A leak for PS Plus reveals the alleged free games for November. Included is said to be a remake of an action RPG, and there is also a VR survival game set in “The Walking Dead” universe. MeinMMO summarizes the information for you.
What’s the deal with the leaks? Normally, the free games for each month are kept secret until Sony announces them. However, there are always leaks about PS Plus games at the end of each month.
Update, October 28, 11:54 AM:First Class Trouble has been confirmed. It was presented as part of the State of Play. The remaining titles are still pending.
PS Plus in November 2021 – Are these the free games?
These games are said to be in PS Plus: If the information is correct, players can look forward to the following titles:
Kingdoms of Amalur: Re-Reckoning (PS4/PS5)
The Walking Dead: Saints and Sinners (PSVR)
First Class Trouble (PS4/PS5)
Knockout City (PS4/PS5)
With Re-Reckoning, a remake of the action RPG Kingdoms of Amalur would find its way into the free library. The game was originally released in 2012, re-released in the Re-Reckoning version, and published on the new consoles about a year ago.
Here you can watch the trailer:
This month, there may also be no pure PS5 title, but there will be a VR game. This also fits since Sony is celebrating the anniversary of the VR headset in November. Therefore, more VR titles are said to be given away for free.
What kind of VR title is this? The Walking Dead: Saints and Sinners is a survival game in which you have to navigate a zombie-infested post-apocalypse using a VR headset.
With First Class Trouble, there is also a game reminiscent of Among Us, but with a different premise and third-person perspective.
Today, on October 27, the Raid Hour with Darkrai starts in Pokémon GO. We show you the best counters, start time, and Shiny. This way, you are ideally prepared for the short event.
What kind of event is this? Every Wednesday, a Raid Hour takes place in Pokémon GO. For 60 minutes, a legendary Pokémon is available at nearly every gym that you can defeat in the raid.
Today, on October 27, you’ll find many Darkrai raids during the Raid Hour. We show you the best attackers and how the event will continue next week.
Raid Hour with Darkrai – Start and Counters
When does it start? As always, the Raid Hour starts at 6:00 PM local time. You can already see the dark raid eggs at participating gyms that announce a Level 5 battle. At 7:00 PM, the event ends, and you should find a large selection of raid bosses again in raids.
The best counters against Darkrai:
Meistagrif with Counter and Close Combat
Lucario with Counter and Aura Sphere
Machomei with Counter and Close Combat
Hariyama with Counter and Close Combat
Zacian with Quick Attack and Snuggle
Skaraborn with Counter and Faint Attack
Togekiss with Charm and Dazzling Gleam
Kapilz with Counter and Close Combat
Toxiquak with Counter and Close Combat
Lauchzelot with Counter and Dynamic Punch
Mega Evolutions: If you use Mega Evolutions in battle, use these against Darkrai:
Mega-Bibor with Bug Bite and X-Scissor
Mega-Schlapor with High Jump Kick and Focus Blast
Mega-Glurak Y with Fire Spin and Blast Burn
Are your Pokémon not in yet? In our counter guide, we show you more strong attackers and the weaknesses of the raid boss:
Is there a Shiny version of Darkrai? Yes, if you are lucky, you can catch the shiny version of Darkrai.
The comparison image with the normal version of Darkrai (left) and the Shiny (right) clearly shows the differences.
What does the next Raid Hour bring? The next Raid Hour in Pokémon GO takes place on November 3rd. You will encounter Darkrai in raids again. Later in the month, Cobalion, Terrakion, and Virizion along with Cresselia will follow.
Niantic and Nintendo collaborated to create a new mobile game: Pikmin Bloom. Although this game is reminiscent of Pokémon GO, it is quite different. MeinMMO summarizes what to expect in Pikmin Bloom for you.
Starting today, October 27, 2021, Pikmin Bloom will be rolled out worldwide for Android and iOS. Australia and Singapore are the first to receive the new game. Germany will also receive the mobile game soon. You can download it for free from Google Play or the App Store.
How does Pikmin Bloom work? In Pikmin Bloom, just like in Pokémon GO, you will be sent outside for an extensive, exciting walk. However, you don’t need to catch any creatures; instead, they accompany you.
Pikmin is what the creatures call themselves and they are small, plant-like beings that accompany you on your walk. The more steps you take, the more Pikmin bustle around you.
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This is what you can do in the game: While walking, you will encounter Pikmin sprouts in Pikmin Bloom. They lie along the path waiting to be collected by you. Once the sprouts have grown, you can pick your Pikmin. They will then accompany you on your adventure.
If you feed your little friends with nectar obtained from various fruits, beautiful flowers will bloom on their heads. You can collect the petals of these flowers and plant them while walking.
When you move in the game with your sweet companions, the map around you will bloom. The more Pikmin surround you, the more flowers will appear. Together with other players of Pikmin Bloom, you can make the entire environment bloom.
The Pikmin have different rarity levels, shapes, and colors.
Let the world around you bloom!
Plant Pikmin to then pick them.
Pikmin also listen to you: If you whistle, they run over and carry items for you.
You can also take photos with your little Pikmin friends anytime. This way you can capture special places and journeys. Additionally, at the end of your walk, you can retrieve the total number of steps, add pictures with notes to your diary, and display your walking route.
There are Community Days in Pikmin Bloom: Pikmin Bloom also promises Community Days, like you may know from Pokémon GO. It will occur once a month, and during that time you can interact, play, and plant together with other players.
The purpose of the game is primarily to make your walk out of the house more exciting. Anyone who hasn’t found a connection to Pokémon GO may find joy in the little colorful Pikmin that make the path around you more vibrant and can be nurtured like plants.
What is your impression of Pikmin Bloom? Will you take a look at the game or is it not for you? Feel free to let us know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
Would this mode be successful? It’s clear that such a change would bring a bit of variety. It could even bring back old players from the “Chapter 1” era to start playing Fortnite again.
In Chapter 1, building was rather secondary. Players were happy if they could just create a building or cover.
Nowadays, some sweaty players build enormous structures in a flash, and if you can’t keep up with such experts, the battle is already decided. Whether this mode will be successful is still uncertain. If Epic Games decides to release this mode, funny clips will surely arise from it.
What would you think of such a mode? Would you try it out, or has building already embedded itself in you and you can no longer imagine playing without it? Let us know!
In Fortnite, building is the ultimate discipline. Many pro players can’t imagine Fortnite without the endless editing. However, a leak has emerged indicating that Epic Games is testing a mode that works without building. We at MeinMMO will show you all the details.
What is Building? In Fortnite Battle Royale, you can build in different modes. You gather resources by harvesting materials from buildings, trees, stones, or much more. With these materials, you can construct structures that give you an advantage in combat.
Whether it is a simple ramp or cover in the form of a house is up to you. Building should help you in many situations, but many players struggle with it.
Sweaty building fights could be a thing of the past
The Fortnite leaker “GMatrixGames” posted an interesting discovery on Twitter. They noticed a new playlist in the data labeled “No Build Duos”.
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Players on reddit are now speculating whether this is a mode that proceeds without the annoying building. Some players are relieved because many enjoy Fortnite, but struggle with the building mode.
They often lose in combat because this feature usually requires practice and time to get used to it.
What do the players think of the finding? Some are excited about the idea of finally being able to play and fight without building. They describe their building skills as poor and say they only construct items when they are panicking. Therefore, they comment with statements like:
As a person who simply doesn’t like to build, I’m more than hyped.
Would this mode be successful? It’s clear that such a change would bring a bit of variety. It could even bring back old players from the “Chapter 1” era to start playing Fortnite again.
In Chapter 1, building was rather secondary. Players were happy if they could just create a building or cover.
Nowadays, some sweaty players build enormous structures in a flash, and if you can’t keep up with such experts, the battle is already decided. Whether this mode will be successful is still uncertain. If Epic Games decides to release this mode, funny clips will surely arise from it.
What would you think of such a mode? Would you try it out, or has building already embedded itself in you and you can no longer imagine playing without it? Let us know!
This is an AI-powered translation. Some inaccuracies might exist.
In New World, equipment plays a major role in PvE and PvP. Depending on the situation and playstyle, you can additionally equip it with gems to gain fabulous effects! We at MeinMMO will provide you with a complete overview of the gemstones and the equipment system in this guide.
What counts as equipment in New World? In New World, there are 11 equipment slots that can additionally be socketed with gemstones, provided a socket is available:
While the shield slot also counts as equipment, it does not have a socket for an extra gem. It only counts when it is actively equipped with a sword.
Why is equipment so important? Every character has a “base strength” defined by the main attribute points you receive after each level up (at level 60 = 190 points). The equipment further enhances your character and can elevate them to new heights. Additionally, New World offers several options to customize and personalize your equipment according to the situation and playstyle.
Equipment weight plays a significant role
What’s the deal with weight? Unlike in classic MMOs, there are no traditional classes in New World, and thus no restricted equipment. This means anyone can wear anything in this game.
However, there is a weight system that has both advantages and disadvantages. You can choose between 3 categories:
Light Armor – Up to 13 weight
Advantages: 20% bonus damage + large dodge roll and high agility
Disadvantage: Little armor – you can take a lot of damage quickly
Recommendation: Especially mages and ranged damage dealers benefit from light equipment since they stand back in the second row. Healers benefit from the agility.
Medium Armor – 13 to 23 weight
Advantages: 10% bonus damage + 10% more duration on crowd control + balanced armor values
Disadvantage: No real disadvantages. The golden mean with the motto: “It can do everything, but nothing perfectly”
Recommendation: Melee fighters who want to deal as much damage as possible but can also take one or two side hits.
Heavy Armor – Everything from 23 weight
Advantages: 15% more blocking + 20% more duration on crowd control + strong armor values
Disadvantages: Immobile and slow
Recommendation: Tanks and melee fighters at the front.
Each equipment has a weight value that you can view below once you hover over the item with your cursor. Additionally, you can see the total weight bar in your inventory. Note: Weapon weight does not count toward armor weight!
The interplay of weight in armors in New World
Gemstones and their function in equipment
Video explanation: We have created a YouTube video for you, in addition to the detailed gemstone guide, that addresses the selection of the right equipment and gemstones.
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What types of gemstones are there? In the game, there are 14 different types of gems, each with different effects. The higher the rank of the gemstone, the stronger the effect. It’s also important to distinguish that each gem has a weapon effect and an armor effect!
We have collected all the gemstones for you and have categorized them into “Diverse Gemstones” (different effects) and “Elemental Gemstones” (all with a special effect for the respective element) for better clarity. They all fit into the same gem slot.
Diverse Gemstones (W=Weapon / R=Armor):
Onyx
(W)More damage to targets with full health
(R) Resistance to physical damage
Opal
(W)More damage when the player’s stamina is not full
(R) Resistance to elemental damage
Diamond
(W)More damage and healing at full health
(R) Resistance to physical and elemental damage
Malachite
(W)More damage when targets are under crowd effects (e.g., stun)
(R) Resistance to elemental and physical damage
Moonstone
(W)More damage when the player is under 30% HP
(R) Resistance to cut damage
Jasper
(W)More damage after you take 3 hits
(R) Resistance to bludgeoning damage
Emerald
(W)More damage when targets are under 30% HP
(R) Resistance to piercing damage
Carnelian
(W)Activates taunt for active weapon skills
(R) Reduces the threat you generate
Elemental Gemstones (W=Weapon / R=Armor)
Ruby
(W)Conversion to fire damage
(R) Resistance to fire damage
Topaz
(W)Conversion to lightning damage
(R) Resistance to lightning damage
Sapphire
(W)Conversion to arcane damage
(R) Resistance to arcane damage
Aquamarine
(W)Conversion to ice damage
(R) Resistance to ice damage
Amber
(W)Conversion to nature damage
(R) Resistance to nature damage
Amethyst
(W)Conversion to void damage
(R) Resistance to void damage
Detailed overview of all gemstones in the game
This is how you socket gemstones into your equipment: In order to equip your equipment with a gem, you need to keep the following 2 points in mind:
The equipment must have a socket slot (see screen below)
You need a cut gemstone – You can do this at the stonecutter or buy directly from the trading post.
Once you have met these two criteria, you can simply drag and drop the gem onto the desired equipment to equip it.
This is how you socket gemstones
Can I recover gemstones from equipment? No, unfortunately not. You can replace the existing gem with a new one, but the old gem will be destroyed. So, be careful with the valuable gemstones.
New World provides you with this flexible and complex system, allowing you a lot of freedom to find and further develop your own individual playstyle. For example, as a tank, you can go heavy armor and, with built-in onyx gemstones, be a wall against physical damage.
What do you think when you are asked, “What equipment and gemstones do you play with?” Let us know in the comments, we look forward to your ideas and inspirations!
You can find all guides to New World in our overview:
A new patch in Dead by Daylight finally brings back the super perk “Boon: Circle of Healing” and fixes what annoyed all players.
The “Hour of the Witch” patch in Dead by Daylight has been active for several days, but many of the features were disabled or simply did not function correctly. The developers have now released a first hotfix. While not all maps are playable again, at least the most severe bugs have been fixed. Additionally, the perk “Dead Hard” has been significantly improved.
What’s included in the patch? Patch 5.3.1 is primarily a bugfix patch aimed at correcting the major issues from 5.3.0 and addressing the new survivor Mikaela Reid. After all, one of her three perks was immediately disabled, and several map offerings were locked.
Key improvements include:
The perk Clairvoyance now also shows the aura of the Hatch (Luke) if it has already appeared.
The perk Dead Hard now has a hit validation.
The pumpkins from the Halloween event now react to players who have selected a related challenge.
Mikaela is finally complete.
What else has changed? Aside from the larger changes above, there are over two dozen bug fixes in the latest update. Here are the most important new features:
The issue with the “endless loading screen” that leads to a disconnect after a few minutes has been fixed.
Halloween pumpkins now turn towards the player as intended.
The perk “Boon: Circle of Healing” now works correctly and no longer causes game crashes.
All totems previously unreachable by the killer can now be used by them to deactivate Boon effects.
The perk “Power Struggle” now functions correctly again and should stun the killer more reliably.
However, something has been disabled again. The map “Treatment Theatre” is temporarily completely disabled. The developers apparently need to make further adjustments here.
More news about Dead by Daylight can be found here:
What has changed about Dead Hard? The perk “Dead Hard” is a must for many good survivor players. Experienced players can activate this perk to gain temporary immunity and ignore a killer’s blow. This requires a lot of practice and timing – and it was hardly possible recently.
Previously, using Dead Hard was bound to the killer’s client. The survivor had to plan when the killer would strike and then still account for the killer’s latency to the server.
This is now over. In the future, “hit validation”, that is the calculation of whether a killer’s blow would hit, will solely function through the server. This makes it easier to time the dodge correctly and thus evade successfully.
This is an AI-powered translation. Some inaccuracies might exist.
Producer Stephan Frost was for several years “the face” of the action MMORPG WildStar. In 2014, it was a game that many saw as a “WoW-killer”. Years after the end of the online role-playing game, he explains on Twitter how it happened, what went wrong with WildStar, and what he would do differently today.
There was a lot of anticipation for the game: This was also due to the incredibly good “DevSpeak” videos, which humorously showcased individual aspects of the game.
Producer Stephan Frost was “the face” and the voice of these DevSpeak videos. He was the point of contact for the WildStar community – he explained the game to the people.
However, WildStar launched with many problems and Frost left Carbine Studio just a few weeks after the release.
Show the people out there why the team is so excited about the game
This is how Frost became the “face” of WildStar: Frost says that when he joined Carbine in 2010, the studio had already been working on an MMO since 2005. At Gamescom 2011, they presented what would later become WildStar (via youtube). Suddenly, everyone liked it, the press got excited, and the team felt that they could finally show something after working for 6 years practically in secrecy.
The team gained momentum, but apart from what they showed at Gamescom 2011, they hardly had anything more. For years, Carbine worked on the MMORPG, but since everything was still “work in progress”, there was nothing they could show to the people.
Ultimately, 3 developers discussed that they needed to put together stuff to show the people “out there” what they were working on and why it was cool. This led to the first DevSpeak videos. Internally, everyone loved the videos immediately – in 2013 they were shown for the first time at a fair, and it was clear: The videos were extremely well received. Much better than the developers had expected.
The developers should now constantly make these videos.
Suddenly Frost, a producer, became “the face” and the voice of WildStar because he was making these videos.
Frost was the face of the game but had no influence on decisions
This annoys Frost today: In retrospect, Frost says he made several mistakes during that time:
The focus was too much on “hardcore” players who wanted difficult raids. Frost says that there was so much in the game besides the raids: These aspects could have been advertised too, but they should have been emphasized even more. However, he spoke so much about raids that it seemed like WildStar “only wanted the hardcore players.”
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WildStar was later accused of being intended only for hardcore players.
Additionally, he says he was often snappy and cheeky in his responses back then. Although this generated a lot of attention, it may have been attention that was not good for WildStar.
He is also annoyed that although he was the face of the game, he had no influence on development: Since WildStar had been in development since 2005, core elements of the game seemed outdated at release, and they should have been further developed. WildStar was fundamentally a 2005 game (so WoW) with modern graphics and an aesthetic combat system.
High blood pressure, creatively exhausted – Frost switches to Amazon
What would Frost do differently today? Frost says he overdid it back then and filled too many roles at once. This was noticeable: when the game was finally released, he seemed burned out. When he looks at the last streams of WildStar today, he can recognize that.
Internally, he actually wanted to do even more, he wanted more influence on WildStar, but that was not up for discussion at all. When the offer from Amazon came, he left Carbine.
He says he felt guilty at that moment, but was physically and mentally exhausted: He suffered from high blood pressure, felt totally wrecked, and was creatively drained.
Today he would:
Not burn out trying to do 3 jobs at once – and that for only $55,000 a year.
Not try to be cheeky and snappy just to get clicks.
Make sure: If he’s already the face of a game, that he can also influence the development.
Frost’s insights into the development of an MMORPG are extremely fascinating:
After a long silence, there is finally news about The Division 2. In a community update, Ubisoft announced that they are postponing the announced new content until January 2022. We at MeinMMO show you the updated roadmap.
What was going on with The Division 2? At the beginning of 2021, The Division 2 was actually considered “dead”. The last season had ended and no new content had been announced.
However, it stayed suspiciously quiet for a long time, players have been waiting for news for over half a year now. Although the seasons in The Division 2 have been brought back and the last Season 7 is currently running. Aside from that, there was no information from Ubisoft.
Now there is finally a blog post that at least brings a bit of clarity and gives a small outlook on how and when it will continue.
New content in February 2022 with game mode and endgame changes
What the developers say: In the blog post on the official website (via ubisoft.com) about The Division 2, the team comments on the current state of the game and what the roadmap looks like.
They are aware that they have been particularly quiet in recent months and thank the fans for their continued support. Since then, they have been working hard on the new content for the game.
What can you expect? In the developer update, there is a small outlook on the content that should come into the game. The new Title Update will be one of the most ambitious yet.
The following content is planned:
A new game mode
Extensive changes to the endgame and other features
When should it get started? The developers announce that the new content is supposed to be released in February 2022. A presentation will take place in January.
Additionally, before the release in February, the “Player Test Servers” (PTS) are set to return, where the new content can be tested in advance. The PTS were previously only available on PC.
Why are the contents postponed? The postponement allows the developers to “deliver the best quality for this new content”. No specific reasons are given.
Monthly developer updates return, specializations will be revamped
What else do the developers say? In addition to the postponement, it was also confirmed that the “Intelligence Annex Initiative” is returning. In these monthly updates, the developers inform about the current state of the game.
The first episode is coming on October 28. It will cover the next update in which the specializations will be revamped.
In December, Season 7 will also end and there should be a new event where some of the most popular global events will return.
There will also be new rewards and a new apparel event in which players can unlock various cosmetic items.
Are you bothered by the postponement? Are you still active in The Division 2? What content would you like to see?
This is an AI-powered translation. Some inaccuracies might exist.
The community of the game Minecraft is currently discussing serious allegations against streamer Jikishi, who is accused of having sexual relationships with minors. This is referred to as “grooming.” Minecraft YouTuber Dream has kicked the streamer off his server and stated that he is disgusted by the allegations. Dream had previously discovered and supported the small streamer.
This is the situation:
Dream is an extremely popular YouTuber for Minecraft. The speedrunner, who never shows his face, has nearly 27 million subscribers, and his videos regularly reach between 10 and 60 million people.
Several months ago, Dream discovered the relatively small streamer Jikishi and decided to promote him. He invited him to his private Minecraft server, which led to a boost in Jikishi’s popularity. He suddenly became relevant.
However, allegations from Jikishi’s past have now surfaced.
This is currently shaking the Minecraft community: On October 25, several individuals came forward via social media, reporting that they had sexual experiences with streamer Jikishi when they were minors.
The reports show parallels: it appears that initial contacts happened when the individuals were very young. They met in Minecraft, communicated daily, and built a trust base. The individuals claim Jikishi was their friend or even best friend. They spoke daily. However, the friendly relationship quickly turned sexual.
One Twitter user says: The streamer was 18/19 at the time, she was 14/15 when sexually explicit photos were exchanged. Some time later, the streamer wanted to arrange a meeting in a hotel (via twitter).
Another Twitter user said she was 14 and he was 19. She had helped him with his videos, and he constantly asked her for nude photos and videos. She ended the sexual relationship with him, but he wanted to remain “friends with benefits” (via twitter).
Dream discovers small streamer and helps him grow – now disappointed
What does this have to do with Dream? The extremely popular YouTuber Dream was responsible for a career boost for Jikishi in recent weeks, who had long been a small streamer.
Dream had met the streamer in Minecraft, found him entertaining, and then invited him to his Minecraft SMP (via youtube). This led to a popularity boost for the streamer.
As the site Dexerto reports, Dream has now sharply distanced himself from Jikishi. He kicked him from his private Minecraft server, SMP, and said: He privately admitted that the allegations were correct. There is no tolerance for such things. Dream said he was disgusted and incredibly disappointed.
Dream further states: People must stand together, be there for those who need support, and always try to be safe online.
He will not stop trying to uplift people from his community and small streamers.
How is Jikishi reacting? Jikishi’s social media channels have not commented on this incident. On Twitter, the posts stop at the moment the allegations arose. The Twitch account has been deleted, and there are no more videos on the YouTube channel.
The last stream from Jikishi on Twitch, before his channel was deleted, had an average of 7,200 viewers – which is 114 times his viewer average over the last 365 days.
Dream holds an exceptional position in Minecraft because he is so popular. For smaller YouTubers, collaboration with him means a breakthrough and can be life-changing:
You know Pokémon GO as a colorful and bright game. However, players have been requesting a Dark Mode setting for a long time. A trainer on reddit shows what that could look like.
What is it about? Many apps on your smartphones and tablets already have an option to be displayed in Dark Mode. You can also view our site MeinMMO in Dark Mode.
The familiar design is then replaced by a darker appearance and avoids many bright colors and some white representations. A reddit user shared his suggestion in the community about what such a dark design for Pokémon GO could look like and is receiving a lot of support from trainers. Even Niantic was made aware of the design by the player.
‘I was really excited. I thought it was real’
This is what it looks like: On reddit HukThe1ST writes that there have already been many discussions about a Dark Mode for Pokémon GO in the past. In his thread, he explains that such a Dark Mode would positively impact your battery because darker colors consume less power.
Moreover, it would be much more comfortable for your eyes if you play Pokémon GO in a dark environment or at night. ‘I wonder why they haven’t implemented it [a Dark Mode] until now […]’ writes HukThe1ST. For these reasons, the user decided to create such a mode from a fan’s perspective and shares the concept with the players.
How is this received by the players? On reddit, the thread has gained attention with over 1,100 upvotes and 80 comments. Many players agree that Pokémon GO is missing exactly such a Dark Mode. They also do not understand why it has not been implemented yet.
‘It would be great not to get regularly blinded by the game’, writes nightdrive82
‘I think an option for the Dark Mode would be amazing. I think your mockup could be optimized for better contrast with the text, as it’s hard to see. But the dark background is nice. It would also be nice if the buttons had a darker gradient with white text’, writes schwizzlers
‘At first, I thought it was real and I was so excited! I also wish they had an option to turn off the flashing when switching screens – bright flashing can trigger migraines for me and sometimes I have to close my eyes to avoid it’, notes JeMangeCrayons.
What does Niantic say? HukThe1ST sent his suggestion for the Dark Mode to Pokémon GO support with an image. He informed the support staff about the benefits that a Dark Mode would bring to the game.
In response, support wrote: ‘Hello Trainer, thank you for contacting Pokémon GO support and sharing your experiences with us. I will share your feedback with our team to continue improving Pokémon GO. […].
Now players hope that there will really be a Dark Mode for the game soon, which is easier on the eyes. Do you also wish for such a Dark Mode?
Call of Duty has announced that CoD: Vanguard will use a new technique to reduce the required hard drive space at launch on PC and next-gen consoles PS5 and Xbox Series X|S. We will show you the details about the technique, its impact on Warzone, and how large the download might be at launch on MeinMMO.
The size of CoD games has increased significantly in recent years. Values of up to 200 GB were not unusual even for Modern Warfare, especially if you also wanted to play the Battle Royale Warzone. Black Ops Cold War also exceeded 100 GB at launch if you used the high-resolution texture packs.
With Call of Duty: Vanguard, the problem with hard drive space is supposed to improve. In a brief presentation on Twitter, Call of Duty announced that Vanguard saves a significant amount of the required space – at least at launch:
Tweet Translation: Good news for all hard drives: The installation size of Vanguard at launch will be significantly lower than previous “Call Of Duty” releases. A new on-demand texture streaming technology is expected to save up to 30 to 50+ % of hard drive space on next-gen console and PC hard drives.
How large will the new Vanguard be?
How large could Vanguard be at launch? To get an idea of how much Vanguard saves on hard drive space, we looked at the release downloads from the last CoD. For PC, you could choose whether to use the high-resolution texture packs at launch. The pre-loads on PC, PS5, and Xbox Series were:
PC – Low: 82 GB
PC – High: 125 GB
PS5: 133 GB
Xbox Series: 136 GB
Therefore, the following download sizes for Vanguard are possible:
30 % Savings
PC – Low: 57.4 GB
PC – High: 87.5 GB
PS5: 93.1 GB
Xbox Series: 95.2 GB
50 % Savings
PC – Low: 41 GB
PC – High: 62.5 GB
PS5: 66.5 GB
Xbox Series: 68 GB
What about the old consoles? The tweet only mentions next-gen consoles. If you are still on PS4 or Xbox One, you might not benefit from the revamped on-demand texture streaming as the newer consoles PS5 and Xbox Series do.
What is on-demand texture streaming? Call of Duty uses your internet connection while playing to download specific textures or graphic assets. Since all modes of Call of Duty – except for campaign – require an internet connection, this should not cause you any disadvantages.
Whether the textures you download while playing stay on your hard drive and the game files eventually reach the familiar size is still uncertain.
What about the giant patches? How many of the textures the developers organize through on-demand streaming is also currently unknown. Things like operator skins and weapon blueprints would be suitable, and their size should not be underestimated.
Patches might also become a bit smaller in the future. However, the big chunks, like new maps or fresh content in general, are likely to come entirely with the patches and will take up a significant amount of storage. Here, we will have to wait and see.
What does this mean for Warzone? The battle royale is likely to save little space with the new technology. Future patches may be somewhat smaller, but due to the abundance of old skins and blueprints from Cold War and Modern Warfare that remain in the game, you shouldn’t expect any significant jumps here.
When does Vanguard start? The new CoD launches on Friday, November 5, at midnight. You can already start on Friday. With the launch, there will be 16 maps for 6vs6 in the game, a campaign set in World War II, and the zombie mode featuring the new gameplay experience “The Beginning”.
You will have to wait a little longer for the changes in Warzone. A date for the switch to Vanguard technology has not been confirmed yet. Speculations suggest a release of the new Warzone map at the end of November/beginning of December.
So far, New World has received a new update every Wednesday along with corresponding patch notes and maintenance. However, there is currently no new update in sight. A community manager has commented on the new patch in the forum.
Where is Patch 1.0.4? Actually, all players were expecting a new update for New World today, on October 27th. There are plenty of problems and necessary bug fixes, including 3 major problems in PvP or a build that makes you nearly immortal.
However, there has been no trace of the new update so far.
However, community manager Luxendra has posted in the forum and revealed that more bug fixes are being worked on in the background. However, it was not clear when the next update will actually arrive. It was merely mentioned that you should keep an eye on the official news in the forum:
Hello everyone!
We understand the desire for information about our plan for the next patch. The team is working hard to fix critical issues that have arisen in the past week and to make some other changes to enhance your gaming experience.
Once we have completed these bug fixes, we will publish our patch notes along with the expected maintenance. Don’t forget to read the official news in the forum to get the most up-to-date information.
Players demand more communication and transparency
How are players reacting? According to Google Trends, many players are currently searching for information about the patch and possible maintenance. There are also threads in the “New World” forum and on reddit discussing the missing update:
KarenTookThyKids posts in the forum: “I have not been able to access my character for 5 days due to a bug, and hundreds of others are experiencing the same.”
There-is-only-Zuul writes on reddit: “I bet they are extremely stressed, but they brought it on themselves. Be more transparent! Stop dealing with insignificant details and fix the damn bugs.”
Lemondrop explains the frustration of players as follows: “Every Wednesday there have been maintenance and patch notes. One can therefore assume that this will continue or an announcement will come if it is not the case. This is called communication. If communication does not take place in a game that has as many bugs as New World, it just raises eyebrows.”
However, there are also voices that can understand the delay of the patch. They wish that Amazon would fix the errors correctly and test thoroughly rather than just patching half-fixes or even introducing new issues into the game.
What problems are currently present? The list of bugs and issues in New World is quite long. In addition to the previously mentioned problems in PvP and the immortal build, the following issues are primarily criticized:
In FUT mode of FIFA 22, you should try to build really strong teams. This year, it happens unusually quickly, says MeinMMO author Max Handwerk – thanks to the transfer market! Only when jumping to the ‘ultimate team’, there are still problems.
This is currently the situation with FIFA 22: The official kickoff for FIFA 22 was on October 1, with Early Access starting already on September 22. Either way: Throwing it back, one comes to the conclusion that FIFA 22 is now somewhere between ‘not even a-‘ and ‘just over a month’ old for all players.
That’s actually not a lot of time, but somehow a lot has already happened. This explicitly refers to the transfer market: It’s incredibly low. There are plenty of strong cards at extremely cheap prices compared to previous years.
Let’s briefly look at a few examples:
Bundesliga player Robert Lewandowski cost 90,000 coins at this time last year, in FIFA 22 he is currently at 36,000 – and that despite a better card.
A Paul Pogba in the Premier League cost over 200,000 coins – in FIFA 22 he currently costs 68,000, also with better stats.
Paulo Dybala from Serie A was just over 40,000 coins at this time. In FIFA 22, he currently costs 11,000.
At this point, there are only 14 gold players who even cost more than 100,000 coins in Ultimate Team. All others that are above this limit are special cards like Heroes, Icons or Event cards.
However, even some of the new Heroes like striker Mario Gomez are already below the 100,000 – although Gomez still cost nearly 300,000 coins at release.
Many cards can now be acquired even with few coins. This noticeably shortens the path to the ‘Ultimate Team’ – at least if you are not after the ‘ultimate’ Ultimate Team.
Strong teams without problems – Then comes the gap
I decided to go for a Serie A team at the start of the FUT season in FIFA 22. The players from the Italian league are usually a bit cheaper than the rest – accordingly, I thought it would be worth assembling a powerful squad here at the start of the season. However, I did not expect how quickly the team would be mostly ‘finished’.
The Serie A team was put together unusually quickly
Just a month has gone by, and in Serie A, I am running a bit out of players that I could bring into the team – at least, as long as I stay in the Italian league. I am playing without the use of FIFA Points and have only participated in one Weekend League this year – so it hasn’t cost a lot of time and effort.
Thanks to the low transfer market, I was able to buy players quickly who I thought I would take much longer to acquire. But that’s not the only factor that aided the building process.
I regularly checked for preview packs – and if one was worth it, I grabbed it and sold the contents on the transfer market. Once, Ederson was included, who at that time still brought 50,000 coins. The preview packs didn’t exist before – and they are a good option to earn coins and improve the team with a bit of luck.
Through the new division system, you only need 3 wins per week (or 7 for the upgrade) to get decent rewards in Division Rivals, once you arrive in a decent league (I’m currently in Division 5).
Even with Weekend League qualification, there were already rewards – and once that was achieved, it didn’t take many wins to get a few packs on the weekend.
Thanks to the low transfer market, players were also quickly found to complete SBCs like de Ligt relatively hassle-free.
In connection with the transfer market, I was able to quickly assemble a strong team that would have taken me longer in the past. In general, powerful teams are not as expensive as before. Only how things will proceed now is the question.
The ultimate cards are still hard to reach
The gap upward is wide: While you can definitely build great teams with little effort, there are still the “top meta players” that are hard to reach. Ronaldo and Mbappé cost over a million, Neymar and Messi follow closely behind. In Serie A, the Hero card of Di Natale would be a great target – but that also costs over a million. The really strong icons are also not cheap.
Taking the “next step” in team building is likely to be challenging without some pack luck despite poor odds of pulling one of these cards. Because: While you can currently buy cheap players on the transfer market, it’s damn hard to earn coins through player sales. It’s obvious, as almost everything is cheap.
To progress here, there are two options:
Wait until the market drops further
or collect more rewards from Weekend Leagues and Division Rivals weeks.
But at least I can already rely on a better team for the latter this year than before.
How are you doing in FIFA 22 right now? Have you already put together a good team, do you have top players in your ranks? And what do you think of the current situation on the transfer market? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Battlefield 2042 introduces some innovations to the series. At the same time, the latest installment also removes some things. MeinMMO shows you here 7 larger and smaller features that you will have to do without at least at launch.
The Battlefield series brings changes to the gameplay of the multiplayer shooter with each new installment. New things are added, while other things disappear.
Battlefield 2042 remains true to this tradition and brings new modes such as Hazard Zone or Battlefield Portal, as well as gameplay changes. However, some things have also been removed or not implemented.
After the open beta, fans discussed numerous missing parts of the previous gameplay. Here we show you 7 examples of what has been removed.
[toc]
In this video from Battle Zone, you can check out some of them:
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What exactly is missing here? Previous Battlefield installments offered various movement sequences.
If you took cover in earlier installments like Battlefield V, you could lean out from it to fire shots. This is a common shooter mechanic that is quite prevalent.
In Battlefield V, players could also sprint from a crouched or prone position. This allowed for speed, although not as fast as a normal sprint. Nevertheless, it enabled quicker movement while maintaining some level of cover. You became a harder target and could evade some shots more easily.
Additionally, you could drop backwards and crawl while keeping your weapon equipped and firing shots.
In Battlefield V, if you jumped from a sufficiently high place, you could roll upon landing. This mitigated fall damage and added a degree of immersion to the movement pattern.
This is how it is in Battlefield 2042: Unfortunately, these features are missing in the latest installment. While you are faster due to the new tactical sprint than in previous versions, crawling is back.
However, crouched sprinting is completely missing and at least for now will not be introduced into the game. It will also not be possible to drop backwards and crawl with your weapon aimed.
You also cannot lean out of cover or roll when falling. If you liked these movements, you will surely be disappointed.
You can no longer build fortifications
What exactly is missing here? In Battlefield V, players could build fortifications. This allowed you to secure strategic points, create cover, and even set up turrets. You could even build ground and air defenses.
Inside buildings, you could also board up windows to secure entrances.
This is how it is in Battlefield 2042: In the new Battlefield, fortifications are completely absent. Therefore, this strategic element is gone.
No melee kills from the first-person perspective
What exactly is missing here? In previous Battlefield installments, a melee kill animation would trigger when you took down enemies from behind. The movement occurred, like everything else, from the first-person perspective.
This is how it is in Battlefield 2042: Here, there is also a kill animation, but this switches to the third-person perspective, similar to what you would find in CoD Warzone.
This decision was not received well by fans and sparked discussions:
What exactly is missing here? In earlier installments, there were sometimes depots for ammunition and medkits placed on the maps. If you ran low on ammo or medkits, you simply went to one of these stations.
This was particularly handy when no team member with ammunition or medkits was nearby.
This is how it is in Battlefield 2042: In BF2042, these stations are gone. You can only carry ammunition and medkits yourself, receive them from teammates, or pick up ammo from fallen soldiers.
Specialists instead of the old class system
What exactly is missing here? In the older Battlefield installments, there was a fixed class system with four different roles. Usually, these were:
Assault Soldier
Engineer
Support
Recon (Sniper)
These classes also had their own weapons and gadgets available. As an assault soldier, for example, you could not carry sniper rifles, while the sniper could not carry a defibrillator or rocket launcher, and so on.
This is how it is in Battlefield 2042: Now, specialists replace the classes. Their appearance, backstory, and abilities are fixed. On paper, they fill specific roles, such as a recon or a medic.
In regular multiplayer, however, these characteristics and gadgets are modifiable, and players can take any equipment they want with their specialist. A presentation of all known specialists can be found at MeinMMO.
What exactly is missing here? Another detail noticed by players: grenades can no longer be thrown back at enemies. Additionally, there is no indication when a grenade lands nearby.
This is how it is in Battlefield 2042: There is no way to directly intercept grenades, nor are they indicated in combat. It is therefore much harder to evade them.
Many criticize this, as it is difficult to spot incoming grenades in the heat of battle and react in time. And even if you notice them but cannot escape in time, there is no option to throw them back.
A warning about nearby grenades is at least said to be present in the final game.
There are no more precise displays for damage and action points
What exactly is missing here? In Battlefield V, it was clearly displayed how much damage you dealt to enemies and for which actions you received points. Whether assists, headshots, spotting positions, or other actions – everything was displayed immediately after the action.
This is how it is in Battlefield 2042: In the beta of Battlefield, most of this was missing. Neither were the points shown, nor was it really visible what actions yield points. Only kills and assists were actively displayed in the game.
Some of this may change in the full version, and the developers have announced that they will look into it. What will change before the release remains to be seen.
The BlizzConline 2022 has been canceled, there will be no big event. Does this also mean there will be no new games?
When it comes to Blizzard, there have been many negative news articles in recent months. For many long-time fans, a glimmer of hope was the upcoming “BlizzConline” in February 2022. But it has now been canceled by Blizzard. They want to focus their energy on game development and overhaul the entire event in the future.
What has been said? In an official announcement on the Blizzard website, it was announced that the BlizzConline planned for February 2022, the online version of BlizzCon, will be canceled. This was “a difficult decision, but the right one”.
It is especially emphasized that BlizzCon is always supported by the whole company. A large part of the staff has to take care of planning and hosting, which requires many resources. This year, they want to focus the necessary energy “best on supporting the teams and advancing the development of the players”.
BlizzCon is set to be revamped: At the same time, Blizzard wants to revise the concept of BlizzCon and adapt it to the current zeitgeist. The first BlizzCon took place 16 years ago and “many things have changed since then – especially the many ways in which players and communities come together and feel part of something bigger.” The event should, whatever it looks like in the future, be “safe, welcoming, and as inclusive as possible”.
Blizzard wants to stay in touch with the community, and BlizzCon has always played a major role in this and should continue to do so in the future.
So nothing new is coming out? Not quite, that is also being clarified. Although there will be no BlizzCon, there will still be news and updates for the individual games that will take place through other channels – just like before. It is stated:
We have many exciting news and releases to talk about. You will hear about them in the future through the channels of the individual franchises, supported by the talented team that usually hosts BlizzCon.
So there’s probably no need to worry about new releases, they will continue to be announced, even without a big fair surrounding it.
Do you think Blizzard’s decision is good? Or would you have looked forward to another BlizzConline?
So there’s probably no need to worry about new releases, they will continue to be announced, even without a big fair surrounding it.
Do you think Blizzard’s decision is good? Or would you have looked forward to another BlizzConline?
This is an AI-powered translation. Some inaccuracies might exist.
Today, on October 26, the servers of Kingdom Under Fire 2 were shut down. The game offered an interesting mix of RTS and MMORPG content. It was eagerly awaited before release, but disappointed. Many players blame the German publisher Gameforge.
Kingdom Under Fire 2 is dead. Both on Steam and in the Gameforge client, the game’s servers were shut down at 10:00 AM German time. Now there is no chance to play the MMO from Blueside in the West.
Why was it shut down? The publisher Gameforge did not provide an official reason. However, the low player count was likely a major issue:
On Steam, there were only an average of 14 players online simultaneously in September.
At peak, there were only 37 online simultaneously (via Steamcharts).
While the number of players on the Gameforge client is unknown, it likely wasn’t much larger based on our experiences in the game in early 2020.
At launch, Kingdom Under Fire received quite good reviews. The reviews were 77% positive, and the mix of turn-based strategy and MMORPG was praised. Additionally, the game was not pay-to-win, and there were some challenging endgame contents.
We at MeinMMO were positively surprised by the game at an early playtest event:
However, soon after the release, players complained about a lack of content updates and slow bug fixes. Additionally, KUF2 was released 7 years after its release in Korea here in the West.
Some players therefore blame the publisher Gameforge for the game’s demise.
“Congratulations to Gameforge for ruining this game”
What do the players say? On Steam, some players have expressed negative views about the cancellation of Kingdom Under Fire and about Gameforge:
The user Cakewalk writes: “Congratulations to Gameforge for ruining this game. You paid to publish it in EU/US and managed to drive away the player base 3 weeks after launch.”
Grieves Amori also sees the fault with Gameforge: “I knew it after a few months, as you never released new content for it. Of course, people would lose interest if nothing changed.”
Even Jor is dissatisfied with the western version: “They messed up the launch of the game, and now no one can play it. People waited so long, and now it is closing 2 years after release. This is a joke. Screw Gameforge.”
Is Gameforge really to blame for the downfall of KUF2? It’s hard to say, as there were no major content updates for the MMO after it was released. Only a few new dungeons and new PvP content were added shortly after the release. After that, it went completely quiet regarding further development.
Kingdom Under Fire 2 was also buy-to-play, which is a hurdle for new players.
However, the game also failed in other regions, with which Gameforge had nothing to do:
In 2014, Kingdom Under Fire was released in Malaysia and was distributed there by MMOGAsia. They discontinued the game back in April 2017.
The developers announced a PS4 version in 2013 that was never released. It is still listed on Blueside’s Korean website as “coming soon.”
In Russia, there was a beta in the spring of 2017, but there was never a release of the full game thereafter.
There was also a beta in China. However, nothing can be found regarding a finished release version for this region.
How the Korean version is doing – and whether it still exists – is not entirely clear. It is certainly not found in the top 50 of the game charts, and the official website of the developer Blueside does not offer a download option.
What do players hope for? Many fans of Kingdom Under Fire 2 hope that the MMO will somehow become a single-player version or that KUF3 will be released as a single-player game in the future. Because the basic gameplay with the RTS elements was well received by them.
Did you play Kingdom Under Fire 2 yourself? And do you remember it in a good or bad light? Feel free to write it in the comments.
KUF2 was not the first MMO to die this year. The first game even bit the dust back in January:
In Destiny 2 begins the last week of the Festival of the Lost. If you haven’t collected all the masks yet, you still have the opportunity to do so this week. We will list further activities that are on this week in the following post by MeinMMO.
This week is exciting: The Halloween event festivities continue in Destiny 2. So you also have time this week to earn crazy masks, but be careful: You only have this week left to get the rare masks of the year, so hurry up.
This week, a rank points buff is also waiting for you in the Nightfall. Therefore, if you are still missing the ornament from the Nightfall for the Hegemony, this week is the right time for it.
It will get dark in October: Destiny 2 is hosting its Halloween event, the Festival of the Lost, for three weeks until November 2. Players can continue to explore the new “Haunted Sector” because the Haunted Forest is no longer available.
Take a look at the trailer for the Halloween event:
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The challenge in the Glass Chamber named “Chorus of the Ensemble” takes place. Note that in each Oracle phase, you may only destroy one.
As a reward, you receive the time-lost weapon “Corrective Measure” in the Challenge Mode. The weapon will then come with 2 perks per slot guaranteed.
Crucible – Here are the PvP playlists:
Private Match
Rumble
Control
Elimination
Glory Survival
Glory Survival: Freelance
Clash
Ascendant Challenge Petra Venj can be found in the Divalian Mists of the Shattered City. The entire zone is in the 2nd curse week. The 3rd Ascendant challenge must be mastered.
Sources for top loot in Season 15 of Destiny 2
This is the new max level: In the Season of the Lost, the maximum power level of your gear is 1,330. This means that the power level has only increased by +10 compared to Season 14. So you are not occupied with tedious levels, but can dive straight into the endgame.
This top loot (Pinnacle Gear) brings you above 1,320:
Score at least 100,000 points in the Nightfall: Ordeal (+2)
Beside the spooky cosmetics, you will also find a cool Sparrow in the Eververse this week: “Stolen Forgetting”. If you don’t have enough Glimmer for that, complete some seasonal challenges or raid your Season Pass.
The exotic Sparrow “Stolen Forgetting”
What’s in the offer with Tess?
The exotic Sparrow “Stolen Forgetting”
The exotic Sparrow “Winchester’s Ruin”
The legendary emote “Pumpkin Dance”
The legendary emote “Necromantic Dance”
The exotic Ghost Shell “Calaveras Shell”
The exotic Ghost Shell “Bound Shell”
The legendary helmet ornament for the Halloween masks “Penguin Mask”
The shader “Archaeopack”
The exotic weapon ornament “Prideglass”
Have you already collected all the free masks? And if so, how do you find them? Let us know what you have planned for this week.
This is an AI-powered translation. Some inaccuracies might exist.
Apparently, the developer at Ubisoft came up with a “creative” idea to remind players to continue playing Far Cry 6. Some received emails from Castillo, the dictator from the open-world game. However, some recipients are not thrilled about it.
What kind of email is that? As user Brendan Sinclair writes on Twitter, he recently received an email from Ubisoft. This email “kindly” reminded him that he hasn’t played Far Cry 6 much lately.
The friendly email is allegedly from the dictator Castillo himself. By the way, he is portrayed by the famous Breaking Bad and Mandalorian actor Giancarlo Esposito.
The character is the new villain of the Far Cry spin-off, a dictator and truly not a very sympathetic guy. The email says something like “It was amusing to see you fail.” Additionally, the email shows the playtime.
In the eyes of Ubisoft and the dictator, it apparently is not high enough. They comment on it:
Hola, Rojas. I wanted to thank you for giving me free reign in Yara. Take it easy and know that Yara is in good hands. – El Presidente
What does this mean? Yara is the island where the latest Far Cry spin-off takes place. The island is oppressed by dictator Castillo, and you fight as Dani Rojas on the side of the rebels. The email is supposed to make it seem as if the dictator is personally mocking your efforts.
Additionally, it states: “Surely you can do better,” along with Sinclair’s playtime. He has spent 3 hours in Far Cry 6 so far.
Apparently, these emails are not only being sent to inactive players, as shown by Illegaldesi Gaming. He received a similar email despite having logged 7 hours of gameplay and over 1300 kills:
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What do players think about this action? Sinclair himself doesn’t seem too thrilled. He criticizes the already “ruthless” design of many games that aim to encourage players to continue. This email is, for him, the next step in “harassing” players.
Also, Just_a_user_name sees this critically: “Every game wants your full and undivided attention now.” (via reddit.com)
Others see it more lightly. On reddit, for example, Filthy-Shisno writes: “The game that calls you a failure because you didn’t stop a virtual dictator makes me laugh. Imagine if Dark Souls sent you all your deaths and progress via email if you didn’t play for 3 weeks.” (via reddit.com)
Coolman_Rosso imagines what happens if you ignore the emails. Maybe Giancarlo Esposito, the actor of the dictator, personally knocks on your door and says:
Hello Sir, I am Giancarlo Esposito. Maybe you remember me from Breaking Bad, but I hope you also remember me from the successful video game Far Cry 6. However, I wouldn’t be surprised if you don’t, since records show you haven’t played in over a week. I am here today due to a contractual obligation to tell you that you are s****** and the victory belongs to me. If you would excuse me now, my car is preventing the garbage truck from picking up your garbage, in which, I might add, you should also be included. Thank you for your time.
Far Cry 6 has been available on PC, Xbox Series X|S, Xbox One, PS5, and PS4 since October 7.
How was Far Cry actually received? After the release, the opinions on the open-world shooter were somewhat mixed.
Ratings ranged from 45 to 94. There was praise for the game world and gameplay, while the story was viewed more critically. We have summarized some opinions for you.
This is an AI-powered translation. Some inaccuracies might exist.
When you find that everything is going downhill in an online game, there are players who throw in the towel early. In Pokémon Unite, the developers have added a feature to prevent this. Or rather: They simply omitted one.
The problem: You know it from all kinds of games: In FIFA 22, you concede goals endlessly, in CoD your team keeps getting shot down, or in League of Legends your team just won’t take down enemy towers sufficiently.
The game becomes increasingly hopeless, and you feel like raising the white flag and quitting the match.
The developers of Pokémon Unite have apparently given this some thought, as they recently expressed to Kotaku: The fact that you don’t get a proper score displayed in Pokémon Unite is not a design flaw – it’s intentional.
No score display to keep you engaged
Here’s how Pokémon Unite addresses the problem: In Pokémon Unite, there is simply no proper score display that you can check during the match.
While there are vague announcements about who is currently in the lead, you can only see the concrete scores of both teams at the end. Free according to the motto: If you don’t know you’re losing, you won’t give up.
This seems to be the approach behind omitting a scoreboard, as Unite producer Masaaki Hoshino explained to Kotaku: “The matches last 10 minutes and players have the opportunity to make a comeback. So we wanted players to play until the end without giving up” (via Kotaku).
Because players only have a rough idea of how the game is going, it can motivate them to aim for victory one more time. At the same time, even if they are in the lead, they don’t know how significant the score is in their favor – and must stay alert.
Above all, Pokémon Unite actually has a strong comeback mechanic: Because whoever wins the boss fight against Zapdos at the end of the match has a strong chance to score many points.
Accordingly, players should not expect to see a scoreboard in the game in the near future.
What do you think? Can you imagine a similar system in your favorite games where the score isn’t immediately clear, and everything can still turn around at the end? Tell us in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Hironobu Sakaguchi created the first part of Final Fantasy, the most successful role-playing game series from Japan, in 1987. He recently revealed on Twitter that he is particularly addicted to a certain part: the MMORPG Final Fantasy XIV.
What did the creator reveal about his experiences? In a series of tweets, Sakaguchi talks about his adventures in Final Fantasy XIV. He only started in September 2021 and has since invested a lot of time into the MMORPG.
In just under two months, he managed to complete the base game and the first two expansions, Heavensward and Stormblood. He also emphasized in a tweet that he skips none of the many cutscenes. This makes his progress even more impressive.
According to his own statement, he has already played many hours as the MMORPG is the kind of game where he “skips sleep to keep playing” (via Twitter).
His experiences are especially interesting for fans of the role-playing series, as he repeatedly draws comparisons to other parts of Final Fantasy.
Who is Hironobu Sakaguchi? Sakaguchi was born on November 25, 1962, and was appointed Director of Planning and Development at Square Enix in 1986. Just a year later, Square Enix was facing bankruptcy and all hopes were placed on the project Final Fantasy, developed by Sakaguchi. The first part was already a success, and now there are 16 official parts and several spin-offs.
Nostalgic reflections on previous parts of Final Fantasy
What does Sakaguchi talk about? The creator of Final Fantasy frequently tweets pictures from FFXIV and then compares them to other parts.
He experiences a nostalgic moment upon reaching the Crystal Tower raid in FFXIV, reminding him of Final Fantasy III: “A Crystal Tower full of nostalgia. For some reason, this one was the best. Maybe it’s because I strongly remember Mr. Amano’s illustrations.”
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How is FFXIV right now? Currently, everyone in the MMORPG is preparing for the release of the new expansion Endwalker. It will be released in November and will bring many new contents for Final Fantasy XIV.
Overall, the game is currently very popular, especially after many former WoW streamers and players switched to Final Fantasy in the summer due to the content drought in WoW. Meanwhile, WoW is struggling with a lack of content and generally too few innovations since the release of Shadowlands.
If you’re considering starting with Final Fantasy XIV, now is a good time. You can even experience the base game and the first expansion for free. More about this and whether the MMORPG is right for you can be found here: