Today, on June 09, it gets really exciting for Destiny 2. Bungie will reveal in a reveal stream what the future of the loot shooter looks like. In addition, Season 11 will start and a major update is also on the way. MeinMMO will tell you what to watch out for todayand will report live.
What’s exciting today: Currently, Season 10 is coming to an end and last weekend, a spectacular finale took place. Now we’re heading full steam into a new chapter of Destiny 2, and we already know how it will look today.
Because today, on June 09, Bungie is hosting a highly anticipated reveal stream. There, the Destiny developer wants to reveal more about the future of the game.
It is expected that it will be about much more than just the next season. Clues from Bungie’s TWaB suggest that the reveal will cover the major autumn expansion or possibly even further beyond – we may learn more about Year 4.
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When does it start? The reveal will take place this evening on the stream. At 6 PM German time it will happen. Then you can see on these platforms what the future of Destiny 2 looks like:
We have linked you to the official Bungie channel here.
And as always with major reveals around Destiny 2, we will be reporting live for you – so keep an eye out for the live ticker article in the evening.
The new Season 11 will start on June 09 with an update.
What we know about the new season: Immediately after the reveal stream, Season 11 will start and will smoothly take over the Season of Worthy. There is virtually no confirmed information about content, activities, or the setting.
From the name, we can infer that the impending darkness will actually arrive in Season 11. So far, the Guardians can watch week by week as the threatening pyramid fleet gets closer. A recently released cutscene even reveals that the darkness has reached Jupiter.
Eris has set out to Europa, one of Jupiter’s moons
A major update is on the way today: In order to start the new season and explore what exactly is arriving, you need to download the update 2.9.0. Additionally, server maintenance and downtime are on the schedule.
The maintenance is expected to start at 6 PM local time – exactly when the big reveal stream starts. MeinMMO will keep you updated on June 09 and will guide you through the update and downtime as usual.
The MMORPG ArcheAge Unchained is set to receive new “Fresh Start” servers. On these, all players, whether new or old, can explore the game together from the beginning. The start of a new server is considered the best time in ArcheAge. However, there is already strong criticism among players.
The goal of the servers is to explore ArcheAge Unchained as at release. Accordingly, housing will be activated later.
Anyone considering starting with ArcheAge Unchained has actually caught a good moment.
With Unchained, ArcheAge aimed to take a new direction, avoiding Pay2Win and appealing to a new target audience thanks to Buy2Play.
Are the new servers a good idea? Although the idea of a fresh start in the MMORPG itself is interesting, there is strong criticism in the forum and on reddit.
One reason is the poor experiences with “Fresh Start” servers in the past of ArcheAge. But the setup of the new servers is also criticized.
Calculated Server Deaths and New Purchases by Veterans?
What do players criticize about servers in general? On May 22, during the announcement of the new servers, reddit user Payne-Z expressed negativity towards the idea. Under the title “Fresh starts on new servers are a disrespectful move,” he wrote the following:
Forcing you to start over after farming for months and giving up all the cosmetic items you bought is disrespectful to old players. […]
New servers ensure that the old ones will eventually die out as they will never get new players, as these will always start on the latest servers. […].
I play on Alexander EU and it is very populated and I love everything about it. If it turns out that it dies because of the new server, I will simply stop…
Some users agree that the dying of servers is a price worth paying.
However, the experience with previous fresh servers in ArcheAge contradicts this. These were merged with already existing servers over time, leaving a popular server remaining. The downsides, however, were for the newcomers, who once again faced long-standing veterans.
ArcheAge is especially known for its PvP and its shipping.
What specifically bothers the players? In addition to the general criticism of fresh servers, there is special criticism of the server setup. They start without a Battle Pass and thus without “Labor Rechargers,” a means to generate more work points.
Work points are needed for crafting, gathering, and general actions like upgrading equipment.
However, the limitation can be circumvented using multiple accounts.
Is Unchained actually Pay2Win again? Officially, 3 Unchained accounts per player are allowed. However, it seems not everyone adheres to this.
Although the expansion must be purchased, there will likely be players on the fresh servers who will gain advantages through multiple accounts.
Do they even play their game? You absolutely need Labor Rechargers just to earn enough gold to upgrade your gear. At this rate, people will only spend their work points on gear and nothing else!
Oh wait, maybe buying 1 or 2 more accounts could make that labor problem disappear…
Whether and how bad the situation on the new servers will actually be is difficult to assess now. ArcheAge Unchained was released only in October 2019, and these are the first “Fresh Start” servers for this version.
The title image for the Garden of the Gods, the new ArcheAge expansion.
In an interview with the BBC, Xbox head Phil Spencer explains that sales figures for the Xbox Series X are not a priority for them. Other things are more important. He also understands any family that does not want to spend money on a new console in 2020 due to the difficult economic situation.
Where does the information come from? The BBC spoke with Xbox head Phil Spencer about the Xbox Series X. You can read the entire interview directly on the BBC (in English).
What did Spencer say? Spencer explained in the interview with the BBC that the pure sales figures of the Xbox are not that important.
[But] at the center of our strategy is the player, not the device. If this is not the year a family wants to decide to buy a new Xbox, that’s okay. Our strategy is not about how many Xbox consoles I sell this year.
Phil Spencer, Xbox head, in an interview with BBC.
Layoffs, Short-time work – this is tough
That’s why Spencer understands hesitant customers: Even in light of the current Corona epidemic, he finds it understandable if players hesitate to buy the new console. According to Spencer, it seems that we are moving towards a time of massive economic uncertainty. People are being laid off or put on short-time work:
It seems we are entering a time of massive economic uncertainty. (…) We see the effects of layoffs and cutbacks. That’s tough.
