The Last of Us Part II: The best story I have ever hated in a game

Cortyn is quite affected by The Last of Us Part II. Time to explain why the game is so grand and yet so cold.

Spoiler Warning: I can’t avoid discussing some (major) spoilers about The Last of Us Part II. If you haven’t played the game yet, you can quickly click away now.

In the last few weeks, I, Cortyn from MeinMMO, have spent as much free time as possible on “The Last of Us Part II”. It was one of the games I was eagerly waiting for since its announcement, and I knew: I wouldn’t let myself be spoiled, no matter what happened.

Nevertheless, the “wave of hate” that the game received shortly after release didn’t completely pass me by. But I didn’t let it deter me and played through it diligently. Now I have to write about it – because no game has touched and moved me like The Last Of Us Part 2.

The Last of us 2 Ellie Party

I’m used to a lot in gaming. If there’s a game with a good, intense story or interesting twists, I’ve probably played it. I liked the twisted story of Doki Doki Literature Club just as much as the exaggerated drama of absolutely every “Final Fantasy” title or Persona 5.

The Last of Us Part II continues from Part 1

However, The Last of Us (1) on the PlayStation 3 has always held an esteemed place for me. It was a milestone in narrative storytelling and has – for me – elevated story games to the next level. The story of Joel, who lost his daughter and has to navigate a kind of zombie apocalypse while protecting Ellie and sacrificing more and more for her, was fantastic. The characters were convincing, and I had both of them in my heart forever.

The Last of us Part 2 Abby golf
Abby – the antagonist of the game.

Accordingly, my anticipation for The Last of Us Part II was immense. My expectations were gigantic. As is so often the case, I feared: A Part 2 cannot be as good as Part 1. It is impossible to satisfy my expectations. But I was thoroughly mistaken.

In broad terms, The Last of Us Part II is played in two parts. You start as Ellie. She is the (now adult) girl that you had to protect in Part 1. Without mentioning the exact reason, something terrible happens to Ellie at the beginning of the story. A group of strangers, led by a woman named Abby, commits a brutal act. One that leaves Ellie swearing merciless revenge and from that point on fills her entire life.

The Last of us Part 2
Ellie experiences something terrible – this sets the events of the game in motion.

Dark, brutal scenes define the atmosphere

For the next three days, you play as Ellie, hunting and killing these people – one after the other. It is a story driven by hatred and revenge. Killing each character from this hostile group feels satisfying, as the revenge is justified. At least at the beginning, I thought that.

But around halfway through Ellie’s journey, the picture changes. We are looking for a woman named “Nora”, who works in a hospital. She also must die. After a chase, we corner her. Due to various circumstances, she is already doomed and would die on her own in the coming days. But that is not enough for Ellie; she wants this woman to suffer.

And this is precisely where The Last of Us Part 2 does something quite unconventional. Instead of showing the “action” and brutality in full measure, as had been the case, they show something else. The camera is entirely focused on Ellie’s face. You see every little twitch, the angry sparkle in her eyes. You see how consumed she has become by her hatred. Humanity is absent.

The Last of us Part 2 Ellie Strike
The small “Square” symbol – it forces us to act.

But it quickly becomes clear that Ellie doesn’t just strike. The player must do it. “Square” appears on the screen after a while. It has to be three hits. Three hits that you, as the player, do not want to execute. I waited a long time to see if Ellie would stop if I didn’t let her strike. But that is not the case. TLOU2 forced me to do something I didn’t want to do.

Although the camera remains completely focused on Ellie, it makes the scene much more brutal than if we had seen Nora. Each hit destroys more of the Ellie that I loved in Part 1. Each hit transforms Ellie into something new. Something I can still identify with, because I fundamentally find her hatred justified – but the extent now exceeds much.

After three days, the final confrontation comes. Ellie against Abby, the supposed climax of the game. But instead of resolving this conflict, something else happens.

Antagonist becomes protagonist

The game starts over. However, this time not from Ellie’s perspective, but from Abby’s perspective. As players, we are forced into the role of the woman we learned to hate for hours. It broke me. I had to stare at the screen for a while again. I didn’t want that. I didn’t want to play Abby because I hated her. But my curiosity about how the story progresses was simply too great.

The Last of us Part 2 Abby
The scenes as Abby give her depth and make her likable.

And again, TLOU2 did something that it does so incredibly well. The game gives Abby a comprehensive portrayal. We see the role she takes in her society. We see how her friends joke with her and respect her. We experience her love for animals, her strengths and weaknesses, like her fear of heights. Slowly, very slowly, the image of the evil, hated Abby crumbles. And I keep thinking, “Don’t do this to me… please don’t make her likable…” – but it can’t be helped.

Worse are the moments when Abby’s friends separate from her. When Abby says goodbye to her good friend Nora in the hospital at the end of the day, I had to swallow hard. Because I knew that shortly after, Ellie – whom I played – would burst in to cold-bloodedly and brutally murder Nora.

The Last of us Part 2 Abby and friend
We meet many of Abby’s friends – even though we know Ellie will soon appear.

We learn about Abby’s love, the plans of her friends, their adventures, and their history, which makes her initial act just as understandable as Ellie’s personal quest for revenge.

The climax is an emotional chaos

For the second time, we reach the climax, and there is a duel between Ellie and Abby.

I was completely drained and on edge. The game lets me play this scene as Abby. Although I knew that TLOU2 doesn’t give me any freedom of choice, I had to think about how to proceed. Can I really attack Ellie with Abby and try to kill her? Which of these two characters has more “right” to hate the other? Which hate is better justified? Do I even want these two to go against each other?

The Last of us Part 2 Abby Ellie attack
Attacking Ellie with Abby was challenging – yet understandable.

But again, it is the consequence of the emotions that are projected onto the player here. The hatred and desire for revenge drive the characters to actions they may not want to take. Neither of them enjoys taking a life. Neither wants to inflict the pain on friends and relatives of losing a person. But hatred forces them, just as it forces me as a player.

I trembled with tension, and no other game in recent years has made me feel such strong anger, despair, and sorrow as TLOU2. It was much more than a story told; it was a story that grips the player, confronts them with unpleasant feelings, and forces them to deal with it.

The Last of us Part 2 Abby Ellie defeated

I have already revealed a lot about the story, but it does not end at this supposed climax. The game goes on for quite a while, and both characters go through a lot. Much of this, you should experience for yourself and not have it spoon-fed here by me.

The Last of Us Part II moves like no other game before

When I read the reviews of many people online giving the game 0 points, I can only shake my head in disbelief. It is claimed that the game has “thrown away its legacy” and “made everything from Part 1 meaningless”. I cannot agree with this. Because the game did not handle the characters it built in Part 1 “wrongly”. These were the perfect consequences of that.

Some of the voice actors of the characters, as well as the game director, have received threats on Twitter. Here, I would wish that these people take it down a notch and control their emotions a bit more – because that is actually the lesson TLOU2 is trying to convey.

The Last of us Part 2 Ellie drowning someone
An eternal cycle of hatred, from which some never break free.

Behind all of this stands the (though not entirely new) statement that one should never be led astray by hatred – that it is always the better deed to forgive and to grow from suffering. Because if you can’t do that, you will eventually lose everything. Friendships, empathy, humanity, and your own peace of mind. This simple yet so important lesson has not been conveyed so intensely in any game as it has in The Last of Us 2. Not only do the characters hate and (some) learn to overcome their hatred – we as players do too. This is nothing short of genius.

The Last of Us Part II has given me an emotional rollercoaster. It has made me play a character that I hated with a passion. Then it took that character and made her increasingly likable. Several times I thought, “Stop it! I don’t want to like her!” – But it couldn’t be helped.

The Last of Us Part II played with my feelings. A game that is so intense, can evoke so many emotions, and leaves me completely drained for several hours after the credits roll, is nothing short of a masterpiece. If single-player games can touch me like this and force me to reflect on my own actions in a way that no film has ever been able to, then that is fantastic.

Experience this game for yourself. It is an experience that you cannot find a second of in gaming today.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2 learns from Fortnite, impresses Twitch streamers with a lot of fan money

A new action from Destiny 2 currently brings a lot of money to Twitch streamers who accompany the game. However, the thousands of euros do not come directly from Destiny 2, but from the players. If they want an emblem and a shader, they have to donate to Twitch streamers. This triggers a gold rush among the streamers. The model is clear: Epic Games and Fortnite.

