Elden Ring: How many bosses are there?

The bosses define Elden Ring perhaps more than any other gameplay element. Almost all conversations, strategies, and interpretations in the community revolve around them. But how many bosses are there actually in the game? MeinMMO will tell you.

Update, March 29, 2022: We have linguistically adjusted the text a bit, shortened the introduction, and added a list of mandatory bosses in a spoiler box.

Thanks to the new open world, Elden Ring is the most extensive game from FromSoftware so far. Numerous bosses are hidden in the vast world.

If you count them all, you come to 167 bosses in the game. But not all of them are mandatory. We will tell you spoiler-free how many bosses you really need to kill.

Start video
Everything you need to know about Elden Ring – in 2 minutes

So many bosses are there in Elden Ring

The fan wiki of the controversial website Fextralife lists all the bosses you fight in the game. If you count them up, you end up with 167 bosses. But this also includes bosses that repeat.

If you want to know which bosses they all are, and you aren’t afraid of spoilers, you can check it out in the Fextralife Wiki yourself.

What counts as a boss? In the listing from the wiki, as well as in the general understanding of the community, opponents are only counted as bosses if there is a health bar of the opponent visible at the bottom of the screen during the fight.

Bosses that consist of several opponents with individual health bars are also only counted as one boss. Also, bosses with multiple phases that have a new name with a new phase are considered only one boss fight.

Elden Ring Planted Sprout Boss
Each fight that has one or more health bars with the opponent’s name at the bottom of the screen counts as a boss fight.

Some opponents appear repeatedly as such a boss and are counted by Fextralife as a separate boss each time. Other opponents, however, reappear as mini-bosses without such a health bar and are therefore not counted.

NPCs that invade your world as phantoms and NPCs that you have angered are also not considered bosses in the Souls community.

So many bosses must you defeat at a minimum to complete the game

With this number of bosses, you have a lot to do if you want to see everything in Elden Ring. Minimalists can get by with significantly fewer, which shortens the playtime. Currently, only 12 bosses are mandatory to complete the game. This allows for impressive speedruns:

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These bosses are mandatory: To reach the capital city in Elden Ring, you must defeat at least two large bosses in the legacy dungeons. With the exception of Radahn, each of these bosses also has a intermediate boss like Margit. Together with the boss that guards the entrance to the capital, that’s at least 4 bosses that must be killed.

From the capital city, you have less freedom regarding the bosses. You must defeat another 8 bosses before you can see the credits. After that, you can start New Game Plus.

In this spoiler box, you can read which bosses are mandatory if you want to take the easiest and fastest route. However, the first two bosses on the list are interchangeable with other fragment holders:

So you must defeat the fewest bosses in Elden Ring:
  1. Red Wolf Radagon
  2. Rennala, Queen of the Full Moon
  3. Radahn
  4. Dragon Tree Sentinel
  5. Godfrey the First Elden Lord
  6. Morgott
  7. Fire Giant
  8. Godskin Duo
  9. Maliketh, the Black Blade
  10. Gideon Ofnir, the All-Knowing
  11. Hoarah Loux, the Warrior
  12. Radagon of the Golden Order/Elden Beast

That’s it for the spoiler-free overview of all bosses in Elden Ring. Are you satisfied with the quantity and quality of the bosses? Which boss is your favorite? And which one made your life hell? Let us know in the comments – but please avoid unmarked spoilers!

An overview of all our guides, tips, and recommendations can be found in this compilation article:

Elden Ring: All our guides, beginner tips, and builds in the overview

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO starts Community Day Classic with Mudkip in April – All Bonuses

In Pokémon GO, the Community Day Classic featuring the Water Pokémon Mudkip will take place in April. We provide you with all the information about the move, tickets, and bonuses of the event.

What kind of event is this? The Community Day Classic is an event in Pokémon GO that brings back monsters from past Community Days. The first C-Day Classic was launched by Niantic featuring the Grass Pokémon Bulbasaur. The event apparently received such positive feedback that they decided to continue the series.

In April, Mudkip will be the focus. It is a Water Pokémon from the third generation that can evolve into Marshtomp and Swampert. We will show you the event details.

C-Day Classic with Mudkip in April 2022

When does it take place? The event starts on Sunday, April 10, 2022. It runs from 2:00 PM to 5:00 PM local time. You can take advantage of the event and its bonuses during these three hours.

What bonuses are available? You will find Mudkip more frequently in the wild during the event. Additionally, there are:

  • Triple catch XP
  • Lures that last for three hours during the event
  • Incense that lasts for three hours during the event
  • Surprises when you take snapshots during the event

There will also be a special research task available for purchase for €1. It will present you with certain tasks that can be easily completed during the event.

In the shop, there is a Community Day box available for 850 PokéCoins that includes 15 Ultra Balls, 15 Nanab Berries, 1 Elite Fast TM, and 1 Remote Raid Pass. Another box will be available for free in the shop, granting you 30 Ultra Balls.

Special move: If you evolve your Marshtomp (the evolution of Mudkip) into Swampert during the event or up to two hours afterward, Swampert will learn the move Hydro Cannon.

  • In Trainer battles, Hydro Cannon deals 80 damage
  • In Gym battles and Raid battles, Hydro Cannon deals 90 damage

Are there Shiny Mudkip? Yes, you can find and catch the shiny form of Mudkip in Pokémon GO. In the following graphic, we show you what the family looks like:

The shiny forms are purple, the normal forms are blue

How do you like the prospect of the event? Is this a Community Day Classic to your liking, or should another Pokémon have been prioritized instead?

The Community Day events are currently a hot topic among players, as Niantic reduced the duration of regular C-Days from 6 hours to 3. This has sparked a lot of criticism, especially because Niantic emphasized that this was a request from the trainers.

In an interview, a game designer from Niantic explained in detail what led to the decision. Players fear that this will end badly.

This is an AI-powered translation. Some inaccuracies might exist.

The new hype around Fortnite is reigniting the dormant Twitch careers of 2 old rivals

In 2018, the hype around the online shooter Fortnite was so great that the stars of Tyler “Ninja” Blevins and Turner “Tfue” Tenney rose on Twitch. Both couldn’t stand each other at that time and became the two biggest streamers on the gaming platform. However, after 2018, their careers somewhat stagnated – that is changing now with the resurgence of Fortnite on Twitch.

How big are the two in terms of followers? Tfue and Ninja are the two US streamers with the largest channels on Twitch – by a wide margin:

  • Ninja has 17.49 million followers – that is still 5 million more than the second-placed AuronPlay in 2022, a Spanish-speaking streamer. However, in the last six months, Ninja ranked only 344th in average viewership.
  • Tfue has 10.9 million followers – closely followed by xQc (10.16) and shroud (10 million), but Tfue still has a comfortable lead over the number 3 among English-speaking streamers. In the last 180 days, Tfue was ranked 743rd in average viewership.
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The Flamer Who Reformed and His Great Rival

How did the two become so big? Both owe their enormous success primarily to Fortnite:

Ninja was one of the best players at the beginning of the Fortnite craze in late 2017, regularly dominating “Random Lobbies”: He took out unsuspecting beginners in droves and looked like a shooting god while doing so.

With skillful partnerships with rising streamers like TimTheTatman and DrLupo, his channel kept growing. The feared perpetual flamer even paid attention to his image: For the sake of the kids, he kicked the cursing habit.

In 2018, he even made it into the mainstream, being invited to talk shows and becoming huge on Twitch. During that time, he also earned an enormous amount of money.

ninja-cash-fortnite
Ninja earned so much money in 2018.

Tfue joined Fortnite later but was even better as a player than Ninja. He managed to qualify as the only major content creator for the Fortnite World Cup . Ninja had always failed in that despite all his ambition and nearly lost his mind over it.

Tfue was also significantly younger, constantly cursed, puffed up, and got extremely upset, attracting fans who perceived Ninja as “too soft.” Tfue also repeatedly sought conflict with Ninja, believing Ninja couldn’t stand him and somehow turning him into his nemesis.

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Ninja Gets Rich and Tfue Gains Muscle

How did both careers go after Fortnite? Both careers have somewhat declined: Ninja took a very lucrative detour to the Mixer platform. Since that ended, he streams again on Twitch, but not with the same ambition as before – also the success is nowhere near as great.

Ninja played games like Apex Legends, LoL, or the old Final Fantasy XI, engaged in strange deals with Raid: Shadow Legends , or launched his own “How to Become a Super” streaming course.

From 2021 to 2022 alone, Ninja lost about 29% of his viewers. He is long gone from his former heights – missing almost 90%.

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Tfue has gained a lot of muscle.

Tfue has been working mainly on his upper body in recent years and enjoying life.

