Borderlands 3 will receive its last DLC this year for the time being. However, it seems that after DLC number 4 it won’t be the end! What can we hope for?
This was the current status: Officially, Borderlands 3 is set to receive four DLCs – three of which have already been released. All of them have impressed the fans:
The fourth DLC, which will likely focus on the old fan-favorite Krieg, is also set to release by September 2020. Additionally, there were numerous updates and events that were released outside of the DLCs and provided further content. However, whether and how this supply will continue beyond autumn 2020 has been uncertain so far.
Randy Pitchford hints at “big plans”
This is what Randy Pitchford says: During a stream by Ki11er Six, one of the largest Borderlands 3 streamers, Randy Pitchford suddenly appeared in the chat. Ki11er Six was originally just trying out the effects of the last major patch and suddenly had a notable viewer in the Gearbox CEO.
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In the chat, Pitchford initially mentioned that he just wanted to look at the Moze build of the streamer, before commenting:
We have some big plans, even beyond the Season Pass content. We will be ready to share more about it soon.
Randy Pitchford in Ki11er-Six chat
Ki11er Six was visibly pleased with the announcement and joked that he would like Headhunter DLCs with more relatives of Captain Traunt. Pitchford replied: “Haha, I love it. I will bring that up.”
What could await us? Headhunter DLCs featuring Grandma, Grandpa, and Aunt Traunt probably shouldn’t be expected – on the other hand, you never know with Borderlands. However, it seems to be a fact that Borderlands 3 will continue even after the completion of the Season Pass – in whatever form.
Of course, a new Season Pass with more story DLCs is possible. Players have repeatedly expressed their desire for more vault hunters to play as. Gearbox has consistently refused this so far – but maybe they will change their minds in the second year?
Bounty of Blood sent you to the Wild West
New skill trees seem more likely, even if they could still be possible with the fourth DLC or before. And the Headhunter Packs shouldn’t be dismissed either: The Headhunter Packs were small DLCs for Borderlands 2, which added small locations, new enemies, or NPCs to the game. These included T.K. Baha’s Bloody Harvest or “How Marcus Saved Mercenary Day”.
Borderlands 3 has also had such “mini-DLCs” in the form of free content updates like Bloody Harvest, or the cartel event. It is conceivable that these updates will simply continue. However, that Pitchford specifically mentions the Season Pass and “big plans” suggests something bigger.
Area effects in World of Warcraft are drastically limited. However, this also affects the gaming experience and brings new problems.
In World of Warcraft Shadowlands, the course of battles will change slightly. Gone are the days when large groups of enemies could be gathered and simply “bombed away”. The new AoE cap at least makes it more difficult. However, the gaming experience suffers from this. This is at least the criticism from many testers in the beta.
What is changing with Shadowlands? Many area spells and AoE abilities will have a cap on the number of possible targets they can hit in Shadowlands. Multi-shot from the Hunter or Divine Storm from the Paladin can now only hit 5 enemy targets at once. The Warrior’s Whirlwind and the Mage’s Frostbolt are also affected.
However, there are also “pure” AoE abilities, such as Blizzard or Rain of Fire, which will continue to hit all targets in the area. However, with a large number of enemies, the damage will decrease.
Frost mages continue to hit all targets with their Blizzard.
Why is Blizzard doing this? The reasons behind the change are primarily related to dungeon design, as this has been limited “on the side” in recent years. Mythic+ consisted of extremely large trash pulls during Legion, where dozens of enemies were gathered and beaten down.
In Battle for Azeroth, Blizzard made this more difficult and almost every mob group has been given one or two abilities that must be interrupted intentionally. Gathering huge groups became difficult, requiring much coordination, the right classes, and excellent gear – at least on the higher “Mythic+” levels.
Players have little regard for the AoE cap
Feedback is mostly negative: Many players wanted to wait and see how the change plays out before passing judgment. However, with the start of the Shadowlands beta, some time has passed. The feedback on these changes has been rather negative. Especially in the last days, when players were able to test the endgame of Shadowlands, the posts on Reddit have increased.
The problem is especially that players have no freedom over which targets their abilities can hit. Because with too many targets, it is simply left to chance who will be affected. This will likely become a problem in Mythic+, as Raikh describes on Reddit with much support:
The cap for targets is a brilliant example of design decisions focused on “fixing problems” rather than improving gameplay enjoyment.
If the cap is meant to prevent large mass pulls, which are the “problem”, then you simply can no longer form groups larger than the cap. Imagine 8 enemies in a group with a cap of 5 for abilities. Now imagine Convoke. It can only feel like garbage, especially when you have no control over which 5 targets you hit.
Convoke: Convoke is an affix in “Mythic+” dungeons. When enemies die, they give all other enemies a stackable buff that makes them increasingly stronger and grants them health points. The tactic against such enemies is to kill them all at once to minimize the effects of the buffs.
It is easy to see why the new limit will cause problems. Especially with nasty affixes, the “non-simultaneous” death of enemies leads to annoyances.
Some players are dissatisfied. The AoE cap feels underdeveloped in terms of gameplay.
Are there solutions?
What alternatives are there? A solution to this problem is not easy to find. One alternative would be to have abilities deal damage (or healing) to all targets in the area of effect, but the damage decreases with an increasing number of targets. Many abilities in Shadowlands already feature this, such as the Mage spell Blizzard. It always hits all targets, but the damage per target decreases with a large number of enemies.
Whether it would be more sensible to treat all classes equally and impose a limit on all abilities – or to remove it again – needs to be tested. Already there are concerns that soon only players in dungeons whose classes have no cap on AoE abilities will be accepted.
For your efforts at GO Fest 2020, the Dragon Week, Enigma Week, and Unova Week will soon start in Pokémon GO. We will show you the strong bonuses of these upcoming events.
For the first day of the event, the developers set 32 challenges for you players. By completing these challenges, Niantic promised three bonus weeks.
Dragon Week
Enigma Week
Unova Week
Since you trainers helped diligently, all three bonus weeks have been unlocked. You completed all the necessary tasks and cracked the big challenge that the Pokémon GO team set for you. Now you can expect three weeks of action in the form of event weeks.
The first one starts on July 31, 2020. We will show you all the details about what to expect in the event weeks.
Dragon Week in Pokémon GO
When is the event happening? The Dragon Week starts on Friday, July 31 at 10:00 PM and ends a week later, on August 7 at 10:00 PM.
What will happen during this week? Everything is about Dragon Pokémon. Changed spawns, content from 7 km eggs, raids, limited research, and more.
More frequent spawns in the wild: Alolan Exeggutor, Seadra, Dratini, Trapinch, Swablu, Deino, and Noibat
Pokémon from 7 km eggs: Seadra, Dratini, Trapinch, Swablu, Deino, Noibat, and Farfetch’d
Legendary raids with Rayquaza
Limited research: One week active, rewards 2x Farfetch’d upon completion
Shiny: Chance for shiny Farfetch’d
Enigma Week in Pokémon GO
When is the event happening? The Enigma Week starts on August 7 at 10:00 PM and runs for a week. It ends on Friday, August 14, at 10:00 PM.
What will happen during this week? Different types of Pokémon will appear during this week. Even Unown will make an appearance.
More frequent spawns in the wild: Staryu, Jigglypuff, Clefairy, Lunatone, Solrock, Swablu, Bronzor, and Porygon-Z
Pokémon from 7 km eggs: Pii, Fluffeluff, Lunatone, Solrock, and Porygon-Z
Raid battles: Bronzong, Leafeon, Porygon-Z, and Unown in forms U, L, T, R, A
Legendary raids with Deoxys – even as shiny
Shiny: Chance for shiny Staryu
Unova Week in Pokémon GO
When is the event happening? The start of the Unova Week will take place on August 14 at 10:00 PM. The event runs for a week and ends on August 21 at 10:00 PM.
What will happen during this week? In the third Hyper Bonus Week, new Pokémon will enter the game.
More frequent spawns in the wild: Snivy, Servine, Emolga, and other Pokémon from the Unova region.