And we are a leisure activity. We are not a basic need. We are not food. We are not a roof over your head.
Phil Spencer, Xbox head, in an interview with BBC.
An Xbox is just a “leisure activity” and not a basic need. Spencer can understand people who are not willing to invest money in a new device.
And if people would rather stay with the old Xbox One, that is also not a problem: “And if now is not the time to buy a new console,” he says, “and you want to stick with the console you have, we will continue to support that console.”
Smart Delivery should make the decision easier: Games are especially important during Corona and many new friendships have been formed over Xbox Live.
With Smart Delivery , people can still play new games without a new console and later consider buying a new console. And the games are playable on NextGen without an extra charge:
Through technologies like Smart Delivery, you can buy your games and know that when you purchase the next console, your games come with you, allowing consumers to make the right choice for them.
Phil Spencer, Xbox head, in an interview with BBC.
Xbox Series X: Three things are more important than sales figures
What is currently more important for Microsoft? Currently, three things are more important for Microsoft than just selling consoles. These are:
Xbox Game Pass
Backward compatibility with old consoles
Smart Delivery
The Xbox head explains this in more detail during the conversation and elaborates on the individual points. He says in the interview:
We focus on delivering services through Xbox Game Pass, which allows people to build their library for a monthly fee. Backward compatibility means that the console they own can play thousands of games. Smart Delivery means when they [the players] switch to the next generation, the games come with them.
Phil Spencer, Xbox head, in an interview with BBC.
Also, Sony had hinted at similar things with the Playstation 5: Online services could also play a significantly larger role than just selling consoles:
The Xbox Game Pass is very successful for Microsoft
What do the numbers look like? In April 2020, there were concrete numbers regarding Microsoft’s gaming services on Twitter. Frank X. Shaw, Corporate Vice President at Microsoft, wrote via Twitter that….
Xbox Live currently has around 90 million active users and
Xbox Game Pass has just over 10 million subscribers.
These are strong numbers from users who are regularly willing to pay for certain services.
By the way, our community voted on the 10 best games in the Xbox Game Pass. We will tell you which games the MeinMMO community chose and why the Xbox Game Pass is worth it.
This is an AI-powered translation. Some inaccuracies might exist.
Since the release of Valorant , some players have been plagued by certain errors from time to time. Fortunately, there are solutions for two of them with error codes 29 and 7 that you can tackle yourself. MeinMMO shows you how to fix them.
What are error codes 29 and 7? The relevant codes describe errors that can prevent you from playing Valorant. Both errors have been occurring repeatedly for players since the release of Valorant on June 2. We cannot say exactly how often they occur, but they are very annoying for those affected.
Error code 29 describes a problem with the internet connection, which may stem from the firewall or security programs.
Error code 7 describes a connection problem to the game servers or an issue with the internet provider itself. It can usually be fixed by the player.
Error 7. The developers are already looking for a fix. Image source: Gamer Journalist.
The developers are already working on solutions that should appear in upcoming updates. However, there is no information on when exactly. But with our tips, you can at least try to get rid of them yourself.
Fix error code 29
Fixing the error with code 29 requires a bit of knowledge about your system. First, check whether you are using any third-party antivirus program or firewall (not Windows). Check in the relevant programs whether Valorant is classified as a threat.
The error with code 7 is significantly easier to fix, but it is not necessarily your fault. If you receive the corresponding message that something is wrong with the “Social Panel”, try the following solutions:
Restart Valorant – this usually resolves the problem
Restart your PC if a restart of Valorant doesn’t help
Check your internet connection for errors. If you also have issues with other services, it could be related. Ask your provider if in doubt
If none of these solutions work, unfortunately, you will have to wait for a fix from Riot.
If you are experiencing problems in the game itself that do not come with a specific error, it could be due to other circumstances – such as insufficient hardware if your game is lagging. In such a case, you should consider an upgrade. Learn here how strong your hardware needs to be for Valorant to run perfectly.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO a spotlight hour with Nailtales starts tonight, June 9th. We provide information on the start time, Shinys, and the bonuses.
What is a spotlight hour? This event takes place regularly on Tuesday evenings. During this hour, a special Pokémon is put in the spotlight and appears everywhere in the wild. Additionally, there is a bonus.
When does the event start? It starts tonight at 6:00 PM local time. The increased spawns of Nailtales will last until 7:00 PM.
What bonuses are there this time? The spawns of Nailtales are extremely increased and you will find them everywhere. As an additional bonus, there are double experience points for evolving Pokémon.
So, if you don’t want to go out at the start, you can still earn some extra XP from home. You may also connect this with leveling up friends, who will bring the usual XP during the event, but if you are throwing a lucky egg anyway, the 200,000 XP for a best friend are worth it.
Are there Shiny Nailtales? Yes, you will be able to encounter Shiny Nailtales as well. However, you will need a lot of luck, as Nailtales has a shiny chance of 1 in 450. So you will need to click on quite a few specimens.
Shiny Nailtales is slightly darker than the normal version.
What do first players report? In New Zealand and Australia, the spotlight hour has already taken place. On reddit players reported significantly more other spawns during the hour.
While Nailtales was still the predominant Pokémon, other spawns were also more represented compared to past spotlight hours. It remains to be seen whether this will be the case for us in Germany as well.
This weekend, Latias and Latios return to Pokémon GO. If you still need a Shiny, you should take the opportunity. We have summarized all the important information about the event for you.