On Twitch, things have not been going so well: In the last 365 days alone, he lost almost 40% of his average viewers. Tfue played popular and modern shooters like Apex Legends or CoD Warzone but hasn’t had the same success as before for a long time.

Tfue has always been known for his great aiming:

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Fortnite Without Building Drives Viewership Up by 81%

What’s different now? With the start of the new season in Fortnite, Epic has removed “building.” This has now taken Fortnite to new heights.

Both Ninja and Tfue are now playing “their old favorite game” again:

  • Tfue played Fortnite for 21 hours in 7 days and had an average of 19,600 viewers. Overall, he improved his average viewers during that time by 63%.
  • Ninja played 40 hours of Fortnite in 7 days, having an average of 15,653 viewers. That is at least an increase. The week before, he hadn’t streamed at all, but compared to the two weeks prior, that was an increase of 49%.
  • Fortnite itself has also improved significantly in the last 7 days. The average viewership rose by 81%.

Ninja at 180 in Fortnite:

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The most successful streamer overall is xQc. He rose at the time when Ninja left the platform. Ninja himself is in 3rd place for total watched hours; Tfue ranks 7th.

Maybe the two will soon be fighting for the top spots again, while casually flaming each other just like in the old days.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dexerto

LoL: Record champion complains about current professionals – probably play too little LoL after training, just chilling

The Twitch streamer Doublelift is considered one of the best players of League of Legends in North America of all time. However, he has little understanding of the current pros in LoL. He thinks they voluntarily play too little LoL based on their training program, so nothing can come of them.

Who is speaking? Yilang “Doublelift” Peng is known for 3 things:

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Everything you need to know about the LoL team Eintracht Spandau – in 4 minutes

“They’re probably just hanging out with friends!”

This is Doublelift’s criticism of the current pros: According to Doublelift, the current pros in LoL train too little in their free time. He expects every pro to play at least 3 games a day in the “Champions League” of LoL.

Everyone must invest 2 hours – one could also pull off 4 hours if they want to take a day off the next day (via youtube):

I don’t understand what’s going on. What are they doing? I was a pro for 10 years. I know what people can do after training to get better. You can watch replays, play 1vs1 or 2vs2 in custom matches, and you can play solo queue. What do they do after scrims? They’re probably just hanging out with friends!

Doublelift
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How does Doublelift determine this? Doublelift looks at a statistic from Travis Gafford. He keeps track of which US pros in each team have played the most games in the “Champions Queue”: This is a special elite solo queue in LoL, to which only pros, academy players, and the best amateurs have access. Those who mess up in this solo queue can expect public shame and humiliation.

According to Doublelift, the players who play the most in the Champions Queue are also the best players on their respective teams.

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Doublelift believes: Western players have excuses to skip solo queue

Doublelift says that in his time, it was expected that players would still play solo queue after training. Especially those who perform poorly must work harder.

He apparently can’t believe that as a pro one doesn’t play more games in their free time. He thinks that when you ask the players who skip solo queue, they come up with countless excuses: They don’t feel well, they would train differently, they suffer from stress.

But Doublelift doesn’t want to accept any of that. Americans should take a cue from the South Korean Faker:

“In Eastern countries, there are no excuses. You just play. You don’t even think about it. Even if you feel bad […] Faker hates solo queue, but he plays 10 games a day. You just have to do it.”

Doublelift

This is what it is about: What Doublelift is doing here is a hobby of many fans who check how “lazy or diligent” a player is based on statistics.

However, this leads to constant pressure and a dangerous vicious circle, causing some e-sport athletes to feel even more pressure that affects their psyche, makes them play even more, and they don’t allow themselves to rest. Performance drops, pressure increases, they play more, and ultimately burnout occurs, and career-ending looms.

Especially in LoL, cases of players known to not be able to cope anymore in their early to mid-20s and suffering from anxiety disorders or physical chronic problems are well-documented. When fans are now on players’ backs, demanding that they play 30 games a week in their free time, it will only get worse:

LoL world champion (22) talks about the obsessive-compulsive disorder that ended his career

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dexerto

WoW brings a character you’ve been waiting for 15 years

A character with a cursed fate reappears in World of Warcraft. Who remembers this “harmless” Blood Elf?

Currently, Patch 9.2.5 is being tested on the PTR of World of Warcraft. There are relatively few new contents, mainly focusing on Cross-Faction Play and the new Season 4. However, Blood Elf players are being alerted to a new quest line that carries a dark omen. While we are in the Shadowlands, the Scourge continues to run rampant in Azeroth – and a once small Elf has grown up.

What kind of quest is this? Blood Elves who are honored with the Silvermoon faction can accept a quest from Lady Liadrin in Oribos in Patch 9.2.5.

Lady Liadrin explains that the Scourge is invading the lands of the Blood Elves. Tristessa in the Ghostlands has been attacked and urgently needs support.

In Silvermoon, a small war council takes place. The leaders of the Blood Elves discuss how to repel the Scourge. Asking for further reinforcement from the Horde would take too long – therefore, they decide to send all available forces of the Blood Knights to Tristessa, including the still untrained recruits.

WoW Lady Liadrin
Lady Liadrin has a quest for you in Patch 9.2.5 – but only as honored Blood Elves. Image source: wowhead

Among them is a particularly energetic recruit, namely Salandria – the personal recruit of Lady Liadrin.

The quest line is largely about purging the Ghostlands and forging a weapon that can kill a San’layn of the Scourge.

But the really important detail is that Salandria appears.

Who is Salandria? Salandria may not ring a bell with many players, as she has not had a major role until now. She is one of the orphans from Shattrath and was introduced in the “Burning Crusade” expansion. During the “Children’s Week” event, Horde players can guide little Salandria around the world and show her various places. The little Blood Elf is extremely enthusiastic, alert, and inquiring.

However, one stop on this journey is quite ominous. Because Salandria once wants to “see a real dragon,” we accompany her to the Caverns of Time. Upon arrival, the little Elf is immediately attacked by the bronze dragonflight, the Keepers of Time. Before the little girl can be harmed, the dragon Zaladormu roars that they will “not punish the Elf for things she will do or fail at in her future.”

WoW Bronze Dragon Trans
The bronze dragons wanted to kill Salandria – but why?

This makes it quite clear: The Keepers of Time already know that Salandria will do something in the future – either she fails at a task or she herself undertakes something particularly terrible. In any case, it must be devastating enough to justify that parts of the bronze dragonflight immediately attack her, even as a small child.

After completing the quest line, Salandria sends the players a letter. She thanks them for the journey and reveals that Lady Liadrin, the leader of the Blood Knights, has taken her in and wants to train her.

After that, things became relatively quiet for Salandria. In the following expansion, Wrath of the Lich King, Salandria was only mentioned briefly. There was a coin that could be fished in Dalaran: Salandria’s Copper Coin. It included a quote from her: “One day I will be more powerful than all these mages!”

WoW Salandrias Kupfermuenze
Salandria’s Copper Coin reveals something about her ambitions.

This could be an indication that she now lives in Silvermoon and sees the many mages there while she herself waits to be old enough to train as a Blood Knight – or it speaks of a dark side to her, namely a possible lust for power.

How does all this fit together? If you now combine the individual puzzle pieces that Blizzard is currently scattering, the clues become increasingly clear.

  • The Blood Elf quest line takes place in Silvermoon and the Ghostlands – thus the north of Lordaeron. On earlier maps, the Dragon Isles are north of Lordaeron in the sea.
  • A high concentration of the Scourge in the north of Lordaeron – or on the Dragon Isles – could mean that the dragons need our help.
  • Salandria appears. She had previous conflicts with the dragons and therefore would fit well into a dragon expansion where she makes her “big mistake”.

That Salandria is only a “small side mention” seems unlikely – because the sentences of the Blood Elf are voiced, she has received her own voice. This indicates that we will likely see more of her in the future and at the same time the expansion “The Dragon Isles” has become even more likely.

What do you think about Salandria? What do you think her terrible mistake will be?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Successful game of sabotage and betrayal is sabotaged and is offline for 48 hours

In the successful party game Among Us, it is about sabotage and betrayal. Last weekend, the developers themselves had to fight against an act of sabotage. A DDoS attack forced Innersloth to shut down the servers for 48 hours while the team tried to fix the problem.

What did the sabotage look like? On March 25, 2022, the official Twitter account of Among Us reported that the game was struggling with an act of sabotage. The servers in the North America and Europe regions were plagued by a DDoS attack, according to the message.

Additionally, Innersloth stated in the message published via Twitter that the servers are offline while the team works on solving the problem. However, this may take some time.

Here you see the official message about the DDoS attack on Twitter via @AmoongUsGame:

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Among Us servers offline for days

How long were the servers offline? On March 26, 2022, an update was shared via Twitter from @AmongUsGame. It stated that the servers are still offline while the team continues the fight against the “DDoS sabotage”.

Furthermore, Innersloth provided the information that the server status may switch between online and offline. However, they intend to release another update as soon as the team feels that the servers are running stably.

However, there was still no update 48 hours after the announcement of the attack. MeinMMO was able to both log into the game and join a public online match. (As of March 28, 12:50 PM)

The community reacts to the outage with humor

How did the community react? Even though it was certainly frustrating for Among Us players not to be able to play the party game over the weekend, the reactions were often humorous and relaxed. Particularly well received within the community seems to be the work of the social media manager.

This person spoke of ongoing sabotage, jokingly complained that his workday should have ended just before the DDoS attack, and said that he actually wanted to take a nap.

The next day, the operator of the Twitter account humorously added that he couldn’t believe he had to work on a Saturday because of the incident when he wanted to go buy a croissant.

Here you see an example of the conversations on Twitter, where the social media manager showcased humor in exchange with the community:

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MeinMMO summarizes some humorous community reactions:

Among Us is all about sabotaging, betraying, and lying to your friends and fellow players. Since the party game made its breakthrough, it has become particularly well-known for its group entertainment and on Twitch.

Similar gameplay marked by deception is also offered by titles like Goose Goose Duck or Dread Hunger. The latter, in particular, is characterized by gameplay mechanics such as assassination, poisoned food, or cannibalism.

If you want to be prepared for another server outage, MeinMMO presents the dark “Among Us” alternative “Dread Hunger” in more detail:

New coop game on Steam mixes Among Us with survival – “Finally, I can kill and eat my friends”

This is an AI-powered translation. Some inaccuracies might exist.

With luck, you might be able to buy a PS5 at Saturn today

Do you really want to buy a PS5? According to rumors on social media, Saturn is supposed to sell PS5 consoles today. In fact, the drop has started! MeinMMO summarizes the most important information for you.

Are you still looking for a new PlayStation 5 and haven’t received one yet? Today, you might finally get a meaningful chance at Saturn to buy one of the coveted consoles after a long time. At least that’s what various rumors circulating on social media say. And it actually seems that there’s something to these rumors this time!

Update: March 28, 4:23 PM: Unfortunately, we can only endorse this… New quotas seem to have been released again.

Update: March 28, 3:51 PM: The PS5 drop at Saturn is still ongoing. Stay tuned!

Update: March 28, 3:12 PM: Even though it’s very annoying and time-consuming, persistence might pay off again as it did with last week’s drop. So keep at it!

Update: March 28, 2:54 PM: There are again significant technical problems on Saturn’s side today. So far, hardly any consoles seem to have been sold.

Here you can buy a PS5: The drop has started; you can now try your luck at Saturn and buy a PS5!

Bring calm and, above all, patience if you want to buy a PS5. If you haven’t received a PS5 directly, try again. Consoles are often canceled from double orders, giving you another chance.

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Didn’t get a PS5? If you haven’t received a PS5, it’s best to check our ticker. Here we keep you updated daily and explain how to best get a PS5 and show you drops of the coveted console.

Buy PS5 today – Watch out for these retailers

The offers listed here are equipped with so-called affiliate links. By purchasing through one of these links, you support MeinMMO: Without affecting the price, we receive a small commission from the provider.

This is an AI-powered translation. Some inaccuracies might exist.

Tiny Tina’s Wonderlands: Unfortunately, there is a huge fun brake in split screen

Tiny Tina’s Wonderlands is a fast-paced loot shooter fantasy fun. But in split-screen mode, there’s a difficulty that takes a lot of pace away from the game, finds MeinMMO author Max Handwerk. 

Sizzling crossbow bolts, magical lightning storms, and grumpy skeletons making dumb jokes when shot to pieces – glorious. Tiny Tina’s Wonderlands didn’t take long to pull me fully into the fantasy madness. 

The whole thing is, of course, garnished with the good old Borderlands formula of randomly generated, crazy weapons. Overall, if you’ve played the previous Borderlands games, you quickly feel at home in the Wonderlands. 

This is the case for me – and for my girlfriend as well. For years, we’ve been playing the Borderlands games together in split-screen. It makes sense – after all, the Borderlands games are somewhat a dying breed. New split-screen story games on the PlayStation are rare. 

Accordingly, we were excited about Tiny Tina’s Wonderlands.

Start video
Everything you need to know about Tiny Tina’s Wonderlands – in 3 minutes

What Tiny Tina’s Wonderlands does well in split-screen: Before I get to my problem with the split-screen mode, first a compliment. Basically, Tiny Tina’s Wonderlands does a lot right when it comes to playing together. 

Before we started the game, there were a few worries: In 2019, we played Borderlands 3 on the PS4 also directly at release in split-screen. But that was a technical nightmare

  • For one, there was no vertical split mode at the start, only horizontal was possible.
  • The text elements in the game were hard to read. 
  • And, the main problem: There were regular drops, stutters, and hiccups in the split-screen mode of Borderlands 3 on the PS4, which were only significantly reduced later through updates. 

These problems Wonderlands does not have – at least on the PS5. The vertical mode is there from the start, and the game runs smoothly in performance mode – aside from a few annoying stutters caused by connection drops to Shift. Here, at least we have largely been spared.

Okay, the font size still pushes my glasses-wearing eyes to the limits. However, I can overlook that. The fun story, the fast-paced gameplay with the different classes, and the well-executed fantasy twist bring me so much joy that smaller problems (at least for now) don’t annoy me. 

Unfortunately, there is also a nuisance that is actually extremely annoying. 

What the hell have I collected here?

This is my problem: While the basic gameplay works flawlessly in split-screen when fighting or moving across the game board overworld, the game loses a lot of pace when going into the inventory. 

Here, you only find a reduced view of the items you’re carrying. In comparison: 

When I play alone on the screen, the inventory looks like this:

All details you need

You can see the weapon, its values, effect descriptions, and even the gold value. That’s how it is known from the earlier Borderlands games. 

In split-screen, however, the view is reduced. You only see a few numbers and symbols per item. Description texts, gold value, and similar details are omitted.

This is what it looks like:

In split-screen there are only a few numbers

The annoying thing is that the description texts, hints, and detailed values are actually essential for the loot shooter aspect of the Wonderlands. You collect a bazillion weapons, and you need an overview of what they can do in detail. 

The detailed values and description texts are crucial for whether a weapon fits the current build and the chosen abilities. With the small view, you don’t really have a clue what you actually collected. 

I am still uncertain whether this is a conscious decision to save space in the split-screen menu or a bug. I hope for the latter – so that it gets corrected as soon as possible. Because: In Borderlands 3, for example, you could easily view the “normal” view. 

How to solve the problem in split-screen?

How do I know what I have? Admittedly, there is an “Inspect” option in the menu that can be applied to each individual item. It shows everything important and looks like this: 

The inspection provides details, but no comparisons

But all of this would not be a problem – if it weren’t for the strange loot overview. 

Start video
Trailer for Tiny Tina’s Wonderlands shows the wonderfully absurd world of the shooter with gameplay

What does the community say? Some players in the Wonderlands subreddit criticize the same problem and have partially contacted customer support (via reddit). 

One user writes, for example, that he has already received a response stating that a 2K employee emphasized that the relevant teams have already been made aware of the issue. 

Here, we must first wait and see if anything changes in the view. 

What do you think? Are you playing in split-screen – and if so, how is it for you? Let us know in the comments!

Otherwise, you can find all information about Tiny Tina’s Wonderlands at release!

There will certainly be players for whom that option is enough. But there are also problems here: 

  • If you inspect an object and then go back to the inventory view, the cursor jumps back to the top of the list. Then you first have to search where you were in all that loot. And given a backpack full of weapons, spells, shields, and cosmetics, that’s not easy. 
  • You also cannot use the “compare” function in detail. So you can’t directly compare the new loot to your current loot if you want specific information. 

Is this such a big problem? There will certainly be players who are not as bothered by this as I am. But the search for better loot that makes you stronger and perfectly complements the build is an important aspect of the Borderlands games. 

Having to first hold a lengthy inspection session in the inventory after every fight takes a lot of pace out of the otherwise fast-paced game. 

That’s annoying – especially since it was handled better in the predecessor Borderlands 3.

In fact, the split-screen also has a few other quirks. For example, there’s no decent indicator of where the teammates are when they’ve wandered too far away. Additionally, sometimes ability description texts disappear in the level-up menu. 

But all of this would not be a problem – if it weren’t for the strange loot overview. 

Start video
Trailer for Tiny Tina’s Wonderlands shows the wonderfully absurd world of the shooter with gameplay

What does the community say? Some players in the Wonderlands subreddit criticize the same problem and have partially contacted customer support (via reddit). 

One user writes, for example, that he has already received a response stating that a 2K employee emphasized that the relevant teams have already been made aware of the issue. 

Here, we must first wait and see if anything changes in the view. 

What do you think? Are you playing in split-screen – and if so, how is it for you? Let us know in the comments!

Otherwise, you can find all information about Tiny Tina’s Wonderlands at release!

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO talks about controversial C-Day decision, trainers say: ‘This will end badly’

In Pokémon GO significant changes are planned for the upcoming Community Day in April, causing much discontent in the community. A Reddit user has now spoken with Game Director Michael Steranka about this. We at MeinMMO will show you what was discussed and how the trainers are reacting.

What changes are involved? Every month, a special Community Day takes place in Pokémon GO. This event revolves around a special Pokémon, and the trainers can also look forward to some bonuses.

However, with the announcement of the upcoming Community Day in April featuring Velursi, Niantic also announced drastic changes related to this event. The event time is set to be reduced from 6 hours back to 3 hours, as it was before the COVID-19 pandemic.

The reason for the shorter times, according to Michael Steranka, the Game Director of Niantic, is the explicit requests of the trainers. This has caused an outcry in the community, as the players simply cannot believe the reasons for the shorter Community Days.

For this reason, the Twitter user JreSeawolf felt compelled to communicate the players’ concerns openly to Niantic as a representative of the community. After an initial statement via Twitter, JreSeawolf and Michael Steranka had a conversation.

The key points from the conversation

JreSeawolf or JRE47, as he is known on Reddit, mentioned in his current Reddit post that he was able to speak personally with Michael Steranka. In a nearly 90-minute conversation, the concerns about the shorter Community Days were a major topic (via reddit.com).

Basis for the decision on the new times for Community Days

As indicated in JRE47’s Reddit post, he wanted to know quickly how Niantic came to the decision to shorten the Community Days. Michael Steranka reiterated in his statement the original reasoning from Niantic, which was that it was the trainers’ wish.

However, he did get a bit more specific, stating that this was based on individual feedback from YouTubers and from within the Discord community. Following that, a review of the numbers was conducted, where according to Michael Steranka it was found that less than 5% of players play for 3 hours.

Reasons why shorter Community Days are better for trainers

However, this reasoning was evidently not sufficient for JRE47, which is why he asked again why the times could not simply be increased again. He suggested that the bonuses could only be available for a shorter period, like 2 or 3 hours before the end of the event.

Creating a sense of community: According to Steranka, one of Niantic’s important goals is to create a communal experience where trainers can remain together even beyond the event to exchange or chat or have a drink.

Furthermore, it is important to them that new players also find a place in communities, which becomes more difficult during a long event. Thus he explained that “longer periods work for established communities, but are not as effective in attracting new players/communities” (via reddit.com).

Advantages for individual players: However, another point cited by Michael Steranka against a longer Community Day is the advantages over other players. According to his view, there are few players who utilize the full 6 hours and can thus farm significantly more bonuses, such as (XL) candies.

He states: “6 hours encourage those who grind for 6 hours” (via reddit.com). Thus, trainers who utilize the entire event gain an individual advantage that is to be balanced by the reduction to 3 hours.

“People should try it out in April and then provide feedback”

Finally, Michael Steranka pointed out in his conversation with JRE47 that this is initially a trial, and the idea of hosting a Community Day over 6 hours, with only a small window of bonuses, is still being discussed at Niantic. Additionally, the developers remain open to feedback.

However, the Community Days in April and likely also in May will initially take place in their shorter format. Steranka therefore asks the community for the following: “People should try it out in April and then provide feedback on how they feel about it” (via reddit.com).

The smoke change

In addition to the Community Days, JRE47 also mentioned that the changed smoke played a decisive role in the conversation. Steranka emphasized again that they want to return to the origins of the game, which from their perspective is not given with effective smoke at a standstill.

However, he expressed openness to the idea that smoke at a standstill during certain events, such as Community Day, could be made more effective again. The fundamental idea of Community Days is that trainers meet in groups, socialize, and possibly even hold a barbecue.

For this reason, it is understandable that there is less movement, which is why an increase in spawns through the smoke also makes sense from his perspective.

What does the community say about the conversation?

In the community, there is still much criticism and frustration regarding the decisions and reasoning from Niantic. This is particularly due to the differing views about the game. Due to the COVID-19 pandemic, Niantic had to adjust the game concept and established a completely different player experience for the trainers than originally intended.

Now they want to return to these origins and face considerable backlash in the community. This is also encapsulated by Reddit user MikeDatTiger in his comment:

I think a big problem is that a large part of the player base does not share Niantic’s vision. Niantic wants the game to be solely about hunting while meeting people and seeing things, whereas the player base, in my opinion, wants hunting to be just one component of the game while also having the ability to play the game meaningfully from home, whether it’s through smoke, remote raids, or PVP.

The other problem is that people stopped playing PoGo because the outgoing component became too cumbersome and only resumed when Niantic made it more accessible. I don’t know if there’s a way to reconcile this, and if Niantic remains true to this ideology, things will end badly.

reddit.com

What specifically bothers trainers about Niantic’s vision?

Many trainers also express concretely in the comments what bothers them about Niantic’s vision (via reddit.com):

  • ThisNico: “The six-hour window is also desirable because it gives us the time to inform Niantic of any mistakes and have them fixed in time so that we still have a chance to enjoy the event”
  • seejoshrun: “I don’t plan on meeting new people while playing Pokémon Go anymore. Not anymore. We are no longer in 2016. That simply isn’t going to happen. I want to do 2 things: catch everything (which is currently only possible with 2 regional Dexes) and grind for good PvP teams. That’s it. Being forced to interact with the game at specific times or in specific ways is just annoying.”
  • Eastern_Algae3121: “I’m still confused about their ‘vision’. They encourage exploring, but there’s almost no reward for it. 90% (or more) of the field research gives terrible rewards, so why bother.”
  • thesingingshaman: “Despite all their mechanisms and great plans, there was still one thing that the big company wasn’t prepared for: the introverts.”

Whether Niantic will take the criticism to heart and extend the Community Days again remains to be seen. If there are any updates on this, we will report here at MeinMMO.

What is your opinion on the responses Michael Steranka provided in the conversation? Do you also hope that the Community Days will be extended back to 6 hours? Or do you find the sense of community for this event much more important? Feel free to share your opinion on this here on MeinMMO in the comments.

In the coming weeks, a lot is happening in Pokémon GO. We will show you all events in April and which ones are worth your time.

This is an AI-powered translation. Some inaccuracies might exist.

Bungie releases secret player count development for Destiny 1 and 2 – Shows the great crisis

At the GDC in San Francisco, not only are many innovations from game developers revealed, but also deeper insights into their games themselves. Bungie was also present for Destiny 2 and they revealed some information: including a graphic that shows how popular the loot shooter actually was in 2018.

What is the GDC? The “Game Developers Conference,” abbreviated as GDC, refers to a major event where game developers meet in San Francisco to discuss innovations. During this event, developers exchange ideas and talk about changes in the market.

In the meantime, Bungie was also present and provided some insights into Destiny 2. A graphic was shared that compares Destiny 1 & 2 and the weekly active player numbers in the first weeks after each release.

One can see from the statistics how extremely the player numbers dropped in the first weeks after the release of Destiny 2.

More on the topic
Bungie must now break the nightmare cycle in Destiny 2
von Schuhmann

Bungie compares Destiny 1 and 2 at the GDC

How did the comparison look? Bungie created a graphic that compared both loot shooters: They compared the player number development in the first half year after each launch:

  • Destiny 1 was released on September 9, 2014
  • Destiny 2 was released in September 2017

Ben Hanson, a former video producer for Game Informer, photographed the graphic and tweeted it on Twitter for illustration.

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Destiny 2 is marked in orange and Destiny 1 in white. It can be seen how drastically Destiny dropped after about 4 months:

  • Destiny 1 experienced a surge in players 10 weeks after release and rose again. After six months, the player numbers were still solid.
  • Destiny 2 did see surges after week 8 (PC release on October 24) and in week 14 (DLC release Curse of Osiris on December 5). However, after that the player numbers dropped rapidly. After 26 weeks – about half a year after the release of Destiny 2, active player numbers were at a low point
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In the MeinMMO podcast: What happened to The Division? It used to be huge

DLCs worked well in Destiny 1 – Failed completely in Destiny 2

What was the reason for the declining interest? There could be many reasons that the Guardians were fed up about half a year after the release of Destiny 2, in February 2018.

  • stretched content
  • few challenges
  • unnecessary resource grind to keep players engaged
  • patrols as the main activity
  • weak DLCs

Also, the new raid wing in the former Leviathan could not impress. It even resembled a Worlds-First more of a sprint than a long race. Exotics did not feel special and were given away at every corner. Basically, the entire character of the loot shooter was banished.

Is Destiny 2 performing better in 2022? We do not have exact statistics on this, but we do know that Witch Queen, the new expansion for Destiny 2, sold a million copies. Many players also stated that it has the best story and the new raid is the best of its kind.

A lot has changed at Bungie since the split from Activision, and yet the development team was able to pull itself together and still achieve great things. It remains to be seen whether Bungie will continue to give it their all as they did with Witch Queen.

What did you think back in 2018 about the Curse expansion on Mercury? Did you play the expansion or were you fed up as well? Let us know!

This is an AI-powered translation. Some inaccuracies might exist.

Lost Ark is suffering from a very severe but somehow sweet bug

A curious bug in Lost Ark currently allows you and everyone around you to protect yourselves from annoying spam with love. What exactly this is about, we at MeinMMO will tell you here.

What is this bug? It is currently unclear how long the bug has existed in Lost Ark; we only know that love is currently making you truly blind. Players are now using this for various funny but also practical purposes.

If you write a heart in the Lost Ark chat, that is <3, the chat freezes for everyone who reads it, including yourself. So if you just want to be nice and then receive no reply, it is not meant to be rude; you might just not see the response.

And what’s worse is that you don’t really notice it. The bug doesn’t actively prevent you from sending messages; you just can’t see them anymore. The entire chat freezes at the point where it should display the <3.

Even system messages no longer appear in your chat window, and whispers and guild chat seemingly just disappear into nothing.

Start video
The 5 Reasons for the Incredible Success of Lost Ark

Since Lost Ark cannot display the <3 message at all, you should pay attention more often to whether your chat is working at all. For example, if you see an empty message in the chat and then nothing for a long time, love has probably caught you cold.

How do you fix the error? This is still not really clear. In our own tests, we found that it helps if you switch characters or simply restart the game. A teleport or even a change of channel or map does not seem to fix the problem. 

Other players on reddit report that it can help to turn the respective chat tab off and on again, but that did not help in our tests.

You should therefore check whether your chat is currently working before you go into an Abyssal Dungeon or other content that requires communication from you. Because as funny as the bug sounds at first, the love of other players can be quite annoying in the long run.

More on the topic
Lost Ark: Community desperate due to bot flood – “Every new player will stop immediately again”
von Mark Sellner

“It’s like in New World, Amazon did it again!”

How does the community react? A player noticed the bug on March 27 and shared it on reddit; since then, it has garnered attention and clarifies for many fans the previously inexplicable events.

Most players take it with humor, although there are some fans who are upset that such bugs made it into the finished game. However, most are having fun, especially regarding the spamming bots in Lost Ark.

A fan writes, “This is awesome, I no longer have to block bots; I can just love them.” He further explains that you can’t stop the bots from continuing to write, but even a broken chat would be better than a spammed chat, according to the user.

Other fans finally understand why people suddenly stopped responding to them. Or why the guild chat was practically deserted on a Friday night, when all they wanted was to show their love and affection, writes user NCNR8.

What do the fans say? In the reddit thread where the topic is discussed, many users ask intriguing questions about the curious bug. We want to share some of them with you:

  • Clisky writes: “After the raid yesterday, I wrote ‘Thanks for the run <3’ and no one replied to me all evening long. Thanks for finding that!”
  • happypofa feels guilty: “I don’t even want to know how many chats I’ve already broken because I like to send people <3 after completed dungeons..”
  • Chillmatica writes: “I hope it’s really just a curious bug. In New World, you could execute whole HTML commands via chat, which would not be good.” 
  • To this, KitaiSuru responds: “It’s like in New World, Amazon did it again.”

Have you encountered this bug yourself and wondered why your love in Lost Ark remains unrequited? What do you think about it? Do you find the error more funny or problematic and concerning? Do you also see a way to get rid of the annoying bots? Feel free to share your thoughts with us in the comments here at MeinMMO.

Lost Ark has a skin problem that goes beyond sexy costumes and pay-to-win

This is an AI-powered translation. Some inaccuracies might exist.

The smallest mobile phone in the world costs 50 € and is apparently especially popular in prisons

The smallest mobile phone in the world is smaller than a matchbox. But what can you do with it? MeinMMO introduces you to the tiny device.

Nowadays, smartphones are getting bigger and more comprehensive. Some devices are now so large that they barely fit into a pocket and end up in a backpack or bag instead.

A YouTuber has now introduced a phone that the manufacturer itself calls the “smallest phone in the world.” Due to its size, the phone is supposedly even popular in prisons.

Phone is smaller than a matchbox

How big is the phone? The ZANCO Tiny T1 measures 6.5 x 2.5 x 1.0 cm, making it smaller than a standard matchbox. A matchbox measures 5 cm × 3.5 cm × 1.5 cm, giving it almost double the volume.

What does the phone offer? Of course, you shouldn’t expect any technical marvels from the device or expect to install dozens of apps. The phone offers Bluetooth 3.0, 3 days of standby time, and you should be able to save up to 500 contacts on the device, providing up to 3 hours of talk time.

According to the manufacturer, the device is suitable as an emergency phone or if you want to do sports outdoors and want to have a phone with you. It’s so tiny that you can easily clip it to your belt.

You can see how big the device is and what you can do with it in the latest video from Linus Tech Tips. Linus tried the device and was himself surprised by its tiny size:

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Tiny phones are especially popular in prisons

Why do prisoners like the device? Prisons rely on body scanners. With the scanners, they want to prevent items like drugs, smartphones, or weapons from entering the cells. The British magazine Dailymail reported that these devices are so small and made of plastic that they would not be detected by body scanners. The magazine quotes a prison inmate:

The phones can easily be smuggled inside the prison, especially by inmates who are allowed out on the day of release. The prisoners swallow the SIM card so it cannot be retrieved and later found.

(via dailymail.co.uk)

Can you use the device in Germany? You can buy the device in Germany; it officially uses the 2G network. This network is widely available in Germany; by the end of 2021, German network operators had shut down 3G.

Whether such a device is really worth it for you is certainly another question. For just under 50 euros, you can really only make calls and send SMS messages with the device.

You won’t be able to play online games on the tiny device. However, if you’re looking for a suitable MMORPG for your current smartphone, check out our MMORPG list. Here, MeinMMO has listed the best mobile MMORPGs for you:

The 9 best mobile MMORPGs 2022 for iOS and Android

This is an AI-powered translation. Some inaccuracies might exist.

An underestimated mechanic in Elden Ring makes you the indestructible ‘Man of Steel’

Elden Ring offers you more options than any other Souls game to defeat the challenging bosses. An underrated innovation is the Aromas, which can even make you Superman. MeinMMO tells you how this works.

Compared to the other games from FromSoftware, you have the ability to create your own items in Elden Ring. Throughout the game, you can find recipe books with which you craft arrows or antidotes.

As the game progresses, the Aromas come into play, which you can craft in the simple crafting menu. However, many players completely ignore these mechanics.

On reddit, an Elden Ring fan impressively shows why you should not ignore a particular Aroma. This has sparked a discussion about their effectiveness.

More on the topic
Player defeats endgame boss in Elden Ring with a seemingly weak starter item
von Benedict Grothaus

Player in Elden Ring becomes Superman, effortlessly blasting everything away with ‘lasers’

What sparked the discussions? A clip is gaining popularity on reddit. In it, you can see a player running towards their opponents completely undisturbed. Meanwhile, a fireworks display of ‘lasers’ erupts from their head, incinerating opponents in droves.

The player refers to this build as a “Mech Suit,” but with the cape and lasers coming out of their head, it also resembles Superman. This is what it looks like in action:

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In addition to the light show of yellow fire rays, another thing stands out: The player takes almost no damage from hits.

Therefore, commentators in the reddit post are asking: “Why aren’t you taking any damage?” The answer is quite simple: Aromas.

Aromas are an underrated, extremely powerful mechanic in Elden Ring

What are Aromas? Aromas are a new mechanic in Elden Ring. In the game world, you can find perfumer’s manuals that allow you to craft these Aromas in the item crafting menu.

The “Man of Steel” in the reddit clip specifically uses the Iron Vessel Aroma. This exemplifies why you should not completely ignore these mechanics for all other crafting items. Because with this Aroma, players receive an effect that was called Iron Skin in the Dark Souls games:

Elden Ring Iron Vessel Aroma
The Iron Vessel Aroma greatly increases your resistances.

Players consume some FP (the mana in Elden Ring) with the Aroma to harden their skin. This significantly improves your poise and almost all damage resistances, but makes you slower and lightning more deadly.

If you also wear heavy armor, you are practically invulnerable. Hardly any attack can seriously harm you, and most attacks cannot interrupt your own hits. Therefore, enemy attempts to stop you bounce off you almost literally.

These items are used by the player for their Superman build

How can I craft the Aroma? To craft the Iron Vessel Aroma, you need to find the 3rd perfumer manual in the dungeon “Side Crypt of Auriza.” It’s best to start at the grace point “Outer Wall – Battlefield” northwest of the capital and ride along the marked route westward:

Elden Ring Side Crypt of Auriza location

To craft the Aroma, you need the following items:

  • 2x Altus Bloom (found on the Altus Plateau)
  • 1x Sprouting Cave Moss (found in caves)
  • 3x Shard of a Living Vessel (drops from the living vessels)

Where can I find the rest? To make this laser show possible, the player uses two more things:

  • A potion that uses the sky blue secret tears
  • The invocation Unbearable Rage.

With the tear, you consume no FP for 15 seconds after drinking the potion, allowing you to freely unleash the flames of Unbearable Rage.

You can find the tear in the northwest of the map, while the literally “insanely powerful” invocation is found in the Consecrated Snowfield. You can see the exact location in the video:

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This is how you find everything you need for this build. Ultimately, it all revolves around the Iron Vessel Aroma.

Do you use the crafting menu in Elden Ring? Have you ever crafted and used an Aroma? If so, how powerful do you find the Aromas? Let us know in the comments.

Elden Ring has surprises even for the most experienced Souls players, as MeinMMO author Tarek Zehrer has found out. He has completed the game multiple times and missed one of the largest dungeons in the game during the first two playthroughs:

I played Elden Ring twice and missed one of the largest dungeons each time

This is an AI-powered translation. Some inaccuracies might exist.

Become the news – MeinMMO is looking for your special gaming story

At MeinMMO, everything revolves around the players of multiplayer online games. We report on their adventures in online worlds. But it doesn’t always have to be Twitch streamers or eSports players having exciting experiences. It can also be the gamer next door. That’s why we are looking for your best gaming stories.

This is the idea of MeinMMO: Since 2013, MeinMMO doesn’t want to be just another gaming site reporting on online games, but rather a platform that tells the stories of players and their adventures in MMOs, MMORPGs, and multiplayer games.

Over the years, this has led us from humble beginnings to becoming one of the largest gaming sites in Germany.

Gamescom Trade Fair
An image of part of the MeinMMO team from 2017 at Gamescom.

We want to hear and tell your stories

This is what we want now: In the coming weeks and months, we want to increasingly tell your stories at MeinMMO, the stories of our readers.

Normally, we tell many stories that Twitch streamers, eSports players, or players from the English-speaking world experience, who share their stories in the big forums.

But we are sure: You have just as exciting stories.

What kind of stories are we looking for? We don’t have a preset story in mind, but are open to the story. We are looking for unusual, special experiences:

Tell us about your adventures and stories. We want to hear them.

A first article that came about under this model:

More on the topic
Player has been raiding in the PC MMORPG for years with a controller and no one notices
von Irina Moritz

How will this work exactly? Write us a text about what happened to you, what your special story is, and send the text as an email to [email protected]. It doesn’t have to be perfect, no worries.

If the story resonates with us, an editor or a staff member from MeinMMO will get in touch with you and conduct an interview. We will then either publish the story as an interview or as a story.

The final version of the story will be agreed upon with you.

We at MeinMMO look forward to your stories.

This is an AI-powered translation. Some inaccuracies might exist.

Streamer apparently ruins 11 years of career in 14 seconds – Twitch bans him permanently

Twitch has permanently banned the streamer Steven “Destiny” Bonnell II (33). He had been active on Twitch for 11 years, but apparently, a 14-second clip was enough to trigger the permanent ban. A feud with another female streamer resulted in a tasteless reference to an increased rate of suicide attempts among transgender people. This apparently was the reason for the ban due to hateful behavior.

This is the situation:

  • The streamer “Destiny” started his career on Twitch in November 2010 as a streamer for StarCraft II, but then became a political streamer, often clashing with his theses and statements, ultimately losing his partnership in 2020.
  • Twitch permanently banned the streamer a few days ago. The reason was not known. The streamer said he believed he was banned for the statement that transgender women should not compete with cis women in sports. We reported on MeinMMO about Destiny’s ban.
  • It has now emerged that Destiny was apparently permanently banned from Twitch for a tasteless remark about suicide.
Start video
The 5 biggest Twitch bans that caused a lot of commotion

14-second clip apparently triggers ban of Twitch streamer Destiny

What was Destiny really banned for? It’s difficult to determine the exact reason for a ban from Twitch because they do not disclose it. In the case of a permanent ban, the streamer’s channel is locked and all content is destroyed: the “evidence” is therefore no longer visible.

Twitch only reveals the duration of the ban (“Unlimited”) and the general rule that was violated; in Destiny’s case, it was “hateful behavior.”

The message about the ban from Twitch that Destiny received is circulating on reddit (via reddit).

twitch-bann-destiny
This message was apparently received by Destiny from Twitch regarding his ban. He did not receive further information.

However, in the aftermath of Destiny’s permanent ban, a clip of him circulated, which is now identified as the reason for his ban:

  • In the ban, Destiny plays the action RPG Elden Ring.
  • He discusses the genitals of streamer Keffals, who apparently had her testicles removed in surgery.
  • A user in the chat then says: “It’s comforting to know this person will kill herself in 30 years” – Destiny laughs somewhat hesitantly at this remark.
  • Destiny finally says: It’s tempting to now tackle the “41 percent” jokes.
https://twitter.com/bunsbunsbunsss/status/1507465613614231553

What does he mean by that? The reference to “41 percent” refers to a survey, the “National Transgender Discrimination Survey,” in which 41 % of the 6,450 respondents said they had attempted suicide at some point in their lives (via hrc.org).

Destiny is apparently alluding with his remark and in this dialogue that transgender streamer Keffals will attempt to take her own life.

This seems to be the reason for his permanent ban – not a statement about transgender women in sports.

The rules of Twitch were tightened again in December 2020 to provide special protection to minorities, as Twitch considered them vulnerable.

“He picked a fight with me, he got banned, I won”

How does Keffals respond? Keffals tweeted (via twitter):

I must say, it’s incredibly creepy to see one of the most famous livestreamers of the last 10 years giving a monologue about my genitals.

Later she said (via twitter):

I will say nothing more about Destiny’s latest tweets about me. He picked a fight with me. He got banned. I won.

There are often bans of long-term streamers on Twitch. Sometimes they return, sometimes they actually remain permanently banned:

Twitch permanently bans one of its biggest streamers – due to a picture

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Professional Guild spends the equivalent of 85,000 € in Gold, loses ‘World First’ race

A staggering €85,000 has been spent by the pros in World of Warcraft – and then lost. Is it Pay2Win?

The “World First Race” in World of Warcraft was one of the longer ones with patch 9.2. The Jailer and the other bosses of the Sepulcher of the First Ones proved to be particularly tough. After many long nights, Echo secured the victory, while other guilds were left high and dry, including the professional guild Team Liquid. They threw in the towel and took a break after it became clear that they could not win. The costs were quite hefty.

The professional guild spent well over half a billion gold on the race.

How much did Team Liquid spend? According to member Veyloris, Team Liquid’s costs totaled a staggering 723 million gold pieces.

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245 million were spent on trading and exchanging equipment.
215 million went for the direct purchase of “Bind on Equip” items.

In total, 723 million gold was spent – and Liquid now has a debt of nearly 535 million gold.

What about the missing gold amount? Veyloris lists only some cost items, so not all entries on this long bill are known.

The remaining 263 million gold pieces are likely to have been invested in various things. For one, all raiders need a lot of flasks and buff food – with over 1,000 attempts with 20 people each, that adds up to a significant amount of gold. The repair costs are also likely to fall somewhere between 25 million and 35 million gold.

Another portion may have gone towards “PvP boosts.” It is common for professional guilds to have experienced PvP players boost them at the start of a season to have a better chance of getting strong gear from the reward chamber in Oribos in the first weeks. This is likely also a three-digit million amount.

WoW Jailer End Cinematic title 1280x720
One of the toughest final bosses of all time: The Jailer.

How much is all this gold worth? In World of Warcraft, gold has a real value since you can buy gold with real money using the “WoW Token.” Even though Team Liquid may not rely on WoW Tokens, an amount of 723 million gold coins at the current US rate of the token equates to about 4,600 WoW Tokens.

These 4,600 WoW Tokens would be worth $93,000 (€84,900)!

Despite these gold expenses, it ultimately wasn’t enough to secure the “World First” title, although the race was extremely exciting for long stretches.

Veyloris emphasizes that this value is not necessarily final, as Liquid is still trying to defeat the Jailer – but no longer as the first guild in the world.

How will they make back the gold? For regular WoW players, such a sum may seem astronomical, but Team Liquid should have little trouble recouping the borrowed gold in the coming months. Professional guilds are in a relatively comfortable position, offering a range of services for gold. They charge other players later through the Mythic raid or particularly tough “M+” dungeons to earn that gold back. Buyers stand to gain mounts and achievements as rewards – in addition to fairly strong gear.

Such amounts of gold often spark discussions about whether World of Warcraft is not “Pay2Win.” However, one should never lose sight of the fact that gold has always played a larger role in the races – and in the case of the “World First Race,” it’s worth nothing without the skill of the players.

What do you think about this?

This is an AI-powered translation. Some inaccuracies might exist.

Player defeats endgame boss in Elden Ring with a seemingly weak starter item

Although Elden Ring is extremely difficult, some players stand out with ridiculous achievements. One of them has set out to complete the game without leveling up and without dying. He has now effortlessly taken down a particularly strong enemy with a starter item.

What is this item? The Bewitching Branch can be chosen as a keepsake when creating a character. Later, you can purchase the item from merchants and use it in combat.

When used, the branch causes nearby enemies to fight for you instead of against you. You temporarily gain companions that assist you. However, out of all the keepsakes in Elden Ring, the branch is considered rather weak due to its limited usability.

Nonetheless, a player has achieved a remarkable victory against the endgame boss Commander Niall using this very item: Taking no damage while being unarmored.

Why is the branch so powerful here? Niall summons two spirits for support right at the start of the fight. Both he and each of his companions are already tough opponents, especially without armor or additional levels. The player Ongbal, however, has made use of the boss’s companions.

With the Bewitching Branch, he made the two spirits fight by his side. Immediately, they turned against their master and began to beat him up. Even without an OP Blood Build, he has an easy time.

Before Ongbal even has to fight himself, the two knights have already brought their commander down to about 40% of his health. The remainder of the battle goes quite one-sided for the player, as shown in the video linked here:

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Elden Ring without Deaths and without Leveling

Who is the player anyway? The YouTuber Ongbal repeatedly attempts insane challenges in the Soulsborne series. He has especially made a name for himself in Dark Souls 3 and Sekiro.

While other players can complete Elden Ring in just 37 minutes, Ongbal has set himself the goal of not dying even once and not leveling up. He fights therefore half-naked and essentially completely under-leveled.

However, with tricks like the branch, he still makes good progress, as the video shows. Of course, a good dose of skill comes into play, which the YouTuber has accumulated over the years in other games in the series.

Soulsborne games like Elden Ring have a particular difficulty as a trademark. Those who manage to complete them are usually proud of it and show their skills. Because of this, capable players like Ongbal are often admired.

Other players, on the other hand, overlook some of the game’s contents even on their second playthrough, as MeinMMO author Tarek Zehrer:

I played Elden Ring twice and missed one of the biggest dungeons each time

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO revises Mega Evolutions, trainers call ‘That’s how they should have been from the start’

For some time now, trainers in Pokémon GO have had the opportunity to execute a Mega Evolution with some of their Pokémon. Recent findings show that this feature is set to be improved even more. We at MeinMMO have taken a look at what it’s all about.

What are Mega Evolutions? In Pokémon GO, certain monsters like Charizard or Venusaur can temporarily evolve into a Mega Pokémon. This is done with a specific amount of Mega Energy.

Using them is particularly beneficial in raid battles since Mega Pokémon are stronger than other monsters. Additionally, they enhance the attacks of their respective type during battle.

However, as the PokeMiners, a group of data miners, have discovered, there are likely to be some changes in this area that will improve Mega Evolutions even further. Below, we show you what data has been found.

Who are the PokeMiners?
The PokeMiners are a group of data miners who regularly search the game code for new information about Pokémon GO. This allows new monsters and features to be discovered before their actual release. They then make this data publicly available to other trainers.

Even though the findings of the PokeMiners have often been accurate in the past, they do not represent official information. Niantic can change or delete this data in the game code at any time.

What improvements to Mega Evolutions are expected?

As the PokeMiners mentioned in their latest post on their site, they found a variety of new information in the game code (via pokeminers.com). Some of this data revolves around the Mega Evolutions in the game.

According to this, Mega Evolutions will soon receive one or more new features, such as the introduction of Mega Levels, special cooldowns, and certain advantages.

Mega Levels and Special Advantages

The PokeMiners have found that there is expected to be a kind of level system for Mega Evolutions in the future. Similar to what you know about friend status with other trainers or your buddy, there will be different levels that you can achieve with the Mega Evolution.

Details about what the individual levels will look like and how you can achieve them are still unknown. However, in a previous finding, they stumbled upon a kind of Mega Points that can be earned daily.

Furthermore, each achieved level will bring certain advantages in the game. So far, the PokeMiners have discovered the following bonuses in this context:

  • reduced energy
  • catch XP
  • attack bonus during joint attacks
  • cooldown
  • XL candies
  • candies when catching

Cooldown and Free Evolutions

Besides the findings regarding Mega Levels and their associated bonuses, new information about the cooldown has also been discovered. The PokeMiners found a new animated graphic that shows the remaining cooldown time. Once it is finished, the symbol lights up accordingly.

Additionally, a button labeled “Free Mega Evolution” was discovered. The PokeMiners assume that this is related to the level bonus “Cooldowns,” which could allow free evolution at certain intervals.

How are Trainers reacting to the new findings?

Trainers in the Reddit community are excited about this news and hope these features will be available in the game soon. Especially the possibility of a free Mega Evolution creates anticipation. Other trainers hope for the debut of Mega Evolutions in the GO Battle League.

One can read the following reactions in the comments (via reddit.com):

  • titoxx88: “I am really looking forward to free Megas. This could be interesting.”
  • Shona_Cloverfield: “This is actually a pretty big hype, a better Mega system and more progress in the routing system? Count me in! Hope the advantages system is fun.”
  • Caio_Go: “Mega Evolutions should have been like this from the start.”
  • krispyboiz: “I look forward to seeing how they improve Megas, and I hope they make the feature worthwhile for the general player base. The benefits of reduced cooldown and the like are very promising.”
  • Nikaidou_Shinku: “Given that they apparently plan to implement free Mega in some form and that the Mega Surprise at the end of the mid-season is associated with Mega Evolution, they might be planning to allow Mega in PvP.”

The first glimpse of the planned features surrounding Mega Pokémon is thus initially positive. However, whether and when these changes will occur remains to be seen for now. As soon as we have more information, you will, of course, find it here at MeinMMO.

What do you think of the planned levels and advantages for Mega Evolutions? Would you be happy about such a reward system? Or do you find Mega Pokémon rather uninteresting? Feel free to share your opinion here on MeinMMO in the comments and exchange thoughts with other trainers.

In the coming weeks, there’s still plenty to come in Pokémon GO. We will show you all events in April and reveal which ones are particularly worthwhile.

This is an AI-powered translation. Some inaccuracies might exist.

Player has been raiding in the PC MMORPG for years with a controller and no one notices

As part of our “Gaming Storys” call to the community, reader Daniel reached out to us. He wrote to us about how, despite all the problems and prejudices, he has successfully played the MMORPG SWTOR with a controller for years.

What are Gaming Storys? Normally, we tell many stories from the gaming community in our articles, about streamers, eSports athletes, or just players who have done something cool.

But we are also interested in your stories. We want to know what special or unusual experiences you have had while gaming. That’s why we launched a call for you to share your own stories with us.

One such email came from MeinMMO reader Daniel, who has played the MMORPG Star Wars: The Old Republic with a controller for a long time despite all obstacles.

SWTOR is one of the games that does not offer native controller support. Accordingly, players have to either settle for keyboard controls or look for ways to get a controller working.

How that works, Daniel reveals in our conversation.

Start video
SWTOR prepares with new, movie-like cinematic for the release of Legacy of the Sith

Progress Raiding with Controller and Nobody Notices

MeinMMO: Hello, can you briefly introduce yourself to our readers?

Daniel: Hi, my name is Daniel and I am from Kaiserslautern. When I am not gaming on the console, I help my wife raise our little 2-year-old or I am streaming. I started DJ streams about 1 ½ years ago. I mainly play synthwave.

Also, I love pen-and-paper role-playing games, but I have had to neglect this hobby a lot lately. The week just doesn’t have enough days.

MeinMMO: In your email to us, you wrote that you started as a console player. What exactly bothers you about keyboard control? 

Daniel: Generally, I don’t mind keyboard control; I played on a 486 in the 90s, but I prefer the comfort of a gamepad when I play from the living room couch (my favorite gaming spot).

SWTOR Darth Malgus Legacy of the Sith Mind Trick title 1280x720
SWTOR is actually a game that does not offer native controller support.

MeinMMO: You mentioned that you ran raid content in SWTOR for a long time with the controller. Can you tell us how your teammates reacted when you told them? Did they even notice?

Daniel: I probably kept my control to myself at the time, as I was well aware of the “PC Master Race” setup.

Only after the instances, if a conversation developed, did I “confess” to the others in the group that I was playing with a gamepad. They were usually very surprised, as you couldn’t tell.

In SWTOR, this topic never really came up, as no one expects someone to not play with a mouse and keyboard. Before the endgame (which was before the release of Rise of the Hutt Cartel), I ended up in a wonderful guild where fun was the priority. The group was called Dark Sun, led by Emperor Helron, and they were exclusively on the Empire side.

Even within the guild, I always let people see me play first before I told them that I was on the gamepad. I initially went raiding within the guild on content that most had already mastered internally. I was part of a group of “latecomers.”

Little by little, however, I was able to convince the officers in the guild that I was usable as a tank and was then invited to one of the progress groups after some time. Outside my guild, I never raided at that time. We were big enough that it was never necessary.

With the Right Tools, Everything Works

MeinMMO: To play the MMORPG SWTOR, you specifically installed an emulator. What is the name of the emulator? Can you briefly explain how exactly it works?

Daniel: I had two emulators running at the time: motionjoy and X-Padder. With motionjoy, I could assign any gamepad button either to a keyboard or a mouse button.

At the time, I assigned the directional pad and X, O, triangle, square of my DualShock 3 controller to the numbers 1 to 8 on the keyboard and assigned Alt and Control to the buttons R2 and L2. This allowed me to distribute 32 skills. WSAD were assigned to the respective axes of the left stick.

With X-Padder, I could use the right stick to move the mouse cursor and switch between mouse button pressed or not pressed with a toggle function when pressing R3, allowing me to control either the camera or the mouse with the right stick.

I aimed to cover as many buttons as possible. The idea of using Alt and Control came to me since many PlayStation games utilize L2/R2 to cover skills; Demon Stone, Dragon Age, and Mass Effect immediately come to mind.

MeinMMO: Which controller did you use? Was it your first choice, or did you have to try several before it worked out? 

Daniel: Since I came from PlayStation, my first choice was naturally the DualShock 3. Many people complain that it is too small for their needs, but I was very satisfied back then. However, I wouldn’t want to part with my PS5 controller today (laughs). Everything worked out great back then.

MeinMMO: What were the biggest challenges? 

Daniel: The biggest hurdle was moving the camera. Thanks to X-Padder and the toggle effect, this was possible.

MeinMMO: Did you have to forgo certain controls because the buttons were missing?

Daniel: Not really. Of course, I had to get a small Bluetooth keyboard to communicate in the various chat channels of the game. But I joined a guild early on that maintained a very active TeamSpeak server, so I didn’t have to use the keyboard very often.

MeinMMO: What other MMOs have you also played using the controller through the emulator? Were there any that didn’t work at all? 

Daniel: None. I switched to the re-release of Final Fantasy XIV (A Realm Reborn), and that game was designed for gamepad control. I was pleased to see that the developers had almost the same idea for gamepad controls. I felt right at home in the game. 

My wife quickly became interested in Final Fantasy as well, even though she isn’t really a gamer. So I played on the PS3 whenever she was online while I left the PC free for her.

When the PS4 version came out, I switched to that version as it was equivalent to the PC version at the time. And I found the ability to also play from the bedroom via Remote Play on the PS Vita genius.

We thank Daniel for the conversation and the explanation about the controller support in SWTOR. If you also have a unique story you would like to share with us, send us an email at [email protected]

Final Fantasy XIV: Player uses 24 accounts simultaneously, pays over 300 € a month

This is an AI-powered translation. Some inaccuracies might exist.

Heists are the best feature of GTA Online and I hate them with all my heart

MeinMMo author Michael has been in the GTA Online gangster business for eight years. What he has learned during this time is that the heists lure with adventures but bring only nightmares.

After nine years of GTA Online, I have to say: The game is so good because it is so terrible. Yes, the driving is great, the shooting is fun, but otherwise, multiplayer is just boredom and grind for me. And yet, there is no other game that gives me such a good gangster experience. I love making shady deals, shooting people down, and instilling fear on the streets. Everyone complains about the toxic community, rightly so, but I find that the nuisances strangely complete the game. It’s just a gangster game.

And what do all gangsters dream of? Of the heist of their lives, of course. When developer Rockstar finally introduced the heists, I wanted to drop out of school. But as cool as the missions are designed, with all the cutscenes and assignments, the heists are still the worst in GTA Online. You have to imagine this: The absolute best feature for a gangster game comes along and it turns into a disaster because the players are absolutely incapable. 

GTA Online has seen three major heist campaigns over the years: the regular heists, the Doomsday Heists, and the Cayo Perico Heists.

The most important rule of the Heist Club is: Never play with randoms!

In the community, two rules for heists have been established. First rule: “Always play the heists with friends.” Second rule: “Never play the heists with randoms.” To all the wise gangsters out there: I really tried. I tried to “convince” my friends to play and looked for player groups. But in the end, I had no choice but to let matchmaking decide with whom I would go on a robbery.

In rare cases, I got ridiculously lucky and ended up in a group that would have made the A-Team envious. Everyone knew what to do. For every section, they knew a clever solution. And their driver was a devil behind the wheel, elegantly avoiding the cops without getting a scratch. I have rarely felt so cool in GTA Online. I would have sacrificed all the earned money just to stay in that team.

But if I didn’t have the absolute pros on my team, then bloody beginners enriched my group. And that was almost invariably the case. Honestly, waiting minutes for a full lobby was the most pleasant part of it. When the round finally started, the arguments began. How do we ensure everyone can play the pilot, even if only one person is designated for it? Or how can everyone get the entire loot at the same time? In many cases, I wanted to abort the heist after the preparations.

My worst heist in GTA Online

To explain why I hate the heist missions with such “hardcore” gangsters, I could pull out hundreds of stories. But why, when the worst provides the best example? It wasn’t even the finale for the prison break, but just one of the preparation missions that we had to play six times. Yes, six times. And no, we couldn’t complete them. 

In this case, one player and I had to steal a car from a ship. The mission isn’t actually difficult; it can be solved quickly with some precision and stealth. But that’s the big problem with heists in GTA Online: In Team Deathmatch, it’s all about the most kills. But heists, on the other hand, suddenly require patience, teamwork, and a certain interest in the mission’s objective. That’s a novelty in gangster multiplayer.

GTA Online means chaos. Heist tactics have little room here.

The typical GTA Online random still wants to quickly finish the heist like any other mission to get the money because he’s currently saving for an overpriced sports car. And heaven forbid the heist doesn’t work out the first time. For such things, the GTA Online random has no time. Then he plays even more brutally and senselessly. Back to our car theft on the ship: The said player always rushed in and died repeatedly, causing us all to fail.

First, he fell off a container, and the next times the guards killed him. We couldn’t throw him out, as that would have aborted the mission. It increasingly felt like a Saw trap that apparently we could only survive together. I told him he could wait on the dock; he didn’t have to worry, I would take care of it. It didn’t help; the random completely freaked out, and in the end, he shot everything down, even the car.

In the last attempt, I took the car by myself and left him behind. He then left the game. Instinctively, I turned off the console and yelled into a pillow.

Heists promise so much, but they are a festival of frustration

Ultimately, he’s not to blame: The heists are strictly speaking tactical coop campaigns and do not fit into a chaotic PVE/PVP multiplayer like GTA Online. I hate the heists for opening the dream of the big gangster coup but rarely fulfilling it. Moreover, the wow factor quickly fades. After I played them through in a few afternoons, that was it.

Now I can only repeat them to grind for money. Because if we’re honest, you don’t make the “big” money with them. By the twelfth time, the plan behind the heists doesn’t seem so brilliant anymore. Then I just bluntly go through the steps. Over and over again. The heists are an extremely cool feature on paper, but they demand too much from the community – and thus are only really fun on rare occasions. 

After nine years of GTA Online, Rockstar can no longer shock me as a hardened gangster. But the heists cause me pain. Because they show what could be possible. But that indeed is not the case.

If you want to read more posts from me in the GTA Online universe, I can heartily recommend my dangerous taxi challenge.

This is an AI-powered translation. Some inaccuracies might exist.