Pokémon from 7 km eggs: Just like the spawns: Snivy, Servine, Emolga, and other Pokémon from the Unova region.
Special feature: The Pokémon Bounsweet will appear in New York City (USA) and surroundings, hatching from 5 km eggs
Raid battles: Roggenrola and other Pokémon from the Unova region will appear in raids
The MMORPG Elyon (formerly A:IR) has now entered a Closed Beta in South Korea. As there is no NDA, many videos have already surfaced showcasing the interesting and fast-paced gameplay.
What is Elyon? The MMORPG offers you fairly classic MMORPG elements, although this was not always the plan. Under the former name AIR: Ascent Infinite Realm, the focus was primarily on aerial battles.
In the new version, you now traverse a large, beautiful fantasy world, engaging in fast-paced, action-packed battles against monsters and completing quests. PvP also plays a significant role. Elyon certainly evokes the impression of TERA 2.
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The character editor of Elyon resembles that of Black Desert Online.
What is new? On July 25, the Closed Beta of the MMORPG started in South Korea. There is no NDA; players are allowed to share their experiences and show videos. And there are now quite a number of these videos that convey a good impression of the online role-playing game.
What is particularly interesting about the videos? Three things stand out in particular.
The character editor offers a lot of customization options. You can really assemble the hero you envision. The editor strongly resembles the one from the MMORPG Black Desert Online.
Graphically, Elyon can absolutely convince. Especially the level of detail in the characters is impressive, as can be seen in the video about the character editor.
The game indeed looks like TERA 2. The overall gameplay reminds one of TERA, only that the battles are even faster and more action-packed. The confrontations are spectacular, and a true fireworks display of effects is provided.
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The gameplay of Elyon resembles that of the MMORPG TERA.
How is the shown material being received? Players are already discussing what can be seen from the Closed Beta of Elyon. We summarize a few voices from the community for you:
PavorNocturnus says on YouTube: “This game has so much potential. The combat is good, the graphics are good, the average content is good. I was so bored of cash grab MMOs. I hope it will come to the West this year.”
CustoMecha writes: “Reminds me of a mix of Lineage 2 and Black Desert.”
Moodopia-TV is not impressed: “Why does it look almost exactly like BDO, Bless, Tera… action combat… flashy animations… immersion-breaking items like pink cars etc. Zero story… zero story… zero anything aside from flashy animations/graphics and combat. This is just… wrong! God save us all.”
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This video shows the prologue quest of the assassin from Elyon.
When will Elyon be released for us? There is still no release date for a European version of the MMORPG Elyon. However, the game is definitely set to be released here. Whether that will happen in 2021 is rather unlikely.
Want to know if there are other MMORPGs that might be particularly interesting in 2020? In the MeinMMO article about the 8 most promising new MMOs and MMORPGs for 2020 you’ll find out which online role-playing games have good chances of success.
This is an AI-powered translation. Some inaccuracies might exist.
The MMORPG Oath started in 2019 on Kickstarter and had already been in development for 8 months at that time. It reached twice the planned revenue and promised an alpha in December 2019. However, since then there have been allegations of fraud and much silence from the developers. An alpha seems far away.
What kind of game is it? Oath was supposed to be a free-to-play MMORPG that focuses on hardcore content in PvE and PvP. The game is supposed to be funded through a shop with cosmetic items and has reportedly been in development since September 2018. It uses Unreal Engine 4, SpatialOS technology, and has a rather simple and colorful graphic style.
What’s the status of the game? More than a year after the campaign started, the MMORPG is not doing well. Many fans believe it will never be released and feel deceived.
They see the reasons as the drama with the company Ocean Spark, who was tasked with creating graphics, and the silence from the developers. The last post from an employee was published on January 2, 2020, and silence has reigned in social media for even longer now.
Also, there has been no trace of the alpha promised for December 2019.
Company behind Oath struggles with fraud allegations
The allegations: Ocean Spark is an external company that was supposed to create graphics for the MMORPG Oath. However, they accused the developers in October 2019 of not being paid and subsequently took their story to the public and various YouTubers.
In their statement, Ocean Spark claimed that Ready-Up Studios, the company behind Oath, was not qualified to develop such a game. As a reason, they stated that there was:
no direction
no background story
and generally no playable version of Oath even four months before the alpha release.
According to their statement, the graphic designers should have simply started designing grass on an island and then continued from there:
Screenshot from the allegations of Ocean Spark against Ready-Up Studios (via MassivelyOP).
How did the developers respond? The developers of Oath issued a statement, showed already made payments, and told their side of the story (via Ready-Up).
According to this, Ocean Spark only bought and reused existing assets. They subsequently stopped payments, leading to the public allegations.
However, the studio made itself unpopular by filing a lawsuit against a YouTuber who made Ocean Spark’s story public. They would have preferred that their version be heard first before any damage to their reputation occurred.
Did this drama cost the development of the MMORPG?
What has happened since then? The statement was published on October 30, 2019. After that, there was much silence from the developers. Only on January 2, 2020, “Stephen,” one of the people responsible at Ready-Up Studios, spoke up via Discord.
There, he said that the alpha, which was supposed to start in December 2019, would be postponed. The reason for this is the fraud allegations which prevented the studio from attracting new employees.
However, a post with new information about the alpha should be coming “soon.” This post never appeared.
The last posts on social media and Kickstarter were from May and August 2019, respectively. Since then, there has been complete silence there.
Despite simple graphics, Oath managed to convince many backers. However, they are disappointed that there is no new information available.
Will Oath ever be released? In the subreddit for the MMORPG, there are now many users who assume that Oath will never be released (via reddit). They have already written off the money they invested via Kickstarter.
In between, the official website of the game was temporarily unavailable. Currently (July 27, 12:00 PM), it is functioning perfectly.
The Corona lockdown brings strange blooms. A stripper from Texas is turning to Animal Crossing: New Horizons because the strip clubs have closed. There, on the island, everything is a little different, but some things are the same: men pay for their company. The woman says she has already received billions in bells, in addition to the US dollars she charges for visits.
It’s about her: The US site Kotaku spoke with a 24-year-old woman from Houston, Texas. She usually works as a camgirl and stripper. But during the Corona crisis, she can no longer work her shifts in a strip club, so she looked for an alternative job.
One of her most loyal fans gifts her a Nintendo Switch Lite and Animal Crossing: New Horizons. And she has found a new field of activity and hobby.
Animal Crossing is not a game where sex is in the foreground.
This is the business model: The stripper says she charges $20 to invite players to her island in Animal Crossing for 30 minutes. The money is transferred via PayPal.
“That was not the kind of sex work I ever thought I would do.”
As soon as she announced on Twitter that she was now playing Animal Crossing, customers came and told her they would pay if they could play with her.
The process is that people contact her via social media, and they spend time together on the island. During this, customers have the opportunity to watch the stripper live through the camgirl service in a “Private Room.” She plays on camera in her normal stripper work attire and says she also likes to press on the Nintendo Switch with her stilettos if that turns the customers on.
Is it just about sex? However, the revealing clothing apparently does not deter customers from playing Animal Crossing.
“They see me, and we talk. But they run around the island and water my flowers and bring me gifts.”
After shared moments, many men are apparently in a generous mood.
Besides the $20 that men pay for half an hour, many players also have the desire to give gifts to the stripper in Animal Crossing and go all out. Customers are very eager to tip:
“I have so many rare items. I have a lot of star fragments. I have a billion bells in the bank. It’s ridiculous. The hardest part of the game is finding islands that pay a good price for turnips, but these guys do all the work of finding such an island for me… I don’t even require them to leave me a tip, but regular people give everything to each other in Animal Crossing. It’s just that kind of game; it has that environment.”
Someone is pleased with their wealth.
Hard to be sexy when hunting bugs
Whether it’s more about playing together for the men or the sexual appeal of the woman is hard to say. The stripper thinks: It’s hard to be overly sexy when she and the customer are walking around the island catching bugs or digging up fossils. Normally, when she is in private chat with customers, she undresses, but the time on the island in Animal Crossing is more like a date.