This is an AI-powered translation. Some inaccuracies might exist.
In Call of Duty: Warzone, the Grau 5.56 is considered a staple by many players. Now discussions about a nerf are arising, and even two CoD pros believe a nerf is necessary. What do you say?
How strong is the Grau 5.56 in Warzone? The assault rifle was introduced with the Season 2 Battle Pass for Call of Duty: Modern Warfare and has become a top weapon for many players in recent weeks. There are 3 strong reasons for this:
The Grau is very stable and can deliver easy hits at long distances.
The “Iron Sight” (iron sights) of the ArchAngel barrel is one of the best in the entire game. This allows you to save on a sight attachment.
The assault rifle has a low fire rate. This makes it even more stable and consumes little ammunition in Battle Royale.
Additionally, the weapon’s strong stats are noteworthy. Among assault rifles, the Grau 5.56 offers the fastest ADS time (aim down sights) paired with the highest range.
At short and medium distances, you will find better assault rifles, as the M4A1 and RAM-7 deal the same damage values at higher fire rates. However, the Grau is more flexible here and works really well at long distances. If you play without a sight, the difference at short distances is also hardly noticeable. All of this makes the Grau a top assault rifle and, alongside the single-shot FAL, the best assault rifle in Warzone.
Now many players are calling for a nerf, and even 2 pros from the “Call of Duty League” are joining the discussion and advocating for a weakening. However, there are also many soldiers who oppose a nerf.
Pros demand nerf, but casual players are not so sure
What do the players think? Pro player Ian “Crimsix” Porter, who is active in the CDL for the “Dallas Empire” franchise and frequently plays Warzone on his Twitch channel, commented on Twitter regarding the Grau nerf:
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In his tweet, he lets Clint “Maven” Evans, one of the commentators of the CDL, face off against Sam “Octane” Larew, an AR main of the CDL team “Seattle Surge,” and states that it wouldn’t matter who uses the Grau.
“How do you determine whether something should be nerfed or not? @Maven with the Grau vs. @OctaneSam with the Grau – Result: Tie. Both can shoot equally well. This weapon requires no skill and doesn’t feel rewarding.”
Even on Reddit, the topic of the Grau nerf is gaining a lot of attention. Numerous threads have emerged in the past week:
However, the players on Reddit are not as unified as the two pros on Twitter. While many threads have emerged and some received numerous comments, none of these topics have collected many upvotes so far (June 9, 12:00 PM). Regarding whether the Grau should be nerfed, many say:
LonelyGoats on Reddit: “It should. It’s bad for a game when the question arises: Why should I use another weapon?”
However, there are also several players who see it differently. “dixiecannon2” remarks on Reddit for example: “There are many players who are also good with other weapons. M4A1, Kilo, HDR, PKM, MP5, P90, AUG…” He wants to show that there is actually enough variety in Warzone.
The Grau 5.56 was added in Season 2 for CoD. Therefore, you need to unlock it through a mission.
Is the nerf coming? Hard to say. Yes, many players are currently using the Grau. Yes, it is indeed strong in Warzone. And yes, free-to-play players find it harder to obtain the Grau.
However, the assault rifle also has weaknesses and does not match the damage of many other CoD assault rifles due to its low fire rate. These almost always outshine the Grau at short distances.
Moreover, with the Laser setup of the M13, there is also a very stable alternative that plays quite similarly but consumes more bullets. With a nerf to the Grau, the play styles would only shift slightly, and probably the next nerf for another weapon would already be on the horizon.
What do you think about the Grau 5.56? Would a nerf be necessary, or do you like it as it is now?
This is an AI-powered translation. Some inaccuracies might exist.
Agent Omen received a strong buff with the release of Valorant. Shooter pro and streamer shroud believes that Omen is quite good since then. What makes him so strong?
Who is Omen? Omen is one of the agents in Valorant, working with shadows and deception. He uses smoke bombs among other things to obstruct the vision of opponents and teleportations.
During the beta of Valorant, Omen ranked last in the tier list of all agents. His ability kit couldn’t keep up with the others, and his popularity was quite low.
Now, after the release, he is significantly stronger. So strong that even the shooter pro shroud considers him “incredible”. With a bit of practice, he can be really strong. Some gameplay of the new Omen is shown by shroud in his video:
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“Paranoia” is now equipped instead of being cast directly
You can enter a “Phaser” world during “Dark Cover”
“Dark Shadow” is now controlled through the fire buttons
The target of “Shrouded Steps” is visible to Omen on the minimap and in the game world beforehand
The ultimate “From the Shadows” can be canceled before the full effect
Although all this sounds more like small quality improvements or “convenience”, these buffs apparently have a significant impact on Omen’s strength.
How strong is Omen now: shroud explains that especially Omen’s ability to control his smoke bomb more directly makes him so strong. It is possible to set it up in such a way that it creates a “One Way Peek” for a short time, meaning a spot where you can see the opponent, but he cannot see you.
To do this, the ball would need to be placed at head height. This completely blocks the view of the opponents on you, while you can at least see their legs and thus identify their position. This is as powerful as the various spots where you can shoot opponents through walls.
You can place the smoke bomb a little in the air and it will slowly sink to the ground. If positioned correctly, it allows you to see the legs of the opponents.
Also, Omen’s ability to cancel his ultimate is really good and his “flash”, which blinds opponents, is as well. shroud does not tire of emphasizing how strong Omen has become due to the buff.
