim Sweeney has set photorealism as a goal.

This is made possible by an idea that, as Sweeney revealed to colleagues from Eurogamer, existed back in the 1980s: REYES – Render Everything Your Eye Sees. The engine is supposed to decide what is used to produce the best image with virtually unlimited polygons. Not all polygons will be used simultaneously, even if they are theoretically available, but only those that are important for the details of the image.

Pop-ins, meaning suddenly appearing content in the game, should also be avoided with the new techniques. A key element here will be the SSD of the PS5, which is said to be faster than any PC SSD.

Lumen in the Land of Nanite 2
A screenshot from Lumen in the Land of Nanite

For which platforms is the engine available? In addition to PC, Unreal Engine 5 will also be usable for PS4, PS5, Xbox Series X, Xbox One, iOS, Android, and Mac.

When will the engine be released? Epic currently offers Unreal Engine 4.25 for next-gen console platforms. However, Unreal Engine 5 is expected to be available first as a preview version in early 2021 and later as a full version in late 2021.

Epic claims that backward compatibility is particularly important. Therefore, those who develop in Unreal Engine 4 now should be able to move their projects to the new engine once completed.

That Unreal Engine 4 can already look beautiful was demonstrated by the developers of Blade & Soul. They executed an upgrade from the previous UE3, which enhanced the MMORPG graphically.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Unreal Engine

Loba and Revenant have a special relationship in Apex Legends – And you can hear it

In Apex Legends, the new heroine Loba has been active since yesterday. She has a moving backstory: The killer Revenant killed her parents and he can’t stop talking about it.

This is the backstory: The new legend “Loba” in Apex Legends is an orphan. The killer Revenant killed her parents, two famous thieves. Since then, Loba has had one goal: to take down the killer of her parents.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
Revenant kills Loba’s parents.

As early as January, Apex Legends released a video where Revenant hunts Loba’s parents and eventually brutally murders them. This laid the groundwork for Loba’s arrival in Apex Legends. In the video, Loba is seen as a young girl helplessly watching Revenant take out her father and mother.

In her trailer from May 5, one sees how the loss of her parents has troubled and shaped the now-adult Loba. The trailer for Apex Legends was immensely well received on YouTube.

Now, Loba has arrived with the start of Season 5 in Apex Legends and has one goal: to find and kill Revenant.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
The death of her parents shapes the life of the legend Loba.

Vicious Rebirth Dialogues Show the Hate

This is how the hatred between them is displayed: Although Loba and Revenant are such deadly enemies, both can play together on a team in Apex Legends – for example in duo mode. However, the hate seeps through every interaction between them.

Revenant can’t stop confronting Loba about the death of her parents. He adopts a sadistically jovial tone.

https://www.youtube.com/watch?v=b4FOpk5L7qE

When Revenant revives Loba, he says, “Saved by the monster that killed your parents. Isn’t that delicious?” and “Isn’t that interesting. What if your parents could see this now?”

Loba then warns him: “Never speak of them again. I warn you.” Revenant also asks Loba if her parents never taught her any manners.

If Loba revives Revenant, she points out that he can only die when she’s done with him. He asks, “Does that mean we’re friends now?” or “You saved me. Be careful, girl. People will still talk about us.”

Apex Legends Annemunition
Revenant is not just mean to Loba.

Revenant had an impressive debut early in Apex Legends. When he entered the game in February 2020, he scared a Twitch streamer. He’s always quite the menace.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dot Esports

FIFA 20 TOTS: Here are the predictions for the Bundesliga Team of the Season So Far

In FIFA 20 the Bundesliga Team of the Season So Far is coming soon. We show you the predictions for the Bundesliga-TOTSSF.

On Friday, May 15, the Bundesliga-TOTS could be released in FIFA 20 Ultimate Team.

We don’t know yet which players will receive significantly upgraded cards in the Bundesliga-TOTS. But with the predictions, we can get a good overview of the possible Bundesliga-TOTSSF cards.

What are TOTS cards? TOTS cards (or TOTSSF this year) are particularly strong special cards that usually come into play at the end of the season in Ultimate Team. New teams with extremely upgraded TOTSSF cards are regularly released.