This is how the action works: In Destiny 2, there is currently a special shader and an emblem. However, only players who link their Twitch account to their Bungie account and then donate two Twitch subscriptions to a Destiny 2 streamer receive these two cosmetics.

This costs the player about 10 €: The streamer gets between 5 and 7 € from it, depending on the deal he made with Twitch.

Destiny-2-Shader
This shader is what it is about.

Twitch streamers in a gold rush

These are the effects: For the individual Destiny 2 streamer, the action has become incredibly lucrative in recent days:

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  • The PvP streamer Mtashed has gained nearly 10,000 subscriptions in 3 days. According to the website Forbes , that is $33,722.
  • The streamer Ms 5000 Watts also thanks the fans for this action
  • The German-speaking Twitch streamer Nexxoss Gaming has made about 470 subscriptions. That’s probably well over 1,000 €.
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Players apparently love cosmetics

What is the inspiration? The big role model for this action is certainly “Epic Games” with their game Fortnite. They had a “Twitch Prime” action running in March and May 2018, which was a “game changer” for many Twitch streamers at the time. The additional income was substantial and allowed a number of streamers to professionalize.

The largest streamer of that time, Tyler “Ninja” Blevins said:

The power of Fortnite to influence people to do things for cosmetics is incredible.

Tyler “Ninja” Blevins.

Players were encouraged to sign up for a Twitch Prime subscription and received skin packs in Fortnite for that.

Anyone who has such a Twitch Prime subscription can also “donate” this Twitch Prime subscription to a streamer, who receives money for it. Since it is possible to get Twitch Prime subscriptions for free through Amazon Prime, an incredible gold rush occurred back then.

fortnite-twitch-2
This set brings Fortnite streamers a fortune.

At that time, Twitch star Tyler “Ninja” Blevins said that he gained 230,000 subscriptions in those 2 months – a fortune.

In addition, Fortnite has supported Twitch streamers with further actions. For instance, players can send 5 cents from every euro they spend in the game to their favorite content creator via a specific code.

Fortnite was incredibly successful in binding Twitch streamers to their game.

More on the topic
The 10 highest paid gamers in the world – They earn the most on Twitch, YouTube and others
von Benedict Grothaus

Streamers should be bound to a game this way

What do the companies want to achieve with this? Destiny 2 and Fortnite are making the actions worthwhile for the streamers to broadcast their games on Twitch and not others. This enhances the streamers’ loyalty if they directly benefit financially from the success of a game.

The success of the action could be seen in Fortnite, which dominated Twitch for over a year until the game ran out of steam in 2019.

Fortnite and Destiny expect that increased presence on Twitch will lead to new games, constant presence, and higher revenues. Ultimately, these “skin-for-subscription” actions cost them nothing, except for a few cosmetics. The money comes from the players.

Tfue Streamer Twitch
He was also briefly back in Destiny: The No.1 on Twitch, Tfue.

The current largest streamer on Twitch is Turner “Tfue” Tenney. He started his career in 2015 with Crota runs in Destiny 1. In March 2020, the Fortnite star checked in on Destiny 2 again, but didn’t find much luck there:

The largest streamer on Twitch Returns to Destiny 2: “Dogshit”

This is an AI-powered translation. Some inaccuracies might exist.

Always the same maps in CoD MW? Player debunks the myth

When playing several rounds in a row in Call of Duty: Modern Warfare, one often gets the feeling that the maps repeat themselves. But is that true? A player has investigated the myth.

What is it about? How often does the same map actually come up, and are some maps less frequent in the rotation? The reddit user IamEclipse has delved into this topic. He played 100 rounds of Search & Destroy and documented precisely which maps and especially how often these maps appeared.

The 100 rounds are, of course, just a small attempt to understand the overall rotation logic in Modern Warfare, but they certainly provide a good insight into the map selection.

Are some maps actually more frequent?

Here are the findings: A total of 100 rounds were examined. It turned out that no map was present more than 9 times:

Maps modern warfare

The top 3 spots are shared by 5 maps:

  1. Arklov Peak – 9 %
  2. Gun Runner / Azhir Cave – 8 %
  3. Piccadilly / Hardhat – 7 %

Interestingly, Aniyah Incursion and Shipment did not appear at all in the 100 rounds. Especially Shipment is a popular map among players, but it was completely unplayable here. However, Piccadilly is among the most frequent.

What does the player say about his analysis? He cannot confirm the myth of the always same maps. He states that he could not identify any specific patterns in the rotation and never felt that he was repeatedly playing the same map.

For some players, however, the choice of map makes no difference anyway. They are playing with such tunnel vision that the environment doesn’t matter.

What can we take away from the analysis? It seems that some maps appear more frequently than others. While Arklov Peak has come up 9 times, 2 maps did not appear at all.

However, it cannot be confirmed that a map comes up again and again.

What the player noticed negatively: The map Piccadilly appeared 7 times, even though it is quite unpopular among players. Even developers say about this map that all players should leave the lobby quickly.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamerant

First MMORPG announced with Unreal Engine 5 – This makes it so interesting

The Korean development studio Game Tales is currently working on a new MMORPG. It will even be released with Unreal Engine 5 and offers an interesting feature.

What kind of game is this? Not much is known yet about Game Tales’ project. However, it is an MMORPG. An initial image shows countless skulls, large and small, in front of a dungeon entrance. Therefore, it seems likely that it is set in a fantasy scenario.

What is so special about the game? There are several special features. One is that it is being created using the just announced Unreal Engine 5. This may seem a bit strange, as the version of the engine is not yet available. Only in early 2021 will developers be able to work with the preview version, and the final version will be released during the following year.

Game Tales explains that they are currently developing with Unreal Engine 4.5 and will switch to version 5 as soon as it is available. The game will then be ported to the new engine to take advantage of its many modern features.

Unreal Engine 5, for example, offers the ability to use assets with millions of polygons, which will then be rendered in the game through the Nanite system, allowing games with such objects to run smoothly. According to Epic Games, these objects do not lose any of their enormous detail.

https://youtu.be/Oa2drgVThbs
This graphic splendor is delivered by Unreal Engine 5. Will the MMORPG from Game Tales also look like this?

An MMORPG in two variants

What is the second special feature? The new MMORPG, which currently has no name, will be released in two versions:

  • A PC version aimed at western players.
  • A mobile version specifically for the Asian market.

How do the versions differ? Although it is the same game, the two versions differ significantly from each other:

  • The PC version is designed for large multiplayer elements and active play. It will essentially play like we know from an MMORPG.
  • The mobile version, on the other hand, offers features known from mobile MMOs such as automatic “hunts”. You will be able to set certain auto-features where the hero can complete events without your intervention.

Thus, we will receive a version tailored to the needs and gaming habits of European and American players.

When is the game expected to be released? The release date is planned for the year 2022, which sounds very ambitious. After all, the MMORPG has just been announced, and Unreal Engine 5 will not be available until next year. Besides a screenshot, there is nothing else to see so far. Whether 2022 can really be maintained as the launch date is therefore at least questionable.

We present to you in our article “16 exciting MMORPGs we expect from 2020 onwards” more online role-playing games that are yet to be released – this year or later.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MMOCulture

Valorant: Optimal Crosshair Settings – How to Hit Like a Pro

In Valorant, you can customize your crosshair in various ways and make different adjustments. Because only those who can aim accurately at their opponents have the chance to deliver precise headshots, just like pros such as shroud. With the tips and tricks from MeinMMO, you too will become top shooters in Riot’s team shooter.

Where can you find the crosshair settings? You can find the settings for the crosshairs in the game settings. There is a tab called “Crosshair”. Here, you will find a whole list of more or less clear settings. We will explain everything you can adjust to aim optimally here.

These are the settings for the crosshair

What can you set? The settings for the crosshair in Valorant are extremely diverse. There are settings for length, width, color, outlines, and transparency. This applies to both the inner and outer crosshair. Additionally, you can define a center point and even make obscure adjustments for fire and movement errors. All these aspects will be explained in the following paragraphs.

This is the golden rule: Always keep in mind the golden rule for the crosshair in Valorant: less is more! The less the crosshair obstructs your field of view while still providing relevant aiming aids for you, the better.

Color settings for the crosshair – Stay away from red!