In our tips for 3 agents you should buy at the start, we listed Omen as a character you should avoid at first. However, after the new information, we will reconsider and change that.
shroud says that the developers really did a great job with the patch. He thought Valorant was not ready for launch yet, but it is really good, and Omen is “incredible”. The star streamer also thought during the beta that Valorant will last for 10 years.
This is an AI-powered translation. Some inaccuracies might exist.
Past Fate is a new sandbox MMORPG that invites everyone to join the new alpha.
What can you expect in Past Fate? The MMORPG offers you a large sandbox where you can let loose. Essentially, it is up to you what you do in this world. You can explore it, fight against monsters, or complete quests.
You will be able to hire mercenaries and participate in conquest battles.
PvP will take place on special PvP servers or designated battlefields as well as in arenas.
You can expect even WoW-like raids, where you will face bosses with up to 24 players.
Dark magic plays an important role. It allows you to transform into monsters at night.
https://youtu.be/LWViKB6Z46E
This is what the MMORPG Past Fate looks like in the new alpha.
What does the alpha offer? The newly launched alpha does not yet contain all the features of the MMORPG. For example, you can only create your hero from the three classes Warrior, Priest, and Necromancer. More will come later. Additionally, you will only explore one region of the game world.
You will face fights against monsters and you can accept initial quests from NPCs. Overall, however, the version is still in a very early state, just an alpha. It is intended to gather player feedback to make improvements and tailor the online role-playing game to the wishes of the players.
What is new in this test version? The current alpha offers some improvements over the last test phase from February:
The quest experience is better optimized
You can level up to level 10 by completing Westborough and Kingdom-of-Edaria quests as well as secret and hidden missions
In the world, you will find many secrets and puzzles that will reward you
Two world bosses have been added, which you must defeat in a group. As a reward, you can expect unique crafting recipes and valuable items
The new alpha of Past Fate offers you many hidden secrets in the world.
How can you participate? The current alpha can be played by anyone. To do this, you need to download the client from the official website, register, and then you can start.
If you prefer to play via Steam, simply ask in the official Discord channel of Past Fate for a Steam key. You will usually receive it quite quickly, redeem it through Steam, and you can start playing.
What problems does the version still have? Players report frequent disconnects and lags. Furthermore, the content is quite limited. But this should be understandable for such an early version.
However, the overall game feel is praised and it is fun to explore the world while slowly leveling up.
At the end of his comment, Prayr also claims that some features that worked in testing were deliberately withheld to be sold as new innovations after release. However, whether this is actually the case or whether they were revised due to problems is speculative.
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How did the developers respond? On May 6, the developers provided a response to player criticism. They published a roadmap to address the main issues.
Additionally, they commented on some negative reviews on Steam and showed self-criticism on the platform.
What has happened since the release? Within the first 3 days, small updates were released that included:
a group function via the Steam interface
adjustments to the UI
a reduction in required account XP
new tutorial quests.
Another update on May 14 included technical optimizations and minor adjustments to mobs and the crafting system.
On May 28, the big “Play with Friends” update was released, which not only included a proper friends feature but also allowed “base building” starting at level 2 instead of level 5. Additionally, players can now teleport back to the main hub with a new item every 40 minutes.
The roadmap for the future of Population Zero in a Trello board (as of June 9).
A Trello board has also been created to present the future content of the survival MMO. The developers are planning in the short term:
custom key mappings
adjustments to running
fewer restrictions when building
and in the long term:
private servers
new biomes
the promised factions
a new type of account progression
leaderboards
The first impression weighs heavily
Does Population Zero have a future? The low player numbers and the fact that the survival MMO received only 45% positive reviews on Steam create a negative image of the game.
However, the developers have shown self-criticism and have consistently released a larger update for Population Zero with meaningful expansions every week.
Unfortunately, the first impression at the start of Early Access counts a lot. With the current player numbers, it is also difficult to develop enjoyment in the game, as you rarely encounter teammates or opponents.
A second chance may come at the final release of the game, which is planned for 2021.
The monotonous quests and grind for account levels have also been criticized by some other Steam users, as well as the differences between the version on Steam and the tested versions.
At the end of his comment, Prayr also claims that some features that worked in testing were deliberately withheld to be sold as new innovations after release. However, whether this is actually the case or whether they were revised due to problems is speculative.
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How did the developers respond? On May 6, the developers provided a response to player criticism. They published a roadmap to address the main issues.
Additionally, they commented on some negative reviews on Steam and showed self-criticism on the platform.
What has happened since the release? Within the first 3 days, small updates were released that included:
a group function via the Steam interface
adjustments to the UI
a reduction in required account XP
new tutorial quests.
Another update on May 14 included technical optimizations and minor adjustments to mobs and the crafting system.
On May 28, the big “Play with Friends” update was released, which not only included a proper friends feature but also allowed “base building” starting at level 2 instead of level 5. Additionally, players can now teleport back to the main hub with a new item every 40 minutes.
The roadmap for the future of Population Zero in a Trello board (as of June 9).
A Trello board has also been created to present the future content of the survival MMO. The developers are planning in the short term:
custom key mappings
adjustments to running
fewer restrictions when building
and in the long term:
private servers
new biomes
the promised factions
a new type of account progression
leaderboards
The first impression weighs heavily
Does Population Zero have a future? The low player numbers and the fact that the survival MMO received only 45% positive reviews on Steam create a negative image of the game.
However, the developers have shown self-criticism and have consistently released a larger update for Population Zero with meaningful expansions every week.