The prediction for the Bundesliga-TOTSSF

These predictions are from futhead:

Goalkeepers:

  • GK: Neuer (Bayern Munich)
  • GK: Gulacsi (RB Leipzig)
  • GK: Sommer (Borussia Mönchengladbach)

Defenders:

  • LB: Davies (Bayern Munich)
  • CB: Alaba (Bayern Munich)
  • CB: Hummels (Borussia Dortmund)
  • RB: Hakimi (Borussia Dortmund)
  • CB: Upamecano (RB Leipzig)
  • CB: Kabak (FC Schalke 04)
  • CB: Ginter (Borussia Mönchengladbach)

Midfielders:

  • LM: Gnabry (Bayern Munich)
  • CDM: Kimmich (Bayern Munich)
  • CAM: Havertz (Bayer Leverkusen)
  • RM: Sancho (Borussia Dortmund)
  • CM: Nkunku (RB Leipzig)
  • LM: Kostic (Eintracht Frankfurt)
  • CAM: Müller (Bayern Munich)
  • CAM: Sabitzer (RB Leipzig)
  • CM: Serdar (FC Schalke 04)

Forwards:

  • ST: Lewandowski (Bayern Munich)
  • ST: Werner (RB Leipzig)
  • ST: Quaison (Mainz 05)
  • ST: Plea (Borussia Mönchengladbach)

How to get the new TOTSSF cards

From packs: You can generally find TOTSSF cards in these packs:

But remember that the likelihood of pulling TOTSSF cards is really very low.

On the transfer market: If you don’t have pack luck, you can also find the TOTSSF cards on the FUT transfer market. But wait a bit before you strike. Prices often drop significantly during the event.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. futhead

Pokémon GO: Remote Raid Hour today with Virizion – Here is what you need to know

In Pokémon GO, a raid hour with Virizion will take place today, May 13. You can play it from home again and catch Shiny Virizion for the first time.

What is a raid hour? This event usually takes place every Wednesday in Pokémon GO. After Niantic paused it for several weeks due to the Corona crisis, it is back with the second week now.

This time you can battle Virizion and catch it as Shiny, as the shiny version has been available since Virizion’s return.

Raid Hour with Virizion – All Information

When does the raid hour start? The event starts today at 6:00 PM local time. You can encounter and battle Virizion at almost every gym for one hour.

Virizion

Which counters should be used? Virizion is particularly weak against the Flying type. The best counters are therefore Swablu, Rayquaza, and Zapdos.

An overview of the best counters against Virizion and other important information about the boss can be found here.

How many players should participate in the battle? Virizion can be defeated in pairs, but you need the best counters for that. To be safe, it’s better to use 3 to 4 accounts for the battle.

How can you participate in remote raids? You can battle at all gyms that you can see in your vicinity in remote raids. So if you live near other trainers, you can team up and defeat the Virizion in the area during a remote raid.

Read here for a detailed guide on how to use remote raid passes.

Is the raid hour worth it? From a utility standpoint, Virizion is not particularly good. It is not among the best attackers in the game and does not shine in PvP either.

However, it has only been available as Shiny in Germany since today. So if you want a Shiny, you should take the opportunity during the raid hour.

This is an AI-powered translation. Some inaccuracies might exist.

Believe it or not – WoW is too hard for beginners

Newbies have a hard time in World of Warcraft. Don’t you believe it? Cortyn from MeinMMO can tell you a story …

For years, there have been accusations that World of Warcraft has become too easy. Everything has been “casualized”, all areas of the game too simple, and truly complex game mechanics have been long absent. But is that really the case? I, Cortyn from MeinMMO, don’t believe so. This can best be observed by watching brand new players. But let me explain …

Thanks to the current Corona situation, many of my friends have been drawn to World of Warcraft. Most of them are returning players, but there are also a few newbies among them. It took just one such newbie to show me how confusing and complicated the game world has actually become over the years. It is a veritable jungle of quests, mechanics, and systems that can throw newcomers into complete chaos.

WoW kein Corona Elysium Titel
Corona has drawn many people to WoW – including some completely fresh newbies.

Much to do to stay current

Just one of those friends started his journey as a Demon Hunter on a recommendation. That way, he doesn’t have to level up so much and has a class that is pretty straightforward at its core, yet a lot of fun and has a great gameplay feel.

After reaching level 120, he asked the very simple questions about what he needs to do to join us in these “hard” dungeons and to be able to fly. And that’s when my monologue began:

Okay, so the important thing is that you quickly complete the campaign of the Black Empire to get your legendary cape that you can upgrade every week. Then you need to finish the War Campaign to learn how to fly. You also have to finish the main story in all three areas of Kul Tiras, and it’s best to do all world quests too. There’s currently a hefty reputation bonus.

Oh, don’t forget Nazjatar and Mechagon, where there are world quests too. But you have to unlock the ones in Nazjatar separately. And there’s also a second type of world quest that you can unlock a bit hidden later on.

Oh, as soon as you can, you should also go see this dwarf Magni in the Heart Chamber to unlock essences for the Heart of Azeroth. You need to do that beforehand, or else the Black Empire campaign won’t start at all.

After that, it’s best to do your daily quests in Uldum and the Vale of Eternal Blossoms once a week to collect Manifested Visions. You need those as currency to do Disturbing Visions. Those will improve your cape, which grants you Corruption resistance.

Sure, if I had written these things down in bullet points, it would have been a bit more structured. But that still wouldn’t have really disguised the problem.

Confusion everywhere – what needs to be done?

I’ll put it this way: If I weren’t familiar with all this stuff because I had experienced it live during implementation, I wouldn’t have understood it either. How overwhelming must it be for someone who is entirely new to WoW and now wants to play with friends?

The bottom line is that I constantly have to give my Demon Hunter friend little reminders of what his current goals should be and why. Because even that “why” is not really obvious.

Confusion about the game world

Another example: The Demon Hunter proudly told me that he had completed world quests all morning but had unfortunately not received any better gear. But at least a lot of reputation, to be able to fly soon. When I saw him logging in a few hours later in Azsuna, I had to take a deep breath. He had followed the instruction “Complete 100 different world quests” and had overlooked the small addition that these had to be completed in Kul Tiras and Zandalar.

WoW Demon Hunter Eyebeam title 1140x445
The perfect class for beginners – the glaive-wielding hero.

That also explained why he hadn’t received better items or artifact power, or why the enemies seemed “really easy”. It wasn’t due to his increased damage, but simply because he was in an area from the last expansion.

Yet, if you put yourself in his shoes, it’s not that easy to recognize. After all, the Broken Isles are full of world quests with epic rewards, and at least the gold value from the quests is hardly different from those in Kul Tiras and Zandalar.

Too many effects that completely overwhelm

I want to be completely honest. In certain situations, it’s truly difficult to watch a player run 20 meters away from a small ground effect from an enemy or how they unintentionally pull an additional group. But I probably see these beginner mistakes so annoyingly precisely because I have 15 years of experience in World of Warcraft. Sometimes my patience runs short.

At the same time, I also have to admit that with all the effects, area spells, Azerite abilities, and Corruption powers, it’s not so easy to recognize what constitutes a danger. Sure, most of my teammates and I recognize this at first glance. But imagine being new.

  • Is the big shadow laser coming from the sky dangerous?
  • Is this green area on the ground healing or damage?
  • I have an arrow above my head – should I run away or stay put?

So many effects and abilities overlap that I can understand why the Demon Hunter prefers to keep his distance and wait, even if that means he won’t deal any damage.

Learning “from the front” with friends in Shadowlands – I’m looking forward to that.

Explaining World of Warcraft to newbies isn’t easy – especially at the end of an expansion. That’s why I’m even more excited about the new expansion Shadowlands, when most players will be back “on the same page”. Learning something new alongside friends is much better than having to teach someone everything afterwards – that feels rather lackluster for both parties in this extent.

Or how do you see it?

This is an AI-powered translation. Some inaccuracies might exist.

Downgrade accusation against CoD MW – Was the graphics worse because of Warzone?

A player accuses Call of Duty: Modern Warfare that the graphics worsened significantly with update 1.13 in January. He provides plenty of evidence photos and a reason: the Battle Royale Warzone.

What is the problem here? The large multiplayer shooter Call of Duty: Modern Warfare now faces accusations that the implementation of the Battle Royale Warzone has significantly degraded the graphics quality in some parts of the game.

It concerns certain areas of the “Battle Royale” map Verdansk, which exist in the Co-op mode SpecOps and in the Ground War mode of the multiplayer. In these areas, the graphics have reportedly been significantly downgraded.

Upset players have now posted many evidence photos online with the demand that the “paying players” of Modern Warfare should not suffer because of the introduction of a “Free-to-Play” game.

Player says: CoD MW has worse graphics due to Warzone

What do the evidence look like? “Just-Bioinformatics” created a thread on reddit and compiled all the information he could find during his research (via reddit).

While his evidence focuses on the “Ground War” maps (excluding Aniyah Palace), the issues are said to be present on all platforms. Here are some example images:

cod modern warfare warzone grafik downgrade beispiel panzer wald
Before the patch, there was a small forest with bushes and rocks between the tank and the factory. Now you look over a barren field.
cod modern warfare warzone grafik downgrade beispiel büsche
Also here, a lot of ambiance seems to have been lost. There are barely any bushes visible under the pipes.
Before patch 1.13, you could directly see ground details, such as grasses. Now they only pop up when you get closer.

What graphic downgrades were there? Along with the images, “Just-Bioinformatics” listed the quality losses:

  • Reduction of volumetric lighting (e.g. sunlight rays)
  • Worse quality of object reflections
  • Objects only pop up when you are close to them
  • Overall fewer objects on the maps
  • Graphics textures of floors, walls, and objects significantly reduced on all Ground War maps
  • Lower shadow quality
  • Shorter distances in which shadows are displayed correctly
  • Player shadows sometimes render inside buildings at only 30 FPS
  • Some rendering distances for players have decreased significantly (especially for shadows or foliage, you now have to get very close for the details to be displayed correctly)
  • Due to the reduced distances, there are often “object pop-ins”, as the objects are only displayed when you are close enough
  • Far away houses are now displayed very blurred
  • Reduction of ambient occlusion (a technique to create shadows independently of the light source to make images appear more realistic)

Why did the downgrades occur? “Just-Bioinformatics” believes that these “optimizations” were necessary to prepare the game for the release of the large 150-player mode Warzone. He even shows understanding for it but does not see why paying players of a purchased title should suffer due to the launch of a “Free-to-Play” game.