This is the ideal color: By default, your crosshair is white. However, it can appear in a variety of colors. Since the crosshair should stand out well from the background and other displays, shades that do not occur in the game are recommended. These would be:

  • Pink: Since almost no objects in the game are pink, this color is very effective for always seeing the crosshair.
  • Green: Green shines brightly and, apart from Viper’s poison gas, is rarely found in the game.

However, red, white, and blue are less suitable. White often gets lost in the background, while red frequently blends with the red outlines that enemies have in the game. With blue, the issue is that your teammates are outlined in blue, which is less problematic than the red of the enemies. If you still want to use red as the color of the crosshair, you should adjust the outline color of the enemies.

valorant crosshair thick and red
You can also adjust such thick elements.

Inner lines, outer lines, center point – what do you need?

What you need to know about the inner line: The “inner line” represents the area of the crosshair that arranges itself around the center point. You can make this line more visible using the “Transparency” setting or completely hide it.

Since the inner line shows the area around the ideally most precise impact point of your projectile, it should be clearly visible. However, it is better to avoid edges, as the crosshair should not obscure too much of the field of view.

This is how the outer line should look: The outer line gives you an even larger crosshair, and if you adjust the “Offset” accordingly, you can create gaps in the crosshair in conjunction with the inner line. This can be useful for sniper shots at long distances, as you can better see the bullet deviation and the lead angle through the gaps.

However, since most fights in Valorant occur at medium to close range, this is rarely necessary. Therefore, many pros completely disable the outer line to have a freer field of view.

Do you need a center point? The center point indicates where your first shot ideally lands. This is particularly useful for beginners. So feel free to enable the point in your first rounds, as it provides a reliable aid.

But, as with all other settings, the same applies here: less is more. Therefore, you should give up the point once you develop a feel for the shooting behavior in the game to have more field of view available.

Those who are particularly minimalist have ONLY the point on and nothing else. This setting guarantees maximum visibility of the playing field with minimal aiming assistance. However, to achieve something with this, you must have a very good feel for the weapons in the game. Most players still hit better with a minimal crosshair, while pro player summit1g uses this setting.

valorant crosshair outline

Outlines – Useful or not? Outlines make the crosshair more visible and are suitable if you want to play with a color that is otherwise rather unfavorable. The outline clearly distinguishes the crosshair. However, it also makes it thicker, thus covering more of the field of view. Therefore, if you are using a color that is already high in contrast, you can safely turn off the outlines.

Settings for fire errors and movement errors

What are movement and fire errors? These settings indicate whether the crosshair remains static or changes when you perform actions that lead to inaccuracy. If the “Movement Error” setting is enabled, the crosshair expands when you move, showing how far your shots can deviate.

The same applies to “Fire Errors”. The crosshair widens when you have already fired, and the recoil makes your follow-up shots less accurate.

Should you use these options? You can make these settings separately for inner and outer lines. This setting is especially useful for newcomers, as it helps them develop a feel for the varying aiming accuracy.

However, those who are well-versed in the game often perform better with a static crosshair that always points to the same place. If you can accurately assess where your shots land with movement and fire, then you should disable this option.

The Settings of the Pros

How do the pros shoot? Professionals place great importance on the perfect crosshair for them. That’s why we have presented three settings here that are used by top players.

The crosshair of shroud

Shroud is considered one of the best shooter players and is also referred to as a human aimbot. To hit well, shroud uses the following settings:

ColorCyan
Inner Line1/8/2/3
Outer Line0/0/0/0
OutlinesNone
Center PointNone
Movement ErrorOff
Fire ErrorOff
valorant crosshair shroud
This is shroud’s slightly larger crosshair.

The crosshair of summit1g

Summit1g was often on Valorant during the beta and preferred an extremely minimalist view of the crosshair. This actually consists only of a center point!

ColorGreen
Inner Line0/0/0/0
Outer Line0/0/0/0
OutlinesOn
Center PointOn, with a thickness of 4
Movement ErrorOff
Fire ErrorOff
valorant crosshair point
This is the minimalist “crosshair” of summit1g.

The crosshair of brax

The former Counter-Strike pro brax uses a very tight, precise setup for his crosshair.

ColorCyan
Inner Line1/6/2/3
Outer Line0/0/0/0
OutlinesNone
Center PointNone
Movement ErrorOff
Fire ErrorOff
valorant crosshair brax
This crosshair is popular among pros like brax.
More on the topic
All agents of Valorant in the ranking – From unpopular to popular
von Jürgen Horn

But no matter what the pros do, in the end: the perfect crosshair is the one with which you can play best. So if you prefer a thick monster in the center of your screen because you land many good hits with it, then use that. You can find more information about the settings in Valorant from pro shroud here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. ESTNN

World of Tanks Blitz: Russians want to win, Europeans want to have fun

The “little brother” of World of Tanks, World of Tanks Blitz, is played differently in various regions. Our MeinMMO author Jürgen Horn spoke with the game’s Publishing Product Director and learned that Russians play differently than Americans or Western Europeans.

What is World of Tanks Blitz? World of Tanks Blitz is essentially the well-known tank MMO World of Tanks, but optimized for mobile devices. As in the “original”, here a team of tanks fights against another tank team. However, battles in Blitz are much quicker, as the battlefields and teams are smaller.

Additionally, players unlock progress and new vehicles faster and are regularly presented with fun events. World of Tanks Blitz started in 2014 as a pure mobile game on iOS. Nowadays, it can also be played on a multitude of Android devices, Windows 10, and on Steam. And all of this with crossplay and cross-progression on a single account.

Whom did I speak with? As part of our major project “Find your Next Game,” we already had a large special on WoT Blitz and its 6th anniversary. For this, the developer Wargaming provided us with an interview with Natalia Pershyts, the Publishing Product Director of World of Tanks Blitz.

We asked Natalia, among other things, how the development went, what the biggest challenges were, and if there were differences in usage and playstyle of the game in different regions.

WoT Blitz Natalia Pershyts
Natalia Pershyts is the Publishing Product Director of World of Tanks Blitz.

This is how WoT Blitz plays around the world – Differences and similarities

MeinMMO: What device do most players use to play Blitz? Are there regional differences?

Natalia Pershyts: World of Tanks Blitz is predominantly played on mobile devices, and more members of our community play on Android. This makes sense, as more devices support Android and they are often less costly.

However, the game can be comfortably played on any device that is supported. It features functionality that automatically determines the necessary settings for each device.

MeinMMO: What is the target audience for Blitz and why?

Natalia Pershyts: Those looking for a PvP action shooter that is more casual would be just right with World of Tanks Blitz.

MeinMMO: So who is the typical player of Blitz?

Natalia Pershyts: On a base level: A married man aged between 25 and 35, who mainly plays at home in the afternoons.

But World of Tanks Blitz has an extremely diverse audience: a mix of young and older players with a variety of interests and hobbies. In Europe, we have both players under 17 and players over 50. However, the average age is 31 years. And of course, the audience is predominantly male, but we also have female players!

The average daily session lasts 110 minutes, but this mainly depends on the environment at the time the game starts. There are different gaming behaviors and patterns. Some people play 1 or 2 battles while commuting to or from work, while others have a long session consisting of several battles, and this is their way to relax for the day.

And of course, there are also cultural differences in gaming. When comparing the CIS with North America and Europe, a significant difference is that players in the CIS care more about their combat performance, while players in the West participate in the battles more for enjoyment and recreation.

world-of-tanks-feuer-titel-01
If you like tanks, you’ll like World of Tanks!

MeinMMO: Do “Blitzers” stay among themselves, or do they overlap significantly with regular WoT players?

Natalia Pershyts: To put it simply, we are two different products that share a common theme. Therefore, it is only natural that there are some overlaps. But over time, we see a trend towards a decrease in overlap. The communities on the different platforms are diverse, and this is also reflected in our games.

Those who play Blitz seek more “pick up and play” quick battles, while our PC brother focuses more on tactics. We would probably say that World of Tanks Blitz targets a mid-core to casual audience, which means we can push the boundaries even further!

Development and Challenges with WoT Blitz

MeinMMO: Tell us how the project has evolved over the years. How did it become a full-fledged PC game after starting out as a mobile game?

Natalia Pershyts: Eight years ago, with the huge boom of World of Tanks PC, we had the idea to make its engaging gameplay accessible to more people by making World of Tanks available on mobile phones.