Unfortunately, the first impression at the start of Early Access counts a lot. With the current player numbers, it is also difficult to develop enjoyment in the game, as you rarely encounter teammates or opponents.
A second chance may come at the final release of the game, which is planned for 2021.
The monotonous quests and grind for account levels have also been criticized by some other Steam users, as well as the differences between the version on Steam and the tested versions.
At the end of his comment, Prayr also claims that some features that worked in testing were deliberately withheld to be sold as new innovations after release. However, whether this is actually the case or whether they were revised due to problems is speculative.
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At this point you will find external content from YouTube that complements the article.
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Read more about our privacy policy.
How did the developers respond? On May 6, the developers provided a response to player criticism. They published a roadmap to address the main issues.
Additionally, they commented on some negative reviews on Steam and showed self-criticism on the platform.
What has happened since the release? Within the first 3 days, small updates were released that included:
a group function via the Steam interface
adjustments to the UI
a reduction in required account XP
new tutorial quests.
Another update on May 14 included technical optimizations and minor adjustments to mobs and the crafting system.
On May 28, the big “Play with Friends” update was released, which not only included a proper friends feature but also allowed “base building” starting at level 2 instead of level 5. Additionally, players can now teleport back to the main hub with a new item every 40 minutes.
The roadmap for the future of Population Zero in a Trello board (as of June 9).
A Trello board has also been created to present the future content of the survival MMO. The developers are planning in the short term:
custom key mappings
adjustments to running
fewer restrictions when building
and in the long term:
private servers
new biomes
the promised factions
a new type of account progression
leaderboards
The first impression weighs heavily
Does Population Zero have a future? The low player numbers and the fact that the survival MMO received only 45% positive reviews on Steam create a negative image of the game.
However, the developers have shown self-criticism and have consistently released a larger update for Population Zero with meaningful expansions every week.
Unfortunately, the first impression at the start of Early Access counts a lot. With the current player numbers, it is also difficult to develop enjoyment in the game, as you rarely encounter teammates or opponents.
A second chance may come at the final release of the game, which is planned for 2021.
On May 5, the MMO Population Zero was released in Early Access on Steam. At launch, there were some technical, as well as content issues. Now, about a month later, we take a closer look at the game.
Additionally, Population Zero heavily emphasizes the story aspect. Over the course of a session, NPCs and quests are supposed to reveal more about the planet. There is a main quest that you can follow, but you don’t have to.
The gameplay loop of Population Zero – play for 7 days, win or lose, earn rewards, and unlock innovations.
Can the game convince? At the presentation of Population Zero, the ideas and concepts for the game sounded interesting. However, about a month after its release on Steam, the outlook for the new MMO isn’t good.
Although it launched on Steam with around 554 concurrent players at peak, on June 8, only a maximum of 21 players were playing Population Zero at the same time (via Steamcharts).
But what exactly caused the game to fail, and is a turnaround possible?
The player numbers of Population Zero on Steam do not look good.
Technical issues, missing features, and the cycles
There were no social features like groups or guilds. At launch, it wasn’t even guaranteed that you would end up on the same server as friends.
There were technical issues that prevented some from playing at all.
There were inadequate settings options. For instance, at the beginning, players couldn’t customize key bindings.
The tutorial wasn’t thorough enough for many, and explanations for the different modes were lacking.
However, there was also criticism of the general gameplay on Steam. For example, the user Prayr stated after about 50 hours of gameplay on May 19:
[…] The game is no longer what it was during testing. Many of the gameplay mechanics are now different and no one can explain why.
Building and crafting in your own base was something you could do on day one of testing. Now you have to increase your account level to unlock things like PvP, respawn points, and T1 buildings.
To gain account experience, you have to repeat the same 10 quests over and over again to reach the next level. And the amount of experience required keeps increasing, so you could end up doing the same quests for 3 rounds or repeat one 50 times or so.
There is no team or group play, contrary to what was promised! The servers only hold 200 players, but as you can see, there are barely more than 50 players, so you are mostly alone. […].
The monotonous quests and grind for account levels have also been criticized by some other Steam users, as well as the differences between the version on Steam and the tested versions.
At the end of his comment, Prayr also claims that some features that worked in testing were deliberately withheld to be sold as new innovations after release. However, whether this is actually the case or whether they were revised due to problems is speculative.
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Read more about our privacy policy.
How did the developers respond? On May 6, the developers provided a response to player criticism. They published a roadmap to address the main issues.
Additionally, they commented on some negative reviews on Steam and showed self-criticism on the platform.
What has happened since the release? Within the first 3 days, small updates were released that included:
a group function via the Steam interface
adjustments to the UI
a reduction in required account XP
new tutorial quests.
Another update on May 14 included technical optimizations and minor adjustments to mobs and the crafting system.
On May 28, the big “Play with Friends” update was released, which not only included a proper friends feature but also allowed “base building” starting at level 2 instead of level 5. Additionally, players can now teleport back to the main hub with a new item every 40 minutes.
The roadmap for the future of Population Zero in a Trello board (as of June 9).
A Trello board has also been created to present the future content of the survival MMO. The developers are planning in the short term:
custom key mappings
adjustments to running
fewer restrictions when building
and in the long term:
private servers
new biomes
the promised factions
a new type of account progression
leaderboards
The first impression weighs heavily
Does Population Zero have a future? The low player numbers and the fact that the survival MMO received only 45% positive reviews on Steam create a negative image of the game.
However, the developers have shown self-criticism and have consistently released a larger update for Population Zero with meaningful expansions every week.