The business-savvy stripper is considering expanding her business model of stripping and gaming. Customers have already asked her if she also plays Mario Kart.
Animal Crossing can be played like a kind of MMO.
Many play Animal Crossing: New Horizons during the Corona quarantine. This seems to be the ideal counter-program to the dreary reality. Our author Larissa Then also discovered Animal Crossing for herself and played it as a kind of MMO:
The single-shot rifle FAL is gaining more fans in Call of Duty: Warzone. Pro “Nickmercs” is now among them and showcases a wild close-combat setup that allows anyone to benefit from this fierce assault rifle.
Why does the FAL rock so much in Warzone? The only assault rifle in Call of Duty: Modern Warfare that comes with a single shot by default, is pulling ahead of its competitors in Warzone after a buff.
The big Warzone streamer “Nickmercs” demonstrated in one of his new videos how you can also benefit from the OP weapon. With his close-combat setup, he grills rushing enemies like a bloody steak – quickly and with high heat. MeinMMO presents his close-combat setup and explains why “Nickmercs” sees the FAL as the “most overpowered weapon”.
Warzone FAL setup for close-combat dominance
Why do I need a special close-combat setup? The single-shot rifle FAL is not for everyone. It plays significantly differently at longer ranges compared to the stable Grau 5.56 or the popular M4A1. In close quarters, however, it is somewhat different. Here you can acclimate to the single shot more easily, and the low TTK even allows misses against other SMGs without automatically losing.
In his English video, “Nickmercs” explains right at the start why the FAL is a real powerhouse for him at the moment:
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“Trust me, you want to try this thing!” – Nickmercs about his new FAL setup.
He played with a “green loot FAL” and wiped out a fully equipped team within moments. At that moment, he probably got a little carried away with the weapon. “Nick” then built a close-combat setup and says: “I can only strongly encourage everyone to watch this video, pack the setup, and get to work.”
What does the setup look like? “Nickmercs” turns the single-shot weapon, which at first glance seems more like a long-range rifle, into a close-combat monster:
Nickmercs FAL setup for close combat:
Barrel: 18″ Ultra-light
Laser: Tactical Laser
Stock: No Stock
Under-barrel: Command Grip
Perk: Sleight of Hand
The setup maximizes the FAL’s mobility. Barrel, laser, and stock improve the “aim down sights” (ADS) time, and you are ready for targeted shots in just 194 ms. A top value at submachine gun level.
The Command Grip helps with horizontal recoil. With the FAL, this means you only need to compensate for the vertical recoil upwards, which is considered easier to manage. You can also try the “Mercenary Grip”. This grip reduces vertical recoil and provides a hidden speed buff – but slows down your ADS time.
Instead of a larger magazine, the streamer relies on the perk “Sleight of Hand”. Thanks to the single shot and high damage at close range, you usually manage with the normal magazine and save yourself the mobility penalties of ammunition attachments.
FAL nearly wins every TTK comparison at short distances
Is the weapon really that strong? In fact, it can be said that the FAL is the strongest SMG, despite its classification as an assault rifle. The values clearly speak for themselves:
Nickmercs setup in TTK comparison with popular Warzone weapons without ADS time. Source: Truegamedata.com
In the chart, you can see the time-to-kill comparison for chest hits along with two of the most popular and strongest weapons in Warzone: the MP5 and the Grau 5.56 assault rifle. You can find the setups used for the comparison in our extensive list of the best weapons in Warzone.
The FAL’s lead is clear and distinct. Even the MP5, specialized for close combat, hits the target nearly 100 ms after the FAL. With a good trigger finger, you can even get off another shot from your weapon in that time. A strong advantage if one shot misses in the heat of battle. At no range can the MP5 keep up with the FAL’s TTK, and the ADS time is only a few tenths of a second faster.
The Grau cannot compete at close range against the close-combat FAL at all. If you have a Grau with you, switch to your secondary weapon if you expect fights at distances under 30 meters. Otherwise, you will be at a serious disadvantage, especially against FAL users.
In 2004, an MMO set in the Pokémon universe was in development, and according to a leak, it sounds quite interesting. We explain what we could have almost played.
What kind of game was it? According to a larger leak of Nintendo data, a Pokémon MMO was planned that would be based on the “FireRed” and “LeafGreen” editions from 2004.
In the game, you would be able to connect and interact online with other trainers. Trading, chatting, and of course battles would have been possible. Even large online tournaments were planned.
Story and map design based on FireRed and LeafGreen
Offline play on the GBA
Online play with trading, battling, and chatting
In offline mode, players would only have access to 36 Pokémon
New breeding system that would use server information like date, time, and weather to determine the egg players would receive. The new breeding system would only be available online
Expanded Pokémon Center
The Pokémon distributed on the map would change every time players logged in, based on server data such as weather, time, region, and season
Online tournaments based on Colosseum using 3D renderings of monsters
Weather changes specifically related to the region
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What would have been special about the game? The control method was planned to be something very special. It would have been possible to connect a Game Boy Advance to the PC and use it as a controller.
Additionally, the offline version of the Pokémon MMO was supposed to run on the GBA.
Who would have developed the MMO? The developer was the Chinese studio iQue, Ltd., which was responsible for titles like Super Mario Advance and Wario Land 4. Nintendo would have published the game.
Why was it canceled? The leak does not reveal why Nintendo decided not to release the Pokémon MMO.
Interestingly, some of the features of the game can now be found in Pokémon Sword and Shield. This includes the ability to trade online with players and participate in Raid Battles. Furthermore, weather data from the internet is incorporated into the game. So at least a few ideas from the MMO made it into another game.
Would you have liked to play a real Pokémon MMO? What should such a game look like for you?
The small, singing corals in Fortnite: Battle Royale have survived the huge tsunami that initiated Season 3. Now they need your help in a hidden mission, and for that, you will even get some XP rewards.
Update July 27, 2020: In the meantime, another phase for the coral mission has started in the game. We have updated the article for you and will show you how to complete the next challenge.
What kind of corals are these? At the start of Chapter 2 in Fortnite, we received a completely new map. There, you could find a landmark called Coral Reef. At this location, there were small, singing corals. They sang a melody that is even available as a music pack in Fortnite.
The song of the corals is even available as a music pack
Corals need your help in Season 3
What happened to the corals? A tsunami has flooded and significantly changed the map. However, the small singing corals have survived the flood and can be found on the map of Season 3 again. This time, you can even interact with them.
In a secret mission, you need to help them now.
What kind of mission is this?
In this mission, you are supposed to help the corals build a new civilization. The task is hidden and does not belong to the weekly challenges. Nonetheless, you will receive some rewards for the help.
Where are the corals located? The small singers are now on a new small island, west of Lockie’s Lighthouse. You can find the island in grid field B1.
Location on the map:
What do you need to do? To complete the hidden mission, you must go to the camp where the small corals are located. They can be found right on the island. Now, you need to give them 100 wood so they can continue to expand their camp.
The best way is to farm the palm trees located on the same island and give them the collected wood. Once you have done this, the camp will be expanded, and a few small houses will be added.
Here you can see how the camp changes when you donate your wood to the corals
What do you need to do in the 2nd step? The small corals have now entered the next phase and need your help there as well. This time, you are supposed to bring them 300 stones instead of wood.
Simply farm all the large stones on the island and in the water until you have collected 300 stones. Then you only need to hand these over to the corals that are now further to the right.
Here you can see how the camp changes when you donate your stone to the corals
What rewards are there for the mission?
With these challenges, you can unlock 3 rewards. First, you will receive a new achievement that you can add to your collection. Although this reward does not have any further impact on your game, you can add it to your collection.
Still, this mission is worth it because you also receive 25,000 experience points per mission phase, which will help you level up the Battle Pass of Season 3. So if you want to quickly unlock your pass and the rewards contained in it, you should complete this mission.
In the Battle Pass of Season 3, you can unlock cool skins again
Since a Battle Pass is tied to a season, you must unlock the rewards contained before the season ends. If you want to level up your Battle Pass especially quickly, we have put together some tips on how to get to level 100 faster for you.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, players will encounter more ice foes than expected in Year 4 and Beyond Light. However, this comes with a downside, as the Darkness as a direct enemy will become less realistic.
This is coming this fall: With the major expansion Beyond Light, Destiny 2 is getting its very first new element: Stasis. It can be most closely compared to the classic ice element. But not only players will have access to the frosty abilities, but also the Fallen on Europa, as is known.
Destiny Director Luke Smith recently spoke in an interview with Geoff Keighley about how the Stasis power is spreading within the Destiny universe. Throughout Year 4, more and more enemy creatures will gradually gain access to the ice abilities.
MeinMMO takes a look at what new ice foes could mean for the Guardians and why this is likely a rejection of one of last year’s biggest speculations.
Luke Smith discussed Destiny 2 with Geoff Keighley during the XBOX Games Showcase 2020 (via YouTube – from hour 2:35)
Beyond Light Finally Brings New Enemies to Destiny 2
That’s why we need new enemies: For years, Guardians have been fighting the same enemy races in the Destiny universe. The last fresh blood was in the fall of 2018 with the Scorn. The fun of shooting aliens in the face while talking about the Oscars is noticeably declining over time – because, unfortunately, it’s always the same faces.
Currently, we do not know exactly when or how many enemy races will be enhanced with Stasis. However, the idea that the Vex, Cabal, or Hive will get fresh ice units in the coming seasons is a welcome change.
What could this mean for the Darkness? In the Destiny community, rumors and leaks are circulating about a completely new enemy race of Darkness in Year 4: The Veil.
Luke Smith’s statement that we can expect new Stasis enemies with existing races throughout Year 4 is likely to quash rumors about a completely new type of enemy.
Because in the lore, the Stasis power is granted by the Darkness itself. The pyramids thus function as the evil counterpart to the Traveler, which bestows Arc, Solar, and Void power upon its supporters. Also, considering the workload, it seems unrealistic that such a large, new enemy would emerge in the seasons of Year 4.
Keep in mind that it is still possible for Bungie to introduce a completely new race of Darkness to Destiny. However, likely not in Year 4.
With EVE Echoes, you can expect an MMORPG that is basically a mobile version of the space MMO EVE Online. The release date has now been officially set, and the community is very excited.
The developers at CCP Games, however, want to create an “authentic EVE Online experience” for mobile devices, in which every player experiences their own story in a galaxy that “represents over 8000 planetary systems.”
One of the biggest changes compared to the original EVE Online is the introduction of a new race. The Yan Jung present a mystery to be unraveled, bringing a bit of story into the game.
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Who is the game worth it for? EVE Echoes aims, as already mentioned, to provide the most authentic EVE gaming experience possible. This means you will experience a sandbox universe where you determine what role you play.
Do you want to be a space pirate who robs traders?
Or do you want to found a large corporation and lead it to financial success?
Do you want to belong to an alliance and participate in epic space battles?
EVE Echoes allows you to do all this and more – and all from your phone. Even when you are on the move, you manage your alliance or corporation, plan attacks or deliveries.
Furthermore, EVE Echoes provides an excellent opportunity to accompany an EVE experience from the very start. EVE Online, the big brother on PC, has been running since 2003. This somewhat discourages some newcomers because there are already large and powerful organizations in the game. Competing at the top is possible but involves a lot of effort.
In contrast, with EVE Echoes, you are there from the beginning, which creates a fair starting basis for every interested player. EVE Online has also developed into a phenomenon, and with the mobile game, you now have the chance to be part of something big from the start.
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EVE Echoes aims to create an authentic EVE experience on mobile.
When is the game coming out? CCP Games has now set the release date for August 13th. Then you can download EVE Echoes from the Google Play Store or the Apple App Store for Android and iOS devices.
EVE Echoes will launch as a free-to-play game with some limitations. For example, you cannot learn all skills and cannot pilot all spaceships.
However, according to the Facebook page, you can remove these limitations for $4.99 a month. If you pay $12.99 or even $14.99 a month, you will receive skill points faster.
What do players think of EVE Echoes? The EVE community is excited and is already looking forward to the launch. We have captured some voices for you:
Jan Felix writes on Twitter: “I can’t wait. My tablet is ready!”
thefullm0nty says on reddit: “It’s been 8 months since I played the game for the first time. I started a while ago. It’s almost here!”
UncleJulian explains on reddit: “I can’t think of anything else since the beta.”
The mood is overwhelmingly positive regarding EVE Echoes. We will then see what players think of the mobile game once it launches on August 13th.
What do you think of EVE Echoes? Will you check out the mobile game in hopes that it will be as great as EVE Online?
If you want to know which mobile games are particularly worthwhile, we have put together an interesting list for you. In this, you will learn more about the 7 best mobile MMORPGs 2020 for iOS and Android.
This is an AI-powered translation. Some inaccuracies might exist.
The Pokémon GO Fest 2020 is over, and for MeinMMO editor Noah Struthoff, it was an emotional rollercoaster. One thing is for sure: Pokémon GO can be incredibly unfair.
Now I have huge blisters on my feet and probably won’t be able to walk for the rest of the week, but I actually expected that before the event and accepted it willingly.
Now, after the event, I’m not entirely sure what to make of the GO Fest in the Home Edition. While the first day was forgettable, the GO Fest ended on a positive note for me on Day 2.
48 Shinies, but a lingering uncomfortable feeling
This is how the first day went for me: Around 5:00 PM on Saturday, seven hours after the event started, I was sure that I would uninstall the app after GO Fest. I’ve never been so frustrated with Pokémon GO, and I’ve been playing it daily for 4 years, usually for several hours a day.
Initially, I was a bit disappointed with the spawns . It’s GO Fest, the event of the year, and all I find are some dumb starters that I already have plenty of as shinies from Community Days or will surely get in upcoming Community Days.
Sure, there were cool spawns, and especially Zeekrom and the regional Pokémon were really cool, but for a GO Fest, I would have wished for a bit more.
My first shinies were therefore very disappointing. One Torchic, one Cacturne (that was already my 5th), and a Wailmer. Meanwhile, my teammates were already pulling in the big catches. I saw two Zeekrom, regional shinies, and Tangela shining. Unfortunately, just on the wrong screens.
Shiny Wailmer was thanks to Community Days; I still got one more.
After that came my highlights of the day: Yamask and Houndoom. At least two shinies that I could use. However, the downhill trend continued. It even got to the point where I couldn’t get a shiny for almost 2 hours straight. Left and right of me, however, they were diligently pulling shinies.
Don’t get me wrong, Pokémon GO isn’t just about shinies. I could collect a lot of candy from Litwick, Yamask, and Luxio, but it’s pretty discouraging when the right shinies are just missing, yet plentiful elsewhere.
That was particularly unfair: After the first day, my friends and I compared our catches. We were always out together, and in the end, I still caught way more Pokémon (2200). However, regarding shinies, I had by far the least (17 shinies).
I often find this random factor in shinies really disturbing. Sure, you have to be lucky sometimes, but it’s unfair that despite intense grinding, you get way less than others who caught significantly fewer.
Day 2 – an improvement
This is how the second day went for me: Day 2 started with little excitement. Niantic announced a huge Rocket Event for Day 2, and I really had no desire for the battles. I just wanted to catch shinies.
Right at the start at 10:00 AM, I realized that the second day was significantly better than Day 1. The annoying starters and useless Pokémon, like Wailmer and Roselia, had disappeared. Instead, almost only interesting Pokémon were waiting for me, of which I had significantly fewer shinies.
My mood quickly improved, and the shinies were also good. I was catching shiny after shiny, and this time, I had some really great ones: Tangela, Swablu, Baltoy and ultimately even Volcarona.
I have all the new shinies except for Unown.
It was just going really well, and for the special research and the Rocket battles, we simply used our break on a bench. That went surprisingly well and quickly.
While I was reeling in the many shinies, a buddy next to me grew quieter. I knew exactly what was going on because I felt the same way on Saturday. Bad shinies and not even in large quantities. Again, the statement in the title holds true: Pokémon GO can sometimes be incredibly unfair.