During development, we immediately understood that the PC gameplay simply does not work on mobile devices and is not really what the mobile gaming audience is seeking. For this reason, we had to create an experience tailored to the mobile market; mainly, we had to make the gameplay a bit faster, hence the name

This is an AI-powered translation. Some inaccuracies might exist.

FIFA 20 is currently distributing really strong cards – Make sure to use these 2 simple SBCs

In FIFA 20, it is currently much easier than usual to secure strong cards. Currently, two SBCs are running in Ultimate Team that you shouldn’t miss.

What’s happening in FIFA 20: The “Summer Heat” event is currently active in Ultimate Team. Here, players can grab a sort of “Best Of” of the most popular cards in FIFA 20.

Among other things, there are great cards from SBCs and weekly tasks, and the event also provides strong Weekend League rewards. Two new SBCs are directly linked to this.

These SBCs provide good upgrades for your Ultimate Team

These SBCs are worth your time: At the moment, Ultimate Team offers many great SBCs, but these two are really worth it. They are:

  • The 88+ Guaranteed SBC
  • The Upgrade (85-92) SBC

Why the 88+ Guaranteed SBC is worth it: For the 88+ Guaranteed SBC, you need to exchange a total of three teams. Two of them are extremely easy: You need a team with an 82 rating and 40 team chemistry, and another where you can exchange 11 any gold players with 5 chemistry. Both are quick to complete.

The second batch of Summer Heat cards came out last Friday. With a bit of luck, they can also be part of the SBC.

For the third part, you need to exchange an 86 rated team with 60 team chemistry. This is a bit more difficult and can cost up to 150,000 coins. However, due to the recently strong rewards in the Summer Heat and TOTSSF events, you may have saved a lot of SBC fodder that can be very useful here. The reward is 5 rare players with at least an 88 rating. Here you can hit it lucky and quickly recover your investment.

Why the Upgrade SBC is worth it: Do you still lack SBC fodder? Then use the Upgrade SBC. Here, the reward is a player with a guaranteed overall value between 85 and 92. The great thing is: You just need to exchange two teams with at least 7 gold players and 70 team chemistry. And the SBC is also repeatable!

Exchange two almost any teams for a player with at least 85

Here, you can throw in players with low ratings that are currently stuck in your club. The rewards, in turn, can be well used to complete further SBCs and secure even better players if they don’t strengthen your team immediately.

However, you shouldn’t wait too long, as both SBCs will run out again next Sunday. Speaking of strong cards: Slowly FIFA 21 is also coming into view – which new legends will probably get powerful cards there?

This is an AI-powered translation. Some inaccuracies might exist.

5 friends could have become pros in Valorant, but one shatters the dream

In the closed beta of Valorant, the team Fish123 was dominant and managed to win six tournaments. As it has now been revealed, the team was on the verge of moving into the professional scene. However, that did not happen because player Ardis “Ardiis” Svarenieks did his own thing. He received an individual offer from G2 Esports that he could not refuse.

This is the best team: Fish123 consisted of 4 Brits aged between 19 and 25, and the Lithuanian Ardiis, who lives in Liverpool. Many of the members come from CS:GO – Valorant is seen as a modern alternative to Counterstrike: Global Offensive.

The Fish123 team was the best team in Europe during the Closed Beta of Valorant and probably the world. They managed to win 6 tournaments and collect over $20,446.

The special thing was that it was a “team of close friends” who played together. This is explained by British player Adam “ec1s” Eccles (19) in an interview with Forbes.

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Fish123 shone in the beta of Valorant.

Becoming a Pro Together Was the Dream

This was the dream: The team of Fish123 dreamed of becoming professionals together with 5 people and joining an established esports organization. They were apparently close to this goal.

They were about to join a large organization as a team, thus achieving a stable income in Valorant as professionals.

ec1s says: They had taken their time with the decisions to ensure they found exactly the right organization.

Valorant-ECIS
The 19-year-old Brit Adam “ec1s” Eccles. Image source: Vexed.gg

Star Receives “An Offer He Can’t Refuse”

This is what came in between: The star of the team was the Lithuanian Ardis “Ardiis” Svarenieks. He is a player who plays very aggressively and riskily, as ec1s explains. He may sometimes make mistakes, but sometimes he wins a game all by himself.

Against the player, allegations arose that he was involved in match-fixing and cheating incidents. However, he was later cleared by Riot Games.

Nevertheless, Ardiis left the team because he apparently received an “offer he could not refuse.”

It is now known who signed him: G2 Esports, the largest team in LoL, offered Ardiis a contract to bring him into the new professional team in Valorant.

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On July 3, G2 Esports announced that they had signed Ardiis.

“Very Stressful Situation”

This is what the team says now: The four remaining members of Fish123 are now in a difficult situation:

The situation was very stressful for us. We lost a player at a time when we were by far the best team in Europe. This has left us with many “what if…” questions, as we were in talks with various organizations to join them as a 5-man team.

When we lost Ardiis, we did not know how the orgs would assess our roster change. We feared that we would lose the chance to become professionals under a well-structured organization.

Adam “ec1s” Eccles

Ec1s says that Ardiis’s departure led to many discussions and a discussion within the team. After seeing the emotions triggered by Ardiis’s departure, he would never do that to his friends.

Now the other 4 members are looking for a chance to realize their dream, which they were already so close to achieving.

valorant sterile soulless title 1-01
How good is Valorant?

A professional scene is slowly forming in Valorant. It is about money and fame. However, some criticize Valorant as well: It is a game that was designed by Riot Games on the drawing board, and the game simply lacks soul. This is stated by a major YouTuber, and it is being heavily discussed:

Streamer says: Valorant has no soul and is just a PR hype – Is that true?

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Destiny 2: Bug makes popular sword OP, now the fix is coming – What can it do afterwards?

Most enemies will still fall just as quickly after the patch. The bug-induced extra damage is overkill in many situations, and in boss battles, you can deal damage just as well.

If you’re looking for Exo guns that you can combine with the still powerful swords, MeinMMO has compiled some options for you: The top 4 weapon exotics you should try in Season 11

Tomorrow, there will be a patch for Destiny 2 that will adjust the strongest sword in the game. MeinMMO will tell you whether the Falling Guillotine will still be worth your Power Slot.

Are swords too powerful? In Season 11, swords are considered a staple for many Destiny 2 players. The Power weapons offer immense damage, a lot of ammo (yes, swords apparently need ammo in the distant future), and their melee playstyle is simply fun.

The currently hottest sword is the Falling Guillotine. The oversized blade relies on a sword spin as a special attack, which really slashes everything apart. However, this attack deals significantly more damage than intended. This is due to a bug.

In principle, the spin attack simply deals damage again after its rotation. No additional ammo is consumed. It seems that the spin animation runs again invisibly shortly after the end of the first run.

For many Guardians, no longer expendable: the Falling Guillotine

This is happening tomorrow: The extra damage caused by the bug will be addressed tomorrow. Because on July 7, Destiny players will receive an update:

A problem has been fixed where “Falling Guillotine” could continue to deal damage to enemies after the animation of a heavy attack had ended.

Bungie on the upcoming sword fix

It is not yet known whether other swords will be affected by the fix. A similar “problem” also affects the Exotic Worldline Zero.

Will the Falling Guillotine remain the best sword in Destiny 2?

Bungie has a reputation for sometimes overdoing it with adjustments and nerfing weapons to the ground. For many players, this is a nerf, but it should also be considered that a bug currently makes the sword so overpowering, which is not intended at all. So this isn’t a true nerf.

Here’s how the sword will stand after the fix/nerf: Since the Falling Guillotine is so popular, many Guardians want to know: Where does the favorite blade stand after tomorrow’s patch? Destiny expert Ehorar has taken on this question and can already reassured.

According to his tests, the Falling Guillotine will still be the best sword in Season 11. Here are the reasons:

  • The heavy attack still deals about five times the damage of a normal strike.
  • The heavy attack costs only 4 ammo.
  • The heavy attack of the other new sword (Claw of Temptation) costs 8 ammo but deals three times the damage – and at a distance.
  • Other legendary swords also consume 4 ammo for their heavy attack and deal about 3.5X the damage of a standard strike.
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This is how the Falling Guillotine looks in action

Ehroar predicts that our play style with the Falling Guillotine will not really change and that the sword will remain one of the best weapons of the entire Season of Arrival.

Most enemies will still fall just as quickly after the patch. The bug-induced extra damage is overkill in many situations, and in boss battles, you can deal damage just as well.

If you’re looking for Exo guns that you can combine with the still powerful swords, MeinMMO has compiled some options for you: The top 4 weapon exotics you should try in Season 11

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CS:GO – Frustrated player brilliantly takes down cheaters, sabotages them with fake cheats

Cheaters can be annoying. A player has turned the tables and developed his own fake cheat software to ruin the fun for the cheaters in CS:GO.

What has the player developed? CS:GO player “ScriptKid” has had enough of cheaters ruining his fun in his favorite online shooter because they don’t play fair. Therefore, he developed software that looks like a regular cheat tool and is not detected by Valve’s Anti-Cheat System VAC.

However, instead of helping the users of the software to achieve victories unfairly, the software sabotages their game.

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A CS:GO player tricks cheaters with fake cheat software.

Fake cheats in CS:GO that annoy cheaters

What exactly does the software do? The software promises cheats like an aimbot and other aids in the successful and popular online shooter CS:GO. But in reality, it does completely different things:

  • Burning Man: Throw grenades directly downwards. Afterwards, you cannot move for a few seconds.
  • No Plant or Defuse: Planting the bomb is cancelled at the last second, and a false sound is triggered when defusing, confusing the players.
  • Big Spender: Money is wasted by buying bad weapons like shotguns.
  • NoSpray4U: 50% chance to drop weapons while spraying.
  • Invert Mouse ADS: The mouse is inverted while the scope is pointing down.
  • Violence Speed Momentum: Increases mouse sensitivity to 100 for a few seconds.
  • Butterfinger: Drops the weapon every time the player tries to shoot.
  • Do You Even Aim Bro: Basically the opposite of an aimbot.
  • Blood Brothers: Fires the cheater’s weapon when hovering over a teammate.

How often has the software been downloaded? Over 1,000 players have now installed this fake cheat, hoping to score in CS:GO.

Who is ScriptKid? ScriptKid is not a newcomer in this field. He has already released similar software for PUBG, causing players to suddenly jump out of moving vehicles or shoot at teammates.

What do you think of this method of dealing with cheaters? Should there be more fake cheats like this?

Of course, there are other exciting online shooters besides CS:GO. You can read about them in the MeinMMO list of the “11 best multiplayer online shooters 2020 for PS4, Xbox One, PC”.

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Source(s):
  1. Dexerto

CoD MW & Warzone: Attachment provides a secret advantage – Here’s how to get a speed buff

Call of Duty: Modern Warfare & Warzone provide not only a variety of weapons but also a large selection of attachments. Some of these come with hidden features, and the “Merc Foregrip” is probably one of them now.

What kind of speed buff is this? The weapons in Call of Duty usually offer not only differences in appearance and handling but also hidden modifiers, such as movement speed.

Generally, in Modern Warfare & Warzone: The bigger the weapon, the bigger the disadvantage you have to accept regarding your movement speed. With an SMG, you are always significantly faster than with a sniper rifle, but only marginally faster than with an assault rifle. Without a weapon or with a knife, you are the fastest on foot.

With certain attachments, you can close this gap a little. However, the advantage that one of the under-barrel attachments brings for movement speed was previously unknown. Because the “Merc Foregrip” was originally supposed to only improve your recoil control and hip-fire precision. YouTuber and CoD expert “JGOD” has now discovered that the attachment additionally provides a small speed buff:

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Merc Foregrip is a strong choice for recoil control

How strong is the buff? Compared to the normal weapon version, “JGOD” noticed a 3% difference. This can be noticeable, and the running speed with an assault rifle then feels more like you’re holding an SMG.

This buff is particularly noticeable in Warzone. For example, if you want to jump from one roof to another in the “Storage Town” area, this often doesn’t work with assault rifles, but it does with an SMG. With the 3% bonus, you can now make the jump and are significantly more mobile in this area.

The difference should not be underestimated in multiplayer either. You not only run faster but also slide further, jump better, and your movement gets a slight upgrade. The correct setting of the deadzone of your controller helps you here as well.

cod modern warfare warzone weapon attachments under-barrel grips
The choice now seems simpler – Horizontal recoil = Merc / Vertical recoil = Commando

When should I use the Merc Foregrip? With this new information, the Merc Grip becomes significantly more attractive. The grip competes here with 2 other attachments (Marksman and Ranger Grip) that offer very similar advantages. The “Marksman Foregrip” previously had the edge, but only a slight edge, as the differences between these 3 were hardly noticeable.

This small nudge now makes the Merc Grip possibly a stronger choice among attachments that improve your recoil control. These help you compensate for the upward recoil of the weapons. Especially with SMGs or the semi-automatic rifle FAL, you gain more control.

So, if you’re not using the “Commando Foregrip”, also a strong attachment for better aiming, but one of the 3 attachments for “recoil control”, try the Merc Foregrip now and benefit from its hidden property. Here are more attachments that don’t readily give away all their secrets:

More on the topic
CoD MW & Warzone: These 7 essays have hidden properties
von Benedict Grothaus

But the choice depends on your preferences

What is the difference from the other under-barrel grips? Overall, there are 5 foregrips available for many weapons in Modern Warfare 2019. Sometimes weapons also have their own variants (like the Grau 5.56 with the Cronen Shark II, which is actually a “Tactical Foregrip”), but mostly the grips are easy to recognize:

  • Merc Foregrip – Helps with vertical recoil and hip fire, decreases ADS speed – Increases movement speed
  • Marksman Foregrip – Helps with vertical recoil, decreases ADS speed
  • Ranger Foregrip – Helps with vertical recoil and aim stability, decreases ADS speed
  • Commando Foregrip – Helps with horizontal recoil and aim stability, decreases movement speed
  • Tactical Foregrip – Poor attachment that provides hardly any advantages but makes you slower. Better not to choose

With the new discoveries, the Merc Grip could now be the best under-barrel grip if you want to reduce the vertical recoil of your weapon. However, for automatic assault rifles, the Commando Grip often remains the best choice. It is the only foregrip that helps you with horizontal recoil, which is generally harder to compensate for than vertical.

If you’re using an attachment for “recoil control”, now would be a good time to check your setups. 3% movement speed may not sound like much initially but can make the difference between escaping the gas of Warzone without having to drop your weapon or getting caught by the circle. After improving your speed, it’s time for aiming: CoD Warzone: Expert recommends – With this aiming exercise, you can improve your aim

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Pokémon GO: Hints about new feature – Is Team Rocket stealing your Pokémon?

Recently, it has been announced in Pokémon GO that Team Rocket is up to something again. The villains left notes showing that they seem to want to steal our Pokémon.

This was found: In recent days, small drawings have repeatedly surfaced on the social networks of Pokémon GO. These show Rocket Grunts and the hot air balloon that was already found in the code.

The drawings depict a new plan by the Grunts. They apparently want to get to our Pokémon by balloon!

Is a new Rocket feature coming soon?

These are the drawings: The images always show Grunts and the balloon. They seem to be some kind of instruction for the villains on how to handle the balloon.

The first two images that have emerged show a Grunt setting up the balloon and the plan of the villains. In the image, a net is thrown over a Pikachu.

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Then it continues with Team Rocket’s plans. They apparently want to come down from the balloon by rope and attack you. When they then escape, they quickly leave by balloon and just ascend.

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The last two snippets show an instruction on how to fly with the balloon. Not too close to gyms or the sun. If a trainer wants to attack the balloon, just ascend.

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What could these findings mean? It appears that the leak about the Rocket Balloons is real. Niantic is likely teasing the next feature here.

If all these snippets actually come true, then Team Rocket seems to be after our Pokémon. So far, it is still unclear whether the villains will suddenly appear and attack us. After all, this was the case in the console games, and Team Rocket also just appeared in the anime.

When could the feature come? The findings in the code and these snippets show that it won’t be long before the Rocket Balloon appears.

Perhaps the GO Fest would be a plausible time frame. After all, a surprise is expected on the second day of the event. And thieving Rocket Grunts would certainly be a surprise.

If you’re not in the mood for Rocket Grunts, you can look forward to the Community Day in July. It will bring Nebulak and exciting bonuses. You can catch many Shinys there and especially hatch a lot of eggs. Team Rocket will likely play a smaller role there.

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Destiny 2: This week could be really exciting – Here’s what to expect

In Destiny 2, there is a lot going on this week. Some things are already confirmed, while others are still speculative. Let’s take a look at what you can expect starting from the Weekly Reset.

This week has a lot to offer: Currently, the first Iron Banner of Season 11 is still running. Until the Weekly Reset on July 7th, Guardians still have time to earn

to earn. So make use of the time if you still need anything from it.

Destiny-2-Saladin
You can still grab various loot in the Iron Banner

However, just as the Iron Banner ends on Tuesday, and the new Destiny week officially begins with the reset, things could get exciting. What can we expect?

What we already know

New update: Before the Weekly Reset on June 7th, there will be maintenance, and a new patch will be applied to Destiny 2 – Update 2.9.1.

Bungie stated that they aim to fix several bugs that Guardians are experiencing. Among them are issues related to the new contact event or problems with some new weapons. A damage bug with the currently very dominant sword Falling Guillotine is also set to be fixed, and it will be interesting to see how it performs after the “nerf”.

A first assessment is already available here: Bug makes popular sword OP, now comes the fix – What can we expect afterwards?

Daito Gear Season 11 Dungeon Arrival Title Destiny 2
Falling Guillotine

More details on the upcoming changes can be found here: Destiny 2 is set to fix a lot of bugs this week – Here is a preview

Moments of Triumph: Although Bungie has not revealed any official details yet, on July 7th, the Moments of Triumph are expected to launch in Destiny 2 according to the roadmap.

With these so-called Moments of Triumph, the studio traditionally looks back on the outgoing Destiny year together with the Guardians and celebrates the heroic deeds accomplished during that time.

In short: You are tasked with completing certain challenges across all of Destiny 2 that relate to the last Destiny year. And you can earn some cool rewards while doing so.

More about it here: Moments of Triumph 2020 start tomorrow – Here’s what we already know

The Triumph Hunt is back.

Bungie Day: July 7th also traditionally marks the annual Bungie Day. This special day celebrates Bungie and its community. Initially started as a small, unofficial celebration, this festivity has been held for over 10 years and has become a true, official event.

Typically, there are special promotions, chances to win something, and sometimes even tidbits of information about upcoming content. It will be exciting to see if Bungie might surprise us with something special.

What could come

New Exotic Quest: Although it is not official yet, the likelihood is very high that a new exotic quest will be released this week – specifically for the new weapon exotic Withered Image.

Withered Image in action

It is expected that the corresponding quest will start after the reset on July 7th – coinciding with the start of the Moments of Triumph 2020. According to data entries, the ornament for Withered Image will be available in Eververse on July 7th. Such ornaments have always gone live on the same day that the corresponding exotic weapon or related quest became available in the game.

Are you excited for this Destiny week? Or is there nothing that excites you? By the way, you’ll need this new weapon to destroy the mysterious Eye Spheres that have appeared all over the place: Mysterious spheres leave Guardians puzzled – What is going on?

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Camped! Dead by Daylight revises the Chainsaw Killer

The Hillbilly and the Cannibal from Dead by Daylight are being adjusted. Camping with the chainsaws will soon be a thing of the past.

Currently, Dead by Daylight is celebrating its 4th birthday, and a new patch is on the way. Update 4.10 will revise two of the older killers. Both the Cannibal and the Hillbilly will receive adjustments to their abilities. There will be little change to the basic intended playstyle, but for passionate campers, this could mean significant drawbacks.

Changes to the Cannibal: The Cannibal’s chainsaw charge now works identically to the Hillbilly’s. It is charged by holding down the ability button and activates once the bar is completely filled. The Cannibal’s attack is now based on three charges. The first charge is consumed as soon as the chainsaw is fully charged. Those who wish to continue attacking can use additional charges until they are all exhausted. However, this increases the duration of the frenzy when colliding with an object or the brief stun if no survivors are hit.

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This is what the Cannibal’s chainsaw action looks like

If the chainsaw is charged for too long without being used, the Cannibal will go into a frenzy. The prolonged “close to the limit” charging is no longer possible.

Additionally, the maximum movement speed of the Cannibal during the chainsaw attack is slightly increased.

Changes to the Hillbilly: The Hillbilly receives an “overheating” mechanic. If he charges his chainsaw for too long, it overheats and cannot be used until the overheating has completely subsided. Overheating also builds up during a chainsaw sprint, but much slower. If the overheating reaches its maximum during the sprint, the sprint will not be interrupted.

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Here you can see how the Hillbilly saws

Less camping thanks to new mechanics?

Why are the developers doing this? Even though this is not explicitly mentioned in the developer update, the reasoning behind these changes is likely obvious. Particularly the Cannibal, but to a lesser extent the Hillbilly, had advantages when camping. They would simply wait with a nearly charged chainsaw in front of the hook and as soon as another survivor attempted to rescue their companion, they would strike. This is no longer possible due to the overheating. Both killers will now have to carefully consider when and how to use their chainsaw. Camping will now be difficult.

The small “rework” of the Hillbilly suppresses camping.

What else is changing? Aside from these adjustments, some of the perks of the two killers will also be slightly revised.

  • Lightborn: Makes the killer completely immune to blind effects (flashlights and firecrackers). The aura of survivors attempting to blind the killer is revealed for a few seconds.
  • Tinkerer: Once a generator is 70% repaired, it triggers a loud noise for the killer. The killer then receives the “Undetectable” status for a few seconds.
  • Franklin’s Demise: Survivors hit by standard attacks drop their carried item. If the item is not picked up within a certain time, the entity consumes it. The killer can see the auras of items nearby.
  • Knock Out: Survivors who go down from standard attacks are not shown to other survivors as an aura if they are more than a few meters away. The downed survivor crawls for a while at half speed and is affected by blindness.
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All killers in Dead by Daylight and who is the best for you – February 2026
von Cortyn

Lastly, there will be a comprehensive overhaul of all the addons of the two killers. The exact details of all the changes are not yet known, but they should allow for new playstyles. There will be an addon that allows the Hillbilly to break pallets with his chainsaw without interrupting the sprint, allowing him to continue.

There is no release date for the patch yet.

What do you think of these changes to the two chainsaw killers? A good change for more fun for both sides? Or an excessive nerf?

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For the legendary race in Fallout 76, you need a hell of a lot of time

With Update 20, Bethesda launched Season 1 in Fallout 76 and added the legendary race. Essentially, it’s somewhat like a battle pass, where you earn points by completing challenges to advance up to 100 spaces and receive rewards. However, this involves a lot of grind and is hardly achievable.

What’s happening: The legendary race in Season 1 of Fallout 76 started with Update 20 on June 30 and offers a good way to keep players engaged. On a game board with 100 spaces, you start with your character on space 1 and advance whenever you increase your new S.C.O.R.E. level through challenges.

Fallout-76-legendaeres-Rennen
This is what the game board of the legendary race looks like

These are the challenges: Fallout 76 provides new daily and weekly challenges that raise your S.C.O.R.E. level. These range from simple tasks like “level up” to really difficult challenges such as “kill 10 legendary creatures.”

You will need not only time but also skill or a good group to complete the more difficult tasks.

Fallout-76-weekly
These are the weekly challenges

These are the rewards: The rewards are also very diverse and vary:

  • Crowns
  • Gold Bars
  • Atoms
  • Weapon and Armor Skins
  • Power Armor Skins
  • Resources
  • Emotes
  • Portraits
  • and much more

Reaching Level 100 is an incredible grind

Leveling up in S.C.O.R.E is not that easy, and completing all 100 levels is practically impossible.

Here’s the problem: YouTuber Nightin Gery took a closer look at the legendary race and calculated everything meticulously.

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It seems that only a few can achieve this

He calculates that players need a total of 225,000 achievement points to unlock all rewards. In the first level, you need 1000 to reach level 2, and then you need 25 points more for each subsequent level. From 99 to 100, that’s 3500 achievement points.

However, here’s the catch:

  • The daily challenges grant a total of 2000 points
  • The weekly challenges provide 7500 points
  • The season only lasts 10 weeks

If you complete everything, grind every day, you will have collected 215,000 achievement points after 10 weeks. The remaining 10,000 points must be solved with a repeatable task, where you simply earn experience points – 10,000 EXP gives you 100 points. Thus, you need 1 million experience points.

If you fail a challenge, snooze for a day, or even miss a week, you will have to grind a lot more experience points to make up for it.

Are you currently playing Fallout 76? What do you think of Season 1 and the legendary race? For us, Fallout 76 currently ranks among the 5 best MMOs and online games that we recommend in July.

This is an AI-powered translation. Some inaccuracies might exist.

CoD MW: More stylish than this one can’t win in cult mode

A player has achieved a truly spectacular ending to a “One in a Chamber” round in the multiplayer of Call of Duty: Modern Warfare, securing a victory at the same time. The video is being celebrated by thousands.

What is currently happening in Modern Warfare? Currently, Season 4 of CoD Modern Warfare is the talk of the town. Recently, the major Mid-Season Update was released, which brought among other things the largest wave of weapon adjustments since release, a new sniper, and new modes like Juggernaut Royale.

What is the video about? However, not only Season 4 is making headlines. Clips of spectacular performances are always a hot topic on reddit.

Alongside some changes from the recent update, a video has been celebrated on the discussion platform for several days now, showing a particularly spectacular ending of a round in the cult mode One in a Chamber. The video has now received over 12,000 upvotes.

Captain Price is already cool – But in the video, he is almost the personification of coolness

What exactly does the video show? In short: An ending that couldn’t fit better for One in a Chamber. The redditor and CoD player cjm1996 is using the new “Captain Price” operator and eliminates the last opponent.

In the process, he uses an execution, and the animation with the cool Captain Price is so fitting for this moment that some say there is simply no more stylish way to win here. The video is flooded with compliments and celebrated massively. But see for yourself:

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What is One in a Chamber anyway? One in a Chamber is a time-limited, popular mode that has been around in the CoD series for many years and enjoys true cult status among many players.

In this mode, you only have a single bullet available, which is instantly lethal. You have 3 lives and receive a new bullet each time you die or eliminate an opponent. Whoever is still standing at the end wins the match.

What about you? What do you think of this match conclusion? Have you ever won as stylishly or comparably cool in Modern Warfare? Let us know in the comments and tell us about your most spectacular moments. Feel free to send us your clips as well.

By the way, recently a player showed his total failure as a sniper in CoD: MW and was also celebrated by many for it.

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Source(s):
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Gameplay of new class shows: Black Desert has the coolest combat system in MMORPGs

Black Desert Online will soon introduce a new class in the Korean version. The Hashashin now has its first character trailer, showcasing the Persian assassin in action. Black Desert demonstrates that it has the coolest combat system in an MMORPG.

What’s new: On July 3, Pearl Abyss released the character trailer for the new, now 20th class Hashashin, after teasing it in June.

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The Hashashin in the trailer showcases the cool combat system in the MMORPG

This is the Hashashin – A Persian Assassin

The Hashashins, also known as the Assassins, were a medieval organization of assassins in the Middle East.

This is what the Hashashin can do: In Black Desert Online, the Hashashin, equipped with a Persian saber (Shamshir) and dual daggers, fights primarily in melee and occasionally summons sandstorms to harm his enemies or escape from precarious situations.

He can also pull his opponents towards him, perform impressive jumps, and move quickly from point A to B. With a kind of shadow step, the Hashashin moves even faster, and his combos appear very dynamic and action-packed in the trailer. Thanks to his passive skills, the Persian assassin is also supposed to be able to move even faster.

This likely makes the Hashashin one of the fastest melee fighters in Black Desert Online. Fast and deadly – typical assassin behavior.

Black Desert Online has the coolest combat system

The very dynamic and action-packed combat system in Black Desert Online is among the coolest, if not the coolest, in the entire MMORPG genre. In 2020, Black Desert Online is even booming, and player numbers are increasing significantly.

This is why the combat system is so cool: In Black Desert Online, you have the choice between 19 classes, making it 20 with the new Hashashin. These classes are divided into melee fighters, ranged fighters, spellcasters, tanks, and healers.

BDO Mage
Mages also have their fun in BDO

This makes each class very individual and plays differently in combat. However, all classes in Black Desert Online share one thing: the action combat system is very dynamic, fast, and feels fluid with the beautiful animations. The attacks and spells have a certain impact that players can enjoy wonderfully thanks to the effects and sounds.

It’s just fun to fight against groups of enemies and nasty bosses when it’s conveyed that every hit does significant damage and the hero is truly strong. Other MMORPGs with their tab-targeting and mini fireballs can’t compete with that.

The “The Elder Scrolls Online” YouTuber Dottz Gaming summarized this excellently in one of his videos about BDO:

This game has an incredible and immersive combat system and offers one of the best MMO combat experiences I’ve ever had. It plays really smoothly, the spell effects and audio feel both very impressive, and BDO is famous for its combat experiences.

Dottz Gaming

In addition to the already action-packed combat, secondary weapons can be unlocked for every class in the endgame. Through the so-called Awaken, additional skills and combos are unlocked, and players can switch back and forth between their weapons and skills during combat.

You can find an overview of all classes and their Awakenings here:

https://www.youtube.com/watch?v=HAoi3Z5YQ9k
All classes in BDO play very action-packed

Not many MMORPGs can match the fights in Black Desert Online. However, relatively fast-paced fights are also offered by Tera and Blade and Soul – also Asian MMORPGs.

What do you think of the combat system in Black Desert Online, and which system is your favorite? Tab-targeting like in World of Warcraft or action combat like in BDO? Share your thoughts in the comments.

Black Desert Online is also one of the 10 MMORPGs with the best PvP on our list.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.org.pl

The slip of the Destiny 2 chief gives hope for a big wish since part 1

In Destiny 2, a player wish that many have had since the early days of Destiny 1 could actually come true. We might finally be able to change the appearance of our Guardians.

This is what the wish is about: Even in Destiny 1 and also in Destiny 2, you can create a character before your “tenure” as a Guardian and customize it according to your preferences within the limits of what is possible.

However, these options are not really extensive and the worst part is – there is no way to adjust the appearance of your Guardian after creation. For some Guardians, this is a problem, and there has always been a desire for a change here.

Why is this a problem? Some simply want more customization options for the quite rudimentary editor – like a beard, for example.

Some wish for more options, while others are simply unhappy afterward (Source: Forbes)

Others are simply not happy with the appearance of their Guardian afterward (yes, even if you rarely see them) and would like to make changes without having to delete and recreate the character.

And again, others have been dissatisfied with the appearance of their Guardian since the transfer from Destiny 1 to Destiny 2, as not all details and colors were actually carried over in the same way they looked in part 1. But even here, not everyone wanted to delete and recreate their beloved Guardian with whom they have experienced adventures for years.

In short: There are many reasons for changes to the character, but basically (apart from deleting and recreating) there are no options. So far, Bungie has not made any efforts to address this player wish. But that might actually change at some point.

Where does the info come from? The info is already a few weeks old, but has so far, likely due to the timing of the announcement, flown under the radar for almost everyone.

Streamer DrLupo in conversation with Destiny Franchise Director Luke Smith

Shortly after the announcement of Season 11, the new Beyond Light fall expansion and the plans until 2022, Luke Smith, the Franchise Director of Destiny, answered numerous questions from the streamer DrLupo about the future of Destiny 2. This topic was also touched upon. And it actually seems that there might eventually be movement in this matter. So don’t completely give up on your ugly Guardians just yet.

What exactly did Luke Smith say about this topic? During the stream, DrLupo asked almost casually: “Any plans for beards on characters?”

And Smith replied: “Look… As a face fur wearer, I think something like that would be cool, even if it’s a bit crazy on my female characters. But: We are currently working on overhauling our facial customization…. our facial pipeline overall. So maybe sometime in the future.”

What does that mean? This slip of the tongue, combined with the overall statement, gives some Guardians hope that at some point they will not only be able to wear pretty armor and weapons but also have an acceptable face.

I also wish since Destiny 2 that my Hunter could take off the helmet. But for that, he needs a new face. Not everything went smoothly during the transfer from D1.

The interesting part: Smith initially wanted to discuss customization but then pivoted to “facial pipeline”. But what does that mean? Some interpret it as Destiny 2 potentially upgrading its characters, in this case their facial palette including textures, animations, and maybe customization options as part of the transition to the next-gen consoles PS5 and Xbox Series X.

After all, not much has really changed since 2014 and with the transition, they may finally want to catch up or improve. But all of this is pure speculation for now.

What would you think of this possibility? Are you also hoping to one day be able to overhaul the face of your Guardian without having to delete them? Do you not care at all about the appearance of your character? Would you generally like more customization options for the editor? By the way, what to expect in the near future can be found here: Destiny 2 presents roadmap for Season 11 – What to expect until year 4

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Forbes

I enjoy helping beginners in GTA Online – Why doesn’t everyone do it?

Beginners in GTA Online often have a tough time because they need to gain experience first. MyMMO author Eilyn Rapp is happy to provide support and cannot understand why other experienced players do not like to help.

Why do beginners have it tough in GTA Online? In the multiplayer mode of Grand Theft Auto V, multiple players from around the world are thrown together in a session. There are also different level tiers.

Beginners then face experienced players, but they do not have the same chance in a fight. The “pros” are better equipped with the best weapons and the coolest vehicles. However, there are also cool cars that are particularly suitable for beginners.

But they must first unlock these and gather enough money to even afford the gear. When beginners meet experienced players with their weak weapons, it is often clear who will come out victorious in the fight.

More on the topic
New in GTA Online? These 11 tips will lead you to success
von Patrick Freese

Right now, some new beginners are probably joining after GTA Online was offered for free on the Epic Games Store for a short time. There was such a huge rush of players wanting to download the game for free that the store went down.

Helping beginners is fun!

How do I help inexperienced players? There are various ways I can help inexperienced players in GTA Online. When I find myself in a session, I am often looking for jobs and simply join various heist missions. As luck would have it, I am usually the player with the highest level in the group.

You can tell that the beginners are happy to have an experienced player on their team because they start the mission so quickly that you can’t even say “A”. After that, it goes on with suddenly 3 players arguing about who gets to ride with you in the “cool” car. I always try to make the ride as exciting as possible for them.

In the final mission of a heist, the big reward is distributed among the players. Sometimes I don’t take any money for the help because beginners can use it much more. If we are not successful, then the mission is repeated until we succeed; no one gives up!

GTA Online Money Gift Title
I want to help and the reward is not important to me

Why do I like to help inexperienced players? I have to say that I was lucky when I entered the world of Los Santos. In a close-knit group of friends, I could learn and practice all the game mechanics until I got the hang of it. That’s how I fell in love with GTA, and I couldn’t imagine how disappointed I would have been if I had to deal with random players who wouldn’t accept me.

For beginners who enter GTA Online alone, I wish the same, that they can have a successful gaming experience. They should have fun with the game and not have to leave frustrated again because experienced players won’t let them play.

Can’t we all do this, please?

The topic is important to me, and I am all the more disappointed when I see how some experienced players treat beginners. In my time in GTA Online, I have seen various ways inexperienced players are treated. Whether they are called “noob” or “loser” or are not allowed to participate in missions.

Yes, there are high levels who kick beginners out of their heists, and that is not even rare. I can understand that it can be tedious to take an inexperienced player along because the missions are hard and require strategy, but weren’t we all at that point? How are they supposed to gain experience and learn if we don’t let them try?

GTA Online Heist without Hair
Heists require teamwork, strategy, and patience

Then there are still a type of players who simply have nothing better to do than pick on beginners. It is indeed so hard to kill a weaker opponent – over and over again for hours. The poor beginners can’t even run away because they are immediately killed again.

To all these “pros”: Congratulations, you belong to the most annoying player types you can encounter in GTA Online!

It would be nice if we could all help each other instead of attacking beginners. Then everyone has fun with the game, and eventually beginners will not be inexperienced anymore. Let’s allow them to explore the world of Los Santos and try different things in GTA Online until then. I will certainly continue to do so and support every beginner I encounter.

This is an AI-powered translation. Some inaccuracies might exist.

5 Things Only Real MMORPG Veterans Still Know

Playing MMORPGs has changed significantly over the years. We present to you 5 things that only true MMORPG veterans still know.

MMORPGs like World of Warcraft or The Elder Scrolls Online are now one of the biggest pastimes overall. They are easy to install, often cost little, and can captivate for many hours. But it wasn’t always like that before. In the “old days”, anyone wanting to play an MMORPG had to deal with a variety of problems that today sound like stories from the distant Middle Ages.

It’s time for 5 things that only true MMORPG veterans will remember.

1. The Mammoth Task of Installation

Anticipation is the greatest joy – or at least that’s what they say. When installing PC games, especially extensive MMORPGs, this holds particularly true. When bringing home a new game, one had to prepare for a lengthy installation – often across several CDs.

Completely excited, one would insert CD after CD into the drive and watch the installation bar move forward millimeter by millimeter. If nothing moved, one would even press a ruler or pen against the screen to see if the bar truly wasn’t moving any further.

Loading bar
A loading bar that fills up over several hours – today this typically goes quickly.

So one often waited an hour or longer expectantly in front of the computer, hoping that the grayed-out “Play” button would finally be filled with life.

And anyone thinking: “Okay, why didn’t you play something else during the installation?” – Oh, my sweet summer child.

Most computers back then were so busy with the installation of a large game that one wouldn’t even dare to start Minesweeper in the meantime. Who knew back then if that would overload the PC and lead to a crash? A risk no sensible gamer would ever take.

2. The Infinite Value of Magazine CDs

Even though it sounds a bit like the grandpa from the war recounting stories – back then, so-called “magazine CDs” (or magazine DVDs) were something very special. It could happen that on one of those discs, you found the latest patch for your favorite game. While this was only “nice” for single-player games, it was a real blessing for MMORPG players. With a normal internet connection, downloading could often take many hours.

CDs Compact Discs
Magazine CDs could save lives – often the only way to get important patches.

Not only did this lose valuable time while playing, but it could also become quite costly. In most cases, the internet connection wasn’t charged monthly per flat rate but rather strictly by the minute – and that with a transmission rate so low that even images in 640×480 format took several seconds to load.

You always had that satisfied sparkle in your eyes when magazines like GameStar or Bravo Screenfun included the latest patch for a game. Just that was often worth the price of such magazines.

3. Failed Downloads

If there was no saving magazine CD or the only friend with turbo internet didn’t have a USB stick to lend, nothing worked. Patches had to be downloaded manually and that took its time back then. Depending on the game and update, the complete patch process could easily take four, five hours or longer.

Mouse
Does anyone still remember ball mice?

Particularly enjoyable were those moments when you returned to the computer after hours, ready to immerse yourself in the game – only to find such a message in disbelief:

The file haettestduwohlgerne.cab has an error in the segment waerewichtiggewesen.data. The download process was aborted.

Unlike today, where you can simply resume the download, back then that often meant: Everything from scratch. If you meet relaxed players in MMORPGs today who apparently “have all the time in the world” – they’ve probably trained that over the years through hellish experiences.

4. “Talking to Yourself” at Home Leading to Connection Breaks

If back then you lived with your parents or had a partner who had little understanding of gaming, you knew the situation: Suddenly the connection to the game broke. As Murphy’s law would have it, of course at the worst time.

You took off the headphones and heard someone in the next room engaging in a self-talk. Oh, no, not that – it was a phone call.

Telephone
A high-tech phone – well, that was already outdated 20 years ago.

In many households back then, there was exactly one line for internet access – and that ran over the phone line. In plain language, this meant anyone wanting to surf the internet or play games could only do so until someone wanted to make a phone call.

When the phone was used, the internet connection dropped. The understanding among people who didn’t comprehend MMORPGs (or simply weren’t interested) was rather low.

  • “Do you really need to be on the internet that much? Just download the game.”
  • “Then just hit pause until I’m done.”
  • “Yeah, I didn’t think you’d notice if I just called Grandma for a second.”

Yes, I do notice. And unfortunately, all my teammates do too. Thanks.

More on the topic
5 annoying things only old gamers know
von Cortyn

5. All MMORPGs Had the Same Soundtrack

Did you know that MMORPGs back then all used the same soundtrack? No? Then listen, it was the opening theme of every game.

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If you didn’t understand the last point, consider yourself lucky. No one would want to impose that on anyone today.

Do you also have a few (annoying) things from the past that thankfully no longer belong to gaming?

This is an AI-powered translation. Some inaccuracies might exist.