Opinions on the downgrade are divided – Author criticized

What do players say about it? The more than 150 comments (May 13, 1:30 PM) go in completely different directions. Some say that they have no problem with it, while others demand that the developers address this issue as soon as possible or at least provide an explanation.

  • IsaacLightning: “Honestly, it’s not a big deal. Ground War wasn’t running very well anyway. So I’m glad it runs better due to the optimizations.”
  • _baseball: “The ‘Ground War’ textures look really shabby. […] In some spots, the textures look like in Golden Eye 007 before they load properly.”

However, many of the commentators focus less on the topic and rather criticize the toxic tone of the author. In his extensive elaboration, “Just-Bioinformatics” accuses the developers of Infinity Ward of illegal behavior. The wild accusations leave many questioning the author’s motivation:

  • dabMasterYoda: “Well formatted and organized is one thing. But the content of this post seems to me like someone just whining and wants to show that it’s illegal.”

Will the old graphics ever return? So far, there has been no statement from the developers regarding possible changes to the general graphic settings. However, if the problem becomes larger because many players are actually disturbed by it, a reaction is to be expected.

Similarly, it went with the cheater problem in Call of Duty: Modern Warfare. More and more players have now encountered nasty aim-boters or god-mode hackers in Warzone, and Infinity Ward has now expanded the security measures. There is even a necessary 2-factor authentication on PC.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

The Culling returns for the 3rd time – players can only play for free once a day

The actually dead battle royale title The Culling from 2016 has been revived several times. Now the developers are really going for it, releasing their game again and allowing players to play only one free match per day.

What’s happening: Xaviant Games, the developers of the battle royale shooter The Culling or The Culling 2, have now announced that they will bring their actually dead game back to life on May 14th – for the third time already. First only for Xbox One and later for PC.

But that’s not all. The developers are additionally planning a strange payment model. Players will still have to purchase the title if they do not already own the first part. However, they are still only allowed to play 1 match per day. For additional matches, players must…

  • win a match to receive an online token that can be redeemed to play another match
  • buy online tokens (3 tokens = €0.99, 10 tokens = €2.99, and 20 tokens = €4.99)
  • purchase an online pass to play unlimited matches. It costs €1.99 for 7 days and €5.99 for 30 days

Players who want to spend as little money as possible can only play 1 free match per day and then have to wait. A strange concept to attract many players.

What is The Culling: The battle royale title with survival aspects from 2016 aimed to capitalize on the survival BR hype to position itself at the top. With a strong focus on intense fights in small arenas for 16 players and many melee weapons, as well as a humorous tone, The Culling aimed to stand out. And it did.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
The Culling didn’t take itself seriously from the start. And that was good.

In the first weeks, there were thousands of players online, and the peak was over 12,000 (via Steamcharts). However, that changed quickly, and development was halted, to subsequently produce The Culling 2.

That was the problem: The Culling 2 omitted the elements that made the first part stand out. Instead, the part felt like a cheap copy of PUBG and H1Z1. The community didn’t like this either, and the title still has a Steam rating of 16%.

The developers then released The Culling Origins the first part as a free-to-play version again, only to pull it back after half a year. Now the first part is coming back for the third time, not as a free-to-play version, but as buy-to-play including the aforementioned questionable payment model.

What the developer says: Xaviant stands by the decision, they say themselves: “We have changed our monetization approach to ensure that players can visit The Culling in the coming years.” However, the community thinks differently.

https://www.youtube.com/watch?v=XjU5JfPFiZA
The relaunch takes place on May 14th.

What the community says: While there may be a few players who would like to play the first part again, the payment model is rightly viewed very critically.

  • reddit user and The Culling subreddit mod 7heJoker says: “The payment model is ridiculous. Consider this my resignation. I can’t support such a greedy company.”
  • reddit user camerynlamare is not thrilled either: “Yeahhhh. This will die instantly. There’s no way they’ll attract enough new players with a pay-to-play system. At least I get a few weeks with the game.”
  • reddit user The4thTriumvir wishes for the old game back, even in early access: “With such a pay-to-play system, this game is dead at launch. RIP. It’s sad because I am also an Origins PC player and oh, how I wish for the glorious days again – early access. When will we ever hear that phrase? lol”

How long the battle royale title will last this time is questionable. If you’re interested in battle royale, you better check our genre list of BR titles.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PC Gamer

PS5 is just around the corner – Yet PS4 is still selling extremely well

While everyone is eagerly waiting for news about the PS5, Sony has now released the sales figures for the PS4. And they show that the current generation is still immensely successful, despite the upcoming release of the PlayStation 5 in winter 2020.

Where do the numbers come from? The figures come from Sony’s quarterly report for January to March (via Sony.net). In the quarterly report, the company also released the total sales figures for the PlayStation 4.

And these numbers show: The PlayStation 4 is still doing very well today.

PS4 continues to sell well in 2020

How many consoles has Sony sold? Sony states in its financial report how many PS4 consoles were sold from January to March 2020:

  • 1.5 million units of the PlayStation 4 were sold.
  • In the same period in 2019, 2.6 million units were sold.

The 1.5 million units are still strong, and the decrease in numbers is not only due to the PS5: Due to the coronavirus crisis, people are currently less willing to spend money on new hardware.

The launch of the PS5 should not be delayed by the coronavirus, Sony explained.

What do the sales figures look like overall? The PlayStation 4 has been sold 110.4 million times so far. However, it still lags behind the PlayStation 2, which is considered the best-selling gaming console of all time. It was released around 155 million times.

For the competition, the Xbox One, there have been no official figures for a long time. It is estimated that Microsoft has sold around 30 to 40 million versions of the Xbox One. However, this is not certain (via Seasond Gaming).

Why is the PS4 still so successful?

The PlayStation 4 remains very successful.

The reasons for the success of the PlayStation 4 are varied. When it was released on November 29, 2013, in Europe, Sony had the price advantage on its side: The PlayStation 4 cost about 100 euros less than the Xbox One. This is a point that is also being discussed again with the PS5.

Another reason is probably the exclusivity of many strong titles that are now available on the PlayStation 4.

Some would even remain loyal to the PS4 longer beyond the release of the PS5 if the old console would at least get two new features.

It is expected that the PlayStation 4 will also be supported by Sony for a long time to come. We at MeinMMO have already explained to you why the console still holds such great importance:

More on the topic
Despite being at the end of its life cycle – your PS4 could soon be worth more than you think
von Benedikt Schlotmann

PS5 design, release, and price – what fans are waiting for

Fans are still waiting in vain for news about the PlayStation 5, as many details are still missing. In a stream, there were many technical updates around the PS5, but fans were not happy with it.

Regarding the design and price, Sony remains silent. Many fans are especially eagerly waiting for the appearance, and some fans have already come up with cool ideas. We have selected and presented the 5 most interesting PS5 designs.

PS5-Dual-Sense-Front2
The PS5 “Dualsense” controller

In the meantime, Sony has announced the PlayStation 5 controller, which comes in a completely new design compared to the Dualshock 4. We have summarized all important information about the “Dualsense” controller for you.

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Players blame Twitch streamer for ruining everything

The skill-based matchmaking is set to return in the team mode of Fortnite. Players are blaming Twitch streamer Ali “SypherPK” Hassan for this. He is defending himself against the accusations.

This is the situation in Fortnite: It appears that skill-based matchmaking has returned to the game after being removed from the team mode for a few days.

This feature was unpopular among many players because it made matches too challenging. It is also bothering Twitch streamers Jack “CouRage” Dunlop and Ben “DrLupo” Lupo, who commented on the Fortnite World Cup in 2019.

Many players were happy after its removal and are now blaming a Twitch streamer. He made a YouTube video explaining that there were too many bots in a round since the matchmaking was adjusted.

Video on YouTube is said to be the reason for its return

This video is meant: In a YouTube video, SypherPK talked about the conditions in Fortnite. He criticizes the lack of skill-based matchmaking. The problem is that there are too many bots in a round when playing in team mode.

He found out that 60-90% of players in a round are bots. This is too many compared to real players.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

However, this very video is causing players to think that he is responsible for the return of skill-based matchmaking in teams.

On Twitter, players started using the hashtag #FuckSypher. They claimed he ruined the game again, even though it was just starting to become fun again.

They wanted to start a trend to make it clear that he was responsible for this “mess.” Some players like pro Tfue already found their fun again attacking noobs. With the skill-based matchmaking, this was only hard to accomplish.

https://twitter.com/Cresfy/status/1260004191575080960?s=20

Twitch streamer defends against accusations

After this hashtag was used by players on Twitter, SypherPK spoke out. He posted a video explaining what he actually intended.

He was only bothered by the fact that there are now so many bots in a round. This is not the Fortnite we had before the introduction of skill-based matchmaking.

His recommendation was simply to have fewer bots in a round and let more real players fight each other.

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content

After all, he himself is strongly against SBMM and wanted it removed from the game. He also wanted the game to become more relaxed and fun again.

He made a YouTube video discussing what changes should be made to the game. This video reached 4 million views on YouTube, and after that, changes in Fortnite began. The skill-based matchmaking was also among the things that Fortnite, according to Ninja, needs to change to improve the game.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

Glitch shows: In GTA Online, you can break into Franklin’s house

Players in GTA Online are currently using a bug that transports them into the luxury house of one of the protagonists from the singleplayer. It is about Franklin’s house.