Unfortunately, the first impression at the start of Early Access counts a lot. With the current player numbers, it is also difficult to develop enjoyment in the game, as you rarely encounter teammates or opponents.
A second chance may come at the final release of the game, which is planned for 2021.
This is an AI-powered translation. Some inaccuracies might exist.
A player proved in Call of Duty: Modern Warfare that you can also play children’s games there. He organized a game of cat and mouse with 3 opponents.
This is the situation: The reddit user TheExecutionGuy is on the map Shoot House and shows 3 execution kills that he achieved in a particularly funny way.
This whole thing somewhat resembles a game of cat and mouse because he runs in circles to catch his opponents.
Fans celebrate 3 epic melee kills
This is the clip: The video has already received over 32,000 upvotes and a ton of comments laughing about this situation:
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In the clip, he first runs after one player and then takes him out behind a container. After that, he gets shot and runs around the container to also execute the second soldier.
It gets particularly funny when he does the same again with another player. He takes some damage again, runs around the container once more, and executes his opponent from behind – again with an execution.
This is how the clip is received: The video brings many laughs, but the viewers are also amazed by the animation during the melee.
Billy_cheeseball writes: “Definitely an underrated feature in the game” referring to the animation during melee. After all, all operators in the game have unique animations they use in melee, which all look pretty cool.
Other players are astonished by the clueless opponents who did not hear the player, allowing him to come close enough for the execution without any trouble.
Here are more clips: Melee kills continue to excite the community. At the launch of Modern Warfare, streamer Shroud took out 7 opponents with melee right away. He couldn’t really believe it afterwards.
Most recently, a clip caused a stir showing the elimination of an entire camping nest. There, the player was able to quietly take out 3 opponents with melee without being seen. Tens of thousands celebrated the clip. The clip again showed that campers often sit completely clueless in their hiding place, waiting for easy kills.
This is an AI-powered translation. Some inaccuracies might exist.
Do you know Might and Magic Online? The online variant of the well-known strategy game series is still running – despite fewer players.
What is Might and Magic Online? The last game of the strategy game series Might and Magic Heroes (formerly Heroes of Might and Magic) was released in 2015. Since then, it has been quiet about the classic fantasy battles. As an auto-battler, you can still engage in battles. However, there is a way for you to experience new adventures in the classic style – with Might and Magic Online.
The online strategy game is based on the same principle as the main series:
With your hero, you explore a large fantasy world and build an army along the way
You decide whether to fight for the faction of Refuge or for Necropolis
You battle monsters in tactical turn-based battles
Moreover, you collect valuable artifact chests and resources (gold, wood, metal)
With the resources, you build a town where you train new units
You even complete quests that grant you experience points to improve your hero
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The trailer shows you what to expect in Might and Magic Heroes Online.
What about the multiplayer part? Might and Magic Heroes Online is a multiplayer game. This means you will frequently encounter other players in the game world. If they are members of your own faction, you can team up and cooperatively battle powerful monsters.
Against players from the opposing faction, you will face PvP battles.
What is the current state of the game?Might and Magic Heroes Online can be played for free via the browser or through Steam. However, the last major update was released in mid-2016 and the developers have not spoken publicly for about a year.
According to Steamcharts, the player count over Steam peaked at 24 in the past 30 days.
It seems that the game is no longer being developed. This is criticized by the players, as well as the pay-to-win elements. You can only play a certain number of missions per day. If you want to do more, you have to spend money.
Might and Magic Heroes Online creates the atmosphere of the well-known strategy game series.
Is the game worth it? Might and Magic Heroes Online is free, and if you just want to play casually to experience the nostalgic feeling of the game series, you can certainly have fun with the online game.
However, it is important to know that there apparently are no more updates, and that ambitious players will likely have to spend money if they want to progress quickly.
In the League of Legends, some professionals are currently complaining that the ADC is too weak and has too little influence on the outcome of the game in the current LoL. However, the ADC of the current US-Champion Cloud 9 proves otherwise. He dominates the Solo/Duo-Queue in the USA.
This is the dominant performance: The bot laner of the US champion Cloud 9 is the Dane Jesper “Zven” Svenningsen (22). After a dry spell at Team Solo Mid, where little went right, he suddenly has the reputation of being the absolute star in the USA.
Zven is currently playing an outstanding LoL in the Solo Queue of North America. He is ranked 1 and ranked 4:
With his rank 1 account, he stands at 14-6 games. Here he prefers the champion Kalista and has had much success with her (60% win rate). He is also playing with Ezreal (75% win rate) and Aphelios (100% win rate).
On rank 4, he stands with 11-9 victories in the last 20 games. Here too, he is only playing ADC with champions like Varus (67% win rate).
Alongside him in the rankings is his own support Vulcan and the young ADC from Team Liquid Tactical, who had briefly displaced Doublelift in the last half-season.
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This is the criticism of ADCs: Currently, the bot laner in LoL is considered to be rather too weak. Although Riot Games has made adjustments by strengthening the “marksmen”, the general impression is still that bot laners have too little influence compared to solo laners.
The former bot laner of Cloud 9, Zack “Sneaky” Scuderi, explains in a video that even after an optimal game, when he is “fully fed”, he still struggles to kill the opposing midlaner, even though that player has taken damage throughout the game.
Despite a high gold and item advantage, the ADC always feels weak and as if he could lose a 1v1 against the midlaner at any time.
Sneaky is also a bot laner and has been the face of Cloud 9 for many years.
Other bot laners currently find their role rather boring. For instance, streamer Imaqtpie states that the role as ADC is like a boring office job, where he has to farm all the time to have any influence and cannot intervene elsewhere in the game.
Why is Zven so good then? When you read the comments on Twitter, other ADC players seem a bit grumpy that Zven is mocking how successful he is, despite the bot lane being considered so weak.
Some Twitter users think that Zven’s two strong placements are not necessarily due to Zven being that good, but rather because of his strong support partner Vulcan.
This is Vulcan, a top support in the US League right now.
It would be something entirely different to climb with a strong partner in the Solo/Duo-Queue than alone. In addition, Zven would be “abusing Kalista” – she is currently considered a strong champ for the bot lane.
In fact, Zven frequently plays with Vulcan, and when they are together in games, he has a 100% win rate. The key to a good ADC game seems to be, besides flawless mechanics, a strong support.
Uzi – legendary bot laner.
As the best ADC in League of Legends of all time, the Chinese Uzi had to end his career at just 23 years old. Uzi states that chronic stress, the life of a professional, and his bad habits have ruined his health, and he can no longer continue as a LoL professional.
This is an AI-powered translation. Some inaccuracies might exist.
This crazy sled ride is an absolute highlight for cowboys from Red Dead Redemption 2. You have to see the video.
What kind of ride is this? A cowboy knocks an opponent down, who then lands in a wash basin. Lying on his back in this tub, the opponent then slides down a snowy hill and falls out during the ride.
After a few wild spins, the cowboy who initially shot the opponent also falls into this tub as he goes down the mountain. He drifts several meters down the hill until he finally crashes into a rock and, as a grand finale, gets the tub to the head again.
This is extreme sledding. The guys from Jackass probably couldn’t have staged this stunt better.
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How is the video received? On reddit, the thread with the video reached over 110,000 upvotes and more than 1,100 comments in just 16 hours. The community loves the clip.
A player asks whether it was just luck or if the execution was indeed a planned operation. The creator “GTA Stunting” explains that it was indeed planned that way.
“It was planned, but it ended up being 100 times cleaner with the landing than I expected. I thought I would at least bounce down the steep part a few times before I managed to get into the sled.”
How did he do it? Normally, you cannot trigger such a situation in Red Dead Redemption 2 yourself. GTAStunting writes that he used a “Drunk Mode” and let the person and the tub spawn on this hill.
He found the hill outside of the actual map. On the heavily snowed areas with thick powder snow, the tub would not slide, the creator explains (via reddit).
What is the background? In recent days, more clips have emerged showing cowboys sledding. In the video by reddit user WeebleWop24, a canoe was spawned, which a cowboy then slid down a snowy mountain. Another player used a canoe to visit Guarma.
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Bungie is not only continuing to work on the Destiny series, but already has another hot iron in the fire with the new project. Job postings are now giving us more insight into the new game.
What kind of game is it? Not much is known about Bungie’s new project yet. It is the new game from Bungie and is said to focus on fun characters and humor. The game is expected to be released by 2025 and will differ from Destiny 2. Allegedly, the name or at least the project title is Matter, as Bungie trademarked this name.
Bungie is looking for an Investment Designer who apparently will work on a fantasy RPG.
Necromancy and Dungeons?
What new information has surfaced? Bungie is currently looking for new employees. The job postings reveal some interesting details about the new game.
In the job posting for an Investment Designer, it states:
You are the glue between the sword and the reward. You work with our sandbox and economy teams to create and distribute items to our players. Life in a huge database with hundreds of bullets, weapons, and armor is nothing new to you. Just like building a system to cleverly distribute these items in a necromancer’s dungeon.
Job posting from Bungie
This suggests that necromancy and dungeons will play a role, which could hint at a fantasy scenario. This would make sense to clearly differentiate the new game from Destiny 2.
What else is known? Apparently, we can expect RPG elements, as the job posting further states:
Experience designing, documenting, and executing single-player, investment, or other fundamental RPG game systems at any scale.
Job posting from Bungie
RPG elements should not be a surprise. After all, Destiny 2 also offers these.
Earlier this year, it was revealed that Bungie wants to focus more on humor with the new game. Back then, it was mentioned in the job posting for an Incubation Art Director:
Do you want to work on something comedic, with cheerful and crazy characters?
Job posting from Bungie
Drop rates, a progression system, loot, monetization, and even PvE elements also seem to play a significant role according to further job listings.
Will Bungie’s new game offer a kind of fantasy Destiny?
What could all this combined mean? It seems that with Matter we are getting a kind of Destiny where you are not moving in a science fiction scenario, but in a fantasy world. Necromancy and dungeons will apparently play a role.
Besides that, you will also look for plenty of loot in Matter and improve your hero based on RPG systems. Whether all of this is true will be revealed when Bungie officially introduces the new game.
In Destiny 2 , an early released offer in the PlayStation Store reveals more info about the new Season 11 and even the supposed release date of the upcoming autumn expansion.
This is about the leak: In Destiny 2, Season 10 ends with a bang and players are curious about how the next chapter of the MMO shooter will look. The Australian PlayStation Store is now satisfying the Guardians’ thirst for knowledge: it accidentally revealed new details about the future of Destiny and even the potential release date of the major expansion.
An available package with in-game currency (“Silver Bundle”) seems to have appeared too early in the Australian PS Store. The image used in the store and the content description provide insights into the new Season 11 and even beyond – to the new autumn expansion.
Spoiler warning – read at your own risk! The article discusses possible details from the future of Destiny 2.
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Here you see the prematurely published image of the Silver Bundle
What is revealed? In the meantime, Sony has noticed the blunder and the package is no longer visible. However, players were able to secure this information:
There will likely be strange visitors – this is revealed through the description of an emote that is included as a bonus with the bundle purchase.
It was initially suspected that the leak shows a new enemy race – however, it seems more likely that it is a Guardian in new armor performing the new emote.
In the background, there are clearly Hive runes visible – this suggests the Hive as an important enemy of Season 11.
The date for the autumn expansion is mentioned as September 22.
Along with the expansion, Destiny 2 is expected to take up 105 GB on the PS4 hard drive (currently, the Shadowkeep expansion shows exactly the same required hard drive space in the PS4 store).
When will there finally be official information? Guardians won’t have to wait much longer, as Bungie is holding a big reveal stream this evening. Then we will know first-hand how Destiny 2 will proceed:
Right after the reveal of the future of Destiny 2, Season 11 will also start today. However, you must first download a comprehensive update. MeinMMO has summarized everything you need to know about the patch and the server downtime for you: Destiny 2: Update 2.9.0 is coming today – everything you need to know
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO, there is now a new badge to earn. Additionally, there are adjustments to Niantic Wayfarer, allowing more trainers to evaluate PokéStops.
This badge is new: Trainers at level 38 and above can now work on the Wayfarer badge. For the gold badge, you must evaluate a total of 1000 suggestions in the Wayfarer portal.
Accordingly, the requirements for using Wayfarer have been revised. Now more players can gain access to it.
The other requirements remain the same. You will need to pass a test first and then diligently evaluate the suggestions of other players.
Niantic Wayfarer can now be used by even more trainers.
Here’s why you should access Wayfarer: Every trainer starting at level 38 now has a new badge to fulfill. You should therefore process at least 1000 suggestions to get the badge to gold.
You can actually also advance the badge with the other Niantic games. Those who gain access to Wayfarer through Ingress or Wizards Unite will also level up the badge in Pokémon GO.
What the changes bring as benefits: With the adjustments, there will naturally be significantly more new trainers who can process suggestions. Your PokéStop suggestions could therefore be processed faster and possibly confirmed.
Currently, it is also the best time to suggest new PokéStops. After all, new trainers are now trying out the system and other trainers want to gold the new badge. So especially now your suggestions are likely to be processed particularly quickly.
In Apex Legends cheaters have discovered a particularly nasty way to take down their opponents. Thanks to the newly introduced reconnect feature and a bug exploit, crafty fraudsters can incapacitate all other players, allowing them to easily and effortlessly farm kills.
What have the cheaters done? Currently, cheaters in Apex Legends are making trouble, using much sneakier methods instead of the previously common aimbots and wallhacks to ruin the fun for honest players. Apparently, it is possible to crash the game intentionally and then rejoin while the rest of the lobby stands helpless and frozen in place.
In this way, the cheater can leisurely stroll across the map and shoot a few rounds at anyone they encounter. The victims of the cheater cannot defend themselves and are kill fodder for the trickster. A video of such an exploit recently appeared on reddit. The cheater originally uploaded it nonchalantly via their Xbox account to show off.
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Bug exploit and new reconnect feature are to blame
How does the cheater do it? The exact procedure of the cheater is still unclear. However, we already know a few things about it:
There is likely a bug that causes the game to crash and all players to be kicked from the round.
Previously, that was the end of the match, but since Respawn introduced the widely praised reconnect feature with Season 5, players can rejoin later if they get kicked out.
However, as long as one is not back in the game yet, they remain standing like a frozen statue.
This seems to be exploited by the cheater, who somehow triggers the crash bug intentionally and logs back in earlier. Then they are the only active player and the hunting season on “sitting ducks” can begin.
What are the developers doing? Since the exploit was only recently discovered and it is still not entirely clear what actually happens, there has been no response from the developers yet. But numerous players have already reported the issue, and it is highly likely that the developers are already working on addressing this colossal exploit.
This bug exploit is definitely an annoyance that came with Season 5. The current Season 5 is actually well received by players in Apex Legends. However, an annoying bug with damage registration caused quite a stir and stress in the community right from the start of Season 5.
This is an AI-powered translation. Some inaccuracies might exist.
This didn’t last long. Overwatch is already saying goodbye to “Hero Pools” – there are no longer any banned heroes.
Since the release of Overwatch, many players have wished for a feature that is otherwise mainly known from MOBAs. They wanted to ban some heroes in Overwatch. This would change the meta repeatedly and not let it become so stale. That’s exactly what Overwatch introduced some time ago with “Hero Pools” – and now it is dropping it again.
What is changing? Last evening, Molly Fender, Community Manager of Overwatch, published a post in the official forum. Accordingly, there will no longer be hero pools in the ranked game mode. All characters are once again available at any time.
Hero pools are a thing of the past.
However, this does not apply to the Overwatch League. There, hero pools will only be used in the first two weeks of a tournament cycle, namely during the qualification phase. In the last week and the respective tournament final, there will be no hero pools.
More patches should help
What is Blizzard doing instead? Instead of banning individual heroes with the “Hero Pools”, Blizzard prefers to frequently adjust the balance to create more variance. This is supposed to lead to more frequent balance patches, where other heroes who might currently be a bit too weak can shine. The developers are primarily relying on the “Experiment” mode, where larger changes to heroes can already be tested in the live environment by all players.
Players respond positively: The general feedback in the thread seems to be predominantly positive. Most players are happy that they can play all heroes at any time again in ranked mode. Although some players still demand further changes – such as the removal of the “Role Queue”.