The GO Fest in Pokémon GO is currently in full swing. However, the global event has faced technical issues at times. A replacement is now planned in Australia.
What happened in Australia: In Australia and New Zealand, players have already experienced large parts of the event due to the shifted time zones. For this reason, there is already an overview of the Pokémon appearing on the first day of GO Fest.
However, the event was not running smoothly throughout. Players reported on reddit that they could no longer click on Pokémon. Additionally, spawns were missing, the player avatar disappeared, and some players could not enter the game.
This is how Niantic responds: Through the Pokémon GO account, the developers announced via Twitter that there would be a replacement event at a later time. After all, some habitats were not playable.
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The announcement briefly caused concern, as some players thought that GO Fest would now be completely canceled and postponed. However, this is not the case. The Niantic support account reassured shortly after that GO Fest would continue as planned, with the replacement event just being an addition.
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Thus, there is probably no need to worry too much, should stronger server problems occur here. Already in the morning, Pokémon GO had disabled the battle league to relieve the servers for GO Fest. You can find all current information in our live ticker for GO Fest 2020.
This is an AI-powered translation. Some inaccuracies might exist.
In June, PS Plus celebrated its 10th anniversary. After there were 3 games instead of 2 this time, Sony is currently giving away free credit for the PS Store to selected users.We will explain how you can check if you have also been gifted.
What exactly is available? According to several reports, Sony is giving players an amount of around 10 dollars, which they can spend as they like in the PS Store. The messages in the PlayStation Network look like this:
A gift to celebrate PlayStation Plus.
To celebrate 10 years of PlayStation Plus, we have added 15 $ PlayStation Store credit to your account. Thank you for choosing PlayStation Plus.
The text is from an Australian user. The quote refers to 15 Australian dollars and not US dollars. Converted, 15 Australian dollars are 9.14 euros (07.25.20).
For European users, this would mean 10 euros – this is already being discussed in the PS4 subreddit.
Who receives the credit? There is still no clarification on who will receive the 10 euros in credit and what requirements must be met.
So far, Sony has not commented on the promotion either. However, we will keep you updated when there is something official on it.
To celebrate PlayStation Plus, Sony distributed 3 games for free, including Tomb Raider.
Sony gives away free credit for the PlayStation Store
Here’s how to check if you’ve been gifted: You have two options to check if you’ve received free credit for the PlayStation Store:
Either log into the PlayStation Store and click on your profile
Alternatively, check your notifications on the PlayStation. The message should look similar to the one above.
What do you think? Are you one of the lucky ones who received free credit? What do you think of the promotion for PlayStation Plus?
MMORPGs are very popular, with fans of the genre having to cope with a few and often weak games in recent years. However, MeinMMO editor Alexander Leitsch is optimistic and even claims that the genre is doing better than in 2011 when WoW was at its peak.
If you currently look in forums, on Reddit, or even on our site MeinMMO to see what the best MMORPGs in 2020 are, you generally find the same titles like World of Warcraft, ESO, GW2, or Final Fantasy XIV.
In recent years, there have been hardly any successful new titles, and some even claim that MMORPGs are practically dead. However, I strongly disagree with that.
In my view, there are currently more good and especially much more varied titles than ever before. Moreover, many new and exciting titles are on the horizon, and many classics are still playable today. You actually have a huge selection. Only a new highlight is missing.
The biggest MMORPG release this year is likely Shadowlands, the new addon for WoW.
To make a comparison, I chose the year 2011. And there is a reason for that: It was the year when WoW had the most subscriptions, new titles were regularly released, and the hype around MOBAs like LoL, DOTA 2, and HoN was growing.
At that time, it felt a bit like the end of the MMORPG era, with some last major titles like SWTOR, GW2, and ESO in the background.
But you could also just as well look at the entire period from 2011 to today. The difference wouldn’t be particularly large and the argumentation would be about the same.
How were MMORPGs doing in 2011?
In 2011, I was still playing Guild Wars 1 and eagerly waiting for the successor GW2, which was then referred to as “the next WoW-killer” in the same breath as SWTOR.
It was still somewhat the time when WoW-killers were being sought, as the game was at probably its highest subscription level after Cataclysm, with around 12 million (via Vanion.eu).
Besides WoW, titles like:
HDRO (2007)
AION (2008)
Age of Conan (2008)
or old classics like EverQuest 2 (2004) or even Ultima Online (1997) were played.
Many of the new titles that appeared during this period quickly gained a negative reputation and faced issues. Games like Runes of Magic (2008) and RIFT (2011) were generally considered “WoW-clones,” and the first version of Final Fantasy XIV was far from successful.
The MMORPG RIFT reminded many of the playstyle of WoW. For a long time, the title did well, but in recent years, development has stagnated.
It was supposed to be Star Wars: The Old Republic that would set things right. However, the hype around the game quickly dissipated; just half a year after its release, subscription numbers had halved. In 2012, the switch to Free2Play followed, where it has since been regularly expanded and even appeared on Steam in 2020. However, SWTOR was not the big WoW-killer.
In 2011/12, the MMORPGs Star Wars Galaxys and City of Heroes were also discontinued, two games that at least brought some variety to the genre but unfortunately did not reach the masses.
Also, The Elder Scrolls Online wasn’t very successful in its first version. Similar to Final Fantasy XIV: A Realm Reborn, the MMORPG only really gained traction with the overhaul “Tamriel Unlimited”.
Wildstar was considered an exciting MMORPG but could not hold on for long.
After that, some Asian titles followed, like Bless Online, which had high expectations but could not come close to fulfilling them – also due to technical issues and false promises.
Why should MMORPGs be doing so well today?
In my opinion, we currently have a wide selection of good and interesting titles. Those starting with MMORPGs now have a plethora of choices.
During the research for this article, I finally realized how much variance has emerged:
If you prefer it “casual” and “story-driven,” you can turn to titles like Guild Wars 2, ESO, or SWTOR.
Final Fantasy combines story with many dungeons and raids. Soon, you will even be able to play a large part for free.
If you enjoy your freedom and are at least not averse to PvP, you can enjoy ArcheAge (2014) or Black Desert (2016).
If you want to dive fully into PvP, you can rely on titles like Albion Online or EVE Online.
Moreover, almost all MMORPGs that were not shut down before 2011 are still around today. Games like Metin 2, Lineage 2, AION, or Age of Conan still have servers, and some like HDRO are even being regularly developed.
Another strength I see is that some new titles are slowly coming into the fray and have great potential.
Many exciting titles for the future: Crowfall, another title that emphasizes sandbox and PvP, is planning its release for 2020. In my opinion, the game has potential. Even though it is aimed at a niche audience, it could do really well in that.
This year also marks the start of the open alpha of Ashes of Creation, a very ambitious MMORPG. The NDA will likely be lifted in the fall, and we will see a lot of the game.
Ashes of Creation impresses with new ideas regarding the nodes, promises plenty of PvE, and interesting mounts.
In my opinion, MMORPGs are doing well now because:
there are many “current” titles that are playable and are regularly expanded
the variety has overall increased
many old titles are still available
and because new exciting titles are at an advanced stage of development.
We haven’t always had this status. And even though I, of course, wish for a year full of major releases, I think the genre is not as bad off as many claim. Or do you see it differently?
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO the GO Fest runs on July 25 and 26. We will tell you which Pokémon will appear more frequently at what times.
What happens at the GO Fest? The GO Fest 2020 has started and takes place globally this year. It offers exciting challenges, 6 new Shinies and interesting Ultra Bonuses.
However, this post is about the various habitats and which special spawns you can expect there.
These spawns are waiting for you at the GO Fest
Every hour the habitat changes, which is in focus at the GO Fest. We will reveal which Pokémon appears more frequently in each habitat. We have attached a detailed schedule of the event at the end of the post.
Plants
Bulbasaur (also as Shiny)
Venusaur
Oddish (also as Shiny)
Hoothoot (also as Shiny)
Weepinbell (also as Shiny)
Tangela (also as Shiny)
Sunkern (also as Shiny)
Treecko (also as Shiny)
Swablu (also as Shiny)
Shroomish
Snowy Cover (also as Shiny)
Leafeon
Snivy
Foongus
Accelgor
Fighting
Machop (also as Shiny)
Sandslash (also as Shiny)
Dratini (also as Shiny)
Sneasel (also as Shiny)
Porygon2 (also as Shiny)
Shinx (also as Shiny)
Swablu (also as Shiny)
Shuppet (also as Shiny)
Medicham (also as Shiny)
Altaria (also as Shiny)
Emolga (also as Shiny)
Gothitelle (also as Shiny)
Gulpin (also as Shiny)
Flunshlik
Fermicula (also as Shiny)
Friendship
Pikachu (also as Shiny)
Clefairy (also as Shiny)
Jigglypuff (also as Shiny)
Chansey (also as Shiny)
Eevee (also as Shiny)
Snorlax
Togetic
Marill (also as Shiny)
Whismur (also as Shiny)
Woobat (also as Shiny)
Finneon
Roselia (also as Shiny)
Barboach (also as Shiny)
Palimpalim
Drifloon (also as Shiny)
Fire
Charmander (also as Shiny)
Charizard
Vulpix
Rapidash (also as Shiny)
Marowak (also as Shiny)
Magmar (also as Shiny)
Flareon
Houndoom (also as Shiny)
Fennekin (also as Shiny)
Camaub
Fennekin
Flampy
Litwick
Furnifrass (also as Shiny)
Water
Squirtle (also as Shiny)
Blastoise
Poliwag (also as Shiny)
Seel (also as Shiny)
Slowpoke
Magikarp (also as Shiny)
Vaporeon
Chinchou (also as Shiny)
Barboach (also as Shiny)
Mudkip (also as Shiny)
Sharpedo (also as Shiny)
Seadra (also as Shiny)
Samurott
Quagsire
Wishiwashi
The Schedule of the GO Fest – Day 1
In the following steps, the various habitats will rotate at the GO Fest on July 25:
In WoW Shadowlands PvP in the open world could be worthwhile again – at least for collectors. A title and a cool mount are up for grabs.
The war between Horde and Alliance is over. But does that mean there will be no PvP in World of Warcraft? No, it certainly does not. You can even earn a really cool title and a corresponding mount if you take down the champions of all covenants in WoW Shadowlands.
What’s available? For PvP fans, there is a new achievement in the open world. This rewards not only a cool mount but also the title “Deathbringer”. However, the achievement of the same name is a major meta-achievement that requires the completion of a whole series of smaller achievements.
You can see the mount in this video:
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What do you have to do? A whole lot. First, the War Mode must be activated, as you need to take down other players. In War Mode, you must subsequently accomplish the following tasks:
Covenant Combat: Defeat 50 enemy players from each covenant (Venthyr, Necrolords, Night Fae, Kyrians)
The Many Trials of Zo’Sorg: Successfully complete all of Zo’Sorg’s trials 10 times while in War Mode.
Impressing Zo’Sorg: Complete each of Zo’Sorg’s PvP world quests 20 times.
Tour of Duty: Bastion: Earn 1,000 honor in Bastion while in War Mode.
Tour of Duty: Maldraxxus: Earn 1,000 honor in Maldraxxus while in War Mode.
Tour of Duty: Ardenweald: Earn 1,000 honor in Ardenweald while in War Mode.
Tour of Duty: Revendreth: Earn 1,000 honor in Revendreth while in War Mode.
It’s still not quite clear how long the tasks for Zo’Sorg will take, but it will likely take up a substantial amount of time.
Once everything is completed, you will receive both the title Deathbringer and the mount “Deathbringer’s Flayedwing” for your collection. However, you won’t be able to fly immediately – as you must unlock flying during Shadowlands.
Will you play Shadowlands in War Mode? Or are you more of an advocate of the “peaceful” mode?
This is an AI-powered translation. Some inaccuracies might exist.
Spellbreak is a colorful game that lets you engage in wild battle royale battles with wizards. The MeinMMO editors Jürgen Horn and Noah Struthoff have played the magic spectacle and found both great potential and some issues that the developers should urgently address.
What is Spellbreak? Spellbreak is a colorful game with cel-shaded comic graphics. In short, it is a proper battle royale with wizards, in which you knock each other out not with guns but with magic.
Currently, Spellbreak is in beta. But it is expected to be released for PC, PS4, Xbox One, and Switch as a free-to-play title with crossplay in 2020.
You start in Spellbreak with a previously selected magic glove along with associated spell skills and collect a second glove and additional runes for more skills during the game. Particularly cool: you can combine the effects of different gloves.
Before the battle, you choose your primary wizard direction. I chose lightning, Noah goes with fire.
The fire glove can create a cloud of flames, for example. If you shoot this with a lightning glove, it becomes an electrically charged fire cloud that causes even more damage.
Fun Fact: As the developers later revealed to us, Spellbreak was originally intended to be a fighting game with warriors and completely without magic. Rather, a fantasy version of the melee combat spectacle Chivalry was probably planned. But later it was decided that magic should be the theme of the game instead of swords. According to the developers, swords are boring in the long run, but there is so much more you can do with magic!
How our first experiences in the game went
When Noah and I saw the first videos and information about Spellbreak, we were already very impressed. The colorful comic graphics looked great, and the idea of skill combos especially impressed me. In the video, it looked particularly cool how fissures in the earth turned into magma eruptions using fire combos, or how one could blow away flying boulders with air magic.
https://youtu.be/8pd-IGei4XQ
This video initially impressed us greatly.
Therefore, we were very eager to prove ourselves in the wizard’s battle royale.
Imagine it’s battle royale and no one shows up
So dull was our start: After we briefly familiarized ourselves with the game in the tutorial, Noah and I were already eager to unleash our cool levitation ability and nuke opponents, dramatically sending them into oblivion with combos!
On the massive map, we picked a centrally located ruin and jumped into battle. Central locations are often a popular target in BR games, so we expected wild action right away.
There was simply no one in sight.
But after our landing, there was nothing. No one showed up! The entire region was completely deserted, and we could collect all the loot undisturbed. Well, I thought to myself. Now we have great gear and will take down enemies even harder when we encounter them. The riffraff must be lurking somewhere, right?
No enemies in sight: But no such luck! We wandered through the bushes for about fifteen minutes and looted like crazy raccoons, but nowhere, absolutely nowhere, was an enemy to be seen. The whole world appeared deserted. “Is anyone even here?” I asked Noah, who also had no clue what was going on. Maybe we were trapped in a bug in an alternate map dimension and would have to wander alone until the bitter end of the match?
Enemies only in the endgame: Eventually, the familiar death zone from BR games forced us – here a magical storm – to keep moving west on the map, and the playable area kept getting smaller. There was still nothing going on here, and we mindlessly continued looting. Who would have thought that this grand distraction would at one point feel so dull to me?
Looting eventually became not fun at all.
But then I suddenly heard Noah: “Hey, I think there is someone here!” And indeed, some chests had been looted, and they weren’t by us! Shortly after, we saw something on the horizon. Those are enemies! Finally! Attack them with a roar!
Effect fireworks kill everything: We all had some cool-looking spells in our gloves and wanted to use them. But hardly had we thrown fireballs and lightning when we were met with a fireworks display of chaos and destruction. The earth shook, lightning struck, poisonous clouds spread over us, and ice shards flew around.
This is what it looked like after our demise. Whatever just happened, we did not survive.
In seconds, we were dead, and the game was over. “What the hell was that?” we both said in unison in the chat.
These were our problems with Spellbreak
What happened next? Of course, we didn’t want it to end this way and played for another two hours. However, the experiences were strikingly similar. There were only barely a dozen enemies present, and the early and mid-game remained dull.
In the end, however, everyone came together, and it was a blast. We got a bit better and no longer died instantly, but since we had barely any opportunity to test the various skills and spells, we were consistently taken down by the experienced beta veterans in the endgame without much hassle.
Even later, we had little clarity in Spellbreak.
These are the problems of Spellbreak: Eventually, we had had enough and discussed the game and our experiences:
There are far too few players for the large map
The battles are very chaotic, and you hardly know what is happening
The many skills and spells are interesting, but you hardly know what each thing does. The game could thus be more beginner-friendly and accessible
That would actually be good: But not everything was bad; we also liked a lot:
You can fly, which is a lot of fun and allows for dynamic gameplay during exploration and in combat
The cel-shading graphics are just wonderful
The various spells look great, and the combos are actually a good idea
The runes, which enable further skills such as teleportation and invisibility, are also a great addition
The world and its story have the potential for a cool narrative
Here’s how to solve the problems: Subsequently, we thought about what the game lacks and how it could become successful. In our opinion, it came down to two aspects.
On the one hand, a BR game needs many opponents. It’s no coincidence that the trend in the genre has shifted from tactical PUBG to dynamic titles like Apex Legends and Warzone. The peak of this development is currently the fast-paced Hyper Scape. There is almost constantly something happening, and dead players can re-enter with a little help from their team until the very end. Spellbreak should urgently allow more players onto the maps and thus ensure more action. Nothing is more tedious than experiencing minutes of nothing and then abruptly dying.
If it works out, the spells hit hard.
Regarding accessibility, we believe it would also be great if the developers introduced additional AI bots into the game. They would leave behind loot and provide rudimentary resistance. But it should be easy to nuke them, possibly also with certain skill combos. Then you could test your spells and effects, receive loot, and have something to do if no enemies show up.
The developers say about our comments
We interviewed the developers of Spellbreak about the above points and a bit more. Executive Producer Cardell Kerr from the studio Proletariat was available for a conversation.
More players and bots are planned
First, we asked the developer about our main problem in the game. Namely, that you would wander around for ages on the huge map without finding any opponents and whether one could imagine AI bots as a way to break the monotony.
MeinMMO: When we played, there were a maximum of 16 opponents on the map, often even fewer. Therefore, we wandered around for a long time and looted, but nothing happened. Only toward the end, when the playable area was small enough, did we encounter wild action. Is that by design, or were there just so few because it’s still in beta and currently fewer people are playing?
Cardell Kerr: It’s currently a mix of both. We intentionally don’t want as many players on the map as in other BR games. Because things get quite chaotic, and if even more players unleash their spells, it becomes even more wild, and it’s hard to comprehend what is happening. We’ve thus agreed on around 42 players.
And then our current test phase is just coming to an end and will be shut down soon. Therefore, people are generally seeing fewer players than usual. However, it will get quite crowded at launch, I’m sure of that.
But it might be that you don’t see anyone right at the start, but in the first two minutes, you should always find someone to fight.
There should be more going on in the release version.
MeinMMO: What about bots or AI opponents? They would liven things up a bit and provide opportunities for practice. And you could give them loot so that it would be worth it for experienced players to take them out.
Cardell Kerr: That’s a very good idea! There are a few challenges, because our game is completely three-dimensional. Since you can fly and move like Ironman, it’s tricky to program the bots so they act like real players. Bots are simply dumb.
They don’t do much, especially not what players can do. But of course, they don’t have to be that way. You just mentioned that the bots should serve more for practice and as fillers. We’ve actually been thinking about that.
We want to develop the game further, even in terms of story. We want to see Spellbreak as the “fantasy IP” of our generation. We want to evolve it and plan new things. And there’s also the idea that creatures might suddenly appear on the map. They don’t have to be totally smart and dangerous. They could be part of a story event in the game.
AI opponents are likely to appear in Spellbreak soon.
“It’s about becoming the ultimate battle mage”
Our second major criticism was the wild effect chaos and the low accessibility of the game.
MeinMMO: We were completely overwhelmed by the multitude of skills and the numerous effects. When we hit opponents, we were immediately taken out and didn’t know what had happened. This seemed not very beginner-friendly. Do you have a solution for this or is it meant to be like that?
Cardell Kerr: Spellbreak has been live for over two years now. We are very keen on having a high skill cap internally. We want you to constantly learn something new. On the other hand, we want you to understand the game. We already introduced skills during the alpha that reduce movement and make the game a little less frantic.
On the other hand, the theme of the game is “Become the ultimate battle mage!” We also want you to occasionally find yourself in situations where the fire from the sky rains down on you and crushes you.
MeinMMO: Yes, that’s exactly how it went for me!
Cardell Kerr: [laughs] Yes, exactly that. Sometimes you think to yourself in Spellbreak, “What the… what is going on?” This is somewhat of a feature of our game. Sometimes you’re the ultimate battle mage and crush the opponent with the flames of the heavens. But sometimes it also happens to you, and you get crushed by it.
But yes, our focus has always been on ensuring that players better understand what is happening to them. Additionally, you were unlucky that our beta has been running for so long, and there are simply many very experienced players around.
And then we have set ourselves the goal of creating a truly unique game. Even if you’ve played many battle royale games, you won’t be able to transfer your skills 1:1 here.
In Spellbreak you should be able to feel like the ultimate battle mage. If you’re good at it!
MeinMMO: Okay, that makes sense to me. I know many BR games, but here I was pretty confused. I just figured out that the earth mage is a sort of heavy cannon that shoots boulders. And that the lightning mage serves as a sort of sniper. But other than that, I had no idea. Don’t you think that scares off new players if they first understand nothing?
Cardell Kerr: I have been developing games for about 10 years. And there is always the risk of either creating something that’s too familiar or too foreign. If you make something too familiar, players think, “Why should I play this and not that other game?” With too foreign things, players are often hesitant because they have to learn everything anew.
That’s why we chose a middle ground here. You’ve already recognized some commonalities with classic shooters. We want our game to feel familiar enough for players to get in, but still do enough differently to encourage you to experiment.
https://youtu.be/RwgIu0CtVL4
Spellbreak is set to release in 2020.
Spellbreak could become a hidden gem
After the conversation with the devs, we are now a bit wiser and can form a final opinion about Spellbreak and its future.
Jürgen’s conclusion: If all this comes, it will be really good
I really like Spellbreak’s style, but the gameplay hasn’t blown me away yet. However, after the conversation with the developers, I have more hope that the game could succeed.
Because ultimately, the fun of the game stands and falls with enough action and an opportunity to learn the gameplay mechanics. Just having more (inexperienced) players, which there should certainly be at least at launch, would already improve a lot. Because at its core, flying around and launching spells is really a lot of fun!
If the developers actually manage to bring in the bots we suggested, the game would definitely be a lot of fun, because what makes one feel like an all-powerful battle mage more than crushing utterly dumb bots?
Moreover, the developers hinted during the conversation that they want to introduce other game modes besides BR, like tower defense. As a colorful mix of various genres with magic and comic graphics, I can certainly imagine Spellbreak becoming a hidden gem.
Jürgen Horn Editor at MeinMMO
Noah’s conclusion: Cool approaches, but with room for improvement
I’m not a big fan of fantasy games, but the mix of battle royale and fantasy has truly convinced me. Here, you can still shoot around, and the various gloves provide entirely different effects that somewhat resemble the classic weapons of a shooter.
However, after my first rounds, I was quite disappointed with Spellbreak. I wandered around for 10 minutes, only to die in a fireworks display of effects. That’s simply not motivating, and under such circumstances, I’d rather stick to classic shooters, which I can better master.
If Spellbreak really turns that around so that there’s an easier entry point and maybe even bots to mow down, I will definitely check out the fantasy game again because I really like the core idea behind Spellbreak.
Noah Struthoff Editor at MeinMMO
Are you interested in other games in the battle royale genre besides Spellbreak? Then check out our list here. We asked MeinMMO readers about which battle royale games they particularly enjoy playing and created a top list from them. Here you will find the most popular games in the battle royale genre on MeinMMO. Have fun!
This is an AI-powered translation. Some inaccuracies might exist.
At the GO Fest 2020 in Pokémon GO, buying a ticket provides more content. We show you what bonuses trainers receive who do not buy a ticket and participate in the event for free.
What type of ticket is this? This weekend, on July 25th and 26th, 2020, the GO Fest in Pokémon GO is taking place. This is the event that trainers look forward to every year. You can expect Shinys, spawns, tasks, bonuses, and more.
This year, the fest does not take place in a fixed location as usual, but can be played from anywhere in the world. By purchasing a ticket, you can even enhance this event experience.
However, not every trainer wants to spend €17 for an in-game event. That’s why we at MeinMMO show you here the content that you can expect for free and without a ticket.
Free content at the GO Fest 2020
Here’s what to expect: Even without a ticket, there are some bonuses that you can take advantage of. These include increased spawn rates of Pokémon during habitat hours, Shinys, raids, and more.
A reddit user summarized the information. It consists of reports from trainers who could already participate in the fest due to their time zone. Keep in mind that this list will continue to update throughout the day as more trainers confirm their discoveries.
Confirmed content without a ticket: So far, trainers have confirmed the following bonuses and content that you can now see for free:
Increased spawns of various Pokémon during each habitat hour. This includes Kaumalat during the battle habitat
All raid bosses – The raid eggs last for 3 minutes, and raid bosses remain for 25 minutes
All 7-kilometer eggs
Shiny Pummeluff
The GO Fest logo in the Today/Research overview
Presumably also the ability to open up to 200 gifts
What’s included with a ticket? If you buy the ticket for €17, you can expect:
A special research
Increased spawns of Icognito
Increased shiny rates
3 free remote raid passes
Hourly bonus switches
Special candies from gifts during the friendship habitat
For hunters of rare Pokémon, the GO Fest is definitely worth it. Because during the event time 6 new Shinys, Rotom and Icognito are now waiting for you. A great opportunity to fill your collection with exciting species and their shiny variants.
Don’t miss any news: We at MeinMMO keep you updated with the latest information during the event. We have published a live ticker for GO Fest 2020, which we update regularly for you. Check it out to receive promo codes, the livestream, and more information.
This is an AI-powered translation. Some inaccuracies might exist.
Have you ever wondered how the famous killstreaks in Destiny 2 could look? A video answers this question and even piques Bungie’s curiosity.
What are killstreaks? Killstreaks, or kill series, are primarily known from the “Call of Duty” series. There, they reward players who score multiple kills in a row without dying with game-changing tools.
Engage with weak, but quickly attainable killstreaks
Or risk everything and end up with a lot to clean up
Killstreaks are indispensable in CoD – But how could they look in the PvP of the MMO shooter Destiny 2? A video answers this question impressively and creatively:
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Check out how cool killstreaks in Destiny 2 would look
The YouTube channel Fragment is heavily inspired by its predecessor but translates known killstreaks into the Destiny context. After a series of kills, a pack of protectors appears, and the most famous killstreak, the AC-130, makes its appearance.
These Destiny killstreaks are fun:
Warlock Pocket: Calls in a Voidwalker that blasts a Nova bomb at enemies and then flies away (requires 5 kills)
Hunter Aegis: The player is protected by 3 Arcstriders, who create a wall of protection with their spinning staff and distract enemy fire (requires 7 kills)
Titan Spear: From a distance, 3 Superman Titans thunder in, diving at enemies like a heat-seeking missile – Requires (requires 9 kills)
Phoenix Cannon Ship: A Dawnblade equipped with the Exotic Truth flies high above the enemies and rains devastation – The AC-130 variation is also supposed to have access to a rapid-fire MG (requires 11 kills)
The Titan zooms through the air like a rocket
Bungie honors the video in a special way
This is how the clip is awarded: Destiny developer Bungie awards a community video as “Movie of the Week” every week. For this, there is a mention in the weekly blog post and an exclusive in-game emblem. This time, the sought-after award went to the killstreak video.
The YouTube channel of Fragment has just under 100 subscribers and only that one killstreak video, which has now over 14,000 clicks (as of July 25, 2020).
What would your ideas for Destiny killstreaks look like? What do you think of the idea of bringing the destructive killstreaks into the Crucible – should it remain purely hypothetical or would it add a cool touch of chaos?
On July 23, the new MMORPG V4 (PC, Android, iOS) from Nexon was released, which you can now play for free. MeinMMO editor Alexander Leitsch has tried the new title for several hours to get an idea of it.
Update July 25: Meanwhile, I have played the title for about 15 hours and reached level 50. I have also tried all the content and joined a guild. The article has been updated accordingly.
What is V4? Victory Four was developed by the South Korean studio Nexon, which has already released MMORPGs such as Vindictus and MapleStory 2. It is playable on both PC and smartphones and offers crossplay between the two platforms.
V4 aims to impress with its open fantasy world, various PvE and PvP content, extensive guild content, and large battles.
As Nexon has released the game with German text and English voice acting, and I was curious about a new MMORPG, it was a good reason for me to try the game for about 2.5 hours. But what is my impression so far and can V4 keep my interest longer?
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Diverse Character Development, but Little Personal Contribution
Here’s how the first steps went: V4 offers you the choice of various servers at the start, including 3 in Europe. In character creation, you have the choice of 6 different classes, with a gender lock:
Spellcaster – Female
Warlord – Male
Butcher – Male
Knight – Female
Gunslinger – Female
Heavy Blade – Female, and unfortunately looks a bit childish
At least you can own 5 characters for free to try almost every class. Character creation itself offers some pre-made templates but also many options to make changes to the appearance. However, the editor is far from reaching the level of Black Desert.
There is a good selection of hairstyles, hair colors, and other physical traits.
What is the gameplay like? The first steps in the game are quite simple: You follow some dialogue quests, where following isn’t quite the right word. It’s more accurate to say you watch some characters talk to you. Because you don’t have to walk to any NPC; everything in this game happens automatically.
The same goes for the first quests in which you are to defeat monsters. The character handles combat on its own, and not even poorly.
It uses skills, performs combo attacks, utilizes mounts automatically at advanced levels, and dialogues are completely self-running. In the settings, you can also define at what percentage of health potions should be used and how the character should respond automatically in certain situations.
This can be disabled, but since everything can be completed automatically, the difficulty level during leveling is correspondingly low. The character can also handle the first “dungeons” effortlessly.
In V4, you can even make settings regarding how your character should behave in autoplay.
Only occasionally is there a small interruption from the autoplay when a quest line ends, and you want to take on a new line or a tutorial is about to introduce a feature of the game. Then you actually have to click twice.
What is interesting about V4? Although the gameplay is almost completely automated, Nexon seems to have made some interesting ideas with character development:
My Butcher has 21 different skills, which is quite a lot for a game that also runs on smartphones.
There is an ultimate skill that briefly transforms me into a demon. Accordingly, I can imprint demon stones to obtain better stats.
Equipment can be improved through potential and also through found scrolls.
There are 4 gathering and 3 crafting professions.
My character can learn various talents.
There are mounts, companions (pets), and comrades that you can send on journeys to gather materials or complete other tasks. The selection is large, and you can even make upgrades.
However, a drawback in all these systems is that chance plays a significant role. At a certain point, upgrades to equipment can fail or even destroy the item after too many failures.
Moreover, there is a research journal for character development, where you can learn more about certain creatures in the game world and where you can find them. You can also improve your character’s stats through this.
Me fighting against a mid-boss in the story. The graphics hold up well.
What content does the MMORPG offer? V4 relies on quests and a story for leveling, which is rather simple: meet people, help them, make new friendships, and rescue other people.
Over time, small dungeon-like content is added, such as the Abyss or demons that you experience with random other players. Additionally, there are Lunatra, real dungeons that can only be entered with real money. I have not tried these.
Those at level 30 can found a guild or join an existing one earlier. Guilds offer bonuses such as XP for having more players. Large guilds are thus welcome.
The crafting system in V4 is very simple:
You gather wood, ore, herbs, and gems in the open world.
From this, you can craft armor, weapons, upgrades, and potions in 3 professions.
These professions are offered in V4.
Furthermore, there are world bosses, for which you need at least an equipment value of 23,100 (maximum even 175,500 – I currently have just under 19,000). Additionally, the first bosses only appear in the evenings.
All of this is wrapped in decent graphics, although not exceptional. Unreal Engine 4 is used, but with an interface designed for smartphones.
What about PvP? Although I discovered a PvP leaderboard, I haven’t encountered any real PvP content yet. I would have liked to try the autoplay there as well. However, there is the menu item “Assault”, which has always been “already over” for me so far.
What is annoying about V4? During the game, the autoplay didn’t bother me that much. What was worse was the blinking at every corner of the interface:
New items in the inventory
New achievements that you achieve every second
New skills
Login and online rewards
New research
Quest rewards that you get from a journal
For each of these events, there is a direct notification in the form of glowing icons.
The interface features a lot of symbols, many of which blink constantly.
What is the monetization like? The only thing that hasn’t been aggressively promoted so far is the real money shop, which does exist in V4. It offers a 30-day subscription for €10.99, which provides additional experience, gold, attack power, and speed.
You can also purchase with real money:
Better equipment
Buff food
New companions and mounts
and even in-game currency and progress for your research journal.
German localization and solid English voice acting
Many options in character development
Crossplay between PC and smartphones
Cons
Pure smartphone interface with many blinking symbols
Much to complete auto-play
Gender lock for the classes
Pay2Win in the shop
V4 is primarily a mobile MMORPG and unfortunately plays just like that. I am most effective on the go when I let the game do the work. So if you are looking for an MMORPG simulation, at least you will find a pretty example here.
At first glance, Nexon’s title does not offer impressive innovations or particularly interesting aspects, aside from the fact that you don’t need an emulator to play it on PC. Many of the contents can already be found in other mobile MMORPGs.
I understand that MMORPGs should be made interesting for smartphones. Many more people own mobile devices, and I enjoy playing Hearthstone or Teamfight Tactics on the go. However, I would have liked to see a bit more effort.
Call of Duty: Mobile, the CoD spin-off for smartphones, broke numerous records upon its release in October 2019. Almost 10 months later, we look back at the shooter and tell you how CoD Mobile is doing.
In CoD Mobile, you experience the shooter battles of the Call of Duty world on your smartphone. You play as well-known characters from the CoD universe, and there are even seasons that bring new maps, weapons, and skins.
Broke records at release – Still successful
The release went like this: In October 2019, CoD Mobile dominated the mobile games charts. It was downloaded over 100 million times in its first week, even overshadowing competitor Fortnite.
How is CoD Mobile doing now? The massive hype from the early days has faded somewhat, but the shooter is still quite popular on mobile.
In June, Sensortower reported that CoD Mobile has reached 250 million downloads. Thus, 150 million downloads were added after the first week.
A suitable chart shows: CoD Mobile is the most successful shooter 265 days after release on smartphones. PUBG had only 236 million downloads at that time and Fortnite even just 78 million downloads.
In the first 265 days, CoD Mobile is more successful than PUBG and Fortnite on mobile. Source: Sensortower
Financially, things look good as well. They are said to have earned $327 million from players. This is said to be 78% more than PUBG earned back in 2018.
So, even 10 months after release, CoD Mobile is still doing great and generating a lot of money.
Here you can see an overview of the battle pass for season 8.
The past seasons also continually brought new features into the game. For example, maps from older CoD titles can also be found in the mobile version.
While there is no Warzone like in Modern Warfare in CoD Mobile, you will still find a battle royale mode where you face off against a total of 100 players on an ever-shrinking map. So anyone wanting to experience battle royale on mobile will find it here.
What do players say? There are numerous reviews of CoD Mobile in the app stores. These are mostly positive:
App Store: 4.7 out of 5 stars from over 58,000 ratings
Play Store: 4.5 out of 5 stars from over 9.7 million ratings
Many players consider CoD Mobile a classic mobile game for casual play. The rounds are quick to play, and you can enjoy them as a relaxed pastime.
Here are some positive reviews:
DeAdly DayWalkerZ: “I’ve been playing this game for quite a while now, and I have to say that CoD Mobile is miles ahead of everything else in the Play Store in comparison. The game runs super smoothly even on Max, there are always new tasks, new maps, and new modes. Absolutely playable without spending money. With money, you can only buy cosmetic items – no advantages. The battle royale mode is insane for a mobile game. Keep it up!
Jasmin P.: “The game is great! Compared to other shooter games, the graphics are very good. The movement and control are superb! The fact that you can buy things without having to spend real money is awesome! Thanks to the various modes, the game never gets boring!”
Some connectivity issues have been criticized. Some players complain that they are kicked out of the match even though their connection is actually good.
Another point of criticism is the matchmaking, which is often a problem in the CoD series. Sometimes you encounter opponents who are far too strong, while in other cases, you only face bots and collect kills easily.
What else should you know? If you are unsure about switching from PlayStation or PC to your smartphone, you can also test CoD Mobile with a controller. We show you how to play CoD Mobile with PS4 or Xbox One controllers.
This is an AI-powered translation. Some inaccuracies might exist.
The first day of the Pokémon GO Fest 2020 has started and brings some surprises. There are 6 new Shinys and even the release of the new Pokémon Rotom.
What happened? The GO Fest 2020 has started and has some surprises in store. To let you know exactly what to expect, we show you the overview of the event.
Trainers in New Zealand and Australia have already played over half of the event and can reveal numerous bonuses.
Shiny Icognito, Rotom and Furnifraß
These are the new Shinys: There are a lot of brand new Shinys. Additionally, there are special hat Pokémon and a Shiny that could not be caught in the wild before.
These Shinys are new:
Furnifraß
Fermicula
Icognito (at the GO Fest, there are the letters G and O)
Tangela
Baldorfish
Fleknoil
Bisasam, Glumanda, and Schiggy with Pikachu-Cap
Pummeluff – Could previously only be evolved from Fluffeluff
Especially interesting here is Shiny Icognito. Outside of events, it is probably the rarest Pokémon in the game. It’s best to secure a Shiny at the GO Fest.
These are the new Shinys at the GO Fest 2020
This Pokémon is new: Another surprise is the Pokémon Rotom. You can obtain it through a snapshot. Take photos of one of your Pokémon up to 5 times a day and get the chance to get the washing form of Rotom.
These are all Rotom forms. The washing form in the top right is now available.
These are the global challenges: Each habitat has a different global challenge that needs to be solved. If you solve them together, you unlock the hyper bonus for after the GO Fest.
These global challenges are available:
Friendship Habitat: Send gifts
Battle Habitat: Fight in raids
Fire Habitat: Catch fire Pokémon
Water Habitat: Land great throws
Plant Habitat: Use berries
The players who have already completed the challenges report that the tasks were quite easy. They took a maximum of 16 minutes and were easy to accomplish.
These raid bosses are available: New raid bosses are waiting for you at the GO Fest. They can also be fought without a ticket for the event. These include:
Level 1 Raid: Klikk, Praktibalk, Piepi
Level 2 Raid: Kaumalat, Alola-Kokowei, Kirlia
Level 3 Raid: Panzaeron, Aerodactyl, Chaneira
Level 4 Raid: Bisaflor, Glurak, Turtok
Level 5 Raid: Kyogre, Groudon, Kyurem
Especially interesting here is Kaumalat. The Pokémon is usually quite rare, but now appears in raids. You should try to catch the Pokémon as often as possible in the raid. It is still unclear whether there will be another such good chance to catch Kaumalat after the GO Fest.
As legendary raid bosses, Kyogre and Groudon are back. Both can also be shiny. So anyone still needs a specimen should take their chance.
Are there event eggs? Yes, the 7 km eggs contain special Pokémon during the GO Fests. We show you a picture of the confirmed monsters here:
What else should you know? On the first day, the focus is clearly on catching Pokémon. Try to collect as many Shinys as possible, as there are some new and rare Shinys to obtain.
Rockstar has announced a major update for Red Dead Online – the first major content update of 2020. After players have had to wait seven months for new content for the online mode of Red Dead Redemption 2, the next update is packed with features.
This is what Rockstar says: In a blog post, Rockstar announced that Red Dead Online will receive a new update. This was introduced alongside the new major update for GTA V Online.
The upcoming update is the first major expansion of content since December 2019, which means it has been seven months. At that time, the new role Moonshiner was introduced along with a new Outlaw Pass, a revolver, and cosmetics.
The fact that nothing has happened since then has apparently annoyed players quite a bit. So much so that they protested in the game itself by dressing up as clowns (via PC Gamer). The clowns have been engaged in brawls in saloons or causing mayhem in towns.
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Additionally, “much more to play and discover in the coming months” is said to be released. Therefore, it seems that the contents of the upcoming update will not be the only ones that Red Dead Online will receive in 2020.
The new role is supposed to lead you into the “secrets of naturalism” and an attached image shows a hunter with a rifle and fur hat, who is currently stalking a moose (see title image). Rockstar also shows the image of a young jaguar – also a popular prey.
It is quite possible that the new role will be some sort of trapper, as they are known to be iconic in the Wild West. The role would fit well with the merchants introduced in September 2019, since looted furs and trophies need to be sold somehow.
When will the update come? Rockstar has already confirmed the release of the update for the upcoming Tuesday, July 28, 2020. So there are only a few days left until you can dive into the content with a new role.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2 Xur is visiting today, July 24th. MeinMMO looks at which exotics he brings and where you can find the mysterious vendor this weekend.
What is happening in Destiny 2? Bungie has finally shown new gameplay for the big autumn expansion Beyond Light. Here we reveal the 10 cool details in the new trailer:
As part of the trailer, Bungie also announced a partnership with Microsoft and confirmed that Destiny 2 will run on the new Xbox One Series X in 4K at 60 FPS.
And for Guardians who want to face the current toughest challenge in the game, we have put together some tips.
But first Xur is coming today, and we will look at his offerings this weekend.
All Info about Xur on July 24, 2020 – PS4, PC, Xbox One, Google Stadia
This is Xur’s time: Xur will appear today at 7:00 PM on a planet of his choice. He will make himself comfortable there until July 28 and sell his exotic goods to interested Guardians.
Where is he hiding?
What does Xur have on offer? Does the exotic vendor have gear pieces with high total values available this weekend? Or a coveted exotic weapon?
We will investigate his inventory and tell you what Xur offers.
Where is Xur? This is his location this weekend
Xur’s location: The noodle face is hiding this weekend on Titan in the area “The Rig.”
The location of Xur on Titan
Xur’s inventory from July 24 to July 28 – All exotics at a glance
Weapon: Sunshot – Hand cannon for 29 Legendary Shards
Which map is active? Currently, the map ” Javelin-4″ is active.
This time it’s on Io
When do the Trials take place? Today, on July 24th at 7:00 PM, the Trials of Osiris began. They will end with the Weekly Reset on July 28th at 7:00 PM.
More information about the Trials of Osiris: Everything you need to know about the Trials is summarized here for you.
This is an AI-powered translation. Some inaccuracies might exist.
In GTA Online, there will be the biggest update ever this year, as Rockstar has now announced. A completely new location is even supposed to come.
What happened? In a tweet, Rockstar has now announced that players can look forward to exciting updates in both of their games from Rockstar Games. These are expected to go live in the coming weeks.
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What will the update bring? When the new update, which will be the biggest of all time, is supposed to come has not been announced by Rockstar yet. They have only revealed that it will be released this year, 2020.
What they have already revealed about the update: There will be a completely new location, which will also be connected to a new heist. The heists are even supposed to come in a new form that Rockstar has devised.
The last new location introduced in GTA Online was the casino, where you can also perform a heist. The update for that is already a year old and could now bring some fresh air to the world of Los Santos.
The first update is coming soon
But before players can dive into this huge update, there will still be a few smaller updates. The first one is expected to come in the next few weeks.
What does the update bring? At release, we only know that there will be a summer update.
However, the update is supposed to be a mix of various new content. This could include vehicles or maybe even new facilities for making money.
Now that several updates have been announced, players should already start gathering money in GTA Online. Because with the new updates, there will surely be some new fancy items available, which will surely cost a fortune. To be ready for this, you should use the fastest ways to earn money in GTA Online.
This is an AI-powered translation. Some inaccuracies might exist.
A Fable in an MMO setting? That dream could have come true. However, that has now been disproven.
Update 07/25/2020: As windowscentral reports, there are now several sources from the developers’ circle that deny the rumor. While there may be some “online components,” such as co-op, the new Fable game is definitely intended to be a comprehensive action RPG that can be played in single-player. None of this suggests that it would be an “MMO.”
Original message: The Fable series is now considered among the “old guard” in the RPG sector. Many players likely still associate the first part with their childhood and recall the numerous cool opportunities that the game offered. After all, one could become a shining hero or a dark villain – or everything in between. However, the next installment in the series will probably not be “Fable 4” – but an MMO. At least that is what a French journalist claims.
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Where did the info come from? The information comes from the French journalist CronoTK. He had already accurately known which games Microsoft would present at the Xbox Games Showcase and was aware of all the titles – including the new Warhammer game. This also included the trailer for the new Fable game. For Fable, he claims to know that it is an “MMO in the world of Fable,” along with the addition “Sorry, not Fable 4.”
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In light of the fact that all his other information about the showcase has proven to be true, there could indeed be some truth to this.
However, please note that this information has not been confirmed yet.
What could a Fable MMO look like? That is still not entirely clear. However, due to the three predecessors in the Fable franchise, there is already a large game world where an MMO adventure could take place.
The Fable series has always had a major hallmark, which is the freedom of the player to solve problems in different ways and make choices. Thus, one’s hero could be shaped into a shining knight with a halo or gradually degenerate into a dark villain reveling in the suffering of others through evil deeds.
In an MMO implementation, thematically it might echo SWTOR and its decisions for the “light” and “dark” sides of the Force.
Decisions like those in SWTOR? It would fit with Fable and character design.
However, it is also quite possible that Fable allows for a much stronger shaping of a hero or villain. Then, several abilities and talents could even be linked to the character’s deeds.
Unfortunately, the brief trailer currently provides no clues as to what the game will look like. Only one thing is clear: the differences between “hero” and “villain” will likely continue to play a major role in the next Fable game.
Would you be excited about a Fable MMO? Or do you hope it will be a new, “normal” RPG installment? If not, perhaps one can settle for Phantasy Star Online 2 …
This is an AI-powered translation. Some inaccuracies might exist.
The special research is designed so that you can reasonably complete it in one day. So, you probably shouldn’t expect extremely difficult tasks.
This is how Victini was announced for the GO Fest.
This is how you can play effectively: On the first day, catching Pokémon is the main focus. Catch diligently and secure some Shinys.
However, you should also consider that you should contribute to the hourly challenges. Don’t lose sight of the special research. It could become significantly more challenging after the event.
Use these items: Incense will last for an hour throughout the day and attract even more Pokémon. You should use it throughout your entire playing time.
A Star Piece is also not a bad idea. After all, you will catch many Pokémon and the extra Stardust is useful for everyone.
What about Shinys? A new Shiny at the GO Fest is not yet known, but it will likely be introduced. We will have to wait until the event day.
Otherwise, the Shiny rate will be significantly increased. At the GO Fest in Dortmund, it was about 1 in 25 and 1 in 50. So expect to catch a lot of Shinys.
This is what to expect on the second day
What is planned here? Currently, not much is known about this. A surprise is expected for the players, but not much has been announced yet.
Additionally, there will be no more rotating habitats on the second day. These are intended only for the first day.
So far, Niantic has only stated that another special research will be released. What will happen here is still unclear.
The first Mega Evolutions could come to the GO Fest.
How to be effective here? This is still not clear. We recommend that you adapt to the situation.
Surely, some special Pokémon will continue to appear for you to catch, and you should take advantage of this. Otherwise, Niantic will certainly make it clear what you need to do. Follow the tasks and secure the bonuses that way.
We from MeinMMO will keep you informed on Sunday and report as soon as something special happens at the GO Fest.
This weekend, on July 25 and July 26, the big GO Fest 2020 takes place in Pokémon GO. To help you make the most of the event, we provide you with an overview.
What is the GO Fest? The GO Fest is a paid event in Pokémon GO. For about 17 euros, you can buy a ticket and participate.
During the event, you will receive numerous bonuses over the course of 2 days and the chance to catch special Pokémon. If you are still considering a purchase, check our analysis to see if the expenses are worth it.
This is what to expect on the first day of the GO Fest
Update: Currently, the bonuses for the first day are known. You can find them here:
This is the schedule: On the first day of the GO Fest, the habitat changes every hour. It starts at 10:00 AM and the last spawns disappear at 8:00 PM.
Here are the exact times for the changing habitats:
10:00 AM to 11:00 AM – Grass
11:00 AM to 12:00 PM – Fighting
12:00 PM to 1:00 PM – Friendship
1:00 PM to 2:00 PM – Fire
2:00 PM to 3:00 PM – Water
3:00 PM to 4:00 PM – Grass
4:00 PM to 5:00 PM – Fighting
5:00 PM to 6:00 PM – Friendship
6:00 PM to 7:00 PM – Fire
7:00 PM to 8:00 PM – Water
This is happening during that time: In total, over 75 different Pokémon are expected to spawn. Each habitat will naturally have different Pokémon that will appear. So, you will receive a lot of new spawns every hour.
These are the challenges: Additionally, there will be a total of 32 challenges that must be completed on this day. These will likely appear per habitat. We here in Germany can actively participate in 10 of the 32 challenges during the GO Fest. Before and after, players in other time zones will have to pick up the pace.
For example, the task for the Friendship habitat is to “Send 100,000 gifts.” All trainers around the world will then try to reach the goal in that hour.
You should participate actively in the tasks to ensure they are completed. Niantic will keep you updated and show how far we are towards the goal.
This special research is available: During the first day, a special research will be available for you to solve. The exact reward for it is not yet known; however, the mysterious Pokémon Victini is set to appear at the GO Fest. So, we can expect to see this Pokémon as a reward.
The special research is designed so that you can reasonably complete it in one day. So, you probably shouldn’t expect extremely difficult tasks.
This is how Victini was announced for the GO Fest.
This is how you can play effectively: On the first day, catching Pokémon is the main focus. Catch diligently and secure some Shinys.
However, you should also consider that you should contribute to the hourly challenges. Don’t lose sight of the special research. It could become significantly more challenging after the event.
Use these items: Incense will last for an hour throughout the day and attract even more Pokémon. You should use it throughout your entire playing time.
A Star Piece is also not a bad idea. After all, you will catch many Pokémon and the extra Stardust is useful for everyone.
What about Shinys? A new Shiny at the GO Fest is not yet known, but it will likely be introduced. We will have to wait until the event day.
Otherwise, the Shiny rate will be significantly increased. At the GO Fest in Dortmund, it was about 1 in 25 and 1 in 50. So expect to catch a lot of Shinys.
This is what to expect on the second day
What is planned here? Currently, not much is known about this. A surprise is expected for the players, but not much has been announced yet.
Additionally, there will be no more rotating habitats on the second day. These are intended only for the first day.
So far, Niantic has only stated that another special research will be released. What will happen here is still unclear.
The first Mega Evolutions could come to the GO Fest.
How to be effective here? This is still not clear. We recommend that you adapt to the situation.
Surely, some special Pokémon will continue to appear for you to catch, and you should take advantage of this. Otherwise, Niantic will certainly make it clear what you need to do. Follow the tasks and secure the bonuses that way.
We from MeinMMO will keep you informed on Sunday and report as soon as something special happens at the GO Fest.
Here, the resources available are not the same as in large offices. Communication is significantly more limited. Not without reason have several features already been postponed.
A developer from CoD Modern Warfare and Warzone also explained in May that working from home brings advantages. One now better understands the needs of online gamers and knows what they actually want. But the drawbacks are naturally also present.
A job review about Respawn, the developer of Apex Legends, reveals the current tense situation in the home office that the team is facing. An anonymous developer reports that he is on the verge of burnout, prompting the team leader to take action.
What’s come to light: A negative review about the Respawn studio appeared on Glassdoor, a platform where employees can rate their company. This was shared on reddit and is currently generating a lot of buzz.
An anonymous developer from Apex Legends speaks about the current situation in the home office on Glassdoor. He states that he is currently working 12-13 hours a day and feels extremely burned out.
No postponed deadlines and a lot of stress
The employee reports: In his review, he addresses numerous points. He says:
Every other company, like Epic, Activision, or Bungie, would postpone their project deadlines, but Respawn sticks to their deadlines.
The employee works 12-13 hours every day and feels incredibly burned out and stressed while trying to meet the deadlines.
There is no clear understanding of what can be achieved under the current circumstances, and planning is therefore poor.
There is no attention to employee health. They only received two emails, but nothing more happened.
Overall, the team is poor at developing a “live-service” game.
The employee is in burnout and is considering leaving the company without having another job lined up.
What can be said about the allegations? Of course, one has to approach this with caution. After all, it cannot yet be said with full certainty that it is actually an employee of Respawn, but the statements sound very serious.
In fact, many large games have postponed their latest projects. The latest example of this is the postponement of the latest DLC in Destiny 2. This will be released in November instead of September.
Season 5 brought Apex Legends the hero Loba, among other things.
Team leader admits how difficult the situation is
How are the developers reacting? Respawn has already spoken out and addressed the allegations. Among others, Chad Grenier, the head of Apex Legends, commented on the reddit thread.
He writes that the transition to the home office is indeed a huge challenge and that they are all in uncharted territory.
The sudden switch to home office during a pandemic has indeed been very hard for the team; it was a learning curve, and we certainly had never experienced anything like this before, so we are all in uncharted territory. We certainly did not have the tools, technology, or systems in place to ensure a smooth transition from a team of several hundred people all on the same campus to a home office. During this transition, I knew that not only would the work be harder and less productive, but that people would also be battling a frightening global pandemic.
Grenier has always told employees to only work as much as they actually can. “Many have children at home since schools are closed, or maybe their work environment is not comfortable, they don’t have a suitable home PC, or they have to care for sick family members.”
The boss emphasized that Respawn and EA have provided employees with many options, including unlimited paid time off if they feel mentally or physically unfit.
Grenier then added: “Like a broken record, I kept asking people to talk to their managers if they are unable to complete their work on time without having to work overtime.” Delays are okay, but they need to be known in advance.
He also mentioned that there have already been delays in Apex Legends: “Do you remember the 2-week delay when the fourth season was supposed to end and then magically another 2 weeks were added at the end of the season without weekly challenges? Yes, that was because I postponed Season 5 by 2 weeks.”
In conclusion, Grenier says that he sees the problem also in the ambition of his employees. No one wants to disappoint the team or the expectant fans. Therefore, project managers have been urged to keep a closer eye, says the head of Apex Legends, and to report problems if something cannot be finished on time.
Here, the resources available are not the same as in large offices. Communication is significantly more limited. Not without reason have several features already been postponed.
A developer from CoD Modern Warfare and Warzone also explained in May that working from home brings advantages. One now better understands the needs of online gamers and knows what they actually want. But the drawbacks are naturally also present.
This is an AI-powered translation. Some inaccuracies might exist.
In Call of Duty: Warzone, you have a colorful arsenal of grenades available. Here you will learn everything about the values of the explosive materials and how to best use them to put pressure on your enemies.
If you want to be successful in the Warzone, it’s helpful to know everything about the weapons and deadly tools of the Battle Royale. The text here will help you understand and use the “Lethal Equipment” better.
MeinMMO shows you the values of the “Primary Equipment” and gives tips on when a Molotov cocktail is more useful and when a sticky explosive is more advantageous.
Many of the following values and insights come from the English videos of the YouTuber and CoD expert “TheXclusiveAce” who has thoroughly reviewed all primary equipment in recent months. Here you can find his YouTube channel. You can find links to individual videos in the image descriptions and below in the sources.
[toc]
Primary Equipment in the Warzone – How to Use Them Properly
What grenades does the Battle Royale offer? In the Warzone, you will find a total of 7 grenades, each having a greater effect after being thrown. We will leave the “Throwing Knives” and “Flaming Throwing Knives” aside. While you can also do really crazy things with them, this overview is about the “explosive” grenades:
Claymore – Targeted proximity mine
Proximity Mine – All-around proximity mine
Molotov Cocktail – Firebomb
Thermite – Persistent spark-spitter
C4 – Manually detonated explosive bomb
Fragmentation Grenade – Standard grenade
Semtex – Sticky grenade
All 7 grenades come with special properties and differ significantly from their counterparts. You can find an analysis of each explosive device here.
Claymore & Proximity Mine for Sneaky Traps
These two grenades provide you with proximity mines that allow you to secure areas and deal a hefty blow to enemies. The Claymore operates with precision while the Proximity Mine covers a complete area. Here are the values:
Proximity Mine: 360° / 200 damage at center, decreasing at greater distances / 80 damage at the edge at 7 meters
Effective areas of the mines – The triangle is the Claymore, and the circle is the Proximity Mine. In the yellow area, both cause under 100 damage. Source: YouTube TheXclusiveAce
When is the best time to use proximity mines? These mines are excellent for covering an area that you cannot constantly observe. Place the nasty devices behind doors, at stairs, and use them for reconnaissance.
You will see a “Hitmarker” when an enemy carelessly walks through the trip mines, and you will be prepared for the enemy that has already received a hefty blow from you. Remember where you positioned the devices and “push” the area where the opponent is currently applying new armor plates.
The mines also work great when you are being chased. If your armor is broken and you want to escape a firefight, lay a mine behind you and let your enemies run into the damage. This way, you will know immediately if you are being chased and deal a hefty blow to the opponent’s armor.
The Claymore is more suitable for covering a narrow area, while the Proximity Mine is better for a larger area, like entire rooms.
How does KRD work? The anti-grenade perk reduces the damage of both mines to a maximum of 80. So in the Warzone, it would take 4 mines to knock you out.
Can I dodge? Only in the rarest cases; the Claymore is quite reliable here. If triggered by you, you typically take the damage as well. In the current CoD, the “Trigger Lasers” are quite accurate. If you don’t touch the beams, the mine won’t activate. So you can try to get past it.
The Proximity Mine is not as reliable. If you see the “Warning Symbol” of the mine on your screen, crouch or even better: lie down. While crouching, the center damage drops from 200 to 80, and if you lie down, you receive almost no damage.
Extra Tip: The two sneaky explosive traps can be found frequently in the Warzone and you should always pick them up and deploy them: pick up, deploy, collect your own equipment again, and continue. It only takes a few seconds and allows you to set nasty traps everywhere on your way through Verdansk that your opponents won’t expect.
Fragmentation Grenade & Semtex for Aggressive Play
Here you have the two standard grenades, similar to Stun & Flash among tactical equipment, that you send on their way to your enemies with a powerful throw. The Semtex is a sticky grenade that stays stuck where it hits, while the Fragmentation Grenade bounces off surfaces and jumps around. You can “cook” the Fragmentation Grenade, and after pulling the pin, the countdown to the explosion starts immediately. For the Semtex, the timer only starts on throw. Here are the values:
Effective Range and Damage
Fragmentation: 8 meter radius / center damage 140, decreasing to a minimum of 75 damage at the edge
Semtex: 8 meter radius / center damage 140, decreasing to a minimum of 75 damage at the edge
Explosion Timer
Fragmentation: 3.5 seconds after the pin is pulled
Semtex: 2 seconds after being thrown
Throw Range and Time
Fragmentation: approx. 30 meters, bouncing up to approx. 50 meters
Semtex: approx. 30 meters
Both grenades share the damage profile, and the damage decreases towards the edge. In the red area, they cause over 100 damage and eliminate enemies without armor. Source: YouTube TheXclusiveAce
When is the best time to use the grenades? These two throwing grenades are strong items for an aggressive playstyle. They often force enemies to leave their position, giving you a window of time in which the opponents lose focus on you.
The Fragmentation Grenade is usually stronger in the Warzone because you can throw it against surfaces and it will bounce in the desired direction. For example, if a camper is sitting in the attic, you need to briefly show yourself for a Semtex throw to hit the grenade directly at the camper, risking some shots or even getting knocked out.
In contrast, you can throw the Semtex precisely to the desired location, and it triggers its deadly effect right there. The enemies can even be the ones who can no longer get rid of the grenade.
How does KRD work?The anti-grenade perk reduces the damage of both grenades to a maximum of 80. So it would take 4 grenades to knock you out in the Warzone.
Can I dodge? Both grenades offer good opportunities to escape from them. No one can escape a “cooked” Fragmentation Grenade, and a stuck Semtex cannot be evaded either.
However, if the Fragmentation Grenade was simply thrown at you, you can even throw it back. For this, you will see a prompt on your screen “Throw Grenade Back.” By default, you throw the Fragmentation Grenades back with your grenade button.
If the Semtex is not stuck to you, you can easily get away from this grenade. If you react quickly, you can often escape the 8-meter explosion radius without taking damage. Even if you just move a little, the damage decreases significantly.
C4 – The Vehicle Killer and Strongest Primary Equipment in the Warzone
Here you get a load of plastic explosive that you must manually detonate, unlike the other primary grenades. C4 is one of the most versatile pieces of equipment: you can use it as a type of proximity mine, as Semtex, or for a quick explosion already within the throw. Here are the damage values:
Effective Range and Damage
140 damage at the center, decreasing towards the edge
70 damage as a minimum at 6.5 meters distance
The effective area is overall smaller than that of the throwing grenades. However, the area where C4 causes at least 100 damage is larger. Source: YouTube TheXclusiveAce
When is the best time to use C4? As mentioned before, the application areas of C4 are larger than those of the other grenades. Due to the short throw range and the smaller effective radius of C4, it is also harder to handle. However, if you have mastered C4, it is the best primary equipment in the Warzone.
This is also due to the effect of C4 on vehicles. With the exception of the large truck, vehicles in the Warzone react extremely sensitively to C4, and as long as they are within the effective area, SUVs, Rovers, quads, and helicopters fly directly into the air. Even the truck takes considerable damage but still requires about 20 shots from one of the popular 5.56 caliber assault rifles (M4A1, Grau 5.56, or Kili 141) to be disabled.
How does KRD work? The perk works strongly against C4. Like with the other grenades, C4 bombs only deal a maximum of 80 damage, and furthermore, it will always only destroy your armor as long as you have even a bit of it left. For example, if you are left with only 20 armor points after a firefight (50 would be a full plate), a C4 explosion will only destroy the remaining armor rather than distributing the full 80 damage.
Extra Tip: C4 can also be detonated individually, even if you have 2 packs in your pocket. Here are the standard controls:
PS4: 2x Square button
Xbox One: 2x X button
PC: 2x F key
If you throw the pack, you can quickly detonate it in front of you and create precise explosions right in front of your opponents’ surprised faces.
Molotov Cocktail & Thermite
These two specialists unleash hellfire at the point of impact. The Molotov shatters and spreads its flammable contents everywhere in the area, while the Thermite sticks in place and deals damage within the area. Both cause “damage over time” instead of unleashing their full power all at once. Here are the values:
Effective Range
Molotov: approx. 2.5 meters
Thermite: approx. 3 meters
Damage Over Time
Molotov
45 on impact
Every 300 – 400 ms between 15 – 35 damage
Thermite
30 on impact
Every 500 ms 25 damage for 10 ticks
Damage decreases towards the outer edge of the radius, with a minimum of 10 per tick
Total Duration and Damage
Molotov: Over 400 damage in approx. 6 seconds of effect duration
Thermite: 280 damage in approx. 5.5 seconds of effect duration
When is the best time to use the firebombs? The two fire breathers provide strong area damage and are excellent for putting pressure on enemies behind cover.
Especially the Molotov literally “melts” your enemies and deals a lot of damage in the shortest time. There’s hardly anything better against entrenched soldiers, as you not only cause damage but also make the burning enemies have worse visibility.
If you catch the enemy directly with Thermite, you also get a kill in the Warzone. However, it is not the damage monster like the Molotov, but it can leave a greater impression on vehicles. The “Moly” only deals damage upon impact, while Thermite deals damage to vehicles throughout the duration and usually disables them. You need 2 Thermite charges for the truck.
Extra Tip: Both fire grenades can be thrown far and only bring their deadly effect when they hit something. Practice throwing with these two, and you will get strong grenades that will momentarily stun any enemy when they land next to them.
Overview of Grenade Application Areas
Now that you know the most important data of the primary equipment, here are all grenades with their areas of application:
Claymore – Cover narrow passages
Proximity Mine – Cover entire rooms
Molotov Cocktail – Large area damage against covered enemies
Thermite – Area damage against covered enemies and anti-vehicle bomb
C4 – Versatile application areas
Fragmentation Grenade – Strong for putting pressure on enemies
Semtex – Strong for putting pressure on a specific area
All primary equipment comes with advantages and disadvantages. Choose them according to your play style and take the grenade that you feel most comfortable with. Here is more about the equipment in the Warzone:
Before you head back to Verdansk with your Molotov, try out the C4 for a round or two. The bag of plastic explosive holds unforeseen application possibilities and can be a real lifesaver, especially in vehicle encounters. Currently, C4 is therefore the strongest primary equipment in the Warzone. The best shooting weapons of the Warzone can be found here.
This is an AI-powered translation. Some inaccuracies might exist.
In August, the next champion in League of Legends will be released. His name is Yone, and he will be a melee fighter wielding two swords. We at MeinMMO will tell you everything about his abilities and when you can play as Yone.
Who is Yone? Yone is the brother of the most played champion in the MOBA, Yasuo, according to Riot. According to the lore, he was already defeated and killed by his brother. However, Riot has developed a special story to bring him back into the world of the living and make him even stronger.
In this process, Yone also received his second blade, returning to the game as a mix of assassin and skirmisher.
Some aspects of his gameplay will remind players of Yasuo, but there will also be clear differences.
When will Yone be released? According to the new information from Riot Games, Yone is supposed to be released on August 5 with patch 10.16, just 2 weeks after the new champion Lillia.
We will provide you with more details on his abilities, skins, and the lore.
This is the new champion Yone in his basic form.
Two swords and a lot of damage
What can Yone do? Yone has access to a passive ability, three normal abilities, and an ultimate ability. There are no crazy features, like the 5 different weapons of Aphelios.
Notably, Yone has a stacking form with his Q, similar to Yasuo. He can also launch opponents into the air with his Q and his ultimate, which could harmonize perfectly with Yasuo:
Passive – Way of the Hunter: Yone uses two blades, causing every second attack to deal additional magical damage. Additionally, his critical hit chance doubles, but critical hits deal less damage.
Q – Mortal Steel: Yone rushes towards an opponent and deals normal damage. Upon hitting, he receives a stack of “Gathering Storm.” With two stacks, Yone can leap forward with a wave, launching opponents into the air.
W – Soul Stealer: Yone executes a strike in a massive arc that deals damage equal to a percentage of the target’s maximum health. If Yone successfully hits an opponent, he gains a temporary shield that increases in strength with each champion hit.
E – Unleashed Spirit: Yone can assume the form of a spirit, increasing his movement speed and leaving his body behind. When Yone’s spirit form expires, he returns to his body and deals a percentage of the damage he dealt while in spirit form.
R – Fated Death: Yone attacks all opponents in his path, teleporting behind the last hit opponent and launching all enemies in his direction into the air.
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After Yone was killed by his brother Yasuo, he encountered an Azakana, a lesser demon, in the spirit realm. He defeated this demon with all his strength, which, however, led to consequences.
When Yone awoke from his unconsciousness, he found himself back in the world of the mortal, but with a mask that had grown onto his face. This mask, in the form of the Azakana, did not lead to possession, but made Yone stronger.
Riot writes:
Yone can literally tear his soul from his own body and leave his mortal form behind to wander through the spirit world for a short time. In-game, this ability manifests in his E, “Unleashed Spirit,” through which he attacks his opponents and charges damage that he then deals to them as true damage when he returns to his body. However, unlike Zed or LeBlanc, Yone cannot choose whether he returns to his body or not – when the timer runs out, he must return.
Yone discovered while hunting other Azakana that they have names, and that one can trap them using their names in his mask. He is now trying to find out the name of his Azakana to understand why he was not allowed to die.
He also acquired a sword from an Akazana, which he now wields in his left hand.
Yone receives a skin themed for Spirit Blossom
What skins does Yone have? At release, you can play Yone in his basic appearance (see image above) and in a special skin fitting the current “Spirit Blossom” event.
This is what the new champion Yone looks like in the Spirit Blossom skin.
The skin removes the mask, allowing the champion to shine in purple, and even the evil demon sword looks much less menacing in this version.
One of the strongest teams in Rainbow Six Siege, G2 Esports, has suffered a heavy defeat. The winners of the match, FACT Gaming, feel that it doesn’t feel like a real victory.
Who are the teams? G2 Esports and FACT Gaming are two of the teams competing for victory in the GSA League and a total prize pool of €40,000. On Thursday, July 23, they faced each other for the second time in the league.
G2 Esports is a well-known professional team that competes on the world’s big stages. FACT Gaming is a team of newcomers who had to qualify for the GSA League and have been performing poorly lately.
In their first encounter FACT pushed G2 to the limit, but ultimately lost 2:7. In the return match, the result flipped: 7 points for FACT and the victory, 2 for G2 Esports.
G2 had previously lost a single round and was accused at that time of doing so intentionally. In the interview after the match, FACT player Denis “BZ” Dupljak expressed that this time, the victory doesn’t feel right.
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G2 plays with substitutes – FACT happy but dissatisfied
What was the problem? Two core players from G2 Esports were absent on the eleventh match day of the GSA League:
CTZN apparently struggled with internet problems and could not participate
Kantoraketti was reportedly in Finland, his home country, on that day
As replacements for the two, two players from the leadership stepped in: coach Dennis “Sua” Stahnke and manager Julius “Mayne” Ylänne. According to the rules, they are allowed to play as they are additionally listed as substitutes on the official page.
What impact did this have on the game? G2 appeared noticeably uncoordinated in the game against FACT this time. At several points, it was evident that the players lacked support or cover that they would normally have in a well-practiced team.
In the last round, for example, Virtue, one of G2’s strongest players, dies early on. He tries to engage in a duel with StrkR and loses.
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Virtue is often alone on the map, but in such a situation, he would normally have received backup.
Another point is that Kantoraketti is one of the best individual players. He has the most kills in the team in the GSA League and is usually an important player when it comes to securing areas or balancing out disadvantageous situations.
The players’ values from G2 in comparison to the previous week, during match day ten.
Sua and Mayne have proven to be individually capable players and Sua has previously worked in several national leagues, but the team simply lacked synergy. Teamwork and communication are the most important means to victory, as other professionals have already emphasized.
Narrow victory? FACT is struggling with its own problems
This is what’s happening at FACT: That the newcomers were able to achieve victory is not a given, despite the absence of G2’s core players. FACT recently lost player Daya to WarKidz and has since been playing with a new roster.
The originally deployed Pierre “Slypher” Jaquemond has proven to be a strong player, but apparently did not function well with FACT. Therefore, FACT opted for the also new player Lennard “Witheball” Kimmritz.
According to BZ, with him, the team has regained a similar dynamics as before with Daya, with whom they competed as a highly promising team in the league. However, due to the new players, they did not have time to prepare for G2, BZ says.
The focus during training was more on getting used to playing as a team. This seems to have worked. However, it was likely a fortunate coincidence that both teams had to compete without fully coordinated players.
This is how the 11th match day of the GSA League went
These are other results: The match G2 against FACT was likely the highlight for many viewers with an unexpected ending. However, the other games are also worth a look. For example, the Austrian WarKidz performed strongly against the current table topper DIVIZON – despite the defeat.
Update: One day after DIVIZON’s victory, three rounds were apparently deducted from the team due to rule violations, which were credited to WarKidz. The new score is now 7:4 for WarKidz:
DIVIZON 4:7 WarKidz (previously: 7:4)
mYinsanity 2:7 Team Secret
FACT Gaming 7:2 G2 Esports
Turtle eSport 3:7 Rogue
Despite the retrospective change, DIVIZON still sits at the top of the table. Rogue and FACT are still competing for the fourth place, with FACT needing to step up and Rogue needing to lose in order for the positions to change.
Rainbow Six Siege: How to watch the German League
All information, announcements, and streaming plans for the major German-speaking GSA League.
What’s next? The upcoming match days will take place more frequently. On Monday, July 27, match day 12 will already start, followed by match day 13 on Thursday, July 30. Important matches will take place on those days, such as FACT against DIVIZON, which is considered the most exciting match of the GSA League in their first encounter. The return leg is surely going to be just as strong.
In addition, DIVIZON will face G2 Esports once again, which will likely be the most important match for both teams in the league, as it will likely determine who ends up in first place of the table.
Rogue will also play against Team Secret, which presents an opportunity for FACT Gaming to potentially overtake them with a loss. The coming days will be exciting.
GameStar and MeinMMO are media partners of this year’s league for Rainbow Six: Siege in Germany, Switzerland, and Austria. We will regularly report on our websites and channels about the league, matches, and teams in the coming weeks and months.
This is an AI-powered translation. Some inaccuracies might exist.