What’s happening? The online world of GTA 5 is actually strictly separated from the singleplayer. While you play on the same map, the playable characters from the story, Michael, Franklin, and Trevor, are not included.

However, their houses can be found on the map and visited. But they are locked.

With a bug, you can currently gain access to Franklin’s house.

Entering Franklin’s House in GTA Online – Guide

How does it work? On reddit, player Preflipped presents his method for entering Franklin’s house.

In the video, the player first climbs onto a wall near the house, balances over it, and reaches the roof of the garage this way. From there, they proceed to the roof of the house.

Once on the roof, you will find several solar panels. Now draw your weapon Up-N-Atomizer from your weapon selection and aim at the ground between the panels while standing with your back towards the garage.

With the recoil of the weapon, Franklin is knocked back a few meters and, if you were positioned correctly, through the ceiling of the house.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

What do you see there? At first glance, the house looks exactly as you know it from the singleplayer. However, you won’t find any special items or similar things there.

More on the topic
Players discover car glitch in GTA Online that veterans still remember
von Patrick Freese

What do the players say? The clip is well received on reddit. The post has already gathered over 6,000 upvotes and 232 comments in two days.

Players are excited and want to try it out the next time they play in the online world.

Others state that there have been glitches before where you could drive cars like the T20 through the roof and thus enter Franklin’s place.

If you want to replicate the glitch, you can take a quicker route to the roof. “You can climb on the green and blue trash cans and from there get to the roof faster and easier,” explains XxnightnarexX10.

A completely different glitch is currently being heavily punished. Players used a casino glitch to scam millions of GTA Dollars. Rockstar Games is now taking strict action and even resets entire accounts in GTA Online. Some players have been hit really hard by it. For glitches that pose a significant advantage or disadvantage in the online world, the developers act quickly and harshly.

This is an AI-powered translation. Some inaccuracies might exist.

FIFA 20: OP defender Militao gets 2 extremely strong cards – this is how you get them

Éder Militao gets strong, new Flashback cards in FIFA 20. He was already a good choice in Ultimate Team.

These are the new Flashback cards: Eder Militao is the next top talent from La Liga to receive a strong upgrade after Ansu Fati. You can secure two Flashback cards through an SBC:

Militao
Militao is getting very strong new cards

Both come with very strong stats. Both versions excel in pace, defending, and physicality. Militao is among the fastest defenders in Ultimate Team. The stronger card is known as the “Premium Flashback Card”, which is even stronger but also more expensive. In the end, both are worth it depending on your budget.

Militao can be linked with strong players as a Brazilian from La Liga. The SBC has no expiration date and can be tackled with a bit more time. You can still collect some strong cards – you will need them for the SBCs.

How to get Flashback Militao

How to complete the SBCs: Depending on which version you want, you will need to put in different efforts. The regular Flashback card requires two teams from you. The first must have at least one La Liga player, and you need a rating of 84 and a chemistry of at least 75. One possible solution from the community could look like this:

Militao Solution
A solution from the futbin community

For the second SBC, you need an 87-rated team, which means a significant price increase. One possible solution that relies on TOTSSF cards might look like this:

Militao SBC
A solution from the futbin community

It might be worth waiting a bit until some TOTSSF cards have dropped further in price. Then these SBCs might be completed more affordably.

How to get Premium Flashback Militao

This is how you complete the Premium SBCs: The premium version will cost you around 500,000 coins if you have no players in your club to exchange. Here, you need to submit three teams with high ratings. Solutions can look like this:

Seleçao Squad, Rating 86

This futbin solution costs about 138,000 coins

Los Blancos Squad, Rating 86

This futbin solution costs about 157,000 coins

88 Rated Squad

This futbin solution relies on strong TOTS goalkeepers and costs about 260,000 coins

Once you complete the SBC, you can secure one of the best defenders in the game. Militao was already a good choice before.

Militao was already this strong: Éder Militao’s standard card has an overall rating of 81, which is not particularly remarkable. Nevertheless, he has long been a favorite among many players, including professionals, in central defense, as he was able to compete with top cards despite seemingly weak overall stats. He was long regarded as an OP defender.

In the early months of FIFA 20, his price hovered around 30,000, which is extremely high for an 81-rated card. He also received an RTTF card, which had a rating of 86 and was significantly stronger.

However, he slowly rotated out of many players’ teams due to strong event cards such as the TOTSSF. Now his comeback might be due.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Futbin

This is how WoW wants to make the most popular mode of the Shadowlands alpha even better

Blizzard seems to be listening to player feedback during the Alpha of WoW: Shadowlands. Torghast is supposed to become even better – and nearly endlessly playable.

The Alpha of the next expansion of World of Warcraft has been running for several weeks. However, with Shadowlands, Blizzard aimed to change much about the feedback culture and listen more to the community during development. Apparently, this was more than just an empty promise, as the Torghast tower will likely receive massive changes because players love it so much – despite the huge monster that hunts you.

What is Torghast? The Torghast tower is one of the main features of Shadowlands. Players can venture into the tower and reach higher levels. In doing so, they unlock new (temporary) abilities that can even change their playstyle. For example, “Hex” from shamans can become a damage cooldown that kills hexed enemies in a few seconds.

WoW Icecrown Torghast
Torghast – directly above Icecrown.

In simple terms, Torghast is likely a wild mix of the Disturbed Visions and the Chromie scenario, minus all the annoying elements, such as time pressure or the exact same layout every time.

What has been said now? In a rather long interview, streamer and YouTuber Preach spoke with lead encounter designer Morgan Day. Much of the conversation revolved around Torghast and also the feedback that has been collected so far.

Day emphasized that they are very happy about the feedback and pleased that Torghast is currently being received so well. They understood the players’ concerns that Torghast might be too limited. He is glad that many players want to venture into Torghast more often and wants to enable that.

Recommended editorial content

At this point you will find external content from Twitch that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitch content

Torghast is supposed to be different from visions: Some players fear that Torghast will be similar to the Disturbed Visions, where access needs to be painstakingly farmed and you are virtually forced to play over and over again. They want to avoid this with Torghast. Although the tower is necessary for crafting legendary items and is a core feature of Shadowlands, there seems to be no obligation to go there after the first legendary.

Moreover, access is not supposed to be so heavily limited. Currently, the planned idea is to have two different modes:

  • A mode that may work through access like a key. Here, players could earn the important resources needed for crafting legendary items.
  • A mode that is freely and permanently accessible. Here, players would mainly obtain prestige items, like achievements, titles, transmog, or pets. The exact details have not been worked out yet, but Torghast is supposed to be as frequently accessible as players want.
wow torghast seltsame buffs
In Torghast you choose cool upgrades – that improve you each time.

What does staying in Torghast provide? According to current plans, there will not be any equipment to be gained in Torghast. Instead, you can find some ingredients there that you need to craft legendary items. Besides that, there is mainly anima and cosmetic rewards to earn in the tower.

Benedict Grothaus from MeinMMO has already tested Torghast – here are his experiences.

What does the community say about Torghast? Currently, Torghast is not yet playable by all classes and many contents are not fully completed – there are sometimes still missing textures or some enemies. But so far, the feature has been well received, especially among streamers. Preach, who was quite critical of much in BfA, admitted during a stream that he has spent many hours in Torghast off-camera because it is so much fun. This is mainly due to the crazy buffs and cool abilities you get in the tower.

If Blizzard maintains the current course, Shadowlands could indeed become the expansion that many WoW fans have been hoping for.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

The Elder Scrolls: Blades celebrates release – This is the status of the Switch version

The mobile RPG The Elder Scrolls Blades has left the early access phase. Now the release on the Nintendo Switch is imminent. But when will it take place?

When did The Elder Scrolls Blades officially launch? The role-playing game left the early access phase on May 12. On that day, the developers played update 1.7.

Elder-Scrolls-Blades-PvP
The Elder Scrolls Blades has officially launched and resets the ranking of PvP arena battles.

What new features does the release version bring? In addition to bug fixes and adjustments to enemy AI, the arena ranking has been reset. And you’ll be pleased to have new quests.

  • You will experience a gladiator-themed quest series in an arena style. In this, you can become the Grand Champion to receive the sword and helmet of the Grand Champion.
  • You will face six additional new quests with low and high levels.
  • In the game, you earn the Redoran Watchman’s Helm from the “Rogues” quest, the Dremora Ring from the trophy hunt quest, and solve the puzzles of the “The Sorcerer’s Challenge” quest.

What about the release of the Switch version? In addition to the release on iOS and Android devices, the launch on the Nintendo Switch is planned. Officially, this release date is “Spring 2020” after a delay. However, this is now slowly coming to an end.

However, the American eShop of the Nintendo Switch stated May 14 as the release date. Neither Nintendo nor Bethesda has confirmed this so far. The German shop still shows no date. It could be a mistake. However, it is also possible that this date is indeed correct. This date appeared a few days earlier in a message from Nintendo but was then removed.

We have to wait and see if Bethesda comments officially and whether The Elder Scrolls Blades might surprisingly be released for the Switch on May 14.

https://youtu.be/wev_raLJ6PM
The Elder Scrolls Blades will also be released for the Nintendo Switch.

What is The Elder Scrolls Blades? It is a spin-off of the popular role-playing series The Elder Scrolls, which MeinMMO already introduced in a preview report. Although it initially released for mobile devices, it is not intended to be a common mobile game. Thus, the release for consoles and PC is also planned.

  • In the game, you manage a town that you develop by earning money from quests.
  • These quests also tell a story and lead you into dungeons and wilderness areas.
  • You fight numerous enemies and collect treasures.
  • Over time, you improve your hero.
  • In an endless dungeon, you face enemies until you die. This way, you earn additional rewards.
  • You can compete with other players in an arena.

How is the game received? The ratings in the Google Play Store currently stand at 3.9 out of 5 stars. In the Apple App Store, The Elder Scrolls Blades has a rating of 4.3 out of 5 stars.

Players find the RPG quite entertaining and fun. Developing your own town is enjoyable. However, over time, the quests and dungeons/areas you go through become repetitive. There is a lack of variety. However, it is a well-made role-playing game for casual play.

Do you want to know what the current 10 best mobile games are according to MeinMMO? Then check out the list that introduces you to these games for Android.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamespot

2 strangers forge friendship in CoD Warzone, but in the end, one must die

A touching video is making the rounds in Call of Duty: Warzone, showing the friendship between two players who met in a solo match.

Normally, there are no allies in a solo match in Warzone. Everyone fights against each other, and only the best player survives.

However, two players met in the Warzone and teamed up. When they were the last two remaining, it was clear: one of them had to die.

Emotional video moves reddit

This is the clip: The video originally comes from the TikTok platform, but was then shared on reddit. It has already received over 8000 upvotes there:

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

The clip started with one of the players spraying a heart on the ground. His actual opponent acknowledged this and teamed up with him. The player was only armed with a shield and wanted to attempt a no-kill challenge.

The friendship lasted through an entire match, and in the end, only the allies faced each other. But to determine a winner, one of the two players had to die.

The one who was only armed with the shield then left the circle into the gas. After all, he didn’t score any kills and wanted to give his partner the victory.

The entire video is then accompanied by the song “See You Again,” which is especially known from Fast & Furious 7 and the death of Paul Walker.

What do viewers say about it? Some viewers on reddit express their emotions about this clip. For example, “2-cringe” asks: “Who the hell is cutting onions right now?”

Other viewers wonder if the player with the shield actually died or ultimately received the victory. After all, you don’t see the ending clearly.

Are there more clips about Warzone? Players on reddit continuously showcase spectacular kills or actions. Recently, a Hollywood-worthy clip caused a stir. There, a player took out two opponents through a small hole.

A clip on reddit from streamer TimTheTatman brought many laughs. He was excited about a really strong reward, but just seconds before he could receive it, he was taken out and got nothing. However, this funny moment still brought laughter.

This is an AI-powered translation. Some inaccuracies might exist.

Valorant bans 8,873 cheaters who are now whining

Valorant has wielded the banhammer and kicked a lot of cheaters out of the game. How they did it is unclear, but the cheaters seem quite annoyed.

How many cheaters were caught? In a tweet, Riot employee Phillip Koskinas cheerfully announced:

I discovered a parallel universe with 8,873 fewer cheaters and moved us there. Please be careful, as your bones may have been shifted during the dimension shift.

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content

In this humorous way, the good man wanted to explain that over 8,000 cheaters have been kicked out of the game. Furthermore, this is just the beginning; many more cheaters will soon face their just punishment.

How exactly the bans work and whether they are hardware bans that are difficult to circumvent, he did not want to disclose for security reasons. However, it would likely just be a matter of time before the cheaters found a way to return.

Cheaters are angry about the ban

This is how the cheaters reacted: So far, it seems that the cheaters have not found a way to return to the game easily. Because it is not easy to get a key for the Valorant beta.

To do this, you still likely have to watch hours of Twitch streams of Valorant. And then there is still a good chance that the ban will still be in effect and everything was for nothing.

This annoys many cheaters and according to Kotaku, they are currently complaining and whining actively in relevant cheating forums. There have even been so many threads with offended cheaters that other cheaters admonished them:

Please stop the panic, guys… Honestly, it’s not worth the time and effort to spam this forum with several threads that can be summarized as “OH NO! I got banned, help!”

However, many cheaters still do not see their hard lot and bitterly complain:

  • I spent sooo much money on this crap and now I’m getting banned? WTF?!?
  • GG Riot! I didn’t even cheat in real games, only 5 minutes in practice mode!
  • People got banned just for running the cheat in practice mode for 2 minutes. I believe the ban was precisely set in those 2 minutes. Isn’t there a grace period?

Even other cheaters have no understanding: Many players whine that they never really intended to cheat. They just wanted to try the cheats in practice mode. But here too, other cheaters contradict them:

Lmao, what’s up with all these “I only cheated in practice mode” posts? You cheated, you got caught. Good job Riot. If Vanguard is always running, why do you think cheating in practice mode doesn’t count?

More on the topic
Valorant: These additional, even harsher penalties could soon threaten cheaters
von Jürgen Horn

The success against cheaters is based on the particularly strict anti-cheat software Vanguard, which is used in Valorant. The tool operates at the kernel level of your system and cannot be stopped when you want to play Valorant. This annoys many players, but apparently it is truly effective against cheaters.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer