In FIFA 21, the release of the Champions Edition and Ultimate Edition is approaching. When can you start? Here you will find everything about the launch.
What FIFA 21 release is coming up now? Since October 1, the Early Access via EA Play has already started, allowing players to secure a 10-hour trial and get a taste of the game.
Today, on October 6, the release of the Champions Edition and the Ultimate Edition is taking place. These are special editions that grant 3 days of early access along with some bonuses. The release of the Standard Edition will take place on Friday, October 9.
When is the release of the FIFA 21 Champions Edition and Ultimate Edition?
The start time of the early access: In previous years, the special editions started at 00:00 local time. This was also the case this year. For example, in the Microsoft Store, the FIFA 21 Champions Edition was listed as “Available on October 6, 2020, at 00:00”.
So those who stayed up late could theoretically have played in the night leading into Tuesday, October 6.
Start time for FIFA 21 Champions Edition – Source: Microsoft Store
Those who purchase the version for PS4 and Xbox Series X also have a free entitlement to the next-gen versions of FIFA 21. Here you will learn how the upgrade from FIFA 21 to the new generation works.
What’s included in the editions? Both versions are not time-limited trial versions, but the full game without time restrictions. This means: Anyone who has one of the two editions can fully dive into FIFA 21. Additionally, both offer some bonuses that you can find in our overview of the special editions.
What’s going on in FIFA 21 at launch? If you start in FIFA 21 tomorrow, you will have access to all game modes. For example, you can build a strong Bundesliga team in Ultimate Team. Alternatively, you can see how the VOLTA mode has improved and whether it deserves a second chance.
What else has changed in the game compared to FIFA 20 can be found in the overview of the innovations in FIFA 21. Among other things, there is a new type of dribbling, improved runs, and more options in career mode. All these features can now be tried out by players of the Champions and Ultimate Edition.
This is an AI-powered translation. Some inaccuracies might exist.
Ghost of Tsushima is a successful game by developer Sucker Punch for the PS4. Originally released as a singleplayer, it will receive a multiplayer update. The release is set for October. In the multiplayer, you can team up with your friends to play through new missions and story content.
In August, the mode was roughly introduced. You will team up with up to 3 other players to complete various missions in multiplayer. These missions will increase in difficulty.
Instead of playing the main character Jin or one of his companions, you will have access to 4 different classes that we will introduce to you in the course of the article.
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When will the multiplayer be released? As revealed in a blog post, the new mode is set to be released on October 16.
Update 1.1 brings the following in addition to the multiplayer:
New Game+, a mode that allows you to replay the game with existing equipment but at a new difficulty level.
New masks, armor, and emotes
Loadouts for equipment.
If you haven’t purchased Ghost of Tsushima yet, the game and 5 other PS4 hits are currently on sale in the PS Store. You can save 21% on Ghost of Tsushima:
What does the multiplayer offer? In the Ghost of Tsushima multiplayer, you can experience different types of missions:
Story missions (For 2 players) – Here, you can play various story experiences together with a friend at different difficulty levels.
Survival missions (For up to 4 players) – In these missions, you must defend locations against waves of enemies. The longer you survive, the greater the rewards.
Raids (For 4 players) – For these missions, you need the best equipment and a lot of teamwork. You’ll face tough challenges. The raids will only be released a few weeks after the update goes live.
As rewards, you can expect new cosmetics, new and powerful equipment, and new techniques for your classes.
The Hunter is one of 4 classes in Ghost of Tsushima: Legends.
What classes are available? In co-op, you do not play a known character but one of four classes. Each has its own skills and specialties. After a tutorial introducing the classes, you will need to choose one of them. However, you should also be able to unlock the other classes as you progress through the game.
The options are:
The Samurai charges into battle and can easily dispatch enemies left and right. He rarely has trouble with health loss.
The Hunter stays at the edge of the battle and dispatches enemies with explosive arrows and shoots multiple arrows at enemies with his ultimate.
The Rōnin can revive allies and support other players. Additionally, this character can summon a ghost dog and even pet it.
Assassins deal a lot of damage in a short time but can take significantly less punishment than the Samurai.
If you’re now excited about the multiplayer but can’t wait until the release of Ghost of Tsushima: Legends, you can find the best free games for PS4 here.
This is an AI-powered translation. Some inaccuracies might exist.
Here you will find current trading tips for the transfer market in FIFA 21. We show you how to quickly earn coins in FUT to improve your team with strong players.
What is the FIFA 21 transfer market? On the Ultimate Team transfer market, you will find everything you need for your club. There are the best players, contracts, chemistry styles, and club items. This year, you can also buy cosmetics for your own stadium on the market – after all, FUT is becoming even more of a fantasy mode this year.
Trading is done with FUT coins, not FIFA points. Also important: The real money currency is used for packs and as draft currency, but not on the transfer market. You can also trade with the web app and the companion app even before the release of FIFA 21.
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Ultimate Team: Trading Guide for Quick Coins on the Transfer Market
What to consider when trading? The various trading methods can funnel the necessary coins into your FUT account. However, you should realize that there is basically never guaranteed profit. The market fluctuates, and promising trades can lose value in a very short time. In short: Just because a certain operation brought you a lot of coins, doesn’t mean it will do so again the next time.
Many player values depend not only on their pure values but also on circumstances like events or their usefulness in SBCs. There are also meta players who are better and worth more than their actual values suggest. Prices can even vary from platform to platform.
The market in Ultimate Team is always changing. So if you want to trade successfully, you need to keep a close eye on the transfer market. The following methods can then bring you a decent coin profit.
Important: Don’t forget the “EA fee”. When trading, you always have to calculate with 5% less. This deduction comes from the prices of all cards you sell on the transfer market. So if you sell a card for 10,000 coins, you will only receive 9,500. You should keep this in mind with the following methods as well.
Trading with the TOTW in FIFA 21
This is how trading with TOTW cards works: Trading with the Team of the Week has proven to be quite reliable in recent years. These cards are only available in packs for one week, after which they disappear from the pack pool.
TOTW cards are usually very valuable shortly after their release. The TOTW always comes out on Wednesdays at 7:00 PM – often they are most expensive then, and prices decrease a bit in the following days. However, once they are replaced by the next TOTW, they can rise again. Because now they are only available on the transfer market.
If you pull a good TOTW card from the packs when the initial rush is over, it may be worth holding the card back a bit and releasing it to the market later.
The TOTW can bring you a lot of coins
TOTW trading with gold cards: The gold card method is based on speculation and is therefore somewhat uncertain. But it can yield you a nice profit if it works out.
It works like this: If a real player performs well on the weekend, the likelihood of him making it into the TOTW increases. The trick: If he gets a special card, his normal card disappears from packs for that period and cannot be pulled anymore.
This means: If you notice a TOTW-worthy performance, it may be worth grabbing the card. You keep it and watch whether the player makes it into the TOTW. If so, his gold card will also increase in value, and you can sell it for more than you bought it.
If you keep an eye on real football, you will have an advantage here. The footballer Wissam Ben Yedder, for example, scored a brace and even announced he would make it into the TOTW. Anyone who bought the card during the game would likely be considered an absolute trading pro.
But even the TOTW predictions can show you who is likely to get a TOTW card. We keep you updated on this weekly.
What is the risk? Overall, the risk is manageable. If you got the card at a low price, you won’t incur any loss if you have to sell it at a similarly low price. It’s different if you already bought a card at an inflated price and can’t get rid of it at that price anymore. So be careful not to accidentally invest too much money in a card.
Trading with SBCs and Events
This is how SBC trading works: Just like TOTW trading, SBC trading is also based on speculation. However, you don’t need to follow real football here; instead, you need to know the game and the community.
SBCs are challenges in which you can exchange teams for rewards. These can be packs, but also coins or strong player cards. This year, for example, the popular icon SBCs are back, where you can exchange teams for legends.
Some of these SBCs require very specific player cards. A good example are the league SBCs in which you have to exchange entire teams from specific leagues. These are the SBCs that can earn you money.
For example: In FIFA 20, there was the Paderborn SBC as part of the Bundesliga challenges. SC Paderborn consisted of many rare silver players – cards that are rarely pulled. Who opens silver packs? However, since you needed the Paderborn players for the SBC, they became extremely expensive on the transfer market, even though they didn’t have that great stats.
So if you had a Paderborn player in your club, you could sell him for a good price. If you don’t know this, there is a risk of just selling him for the minimum price. It is worth keeping an eye on the SBCs in FIFA 21!
What are events good for? Many SBCs only appear during specific events. The Premier League POTM, for example, is released monthly and usually requires Premier League players. If you keep that in mind, you can stock up on well-rated players from that league while they are still affordable. When the POTM SBC is out, the chances are good that you will be able to sell your cards for a high price.
If a Bayern player is the Bundesliga POTM, it may be worth acquiring Bayern players, as they will likely be needed for the SBC. Special event SBCs can also require specific leagues and nationalities. Events usually start on Fridays at 7:00 PM. So it’s worth keeping an eye on this and picking up players at low prices before they spike shortly thereafter.
If the POTM vote is coming up, the corresponding players can be valuable
Sniping and Flipping
This is how you get players cheaply: “Sniping” in FIFA refers to the targeted purchase of players whose prices are unusually low. The good thing: You basically don’t need any prior knowledge from real football or the community.
An example of a successful snipe: Let’s say a player you want typically costs 50,000 coins. You set your search filters on the market so you can find the player below that price – for example, for 45,000 coins. The lower you go, the less likely you are to find the player at that price.
The catch is that you are probably not the only one looking for that player at a low price. If a corresponding offer appears, it can be gone within seconds. To be the first to grab the player at the lowest price, the following approach has proven effective:
Set your filter, then press search.
Close the message that pops up if no card appears.
If you get no card: Increase the maximum (bid) price with the shoulder buttons. This updates the market offer, and without this step, the method won’t work. Keep the buy now price the same. Then continue searching.
Repeat these steps until a card appears. If it absolutely doesn’t work, try again at another time or with another card. Alternatively, you can slightly raise the buy now price – just be careful not to exceed a profitable value.
What is flipping? “Flipping” refers to the sale of well-sniped cards. For example, if you bought a Robert Lewandowski significantly below market value, you can at least sell him for the “normal value” again – thus making a decent profit. Even better is if you can sell him for a little above normal price.
What is the risk? Since you are explicitly looking for low-priced cards, there is basically no risk involved. The challenge is rather that you have a lot of competition. In the worst case, you simply won’t get the card or someone snatches it right under your nose.
Mass Bidding Instead of Sniping
This is mass bidding: Sniping targets low buy now prices that lead to success with a single bid. Mass bidding is basically the opposite.
Here, you first choose a suitable time when your player is cheap. If you want to mass bid on TOTW cards, for example, it’s definitely not on the Wednesday evening of their release, but rather one of the following days when the price drops slightly.
Now you start bidding on cheap examples of the player – and on as many as possible. Only a few of these bids will likely go through, but it may happen that a player slips through – landing in your club at a particularly low price.
If the servers are not reachable, the market continues
When is mass bidding most lucrative? Mass bidding is most effective when few other players are bidding. This means: Unpopular players can be more promising but will also sell for a lower price.
A trick is to take advantage of maintenance work. During a season, it happens more often that FIFA servers go offline. If these are planned works, you can use these periods to place bids en masse just before – because the market continues. Ideally, you can snatch a lot of bargains this way – provided other traders don’t take advantage of the same timeframe.
Of course, there are many other trading techniques that can earn you a lot of coins in your club. But don’t forget: Trading is not everything in FIFA 21. First and foremost, the game should be fun on the pitch. Here we have put together a good team for you that can hold its own in FUT right at the start. And you can put together this team without huge amounts of coins.
This is an AI-powered translation. Some inaccuracies might exist.
If you want to bring your Exotic collection in Destiny 2 to 100%, you need to start in the next 2 weeks – otherwise, it will be too late. You only have a limited time left to unlock all the Masterwork Catalysts.
This is the deadline: In Destiny 2, Guardians can collect 70 different Exotic weapons. Many of the unique guns only reach their final form through their Masterwork Catalyst.
If you start a week later, it will be impossible. No matter whether you grind Destiny 2 day and night. Because both Catalysts require several weeks to be leveled up.
This is why there is time pressure: On November 10, Beyond Light will finally be released. Along with the release of the major expansion, Destiny 2 will also vault a lot of content into the Destiny Content Vault.
Beyond Light leads Guardians to the icy moon Europa
This means for you that entire planets, numerous quests, and also Catalysts will temporarily disappear from the game. The Catalysts for the Whisper and Perfected Outbreak are among the best Exotic Masterworks in Destiny 2, but they are quite difficult to obtain.
This is what the two Exotics can do as a Masterwork with Catalyst:
Whisper of the Worm receives a higher reload speed and the perk “Breath Control” – aiming through the scope without firing grants bonus range and precision damage for a moment
Perfected Outbreak receives improved nanite damage. Enemies eliminated while nanites are attached to them generate additional nanites
This is what you need to do for the two top Catalysts in Season 11
Make Whisper of the Worm a Masterwork: To find the Catalyst for the Whisper, you must complete the mission “The Whisper” (Io) heroically once.
Whisper of the Worm
You can level your Catalyst by a maximum of 36% per week. In the best case, you will need 3 weeks to unlock the Masterwork to 100%. And that only if you regularly complete the heroic version under time pressure and solve all the hidden music puzzles at the Oracles – you can also split this into 2 runs per week.
How this works in detail can be found in this article on MeinMMO:
Make Perfected Outbreak a Masterwork: You will find this Catalyst as soon as you master the mission “Hour Zero” (EDZ – at the Farm) heroically.
Perfected Outbreak
You can level the Catalyst by 20% per week by redoing the mission. Additionally, you can crack an elemental vault puzzle each week and add another 13% on top.
The Belgian trainer Jeroen026 has achieved an incredible goal in Pokémon GO: He has reached 100% IV for every Pokémon from the 1st generation and leveled them all to the maximum level. MeinMMO spoke with him about this.
This is what Jeroen shows: He posted his milestone on Twitter. Every Pokémon from the first generation, whether it’s Caterpie or Dragonite, has the perfect 100% IV. Additionally, they are all at the maximum level of 40. So it is the perfect collection of the first generation.
Jeroen is known for his extreme playstyle. He himself says: “Pokémon GO is a lifestyle” and likes to catch over 50,000 Pokémon monthly. Overall, he has caught over 900,000 monsters.
The only Pokémon from the 1st generation that he does not have at 100% IV is Mew. Each trainer had only one chance through the special research. So far, more specimens could not be obtained, and it is not tradable either.
How did he achieve this? Here Jeroen tells us that he caught or traded all 100s himself. Many of them he caught with the help of a map. This is a radar that scans your city and informs you when rare Pokémon or monsters with 100% IV appear somewhere.
However, it also works well with the trading feature. This is also seen in his Twitter post. There are at least 15 lucky Pokémon among the monsters. They have an increased chance of being a 100% when traded. They are also significantly cheaper to level up.
Why is it so difficult? The first generation has quite a few monsters that are hard to obtain. This starts with the legendary Pokémon. You have to do a lot of raids or be quite lucky to get them all to 100% IV.
Then there are the regional Pokémon. Kangaskhan was only available to catch in Safari zones in Europe. Tauros is not available at all. You can either get them via trade or, with luck, as a 100% from special eggs. They are occasionally available for a short time through hatching.
Regional Pokémon make this task particularly difficult.
Why did Jeroen do this? Jeroen has a very simple explanation for this: “When I started playing Pokémon GO, I discovered early on that a Pokémon’s CP increases the higher the IV, so I started collecting Pokémon with high IV instead of those with high CP.”
This eventually developed into this remarkable total. He also says that it is part of his end goal in Pokémon GO. He wants to have every Pokémon, in all forms and with every costume, at 100% IV and the maximum level.
Jeroen also has a special connection to the first 3 generations. He explains: “I definitely have a special connection to the first three generations because those were the ones I knew from the games on the Game Boy and the series on television when I was still a child.”
What’s next for Jeroen? With this first milestone, it’s far from over. He told us that he is almost done with the 2nd and 3rd generation.
For the 2nd generation, he still needs Donphan, Scizor, and Celebi (here, there is the same problem as mentioned above with Mew).
For the 3rd generation, he is currently diligently trading the legendary Pokémon to get specimens with 100% IV.
His next goal looks very different: he wants to break the 1 million catches mark. At the beginning of October, he was at over 912,000 catches. So it can’t be long until he achieves his goal. After all, he has had several months where he caught over 50,000 Pokémon.
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What drives him through all of this? Jeroen plays Pokémon GO in a way that is clearly more extreme than many other trainers. He sums it up like this: “Pokémon GO is a lifestyle. I like to maintain a certain routine to continue pushing the numbers forward. With the current events that Niantic introduces almost every week or every weekend, it has become easier now.”
By the way, when it comes to catches, Jeroen is on a similar level as Brandon Tan. The player from Singapore is the trainer with the most experience points in Pokémon GO:
EA Play users currently do not have access to FIFA 21, the Early Access is failing. They see the message “The content cannot be used.” What is going on?
What is this FIFA error on PS4? Although EA Play members on PlayStation 4 should currently have 10-hour access to the game, even before the release of FIFA 21, there are problems. The game simply cannot be started.
Players have a lock in front of their FIFA 21 icon and are greeted with the message
“The content cannot be used”
or “A server connection could not be established for license verification”
After that, nothing happens – FIFA 21 simply does not start.
Other FIFA players report that the Early Access has simply disappeared. The PlayStation only shows the countdown until the release of FIFA 21, and starting is not possible here either.
How can the problem be solved?
Here are some steps to try: For some players, restoring the licenses seems to resolve the problem.
To do this, follow these steps:
Go to “Settings” on your PlayStation 4
Then to “Account Management”
And then at the bottom click on “Restore Licenses”
Finally, click on “Restore”
A restart of the console is recommended
Your PS4 licenses will now be reloaded, and with a bit of luck, FIFA 21 can be started again. However, there is no guarantee that this solution will work for every user.
How about you? Are you also having problems and cannot start your EA Play version of FIFA 21?
There are many similarities between Blizzard (WoW, Overwatch, Diablo) and Bungie (Destiny). Both had a glorious past until Activision came along. Both later faced criticism and in both companies, the long-standing leaders left. These two former leaders, Mike Morhaime and Harold Ryan, are now each building their own company with a new approach.
Blizzard and Bungie are two of the most well-known names in gaming, whose luster has faded somewhat in recent years. Now the former heads of the two companies are behind the most exciting startups in gaming in the last 5 years.
Who are the former heads?
Mike Morhaime (52) was something like “the good soul of Blizzard.” He founded the company that later became Blizzard in 1991, led the studio for almost three decades, and stepped down as president and CEO of Blizzard in October 2018.
Harold Ryan started at Bungie as a “Test Manager” before 2001, rose through the ranks over the years, until he became the head of Bungie in 2008. In January 2016, he left Bungie after more than 15 years without a grand farewell. Compared to Morhaime, Ryan is much more reserved when it comes to the public.
This is Harold Ryan. He founded “Probably Monsters”.
Why did they leave their jobs? It’s not quite clear. No one spoke openly about it. Morhaime’s departure was accompanied by pleasant words, while Ryan left Bungie quietly. Later Ryan said that the team was on a good path and for him, it was a good time to do something else. The kids were out of the house and he was considering what his future would look like (via venturebeat).
However, there are rumors and speculations: The major publisher Activision might have played a role in both heads leaving their respective paths. Because the financially strong publisher came on board with both companies and evidently changed the corporate culture:
Activision merged with Blizzard in 2008
the deal with Bungie for “10 years of Destiny” was concluded by Activision around 2012
Ryan left Bungie in 2016. Destiny was just undergoing a transformation. At that time, it was clear that Destiny 2 had to be rebooted, and that they would not be able to meet the tight schedule set by Activision Blizzard. Destiny 2 had to be postponed by a year, creating a gaping content gap that was particularly huge at the beginning of 2016.
The director of Destiny 2, CJ Cowan, left Bungie along with Harold Ryan and currently works at his company. Whether Ryan’s departure was connected to the reboot of Destiny 2 is unknown. Bungie is known for being chronically closed off – hardly any internal matters come to light.
Morhaime was seen as a bastion who upheld the old Blizzard, where quality was paramount and things came “when it’s done”, when it was ready, and not when the fiscal year dictated.
Mike Morhaime, he stepped down as president of Blizzard in October 2018.
The “Indie-AAA Company” as a New Model
This is what the two are doing now:
Both are doing practically the same thing. They have founded a parent company that employs developer teams. Probably Monsters states that they want to develop AAA titles. Dreamhaven at least has developers with plenty of AAA experience on board.
It is a new kind of company: no longer a classic studio, but several independent development teams under one roof. The teams are then supposed to develop their own games:
Harold Ryan founded “Probably Monsters” in 2016 – in a funding round, they raised $18.8 million in 2019. The studio in Issaquah, Washington has since grown to over 100 employees.
Morhaime founded “Dreamhaven” a few weeks ago, together with his wife Amy Morhaime. It is reportedly self-financed, and they have 27 employees.
In April 2020, Probably Monsters reached 100 employees.
Both essentially opened companies that then have “in-house” studios associated with them. There are two differences:
Morhaime’s Dreamhaven wants to publish the games themselves as a publisher. Here, they are taking a more conservative approach. Morhaime emphasizes the family atmosphere and that they want to be “unabridged” and show how they can treat the “gaming” business and players better than others do.
At Probably Monsters, Harold Ryan’s 2 studios already have publishing contracts with “major external publishers”, as stated back in 2016 (via Businesswire). Ryan frequently talks about the “AAA” games that are being developed there, referring to the truly expensive blockbuster titles.
Leaders Bringing in Top Employees from the Past
Both rely on veterans they have previously worked with for their plans. Morhaime has brought in some top names from Blizzard to his team at “Dreamhaven” like Dustin Browder, the lead designer of StarCraft II and Heroes of the Storm, or Eric Dodds, the lead designer of Hearthstone.
These are all experienced individuals who have been “missing from Blizzard” for years. Dustin Browder had, for instance, worked on the canceled StarCraft shooter “Ares” and left after the project was canceled.
Blizzard admitted in October 2019 that 3 top individuals left – they are all now with Morhaime.
At “Probably Monsters”, Ryan’s project currently employs many who were previously at Bungie. For example, he has CJ Cowan, who was supposed to lead Destiny 2. Additionally, Jon Weisnewski, the longtime weapons chief is also involved.
What are they doing concretely?
At Probably Monsters, they have 3 studios building “next-gen AAA franchises”. Recently, they brought on board the creators of Torchlight. It sounds like big online multiplayer games are being developed at Probably Monsters.
Morhaime’s Dreamhaven has 2 studios that are supposed to develop their own games. Given the teams’ experience, it seems likely that online games will develop here as well.
So far, no project from the studios has been announced. The teams are still in the process of building and conception. What the studio heads say sounds exactly like what players want to hear.
Morhaime says: “We are trying almost to create a heaven for developers that values the product, is developer-friendly, and prioritizes the player experience over short-term financial gain.” (via venturebeat)
Ryan also has similar plans. The company is a mix of studio and publisher: a new kind of company for a new era. He emphasizes how important it is for developers to feel comfortable in the company, to feel trust, and to enjoy a safe environment.
Like a Big Publisher – Without the Downsides
This is the idea: When listening to the people who work at Dreamhaven, one thing comes out:
They want to work with the financial resources they are used to from AAA studios, which can only a major publisher provide
The artistic vision should be at the forefront. The game developers want artistic freedom without making compromises
The theme is very similar at Probably Monsters:
they want to create an environment that has a culture like a “small studio” but then produces big games
hence they rely on values like trust and respect for one another
One can be curious whether the new approach of Ryan and Morhaime can bring us the games we want in the future. Apparently, they want to build big, high-quality games while retaining the atmosphere of a “small team” where everyone knows each other and they ensure that everyone is doing well.
These seem to be exactly the criticisms that AAA developers have towards their employers: It’s only about profit and financial reports. The games and the visions behind them are losing focus.
Perhaps one of the “new projects” will be able to capture the magic of the past. We will probably have to wait a long time for Dreamhaven’s games, but those from Probably Monsters might not be so far off.
Since Activision took more control at Blizzard, things have declined – this is the sentiment of some employees as well as many players.
The cultural shift at Blizzard is something that has been talked about for years and became more evident in recent years with some incidents and departures. Open discussions about Blizzard’s condition are rarely held, but an insider report from January 2020 paints an intriguing picture of what is happening at Activision Blizzard:
The unusual battle royale game Spellbreak lets you fight wild battles as a wizard with magical gloves and runes. The game started far more successfully than the developers had anticipated. MeinMMO author Jürgen Horn also finds the game much better now than in the beta. Moreover, the developers explained in an interview how the launch went and what they still want to bring.
What is Spellbreak? Spellbreak is an unusual battle royale game. You play as a wizard who unexpectedly finds himself in the “Hollow Lands”, a devastated fantasy world. There, you must master magic and take down other wizards. Only then can you become the “Ultimate Spellcaster”.
The special features of Spellbreak are:
Each of your heroes can fly and hover
You choose a class before the game starts, including Ice Mage, Fire Mage, or Lightning Wizard
Depending on the class, you start with a glove that gives you access to special attacks and skills. You are therefore never defenseless.
In the game, you can find a second magic glove and combine the effects.
Additionally, there are runes that act as utility skills, making you invisible or enabling teleports.
Otherwise, the usual battle royale concept applies. Collect loot, get stronger, kill opponents, and be the last one standing. The game world constantly shrinks due to a magical storm, ensuring you can’t hide forever. Here you can see the launch trailer:
https://youtu.be/n6MRg-D3T-w
Spellbreak – From “meh” to “Wow, this is really fun!”
My first experience with Spellbreak: Just before the end of the Spellbreak beta, my MeinMMO colleague Noah Struthoff and I played Spellbreak. In the end, we were somewhat puzzled. The game had good ideas. We liked the idea of magic and combos. The setting was original, and flying was also cool.
But on the other hand, the game was not particularly beginner-friendly. We often didn’t know what to do with the magic gloves, and then either there were no opponents for ages, or we were immediately taken out by some completely superior pros. Our conclusion was therefore, “Yes, this could work, but something needs to change and there should be more rewarding moments.”
In the beta, Noah and I were still completely overwhelmed.
Mixed feelings about the launch: Since my first sessions in Spellbreak were so frustrating, I wasn’t particularly excited to play the game again at release. “Oh well, what could have changed?” I sighed fatalistically and dutifully installed it. Someone has to do it. And who knows, maybe the devs really improved something. I actually liked the idea of Spellbreak and the graphics style reminiscent of the anime series Avatar.
It was so awesome right from the first game after release: And what can I say? The gameplay felt completely different after the release. As soon as I landed, the action started off big, and I quickly got into the game. I had chosen a lightning mage. She fires off the lightning bolts in rapid succession and feels a bit like a magical submachine gun.
Since many of the noobs who had just started were probably playing the cool-looking fire mage, I quickly took out several opponents shortly after landing. The fireballs do much more damage per hit than my little tickling lightning bolts. But they are very visible, slow, and can only be thrown with observable delay.
The opponent is dead, now it’s time to loot!
I, on the other hand, ran and hovered around the opponents and zapped them repeatedly until they all lay in the dust. I snatched their loot and followed a wild raid through the rest of the map.
I took out opponents with lightning strikes or dissolved them in close combat with my newly found acid glove. It works like a shotgun and is super dangerous in close combat. Combined with an invisibility rune, I could melt some opponents from ambush.
In the end, the last opponent fell under my magical power, and I had won! A complete victory right in the first game. Yeah, that’s what motivating gameplay looks like!
First round won, that doesn’t happen often in battle royale games.
So instead of uninstalling the game angrily after three frustrating rounds, I played nothing else for the rest of the evening and was totally excited.
That’s why Spellbreak is so much fun: Whatever the developers did, the release build of Spellbreak is incredibly fun, and the magic gloves (the weapons in the game) feel much more intuitive to play than in the beta.
Once you figure out how a specific spell works and connect it with a typical shooter weapon, the rest comes naturally. The lightning bolts are rapid-fire weapons, the ice glove is a kind of sniper rifle, and the poison gloves are like a toxic shotgun due to their spread.
Since you can move very quickly with the flying ability and some runes, the game flows quickly, and the fights are a lot of fun thanks to the many effects and the cool cel-shading graphic style. A round goes quickly, and if you lose, you quickly get back into the fray and can continue in a new round.
Developers reveal details about the future:
Who did we talk to? After the awesome first round in Spellbreak, there was also an opportunity to conduct another interview with the developers. Executive Producer Cardell Kerr from Studio Proletariat was available to me again.
How did the launch go? In response to my question about the launch of the game and how it went, Cardell was very satisfied and gave me the following answer:
The launch exceeded all our expectations! It is very difficult to release on so many platforms and in so many regions, and we anticipated all kinds of problems. We thought we would spend the first week just trying to keep the game running. But everything went almost smoothly. We were also really surprised by the initial high demand.
Only a few bugs in region selection and various cheaters caused problems at launch. Otherwise, everything went surprisingly well.
The cel-shading style reminiscent of the series Avatar is also well received by fans.
Influencers as a success factor: According to Cardell, the strong start and the lively interest in Spellbreak also stem from the fact that some streamers and influencers had played the game out of curiosity in the alpha back then. Some returned to the release of their own accord and, thanks to their prior experience, showcased strong gameplay right away. This attracted even more players and kept them engaged.
How do the developers want to proceed? After the strong launch of the game, the developers want to build on this. A new content release is planned every week. This will include changes to the map, events, new runes, or even new gloves, i.e., weapons. After launch, runes for Shadow Step and Time Mastery were reintroduced. They were initially removed because they are quite complex and the game is already not easy to grasp.
What are the Hollow Lands? This will be revealed in later chapters.
In October, the popular mode “Clash,” known from the beta, is also set to return. This is not a battle royale but a 9vs9 deathmatch. In the beta, it was still in a 3vs3 format, but according to Cardell, Clash with 9vs9 players will be even more fun.
Additionally, there will be a Halloween event in October, featuring special costumes and events.
Later in the year, the so-called Chapter system will launch. This will include quests that you complete in the game world. Additionally, the complex story of Spellbreak will play a role here. “What are the Hollow Lands and what are you doing there anyway?” This will be gradually explained in these chapters.
What about PvE? I also asked Cardell in our interview if he plans to include PvE elements in the game. This remains a topic, but not for the near future:
This is not something we expect in the near future. The game is already quite complex, and we don’t want to overwhelm players with even more game elements. We first want to deepen the PvP mode before introducing entirely new elements like PvE.
But even without a PvE mode, Spellbreak is immensely fun, and I can only recommend the game to every battle royale fan. You can get it for free on the Epic Store. If you’re looking for more interesting battle royale games, you can find them here in our large MeinMMO list of the best battle royale games 2020.
This is an AI-powered translation. Some inaccuracies might exist.
The GeForce RTX 3090 offers an enormous amount of memory. Now, a user has shown how to install a game like Crysis in the video memory.
The Nvidia GeForce RTX 3090 provides 24 GB of video memory – that’s more memory than most regular gamers will ever use. In comparison: The RTX 3080 has only 10 GB of GDDR6X video memory.
A user has now demonstrated on Twitter how to use the graphics card’s memory in other ways. The game Crysis 3 runs without any issues on the RTX 3090.
Crysis 3 is a shooter that was released on February 19, 2013, for Windows, Xbox 360, and PlayStation 3.
The user Strife, the revolutionary girl, who describes herself as a Software Engineer, uploaded several images on Twitter. Here she shows how she installed the game “Crysis 3” on her graphics card and can play it without any problems. We have embedded the tweet here for you:
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How well does the game run in video memory? The game Crysis 3 runs very stably on the RTX 3090. The user herself writes in her tweet: “At 4K and high graphics settings, I had good FPS and the game loaded very quickly – GPU-Z showed that a total of 20434 MB of VRAM was used.” In one of the images, it can also be seen that she can play Crysis 3 at 75 FPS.
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Installing Crysis 3 on RTX 3090 – here’s how
The user used the program GPU RAM Drive. This is software that allows you to mount the video memory of the graphics card as a hard drive.
With this, she formatted 15 GB of the 24 GB of video memory as NTFS – partition and integrated it into the system. NTFS is a partition system that the Windows operating system uses. Subsequently, she was able to install Crysis 3 on the new partition “RTX 3090.”
The game requires about 14.5 GB of hard disk space and a graphics card with at least 1 GB of video memory (system requirements via Origin.com). This does not pose major problems for the RTX 3090 with 24 GB.
Coming soon in FIFA 21 is the TOTW 2 (Team of the Week). Find out here what the new Team of the Week could look like.Haaland, Lewandowski, and Neymar are especially in demand.
What is the Team of the Week? Each week, EA Sports assembles a new TOTW. This team consists of 23 players who have delivered outstanding performances over the past football weekend.
For this, they receive a spot in the Team of the Week and improved Inform cards in Ultimate Team.
What are TOTW Predictions? Each week, the FUT community speculates about the next Team of the Week. Player performances are closely monitored, and predictions are made.
The completed predictions provide a good overview of what the official TOTW might look like. However, they are not a guarantee.
Prediction for Team of the Week 2 in Ultimate Team
These predictions come from the well-known FIFA YouTuber KieronSFF (via YouTube):
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These players from the Bundesliga could be included:
Robert Lewandowski already has an impressive FUT card, which will likely be enhanced with a stronger Inform card with TOTW 2. After all, Lewandowski scored 4 goals against Hertha BSC, which must mean a place in the second TOTW. Anything else would be hard to imagine.
This is how Lewandowski’s first TOTW card might look like
Erling Haaland delivered an impressive performance against SC Freiburg. He scored 2 goals and assisted another one. For this performance, the Norwegian can certainly expect his first TOTW card in FUT 21.
This is how Haaland’s first TOTW card might look like
When does TOTW 2 come out? The Team of the Week 2 will be released on Wednesday, October 7 at 19:00 in FIFA 21 Ultimate Team. It will be available before the release of FIFA 21.
This is an AI-powered translation. Some inaccuracies might exist.
With Season 6 of Call of Duty: Modern Warfare and Warzone, a new DMR has entered the game – the SP-R 208. Pro-warzone player Nick “Nickmercs” Kolcheff has now showcased his setup for the new overpowered weapon.
Because the weapon currently has no “bullet drop”. This means you hit exactly the point you aim at. The bullet is not pulled down by simulated gravity.
While you don’t have a proper “hitscan” since the bullet takes some time to travel, the DMR is currently in top form, and you should use it. It’s important to use the ammunition attachment “.338 Lapua Mag 5-R-Magazine”.
Warzone: SP-R 208 Setup without Bullet Drop
Which setup should I try? Pro Nickmercs demonstrated in an English video his setup for the new OP weapon and is thrilled with the sniper rifle:
Muzzle: Suppressor (Monolith)
Barrel: SP-R 26″
Laser: Tactical Laser
Scope: Solozero SP-R 28mm
Ammunition: .338 Lapua Mag 5-R-Magazine
The build represents a good mix of aiming stability and speed. The large barrel gives you recoil control, and the laser allows you to aim at a good pace. With Lapua ammunition, you trigger the OP effect that makes the weapon’s bullet drop virtually disappear.
As a scope, Nickmercs uses the special sniper scope of the SP-R. This gives you a strong 7x magnification, but you cannot adjust the zoom level and enemies can see your scope flashing. Check out Nickmercs’ video if you want to see the gun in action:
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Will the weapon stay like this? So far, the developers have not given any hint of a planned nerf for the weapon. The situation is different for the AS VAL’s wallbang. However, in its current state, the SP-R 208 is far ahead of its competitors and is considered the best sniper in the game. It is rather unlikely that the CoD makers will not eventually adjust this.
Use the OP weapon as long as it still provides an advantage. Your opponents will certainly do the same. Whether the sniper will still belong to the best weapons in Warzone remains to be seen.
Which sniper rifles are effective in Warzone? If one of the sniper rifles isn’t OP, then a good sniper in Warzone actually only needs 2 requirements:
The weapon must be able to take out an enemy with full armor with a headshot
Free States Militia is a well-known role-playing group in Fallout 76. However, it was temporarily banned on Facebook. The members of the group suspect that they were too close to reality in the USA with their name.
What happened? As reported by PCGamesN, the role-playing group “Free States Militia” was deleted on Facebook without warning or reason given. The private accounts of the admins were also suspended. As a result, the leaders of the group lost access to all friend lists, pictures, and content from the past years.
After some complaints from the members, also via other social networks, Facebook unlocked the admins and restored the group.
PCGamesN received the following message from Facebook regarding the reason for the suspension:
We apologize for mistakenly removing the group for Fallout 76 and have since restored the accounts of the group and the admins.
However, Facebook did not disclose the reason for the suspension. The members of Free States Militia, however, have a strong suspicion.
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Is the group Free States Militia too close to reality?
What could the reason for the suspension be? Bobby, one of the admins of the group, expressed the suspicion that they may have come into Facebook’s focus due to the word “Militia”:
The situation in the world is currently quite tense. Understandably, platforms want to protect their members from certain things; however, many real and societal issues are also presented in video games. So there is a lot of unnecessary terminology and wordiness. Games are increasingly aimed at adults, and that means adult themes.
Bobby, one of the admins, to PCGamesN
What exactly is meant by that? The current situation in America, Facebook’s home, is quite tense. The country is struggling with multiple issues, which are manifesting in various protests, including the “Black Lives Matter” movement.
The protest researcher Margit Mayer stated in June to ZDF:
The USA is currently dealing with a triple disaster: Corona, the resulting economic crisis with over 40 million unemployed who also lose their health insurance with their jobs. Many people are additionally losing their homes because they can no longer pay rent or mortgages.
And the difficult relationship of the (still) predominantly white population with ethnic minorities adds to it.
With the protests come looting, vandalism, and even violence against people.
The presidential elections between Trump and Biden are also heating up the mood.
What does this have to do with Facebook? On Facebook, many previously private groups used to exchange information with each other and like-minded individuals. Nevertheless, these groups are not a lawless space.
Facebook has therefore reacted and announced changes on September 17. Measures were taken to “reduce harmful content and misinformation”.
Additionally, organizations and movements that pose a “significant risk to public safety” were reviewed, including militia organizations and groups that support violence in protests.
Fallout 76 actually takes place in America, but 20 years after a nuclear war.
With their name “Free State Militia”, the role-playing group could have come exactly into this focus. In fact, it is an organization that is anarchistic and wants to form a new society (via Wiki). Just in Appalachia, the game world, and not in reality.
Since Facebook has since unlocked everyone again, restored the group, and has not punished anyone, it seems to have indeed been an error.
In GTA 5 Online there are many griefers who can spoil your fun in the game. Especially the flying motorcycle griefers can be quite annoying, but this reddit clip proves that you don’t have to be powerless against them.
What are flying motorcycle griefers? These are players who get an Oppressor MK2 (that’s a flying motorcycle equipped with rockets) to then fly randomly over the map with homing missiles and shoot at anything that moves.
Equipped with their flying bike, griefers attack other players.
Player finds a clever trick as a counter
This is now proven by a player: A reddit user now shows a clip where he was exactly chased by an MK2 griefer while he was casually driving through the city with his Ramp Buggy. However, the griefer did not expect that his counterpart would use a clever trick against him.
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For this trick, he uses the function of the Ramp Buggy. This vehicle effectively “clears the way” by catapulting annoying cars over itself that block the way. It is one of the coolest vehicles from the import/export DLC.
As the griefer flew behind him, the player tried to catapult as many cars as possible over his vehicle so that one of them would hit the griefer directly. However, this is not so easy because he must constantly switch to the rear view while driving to see where the opponent is.
But after some attempts, he succeeded, and the griefer was hit by a vehicle and taken out of the air. Whether he will confront the player again after this action remains doubtful.
The trick is not easy, and the player has mastered it well, but a bit of luck also plays a role here. This action would not have been possible if the griefer had not flown so close to the ground.
The player probably enjoyed this success against the griefer quite a bit.
Another player was also pursued by an MK2 griefer who wanted to destroy his goods. After a few minutes, he confronted the fight, and the griefer also got off his flying motorcycle. During the confrontation, it quickly became clear that some griefers are powerless without their flying motorcycle.
This is an AI-powered translation. Some inaccuracies might exist.
The button layout of the PS5 will differ in Asian countries from previous consoles. The circle will no longer be the confirm button, but X, as is the case in the West.
What is the current status? For some western players, one of Sony’s latest announcements may sound somewhat confusing. The company intends to introduce the X button as the default confirm button in the system menu on the PS5.
While this has almost always been the case for us, in the Asian region, the circle has been used for confirmation since the PS1 era, which is about 25 years ago.
This button layout has occasionally trickled over to us with games like the original PS1 version of Final Fantasy VII. Conversely, western games with X confirmation came to the Japanese market, such as The Witcher 3 or Red Dead Redemption 2.
More about the new DualSense controller of the PS5 can be found in our article:
Why is Sony changing the button layout? However, this is supposed to change now. In an interview with the Japanese gaming magazine Famitsu, which was able to test the PS5, Sony explained that the X button will now be introduced worldwide as the standard for “confirmation / continue”.
With this, Sony aims to counter the confusion that arose from the games and system menu using different confirm buttons, which led to incorrect inputs from players.
It is possible that Japanese game developers will take up this adjustment in their games and introduce X as the standard confirm button. The producer of the popular “Tales of” games, Yusuke Tomizawa, has already commented on this on Twitter:
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Why is O used as the confirm button? The reason for this difference in button layout is culturally rooted. In Japan, X (Batsu) is generally understood as the symbol for “Incorrect,” while O (Maru) stands for “Correct.”
The Japanese school grading explains: Circle stands for “correct,” triangle for “partially correct,” and X for “incorrect”
This is related to the correction system in Japanese schools. There, incorrect answers are crossed out and correct answers are circled.
Accordingly, Sony had adapted their button layout to this system and maintained it for 25 years. In the West, however, X has been used as the confirm button since.
This is what reactions on Twitter say: A change of such a deeply rooted feature after 25 years was of course not well received by all players. Among the tweets regarding the news about the change, some Japanese players expressed their strongly mixed opinions on the matter.
There was confusion as to why the change is coming only after so many years
Discontent that Asians must adapt
Joy about the standardization
There were also players who suggested a middle ground. Some, for example, expressed a desire for an option to customize the button layout themselves.
Here we show you the best Bundesliga team for FUT in FIFA 21. You will also find many strong alternatives for your Bundesliga Ultimate Team here!
What kind of team is this? Here you will find the best Bundesliga team that you can play at the start of FIFA 21 in Ultimate Team. The team comes from EA Sports itself. It is set up in a 3-4-3 system:
In goal is Manuel Neuer (89 rating)
In defense, Mats Hummels (86 rating), Niklas Süle (84 rating), and David Alaba (84 rating) are deployed.
In midfield, the strongest team relies on Serge Gnabry (85 rating), Marco Reus (85 rating), Joshua Kimmich (88 rating), and Jadon Sancho (87 rating).
Robert Lewandoswki (91 rating), Erling Haaland (84 rating), and Andrej Kramaric from TSG Hoffenheim (82 rating) are in attack.
Where does the Bundesliga stand in comparison? A player from the best eleven in the Bundesliga averages a rating of 85.9. This value is weaker than the previous year despite RB Leipzig’s good performance and Bayern Munich’s victory in the Champions League.
In the Premier League, a player of the best eleven averages a rating of 88.7 points, while in the Spanish La Liga, it is 88.3 points.
However, there are still many more alternatives for your Ultimate Team in the Bundesliga. Below, we introduce you to other strong players from the Bundesliga in detail.
[toc]
The best goalkeepers in the Bundesliga – GK
These are the best goalkeepers: To concede as few goals as possible, you need a strong keeper. Here are the top 3 in the Bundesliga:
Manuel Neuer (Bayern Munich) – With a rating of 89, he is the top in Germany. Particularly with passing, he has a high value of 91.
Yann Sommer (Mönchengladbach) – With a rating of 86, Yann Sommer is not far behind Manuel Neuer. Physically, he is even better than his colleague from Munich, but he lacks passing security.
Péter Gulásci (RB Leipzig) – The goalkeeper from Leipzig has a rating of 85.
Cheap alternatives: If you want to save some money in this position, you can rely on one of these alternatives:
Kevin Trapp (Eintracht Frankfurt) – Here you get a rating of 83 and pay just 2% of the coins for Manuel Neuer. Instead of 61,000, Trapp currently costs only 1,500.
Oliver Baumann (TSG Hoffenheim) – Has a rating of 82.
Jiří Pavlenka (Werder Bremen) – Also has a rating of 82.
The best center-backs in the Bundesliga – CB
These are the best center-backs: Unlike the wide positions, the Bundesliga offers many top players in central defense:
Mats Hummels (Dortmund) – Hummels is the leader with a rating of 86 and costs only 9,400 coins. However, he has a weak rating for passing.
David Alaba (Bayern Munich) – Alaba is significantly more expensive, but only has a rating of 84.
Niklas Süle (Bayern Munich) – A rating of 84 is also achieved by Niklas Süle, who is weaker in shooting but stronger physically.
Cheap alternatives:
Matthias Ginter (Mönchengladbach) – For only 2,300 coins, you get a strong defender with a rating of 82.
Lukas Piszczek (Dortmund) – Piszczek costs even less than Ginter but only has a rating of 80.
Martin Hinteregger (Eintracht Frankfurt) – Achieves the same rating as Piszczek but at an even cheaper price.
The best right-backs in the Bundesliga – RB
These are the best right-backs: Every defense stands and falls with its wings. That’s why you will find the strongest right-backs here:
Lars Bender (Bayer Leverkusen) – With a rating of 82, Bender is the strongest right-back. However, he has weak values in pace and shooting.
Thomas Meunier (Dortmund) – Meunier is the most balanced player in the top 3 and has a rating of 81.
Benjamin Pavard (Bayern Munich) – Pavard ranks third with a rating of 81 but struggles with similar issues as Bender and is only slightly cheaper.
Cheap alternatives:
Pavel Kadeřábek (TSG Hoffenheim) – Kadeřábek has a rating of 80 but costs only half compared to the three mentioned above. He is the best player for value for money.
Stefan Lainer (Mönchengladbach) – Lainer also has a rating of 80 but costs a bit more.
Danny Da Costa (Eintracht Frankfurt) – Da Costa is the cheapest player among the alternatives but only has a rating of 78.
The best left-backs in the Bundesliga – LB
These are the best left-backs: As important as the defenders on the right are those on the left side:
Marcel Halstenberg (RB Leipzig) – With a rating of 82, Halstenberg is the strongest left-back. However, he has weak values in pace and shooting.
Alphonso Davis (Bayern Munich) – Pace is Alphonso Davies’ greatest strength. He is one of the fastest players in the game. With an overall rating of 81, he stands right behind Halstenberg.
Nico Schulz (Dortmund) – Schulz has a rating of 80 and also shines with pace.
Cheap alternatives:
Marcel Halstenberg (RB Leipzig) – Even among the cheap players, Halstenberg tops the list with a price of 2,500 coins.
Ramy Bensebaini (Mönchengladbach) – Bensebaini has a rating of 79 and is slightly cheaper than Halstenberg.
José Ángel Esmoris Tasende (RB Leipzig) – The RB Leipzig player reaches a value of 80 but is nearly twice as expensive as Bensebaini.
The best right wingers in the Bundesliga – RW, RM
These are the best right wingers: The tempo should go forward over the flanks. With these players, your right side is unstoppable:
Jadon Sancho (Dortmund) – In first place among right wingers is Sancho with a rating of 87. Particularly, his dribbling and passing are strong.
Serge Gnabry (Bayern Munich) – Gnabry ranks second with a rating of 85. He excels with better shooting than Sancho.
Karim Bellarabi (Bayer Leverkusen) – Bellarabi is significantly cheaper than the two previous players, with a rating of 82. Particularly, his pace stands out for the player from Leverkusen.
Cheap alternatives:
Valentino Lazaro (Gladbach) – Lazaro has a rating of 79 but costs significantly less than the 3 players above with 1,400 coins.
Patrick Herrmann (Gladbach) – Herrmann has one point less and has a rating of 78 but is cheaper than Lazaro.
Renato Steffen (VfL Wolfsburg) – Steffen also reaches a rating of 78 but is again cheaper than Herrmann. Here you pay only about half of what Lazaro costs.
The best left wingers in the Bundesliga – LW, LM
These are the best left wingers: Quick players on the left can also bring you into good attacking positions. Who are the best actors on the left flank?
Leroy Sané (Bayern Munich) – In first place with a rating of 85 but also a price of currently 135,000 coins stands Sané. He stands out particularly for strong pace.
Kingsley Coman (Bayern Munich) – Sané’s teammate Coman has a rating of 84 and also has strong pace but loses out in shooting and physicality.
Guerreiro (Dortmund) – Guerreiro is a good alternative if you want to save money. With a strong rating of 84, he can keep up with Sané and Coman but costs only a fraction of that.
Cheap alternatives:
Moussa Diaby (Bayer Leverkusen) – If you want to save in comparison to Guerreiro, you should go for Diaby. He has a rating of 81 and is even cheaper.
Marcus Thuram (Mönchengladbach) – Thuram costs about the same as Diaby but loses one point. His rating is 80.
Vincenzo Grifo (SC Freiburg) – Grifo from Freiburg is a bargain but also only has a rating of 78.
The best central midfielders in the Bundesliga – CAM, CDM, CM
These are the best central midfielders: The center is considered the pivot of the game. Therefore, you should rely on these players in central midfield:
Joshua Kimmich (Bayern Munich) – Kimmich ranks first in the rankings with a rating of 88. He is strong in dribbling and passing but weaker in shooting.
Thomas Müller (Bayern Munich) – Müller has a rating of 86 and is particularly strong in finishing.
Marco Reus (Dortmund) – Reus has the best rating in dribbling and achieves an overall rating of 85.
Cheap alternatives:
Charles Aránguiz (Bayer Leverkusen) – Aránguiz has a rating of 83 and is currently traded for 2,800 coins. Thus, he is a good and cheap alternative.
Max Kruse (Union Berlin) – Kruse has a rating of 81 and costs less than 1,000 coins.
Lars Stindl (Gladbach) – Stindl is even cheaper. He has a rating of 80.
The best strikers in the Bundesliga – ST, MS
These are the best attackers:: To score as many goals as possible, you need a real top scorer upfront. These are the best strikers in the Bundesliga:
Robert Lewandowski (Bayern Munich) – As the European Footballer of the Year, Lewandowski has a rating of 91, making him the strongest striker in the Bundesliga.
Erling Haaland (Dortmund) – Haaland has a solid rating of 84 in Ultimate Team and excels in finishing. By the way: In career mode, he is among the best talents in FIFA 21. In career mode, he has the potential to become even stronger.
Andrej Kramaric (TSG Hoffenheim) – Kramaric, with a rating of 82, is weaker than his two competitors but also much cheaper. He is currently traded for only 0.7% of Lewandowski’s price and 1.5% of Haaland’s price.
Cheap FUT Bundesliga Strikers:
Andrej Kramaric (TSG Hoffenheim) – As mentioned above, he is already a cheap alternative to the two top strikers.
Wout Weghorst (VfL Wolfsburg) – A solid striker with a rating of 81.
Alassane Plea (Mönchengladbach) – With a rating of 80, he is weaker but also costs only half of Kramaric.
With the delay of WoW: Shadowlands, Blizzard has quite a problem. Because there is basically no “good date”.
World of Warcraft Shadowlands has been postponed indefinitely. Only one thing is clear: The expansion is supposed to be released sometime in 2020. But this presents Blizzard with some persistent problems, as a late release date could have significant consequences for the entire game. The blame lies with the Christmas season and the associated “Holiday Season,” which is typically used by Blizzard for the vacation of a large part of the staff.
November 11 – December 3: This date would be a minimal delay of two to five weeks and essentially the only dates that would not cause issues. However, it seems very unlikely that Blizzard would take so little time, as then a delay would probably not have been necessary or they would have announced the new release date immediately. Since a date is still pending, such an early release can be considered unlikely.
December 4 – 9: What looks fundamentally like a good date at the beginning of December could lead to problems. While there is enough time to fix initial bugs and errors, another issue arises: Raids. Around the “World First” of a new raid, there is always a great hype and many players want to be among the first to master these new challenges.
However, asking players to extend this “World First” race over the Christmas holidays has always been rejected by Blizzard. The developers never wanted to entice players to choose between family during the holidays or progressing in the raid. Therefore, the release of raid content almost never falls on a time shortly before or during Christmas.
However, if Blizzard postpones the opening of the raids, it could displease a large part of the player base that wants to “grind” during the holidays and New Year. Because then Shadowlands would simply have too little endgame content to keep them engaged for long enough.
December 10 – 17: A release so close to Christmas would mean that the opening of the raid “Castle Nathria” could easily be postponed into 2020, but would come with other problems. Because in that case, one to two weeks after release, the holiday season would begin. Typically, the first weeks after the launch of an expansion are also those in which Blizzard has to release a significant number of bug fixes and small mini-patches. With millions of players in the Shadowlands, bugs and exploits that remained hidden in the beta will surely be discovered.
January 2021: If Blizzard concludes that all previous dates are not optimal, and postpones the release again to 2021, it would bring further issues. On the one hand, the developers would have to justify another delay. Difficult, as they had already stated that it would be “later in 2020.” On the other hand, it would mean that the Pre-Patch 9.0 would be active for a whole 2 1/2 or even 3 months without any significant content.
Is there a solution? Blizzard is facing quite a big problem here, as every possible release date comes with some consequences. At first glance, it seems there is no really elegant solution that satisfies both players and developers.
In conclusion, it is safe to say that a delay was certainly the right decision. Because a good expansion that comes a little late is definitely better than an unfinished expansion that appears too early. However, how Blizzard intends to solve the problem with the new release date remains to be seen.
What release date would you approve? When would you like to start playing?
The indie game Among Us has really taken off in recent weeks and is enjoying its hype on Steam. However, cheaters and hackers are currently causing problems. And this is despite the fact that the game doesn’t even reward them for it.
In Among Us, players band together as a team to carry out important tasks on a spaceship. Among the helping crew members, there are also saboteurs, the imposters. They have the ability to take out crew members. Most of you are probably familiar with the gameplay of Among Us. It is all the more surprising that there are actually cheaters and hackers in the game.
What is this cheating problem? In the Among Us subreddit and on Twitter, you can find some complaints from players about cheaters. And it’s not just about killed players continuing to talk and revealing the murderer. Because there are indeed people who run through sessions with mod menus and cheat other players.
Now you might be wondering how one cheats in this game, which is primarily about discussions, deception, and betrayal? Well, the people with mod menus can
simply kill players one after another without kill cooldown
increase their running speed
end the game and decide which team wins
set it so they are always imposters
This is what cheating looks like in Among Us
In the first clip from Twitter user @zixno_, you can see how the imposter takes out two people one after the other.
In the clip shared by @DiegosTunes_ on Twitter, you can even see the mod menu in action. Here, the user selects to significantly increase their running speed and then rushes through the corridors:
The downside is: Although there are no rewards in Among Us, meaning there’s no prize a cheater can take away from someone, it’s still annoying when they suddenly end the round in the middle of the action. Or, when crew members are taken out one after another.
You’re better off playing with a group of friends. Or you exchange friendship details in public lobbies or via Discord. This way, you can continue playing with people you trust. At least as far as cheating is concerned.
This is what the developers say: The development team at Innersloth consists of just three developers. For them, this is now a hurdle to get a grip on the cheaters. However, they already have plans on how they revealed to Kotaku.
An account system will be implemented to provide better moderation and reporting features
Additionally, they want to improve the servers to better detect and block hacks
The file size of Call of Duty: Modern Warfare and Warzone is getting larger. PC players are now reporting that the game no longer fits on a 250 GB SSD drive. We will show you what you can do about the size.
This is the status of the file size: The size of Modern Warfare is a problem on all platforms. Console players complained in April, as the game was almost 200 GB at that time.
Now the first PC players are also reaching their limits. Modern Warfare is reported not to fit on an SSD drive with 250 GB since the last update.
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Why is Modern Warfare so large? There are numerous files in Modern Warfare. This also includes the Battle Royale Warzone, which is actually a standalone game. Additionally, there is the campaign and the Spec Ops. These are some files, and that’s how the numerous gigabytes add up.
What can you do about it? If you have an SSD drive with 250 GB and are struggling with space issues, there are some measures to counteract this.
The game itself is not larger than 250 GB, but it requires this space for installation. So if the installation works for you, then Modern Warfare is smaller than 250 GB and fits on the SSD drive.
If that doesn’t work for you, you can reinstall the game completely. Players report that it fit on the SSD drive after reinstallation.
A long-term alternative is to buy a larger SSD drive. The first drives with 500 GB of storage start at about 55 Euros. Then you can also have multiple games installed there and don’t have just one SSD drive for only one game.
That doesn’t work on PC: On consoles, you have the option to simply not download some parts of Modern Warfare. So if you no longer want to play multiplayer, you can just delete it and free up space.
However, this is not possible on PC. Through the Battle.net launcher, you can only download the complete package of Modern Warfare.
Anyone who wants to keep all parts of Modern Warfare on the PS4 should consider purchasing an SSD for the console. Here you can find more information: These are the 4 best SSDs for the PS4 2020
This is an AI-powered translation. Some inaccuracies might exist.
Not every MMORPG lasts for many years. Some simply aren’t destined for success. We present to you the 7 MMORPGs that died the quickest.
The selection is based on the release dates of the games and the date when the servers were shut down. We focused on titles that actually experienced an official release. This means early access games are excluded.
[toc]
Rank 7 – Maple Story 2
Developer: Nexon | Platforms: PC | Release: October 10, 2018 | Shutdown: May 27, 2020
MapleStory 2 started strong but quickly lost many players.
What was MapleStory 2? The successor to the well-known MapleStory aimed to impress with cute 3D graphics, adventures, and plenty of mini-games. You could accept quests, fight monsters, and improve your hero. Additionally, it was also possible to race against other players or build and furnish a house.
The games enjoyed a lot of freedom, for example, in costume design.
How long did the MMORPG run? MapleStory launched very successfully on October 10, 2018. However, players quickly dropped off, leading to its end on May 27, 2020.
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Despite updates, MapleStory was not destined for success.
Why didn’t the game succeed? MapleStory 2 was plagued by cheaters and gold sellers. They ruined the fun for others, and the developers simply couldn’t get a grip on the problem. As more and more players abandoned the MMORPG, the servers were shut down in 2020.
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The Monster Hunter movie has finally received a teaser and thus gives us a first glimpse. MeinMMO author Larissa Then has watched it countless times but can find little good in it.
What kind of movie is this? Already in 2012, Resident Evil director Paul W. S. Anderson expressed his interest in directing a Monster Hunter film. As a long-time fan of the series, it is a passion project for him that he would love to realize.
The film is set to hit theaters in December 2020. When it will be released in Germany remains to be seen.
What is it about? So far, little is known about the film’s content. Starring Milla Jovovich as soldier Lt. Artemis, who, with her team, is transported into a strange world through a sandstorm. The terrifying monsters they encounter there are immune to their ordinary weapons.
Ultimately, they encounter a mysterious hunter, played by Tony Jaa, who has techniques and weapons against the monsters. It all sounds quite good and is well cast.
However, the first teaser lets my hopes, as well as those of MeinMMO author Larissa Then and other fans, dwindle.
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This is the first teaser, 17 seconds long, for the Monster Hunter movie.
At least the monster sounds good
As a fan of the Monster Hunter series and with over 1000 hours in Monster Hunter World, I was genuinely looking forward to the film. However, I kept my expectations in check. Many adaptations of games are known to be quite disappointing, similar to live-action films of animes.
But the first teaser of the Monster Hunter isekai, featuring soldiers teleported to another world, left me somewhat speechless. And usually, I am easy to excite.
This is what the teaser offers: The short trailer begins with the words “What the hell is that?”, yes, I asked myself that too. Subsequently, the small group is attacked by a monster emerging from the sand, a Diablos.
The monster from the teaser is a Diablos. This is what it looks like in Monster Hunter World.
Those who know the monster from the games can see some parallels here. Overall, the Diablos is the highlight of the teaser. It behaves like in the game, burrowing into the ground and then rising up to attack brutally. Moreover, its roar sounds really good.
Unfortunately, the monster does not play the main role in the teaser, and the protagonist’s facial expression looks almost silly. Although I might look the same if I encountered a Diablos, who knows …
Additionally, a soldier squints the wrong eye to aim with his rifle. All in all, a presentation to chuckle at.
There is still little dialogue visible, as mainly shouting occurs. It’s an understandable reaction to a Diablos, but it still seems quite artificial and forced. The teaser gives the impression of the film being a run-of-the-mill action flick and conveys none of the Monster Hunter magic that I love.
Hardly a positive comment
This is what the fans say: Even the users hardly have anything good to say about the teaser on YouTube. The 21,000 thumbs down (compared to 11,400 thumbs up) send a clear signal. The user lurgee says:
“What the hell is that?” Exactly what I said after watching the trailer.
Expectations for the film have been reduced to a minimum for some after the teaser. Some draw conclusions about the overall quality of the film from the first impression of the teaser. User 101 Snow writes:
Did he really try to look through his scope with one eye closed? Can I measure the quality of the film by that?
With the emergence of Fatalis in the last update of Monster Hunter World and now this teaser, the fans feel doubly battered. The monster holds an incredibly strong armor, but is really tough to defeat. User Leon Alexander 9928 says about Fatalis and the teaser:
Imagine trying to defeat Fatalis all day long. Failing at every attempt, getting depressed and then watching this. It was a tough weekend.
This was only the first teaser for the film, and it can still get better. We haven’t seen anything from the hunter yet, and the rest of the setting remains hidden.
So we have to wait and see how the film will ultimately turn out. My hype is definitely dampened now. But maybe that’s a good thing, as the film could still pleasantly surprise me.
This is an AI-powered translation. Some inaccuracies might exist.