My conclusion: The GO Fest in the Home Edition was unique and had many ups and downs for me. In the end, I was quite appeased, even though my two biggest wishes remain unfulfilled: Shiny Yamask and Unown.
I also see it positively. Next year, we hopefully get to go to a fixed location and play there. Alternatively, the GO Fest at home was a nice change as well. How did you like the event?
PvP will be a bit more cumbersome in World of Warcraft again. Because you will soon have to do without the most important PvP talent with all characters.
With World of Warcraft Shadowlands , some significant changes are also set to happen in PvP. After a long time, there will finally be vendors again, for instance for conquest points. Unfortunately, this also means that WoW will take away the most important PvP talent from players, robbing them of a fundamental ability in PvP.
What will be changed? With Shadowlands, the selection of possible PvP talents for all characters at the maximum level will be reduced from 4 to 3. The first selection will be removed without replacement. It includes talents that correspond to the typical “Medallion of the Alliance/Horde.” Previously, there was a selection of:
An active ability with a long cooldown that banishes all loss-of-control effects upon use.
A passive ability that automatically removes loss-of-control effects lasting longer than 5 seconds with a moderate cooldown.
A passive ability that generally reduces the duration of all loss-of-control effects by 20%.
These are particularly important abilities in PvP, as most classes can only escape control effects in this way. The correct use of these abilities often determines victory or defeat in arena battles, battlegrounds, and even in open PvP.
PvP with one less talent – better or worse?
Effects now as PvP trinket
Will the effects still exist? Yes, but you must do something for that. There will be the return of PvP trinkets. To obtain the powerful dispel effects, you will need to purchase a trinket from the returning PvP vendor. This will (most likely) be available for conquest points, which must first be earned in PvP.
What does this mean? In plain language, this means that you can now distribute only 3 PvP talents. An effect to remove loss-of-control will no longer be among the options. Those who want to regain this functionality will have to earn sufficient currency in PvP while sacrificing a trinket slot. Just like it was for many years in World of Warcraft – since Vanilla, to be precise.
Do you think it’s good that one has to earn something for the PvP trinkets again? Or should such an important ability remain in the PvP talent system?
This is an AI-powered translation. Some inaccuracies might exist.
On July 25th, Creative Director Steven Sharif answered the community’s questions in an AMA on Twitch about the new MMORPG Ashes of Creation. Further information about the Nodes, the likely most innovative idea of the MMORPG, came to light. These are supposed to provide a lot of endgame content.
These are the Nodes: In the MMORPG Ashes of Creation, which is currently in the first alpha phase, the Nodes are a core element and the most innovative idea of the title. They also provide the content that is supposed to keep players engaged for a long time.
The entire open game world is divided into zones where there are Nodes, points of special interest. There are supposed to be a total of 103 Nodes for players to discover upon release. Throughout the game, these will ensure there is always something to do for a special reason.
In each zone, there is a Node.
This is how the Nodes work: The Nodes have their own level and can be leveled up by players through their actions in the respective zone. By questing, farming, or killing monsters, meaning by gathering experience points, players automatically give part of their experience to the respective Node.
Each Node starts at 0.
As a Node levels up, a small NPC base is created at that point, which can eventually develop into a huge metropolis. The metropolises are among the highlights of civilization and are limited to 5 across the entire game world. The outposts, towns, or metropolises supply players with new quests, enable housing, and offer additional bonuses for the dominion.
The higher a Node levels up, the greater the dangers and rewards for players in that zone. Dangerous world bosses can be awakened from their slumber, hungry creatures are attracted by civilization, but also dungeons and raids will be discovered and await brave adventurers.
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Nodes provide abundant endgame content at the launch of the MMORPG
This is how the Nodes determine the endgame: Nodes exist in six levels, from level 0 to 5. Once a Node reaches level 3, it takes over all surrounding Nodes in its sphere of influence as vassals. However, these are always lower than the ruling Node and only grow when the ruling Node levels up.
Therefore, around a level 5 metropolis, there can only be level 4 Nodes and lower. This leads to conflicts among players and wars break out. Only through a significant PvP siege or neglect can an active metropolis be brought down so that another Node can rise. This is intended to ensure that, especially in the endgame, the Nodes constantly change and new challenges arise.
For example, world bosses are awakened by level 5 metropolises. There should be around 12 to 15 of them, but not all can be active at the same time, as only 5 metropolises can exist.
To see truly all the content of Ashes of Creation, players must level all Nodes, overthrow existing metropolises, and establish new ones.
In summary, the Nodes provide the following:
Various quests, including unique tasks
Possible dungeons and raids
Dangerous world bosses
Massive PvP battles
Housing for players
Various encounters in the open world
Unique quests for the best players: In the AMA, Steven Sharif answers the question of whether there will be quests beyond various Nodes. While many quests are specific to the player’s own zone and Node, there are also overarching tasks once various Nodes establish a relationship with each other.
Special quests arise only when certain buildings are constructed in these Nodes. He cites temples as an example, where players can attain the rank of bishop or cardinal through quests. These titles are unique in the Node’s dominion and can only be carried by one player. They grant the player additional power as well as further abilities during major PvP sieges. Additionally, they receive new, unique quests that are only intended for bishops or cardinals.
This is why each city is unique: The camps, towns, or metropolises are shaped by the respective Node. They are all supposed to differ from each other. For example, if a city is built near the coast, players will be able to build ships at the harbor. In the midst of mountains, this will not be possible.
But the species of the players also play a significant role. If the majority of Node EXP is gathered by players playing elves, the Node will grow into an elven city. Ashes of Creation is supposed to offer 8 races divided into 4 species, meaning there will be many possible variations with 103 Nodes.
The type of houses in a city depends on the species of the players and evolve with each Node level.
But that is not the end. The rulers of a city or metropolis can decide which main buildings are erected in their city. These then offer residents various bonuses. The type of city also influences this, leading to several orientations:
a scientific
a military
a commercial
a religious
Additionally, the dungeons and raids in the zones are determined by the type of Node as well as the erected city. This provides plenty for players to explore.
What do you think of this innovative idea? Are you excited to see how Ashes of Creation will play, or are you afraid that the plan is too ambitious?
This is an AI-powered translation. Some inaccuracies might exist.
The Volta mode was supposed to be the next big thing in FIFA 20 , but the street mode just didn’t quite convince. Now there’s a second chance – will fans and Volta come together again in FIFA 21? At least there’s a chance, says MeinMMO author Max Handwerk.
Here’s the thing about Volta: Honestly, how many of you played more than 20 Volta matches in FIFA 20? For me, I can count the matches on about two and a half hands. The street mode in FIFA 20 just didn’t pull me in as much as I had thought.
Like many fans, I was really looking forward to Volta when the mode was presented during the FIFA 20 reveal about a year ago. After all, a return of FIFA Street, in whatever form, had long been on the community’s wishlist.
The excitement grew even more in the demo. While it wasn’t as crazy as FIFA Street, the gameplay was definitely fun. The problem: Volta felt even back then like something “for a quick play,” which was confirmed in the full game. The story mode didn’t motivate me as much as “The Journey” did in the previous installments.
And online? There was a lack of opportunities to play with friends. Volta was actually really fun with friends – you could play together on the couch as a duo. The fact that this gaming experience wasn’t implemented online led to a lot of criticism and contributed to the fact that Volta was pretty much over quickly. You can still see this today in the PlayStation trophies: The Volta trophies, such as for completing the story, are among the achievements that almost no one has in FIFA 20.
The Volta trophies “End of the Road”, “Unique” and “Collector” are all considered ultra-rare.
Volta takes a second shot in FIFA 21 – With Coop
This is what Volta is doing differently now: In the official updates for FIFA 21 (via EA), EA Sports announced that Volta returns this year and will be improved like the career mode. It’s once again about street football, once again in cages and on small pitches. The difference: This year you can experience it all online together.
“Volta teams” is the magic word. You can team up with up to 3 friends to play together in a 5-on-5 team-play.
The Volta gameplay itself is fun – will it finally be exciting with Coop?
Why you can’t just fill the entire team with real players like in Pro Clubs is unclear. However, this coop component alone is already a big step forward. Volta teams sound like a kind of Volta Pro Clubs Light. The ability to compete in street matches with friends was exactly what fans wished for from the mode.
If the mode offers a good incentive to improve players – maybe a competitive component, like a leaderboard or rewards – then Volta could become really exciting in coop. It’s conceivable that players might give the mode another chance as a team – I’m definitely in.
Also, aside from Volta, FIFA 21 has plenty of new features to offer. We have compiled all information about FIFA 21 for you. Here you can find everything about release, innovations, and trailers for FIFA 21.
This is an AI-powered translation. Some inaccuracies might exist.
A promotional campaign by the chip manufacturer Doritos confirms the name of the new Call of Duty 2020 and reveals a possible release. The shooter is said to be titled Black Ops Cold War and could be released as early as October.
This is what happened: A promotional campaign on the chip packaging of Doritos promotes a contest where players can win double experience points for an entire year. But not for Call of Duty Modern Warfare, but for the next title in the series: CoD Black Ops Cold War.
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Thus, the name has been confirmed, which had already been established by some leakers for a while. The more interesting detail is hidden in the fine print.
Release as early as October
When will Black Ops Cold War be released? The Doritos packaging naturally states the terms and conditions, including the start and end of the campaign:
The campaign starts on October 5, 2020
The campaign ends on January 31, 2021
It is therefore likely that Call of Duty Black Ops Cold War will be released towards the end of October. Last year, there was a similar campaign by the beverage manufacturer Mountain Dew in collaboration with CoD for Call of Duty Modern Warfare, which started in the first week of October, and the title was then released on October 25, 2019. Mountain Dew and Doritos both belong to the PepsiCo corporation, so the chip manufacturer could proceed similarly with the promotion.
This could happen in CoD Black Ops Cold War: In a leak from last week, data miners found additional details about Call of Duty 2020. The story mode of the title allows us to take a small world tour, visiting regions in Russia, Germany, Vietnam, and Nicaragua. This would fit well with a “Cold War” setting.
However, these details have not been officially confirmed by Activision or Infinity Ward. Do you believe that the remaining leaks are also true and what do you wish for this setting?
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard has introduced a lot of new Hearthstone cards. Among them is even the first weapon for all classes and even more annoying powers for Demon Hunters.
Currently, the Reveal Season is taking place around Hearthstone again. Here, the 135 new cards from Scholomance Academy are being revealed piece by piece. Some of them we have already introduced in the past, but now there are again some new highlights – including a way to sort the entire deck.
The Keeper of Knowledge Polkelt is quite an interesting legendary card. For 4 mana, it has stats of 4/5, but the exciting part is the Battlecry. Once played, the player’s deck is sorted according to the mana costs of the cards. Cards with the highest costs come first, and it descends from there. Especially in the late game, this should be interesting to reliably play strong, costly cards. But the combo potential is also great – after all, a sorted deck can lead to a lot of nonsense.
Ras Frostwhisper is a new Legendary for Mages and Shamans. The 5 mana minion has stats of 3/6 and a nice effect that can deal significant damage. At the end of its turn, it deals 1 damage to all enemies – increased by spell damage. This makes Ras a cool AoE option that might even make spell damage useful again in decks.
For Warlocks, demons are back in focus, along with the legendary minion High Witch Walpurga. For 9 mana, it has only 7/7 stats, but brings a lot to the board. Because with its Battlecry, it summons two additional demons – one from your hand and another from the deck. Depending on the remaining cards, this can be quite overwhelming for the opponent.
Rogues and Warriors are pleased with the legendary minion Doctor Krastinov. For 5 mana, it has only 4/4 stats, but has Rush. At the same time, each attack from Krastinov ensures that the currently equipped weapon gets +1/+1 and thus becomes stronger. If Krastinov is not defeated quickly, the Rogue or Warrior can quickly end the match in their favor.
Rarely, but no less annoying, is another minion of the Demon Hunter. The Magic Hunter for 3 mana has only 2/3 stats, but has Rush and the dark property that targets of its attack are silenced – and that already before the attack is executed. Strengthened minions are thus quickly reduced to manageable sizes.
Druids and Shamans get a new minion for 5 mana, the School Guardian. It has only 4/5 stats, but also Taunt and an interesting Battlecry: Restores 5 health if you have a spell in your hand that costs at least 5 mana.
The neutral legendary minion Vectus puts the Deathrattle mechanic back in focus and ensures that such cards will likely be more prevalent again. For 5 mana, Vectus has stats of 4/4, but also summons 2 whelps with 1/1. Each of the whelps copies a Deathrattle effect of a minion of the player that has already died in this match.
Model Student Stelina will probably be another card that will make players curse Demon Hunters. For 4 mana, this legendary card has stats of 4/3 and a nasty Outcast effect: Look at 3 of your opponent’s hand cards. Choose one and shuffle it back into your opponent’s deck. Together with the nasty card Gliding, this is likely to ramp up the frustration of opponents to a maximum.
Lastly, there’s even a brand new card type – the Sphere of Insight. This is the first neutral weapon in Hearthstone that can be included in the deck by all character classes. The sphere itself costs 1 mana and has stats of 0/4, meaning it cannot be used for attack by default. Instead, at the start of each turn, you may look at the top card of your deck and decide whether to keep it there or send it all the way to the bottom. However, if you do so, the weapon loses 1 durability.
It looks like Hearthstone with Scholomance Academy is going to shake up the game quite a bit again. Whether the cards will ultimately succeed remains to be seen – but the new cards definitely have potential.
Are you already excited about the new cards? Or can you not relate to them?
This is an AI-powered translation. Some inaccuracies might exist.
The action MMO Anthem (PC XBox One, PS4) is currently working on a major rework. Surprisingly, the studio head actually released images of new content in July 2020 that one could no longer expect from Anthem 2.0.
This is the situation:
The action MMO Anthem launched in February 2019 as a “10-year” project by EA and BioWare. But the game, where everyone is Iron Man, quickly ran out of steam – updates were lacking, and the game had significant weaknesses in core areas of an MMO such as player progression, loot mechanics, replayability, and endgame.
It was thought that the rework would mainly focus on gameplay systems and mechanics, but now for the first time, screenshots have surfaced showing new content.
4 new images of Anthem 2.0
These are the new contents: There is no new blog post or anything like that yet; the information is coming through the Twitter channel of studio director Christian Daley. This is not exactly an ideal communication channel, as some of the posts are already 3 weeks old, but they have only now truly reached a wider audience.
For instance, Dailey showed images of a new faction, the “Pirates of Blood Wind”; they are apparently space pirates. Concept art of a grenadier was visible:
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This makes it strange: Such contents like “new factions” are actually not something a 30-man team would work on during a rework. Those would be more content from a big expansion, for which the team would also want to see money.
In any case, the situation with Anthem is currently difficult, as apparently only a small team is working on the reboot, while the majority of BioWare is working on Dragon Age 4. If the team is also creating new content now, it could take a long time before Anthem Next really appears.
However, Dailey mentioned that there will soon be information about the typical areas where Anthem needs to improve:
On player progression with loot and the Javelin
In the endgame
In player motivation
Or how to prevent matchmaking from being so fragmented that players cannot find groups
These are actually the classic elements of a rework that one would have expected. Space pirates would then be a bonus on top.
Anthem has always looked good.
The situation with Anthem is puzzling. The game sold well in February 2019, but it is unclear how EA wants to continue monetizing the game, as they do not want to provide DLCs but are relying on an item shop with cosmetic items. Players who function through a cash shop, however, need a large player base to be profitable.
Therefore, the question arises how EA and BioWare will now finance the reboot, but apparently Anthem is too big to simply be abandoned:
The release of New World is still delayed, but a public test is expected to take place in August. After that, however, the developers want to put the MMO back under wraps. A mistake, believes MeinMMO editor Alexander Leitsch.
What is happening with New World? At the beginning of July, it was officially announced that New World will not be released until spring 2021. Amazon wants to publish a “finished MMO”. Currently, mid and endgame content is particularly lacking.
On August 25, the former release date of the game, an open test is planned, in which the following individuals can participate:
For this short test, the non-disclosure agreement (NDA) is also expected to be lifted temporarily. However, in a tweet, the developers already announced that an NDA will be reinstated after the test until a beta is expected to start in 2021. This is incomprehensible to me.
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What is an NDA? A non-disclosure agreement (NDA) is about not publicly discussing contents that are part of the agreement. In the case of New World, this refers to all alpha contents.
What is the problem with the NDA? Fundamentally, there is nothing against developers of a new game or MMO not wanting to show their content to the public in an early development stage.
Presenting the contents is a double-edged sword and carries the risk that potential players may be deterred because the MMO does not present itself in the state they would expect. Discussions about the development process and pace can also have positive and negative sides.
However, in my view, this form with New World takes on very unusual traits:
At the end of 2019, New World returned with a complete overhaul. They wanted to move away from forced PvP towards more PvE and open world. There was another alpha that has been running since February 2020 and is again under NDA. There were again leaks about the game and now also new press videos.
In August, all players should be able to play and get to know New World. But then the NDA is supposed to return again, even though work is primarily being done on refinements and endgame content.
Why am I against the NDA? To me, the secrecy surrounding the game makes little sense. Every week, more players are invited to the alpha and with each additional user, there is an increased chance of leaks.
Often, those who were interested in New World already knew much more about the game than should actually be known. Conversely, many people from my circle of acquaintances who were very interested in the MMO in 2018 and 2019 have since lost that interest. And that usually because the bits of information came slowly and they themselves could see little or no gameplay of the game.
In my opinion, the NDA even creates uncertainty. Time and again, people here on MeinMMO voice their opinions in the comments and write things like: “I heard that the game is not supposed to be good” or “I can’t say why, but the MMO is still not ready for release.”
Where exactly do such cryptic statements really help New World and its fans? What exactly does Amazon want to protect with this NDA that has not already been revealed behind closed doors?
We now know so much about New World, even the appearance of many armors and weapons. What exactly is supposed to be hidden?
What would I wish for? In my opinion, game developers are at their strongest when they communicate openly and frequently with their players and fans. I side with Steven Sharif in this regard. The head of Ashes of Creation wants to show his MMORPG in an early stage to fine-tune with the fans. There was also a jab at the release delay of New World.
Through open communication, players know what they are getting into and developers can respond to feedback, make adjustments, or explain their views. It may well be that this is happening well in the alpha, but the alpha only affects a part of the fans.
Without an NDA, issues would have been pointed out early on, and the game could have been delayed not just at the last minute, but much earlier from the beginning.
I do not want to downplay New World, on the contrary. I still believe that the MMO has good chances to become exciting. This is supported by the fundamental structure of the game, the graphics, the visions, and many of the developers behind the project. However, I cannot understand the point regarding secrecy, and I have not encountered this so strongly in any other MMO before.
In addition to New World, other exciting MMOs are in development, including Crimson Desert, Crowfall, and Ashes of Creation.
Today, Sunday, July 26, kicks off Day 2 of the GO Fest 2020 in Pokémon GO. We will keep you updated with all the news, Team GO Rocket, and everything else the festival has to offer in our live ticker!
This is what’s happening here: Welcome to the Pokémon GO Fest 2020 live ticker, Day 2! We will provide you with information on special research, spawns, and everything else that might be coming up!
This year everything is a bit different – after all, the GO Fest is global and not limited to a specific venue. If you want to share your impressions with us, join us on Facebook and join the Pokémon GO Group. And now: Have fun with Pokémon GO Fest 2020!
Live Ticker for GO Fest 2020 – Sunday
8:01 PM: And that’s a wrap! The fireworks light up the Pokémon GO sky, just like yesterday when the event ended. However, Rocket grunts and balloons can still be found on the map – so you can still catch some Shadow Pokémon! We bid farewell at this point and wish you a nice evening. See you next time!
That’s it for GO Fest 2020
7:01 PM: The final phase has begun! Exactly 59 minutes are left to put an end to Team Rocket’s antics! Have you challenged Giovanni yet? If not, now is the time! Good luck!
6:02 PM: No server issues so far, have you caught some strong shinies? We’re still hoping for Shiny Bronzor! You have two hours left!
5:02 PM: Three hours left to defeat the bosses and secure your bonuses. Yesterday at this time, server issues began after the GO Fest started in America. Let’s hope for no issues today.
4:01 PM: If you’ve caught Victini, the quest isn’t quite over! Take a snapshot of the Pokémon to secure 20 Victini candies. Additionally, there’s 10 special candies and a super incubator for catching 20 different Pokémon and sending 3 gifts. To complete the quest, you’ll also receive a shirt, 2 raid passes, and 2 star pieces. So don’t miss out!
A snapshot of Victini brings extra bonuses
3:11 PM: You should think carefully about the Shadow status with Mewtwo. It does a lot of damage and is, of course, quite rare.
Mewtwo can deal a lot of damage
3:00 PM: Half-time, folks! Five hours of GO Fest are over, and five more remain to take down Team GO Rocket. By the way: Remember that you can change the moves of your Shadow Pokémon today with a Charge TM. So you don’t have to keep “Frustration” – this way your Shadows can become really strong attackers.
2:35 PM: We are approaching the halfway point of the second GO Fest day. How is your status so far? Have there been any cool shinies? And how far are you in your journey to save Victini? Here you can find our guide to Victini research!
Victini awaits at the end of the special research for GO Fest
1:38 PM: The fight against Team Rocket can consume quite a few resources. You can receive useful potions and revives from gifts. We also have a few codes for you that also provide items: All promo codes available for the GO Fest.
1:00 PM: Be careful when fighting grunts. There may be an error where you don’t receive mysterious parts for the Rocket Radar. In this case, you need to restart the app – everything should work again afterward.
Mewtwo Counters against Giovanni
12:20 PM: Are you ready to confront Giovanni? Then you should prepare to face his powerful Shadow Mewtwo. Good choices for Mewtwo counters are Dark and Ghost type Pokémon. For example, Giratina in its Altered Forme, Darkrai, or Tyranitar with the right moves are great options.
11:30 AM: After Groudon and Kyogre were in raids yesterday, today we are faced with the trio of Giratina, Dialga, and Palkia. Have you managed to secure the legendary Pokémon yet? If not, find the counters here!
10:33 AM: As evil as Team Rocket is, the hot air balloon industry is probably a big fan. Balloons are coming in one after another. The mysterious radar parts can be collected quickly here.
10:03 AM: With the appearance of the grunts, the GO Fest special research “Straight to Victory” has also begun. It’s time to send Team Rocket straight back underground. Save the mysterious Pokémon and defeat the Rocket bosses!
Team Rocket is after Victini
10:00 AM: It’s raining Rocket confetti, and the balloons are coming closer. Clearly, Team Rocket is here and apparently wants trouble. So let’s get into battle!
9:15 AM: Do you want to know what to expect today? Then be sure to check our overview of Day 2 of GO Fest! Here you will find all the info on raids, Rockets, and spawns!
8:40 AM: And now for some less pleasant news: Team Rocket has announced to disrupt the entire GO Fest. So prepare for lots of grunts, balloons, and fights against the team leaders!
8:30 AM: Good morning, trainer! Let’s start the day with some cheerful news. Overnight, the third Ultra Bonus, the Unova week, has been unlocked! This means: Some new monsters will come into the game between August 14th and 21st. Plus, you can catch Genesect!
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8:16 PM: So, we are also slowly wrapping this up – after all, we want to catch a lot of monsters tomorrow too. Moreover, a whole different challenge awaits us. See you tomorrow!
Sunday continues with the second GO Fest day
8:00 PM: Just moments ago, the last ultra ball was thrown at a wild Blastoise, then Meowth and Eevee appear in the area. A solitary Rocket balloon comes rolling in. Alright: 10 hours and thus the first day of GO Fest is over.
7:30 PM: Half an hour left until the first day of the GO Fest comes to an end. If you throw a star piece now, you can boost your stardust yield!
7:04 PM: The global challenge requires 4.8 million great throws from the trainers. Good, you don’t need a friends list for that. As a reward, there will be triple catch stardust again. The bonus should be live soon, so catch as many Pokémon as possible.
7:00 PM: Aside from the server problems, we are now diving back into the water habitat and thus into the last hour of GO Fest Saturday. Catch Pokémon like Blastoise, Mudkip, or Corphish. Here’s the overview of all Pokémon spawns in the habitats!
6:45 PM: In another update, Niantic addressed the GO Fest disruptions. They continue to investigate the technical problems currently causing lag. “Social Actions,” such as friends list and raid invitations, may be temporarily unavailable.
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6:23 PM: Players continue to report severe lags and some even say they cannot get past the loading screen of the game. In Australia and New Zealand, similar problems occurred this morning, which are to be compensated with an additional replacement event. A similar approach might be conceivable should the problems not resolve.
6:12 PM: The global challenge is again aimed at catching 7.2 million fire-type Pokémon. The bonus gives double catch candies, and it is almost achieved. With the help of nanab berries, you can secure four times the candies again.
6:00 PM: Now, back into the fire habitat, where spawns like Alolan Marowak, Flareon, or Charizard await you. However, players continue to struggle with technical issues. Many actions, such as clicking on Pokémon or sending gifts, take noticeably longer.
5:50 PM: The lags have increased, Niantic is looking for a solution.
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Pokémon GO Fest struggles with disruption: Server problems and friends list errors
5:17 PM: Some players are currently experiencing problems loading the friends list. After several attempts, it may work, but there is currently no official statement on what the problem is. Let’s hope it’s just temporary issues – otherwise, it will be tight with the gifts.
5:05 PM: By the way, the GO Fest has now started in the American region as well. Let’s see how this affects the global challenges. Many gifts were sent out here this morning.
5:00 PM: No more raids, now we’re going back to the friendship habitat. Now you can catch Chansey in the wild again! Also, the goal is to send out 3.2 million gifts. If successful, there will be a chance for special candies from gifts. So open them only when the bonus is active.
4:44 PM: The last ultra bonus is still missing. In the Unova week, new Pokémon like Sewaddle and Whirlipede will be available. Also, Genesect is enticing – will we get this bonus too?
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4:02 PM: Now exciting spawns like Bronzor are appearing. By the way, you can also get a Bronzor if you complete the daily task where you have to do 2 raids.
4:00 PM: Have you caught many Tangela, Venusaur, and Serperior? Great! Now it’s time to continue with the battle habitat. The goal: 400,000 global raids. The reward: triple raid stardust and XP. Let’s go!
Time to raid!
3:25 PM: Don’t forget to secure snapshots of Rotom! Even if you already own one, you can catch another.
Rotom can sneak into your snapshots
3:04 PM: How are you doing with shinies so far? Currently, grass-type shinies like Oddish, Tangela, or Cherubi are strolling through the wild. In an hour, we’ll go back to the battle habitat – where you have a chance at Shiny Swablu.
3:00 PM: Half-time, trainers! Five hours of GO Fest are history, and five more await us. Next, we head back to the Grass habitat. The goal is to use 4.4 million berries while catching Pokémon. As a bonus, there’s again triple catch XP! If you missed the grass ones this morning, you can strike again now.
2:35 PM: Yes! The second week of the Ultra Bonus has been unlocked. From August 7 to 14, the Enigma week will take place, bringing more shinies to Pokémon GO – for example, Deoxys!
2:01 PM: Among the water spawns are monsters like Lotad, Magikarp, Squirtle, and Lomoloso. Also, there are new stickers to collect!
2:00 PM: We say goodbye to the fire monsters and go to the water habitat! The task is to land 3.2 million great throws and bring in triple catch stardust. So throw on your star pieces as soon as the bonus goes live.
Get even more stardust
New Promo Code and Free Remote Raids
1:58 PM: Here is a new promo code for you. The code brings 5 Nanab berries, a star piece, and stickers. It is:
9FC4 SN7K 5DAJ6
1:38 PM: Missing raid passes? Check the shop, where you can currently secure a box with 3 free remote raid passes!
Passes are currently free!
1:26 PM: A little tip: From the “Super Buddy” status onward, your buddy helps you catch monsters. This can be really helpful with some of the strong Pokémon that dodge your balls.
1:22 PM: The temporary bonus is already active, so you can secure double candies right now! Especially with Pokémon like Flareon, this can pay off: Its evolution, Flareon, is among the best attackers in Pokémon GO.
1:04 PM: The spawns include Pokémon like Alolan Marowak, Ponyta, Charizard, Flareon, and Flare Blitz.
1:00 PM: Have all the gifts been sent and opened? Very well! Now we head to the fire habitat! The challenge is to catch 4,800,000 fire-type monsters. As a bonus, there are double candies when catching!
12:40 PM: After server problems, the disabled battle league is back. Let’s hope the servers hold up!
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12:05 PM: In the friendship habitat, there is no direct Pokémon type to catch. You can catch monsters like:
Pikachu
Chansey
Snorlax
Togetic
Barboach
Jigglypuff
Electrike
And of course some more! Have you had any luck with shinies?
12:00 PM: Goodbye battle habitat, hello friendship habitat! Now is the time to send out your gifts! 3,600,000 gifts need to be sent out for the time-limited bonus to go live. This allows special candies to be included in gifts. So send as many as you can!
Send as many gifts as possible now!
11:20 AM: The current spawns don’t follow a specific type. Among others, these include:
11:10 AM: Oops, did a washing machine just jump into the picture? Take snapshots of your Pokémon and catch Rotom!
11:05 AM: The “Battle” habitat has now started! Accordingly, a new challenge is also running: 560,000 raids must be played worldwide! As a temporary bonus, there’s triple raid stardust and XP! Current raids include Pokémon like Kyogre and Groudon.
11:00 AM: The first hour is over and the plants are saying goodbye for now! Hopefully, you caught a few Venusaur, Leafeon, and Alolan Exeggutor! And have you also secured an Unown? Be sure to throw down your incense!
Catch the Unown!
10:00 AM: Let’s go! The GO Fest has started – as Professor Willow surely already told you! From now on there are hourly rotating habitats. Starting with the plant Pokémon. Remember to use your incense!
Also, the global challenge has begun, requiring all players to use 6,400,000 berries when catching Pokémon. So feed as much as you can!
Distribute as many berries as possible!
9:29 AM: The servers are apparently struggling with the event. As Niantic announced via Twitter, the battle league will temporarily be disabled to conserve server resources.
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9:20 AM: Just before the event starts in Germany, here’s a promo code!
UWJ4PFY623R5X gives you 5 Ultra Balls, 1 Lucky Egg, and stickers.
9:15 AM: The event starts in Germany at 10:00 AM. Then, there will be 10 hours of changing habitats, where over 75 different Pokémon are expected to spawn. The plan currently looks as follows:
The GO Fest Habitats Overview
10:00 AM to 11:00 AM – Plants
11:00 AM to 12:00 PM – Battles
12:00 PM to 1:00 PM – Friendship
1:00 PM to 2:00 PM – Fire
2:00 PM to 3:00 PM – Water
3:00 PM to 4:00 PM – Plants
4:00 PM to 5:00 PM – Battles
5:00 PM to 6:00 PM – Friendship
6:00 PM to 7:00 PM – Fire
7:00 PM to 8:00 PM – Water
9:11 AM: Wow, the event is not even running for us yet, and the first ultra bonus is already achieved. Players hunting for Pokémon in Australia and New Zealand have made significant progress! The Dragon week will run from July 31 to August 7.
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9:00 AM: Good morning and welcome to the GO Fest ticker! Hopefully, you’ve all organized your item bags and Pokémon storage because today there’s a lot to catch! The GO Fest starts at 10:00 AM with us. If you want to prepare until then: Here are our tips on how to make the most of GO Fest!
This is an AI-powered translation. Some inaccuracies might exist.